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Ringlock Scaffolding Truss Ledgers O Type 1.57- 3.07m - En12810 European...
#youtube#ringlock scaffolding#wellmade scaffold#wellmade#scaffold#scaffolding#ring system scaffold#truss ledger#ring lock scaffold
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Revolutionizing Construction: The Durable and Safe Solution of Ring-Lock Scaffolding.
Construction is a vital industry that plays a major role in shaping our built environment. However, the traditional methods used in construction have their own set of challenges, particularly when it comes to safety and durability. This is where the concept of ring-lock scaffolding comes in - a revolutionary solution that addresses these challenges head-on.
What is Ring-Lock Scaffolding?
Ring-lock scaffolding is a modular scaffolding system that uses a series of interconnected rings to create a sturdy and stable structure. The rings are made of high-strength steel and are connected to each other using a locking mechanism, which ensures that the scaffold remains secure and stable. The system can be easily assembled and disassembled, making it ideal for a wide range of construction projects.
Benefits of Ring lock scaffolding
Durability and Longevity: One of the biggest advantages of ring-lock scaffolding is its durability. The high-strength steel used in the rings is resistant to corrosion as well as withstand extreme weather conditions, making it ideal for long-term projects. Additionally, the locking mechanism used in the system ensures that the scaffold remains stable, even in windy conditions. This means that the scaffold can be used for an extended period, resulting in cost savings for the project.
Safety: Safety is a major concern in any construction project, and ring-lock scaffolding addresses this concern effectively. The system is designed to be stable and secure, minimizing the risk of collapse or accidents. Additionally, the modular nature of the system allows for easy adjustments and modifications, which means that the scaffold can be adapted to the specific needs of the project. This makes it ideal for use in a wide range of situations, from residential construction to high-rise building projects.
Ease of Use Assembling and disassembling a scaffold can be a time-consuming and labor-intensive task. However, with ring-lock scaffolding, this process is significantly easier. The modular design of the system allows for quick and easy assembly and disassembly, which means that the scaffold can be set up and taken down quickly. This not only saves time but also reduces labor costs.
Now that you know the benefits, let's discuss key points to consider when choosing a ring-lock scaffold.
When choosing a ring-lock scaffold, there are several key points to consider:
Load Capacity: It is important to ensure that the scaffold can support the weight of the materials and equipment that will be used during the project. This will ensure that the scaffold remains stable and secure, minimizing the risk of accidents.
Compatibility: Ring-lock scaffolding systems are modular, which means that different components can be combined to create a customized scaffold. When choosing a scaffold, it is important to ensure that the components are compatible with each other and can be easily assembled and disassembled.
Quality: The quality of the materials used in the scaffold is crucial for its durability and longevity. High-strength steel is typically used in ring-lock scaffolding systems, and it is important to ensure that the steel used is of good quality and is resistant to corrosion.
Safety Features: Safety is a major concern in any construction project, and it is important to choose a scaffold that has been designed with safety in mind. Look for scaffolds that have been certified by relevant safety organizations and that have been tested to ensure that they meet safety standards.
The Final Note
In conclusion, ring-lock scaffolding is a revolutionary solution that addresses the challenges faced by traditional scaffolding systems. Its durability, safety, and ease of use make it ideal for a wide range of construction projects. With the increasing demand for sustainable and safe construction methods, the use of ring-lock scaffolding is expected to grow in the coming years.
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Could we please get redeemed ganny and y/n meeting for the first time?
listen listen...these two are not allowed to be as cute as they are but MY GOD
Y/N blinked as she watched the hulking man behind the princess. The princess was telling Tauro about how he'll be staying in the village for his penance and anything needed, such as hard labor, he attested to doing.
She kept a distance at first but wasn't afraid to study him. He stood, looking off into some far-off distance with a deep frown. It was as though he saw something she couldn't imagine. After a long while, he blinked and his amber eyes locked onto her.
Y/N, being how she was, beamed and smiled, waving happily in greeting at him. Startled, the Gerudo hesitantly waved back, making Link blink beside Zelda before looking to Y/N.
He smiled and approached. "Hey. Glad you made it back safely," He greeted. "Y/N, right?"
"Ah, Link. Hiya. Yeah, nailed it." The princess approached curiously. "Good to see you back, Princess."
"Thank you. Are you going up to visit the Zonai Dispenser?"
"Yeah. Admittedly, I wanted to test the advice Link gave me," She said before pulling out a large charge. "Thank you again for letting me have it."
He nodded and hummed, studying the ladders. "Be careful. The cliffs are steep."
"I know. Besides, I'm a trained Sheikah. At least…mostly."
Ganondorf frowned at that as she made off, hurrying to the scaffolding to climb her way up. "Mostly?" He muttered.
"That's Y/N," Zelda said, nodding. "She's a researcher. She knows enough skill to flee a dangerous situation. She's not one for fighting, is what I was told."
He hummed as he followed the two through the village, wondering about his strange new life. "Princess," He said simply, looking at her. "Are you sure this is a good idea?"
"You won't have any assassins coming after you," Zelda assured him. "If anyone were to disobey this, they'd be found quickly and punished accordingly."
"That's not what I mean," He sighed. "My memories." She tensed and sighed. "You said it was a seal. A seal on me has broken once before. What's to say it won't break again?"
"That's the entire reason you're here," Link said dryly. "At the very least–" He pointed up to the mountains, making the Gerudo sigh as he looked to see Dinraal glaring at him from the Ring Ruins. "Someone's always got an eye on you."
Ganondorf grimaced then blinked as he looked over. Y/N was darting over the scaffolding. "Oh goddess, she's going to jump," Zelda muttered. "Link–"
"On it," He said, heading towards the ruins.
Ganondorf blinked and balked, watching the small woman leap to make it over the gap to the other side. Her foot barely grazed the wood as she slipped.
Zelda's gasp made Link freeze as he watched Y/N fall down before a large figure bounded over quickly.
Y/N's body quickly maneuvered in the air, ready to land on her feet when suddenly arms snapped around her waist. She blinked as she met Ganondorf's eyes, hands slamming on his shoulders to stop her from smashing her face against his. He barely staggered when he caught her, only blinking in surprise.
"Be careful!" He finally said after a beat of silence.
"What! I totally had that under control!" She laughed, patting his head. "Nice catch though."
Link balked as he watched the Gerudo set her on her feet. She fixed her shirt and grinned up at the Gerudo. "Zelda," He said, quickly looking at her. "Y/N should be his watcher." He gestured to the Sheikah woman who just smiled as she spoke to Ganondorf, praising him for his quick reflexes.
Zelda blinked and nodded, clearing her throat. "That's not a bad idea. She's always been rather open-minded. Er–Y/N!" She scolded before hurrying up. "You need to quit that! You don't have enough strength to make those types of bounds."
"C'mon. You can just say it's cuz I'm shorter than you," She huffed. "Besides, Link can make those jumps and we're the same height."
"Barely," The hero scoffed. "I've got an entire inch on you."
"Oh-ho-ho," Y/N cooed. "So the Hero of Hyrule likes to compare inches, eh?"
Link's face went beet red as Zelda groaned, forehead falling into her palm. "How are you alive?"
"Luck, and because I'm amazing," Y/N joked. "Well, I'll–"
"Wait," Zelda stammered, making her blink. She sighed and smiled. "Would you be alright being Ganondorf's watcher? By which–"
"You can say it," Y/N said, shrugging. "Everyone else in the village would insta-kill him the moment they see the chance and you don't trust anyone to do it, but that whole thing sparked the idea because honestly? I'm not scared of the big guy. He's just tall. Like Tauro."
Zelda blinked as the three stared at her. "You're a strange vai," Ganondorf finally said.
"Thanks. Lady Paya says the same. Doctor Purah on the other hand gets it," She said, shrugging. "To answer your question though, yeah. I'm cool with it. But it'll cost ya."
Zelda balked at the statement, unsure of what to say. Link smirked, tilting his head. "What is it? What do you want me to cook?"
"Uh?" Zelda muttered, looking at Link.
"Honestly, anything. Your cooking rocks, Link! Plus, I think I might end up getting distracted and forget to cook if I get wrapped up in the study."
"I can ensure that doesn't happen," Ganondorf said to Link. The hero nodded as the Gerudo looked at her again. "What is it you study?" He figured he might as well ask, given he'd be spending more time with her since she agreed to the princess's request.
"Devices mostly. I'm basically working to be able to engineer something from these devices. Link's theft of the Yiga schematics has really helped give better ideas. However, we are lacking the material to completely build them the way he had with this strange adhesive the other arm provided. We're hoping a few remaining servant constructs could help with that information…maybe."
Ganondorf nodded as she pulled a journal from the pack strapped to her thigh, opening up the sketch made. "I need some materials that might be in this dispenser, but not all of them are."
"I can go search the other dispensers," Link offered. "Or…actually, I might have some stored in my house in Tarrey Town."
Y/N smiled. "Thank you. I'll get a more concise list after I check what I can get with the charge. Well, since I'm technically watching you, come with me, Ganny! You can help me carry the devices back."
Link snorted a laugh as Zelda bit her lip at the nickname, watching the woman go ahead to the scaffolding again with the huge Gerudo in tow. Zelda sighed in relief as she watched them.
"Did we do the right thing?" Zelda wondered worriedly.
"It's Y/N," Link assured her. "She's a good influence on people. Besides, he seems less tense around her." He patted her shoulder as Ganondorf stopped Y/N from jumping over again, making her take the ladder to the higher-up bridge. He saw her tongue dart out in response as she begrudgingly did as he said.
"You're right," She muttered, rubbing her arm. "At least they seem to get along."
After a beat of silence, she asked, "How long do you think until she starts excitedly telling him everything about the devices?"
"You seem to think she hasn't already."
#redeemed ganondorf series#ganondorf x fem!reader#totk ganondorf#rehydrated ganondorf#gerudo king ganondorf#ask request#ask me stuff
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The Steam Next Fest for June 2023 is live, so here's some potential game demos to check out this weekend!
Sea of Stars | Press Kit
Turn-based RPG Sea of Stars offers a pretty polished looking package, using dynamic lighting to shade and light detailed pixel landscapes that offer a surprising amount of verticality and traversal options, inhabited by denizens animated with a delightful amount of character. In combat too, the game adds a surprising bit of interactivity to the turn-based combat with the option to react in real time to boost damage output or minimize incoming damage on top of the strategic "locks" and "combo" systems. What we've seen so far reflects the game studio's mission of "retro aesthetics, modern game design", with Sea of Stars building upon the traditional turn-based RPG formula to give it that little something extra.
And of course, it has fishing. The game is set to release August 29th, 2023.
Sea of Stars is a turn-based RPG inspired by the classics. It tells the story of two Children of the Solstice who will combine the powers of the sun and moon to perform Eclipse Magic, the only force capable of fending off the monstrous creations of the evil alchemist known as The Fleshmancer.
In Stars and Time | Website/Press Kit
RPGmaker-style time loop adventure In Stars and Time combines rock-paper-scissors-inspired turn based combat with plentiful party banter, creating a fun fantasy world to save from freezing time and capturing the feeling of having a bunch of friends all repeating the same phrase on Discord. This lightheartedness may be needed, if the crushing time loop shenanigans ahead are what they sound like.
But what seems like a handy trick to ensure victory quickly begins to weigh on Siffrin as he experiences the loop over and over with no end in sight. Unwilling to open up to their friends and companions, and with the literal weight of the world on their shoulders, can Siffrin find a way to break the loop before it breaks him?
El Paso, Elsewhere | El Paso, Elsewhere Is A Supernatural Take On Max Payne Shooting To Its Own Rhythm by Kurt Indovina for Gamespot
There's no dancing around it: El Paso, Elsewhere, the new action game from Strange Scaffold, is an unabashed homage to the 2001 seminal pulp-noir action classic Max Payne. It's an obvious influence that writer, director, and voice actor Xalavier Nelson Jr. isn't shying away from, but is hoping to elevate for a modern audience. During my hands-on preview of the game, he told me, "I'm not interested in recreating Max Payne; I'm interested in seeing what Max Payne could be next." And for eclectic developer Strange Scaffold, that means a supernatural neo-noir blood-stained journey through a dimension-shifting motel to stop the world from being overrun by vampires.... It's a sentiment that can be heard in the dialogue of El Paso, Elsewhere. A mantra that rings true to the studio's preceding outings in the medium: "So let's take it from the top, like a jazz standard, played in our own time, as loud as we dare," all of which is intersected with the sounds of guns being loaded, and hammers being cocked. It feels like Strange Scaffold is playing to the beat of its own gunfire with El Paso, Elsewhere. We'll have to wait and see how it all jams out when it releases in Fall 2023 for PC and Xbox Series X|S.
Loddlenaut | Press Kit
A relaxing yet satisfying game about cleaning a polluted ocean planet and taking care of the axolotl-like alien Loddles, Loddlenaut is a thesis-project-turned-commercial-release estimated to drop on Steam in 2023. Loddlenaut has you experiencing the satisfaction of blasting away grime and picking up garbage like gameplay out of something like PowerWash Simulator, but with a more relaxed style that streamlines cleaning and resource management in little ways. And the occasional cute swimming potato!
Loddlenaut takes inspiration from early-2000s pet-sims like Tamagotchi and the Chao Garden as well as more recent aquatic games like Subnautica and ABZÛ.
TOBOR no.2b | Website/Press Kit
You are a successor to a previous spy robot, tasked with surveilling and gathering intelligence on an abandoned underground kingdom.
Your dreams are filled with colorful nightmares, and your predecessor was terminated via what one might call "head explosion". Make sure to watch, record, and deduce in order to not meet the same fate.
Active Agent: TOBOR no.2b Mission start date: Immediately Assignment: Gather intelligence of Undercroft using our top of the line surveillance system. You are now an active agent of RA. You're a very important asset to the company. Rule one, DO NOT EMPATHIZE with any subject or event inside the surveillance camera. Rule two, DO NOT INTERFERE with any subject or event inside the surveillance camera. Rule three, DO NOT BETRAY RA CORPORATION. EVER. The outcome of a betrayal has always been consistent. TERMINATION.... Remember: Spying is the future, the future starts with you.
#jupiterposting#otherworld exploration game aesthetics#truly putting whatever in the tag. oops#post organization is 1. key art 2. row of official screenshots 3. my screenshots#this post is an argument as to why people should toggle on the setting that cuts off long posts. which I do not have turned on#calling in a professional on el paso. and it's good to see that it's not just me that it keeps you moving and had a little bit of slowdown
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HIGH NOON AT THE GARDNER HOTEL
"Deadbeat"/"Beetlejuice" crossover
Note: This takes place about a year before the events of the musical -- Beetlejuice has been banished from the Netherworld by his mother, and he's made his way to New York City.
Kevin was jolted awake by the ringing of the telephone. He fumbled for it, and it fell off the nightstand, but he managed to catch hold of the receiver before the phone hit the floor.
He brought it to his ear. "Hello!" he said, rather more loudly than he'd planned. Then he noticed that he was holding it the wrong way, with the mouthpiece at his ear. He turned it around and repeated the greeting, in a more controlled voice this time. "Hello?"
"Hello? Is this Kevin Pa -- Pacaca -- Pacagyro?" the voice on the other end asked.
"It's Pacalioglu -- just call me 'Pac'," he replied. "What can I do you for?"
"You're the guy who gets rid of ghosts, right?"
"Yeah, I ... help them cross over," Pac confirmed.
"Good. I need your help. I'm David Carlyle," the caller continued. "The new owner of the Gardner Hotel -- you know it?"
"Yeah, sure," Pac said. "It was abandoned years ago -- I thought that place was condemned."
"Nah, it's run down, but salvageable. Anyway, as I said, I bought the place and I'm having it renovated and brought up to code for a condo development, but there's been ... incidents."
"What kind of incidents?"
"At first it was just things like missing equipment, strange noises, doors opening and closing by themselves -- that kind of thing." David took a deep breath. "But yesterday one of my workmen was injured -- he's in the hospital."
"What happened?" Pac asked.
"The other guys said that an electrical cord wrapped itself around his neck -- nearly strangled him to death," David said. "They said that it just rose up by itself -- like it was alive."
Pac rubbed his face with both hands. "Shit," he said. "For real?"
"Can you help me?"
"Yeah, sure -- I mean, I'll check it out. Give me, uh --" he looked at his alarm clock "-- an hour and I'll meet you there."
"Oh, no -- I'm not going there!" David said.
"You want me to go by myself?"
"Five hundred."
"Huh?"
"Okay, six!"
"Wait --"
"Seven fifty and that's my final offer!"
"Deal," Pac said.
"Meet me at my office afterwards and I'll have your money," David said. He gave Pac his address.
"Seven hundred and fifty dollars? " Pac said to himself when he hung up. He could get a new used TV and still have enough left over for a decent supply of weed.
*****
Pac arrived at the Gardner at quarter to twelve. He looked at the scaffolding that covered the front of the three-storey brick building, and then went up the stairs to the front door. David had said that it was locked, but that he would leave a key under one of the planters flanking the door.
Pac tilted the one on the left -- there was the key, as promised. He unlocked the door and went in.
The hotel was definitely run down -- the red-and-black brocade-patterned wallpaper was peeling, the carpet was badly stained, the brass fixtures were nearly black with tarnish, and the place smelled musty and dank. Still, Pac could see that, with a proper renovation, the Gardner could be restored to its former glory.
He found a light switch and tried it, and was momentarily surprised that the lights came on.
"Well, of course they work," he told himself. "The workmen would need to be able to see what they're doing."
He reached into his jacket pocket and took out a small bag of weed and a pack of rolling papers. He rolled himself a joint and lit up with the lighter he kept in the pocket of his jeans. He took a long drag, held it for a moment and then let it out. The weed helped lessen the mustiness of the abandoned hotel.
It also helped with his anxiety -- something Pac had been dealing with since he was a kid. Growing up in an orphanage was bad enough, but he'd been the "fat kid", and the older boys used to get a kick out of bullying him. And then there were the ghosts, who wouldn't leave him alone. And, of course, when the other kids found out that he could see ghosts ... well, that just made things a million times better.
It wasn't until middle school, when he became friends with Dewey Finn, that things improved. He was still the fat kid, but Dewey introduced him to pot, and it changed his life. It had the ability to calm his nerves like nothing else.
David had said that most of the incidents had taken place on the second floor, so Pac started up the stairs.
The second floor consisted of a long hallway, with six rooms on either side. He flicked on the lights. The walls had the same peeling, brocade-patterned wallpaper as the lobby.
He took another drag and started opening the doors to the rooms, checking each one out. The furniture inside each room was covered with dingy dropcloths, and the carpets were stained. Some of the walls had gaping holes in them, but there was no sign of a ghost.
"Maybe the third floor," he said to himself, and started for the stairwell.
The hair on the back of Pac's neck stood up suddenly -- he was no longer alone.
"Hello?" he called out, slowly looking around. "Who's there?"
He couldn't see anything in the hallway.
"I know there's somebody here," he said to the unseen presence. "Look, I can help -- but you can't stay here, okay?"
"Says you."
Pac turned around and saw him then -- several inches shorter than himself, the guy was of similar build: stocky, leaning towards fat. He wore a grimy, mouldy, tattered, black-and-white striped suit, and he had green hair that looked like it hadn't been washed or combed in a couple of centuries. He looked like a deranged carnival barker.
Pac pegged him as trouble with a capital T.
"Who are you?" Pac asked warily -- the guy was probably just some homeless dude, but he still might be dangerous.
"Holy crap! " said the newcomer. His voice was raspy, gravelly, like that of a lifelong chain-smoker. "You can see me?"
"Yeah, of course I can see you," Pac replied -- the guy was obviously either crazy or high on something. Maybe both. "Why wouldn't I be able to see you?"
"I'm a demon -- well, half-demon half-ghost, actually."
"Okaaay, sure you are."
"You don't believe me," the guy said.
"Uh, well ... ghosts are see-through -- you're not," Pac told him. "And you have a shadow."
"I told you -- I'm half demon."
"Right," Pac said. "Okay then, mister half-demon, uh ... you can't stay here. Do you have someplace else to sleep tonight? I can take you to a shelter, or ..."
The guy snapped his fingers. Instantly his hand ignited, bright flames dancing on his fingertips. Then his green hair caught fire.
"Holy shit! "
The guy just smiled and bit his lower lip mischievously.
Then, as suddenly as they'd appeared, the flames were gone. The guy was completely unscathed.
"Convinced yet?"
"Uh, yeah ... pretty much," Pac said. "So ... what's your name? And what are you doing in a rundown hotel like this?"
The guy -- demon -- handed Pac a business card.
"Okay," Pac said, looking at the card. "You're Betelgeuse. So what's a ... a 'bio-exorcist'?"
"I help ghosts stay where they are by scaring away breathers," came the reply as Pac handed the card back to him.
"Breathers? Oh, you mean people!"
"Hey! Ghosts are people, too, pal!"
"Uh, yeah -- of course they are. I meant living people."
Betelgeuse seemed satisfied with the distinction. "Now you know my name," he said. "What's yours?"
"Kevin Pacalioglu."
"Wow -- that's a mouthful."
"Just call me 'Pac'."
"Okay, Pac -- good to meet you!" You can call me Beej. Or BJ." He offered his fist for Kevin to bump. "No? Okay, no problem." He lowered his arm.
"So who ... uh, hired you?" Pac asked.
"Huh? Oh, I'm between jobs right now -- I just needed a place to hole up for a bit. Some place quiet."
"Well, the new owner is renovating," Pac told him. "You can't stay here."
"I can if I scare 'em off."
Pac shook his head. "I can't let you do that, pal -- you've already put someone in the hospital. Next time you might kill someone."
Beej glowered. "I'm a demon, remember? You think I give a shit if some stinking breather bites it? I'm staying, and that's final."
"You're going, and that's final!"
"Looks like we got ourselves a stand-off," Beej said. "Listen, pal, I eat breathers like you for breakfast, so maybe you should just run along home now, before I get angry."
Kevin raised his hands, waving them in mock terror. "Ooh! I'm sooo scared! "
"Okay, asshole," Beej scowled, taking off his suit jacket, streaks of red shooting through his hair, "now I'm getting pissed off! " He rolled up his shirtsleeves. "Looks like I'm gonna have to teach you a lesson!"
Pac's eyebrows shot up. "Yeah? Well, uh ... you don't look so tough, shorty."
"Oh, and you are??? You think you can take me?" Beej said. He raised his fists like an old-time boxer. "All right -- let's go! You and me, mano a mano! I'll kick your fat ass!"
"Okay, that's it!" Pac said. He threw off his jacket and raised his fists, too, forgetting for the moment that he was dealing with a ghost/demon. "You wanna go? Let's go!"
"Oh, this is gonna be good!" Beej exclaimed.
The two of them squared off against each other.
"Wait," Beej said. "We should take off our shirts, too!"
"What?"
"I mean, just look at us! You're hot, I'm hot -- the two of us going at each other half-naked ... sounds like fun! Oh! You know what'd be even better? If we get completely naked! Whaddya say?"
"No! I'm not gonna get naked! Or half-naked! Look, Betelgeuse --"
"BJ. Or Beej. Your choice."
"Okay -- Beej," Pac said. "Are we gonna fight, or not?"
"That depends," came the reply. "Are you gonna leave and let me stay here in peace?"
"Are you gonna leave so I can get paid?"
"Yeah, uh ... that's not gonna happen."
"Ditto," Pac said.
"Okay, so let's get this over with." And Beej put up his dukes again.
"Wait -- you're a demon," Pac pointed out.
"Half-demon half-ghost."
"Yeah, whatever -- my point is, why do you wanna fight me this way? Why aren't you blasting me with your powers? I'm human. Mortal. I wouldn't stand a chance. Unless ..."
"Unless what?"
"Unless you're afraid that I know how to get rid of you for good."
"I'm not afraid!" Beej answered, and then he narrowed his eyes at Pac, looking at him warily. "Do you know how to get rid of me?" he asked.
"Maybe I know, but I don't know that I know, you know?"
"No, I don't know that you know that you don't know that you know."
"Huh?" Pac said, confused. "What does that mean?"
"I don't know -- you started it," Beej replied, equally baffled.
"Uh, okay, never mind ... where were we?"
"I think ... Oh, yeah! We were gonna fight."
"Okay," Pac said. "We fight. But there are rules."
"Like what?"
"Like no using magic -- no matter what. You wanna fight like a human, then you can't do anything a human can't do."
"Okay, sounds fair," Beej said. "But you ... uh, you can't ... you can't use, uh ..." He gave up. "I can't think of anything, but whatever it is, you can't do it."
"Okay, deal."
"Okay."
They squared off again and started circling slowly, sizing one another up.
Pac threw a punch, aiming for Beej's face. Beej was quicker, though -- he rocked back on his heels in a move that reminded Pac of a cobra rearing back to avoid a mongoose. Before he could protest that Beej had gone back on his word to fight like a human, the demon grabbed Pac's nose and started twisting it, and Pac did the same to Beej's ear.
"Ow ow ow! Fuck! " Pac bellowed. "Let GO, you prick! "
"YOU let go, asshole! "
"You let go FIRST! "
The two combatants released each other, Pac rubbing his nose, Beej rubbing his ear. They glared at one another, breathing hard, and then Beej tackled Pac, knocking the wind out of him, and they crashed to the floor, grappling fiercely.
"OW! Shit shit SHIT! " Pac roared as Beej bit down on his forearm -- not hard enough to draw blood, but it still hurt like a son-of-bitch -- and he instinctively retaliated in kind, and then each of them was growling and gnawing on his opponent's arm like two stray dogs fighting over a bone as they rolled around on the carpet.
Finally they let go of each other and got to their feet.
"Fuck, that hurts!" Pac muttered, rubbing the spot where Beej had bitten him. He spat out the taste of Beej's sweat and arm-hair and wiped his mouth.
Beej looked at him appraisingly. "You got some sharp teeth for a breather," he said.
"Yeah, well ... I brush and floss."
"Give up?"
"Fuck you," Pac replied.
"I was hoping you'd say that," Beej said.
Beej got behind Pac and reaching into his pants, grabbed the waistband of Pac's underwear and yanked upwards.
"FUCK! " Pac roared in pain as the wedgie had its desired effect, and he crumpled to the floor, cradling his bruised nuts with both hands. "No fair!" he protested.
"To fuck with fair!" Beej countered. "I didn't do anything a human can't do!" And he aimed a kick at Pac's belly.
The human caught Beej's foot and pulled, and the demon landed flat on his back. Pac threw himself on top of Beej, and instantly they were rolling around on the carpet, bearhugging one another fiercely, each trying to pin his opponent.
Pac brought his knee up between Beej's legs, and the demon gasped loudly as his balls were impacted. He released Pac. Now it was his turn to cradle his jewels.
"Hah! " Pac crowed, trying to catch his breath. "Hurts like hell, doesn't it?"
"Fuck you!" Beej rasped. "You're gonna get it now! Just ... ah, fuck! Just give me a minute."
Pac nodded. "Take your time." He got to his feet and bent forward, hands on his knees, looking at the demon.
A moment later, Beej held out a hand. "Help me up," he said.
Pac grabbed his hand and hauled Beej to his feet.
"Thanks," Beej said, and punched Pac in the nose.
"OW! What the FUCK?! " Pac yelped.
"Fight's not over, asshole!" Beej told him.
Snarling, Pac lunged at the demon and they resumed their battle. Again they bearhugged each other, tottering and reeling in the hallway, slamming one another into the walls as they tried to topple each other.
Pac put a hand over Beej's face, pushing his head against the drywall, and in retaliation Beej got one of Pac's fingers between his teeth and bit down.
"SHIT!!! " Pac bellowed, trying to pull his finger out of Beej's mouth. "Let GO! "
In reply, Beej just growled.
With his free hand, Pac grabbed hold of Beej's nipple through his shirt, twisting it viciously. Beej howled in pain, releasing Pac's finger.
"That fuckin' hurts! " he said, rubbing his abused nipple. He looked at Pac. "Nice one," he told him.
"Thanks," Pac replied. "Give up yet?"
"I'm just getting started."
"Me too," Pac said.
"You sure?" Beej asked. "I mean, I can do this all day, but you're a breather -- you don't wanna wear yourself out."
"What do you care?"
"I care, all right?" Beej told him. "We might be fighting, but I care. I mean, I coulda gone back on my word and used magic to win -- I'm a demon, after all. But I haven't, have I?"
"Why haven't you?" Pac asked.
"First, I haven't been in a physical fight in -- well ... ever. I wanted to see what it was like."
"I haven't been in a fight myself since I was a kid," Pac admitted.
"And second, well ... I guess because you can see me -- without summoning me -- I figured you deserved to have me fight fair. You know how rare that is, for someone to see me?"
Pac nodded. "Yeah, I know. Seeing ghosts is pretty rare."
"You bet it is." Beej grinned. "Third reason is because you're so fuckin' hot! I mean, who wouldn't wanna wrestle with you?" He paused, and his smile faded. "I'm still gonna fuck you up, though."
"Bring it on," Pac replied.
They came to grips again. Beej grabbed Pac's arm and threw him judo-style. Pac grunted as he hit the floor. "Wow!" the demon said. "I didn't think that'd work!"
In reply, Pac swept his leg out. His foot connected with Beej's, felling the demon. Unfortunately for Pac, Beej landed back-to on top of him, leaving both of them winded.
Beej rolled off of Pac, the two of them groaning.
Pac held up his hands in a T-shape. "Time out," he said. "Five minutes, okay?"
"Yeah," Beej replied. "You read my mind."
They sat there facing one another across the hallway, breathing heavily, each with his back against the wall.
"Why don't you just leave?" Pac asked. "I mean, there are lots of abandoned buildings in New York that you could hole up in -- why this one?"
"I like the decor."
Pac chuckled. "You're a real asshole, you know that?"
"Takes one to know one," Beej replied. "Lemme know when you're ready to go again."
"I'm ready when you are."
"Okay, then -- let's get back to it."
They got to their feet and started trading punches. Pac was moving slower now, which wasn't surprising, but so was Beej -- he might've been a demon, but his energy wasn't limitless. Still, he didn't want to stop. It wasn't just about the hotel, or even about winning -- the fact was that Beej was enjoying himself too much to think about quitting. If he were using magic, the outcome would be guaranteed -- the fight would have been over in an instant, and both of them knew it. But not using magic made the contest more chaotic, more unpredictable. And Beej thrived on chaos and unpredictability.
Pac's fist connected with his mouth, and Beej tasted blood. His blood. For the very first time in his unlife. He was mildly surprised that it tasted just like breather blood -- although he knew his blood was red like theirs, so maybe it wasn't so surprising.
"Fucker!" he growled, and returned the favour.
Pac stumbled backwards, but then he lunged forward and grabbed Beej by the throat. Beej responded in kind, the two of them growling as they choked one another one-handed.
Beej slammed Pac against the wall, and the back of Pac's head impacted the plaster. The demon drove his other fist into the human's gut. Pac let out a loud groan as the air left his lungs, and then he took a convulsive breath and punched Beej in the nose.
"OWWW!!! " Beej howled, letting go of Pac to cup his hands around his nose. He bent forward, almost doubled over in pain. "That really HURTS! " he moaned.
Pac went over to him and put a hand on his back -- Beej might be a demon, and they might be having a fistfight, but that didn't mean that Pac wanted to kill him, for chrissakes. And obviously Beej didn't want to kill Pac -- he could've done that at any time.
"Hey," he said gently. "Hey -- you okay?"
"Yeah," Beej gasped, and then he punched Pac in the nuts.
"Ohh, FUUUCK! " Pac groaned, falling to the carpet, his hands clutching his balls. "You fuckin' ... I was tryna help you! Why'd you do that, man?"
"That's for kicking me in the balls," Beej told him. "Now we're even." He hauled Pac roughly to his feet, and brushed the plaster dust off him. "You'll be okay, buddy. Lesson learned, right? What goes around comes around."
Pac nodded weakly. "Yeah," he said, and coughed.
Beej patted him on the back. Pac straightened up.
"Ready?" Beej asked.
"Ready," Pac replied.
They squared off again and resumed the fight. They grabbed hold of each other and wrestled one another to the floor, pummelling each other with short punches, and finally they managed to get each other in a head-scissors.
"Let go! " Beej grunted.
"You let go!" Pac countered.
"You let go first! "
"All right," Pac said. "How 'bout we both let go? Count of three, okay?"
"Okay," Beej agreed.
"Okay ... ready?"
"Ready."
"One ..." Pac began.
"Two ..." Beej continued.
"THREE!" they chorused.
They both squeezed tighter.
"You fuckin' bastard!" Pac raged. "You were supposed to let go! "
"Same as you, you dick!" Beej retorted.
They lay there like that for several minutes, grunting and growling as they fought to free themselves from each other's clenched thighs, and finally Beej said, "Okay -- for real this time?"
"How do I know I can trust you?"
"How do I know I can trust YOU?" Beej echoed. He paused. "Pinky swear."
"What?"
"Pinky swear," the demon repeated.
"Seriously? "
"Hey -- pinky swear is a sacred unbreakable oath, pal. Everybody knows that."
They hooked their little fingers together. "Pinky swear," they said.
Together, they counted to three again, and this time they released each other.
"Had enough?" Pac asked as they helped each other up.
Beej nodded. "For now, anyway," he said. "Call it a draw?"
"Yeah, sure, okay," Pac agreed.
"Good," Beej said, and sucker-punched Pac in the face, right between the eyes. "Lights out."
*****
When Pac came to a few minutes later, the demon was nowhere to be seen.
He sat up, coughed, grimaced at the pain -- he was going to have a hell of a shiner. "Beej?" he called. "Beej? Are you still here?"
No answer.
Pac got to his feet and looked around for the demon, but there was no sign of him. He breathed a sigh of relief as he donned his jacket.
"I need a joint," he said out loud, wincing at how rough his voice sounded. He reached into his pocket for his weed and rolling papers, and when he pulled them out, Beej's business card fell out onto the carpet. He bent over to pick it up -- it had landed face-down, and something was written on the back in crude block letters:
NEXT TIME WE FINISH IT
ALSO LETS GET NAKED
LOVE BEEJ
P.S. DID I TELL YOU I THINK YOUR HOT?
Pac chuckled as he stared at the message for a long moment, and then carefully put the card back in his pocket. Next time, Beej, he thought. Next time.
#beetlejuice#bjtmtmtm#deadbeat tv show#bjtm fanfic#deadbeat fanfic#crossover fanfiction#high noon at the gardner hotel#bjfinn writing
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Tag Game - First lines
Tagged by my friend @picnokinesis! Omg thank you! Go check their Doctor Who stuff out, they have like a whole saga of 13th Doctor AU fic XP
Rules: share the first lines of ten of your most recent fanfics and tag ten people. If you have written less than ten, don’t be shy and share anyway.
As an additional rule for myself, I may decide to do the first line of the most recent chapter if it’s a significantly older work or if I just like a certain first line better. (I’ve updated some old SU fic lately, and the first line of one of those is boring ahahahah)
Also if a first line is just two words I’m giving more.
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Fic 1: Misalignment, Chapter 18 (Steven Universe AU multichapter)
The metallic mouth of the stethoscope wired into the heart of Peridot’s hodgepodge invention rings cold against Pearl’s gem, enough so that it leaves the hard light channels scaffolding her physical form buzzing with an unexpected ferocity.
Fic 2: The Ballad of Aryll: Song of Time, Prologue (BotW AU multichapter)
Amidst this song’s humble prelude, the soothing release of sunset beckons.
Fic 3: Of Stubborn Facades and Bitter Follies (BotW one-shot)
Even after multiple months spent with him practically locked to her hip when she so much as pokes her head outside the castle, Zelda must acknowledge there’s a lot she still doesn’t know about her knight.
Fic 4: Fear of Falling Apart (Steven Universe one-shot)
A stiff coastal wind teases at both the hem of her nightshirt and the cotton candy mane she clutches to as the inseparable pair cut across the public beach for Steven’s house.
Fic 5: to be mortal (in their endless war), Chapter 2 (BotW one-shot collection)
Her breath’s intensity is practically smothered by the winds howling from the east as she runs, entirely alone, on a mission that’s set to determine the ultimate fate of her kingdom’s future.
Fic 6: Clutching Destiny (BotW multichapter)
Sir Arwel Haywood, loyal knight of Hyrule’s royal guard and proud father of two, has never considered himself a particularly religious man.
Fic 7: our outlines in the sunset (are just a fragile silhouette) (TotK one-shot)
Head pounding.
A crisp breeze biting tauntingly at his skin.
His whole body, altogether pierced and immobilized by thin, searing needles.
Fic 8: Mementos (AoC one-shot)
Zelda scowls, jotting down yet another dour structural report in her hand-bound journal:
‘West Grounds Garden Gazebo: Roof has partially caved in. Five out of six of the pillars remain standing, in varying degrees of disrepair.’
Fic 9: so close, so far (so familiar) (BotW one-shot)
For a time, the eternity you tread within is silent… cold… just as strangely pacifying as one might imagine the stiff embrace of demise lying beyond the throes of a gruesome battlefield.
Fic 10: A Memoir of the Marks Unseen (Steven Universe one-shot)
In retrospect, he should’ve anticipated that he wouldn’t emerge from the events of The Incident entirely unchanged.
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Tagging, if any of y’all bored and want a fun writing game: @michpat6, @infriga, @itcantbe, @anistarrose, @zeldaelmo, and anyone else who wants to. My brain is juice and I suddenly forgot every other writer who exists, I’m so sorry huyuvfjhksdgh it’s like when you’re trying to decide what to have for dinner and your mind just blue screens and can’t think of a single food item-
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Diagonal Braces Scaffolding
Scaffold Store is one of the trusted providers of diagonal braces scaffolding at an affordable price in Houston. Diagonals are the important diagonal scaffolding braces needed to stabilize the scaffolding, and they are commonly seen on the outside facing of the Ring lock scaffolding system.
The diagonal bracing is necessary to stabilize the scaffold and stiffen the structure so that it does not rack or wobble. If you need premium quality scaffolds, then you must visit or contact Scaffold Store.
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Scaffolding Suppliers in Bangalore: Leading the Construction Industry
In the bustling city of Bangalore where high-rise structure and infrastructure projects are constantly shaping the skyline. Scaffolding plays an important role in ensuring safety and competence. For inhabited or commercial building finding a reliable scaffolding supplier in Bangalore is vital for the success of your plan. Among the leading players in this industry, Sun Corporation has arose as a trusted name. They offer high quality scaffolding solutions to meet a wide range of building needs. This article delves into the rank of scaffolding: Why does Surya Nigam stand out among the top scaffolding builders in Bangalore?
What is Scaffolding and Why is It Important in Construction?
A provisional structure used to support workers and resources in the construction, repair, or upkeep of a building, bridge, or other construction. Scaffolding, which serves as a stage for workers to safely reach raised or hard-to-reach areas.
Scaffolding is important for:
1. Safety: Proper scaffolding reduces the risk of falls and wounds during construction.
2. Accessibility: Helps staffs reach otherwise unreachable areas.
3. Efficiency: Scaffolding helps building work run smoothly by providing a stable platform for gear and resources.
4. Versatility: Can be adapted to suit dissimilar types of projects. From small housing buildings to large profitable buildings.
When seeing the importance of scaffolding Choosing a reliable scaffolding dealer in Bangalore like Sun Corporation can make a important difference in the success of a building project.
Sun Corporation: A Leading Scaffolding Supplier in Bangalore
As one of the leading Scaffolding Suppliers in Bangalore, Sun Corporation has established itself as a reliable scaffolding solutions provider. The business offers a wide range of scaffolding products and facilities that meet the unique needs of the construction industry. From small contractors to large developers, Sun Corporation ensures that every customer receives high excellence scaffolding that meets safety standards and increases construction efficiency.
Key Products Offered by Sun Corporation
Sun Corporation offers a wide range of scaffolding products designed to meet the miscellaneous needs of building projects. Some of the main products include:
1. Frame scaffolding: Frame scaffolding is one of the most common types of scaffolding used in construction. Sun Corporation offers strong and durable frame scaffolding systems that are easy to collect and disassemble. These systems are suitable for both housing and commercial projects.
2. Cuplock scaffolding: Cuplock scaffolding is suitable for large projects. Because of its suppleness and load volume, Sun Corporation manufactures high quality cuplock systems that are easy to use and provide supreme stability.
3. Ringlock Scaffolding: Known for its modular design, Ringlock scaffolding is extremely versatile and can be used on many dissimilar types of construction projects. Sun Corp.'s ring lock system is calculated to provide all-out security and support. This makes it a good choice for many servicers.
4. Props and Supports: In addition to scaffolding systems, Sun Corporation also offers adaptable props and supports required for provisionally securing structures during building.
Why Choose Sun Corporation for Scaffolding Needs?
With so many scaffolding suppliers to choose from in Bangalore, what makes Surya Nigam stand out? Here are some of the details why Sun Corporation is a top choice. For local servicers and developers:
1. Quality Assurance: Sun Corporation is dedicated to providing high quality scaffolding products that meet global safety standards. The company assurances that every piece of scaffolding is methodically reviewed and tested before it reaches the client.
2. Customization: Every building project is unique, and Sun Corporation comprehends the need for modified solutions. The company offers scaffolding systems custom-made to the specific needs of its customers.
3. Experienced Team: Sun Corporation's expert team has many years of experience in the scaffolding industry. From construction to connection at the job site The team ensures that clients receive the best scaffolding solutions for their schemes.
4. On-time delivery: Construction agendas are usually tight. and delays can result in important cost overruns. Sun Corporation prides itself on delivering its scaffolding products on time. To ensure that various projects It will continue as deliberate.
5. Competitive Prices: Despite providing high quality products, Sun Corporation ensures that prices remain modest in the market. The company offers cost-effective scaffolding solutions without co-operating on quality.
The Role of Scaffolding in Bangalore's Growing Construction Sector
Bangalore is known as the Silicon Valley of India. and is a center for rapid urban and substructure development. The city's real estate sector is growing by leaps and bounds. There are residential buildings, profitable buildings, and IT parks. and several industrial projects growing in the landscape. As a result, the demand for reliable scaffolding suppliers in Bengaluru has augmented significantly.
Scaffolding is important in secondary the construction of tall buildings and complex structures. They provide support to employees needed to carry out tasks such as painting and connecting windows. and exterior wall work In a city like Bangalore Construction projects are diverse and often challenging. Scaffolding suppliers like Sun Corporation play an important role in safeguarding construction jobs are completed safely and professionally.
A Holistic Approach to Scaffolding Solutions
Sun Corporation does more than deliver scaffolding products. The company takes a holistic method by providing extra services such as
1. Scaffolding Design and Consulting: Sun Corporation provides expert referring services to help customers design support systems that meet their specific needs. The company's engineering team works closely with customers to develop tailored solutions that maximize safety and efficiency at the job site.
2. Onsite Support: Sun Corporation provides onsite support for meeting. Disassembly and care of scaffolding systems This is to ensure that the scaffolding is installed correctly and safely. This reduces the risk of accidents or building delays.
3. Training and Safety Instructions: Sun Corporation delivers training and safety orders to employees who will use scaffolding. This is part of our promise to safety. This helps ensure that everyone on-site appreciates how to use the scaffolding properly and adheres to safety procedures.
Scaffolding Safety: A Top Priority for Sun Corporation
Safety is supreme in any construction project. Scaffolding accidents can cause serious injury or death. This is why it is vital to use a scaffolding system that is manufactured according to high safety standards. As one of the leading scaffolding manufacturers in Bangalore, Sun Corporation is dedicated to safety in every feature of its work.
Important safety topographies of Sun Corporation scaffolding systems
1. Strong Materials: Sun Corporation uses high quality resources to create scaffolding systems. To ensure that it can endure the weight and pressure of workers and resources.
2. Regular inspections: Sun Corporation frequently inspects its scaffolding systems to ensure they are in good disorder and safe to use.
3. Compliance with safety standards: All scaffolding products supplied by Sun Corporation meet local and global safety standards. Giving customers peace of mind that they are using reliable and safe scaffolding.
Customer testimonials: A reputation built on trust
Over the years, Sun Corporation has built a standing for excellence. With many satisfied customers attesting to the superiority of its products and services, contractors, developers and construction companies across Bangalore praise Sun Corporation for its reliability. Professionalism and promise to safety.
Here's what one satisfied customer said
“We have worked with Sun Corp. for many years and they have never let us down. Their scaffolding systems are unresolved and their customer service is unresolved. They understand the importance of safety and efficiency in building and the products reflect that.”
This response has strengthened Sun Corp.'s position as one of the foremost network suppliers in Bengaluru.
Conclusion
In the rapidly changing building industry Reliable and safe scaffolding is essential for successful completion of a project. Sun Corporation is one of the leading scaffolding manufacturers in Bangalore. It has gained a reputation for if high quality scaffolding solutions that meet the diverse needs of the construction sector. With a strong promise to safety, quality and customer satisfaction, Sun Corporation is the preferred choice for contractors and developers in Bangalore. Whether it's a small residential project or a large profitable development, Sun Corp. has the scaffolding expertise and products to ensure every building project is complete. The project was completed safely and professionally.
If you are looking for the best scaffolding suppliers in Bangalore. Look no further than Sun Corporation. Contact them today to learn more about their products and services. and how they can help you reach your manufacture goals.
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I Am Legend (2007)
Movies should diverge from the books they’re based on. We're talking about two different mediums, each with its own strengths and weaknesses. It isn’t important to get every single detail accurate. We only need to get the feel right. This brings us to 2007’s I Am Legend, one of many adaptations of the novel by Richard Matheson. On the one hand, Will Smith delivers a strong performance that shows him at his best. On the other, the ending completely misses the point of the original work. Does this make the film as worthless as a promise from Vladimir Putin? Not necessarily, but it - along with some dodgy special effects - brings the film down several notches.
In 2009, an attempt to cure cancer had devastating results and wiped out nearly all of humanity. Most - if not all - of the survivors mutated into bald, animalistic albino cannibals who are extremely vulnerable to sunlight. Three years after the outbreak, U.S. Army virologist LTC Robert Neville (Will Smith) searches for a cure, with only his dog Sam as a companion.
While there are action scenes, this is primarily a drama. We observe Neville as he keeps his sanity intact with a strict routine: every day, he sets his watch to ring at dusk, works out, goes for a drive to a nearby video store to keep himself entertained, checks his map for buildings that might contain food, tests his new cures for the virus on infected rats, locks down his home as the sun sets and then starts over the next day. To make it less lonely, he pretends the mannequins he’s positioned around the video store are his friends, or friendly strangers he’ll someday approach. You wonder if he isn’t starting to believe that they're real and if the message he sends over the radio each day is becoming a chore rather than a legitimate call for help. Each failed experiment threatens to throw him into a depression from which there would be no recovery. Luckily for him, he has his sense of duty and the German shepherd that depends on him to keep him in check.
Smith is so good in his part that there almost isn’t a need for a plot, not when we combine the present-day scenes with the flashbacks he has of his family and the world that no longer exists. Seeing him wandering inside dark buildings looking for ‘Darkseekers’ and staying afloat despite the traumatic scenes he finds inside long-abandoned homes is more than enough.
But of course, the film does have a beginning, middle, and end, with the conclusion being the worst thing about it. Without giving away too much, it’s a complete betrayal of what Richard Matheson wrote down in 1954, to the point where the title no longer makes sense. Making changes for an adaptation is necessary. In the novel, the world is overrun with science vampires; bloodsuckers who have no supernatural connection yet have aversions to running bodies of water, religious symbols, garlic and mirrors. It always felt a little clunky and the choice to change the vampires to be more zombie-like actually works well to simplify the story. That ending though? It misses the mark completely.
How you feel about the final act is sure to vary. What we’ll agree on are the film’s special effects. When they’re good, they’re so good you won’t even notice. The shots of Neville’s New York, a city that’s slowly being reclaimed by nature are impressive. He races below scaffolding and you’re tense, wondering if something is hiding, ready to pounce on him... until you remember that he is the only man living in New York. Also amusing are some banners/posters you see in the background. The film was released in 2007 so it “predicted” that Batman v Superman: Dawn of Justice would come out a full 7 years early. Not so great are the Darkseekers. Whenever they show up, you’ll cringe. I don’t know why director Francis Lawrence opted to use CGI monstrosities instead of putting actors in makeup but it was a mistake. Every time they show up, you’re taken out of the film.
Without Will Smith’s acting talent, I Am Legend would fall apart completely. Thankfully, he gives one of his best dramatic performances - far better than the ones found in the dramatic roles that came in the following years like Concussion and Collateral Beauty. He makes the film engaging and emotional - enough for you to overlook the undeniable flaws. (July 29, 2022)
#I Am Legend#movies#films#movie reviews#film reviews#Francis Lawrence#Mark Protosevich#Akiva GOldsman#Will Smith#Alice Braga#Dash Mihok#2007 movies#2007 films
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Ringlock Scaffolding Ledger In Manufacturing - Horizontal Parts of Ring ...
#youtube#ringlock#ringlock scaffolding#ring lock scaffold#ring scaffolding#ring system scaffold#rosette scaffolding#allround scaffolding#wellmade scaffold#wellmade
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Joshua Bishop (c) vs Jon Moxley- Cage of Death- MPW World Championship
As Bishop finished his walk to the cage, he reached behind him, pulling the Cage of Death door shut himself as he entered. Bishop’s eyes never left Mox, and the staredown was mutual, as soon as Sabotage hit, Mox’s eyes had locked on the entrance ramp, and hadn’t moved. Two parallel sides of the cage are made of steel chain link fencing and the two others are made of steel bars. Inside the cage, littered in a ring, and attached to cage walls are full of different weapons- barbed wire, panes of glass, chairs, kendo sticks, doors, ladders, light tubes, cacti, trash cans, pretty much anything that could be used to cause extreme pain and suffering on another human being, can be found inside this cage. There is a scaffold across the top of the cage and elevated barbed wire boards on the outside of the ring. Like many who have treaded this ground before them, there’s a good chance neither of these two men will walk out of this match the way they walked in.
The two men were practically nose to nose as Bishop unstrapped the MPW World Championship from around his waist, and handed it off to referee Tom Dunn, as Steve Guy began official introductions. Tom Dunn had to separate the two men so we could begin.
“Los Angeles, California, it is now time for your main event of the evening! People of the Kia Forum, and those watching on PPV….
ARE YOU READY FOR A FIGHT?!”
The reaction from this crowd here tonight tells us that yes, Steve Guy, they are! Lets do it!
“Your main event of Darkness Falls 3 is a Cage of Death match, scheduled for one fall, with a 60 minute time limit, contested under Atlas Rules, and it is for the MPW World Championship!”
There wasn’t a person in the Kia Forum who was currently seated, and the crowd was already at a near fever pitch.
“Introducing first, the challenger, standing in the corner to my left. He weighed in this morning at 229 pounds, fighting out of Cincinnati, Ohio, and representing the Blackpool Combat Club. He is the current IWGP World Champion, he is the Prevayor of Violence, The Death Rider, Jon Moxley!”
While the reaction is mostly boos, we’d have to estimate that about 20 percent of the fans here tonight were in favor of the challenger, Jon Moxley… But, the other 80 percent…
“And the opponent…”
A very loud, very vocal majority of the MPW Audience were already losing their shit as Bishop bounced up and down on the balls of his feet, chants of “Fuck ‘em up Bishop, fuck ‘em up!” perminating from around the arena…
“Standing in the corner to my right, he weighed in this morning at 237 pounds, and is accompanied to the ring by Maserati Wes Barkley. Fighting out of Rip City, and representing the Rip City Shooters, he is your MPW World Champion, Mr. Up for Anything, The Intense Icon, Joshua Bishop!”
Bishop took a step forward to flex and perhaps try to intimidate Mox, but all it earned him for his troubles was a spear, as Mox drove Bishop back through the pane of glass propped up against the corner! Steve Guy quickly evacuates the ring, as Tom Dunn calls for the bell, Cage of Death is underway, and we’re already going full throttle!
Bishop is driven through the glass, but he’s already fighting back to his feet, using the corner to hold himself up, a beastial roar emanating from the World Champion! Mox tries to charge him again, but Bishop goozles Mox around the throat, lifts him up, and sends Mox to the mat with a HUGE Chokeslam! He practically does it with one arm too, Bishop’s left arm, the one Mox has been targeting for weeks, is in a thick brace tonight, and we’re not sure how much use Bishop has of that arm!
Mox hits the mat, and is already back up to his feet, as Bishop squares up and starts swinging away at the challenger as if this were a boxing match, many a punch connecting, and Mox is dizzy on his feet! Bishop putting fists to Moxley’s jaw, but Mox shuts it down by dodging a left hook, and then grabbing Bishop’s left arm, trapping it in a standing arm bar, and putting even more torque on Bishop’s already bad arm! Bishop drops to a knee, his face twisted in agony. There’s a good chance we’ve never ever seen the MPW World Champion in this level of discomfort before. Even when Syn, Abigail, VENY, or Pandemonium had dragged him into deep water in a match, Bishop looked lively, like he was having fun no matter how intense the battle got. But just a couple moments into this one, and for the first time since Josh Bishop has arrived in MPW, he looks hurt.
Mox continues to wrench the arm, his gameplan tonight would be no secret. Rip Bishop’s bad arm apart until Bishop can’t fight anymore. Mox continues to wrench down, but Bishop suddenly drops his hips and uses his momentum to fling Mox across the ring with sort of an arm drag! Mox is quickly back to his feet, but as he gets up, Bishop charges and slams into Mox with a shoulder block with some much force that Mox almost goes flying backward, right into a pane of glass! Mox explodes through the glass!
Bishop picks Mox back up, and traps him in the corner, before laying into Mox with several stiff corner clotheslines, using his good arm! Bishop continues to beat down on Mox, before grabbing Mox by the throat again, and once again using his good arm to deliver an overhead choketoss suplex, right into the middle of the ring. Mox rolls back up to his knees after impact, and manages to drag himself back to his feet, before Bishop charges and BLASTS Mox with a Pump Kick! Bishop drops Mox, and drops into the cover!
1…2… Kickout!
Mox out after a quick two. Bishop pulls himself up to his knees, Bishop is met with a boot to the face from Mox, who then pulls himself up off his back and to his knees, to blast Bishop with a stiff forearm. Bishop answers back, and now these two are throwing everything they’ve got behind these massive forearms, trying to gain the advantage over the other one. Mox and Bishop go back and forth, battering each other with forearms, the two men having both made it back to their feet now, both men looking for an advantage over the other one. Mox interrupts the flow by catching Josh Bishop with a headbutt, causing Bishop to stumble, before Mox grabs a light tube, and smashes it over Josh Bishop’s head! Bishop drops to his knees, as Mox hits the ropes, and drives his knee into the side of Josh Bishop’s head with a stiff bicycle knee strike! Bishop drops down to his hands and knees now, as Mox grabs Bishop back to his feet, lifts him up, and drives him down onto the chair from earlier with a Re-Animator DDT! Bishop’s head is driven into the steel, as Mox rolls him over for the first cover of the match for the Death Rider.
1….2… Kickout!
Bishop is out at a quick two, but Mox is quick to nail him with another forearm. Josh Bishop rolls to the outside, with Mox following him the entire way, stomping on Bishop as Bishop tries to escape. Mox follows Bishop out there, and catches him with a couple of stiff right hands, before sending Bishop into the steel bars of the cage head first! Bishop crumples down to his knees, but Mox peppers him with a couple more right hands, before tossing him back into the ring. Mox tosses a chair in with him, but turns his back momentarily to Mox the fans, cupping his hand around his ear, before asking the Los Angeles crowd to get louder, mocking their support of the MPW World Champion, Josh Bishop. By now, Bishop in the ring had the chair, and was using it as a crutch to try and help himself back to his feet, and as Mox rolls back into the ring, Bishop throws the chair, connecting with Mox right on the dome! Mox doesn’t go down though, and rather than show any signs of fatigue, Mox flips Bishop off and drops him with another spear!
Mox rolls back to his feet, only for Bishop to spring right back to his behind Mox’s back! As Mox turns around, he’s met with a charging Josh Bishop, who knocks both Mox and himself over the top rope with a huge clothesline! Bishop is the first back to his feet, and he grabs Mox, holding him up against the cage to pepper him with a couple of stiff chops to the chest, turning Mox’s chest a beet red, before Bishop picks Mox up, hoists him over his shoulder, and Lawn Dart’s Mox head first into the steel bars of the Cage of Death! Mox drops to his knees, maybe unsure of where he currently is after that last maneuver, only for Bishop to line up and catch Mox with a boot right to the head! Bishop grabs Mox again, this time lifting him up and running with him, using Mox’s body as a battering ram and driving it right into the chain link side of the cage! Mox lets out a cry of agony as Bishop is once again going after those ribs. Bishop takes a few steps back before once again driving Mox right into the side of the cage, finally setting Mox go, allowing him to drop to the floor and rive in agony. Bishop then goes over and grabs one of the barbed wire boards that had been left in the cage, tossing the board into the ring, but not before ripping off a strand of barbed wire, and wrapping it around his own bare fist, getting some of barbs stuck in his own skin, but evidently not caring. Bishop goes back over to where Mox is laying, and grabs him by the hair, pulling Mox up to his knees, and laying into him with right hands, the barbed wire around Bishop’s fist opening up Mox for the first time in this match, and causing blood to start seeping down Mox’s face. Bishop takes the barbed wire off his hand, and instead wraps it around Mox’s forehead, pulling back on it, digging the barbs right into Mox’s head! Mox cries out in agony as more blood begins to pore down his face and into his eyes.
Mox eventually decides he’s had enough of this, as he starts catching Bishop in the kidneys with a series of back elbows, forcing Bishop off of him. Mox reaches up and grabs the kendo stick that had been stuck to the side of the cage and pulls it down, before turning and blasting Bishop in the gut with the kendo stick! Bishop hunches over from that shot, as Mox then brings the cane down again, blasting Bishop right in the head with it! Bishop is stunned, and Mox grabs the kendo stick around Bishop’s throat, before driving him back on the floor with a White Russian Leg Sweep! Bishop’s head is driven back into the mat, and the kendo stick is driven right into his throat!
Mox gets back to his feet and wipes the blood from his eyes. Mox rolls back into the ring and grabs a chair, setting it up, and waiting for Bishop to get up. As Bishop gets back to his feet, and Mox smirks before smacking Josh Bishop right on the bad arm with the steel chair! Josh Bishop drops to his knees, and lets out a howl of pain! Mox swings and connects with Josh Bishop’s arm with the chair AGAIN! Mox throws the chair away, before hooking Bishop’s arm, and driving his knee into Bishop’s shoulder! Mox then drops into a Fujiwara Armbar, and is wrenching away at the bad arm of Josh Bishop! Mox trying to get Bishop to tap, and if he doesn’t, Mox may rip this arm out of socket!
Bishop grits his teeth and tries to fight through it, but Mox has that arm locked up! There may not be much Bishop can do here! Bishop is practically bitting his own hand to try and force himself not to give up. Bishop punches the mat, before resorting to last resorts, digging his fingers into Mox’s eyes, forcing Mox to break the hold! Mox gets up, clutching at his eyes, trying to blink his vision back, as Bishop waits for him to turn around. Bishop then grabs Mox, and sends him off the ropes, before using just his one good arm to lift Mox, spin him around, and plant Mox with a HUGE Black Hole Slam! Bishop into the cover!
1….2… Kickout!
Mox out at two, but Bishop looks like he’s ready to end things here tonight! A shout of “EXIT 187, NO SURVIVORS!” signals that Bishop is all but ready to finish this, as he tries to lift Mox up for the Bishop Bomb, but Bishop’s arm gives out trying to do so! Bishop drops to his knees, clutching his arm, in an unbelievable amount of pain! Bishop can’t get Mox up for the Bishop Bomb!
Mox is quick to capitalize, hitting the ropes, and driving a Regal Knee right into the back of Josh Bishop’s head! Bishop is on dream street, as Mox hooks his arms, lifts him up, and plants Bishop with a Paradigm Shift! The champion spiked right on his head, Mox may have done it here! Cover! To win the MPW World Title!
1…..2…. KICKOUT!
Josh Bishop survives, and so does his championship reign for the time being! But with just one arm, how much longer can Bishop keep up the fight?!
Mox pulls himself up to his knees, and takes a moment to wipe some of the blood from his eyes, and to catch his breath. Mox then rolls out of the ring and starts digging around under it, looking to introduce even more plunder to this match. Mox finds a door, and tosses it into the ring, before finding another door and propping it up against the ring on the outside. Mox then slides back into the ring, and goes back over to grab Joshua Bishop, who was already starting to get back to his feet. Mox grabs Bishop by the hair, and pulls him up to his feet, before going to his the ropes, looking for another spear, but on the rebound he’s scooped up and spun around before being driven into the mat with a devastating Black Hole Slam! The impact practically bounces Mox’s entire body off the mat, and as he tries to get back to his feet, Josh Bishop wraps a hand around his throat, and tosses Mox overhead, and into the barbed wire board propped up in the corner with an Overhead Choketoss! Bishop drags Mox out of the wreckage of wooden board and barbed wire, and goes for the cover!
1….2…. Kickout!
Mox stays alive for the time being! Bishop wipes his eyes, trying to get some of the blood out of them. These two were already swinging for the fences on one another, looking for the big bombs to put the other man down. These two might be the two toughest, most destructive men to ever enter Cage of Death, and neither man would go down without a near death experience in this one. Josh Bishop got back to his feet, and lifted Mox back up by the throat, looking for another chokeslam, but as Bishop lifts Mox into the air, Mox catches Bishop on the way down, and drives him into the mat with a DDT! Bishop’s head is spiked right down into the mat!
Both men are down momentarily, but Mox manages to sit up first, and before crawling over to the ropes to help himself back to his feet. Mox goes back over to Bishop, and lifts him up onto his shoulders, before charging the corner, driving Bishop into the turnbuckles with a Death Valley Driver! Bishop rolls out of the corner and out onto the apron, his whole body being rattled by a move like that. Bishop rolls to the floor so that he can get his feet under him, as Mox follows him out there. Mox grabs Bishop by the hair and throws him back into the chain link of the cage, before peppering Bishop with a couple of chops to the chest, following it up with a stiff right hand, right to the jaw. Mox then grabs Bishop by the head, and slams him face first into the door he’d propped against the ring earlier. Bishop lays against the door and Mox shoves him off of it, before grabbing the other end of the door, and bridging it between the ring and a chair he found and set up. Mox watches as Bishop tries to climb up onto the apron, and follows him up there, before catching Bishop with a couple of hard shots to the face, and following it up with a headbutt. Bishop has to hang onto the ropes to prevent falling off the apron, which gives Mox enough room to trap Bishop’s head between his legs. The crowd is on their feet, knowing where this is going, before Mox drives Bishop down with a Piledriver!, driving Bishop’s head down onto the hardest part of the ring, before both men are sent tumbling down off the apron! Mox may have just scrambled Josh Bishop’s brains!
Mox and Bishop are both laying on the outside, Bishop not having moved since that devastating maneuver out on the apron. Mox manages to get back to his feet first, before grabbing Bishop again, stunning him with a headbutt, and laying Bishop on the door. That’s when Mox takes a walk around the outside of the ring, and eventually finds what he’d been looking for- a ladder. Mox drags the ladder back over to where he’d left Bishop laying on the door, and begins to set the ladder up. Cameras cut to members of the MPW audience all pulling out their phones as Mox begins to scale the ladder, getting almost all the way to the top, and turning around, looking at Joshua Bishop sprawled out on the door, before taking a leap, and crashing down on Joshua Bishop, putting the Atlas Champion through the door with an elbow drop from the top of the ladder! Holy shit! Both of these men might be broken completely in half after that one! Mox lays across Josh Bishop, looking to finish this one, to capture the World Title!
1….2… Kickout!
Bishop survives again! Holy shit! Just what was it going to take here tonight?!
Mox rolls off Bishop and simply lays on the mat for a couple moments. You’d think it be an easy task, fighting a man with just one arm, but Joshua Bishop, as we know, is no normal human being. It would take an act of god to keep Josh Bishop down tonight, and Mox better start praying quick. Two arms or just one, Joshua Bishop is only ever one big move away from ending a match. Mox gets back to his feet, and once again drags Josh Bishop up to his, looking for another Paradigm Shift, but Bishop manages to spin out of it, before surprising Mox with a headbutt, sending Mox stumbling backward. Bishop backs up into the corner, measuring Mox for a second, before charging Mox and BLASTING him with the Killshot! A move borrowed from his tag partner Blade, and one that doesn’t require the use of his left arm at all! Bishop borrowing a move from his close friend and Rip City compatriot here tonight!
And he isn’t done borrowing from his fellow Rip City Shooters either, as Bishop picks Mox up, drags him over to the pile of chairs in the ring, and drops Mox face first with The Stroke! Shades of Maserati Wes Barkley, yes sir! Mox gets planted face first, and Bishop hooks the leg, Bishop using the ENTIRE Rip City Shooters arsenal tonight to retain the title!
1….2… KICKOUT!
While Bishop may know the moves, he’s not the master of them like his partners are. A Killshot & Stroke combo from Blade & Wes may have done it there, but the moves aren’t as lethal in Bishop’s hands. Still, that was close, and it may be the opening Josh Bishop needs to get back into this matchup. Bishop gets back to his feet, and adjusts his arm brace, wiping some of the blood from his face, and picking up Moxley, before just shitcanning Moxley to the outside of the ring, following him out there a moment later.
As Moxley gets back to his feet he’s grabbed by Bishop again, who nails him with a couple of stiff right hands, before trapping Moxley against the metal bars of the Cage of Death and once again resuming the biting! We knew Bishop wasn’t exactly right in the head, but he was practically making a meal out of Moxley’s bloody forehead out here tonight! Did he not eat before this match or something?! The blood gushing from Moxley’s forehead was getting worse at this point, as Bishop lets Moxley go, and just lets the challenger drop to the floor. Bishop goes so far as to take the blood of Jon Moxley, leaking from his mouth, and wipe it all across his face and down his chest, Bishop painting himself in the blood of his opponent here tonight.
Bishop drags Moxley back up to his feet again, and once again proceeds to start biting the the challenger’s forehead, Bishop like a vampire out here tonight or something. Bishop looks like he’s savoring the taste of Moxley’s blood. He picks the champ back up before driving Moxley’s back into the steel guardrail, once again causing Moxley to collapse down to his knees. It would be hard to recall a time we ever saw Jon Moxley in as dire straits as these, the MPW World Champion was absolutely just picking him apart finally. Bishop was starting to get into his grove, and one had to wonder just how much Jon Moxley had left tonight.
Bishop lifts Moxley back up, and lifts him and carries him, using Moxley like a battering ram and driving him right into the steel ringpost! Moxley collapses to the floor, clutching his back, as Bishop tosses him back into the ring, before sliding in himself. Bishop holds his arm up, once again, calling for the chokeslam, one of the few moves Bishop seems able to reliably pull off with just one arm here this evening. Mox seems to have it scouted by now, though, as Bishop goozles him, Mox peppers him with a couple of right hands, blocking the chokeslam. Bishop shoves Mox back into the ropes, but before Bishop can do anything, Mox takes his head off with a King Kong Lariat! Bishop goes down, and Mox falls into the cover!
1….2… Kickout!
Bishop kicks out, but as he does, Mox takes the opportunity to go right back to the armbar! For the second time in this one, Mox has the Fujiwara Armbar on Josh Bishop, trying to destroy whatever is left of that left arm! Bishop once again in unfathomable agony, and it actually looks like Josh Bishop is considering tapping out here! It would be the first time in his MPW career he’s done so, maybe the first time Bishop has ever done so! Mox continues to wrench on the hold, trying to rip Bishop’s arm out of socket, as Josh tries to crawl to the ropes. A rope break does nothing here in this match, but maybe Bishop can use the ropes to try and pull himself out of the ring and to safety. That is, before Mox transitions the hold, releasing the Fujiwara Armbar, and locking in the Bulldog Choke! Now Mox doesn’t need Bishop to tap, he can just choke Josh’s lights out, and that’s exactly what he might do here! Mox continues to synch in the choke, and Josh Bishop is fading fast! Josh goes unresponsive, and referee Tom has to check the arm!
Tom raises Bishop’s arm, and right before it drops, Bishop shows a sign of life, and Tom waves off the time keeper. Mox continues to try and wrench the hold, but Bishop starts to fight back to his feet, managing to get one foot underneath himself, and pull himself up to a knee. Mox continues to wrench the hold, but Bishop is back up now, before lifting Mox up, and depositing him onto the pile of chairs with a back suplex! Breaking the hold, Mox hits hard, and Bishop drapes an arm over him for the cover, to retain!
1….2… Kickout!
If Bishop had gotten a proper cover in there, that may have been it. Alas, only 2, and the match continues. Bishop pulls himself up to a knee, and manages to stumble into the corner, falling into a seat in the corner. Bishop watches as Mox starts to sit up as well, and the two lock eyes, before… they begin to laugh? Josh Bishop and Jon Moxley are… laughing at each other?
Whether it be delirium, or we’re seeing just how deeply insane both of these violent psychopaths are, Josh Bishop and Jon Moxley are sharing a laugh at the moment. Both men then pull themselves up, back to their feet, before they begin to swing on one another. Back and forth, these behemoths trade massive forearm shots, neither man backing down or giving the other an inch. Back and forth the forearms come, each answered by an even more brutal forearm, until Mox goes the dishonorable route and rakes Josh Bishop’s eyes! Bishop is blinded momentarily, and Mox tries to hook his arms for the Paradigm shift again, but Bishop spins out of it, and clobbers Mox with a big forearm to the jaw. Mox staggers back, but throws a lariat at Josh, that Josh ducks and charges the ropes, before Josh, astonishingly, leaps up onto the second rope and springs back, catching Moxley with a Law of Return, shades of another one of Josh Bishop’s allies, Pandemonium! Bishop catches Mox with an, albeit sloppier version of the springboard stunner Pandemonium employs, but it works all the same, sending Mox flying backward after being stunned! Mox rolls backward and up onto his knees, and Bishop hits the ropes, before diving forward and driving his forearm into the back of Jon Moxley’s head! The knockout blow Josh Bishop has employed to take out several an opponent in the past, may have just knocked out Jon Moxley! Cover!
1…..2… KICKOUT!
Mox out at two again! Just what the hell was it going to take tonight to beat Jon Moxley?! Josh thinks quickly, though, grabbing a chair, and setting it up in the middle of the ring, before grabbing Jon Moxley, and laying Moxley across the seat of the chair. Bishop then does something we rarely see out of the Intense Icon, Joshua Bishop is headed up to the top rope! Bishop sets his feet, and measures Mox, who isn’t moving, before Bishop leaps off, leading with the arm in that heavy metal brace, driving his forearm down onto the back of Moxley’s head, crushing it against the chair! The chair crumples under the impact, and Bishop kicks it away, rolling Moxley over, hooking both legs!
1…..2….3!
“Here is your winner, and STILL MPW World Champion, Joshua Bishop!”
Bishop does it! Somehow, with just one arm, Joshua Bishop knocks off Jon Moxley, and keeps the MPW World Championship around his waist! What a gutsy fight by the champion, despite everything in his way, Josh Bishop is still at the top of the mountain here in MPW!
The cage door opens up, and Maserati Wes Barkley & Blade, his Rip City compatriots, join Bishop in the cage and help him to stand, Wes holding the MPW World Championship, presenting it to the champion & his best friend.
Jon Moxley used every trick in the book, and tried to dismantle Bishop physically, but the fight, the heart of the MPW World Champion pulled him through tonight. And if there was any doubt that Josh Bishop was the baddest man in the MPW locker room, he erased those doubts tonight!
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Find the Word Tag #27
Listen I don't intend to leave tags to fill out once a month, that's just... apparently how it happens.
Anyway. We're going through the obsidian files so if some of these have come up before, my bad^^;
@aziz-reads tagged me for dread, calm, hold, @tracle0 for void, corrupt, sparkle, twitch, break, mold, ring, grin, and @loopyhoopywrites for Smile, Slip, Song!! thanks folks!!
n I'm gonna tag @rkmoon, @sunny-ghosts, @americanfemcel for the words breakfast, game, card
DREAD (Mist Worlds, Charm Witches; We'll Keep To The Fringes)
They didn’t stay for much longer; just long enough to finish their drinks and their cake. Katida picked up one of the leaflets and tucked it into her bag. “Thanks for – mph!” She crashed into Tamsin’s back as she stopped in the doorway. “Tamsin-” Katida pushed her out onto the street. “It starts,” Tamsin said, in a low tone of dread. Katida follows her gaze up to where the skeleton of scaffolding rises against the skyline. “Oh.” “Doom is approaching.” “It’s just the festival.” Katida winds her fingers through Tamsin’s and pulls her away. “Just, she says, as though that doesn’t mean open season for tourist,” Tamsin mutters.
CALM (Mist Worlds, Mercenary Mages; He's a Copycat)
“Drassa, have you got–” Tadhg and Tamhas stared at the back door, at the woman who’d stopped short there. Her hair was bundled up in a messy bun, as red as theirs had been before they bonded. She didn’t look like she’d slept. She was wearing worn clothes and welders gloves, a heavy apron over her front. And she was staring at the two of them, her eyes slowly narrowing. “What the fuck.” “Hey sis.” Tamhas waved the bread. “Long time no see.” “You bonded?” Her voice raised almost to a yell. “Both of you?” “Llinos,” Drassa said, her voice calm and level. “Right.” Llinos took off one of the gloves and took the bowl that Drassa had swept the chopped herbs into.
HOLD (DnD Intros; Seren)
There’s a restless sort of energy – it’s not just Seren, not just that they haven’t been outside in an age, been around their family in even longer – that traipses through the traps and the bones that rattle in the depths. There is something, they think, that will happen today. Well, Seren thinks, and a grin trails across their face, cutting on their sharp teeth, it’s finally time. They’re coming. Seren turns on their heel and bounds across the pit into the centre chamber. It’s all but pitch black, two candles holding court against the darkness, but they’ve never needed light to find their way. Seren bounces into the centre, onto the throne-that-is-not-a-throne, spins themself down into the blankets that lie heaped there, and sets to waiting. They thrum with energy that sets their tail twitching and the stars swirling in their unseeing eyes.
VOID (Leritheyar, Nightgale Saga; Locked)
Maybe Erris just wants to see it thus, to see that this human is not meant to be here, that it is damaging the land. Zie does not know why the NightGale has helped it. Does not know why it has been left to remember. What good will it do the creature? “What good does it do you? To watch this thing to death?” The A'rosh'ke’s voice is soft and sibilant in Erris’ ear, and then zir kindred is sitting on the rock beside zir, back to where the human toils on the barren stone. It is more stable than most; prefers an almost faun-like structure, with a long tail that flicks back and forth with the ticking of time. Its face is a void with stars for eyes, and Erris finds zirself changing to match. “It is a passing amusement,” Erris replies. “The NightGale is interested.” “And are you the NightGale’s eyes?” “Would you be jealous if I am?” Erris smirks, dancing away, patterning scales down zir arms as zir fingers become claws.
CORRUPT (DnD, Dumb of Ass, Snake of Tits; Bluff Called)
Maverick sat down across from Nelaeryn at the table, pushing one of the goblets over to him. He looked a lot more comfortable now, at ease in fresh clothes, bathed, with a warm meal neither of them had to cook and the promise of a proper bed. "You're joining me?" He raised an eyebrow at the goblet in front of Maverick. "I thought monks didn't. I'm not corrupting you, am I?" He sounded delighted at the prospect. "Some monks do." Maverick shrugged. "And we reached our destination in one piece, so…" "To a journey completed, then." Nelaeryn raised his goblet. "To a journey completed," Maverick replied, and tapped their goblet against his. The wine was sharp, a burst of flavour across their tongue, richer than anything Maverick would usually drink.
SPARKLE (Mist Worlds, Nightgale Saga; Vivian & Princess)
The unicorn lips at her hair, strands of it falling free from the bun she’d twisted it into. It’s warm and soft, and it makes her want to giggle but she doesn’t. It noses at her shoulder with enough force to knock her sideways onto the ground. Vivian rolls onto her back and stares up. “Oh.” This unicorn is the prettiest in the herd, and it does glow. This one is white, as white as the first snow, with just the hint of cream in the longer ruffs around its fetlocks and in its mane, which sparkles as if it’s been woven from starlight, or drenched in glitter. “You’re beautiful,” Vivian says, forgetting to be scared. Its horn seems almost impossibly long from this angle, vanishing to a point that’s probably sharper than all the weapons in the armoury. The unicorn tilts its head to consider Vivian, and she sees the faint staining along its horn that looks like old blood.
TWITCH (Mist Worlds, Mercenary Mages; Off-Balance)
“We'll try to keep out of the way,” Jasper said, an ear flicking in her direction. “Just until-” He coughed, stroking at his throat. Realising he still wore gloves, he peeled them off to reveal furry hands with slightly pointed claws. “Jasper.” Drassa leant against the table, folding her arms. “Don't think that I want you to leave just because of this.” Jasper laughed again, and Drassa caught sight of teeth that looked more like fangs as his laugh turned into a yawn. She turned away and poured herself a drink from the cabinet, and as an after thought, poured Jasper one too. “Regardless, you're here now. What’s your plan?” “We’ll keep out of the way,” Jasper repeated. “No one will know we’re here.” “Presumably you shall tell Tamhas and Tadhg,” Drassa replied, her lips twitching at the thought of how they might react. “Oh, I suppose we shall.” Jasper took the drink and sipped at it. "I daresay they'd find out regardless." "They won't react badly, if that's what you're worried about." Drassa ran her finger around the lip of her glass.
BREAK (Mist Worlds, The Fair; First Impressions)
Gwen watched as she placed the piece of wood to her satisfaction and raised the axe above her head. The muscles along her shoulders and arms tensed as she held the axe there, shifted her feet a little, then brought the axe crashing down. Gwen jumped as the wood split and flew to the sides. "Shit, hi." The woman turned to see Gwen. She was brown skinned, with vitiligo patterned around her eyes and mouth. "Are you lost or just out for a walk?" She rested the axe against the stump, within easy reach. "Just out for a walk," Gwen replied. "I heard your axe. Sorry, I'm interrupting." She waved Gwen off. "It's all good, I was due a break anyhow." Gwen nodded. "You can call me Kam," she offered, picking up a travel cup that steamed when she clicked it open. "Gwen." Something about the way she offered her name set Gwen on edge, but it was still a world with Fair in it. People had to be careful with their names. And besides, Kam didn't look or act like any of the Fair Gwen knew.
MOLD (Leritheyar, Alepir Holt; Help!)
Wren glanced up and gasped, pulling George’s stride short. “That’s certainly… interesting,” Star said, examining the ground before them. The path tapered away into a goat trail that meandered between rocks as it went higher into the mountains. There was very little growing up here, but what there was… was all dead. Plants were shrivelled and black, the rocks were scattered with mouldering lichen. Kaithr wrinkled their nose, smelling death. Old death, but… death all the same. “No one step past the line.” It was a clear line, where the ground changed and everything died. “If… if she is up there, how do we… get to her?” Wren asked. Kaithr rummaged through the bag at their side and pulled out an apple. Holding it up to check – perfectly ripe – they threw it underhand over the line. “Watch–” Wren made as if to grab Kaithr’s arm, seeing it go over the line. The apple shrivelled before it hit the ground as a withered, dried out husk.
RING (DnD, The Ol' Razzle Dazzle; Into the Library)
“Hey there. How can we help? Are you – oh. Huh. We don’t see your kind around here very often.” A tabby patterned tabaxi looked over the edge of the desk and down at the goblin. “Your kind – wow, Hazas, that’s so – oh holy Mystra what the shit.” A halfling blinked at the goblin. “You’re looking a little worse for wear. You lost?” The goblin fled from the desk, barely getting its feet under it before it disappears through one of the arches. “Hey!” The cries ring out in the goblin’s wake, one of the worker’s getting to their feet. The goblin doesn’t stop running until it is deep in the stacks, where the magelights are soft yellow and the air is thick with silence. There are tables back here, but no one at them. The goblin passes one that has a bag leaning against one leg, piles of books balanced upon it, which is the only sign that there might be someone back here. It doesn’t see the owner of the bag. It spots a gap between shelves and wriggles into the comfort of the darkness, settling in not a moment too soon as a man in mage robes and carrying a staff studded with gems that glowed with a harsh light strode into view.
GRIN (Mist Worlds, Mercenary Mages; Outright Obsession)
Rhydderch is waiting for her there, having already caught her summons. Llinos ruffles his head and tugs one of his ears as she steps out of the line of wagons trundling along the path. Her side twinged and she pressed a hand to it. “Didn’t they order you to bedrest?” “Shouldn’t you be on patrol?” Jasper grinned. “I am. This struck me as suspicious behaviour to investigate.” “I just needed some air.” “How’s Kaua doing? She need some air too?” “I don’t – they wanted her kept contained, she won’t be allowed out.” “Actually, they wanted eyes on her at all times, and if you’re out here then no one’s watching her.” Jasper drifted to the back of the wagon. “Hey – no, Jasper don’t.” Llinos lashed out a hand and caught his arm. “She doesn’t…” “She was with the bandits. No matter how well you got on, there’s still that.” “I don’t think we need to worry.” “Because you stabbed her?”
SMILE (Leritheyar; Houdini)
“Well. I suppose I had better enlighten you.” Sevre turned his back on the city to face the boy. “An opening has appeared in Naker that I think would benefit you greatly.” Valour frowned and then seemed to catch himself as he smoothed his expression clear. Sevre kept his smile to himself. “I trust this is acceptable? You may have a few days to let your family know and gather yourself for travelling.” “Thank you,” Valour said. “I will not squander this opportunity.” “See that you don’t. They may be able to help you, should your duties not prove too onerous.” Sevre did smile this time; carefully concerned and magnanimous. Valour did not manage to conceal his wince fast enough. “Thank you for your concern, sir.” “Of course. I want to see every young mage reach their full potential.” “That’s very kind, sir.” “After all,” Sevre said, walking towards where Valour stood under the arch, “it all reflects back onto the chancellor, not to mention how the people see us. How can we as a whole protect them from the savagery of the wild Sacrifices if some of the links in our chain are not at their full potential?” He rested a heavy hand on Valour’s shoulder. “With the right guidance, we can all achieve our pinnacle of strength.”
SLIP (Leritheyar; Head Over Heels)
Oh, he admitted well enough that there was some measure in practice in what he and the Ryngera did – you didn't get that good without it – but the meticulousness that the guilds seemed to need… not his style. Which made his part in this coming mission really a little bit annoying. They were all overthinking it. What kind of cover story was that? Orith reached the last door and found it ajar, at the top of the stairs. The gap was just big enough for him to slip through into the darkness of the theatre itself. He was up behind the second tier of seating, and the view was amazing. Clear down to the stage, it would have been good even if there had been people in the audience below. He landed on the balcony and preened at loose and jaunty feathers, content to wait. He didn't particularly want to interrupt their rehearsal. No matter how urgent Leiri's message was, he wasn't about to risk being chewed out by a full dancer troupe.
SONG (Mist Worlds, Mercenary Mages; Dancing)
The dance was an easy one, one of those that was the same the worlds over. Kaua caught on quickly, occasionally muttering about timings and wincing at missed notes. They were playing it marginally slower than Llinos remembered. She danced, adding in extra quick steps and flourishes when they broke apart, never missing the beat when they re-joined. She’d missed this, more than she’d really realised. “Maybe we should find ourselves a dancehall each place we visit,” Kaua said, as they came back together. The song ended. Llinos bounced back to drop into a curtsey, looking up at Kaua. “You think?” “Sure.” Kaua bowed, then offered Llinos her hand. “You’re enjoying this, so…” She led her towards the refreshments. Llinos took Kaua’s hand and spun her in a circle. “Maybe we should bring Jasper.” She smirked. “See if we can’t get him a date.” Kaua laughed. Llinos glanced down at her, and her smirk became a full-blown smile. “Hey.” Kaua looked up. “I’m gonna marry you some day, you know.”
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BEST QUALITY DIAGONAL BRACES SCAFFOLDING
Scaffold Store offers the best diagonal braces scaffolding in Houston. Diagonals are the important diagonal scaffolding braces needed to stabilize the scaffolding,
and they are commonly seen on the outside facing of the Ring lock scaffolding system. The diagonal bracing is necessary to stabilize the scaffold and stiffen the structure so that it does not rack or wobble.
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How To Use Telescopic Ladders Accurately
Telescopic ladders are a preferred piece of access equipment. They’re compact and simple to transport while still providing you the heights you wish – that means a wide range of jobs can be completed with only one ladder. However simply because they’re useful and have safety features inbuilt, it doesn’t mean you can forget following basic safety measures yourself.
Here we share our prime tips about how to stay safe on telescopic ladders and how to use them properly.
Before
When you make your purchase, make sure you totally understand how to use the ladder and all of its safety features – that’s what directions are for.
Upon every use, familiarize yourself with the protection features and check to ensure all locking mechanisms are properly engaged before climbing the ladder.
If you have any doubts regarding the safety mechanisms or any features of the ladder, don’t use it – you may risk a significant accident.
During
We’ve got ample recommendations on how to use a ladder safely in our journal, however, there are some things you should keep in mind when using telescopic ladders.
For example, you must not pull ringed locking levels with other levers while using yourladder. Doing so may lead to its collapse.
It’s conjointly necessary to line yourtelescopic ladderup safely in the first place. Make sure it rests on clean flooring. Never place a box or other objects underneath the ladder to gain extra height.
After
Treating your ladder with care can ensure safety features remain intact and that the ladder continues to perform effectively, year after year.
If tubes are damaged and broken by any means, the ladder could also be troublesome to open; unsafe to work on, and in the worst cases it may utterly malfunction.
It’s also essential to keep your ladder clean, by wiping the tubes with a clean, dry fabric after use. Paint should be cleaned off instantly because it can impede telescoping action.
Lastly, aluminum telescopic ladders work best in dry conditions at room temperature. Damp conditions can have an effect on the longevity of the ladder and make it difficult to work in the long.
Where to Buy
At EQUAL, we only stock the best-in-class equipment. We have an entire range of products to choose from, these are suitable for a wide range of jobs.
EQUAL Industrial Telescopic Ladders – available in multiple sizes, this telescopic ladder offers a reach of up to 20 Ft. when purchased in its largest size.
It’s versatile, simple to move, and can be utilized in four positions – as a stepladder, staircase ladder, extension ladder, and as two scaffold bases.
Frequently Asked Questions on Telescopic Ladder
These are many questions that may arise in one mind while buying a telescopic ladder. Here we are mentioning some of them.
What is a Telescopic Ladder?
A telescopic ladder is more or less precisely what it sounds like; it’s an innovative design created from many overlapping that allows the ladder to collapse into itself. In contrast to rigid ladders, telescopic ladders are almost always made of aluminum and may extend from a closed length of 0.8m up to one of 1m meter. As you can imagine, this makes them helpful in a variety of ways!
What are the benefits of telescopic ladders?
There are many benefits of telescopic ladders:
Convenient storage – because of their compact nature
Less prone to the weather – partly because of storage, partly because of their makeup
Lightweight – which implies easy carrying and transportation
Highly versatile – appropriate for a variety of jobs
Excellent safety standards – because of the sturdy build.
What kind of jobs telescopic ladder used for?
As we’ve mentioned above, the versatile construction of the telescopic ladder means they’re compatible with a variety of jobs, particularly those that usually require the utilization of a rigid wooden ladder. For example, good jobs for a telescopic ladder may include roofing, painting, or window clean-up. In fact, they’re made of aluminum means they’re not vulnerable to the problems that wood ladders may suffer (such as decay in damp conditions), making telescopic ladders even safer.
How to use the Telescopic Ladder safely?
Safety is as important with the telescopic ladder as it is with any other kind of ladder. A lot of the protection aspects in telescopic ladders revolve around their safety-critical moving components, particularly their locking mechanisms.
Here are some simple ways to stay safe with the telescopic ladder:
Check the ladder’s stiles, rungs, and feet, as you'd do with the other ladders.
Make sure that the lock mechanisms are properly before you begin to climb.
Stabilize the ladder against a solid surface.
Ensure that the ladder is at the proper angle and that the feet are braced properly against the ground (to avoid slipping).
Try to avoid any unexpected impacts when extending and closing it – these can weaken the protection mechanisms.
Don’t touch the locking mechanisms when you’re really on the ladder.
Store your telescopic ladder in a clean and dry atmosphere, to reduce the possibility of rust or harm.
How to make sure of buying a quality telescopic ladder?
The very initial – and possibly obvious – step is to buy from a trusty, authorized distributor or manufacturer. Once you see the ladder head to head, perform your own ladder inspection before you use it for the first time. Remember, pay special attention to the locking mechanism.
If you’re particularly worried, you can look out for a signal that the telescopic ladder meets the standards of EN-131. This is often not a legal requirement, however a voluntary standard that guarantees the protection, smooth functioning, and reliability of the ladder. If you can see a sign that the ladder complies with EN-131, it’s a sure sign that you can trust it to do the task.
What legislation affects telescopic ladders?
As we’ve just mentioned, telescopic ladders are subject to the EN 131 safety standard; this sets the minimum precedents in terms of its construction, the clarity of its instructions, its bearing weight, and its overall performance.
However, this is vital – it’s not a legal requirement. Like all UK ladder standards, it’s voluntary instead of obligatory. Whereas it’s a soothing bonus on any purchase, ladders without EN-131 verification are still capable of performing reliably and consistently, therefore it’s not essentially something to be worried about.
If you have any questions write to us. Follow and subscribe to us for regular updates and offers.
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