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More Stanley (RWS) Headcanons
CW: non-graphic discussions of war, abandonment, smoking
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-I like to think that Stanley had his MSR crew in his corner. In my mind, both were also veterans of WWI. They understood his struggles to adapt civilian life (albeit to a lesser extent, since they weren’t “born” into war as he was). And they did their best to support him during that transition phase they knew too well.
-Whenever he derailed, his crew didn’t give him any grief. They instead chatted and joked with him, trying to keep him from feeling embarrassed. They would also defend him to other crews and to MSR management. Again and again, they demanded that he be reguaged a second time.
-In return, Stanley grew to respect and care for his crew. He wafted warm steam on them in bitter winter months. He listened to them talk about their families, asking after them with an air of affected boredom. He tried his hardest to keep them safe in a derailment. He let them — and only them — call him Stan.
-When Stanley went behind the shed, he didn’t blame his crew. He knew they did all they could for him. He told them so, when they snuck over during their lunch breaks. They didn’t reply, sitting on the brick wall while scrubbing off all of his soot they could reach.
-He didn’t see them during his years in the mine. The site security was much higher; there was no chance of them sneaking in. He stopped letting himself wonder about them after the mine flooded.
-His fireman and driver worked on the MSR and other railways before retiring and moving to the same assisted living home. In my AU, they saw the newspaper articles about the successful restoration of an ex-pumping engine in the early ‘80s. Both of them were in shock: like everyone else, they heard that the mining company scrapped Stanley. But once they got over their shock, they recruited their grandchildren to take them to the Skarloey Railway, ASAP.
-Stanley, for his part, assumed his old crew weren’t around anymore. He came back to the sheds one day to find two older men there. He didn’t recognize them at first, even when they turned to face him. But he got there in the end.
(“‘Ello, Stan,” one said, offering a shaky smile.
All the air rushed out of Stanley’s firebox, his flame guttering. “That name ain’t yours to use. That’s…”
He stopped. He looked closer at them. One had the thin white scar on his forehead, enfolded in his wrinkles. The other had the mole on his left wrist, a soft brown hill on blue, veiny ridges of skin.
“…that’s for Fred and Paul.”
“Got it in one, Stan. Just like old times.”
“Not like old times.” Stanley‘s eyes burned. “A hell of a lot better, now that you finally showed up,” he laughed, watery and overflowing.)
-Fred and Paul paid Stanley many more visits, both on the SR and at the rail museum. They brought their children and grandchildren, who were eager to meet this storied American engine and friend. Stanley reciprocated this warmth, glad to see people he’d heard so much about.
-The end result was Stanley becoming a fast honorary member of the family. He cherished them as much as the engine family he made at the rail museum and on the SR.
(-The most recent family potluck took place at the rail museum, rented out for a Saturday afternoon. Some ambitious relatives asked Stanley if they could try cooking their food in his firebox. “Y’know, so you can taste it too?” asked one, hands in their pockets with a sheepish smile.
Stanley didn’t think of museum rules. He thought of the cigar an army officer lit in his firebox. He thought of all the smoke he tasted over the years — tobacco, gunpowder, and coal. He thought of new and old ash mingling, smudging together under shovels and his steady fire.
The food wound up burnt and caked with soot. Nobody minded, but everyone laughed and made it another story to tell.)
#ttte#rws#ttte headcanon#rws headcanon#my headcanons#ttte stanley#rws stanley#ttte engine crews#this is self indulgent even for me lol#I hope you guys like it too#cw: war#cw: smoking#cw: abandonment#ttte crews
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Silver Streaks (RW) - Gil-Galad Origin fic
Ereinion, also known as Gil-Galad, was discovered by Maedhros during his travels to visit his kinsman in Barad Eithel. After Fingon, the High King of the Noldor, meets the young child, it becomes apparent that he possesses great likeness to the Aran himself and there he has been chosen to be the newly crowned Noldóran´s heir to dispel any rumors about the Noldóran himself.
Summary:
Ereinion is found by Maedhros TW: Graphic description of battlefield wounds and torture, non-grafic mentions of starvation, slavery
Words: 2776
Maedhors´ POV
Upon shifting his gaze from the border of the forest behind him, Maedhros directed his focus towards the compact, barricaded battleground that had been swiftly erected. A groan of disdain escaped him as his eyes landed on one of the overturned wagons haphazardly placed amidst the fallen bodies and limbs of his soldiers, alongside orcs and thralls strewn across the field, painting the ground red and muddy.
"Hérnya," his captains asked him, forcing his attention to yet another place, "how do you suggest we address the remaining thralls? What shall we do?"
Looking at the Eldar speaking to him Maedhros let his eyes wander over the bloodied face of the man. He had taken a brutal hit to the side of his head with a knife if going by the torn up skin on his cheek was anything to go by. In a way it reminded Maedhros of that time Sauron had peeled his skin off his arm, not taking anything off, just slowly peeling at it away in smooth motion as it folded into a gory cylinder. Another big injury had been placed by his colorbone where an arrow had hit in between the armor and was now sticking out with only the end cut off.
After having studied the captain's newly torn face he slowly, he let his eyes wander over the modest cluster of gaunt and tormented Elves his soldiers had retrieved into a group encircled by a few of them. Their heads bowed as if waiting for the orders of a new master.
He found it impossible to disregard the sense of bond he felt with them. Reflecting on his past experience, he had also been in a comparable situation where he was saved, yet initially hesitant to accept it, a sentiment shared by many of his own people too.
"Find someone who is willing to escort them safely back to Himring, ensuring they receive proper care and rest before their departure. I do not want them to become the Aran´s burden, he has enough to worry about as it is," he answered with a deep sat frown, "when you find someone willing, make sure that they take a contubernium with them."
As the captain left to search for a reliable person, willing to accompany the group of thralls on their journey back to Himring, he made sure that before sending them off that they were provided with the opportunity to rest and eat. Taking a contubernium with them would offer an additional level of security, guaranteeing a secure return journey by safeguarding against the menacing beasts of Morgoth and preventing the thralls from fleeing prematurely, before they had verification of their allegiance as potential spies.
He still felt uncertain about whether he would mention this encounter to Findecáno, but he found it unlikely that his cousin would not inquire about the smaller than usual group he had come with.
“Hér," a centurion, with a hint of apprehension in his demeanor, carefully addressed him, "there is something... that has been discovered by a few of my soldiers. Something... unusual.”
Lifting one of his eyebrows in a gesture of curiosity, Maedhros responded with a rasping deep voice, he never regained his youth voice after Morgoth, "unusual? How unusual?"
The centurion anxiously twisted his hands, signaling Maedhros to accompany him, all the while whispering about the lack of prior knowledge and how different he would have lead his own group of soldier had he been aware of the situation beforehand, but not telling Maedhros why.
The man halted abruptly, wearing a troubled expression on his face, and gestured towards a carriage encircled by alert soldiers, indicating, "Hérnya, over there."
The scene unfolded with a sense of urgency, the soldiers buzzing around the fallen wagon tensing up and taking steps away as Maedhros came near, yet still leaning forward, some with smiles meant to be reassuring, others with horrified expressions.
"What is it!" he ended up growling as he barred his fangs as he showed them away with his arm to see what had caught their attention. The soldiers before him was quick to throw explanations of their own on him, "we thought she was crazy, Hérny," one of them finally spoke aloud, "she wouldn´t shut up about how she would serve us as she tried to turn our attention away, we thought it a mercy to open the doors to Mandos for her!" this prompted Maedhros to halt, reflecting on the unfolding scenario with a mix of contemplation and skepticism.
Maedhros maintained a stoic silence, his gaze fixed upon the lifeless elven woman who bore a grievous wound through her temple. A sign of quick demise if nothing else. Despite her tragic state, she had remained partly huddled over a creature of sorts concealed beneath the wagon's covers. The subtle movements of the fabric betrayed the presence of this hidden creature. Perhaps an animal of sorts. He had seen Thralls take to rats and sometimes even weak wargs. As if Sauron would ever kill any of his beasts, even if it was weak and useless, be it hound, wolf, or warg. He was sure there was a room just for those somewhere in the iron fortress where the Úmaia could keep them content.
As he descended to his knees at a slow pace, he grasped the cloth with his prosthetic hand, his other hand hovering protectively over the hilt of his sword. With a swift motion of his wrist, the fabric was swiftly removed, exposing the creature, now defenseless and exposed to the watchful eyes of the elvers. The scene was tense as the mysterious being lay before them.
Glancing downward in surprise, Maedhros found himself staring into the intense, wide, bright blue eyes of a child. With a gradual movement, he lowered his hand away from his sword, requesting the surrounding spectators to maintain silence and find something more useful to do.
Rest on AO3
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My time….. has come.
First of all, a little explanation of all the games, if you know and played them, or didn't play and don't want spoilers, just skip but I really want to talk about it so, yeah. (Update to that sentence, I will write more interesting stuff in the next reblog, sorry, this took much more time than i thought.)
We'll start with postal 1. It Doesn't have much to do with any other postal game, as you probably know, its dark tones and more serious story separate it from all other games (Except Postal Redux, which is eventually just high quality Postal 1, with some added content). My favorite detail in redux is that the voice that can be heard at the end of the game, as the Dude is now locked in the asylum, is actually Corey Cruise, the voice actor for Dude in Postal 3, Brain Damaged and one of the options in Postal 4.
Postal 2 has a lot, A LOT of stuff. It's my favorite game of them all and just a gem in general. In the game, Postal Dude is sent to do some errands for his wife who he's in a toxic relationship with, as they hate each other a lot. He gets fired on the first day of work by his boss, Vince Dasi, the creator of the game, at RWS, the company responsible for the game. That's why his wife decides to send him to do stuff for her every day. After all that, on Friday, the apocalypse starts, a thing that actually happens in Postal 4 and even Corkscrew Rules as well. (Maybe postal 3 too, i still didn't play it). Then he comes back home and after realizing that he never bought the rocky road, the Bitch, his wife, asked him to buy. He decides that the only logical thing to do is shoot himself. (Fun fact: I was sure that the Bitch was the one to shoot him when i first played the game.) Then Apocalypse Weekend happens, you do a bunch of stuff, you fight Mike J, all that while hallucinating that Gary Colmans attack you, and then you nuke Paradise… yeah.
Now probably the part where I get to explain a lot more, Paradise Lost. It's a DLC Of Postal 2, it came after Postal 3 as the actual sequel to postal 2. Dude is trying to escape from paradise (Just like one of the ost songs) with his dog, Champ, as he suddenly jumps out of the car. Dude gets dizzy because of his head wound, he blacks out and that's when Postal 3 happens. So it's all just a dream. He wakes up from the coma and has a weird voice in his head. Which is, the Dude from postal 3. Dude goes and does the usual, everyday tasks, just like in the main game!! But the story is pretty different. He's dog Champ eats some radioactive shit and becomes "El Perro Loco", which had to be locked to not disturb the lives of the citizens. Basically he mutated into a giant monster. So to have it back you go around in search of a cure for the poor dog, while fighting zombies, different fractions, Zack Ward, your ex wife… And all that? With a voice in your head! There are 2 ending of the game!! One is the canonical one, you get out of Paradise and it blows up (again), or you kill every leader of every fraction to get the "Leader ending", where Postal 3 Dude talks as if in a tale, how Dude became god and is now the ruler of everything.
Can't really tell much about Postal 3, so let's just jump to Postal 4. (I will play Postal 3, I really will)
Postal 4 starts with Dude getting out of the bathroom only to see that his trailer is being stolen. So he's adventure in Edensin begins there. With nothing but a bathrobe and his dog he has to find his trailer, while as always doing stuff. It's basically Postal 2 with better graphics and, well, new missions. Through the whole game, at the end of each day, Dude will have a place to sleep and usually a mysterious man will offer him some type of place to sleep (Usually something really bad, like a literal dumpster). He's the one who gives us, or sells us back our trailer, depending on the ending. Brain Damaged. Well, not much to say, Dudes dreaming, pees all over his couch while at it. Nice game, I love it. It's really different compared to other postal games, that's true, but it has it's own charm.
And as an addition to the main games, I'm going to explain Corkscrew, because here on tumblr there are a bunch of Corkscrew fans (me included). I will also tell about the movie, because, well, it's still postal!
Corkscrew follows… Nope, not Dude, it follows Corkscrew, or as he was called in the original russian Dub, Shtopor. Shtopor is a porn star who lost his dick and his memory (Nice anatomy you got there my guy). He goes around the city of Muhosransk to find his organ while dealing with, you guessed it, a voice in his head! She's…. interesting, she made him shove a plumber up his vagina, so you can imagine. In the end it's revealed that Osama Bil fucking Laden want his dick, and in the end of it all you have to kill him. A mess of a game but my russian heart has a special place for it.
And finally, the movie! It's a really bad movie, the Dude in it is a completely different person. Tired of his life, hates Paradise, kind of awkward and just… some guy. His wife hates him, sleeps with other men all the time, he has no job and everything seems to run downhill. He contacts his uncle who has a cult (Yep, just like in Postal 2) and they try to figure out some way to have money, because Dude has no job, Uncle Dave has a huge debt so what do they do? Steal Krotchy dolls! Then they get talibans as their rivals, and you know, the usual stuff. The movie was made by Uwe Boll so it has a questionable quality. But for a Postal Movie?? Just amazing, it could not be better.
THE END!.... or not? This is taking too long and I will go back to this to actually say the cool facts and interesting shit. This is just, mostly stuff you can learn from the games.
(if this is inaccurate I apologize, I know the postal lore by heart but I'm still not a wikipedia)
if anyone wants to spill all of the postal lore and every single little hidden detail they know i am all ears
(i also want ur personal little opinions and theories)
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Plotted starter for @konoha-interrogation
Red.
Covering the ground, staining clothing and drenching his fingers. Red on pale lips, a smile that was turned into a grotesque grin with all that red.
It stained everything, it swallowed everything and it reminded him of what he was sure of since that one day:
He's so useless. He should have done something but all he did was watch and cry like a child, pleading to some imaginary figures to help him, to bring back the one he loved but all he sees is his face, head rested on a lap where it had grown as heavy as lead, still... Never to speak or smile again, never to give him any playful winks or give him a stern look and he...
... wakes up. It was that dream again. The one that just showed him what a huge mistake he was a d the one that almost immediately gets him to panic. Quickly he turns, mind set on seeing ibiki and making sure that be still is there, alive and well. Breathing and with a healthy heartbeat. But all his brain did was paint that picture of him bleeding again, laying there and bleeding, causing his panicked mind to run hands across that broad chest. Frenzied motions trying to stop the wound from spilling more of that precious life essence, but just like that say if the attack, it did nothing.
"No, no,.. no no no no, not again no.. no." There were several breaks in his voice, even though it was merely a whisper. "No, no don't do that no.. I can't.. not again I can't..." And so, the claws of the monster that took over his mind just tightened it's grip, tears breaking out if their confinement as if a dam just broke, almost jumping out of bed to stumble into the bathroom, having a lot of things hit the ground as he tried to find that medical kit.
He was shaking, hiccups wracking his body like a storm. "Don't die again, no no, no not again I.. I am right back and all.. I will.. help this time... I swear you won't... I swear really, so please... Please.. PLEASE!!" He himself didn't even notice that he was getting louder, but that didn't matter right now since he had to help his partner, it was important but he couldn't find the mes-kit. "FUCK PLEASE!"
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BTW, I found where that other messed up quote originally came from. 🤫
So, a major jonsa shipper did some essay a few years back trying to prove that Sansa must be the girl in grey from Melisandre's vision. (This is of absolute importance to jonsa shippers by the way, I have not seen one manifesto that does not include it as TRUTH.) And she linked a bunch of quotes showing Jon and Sansa associated with grey. (Which, I'm sorry, is nonsense cherrypicking, as one of the Stark colors is grey and GRRM uses that color as a running thing for basically all the characters.) And one of the quotes where she was like "proof, proof!" was being all excited about Jon's dream of Grey Wind/Robb's death, being like well, you don't know it wasn't female, maybe Jon didn't realize and just assumed,* a dead female bloody wolf in Winterfell's crypts makes more sense** since Lady's body was sent to Winterfell and Grey Wind wasn't!*** and wrote "his her" when citing the quote. Basically like "well, the text didn't say it was about Lady but what if it was."
And dozens of jonsas have copy/pasted parts of that essay into graphics and other essays ever since (because it's not like they've read the books), but copy-pasting doesn't always keep the strikeout formatting. And so. There we go. 😂
*I wonder if said jonsa thinks a wolf needs to have a visible, um, organ to be identified
**It really does not make more sense. The dream takes place in ASOS Jon VIII, which is 13 chapters after the Red Wedding, yes, but Jon also does not find out about the RW until between Jon X and Jon XI. (In Jon X he wonders if the noise of Stannis's army attacking the wildlings is Robb returning, but in Jon XI he knows Robb is dead; presumably the news was brought to the Wall by Stannis's men.) Furthermore, the dream:
The crypts were growing darker. A light has gone out somewhere. "Ygritte?" he whispered. "Forgive me. Please." But it was only a direwolf, grey and ghastly, spotted with blood, his golden eyes shining sadly through the dark... –ASOS, Jon VIII
is an exact match to Theon's prophetic dream about Robb and Grey Wind's death:
And then the tall doors opened with a crash, and a freezing gale blew down the hall, and Robb came walking out of the night. Grey Wind stalked beside, eyes burning, and man and wolf alike bled from half a hundred savage wounds. –ACOK, Theon V
which just tells us that Jon is yet another person with prophetic potential (which we also know from some of his other dreams, see ADWD) picking up the cosmic horror of the event.
***Lady was buried in the servants' lichyard, not the crypts. 🤦♀️
Mind you, I'm not sure this is quite as bad as the other made up jonsa quote, "stone and snow, that was all that was left of Winterfell. Just like her and Jon." which also appears in dozens of ship graphics and I think even an essay or two. And almost appeared in a ship-disputing essay before I informed the OP it was not an actual quote from the books...
““You miss one hundred percent of the shots you don’t take.” —Jon Snow, ASOS Jon XIII”
— — Michael Scott
#ship snarking under the cut#asoiaf#jon snow#asoiaf prophecies#grey wind#lady#the red wedding#but no butterfly tell us what you really think#anti 🇯onsa#oh shippers how we try so hard#but some ships evidently try harder than others 😂#the world's silliest game of telephone#god it so reminds me of the rue wine incident except that only lasted a day or so not *years*
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