#sburb theory
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Where in Beyond Canon is Arquisprite?
Took inspiration from the above post by @pastabaguette and decided to expand upon it due to The Plot Point update as well as some stuff seen even before Vriska’s arc started in The Point.
Let's examine some stuff that may tell us where Arquiusprite is at this time, seeing as we seemingly have only one chapter in The Point left. I think we've got a lead on his whereabouts already.
We've got horses and horse-adjacent creatures.
We've got a robot that looks like it's literally ripped from Equius' hive with a notable missing horn hole and a dent in the head.
There's also this twitter response from James Roach which could be interpreted as suggesting Equius' return in some way at some point in the future.
OP, I'm not saying you're right, but I am saying that if Dirk were to consult anyone on horses, it would probably be a mashup of his AI & Equius. Also Void player behavior apparently! Also Dirk has narrative reality warpy powers & we aren't sure as to the limits of those yet!
Below are some reddit notes about classpects that also lead credence to the idea that Arquisrpite is on Deltritus with Dirk at this time. Outside of the obvious fact that we haven't seen him in The Plot Point or the bonus comics with Jasprosesprite at all as of the Davepetasprite^2 feather chapter release.
Are the robots in case Terezi goes ultimate? Are they backup bodies for Rosebot? A metal body for Arquisprite? Who knows, maybe all three! 🤷♀️ Robots are being made by someone though (for some purpose) and they have troll horn slots on their craniums. The exact style robot that Equius used to make back on Alternia; so, make of that what you will!
Also maybe they just need a sprite to kick off whatever makeshift sburb/sgrub copycat they're trying to get running and seeing as Arquiusprite is a splinter of Dirk, it's fitting that he would accompany him. Plus the sprites can kind of just seem to be wherever & whenever the story needs them to be? Seeing as how Jasprose kidnapped Jane in the meat timeline, but in the candy timeline the sprites just kind of seemed to not do much or be absent entirely after a certain point.
There's at least a guaranteed non-zero chance Arquiusprite is on Deltritus.
#linked two versions of the post for preservation purposes as a just in case kind of thing#I'm basically copy pasting what I put under the original post since I know people aren't necessarily going to see it if it's only over ther#as for if arquius gets a robot body like Aradia did is yet to be seen and could honestly go either way; maybe he's just helping make robots#maybe he's helping do game prep in whatever cracked version of sburb Dirk and Rose are trying to force into existence on deltritus#would be pretty ironic if we end up with an arquiusbot situation given part of him was the reason aradiabot existed and was a whole thing#I'm calling it though Equius and lil hal are going to be hanging out with Ult Dirk in his man cave or whatever or making robots for him#it just feels like all the pieces are lining up for this one; unless he randomly shows up in the 8ball upd8 at some point lol#also very weird how he hasn't even been name dropped or mentioned yet which makes it seem like he's being saved for something#I went all in on this one pretty early into the plot point arc as soon as I didn't see him with the other sprites I was like hmmm 👀#something is definitely off about this because even fefetasprite was there but she was thought no longer to exist yet no arquius#mine#op#homestuck theory#homestuck beyond canon#hsbc#homestuck#arquiusprite#dirk strider#equius zahhak#lil hal#homestuck spoilers#homestuck upd8#upd8 spoilers#flashing images#flashing colors
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HOMESTUCK THEORY!
There are meteors heading towards the homestuck of John egg!
Some theorists believe these big rocks are created through the game "SIMS"
A game where you torture real people
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This Video Game Ended The World. Now What???
Sburb (Skaianet Systems 2009) has capacities that go far beyond what a typical video game can accomplish – but it is still a video game, bounded by rules, mechanics, quests, non-player characters and programming decisions even while it is not bounded by a digital space. Asking what the end goal of Sburb is, what skills it is trying to teach its players, and what kind of person it is trying to turn them into could shed some light on not only the future of the story, but also what Homestuck is trying to say about video games’ role in the world more generally.
In his book The World Is Born From Zero (2022), video game scholar Cameron Kunzelman discusses his concept of ‘potential labor’ within science fiction video games – where a player takes on the role of a worker and performs the day-to-day specifics of their job in an economy that does not yet exist in the real world, but may exist in the future. He argues that when playing video games, ‘players are subjectivated by a process that encompasses them and demands that they interact with the game in a certain way lest they fail immediately,’ and in his case study for potential labor, VA-11 HALL-A (2016), that ‘[players] become subjects whose entire relationship to the world is determined by the interface we use and how it asks us to labor.’ I think that Sburb is demanding a similar kind of labor from its players, and that this framework is helpful for answering John Egbert’s question of ‘to what end?’
[a short one – only 2.2k words]
Metaphorically, Sburb is the Y2K problem. It’s the computer glitch that destabilizes the tenuous structure of the modern world we’ve built. In its main storyline, Sburb destroys planet Earth, which is ‘done for’ and cannot be saved. It transports the player to ‘The Medium,’ a space outside of time, and kidnaps and holds hostage residents of the player character’s house besides them. Within the Medium, forces of light defend endgame area Skaia and its ‘unlimited creative potential’ while forces of darkness attempt to destroy it. The player, along with their Kernelsprite, begins, influences and participates in a war between these forces. Doing so relies on the three core mechanics described next. The player is encouraged to ally with one of these forces, in John’s case the forces of light – however the forces of light are destined to lose, and the end state or win condition of the game is unknown.
Sburb has three core mechanics. These are 1) to deploy specific machines with the eventual purpose of learning ‘punch card alchemy’, a process that advances out-of-game captchalogue mechanics to create physical items from digital resources [server and client players both contribute to this process], 2) to build a house upwards (or potentially downwards) from limited resources and likely while obeying the general laws of physics in order to reach further game areas [server player is responsible for this process] and 3) to use the out of game skills of captchalogue decks and strife specibi to kill various enemies in order to obtain resources for the above processes and advance the player’s abilities and levels [client player is responsible for this process]. These three mechanics can be shorthanded as Alchemize, Build and Kill.
The genre of Sburb is highly debatable, as genres often are, but I believe it contains elements of both fantasy and science fiction. A player character entering a world unlike their own, filled with magical kingdoms and wars between good and evil, certainly reads as fantasy. However, a player character witnessing an apocalyptic event on Earth and using technology to escape the planet and to become one of a few representatives for their species, is more classically science fiction. Currently, I see the set dressing and surface message of Sburb’s story as closer to fantasy, while the deeper themes and questions the game asks are closer to science fiction. The game is currently essential to the future of humanity, or positions itself as such, and consequently is asking players to think about what that future might look like.
A huge unanswered question about Sburb is who designed the game, and why. While creators cannot directly control how a player will interact with their game or what type of person they will become from playing it, but they often have a goal in mind – an ideal player, and an ideal playthrough – that can be inferred from the game’s design. For example, original Dungeons & Dragons (1974) imagines a player who will solve conflict through violence and define their player character exclusively through numerically-based abilities. A player can instead use the game to roleplay as a medieval fantasy character, acting out how they might ‘realistically’ behave and respond to situations and placing their mechanical abilities within the framework of modern human psychology. This style of play is popular enough that it has been somewhat accounted for in later editions of the game, but does not exist in the original text.
So, who is this ideal Sburb player imagined by the unknown developer? Like in D&D, this player is somebody who overcomes problems and obstructions through violence and is rewarded with additional power and resources - a core mechanic of games throughout history, such as chess (1475), where a player can capture and remove the other player’s piece from the game board to secure an advantage for themself. This player is also someone who performs physical and material labor via a digital interface and purely mental exertion, which is already an increasingly important skill in the age of automation. Finally, this player is someone who has access to – in my interpretation of punch card alchemy, which hasn’t yet been explored in depth – technological power so advanced that it presents as magic.
Sburb's radical moves to change human existence mean that the 'potential labor' discussed above could become the real practice of labor in whatever is next for humanity after completing the game. In time, the Sburb player will probably be guided as to when and how to use these powers. But who benefits from giving people these capabilities? The game’s developers must either be extremely clever or extremely reckless, either placing strict restrictions on what players can accomplish with punch card alchemy and planning contingencies in case of cheat codes and bugs, or have failed to consider the possible consequences entirely.
Releasing this game is high risk, high reward. There is a chance that players will take the very real skills they have learned inside the game and use them to turn against the creators who are ultimately responsible for Earth’s destruction – but if the game works as intended, then its story of light vs dark, the role it places the player in with respect to these forces, and the ways it encourages players to use their alchemize, build and kill skills should shape the player into somebody who would not make that choice.
Another unanswered question is the nature of the Ultimate Riddle, the purpose that the player character is designed to fulfil in the game. I have two possible predictions as to both the nature of Sburb’s developers, and where the main storyline of Sburb will end. Both of these are based on movie posters found on John’s bedroom wall – existing works of science fiction that are known to have at least a small influence on Homestuck.
The first relates to Deep Impact (1998), and to the story of Noah’s Ark from Islamic, Jewish and Christian scripture. In these stories, an apocalyptic event destroys the majority of life on earth, except for a subset of humanity who are pre-selected by controlling forces due to their useful skills and/or strong moral character. These forces are then tasked with rebuilding the earth following the fallout of the apocalyptic event. In Deep Impact, the worst of the event is avoided at the last minute, but this is the situation being prepared for.
In this reading, Sburb may have been developed by a religious or political cult who are either playing God, or believe they are receiving messages from a higher power, intentionally causing a rapture-like event in order to reset humanity. Players are not pre-selected, instead, the game itself acts as a selection mechanism. The best video game players are believed to be the people who will most successfully rebuild the earth from scratch. These players will need building skills to create physical structures and civilizations, fighting skills to hunt for food and defend themselves from external threats, and alchemy skills (which likely draw upon the creative potential of Skaia) to create tools and machines, thereby developing faster than humanity did in its previous incarnation.
Here the Incipisphere functions as the ark itself – the thing protecting players from the conditions outside. Players stay here until they have completed the game and until the world has calmed from meteor impacts and is safe for humans once more. Due to the atemporaility of the Incipisphere, these two events will automatically sync, no matter the relative amount of time that they take. It’s possible that these things happen ‘years in the future, but not many,’ as the wasteland and Sburb technology in these sections of Homestuck suggest that these scenes could take place on Earth. It is also possible that the Wayward Vagabond has somehow escaped the game early, and arrived on Earth at a time before it is ready to rebuild.
The second prediction relates to Contact (1997), among other stories of alien and intergalactic societies. In this excellent movie, a scientist identifies transmissions that come from intelligent life elsewhere in the universe – a species which has identified humanity as ready for their first interstellar contact. Through decoding these transmissions, the scientist uncovers instructions for directly communicating with these aliens and advancing further towards entering intergalactic society.
In this reading, a species from beyond Earth, likely one who has already tapped into the creative potential of Skaia via their own technology, has provided humanity with the instructions for developing Sburb. The team of scientists and/or video game developers who decoded the instructions may not have known that the game would cause an apocalyptic event, but the aliens transmitting the message certainly did. By including the alchemy and digital building mechanics, this species has given humanity a way to speedrun technological advancement, at the cost of their species’ current home.
I highly doubt that this is a benevolent act, or a random act of violence. A species with access to the capabilities of Sburb wanting to annihilate Earth could do so without the complexity of the game. These aliens clearly want to maintain a small subset of human life, and are using the game to train humans to work for them, fulfilling the roles of builders and soldiers that must be necessary to their society, but that the aliens themselves either do not want to fill or do not have enough people to fill. The aliens have selected gamers as a culture to target, because many gamers are used to adapting to and working within the constraints of a set of rules and an ideological framework that they cannot challenge – a mindset that the aliens are expecting will transfer easily from video games into real life.
In either of these possible readings, the creators of Sburb are both selecting for and trying to constitute a specific type of human. Marketing the game to teenagers could also be part of this strategy, as designers may believe that younger, more impressionable players can be more easily molded to the human who alchemizes, builds and kills. Marketing the game in the United States could also be part of the strategy, as a late capitalist society which defines success through hard work already delivers the same values that Sburb hopes to reinforce.
If all this is true, then Homestuck depicts video games as a medium of limitless capability to reimagine the world, but one that can be easily exploited and used as a mechanism of control. Through John and Rose’s excitement about the game’s possibilities and through the power fantasies of alchemizing something from nothing, building an ideal home via simple button clicks, and overcoming problems through simple combat, Homestuck demonstrates an understanding of why technological advancement presents such a draw to humanity, and how dreams of an easier, more automated life let us get caught up in ideas of what technology makes possible. It is empathetic towards young people’s feelings of optimism and escapism surrounding video games, yet also highlights the dangers in this mindset.
Homestuck tells us that the direct and indirect effects of rapid technological progress can be severe, unpredictable, and lasting. It suggests that we should not deploy new technologies without first understanding what they are capable of and what they can and will be used for. It tells us that many of the forces governing futuristic technologies, such as virtual reality and artificial intelligence, are things we do not yet completely understand. And it reiterates that while there are plenty of people – or forces of light – who would take these technologies and attempt to use them to benefit humanity, there are at least as many forces of darkness who intend to destroy the creative potential of video games, taking their infinite and radical possibility and using them instead to produce soldiers and workers, indoctrinating them into the same values that our society already prizes.
#homestuck#analysis#sburb#theory#trying to build on a few ideas from previous posts here#the kunzelman book is really excellent even though i do not think that he would enjoy this project particularly#chrono
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lines from homestuck that always bothered me
this is doc talking about lord english and himself "He's more deadly. But the danger he poses is sanctioned by paradox space. It is a known quantity. His very existence in a universe will mean it will inevitably be torn apart. But there are rules to his entry, and his grim procession through paradox space is rather orderly. The present equilibrium has accounted for him, and will continue to." "You do. But also know this. Refusing to venture out to destroy the sun in no way spares anyone from my master regardless. It is certainly true that destroying it will end my life. And it is certainly true that The Tumor you will deliver to its location has enough power to destroy it completely. But it is not the only way to kill me. It is simply a way I have suggested to you, which doubles as a way to disarm Jack, should you choose to go through with it. Instances of myself have spawned in countless universes, and my objective is always the same. I have never once failed to complete this objective, and I never will. There is nothing noble about taking a course of action you believe would prevent his arrival, because that is impossible. He will come. In fact, he is already here." most relevant text bolded. ive reconciled a lot of things i didnt like/understand about homestuck over the years but these lines still bother me. and dont seem to make much sense to me, or get elaborated on. because everything about caliborn and lord english is so specific to these sessions that we see in homestuck, it doesnt really make sense for there to be a countless number of caliborns out there, when all of caliborns characteristics and traits are the result of the setting we see him placed in and the specific characters he has to interact with, ie the characters from the sessions we see in homestuck. same for, dirk/AR, equius, gamzee, and lil cal since thats what lord english is made up of and i guess he could be made up of other people but then what "is" lord english? the result of a one player lord of time session? always caliborn? idk and i dont really have any personal theories about these lines other than doc scratch being an unreliable narrator, but this is unreliable narration in a way that is not true to how doc scratch operates in my opinion, because it just doesnt seem to make sense with what we know about the story at least as i understand it.
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tagged by @fullmusicbardsquared <>!! ... pick ur 4 fave characters and have ur followers choose which one best fits ur Vibes
@razzware @erisolkat @the-lark-ascending69 <- if any of yall wish to hop on but dont feel pressured
#i put vriska instead of calliope bc the question wasnt most relatable it was fave . and i want to study her so bad#i havent done a tag game thingie in a while bc i always see the tags and then Forget . but#also these results are gonna look so funny. marcy wu amidst the homestucks. its what shed want. she would LOVE sburb. (in theory)
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i was going to make a whole post about how you can't talk about the final frog mystery without also asking what the hell this light was; but that's literally just the light of Skaia, isn't it? Prospit doesn't normally have clouds like this; what we're seeing is Jade's earliest memory of an eclipse, where Prospit's moon rakes through the prophetic clouds of Skaia. that lotus spirograph she's looking at is the same one that appears in the doorknob-bubble to a new universe and under the doorway platform, in the universe's throat sac and even on Homestuck's final page, the heroes having entered one. as @mmmmalo points out, it's also the "SEED" of a lotus time capsule, making its symbolic value as a vessel for life obvious. but most obviously, that spirograph is what's at the heart of Skaia. that's what Jade is being drawn to, here, which explains the attendance of Prospit's natives as well.
so, knowing that this is Skaia showing her a vision, supposedly Jade's statement that she "saw something in the light" takes on a more crucial meaning? does the question become "what was Skaia showing her?"
or are the specifics of the dream not important - did Skaia lead Jade here just to wake her up before she could get close, so she would find the frog waiting for her in the waking world? there is a dramatic irony at play in this flashback sequence; when the frog suddenly dies in Jade's arms, framing makes it obvious it was cooked to death by Becquerel, but Jade makes no comment on it, seemingly unaware, seemingly not finding the detail of how the frog died important. here, Jade is totally at the whims of not just one but multiple narrative forces operating on levels completely unfathomable to the mind of such a little girl, leading her to a seemingly inconsequential frog just so it can die and she can make clones out of its ghost. the question once again becomes who sent the frog; with Skaia waking her up and Becquerel making the kill, who is the third co-conspirator?
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i think the beforean sgrub logo should be yellow as opposed to alternia's blue/purple just as sburb alpha is red to beta's green
i have seen people depicting beforan Sgrub logo as yellow before, or even orange actually, so i see both options also as valid since there's no official confirmation. i personally like to headcanon it as blue and the reason behind it is related to the end of act curtains ^u^
what i mean by this is i tried finding a consistent pattern for my use of purple for the curtains in [S] Catharsis
basically followed the same rule the curtains and logos of the beta and alpha kids went by: the beta kids' Sburb logo was green while their curtains were red, while the alpha kids' logo was red and their curtains green
now i just applied that logic to the trolls to deduce the colors of their logo and curtains, since we know A5A1 has blue curtains and this act, the only one focused entirely on the trolls' session, was the only one to have them we know those are meant for the beta trolls, so if the pattern is consistent that should mean the alpha trolls' Sgrub logo was probably blue and their curtains purple
now there's 1 thing that could completely throw the theory out of the window, that being this panel:
yet honestly i feel like that panel in particular is just a HUGE oversight since it doesn't match at all with how the door was depicted post-Collide for a few things:
-the house logo is flipped horizontally in the victory plataform in A7 before the door spawned. it's the alpha kids color but with the beta kids shape of the logo. here it's not flipped
-the door is just... there. in the alpha kids session the house turned white before the door spawned it didn't remain the color of the alpha logo
-and 3 the color isn't even consistent since their logo was purple
Hussie probably decided to retcon how the victory plataform and the door works for the ending, yet that makes this panel kinda useless for theorizing, so yee
so tl;dr
it could be yellow or orange, i just strongly believe it to be blue yet since there's no canon evidence of an actual color it's really up to interpretation ^u^
(also DDotA depicts the victory door green iirc which is the color from the other side of the Scratch so since i often take that as the ending that could retroactively also fix how messed up the house in that panel is)
#sanctuarys ask section#[S] Catharsis#[s] damara: scratch#alpha trolls#sgrub#damara megido#demoness#handmaid#damaramegido#that's just a theory#a SBURB theory!#fuck i need to sleep
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hi! do you know if it's actually impossible for a sburb session other than the future dead session to happen on earth c? i've seen people say that it can't happen, but i can't remember anything directly stating that. i know there's really no implications that it WILL happen, but are there any reasons that it can't?
i always think of doc scratch's statement that "every planet destined for intelligent life has [a first guardian] meant to protect it, and facilitate the planet's ultimate purpose". and it's always made more sense to me for there to be multiple sessions per universe, since that would increase the chances of a successful one, like how actual organic reproduction works. i know caliborn is an anomaly, but if he can have a session on a planet that technically already had one, is there really a limit on that?
(as a side note, if there's not, that kind of opens up some interesting possibilities. what if a planet's society was able to survive past the reckoning, through more advanced technology? could the planet be seeded for a second round of sburb later?)
Every Universe has an undefined, but theoretically infinite, number of SBURB Sessions that can spawn from them, and every planet can, in fact, run multiple SBURB Sessions.
By the time Caliborn's Dead Session happens, the entirety of the world is a desert wasteland and the Sun is getting close to the end of its natural lifespan. We don't know what happened to the planet, or the Gods that inhabited it, but there's nothing really saying a Session couldn't happen in the potential millions of years between those two points.
Note that the intended path for a SBURB Session's planet, is for the planet's society to be 'wiped out' basically, and Carapacians to prepare the world for a second round of SBURB. Whether any of the original inhabitants survive or not, they'd probably still be outnumbered eventually by the newcoming Carapacians and their society.
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Question: If some bored troll (in the traditional sense, not the aliens) is going to make up a class or aspect... why the fresh flipping fuck do they not follow the one syllable rule?
Is the idea that like, if you actually buy it, then they think they've made you look dumb because they left this obvious hole in their proposition, and that's funnier? Like, the dumber the thing they make you believe, the more they "win"?
That Beryllium guy. I coulda bought it! I've been fascinated by all the Quartz stuff on this blog, I'm an easy mark, a naïve little lamb! If he'd just called it Steel or Wire or War or whatever! The keywords of Industry, War, Factories, Logic, and Mass production, all sound neat! (Well, maybe not logic, that's just a retread of Mind, right? But otherwise.) It's like, 90% of the way to making sense, and then dives off a cliff!
It makes me want to like... write a guide to coming up with fake classpects or something. But that would obviously only be used for evil, so...
Like I said, it could be that they stumbled into a modded session and were unaware of this fact. They're uncommon enough that you forget about them, and it's not like most people upon seeing something in-game that by all rights should not be in the game, will think "oh yeah someone genetically modified their frog to put this in here deliberately for some reason". Alternatively, they were panicking over being turned into a circuit board and were not thinking clearly.
And it could still be worthwhile to write that guide. Maybe if you make it more about the theory of why Titles are constructed the way they are, the "art and science" of eclectic and meaningfully connected elements which you could arrange to create iconic and plausible simulacrums. I for one have no clue as to why the seemingly arbitrary one-syllable rule is in place, and I'm sure that might be an entire discussion I'm standing on top of, unaware.
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what do you suppose the entry items of the alternian trolls were
i only have one solid concept and it's a biological heart for karkat to spill blood from
I can elaborate on these if asked, but as a quick post: Aradia: Either a fossil or a flower/plant Tavros: Either a Fiduspawn capsule or a bird cage Sollux: Either a bee hive or a skull Karkat: A heart as you suggested or chains Nepeta: Either a paint can or a cat toy Kanaya: Either a mirror or a sewing machine Terezi: Either a gavel or a Scalemate Vriska: Either an 8 ball or a FLARP manual Equius: Either a miniature horse figure or something fragile/empty (vase) Gamzee: Either a Faygo bottle or a juggling pin Eridan: Either a target or a wizard statue Feferi: Either a fish bowl or a crown
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what do you think about Space players who somehow didn't get a Land with Frogs in the title? is there any way that might make sense or work or would Frogs be always necessary
HMMMM. Well, the Universes are frogs, and the DNA to make the Universe-Frogs comes from the frogs on the Space Player's Land...
There's nothing in HS canon that says ALL universes are frogs. Maybe some universes are other animals? Like: who's to say the Universe-Frogs don't live within a Universe-Ecosystem????
#purified zone#Homestuck#Homestuck Theories#Our Staff#Genesis Frogs#Sburb#Homestuck Cosmology#Space Aspect#Homestuck Role System#ask replies#Mutual Appreciation
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Calling it now, we’re gonna have a parody of [S] Game Over but with Jane and her Crocker death laser as the batterwitch with her laser beams.
#this isn’t a fully fleshed out theory and idk if I’ll get around to actually posting my thoughts from the GC I was in but wanted to put#this out here as a sort of calling dibs on being right about my prediction#after all a good theory crafter sometimes just has to throw darts at a board and see what actually sticks and lands#I’ll write out a more well thought out post later but this is just a prediction#James Roach did say we were getting a flash soon#it’s either this or Dirk finalizing the players for his homebrew SBURB game#and/or kickstarting it; check out my other homestuck theories for info on that#but yeahhhh I’ll make a more detailed post later#if I remember to actually get around to it#mine#op#homestuck spoilers#homestuck beyond canon#hsbc#homestuck
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I might end up making comparative homestuck theory posts again to exercise these fucking flare ups now that the comic exists anew. They’re mostly classpect related which is hard because I know the new writers have the answers and I want em bad.
So instead until I can close that dam off again expect some posts using some of the following to explain homestuck:
- Loki
- SAO (Alicization)
- Destiny 1&2
- Shakespeare
- Mythology
- Philosophy
- Probably a lot more
#homestuck#homestuck theory#classpect#sburb#Destiny#SAO#Loki#comparative media#in a roundabout way…game theory?
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Homestuck Theory:
We know that SBURB is very Time-Space centric; it's confirmed that if you lack a Space Player, you can go fuck yourself, and Hussie has said that if you're missing one of the two, it *will* override Classpecting logic and convert someone. But oddly, there doesn't seem to technically be a *need* for a Time Player, disregarding the Scratch.
That's where my theory comes in: I think Hephestus has the duty of judging the Alpha Timeline, and if you're fully succeeding, but not in the Alpha Timeline, or your success would screw with it, he has the power to shut off the Forge.
Edit: https://www.reddit.com/r/homestuck/s/2gtfqTDzCR. More dubious than I had initially remembered.
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Types of Null Sessions (LOTARH Edition)
"Null session" is an umbrella term for the many types of Sburb session doomed to loss. There are a couple canonical ones, and a few others I've discovered.
In a void session, none of the kernelsprites were prototyped before the players entered. As a result, Prospit and Derse are both underdeveloped, and their battlefield will never reach its final form, so the plot of the Game is permanently stalled. There are no consorts on the players' planets, and possibly no living beings besides the players.
Dead sessions have only one player, and the victory conditions for the Game have been altered to challenge that player specifically. They are almost unrecognizable from normal sessions.
Locked sessions have met their victory conditions... technically. The players ignored the intent of the game, brute-forced their way through, and only won in name. Thus, the Game denies them the ability to rule the universe they created.
Seed sessions never had a space player, though they have a time player. There's no way for the players to meet the Game's victory conditions, but the time player can start over from Scratch. Seed sessions have one aesthetic in common: they're spread out over a long, long span of time. The players can work through their personal quests and the Prospit-Derse war for years, even decades before they run out of time. The planets also have rich, interwoven histories, and may be tomb worlds or otherwise doomed on arrival.
Scraped sessions never had a time player, though they have a space player. In theory, the remaining players can breed the Genesis Frog and reach victory, but it's next to impossible in practice. Frog breeding is a time-consuming process, and every activity in Sburb has some way it can go horribly wrong and wreck the timeline. A scraped session has no room for mistakes, because there is no time player to reset them and keep the timeline on track. Scraped sessions almost always run out of time, without having even a Scratch Construct to start over.
Unlocked sessions lack a player for either cardinal aspect, but they have at least two other players, all of whom have worked through the game and accomplished incredible feats of personal growth. Whether through classpect powers, a game mechanics exploit, or ▟▚▘▜▙ ▓▓▓▓, they gain access to another session, usually associated with people they know or are connected to.
Corruption sessions include at least four total players, plus at least one Lord or Muse, and somewhere in that mix must be a time player and a space player. In these sessions, the mechanics of the game have corrupted and introduced an additional endgame boss-level entity or game-breaking obstacle for the players. (This is associated with outside influence or the Game's physical media being damaged.) It's unclear whether the code corruption introduces the master classes, the game "promotes" ordinary players to master classes to offer a fighting chance against the new complications, or that the master classes appeared organically and require an immense challenge for their personal quest. Which corrupted first - the chicken or the 0?
#mechanics of sburb#unmarked headcanons abound#also upcoming: what IS my theory on master classes and what they do?#i left my thoughts on them purposefully ambiguous here. so stay tuned uwuwuwuwu
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It’s a loop!
Guys i have a wacky theory but, BUT, we know Dirk and Rose are creating 2 different new species to compete with each other on Deltritus, Terezi will judge them and the winner gets to play sburb.
We saw many discarded creatures before the big 3-year hiatus, and when it came back we could see one particular creature, a horroterror looking creature, obviously made by rose.
So rose is most likely mixing abyssal creatures with her own DNA to make the ultimate Sburb player.
Acording to the MS Paint Adventures Wiki
“ Rose lalonde was never very involved with the show but purchased a shirt and re-purposed it to fit her tastes, which is quite fitting considering that the Squiddles are, in part, a subconscious reimagining of the Horroterrors and the other monsters in the Furthest Ring.”
NOW, Andrew Hussie once said jokingly that the session that created the A1 (the dancestors’s) universe was played by 48 Squiddles, but later deconfirming its canonicity in Book 4's commentary.
What if they are using that idea again? It’s normal to create stuff, delete it and suddenly dig it out because it can be repurposed for a new idea.
And with the last update confirming Rose’s species to be aquatic I think we’re headed in that direction.
I think Dirk and Rose will make their 2 species, and rose’s will be horroterror-like creatures. They will win the competition against Dirk’s species (idk probably something related to horse puppet ninjas) and a group of them will play the game.
Another instance of the squidles real form being abyssal creatures is the very first creature Dirk creates, maybe foreshadowing the winner of the competition?
Acording to dirk this will be a 4 player session. Which makes the staement of “a 48 squiddles session created Beforus’s universe” false, but still a posible foreshadowing to a more reduced number of the abisal conterpart of the squiddles being responsible for the creation of said universe.
So this Horroterror/squidle people play and win the game, create a universe, and this universe is where Beforus is born (Universe A1), which then gets scratched and creates Alternia (Universe A2), which creates EarthA, the beta kid's home (Universe B1), which also gets scratched and creates EarthB, the alpha kids’s apocaliptical home gobernated by the Condesce (Universe B2), which creates EarthC’s universe, where all the surviving players now live (Universe C), where the Horroterror/squidle people are created, who then win their game, create a universe, and this universe is where Beforus is born(Universe A1) etc, etc, etc.
There’s only five universes, which feed from each other in a wheel that creates and is created by one another. The Alpha timeline, just like a juju, is a perfect cycle and doesn’t have a beginning or end.
There’s no escape, it’s a loop.
#homestuck#homestuck theory#homestuck 2#homestuck beyond canon#dirk strider#rose lalonde#deltritus#hs#HSBC#hsbc spoilers#spoilers#homestuck 2 spoilers
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