#rukadev
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rukafais · 1 month ago
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"In certain parts of the world, dragons are depicted as protectors of grave-goods of all sorts and guardians of the afterlife. Depending on culture, they are seen as guardian spirits or transformed sinners who pass judgement on the departed, never to move on themselves and be reborn in the wheel.
Their fearsome visages are often used to decorate the mausoleums and tombs of royalty, a reminder that such mortal treasures have immortal guardians. No matter what it was before, a dragon will guard it jealously as part of its hoard."
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godsiin · 5 years ago
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Just a regular sketch page ft. Lost Kin w/ Beans!
New ocs; Little one and Seedling!
My precious children!
Also the Beans on Vessel idea belongs to @/rukadev on Twitter!
Art/Little one/Seedling (c) GodSiin (SV)
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rukafais · 1 year ago
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Loosening up with Solanum. Thinking about him a lot since I’m writing part of his route right now, hoping people will enjoy him in all his weird social butterfly glory as much as I do.
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rukafais · 10 months ago
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Have you seen my VN characters? now you have
first chart is MC + friend/love interests, second chart is MC's colleagues
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rukafais · 1 year ago
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Playing with the idea of having different outfits unlocked with different upgrades or something for spear-wielding skeleton metroidvania. They don't really do anything (though maybe you could power them up along with your weapon or something?) but they'd look nice, and that's what's really important.
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rukafais · 9 months ago
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Puts them in my pocket
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rukafais · 9 months ago
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Busts/custom mugshots + menu icons completed. Now I can stop worrying and start properly working on other parts of the game lmao
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rukafais · 1 year ago
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More outfits. I'm thinking more about how they'd translate to sprites (cape movement and moving with attacks and whatnot) so I've kept the details fairly simple.
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rukafais · 1 year ago
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Placeholder profiles and a lore gallery, wahoo \o/
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rukafais · 9 months ago
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Gamejam RPGmaker project where i forbid myself from going all out and making ten bazillion custom assets. I am allowed to draw mugshots and bust shots and enemies, and that's it.
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rukafais · 9 months ago
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Picking away at these sprites as I redo them (and break in Asesprite finally). I still want to do this project...
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rukafais · 9 months ago
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RPG maker tinkering is going great, i'm making the protagonist a healer whose most (and probably only) effective healing spells involve killing your party members and then reviving them again
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rukafais · 1 year ago
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And I think relics ache for when the saint had breath They miss the thing that changed them
[gently pats Ghislain's shoulder] you can fit so many fucking problems in this knight
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rukafais · 1 year ago
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In NecRomancer's world, a corpse contains the spark of potential for a second life, a new existence divorced from the soul that leaves it behind.
However, rarely, a corpse can first become a vessel for the departing soul to express depths of feeling that it was unable to give voice to in life. From such impulses are born beings that are somewhere between a monster and a god, expressions of uncontrollable magical overflow.
Due to the high amount of magic and emotion that creates such warped creatures, the latent spark within a corpse, though protected by its dormancy, will become irreversibly changed.
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rukafais · 9 months ago
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More fiddling, getting all the party members into the engine. I'd like to be able to push the status menu down but I'm still not sure how to do that since this menu style is a plugin.
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rukafais · 2 years ago
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Kludging together a prototype idea about cleaning out the bags of an adventuring party after they’ve finished the final boss etc and learning what they’ve been through/what type of people they are through that
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