#rider caeneus
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Now that he's about to drop in NA, I'm reposting my take on Caeneus's Summer Alt!
Can't wait to roll for him. Love you, king <3
(do not repost w/o permission)
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Caeneus (Summer)
1x:
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👙 Summoned a new Rider-class Servant during the “Chaldea Summer Adventure!” event: Caenis! 😍
#FGO#Fate GO#Fate Grand Order#Lasengle#Caenis (Rider)#Caenis#Fate/Grand Order Caenis#Fate/Grand Order#Fate GO USA#Fate/Grand Order: Cosmos in the Lostbelt#Anime#type moon#Chaldea Summer Adventure!#Caeneus#Poseidon’s Proxy#カイニス#Caenis Rider#Rider-Class#Rider Class#Divine Spirit#Heroic Spirit#Servant#Rider Servant#A Boy Pursuing Dreams and a Girl Who Dreams#FGO Summer Event 2023#FGO Summer 2023#FGO Summer#Fate/Grand Order 2023#FGO 2023#bikini
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Grailfinders #322: Caeneus (Rider)
today on Grailfinders, we’re making Caeneus (Rider), and if you’re wondering why I’m being extra polite and using his proper name it’s because I’m pretty sure if he found out I’ve made him a Beast Master Ranger he might just kill me, so I’m trying to play it safe. he’s also a Fathomless Warlock too, that way we have both ends of the sea serpent covered. no I’m not stealing this from FF14, hush.
anyway, check out his build breakdown below the cut, or his character sheet over here!
next up: stop; hammer time
Ancestry & Background
not too much is changing here, they’re still a Variant Human with our weird variant Noble background, so that’s proficiency in Athletics as well as History and Intimidation, plus the Gift of the Metallic Dragon for a bonus to Wisdom (on top of your usual Dexterity and Charisma bonuses), plus access to the spell Cure Wounds once a day for free, plus with whatever spell slots you have. it’s not quite invincibility, but if you’re still alive at the end it should be fine. the real reason we’re here though is for Protective Wings, letting you react to you (or an ally) getting hit, and adding your proficiency bonus to your AC for that attack, up to proficiency times a day. right now that’s +2 and twice a day, but it’ll grow as you do.
Ability Scores
my pc crashed the last time I did these, so now it’s a speed round. from highest to lowest: Charisma- you’re scary, we use it a lot early on. Dexterity. it’s AC. you are AC. Wisdom. you’re a security guard, keep shit secure. Constitution. you have indestructible skin, what do you think that does to a person’s HP total. Strength wish it could be higher but we don’t need it. Intelligence. you’re still a Summer servant, after all.
Class Levels
1. Warlock 1: starting off as a warlock gives you proficiency with Wisdom and Charisma saves, plus Religion and Nature.
also as a first level warlock, you get to make a pact with the god of the sea, a.k.a. the Fathomless. yaaaaay. reminder that most warlock pacts aren’t exactly willing.
anyway, you have the gift of the sea now! that gives you a swim speed, and you can breathe underwater. even better, you can summon a Tentacle of the Deep that acts as your serpent’s tail. I know it’s weird we’re getting the tail first, there’s a reason for that. still, you can summon it as a bonus action, and on that bonus action and each one after you can move it around and attack with it, slowing down whatever it hits in the process.
you also learn a little Pact Magic, spells that you can cast using your Charisma and using slots that recharge on short rests. Green-Flame Blade and Sword Burst are typical weapon-focused cantrips, and while Destroy Water isn’t technically something Caeneus uses, it feels in character. (also, pretty sure there’s a Create Or tacked on there somewhere, but I doubt he’d care.) finally, Armor of Agathys. I know we’ve been using it a lot this summer, but it’s a good spell and Caeneus is all about that toughness. even if you get hit, you’ll just lose temporary HP! it’s like you never got hit at all.
2. Warlock 2: second level warlocks get invocations, and like all weapon-based warlocks we’re saving one for level three, and just taking Armor of Shadows now for free Mage Armor, adding +3 to your AC at will. you don’t really have any ascensions with armor this time, so your unarmored AC is more important than ever.
you can also Cause Fear now, in case your usual intimidation checks aren’t good enough for someone.
3. Warlock 3: at third level you take up the Pact of the Blade plus the invocation Improved Pact Weapon, allowing you to summon just about any weapon as an action, with a +1 bonus to hits and damage, and it can be used to cast your warlock spells. normally we’d play it safe and grab a spear or trident, but neither of those are finesse- we can’t multiclass into monk or hexblade this build, so we need something that uses dexterity to attack with if we want that sweet sweet AC. thankfully the dragonlance campaigns have us covered thanks to their introduction of the Hoopak, our new favorite weapon. it even manages to be both a melee and ranged weapon, just like a harpoon!
your serpent can’t really bind people yet, but you can pretend it can with Hold Person paralyzing a humanoid who fails their wisdom save and giving you advantage to hit them, plus critical hits when you do in melee range!
4. Warlock 4: use your first ASI to grab the Resilient feat, to both add 1 to your Dexterity and make you proficient with those saves. you really don’t care about fireballs, for several reasons.
for your spells, you can splash people with Frostbite, or you can use Earthbind. it’s kind of like Hold Person, but worse! that’s why we got the other spell first.
5. Warlock 5: fifth level warlocks get third level spells like Spirit Shroud, which adds extra cold or radiant damage to your melee attacks and slows down anyone nearby. this will become that aura you’re surrounded in during your NP, but for now it’s just pretty nice.
if you’d rather spend that spell slot on burst damage instead, Eldritch Smite has your back! once a turn when you hit something, you can spend a warlock spell slot to deal an extra 4d8 force damage to whatever poor bastard you stabbed, and if it’s huge or smaller you can knock it prone for even more advantages!
6. Ranger 1: multiclassing into ranger gets you another skill proficiency, like Survival to help Gordy with the cooking. sometimes. you’re also a Deft Explorer, so you’re canny with Religion checks, adding a doubled proficiency bonus to them. against your will.
you also have a Favored Enemy, giving you advantage on checks to track and recall information about them. I’m not going to tell you what to pick for these since they’re technically supposed to be based on your own experiences in game, but in-character I’d definitely pick Celestials first, then whatever kind of humanoid Columbus is second. third is dealer’s choice.
7. Ranger 2: second level rangers get a Fighting Style, and unfortunately the Hoopak is a two-handed weapon, so not many of these options are super helpful. I’d pick Archery though, at least now your ranged and melee modes do the same amount of damage.
you also learn another set of Spells that you cast with Wisdom, plus a different set of spell slots that recharge on long rests. while they’re technically different stuff, you can use warlock slots for ranger spells and vice versa, with the exception of Eldritch Smites.
still, pick up Ensnaring Strike to actually use a harpoon like a harpoon and restrain enemies, and Longstrider for some more swimming speed. I don’t think Caeneus is actually supposed to be that fast, but both your NPs feature you zooming around in some way so now it’s stuck in my head.
8. Ranger 3: third level rangers can join any conclave they want, even if it’s the Beast Master one. this lets you summon a Primal Companion, where each time you summon it you can choose between an animal from the land, sea, or air, though obviously we’re mostly picking the sea creature. it acts as part of your turn, but it can’t do more than move, dodge, or react unless you spend your bonus action commanding it. you can summon it for free once a day, or by spending spell slots to revive them when they die. they’re proficient with all checks and saves, plus when they attack they grapple whatever they hit. very serpenty.
if you want another way to waste spell slots, you can use Primeval Awareness to sense extraplanar creatures within a mile of you. you don’t know where they are, but you know they’re there!
you also know Goodberry. I don’t think you’d be much of a healer, but your job is to keep everyone alive, so a 1 HP healing buff is pretty useful.
9. Ranger 4: use this ASI to bump up your Dexterity for a higher AC and attack bonus.
10. Ranger 5: fifth level rangers get an Extra Attack each action for twice as much stabbing and throwing. you can also use second level spells now like Find Traps, allowing you to sense traps. again, you don’t know where the trap is, but you know it’s there!
yeah, you might not be that good at being a security officer.
11. Ranger 6: sixth level rangers get another round of Favored Enemy, and you’re now Roving, adding 5’ of movement to your walking speed and giving you a climbing speed to boot! now you don’t even need Da Vinci’s help! maybe take a slow fall belt though.
12. Ranger 7: seventh level beast masters give their pets Exceptional Training, allowing you to command it to dash, disengage, or help on its turn, plus its attacks are magical to boot. the disengaging is nice since summons are usually pretty squishy.
you can also Enhance Ability for a minute, giving yourself advantage on one kind of skill check, with bonuses for physical stats- boosting strength checks increases your carrying capacity, dexterity keeps you from taking minor fall damage, and constitution gives you temporary HP.
13. Ranger 8: speaking of constitution, use this ASI to bump it up for more HP. it’s retroactive too, so you get 13 more points right now. you also gain a Land’s Stride, so difficult terrain doesn’t slow you down now, and nonmagical plants can’t hurt you? sure? I mean, your skin’s tough.
14. Ranger 9: Ninth level rangers get third level spells like Water Walk. you’re so repulsed by the ocean you don’t even swim in it!
15. Ranger 10: Tenth level rangers are Tireless, letting you give yourself some temporary HP as an action Proficiency times a day. you also lose exhaustion on short rests as well as long ones! sometimes being a security guard means working long shifts.
you can also Hide in Plain Sight, mostly because neither option here was really in-character, but HiPS is bad enough you won’t be tempted to use it. you can spend a minute making camo for yourself, giving you a +10 bonus to stealth checks as long as you stay still next to a wall. thankfully stalking the enemy is more Kama’s job, so you don’t have to use this much.
16. Ranger 11: at eleventh level your sea serpent is overtaken by a Bestial Fury, allowing it to attack twice when you command it to. that might not sound like much, but if you mix in your regular two attacks that’s four attacks per round, which is on par with a 20th level fighter.
you can also cast Protection from Energy now, giving you or an ally resistance to one kind of elemental damage for up to an hour. it’s not quite evasion, but now fireballs really won’t do much to you.
17. Ranger 12: bump up your Constitution again for even more HP! yeah that’s it this level.
18. Ranger 13: thirteenth level rangers get fourth level spells, like our pick Guardian of Nature. with just a bonus action you can turn into either a Primal Beast or a Great Tree- the former makes you faster and better in every way with melee weapons, while the latter gives you more temporary HP and better constitution saves, plus you make ranged and magical attacks with advantage, and you churn up the water nearby, turning it into difficult terrain.
19. Ranger 14: at level fourteen you get one last round of Favored Enemy, so make it count, and you can Vanish as a bonus action, as well as become untraceable to anyone not using magic. that’s actually really useful for us this time- dragging a big sea serpent around isn’t the stealthiest way to move.
20. Ranger 15: at level fifteen, you can learn Stoneskin, granting you and your serpent resistance to nonmagical physical damage. “but wait!” I hear you cry, “Stoneskin only targets one creature!” to that, I say, “yeah I was getting to that calm down.” you can target two creatures at once thanks to your final beastmaster ability which gives you the chance to Share Spells with your serpent! as long as you’re casting a spell targeting yourself, you can also make it affect your beast companion if they’re within 30’ of you. that’s pretty good, but we’ll talk about how good it can be in the pros & cons section.
Pros & Cons
Pros:
doubling up on certain spells can be really good if you’re creative with it. your free mage armor casts don’t really matter for your beasts given their natural armor does the same thing (but protip to DMs: they just went through 15 levels of beast master ranger, let them have a lil somethin' somethin'), but when you look at spells like Armor of Agathys doubling the temporary HP and damage dealt with each hit, or Spirit Shroud to pump a ridiculous amount of damage while also eviscerating your enemy’s movement speed where you and your serpent’s auras align. also you could use one version of Guardian of Nature on each of you at the same time, which probably isn’t super useful but it is cool as hell.
warlocks and rangers both have spell slot issues, and they both kind of fix one another? rangers don’t have a lot of spell slots in total for what they try to do, and warlock’s weird “always one kind of slot” thing makes casting low-level spells feel bad, but together they kind of mesh well.
you still have some pretty thick skin, and while we don’t get to the insane heights of your past self, your baseline comes with more health and more ways to shield or heal yourself to make up for it.
Cons:
your bonus action is split between your serpent tail, your serpent, and a bunch of ranger spells, so it can be hard to fight effectively. seriously we mostly went with the Fathomless warlock for the swimming, you could go hexblade again and not miss out on much for most of the build.
speaking of bad decisions, the doubled spells are cool, but are they 15 levels of beastmaster ranger cool? Honestly, not really. like, not only are you playing the weakest ranger subclass, but we also deliberately picked worse options for your features to stay in character. speaking of…
your spell list also suffers from this design choice- Caeneus isn’t big on magic, and their repertoire reflects that. like 100% serious right now, even if you feel the need to play this character 100% as we made it, for the love of god pick something other than Find Traps. that spell is the trap, don’t use it.
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/ Mutuals feel free to give this post a ❤️ for a silly lil thing ! pls specify from who if it's a multi and to whom from my muse list otherwise I'm skipping ! Also leaving as well the characters I have the most muse for -at the moment- (in no specific order)
Constantine XI (rider) ; Jason (saber) ; Camazotz (temp. assassin) ; Odysseus (rider) ; Daybit (crypter) ; Tezcatlipoca (grand assassin) ; Moctezuma II (Avenger); Kukulcan ( - ) ; Tlaloc (pretender) ; Nitocris (caster) ; Nero Claudius (saber) ; Moriarty (ruler) ; Jekyll/Hyde (assassin) ; Arjuna (archer) ; Arthur Pendragon (saber) ; Arash (archer) ; Caeneus (lancer) ; Jeanne D'Arc alter (avenger) ;
#;ooc#ooc#just ur daily bit of insanity in c.haldea </3#;starter call#starter call#something very small and casual -nods nods-#that can be expanded and stuff of course#/ALSO! i absolutely do not mind if we already have things let's go wild ; bananas as they say
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i don't have any actual use for this (so far) but I know i'm not the only one who hates Koyanskaya's supposed "animal characteristics" trait mechanic so here's a rough draft list of what at minimum it SHOULD be:
Siegfried
Atalante
Elisabeth (Lancer)
Proto Cu/Setanta
Ushiwakamaru (Rider)
Asterios
Kiyohime (Berserker)
Artemis
All Tamamo
Cu Alter
Edison
Gorgon
Jaguar Warrior
Lobo
Suzuka
Paraiso?
Osakabehime (/Archer?)
Circe
Sheba
Nyalter
Ivan
Chiron
Ryouma
Xiang Yu
Red Hare
Beni Enma
Jinako
Junao
Kagetora
Paris
Gareth?
Hokusai?
Lambda
Saberstolfo
Europa?
Caeneus
Kijyo Koyo
Moon Cancer Kiara
Abigail
Ibuki
Vritra
Miss Crane
Barghest
Oberon
Dobrynya
Daikokuten
Don Quixote
Iyo
Nitocris?
Tiamat
Draco
Koji
Cait Cu Priestess
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Any tips for finishing the second Anastasia recollection fight if I'm not not a whale and also not deep into FGO eSports? I barely use ST Riders so all the usable ones I have (NP5 Ushi, NP2 Summer Caeneus, NP1 Anne & Mary and NP5 Cinderella Liz) barely have their skills leveled, although I do have a decent collection of support Servants at least I think. But I couldn't even do it with the Command Seal revival today :( The only guides I could find online were about the original fight, but 200k and over a million HP per bar is sort of a different caliber. I'm considering a full stall strategy but idk how feasible that is. I guess in the end I don't need-need those teapots but it'd be nice to just get it done. Thank you either way
yeah i dunno why there isn’t much english coverage of this fight still. mmgh, i’m not sure if any of those riders are gonna easily do it without a whale setup. it’s hard for me to say without knowing what you have beyond that. you don’t have ryouma? any ST alter egos or foreigners or rulers? vlad or galatea? any other neutral classes with caster append damage or anti-female bonus damage you can use…?
what supports do you have? you definitely can full-stall but i’m not sure what your options are. i think the best full stall option for this fight is himiko/merlin/castoria, since that combo can both live forever but also deal decent damage (vs something like tamamo/merlin/castoria which might genuinely take hours), but i don’t know if you have access to that.
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A list of Servants Yuko would say yes to fucking without hesitation? Sure!
Sabers: Siegfried, Mordred, Arthur, Proto Arthur, Muramasa
Archers: Emiya, Gilgamesh, Robin Hood, Chiron
Lancers: Cu, Scathach, Enkidu, Caeneus, Vritra
Casters: Tamamo, Merlin
Assassins: Carmilla, Mata Hari, Shuten, Izo, Kama
Riders: Astolfo, Medb, Ozymandias
Berserkers: Kintoki, Cu Alter
Rulers: Shi Huang Di, Amakusa
Avengers: Dantes, Salieri, Maou Nobu
Alter Egos: Meltryllis, Douman
Foreigners: Yang Guifei
#headcanons.#:)#not as many as some of my other muses#BUT#ITS FINE#note: these arent all necessarily ones shed get in a relationship with#and if she was close to a different servant not on here then#yeah she'd be fine with that!#this is just ones she'd say yes to if they asked
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Caenus: An Analysis
As someone who has been playing F/GO for about 4 years at this point (God I Am Old) and does pretty decently when they’re not tired and annoyed with gimmicks I think I’m going to start reviewing Servants, but for a gimmick, I’ll be doing them in reverse order from their release (did you know there are 279 Servants in the game at this point?) So let’s start with Caenis.
Level 80 Max HP: 11,532 Level 80 Max ATK: 9,896 (Effective: 10,391) NP Charge on ATK: 0.86% Star Generation: 12.2% BBAQQ B = 3, A = 3, Q = 3, Ex = 5 Base NP Gain: A = 2.79%, Q = 2.58%, E = 4.30% Monstrous Strength B+: Increases own Attack for 2 turns. (20 -> 40%) Cooldown: 7 -> 5 turns Halberd of Pillaging B: Increases own Attack for 1 turn (Activates First) when attacking for 3 attacks, 3 turns (10% -> 20%) Inflicts Attack Down by 10% for 1 turn to enemy when attacking for 3 attacks, 3 turns. Cooldown: 7 -> 5 turns Affection of the Sea God A: Reduces own damage taken for 3 attacks, 3 turns. (1000 -> 3000) Grants self Guts status for 1 time, 3 turns. (1000 -> 3000 HP) Cooldown: 8 -> 6 turns Magic Resistance C: Increase own Debuff resistance by 15%. Mad Enhancement EX: Increase own Buster performance by 12%. Sea God’s Essence B: Increase own damage by 225. Increases own Arts performance by 8%. Laphitai Caeneus Buster 3 Hits Increases own Critical Damage by 50% for 3 turns (Activates first) Increases own NP damage for 3 turns (Activates first) (10 -> 30%) (Overcharge) Deals damage to all enemies. (300% -> 500%)
Primary Role: Crit DPS Secondary Role: Situational Role: Solo
That’s a lot of information out of way. Caenis fights very nicely stat-wise, having very high ATK for her class and rarity while also having a decent amount of HP. Her NP generation is also quite impressive, with a very good Arts card and a pretty decent Quick and Extra. Her AQQ chain will generate around 34% of her NP gauge, disregarding enemy class and special type modifiers. Her star generation leaves a little more to be desired. Her QBQ chain will generate around 18 stars total, and her NPQQ chain will generate around 19. It’s okay, but she will need help generating crit stars either through Star Generation buffs or passive stargen. Her skills are pretty geared into allowing Caenis to the maximum amount of damage possible. Monstrous Strength B+ may be a bit of a dated skill in the modern era of F/GO, but it’s still useful. The 40% Attack up can not only be used to buff the damage of her Noble Phantasm, but also to boost a subsequent Brave Chain with crits. This works well with her second skill as well, allowing Caenis potential access to a Buster crit with a 100% Attack buff slapped on it. It is worth noting here that Halberd of Pillaging does not trigger using Caenis’ Noble Phantasm; it only triggers upon a normal card attack. This means an NPBB chain is not quite as powerful as one might expect, as the final Buster card will only have an 80% Attack buff. This skill is also very Brave chain reliant, as its effects will be nowhere near as notable without having access to one of Caenis’ Brave chains. It’s a key weakness of the skill. The defensive bonus of the skill is also rather small, and while it is useful, it’s not particularly noticeable. The choice between her best Crit chain largely depends on what supports you are using, but if only Caenis’ buffs are considered, her BBA chain trades about a 1% damage drop (98,257 damage on average vs 99,773 damage on average, neutral damage) compared to her BAB chain, but generates about 9% more NP (38% vs 29%) due to putting her Arts card in the last card slot, making it the best overall chain. Buster performance buffs will swing the scales in favor of her BAB chain. Her third skill is entirely defensive, and is very reminiscent of Fujino’s 3rd skill. A massive damage cut combined with a solid Guts means that Caenis can withstand a few normal attacks without worry while also potentially tanking an NP. It’s a good skill that’s unfortunately not very synchronous with the rest of her skills. Caenis’ NP does leave something to be desired. With her base buffs, Monstrous Strength B+ and a 100% Overcharge, it’ll do 16,694 to 20,404 damage to all enemies, neutral damage. You can stick her NP at the end of a BBNP chain with Halberd of Pillaging to bump that damage up to 21,464 to 26,234 but that isn’t personally recommended. What makes Caenis’ NP good is the 50% Crit Damage bonus attached to it, allowing Caenis to do a lot of damage with her critical hits. It is worth noting that if you can find a way to spam Caenis’ NP, her NP damage buff lasts for 3 turns meaning you can ramp it up further, but given the short time span of her buffs its a gimmicky strategy at best.
Notable Allies: Caenis is a Buster and Crit focused Servant, so mostly Servants who will be beneficial to that playstyle are highly recommended. Merlin, Shakespeare, Summer Osakabehime, Carmilla (Rider) and others are noteworthy here. There are a couple of other standouts however that are beneficial for other reasons. Gilgamesh (Caster) and Nero (Bride) might seem unconventional but the bonuses in Star Generation, Arts performance, and NP gain allow Caenis to more consistently access her NP, as well as making her chains generate a lot more crit stars. Her NPQQ chain will generate about 48 crit stars, and the resulting BBA chain will generate 68% of Caenis’ NP gauge, as well as doing a lot of damage, and this is ignoring a pretty good chance of Overgauge or Overkill bonuses. Perhaps one of the best supports for Caenis is Summer BB as well, as Caenis benefits from having her Arts and Buster cards available as much as possible. Locking in a full set of her cards will also allow Caenis to really shine with some of the aforementioned supports!
Notable CEs: It is worth noting that CE selection is a little more limited compared to supports, because CEs tend to have smaller, less impactful effects. Crit damage and Buster performance should be prioritized, as well as the ever generally useful starting NP charge CEs. NP gain or Arts performance is also not a bad idea to help capitalize on Caenis’ good Arts card. NP damage is not a high priority due to Caenis’ NP not being the focal point of her damage. Overall Pros and Cons: Pros: -High potential damage output with large attack buffs and critical damage buffs -Good NP generation with a very good arts card -Good defensive tool in her 3rd skill
Cons: -Very card deck reliant. Bad card RNG will make Caenis significantly worse. -No team support in her set at all
Caenis is without a doubt a pretty good Servant. She does has some flaws that can hold her back, but she functions very well with the right supports and is a very viable crit damage servant.
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I'd really like to have Patroclus in the game, one of the reason being he can join the "my boyfriend is part god and I am 97% of his impulse control and I also keep watch over his brain cells, he's dumb and I love him" club with Enkidu
I support this entirely. At this point he’s not shown up in a datamine or leak, but I really hope the day comes when we get him. I want his interactions with Achilles like I want a hole in the head (which is a lot tbh).
We’re still waiting on Perseus Lancer, Perseus Rider, Saber Astolfo, Kazuradrop, Violet, Proto Gilbert, Calamity Jane, Mother Harlot, Jason, Sita, and Caeneus. But like, we have so many other Servants that are coming “eventually” that we know about or are hoping for.
But um yes. Pls Patroclus and Enkidu start a club. Drink tea and watch over qt bf’s brain cells.
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/ What if this was strictly (from my end) a very simple dialogue starter call- (pls do specify if not im skipping 😳👉👈 )
muse list for ref! : Constantine XI (rider) ; Ashwatthama (archer) ; Vlad III (slighty canon div) ; Jason (saber) ; Camazotz (temp. assassin) ; Odysseus (rider) ; Daybit (crypter) ; Tezcatlipoca (grand assassin) ; Charlemagne (saber) Moctezuma II (Avenger) ; Caeneus (lancer) ; Oberon ( - ) ; Medb (rider) ; morgan le fay (berserker) ; kukulkán ( - ) ; tlaloc (pretender)
#;s.tarter call#OK BUT ONE MORE THING- this also includes; o.beron g.il d.aybit and s.aito#OH OH ALSO K.ARNA OR A.RJU TOO#/I SAY THIS BC;; i always sort of end up getting off the rails; so it would be from my end no descriptions nor paras#/feel free to reply in more lenght or anything if i write one! its just from my end i'll start simple as to not feel overwhelmed fioo#it can of course develop to something else heck yeah!#/ALSO ! only applies for my primary muses#/also if u would be interested in this; u have to pick o n e (1)#its like;; u have to pick them with zero hesitation; u call their name like I CHOSE Y O U#it has to be otherwise i might have to skip sorry!#mutuals only tho😳#ok one more thing;; i might do these randomly as my inspiration comes (as in no specific order)
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Full list of servant rank ups in my backlog:
(Ones already posted (as best as i remember) will be marked with *)
[warning, it's a long list]
Artoria
Salter
Nero
Siegfried
Caesar
Gilles
CasGilles
d’Eon
Gilgamesh
Atalanta*
Eurayle
Stheno
Cu
CasCu
Proto Cu*
Cu Alter
Benkei*
Benkei again
Leonidas
Romulus
Medusa
Gorgon
Ana
Lu Bu
Georgios*
Blackbeard
Columbus
Bartholomew
Drake
Boudica
Ushi
Sushi
Kiichi
Alexander
Iskandar
Marie
Martha
Ruler Martha
Medea
Hans
Shakespeare
Mephistopheles*
Waver
Cursed Arm
Hundred Personas*
Serenity
Gramps
Jing Ke
Sanson
Mozart*
Phantom
Mata Hari*
Carmilla
Heracles
Zerkerlot
Saberlot
Spartacus*
Kintoki
Rider Kintoki
Vlad iii*
Vlancer*
Asterios*
Asterios again
Caligula
Darius
Eric
Catamamo*
Jeanne
Artemis
Castamamo
David
Hektor
Anne&Mary
Nobu
Bigger Nobu
Scathach
Diarmuid(WIP)
Sabeuid(WIP)
Fergus
Santoria
Nursery rhyme
Jack
Mordred*
Tesla
Lalter
Lartoria
Paracelsus
Babbage
Jekyll/hyde*
Frankenstein*
Summer fran
Arjuna*
Karna*
MHX
Fionn
Brynhildr
Summer Brynhildr
Beowulf
Nero Bride
Shiki
Shiki saber
Amakusa
Astolfo*
Bunstolfo
Ko-Gil
Casgil*
Casgil SSR edition
Dantes
Nightingale
Rama
Li Shuwen
Bruce Li
Edison
Geronimo
Billy*
Billy again
Jason*
Jason again
Jason SSR edition
Touta
Jalter
Kerry
Edgya
Shuten
Ibaraki*
Ibaraki again(WIP)
Tomoe(WIP)
Kotarou
Danzo
Musashi
Nitocris
Medjed
Moolah*
Moolah again
Schez
Tristan
Gawain
Gareth
Bedivere
Lancer Tamamo
Summer Marie
Kiyo Lancer*
Cleopatra
Enkidu*
Jaguar Warrior
Quetz
Samba Quetz
Moriarty
Hessian-Lobo
Doppelganger (Yan Qing)
Arthur
Hijikata
Chacha
Suzuka
Bunyan*
Rishtar
Paraiso
Inshun
Yagyu
Weebat*
Mecha Eli MK II
Circe
Ne zha
Abby
Semitruck
Nyalter
Anastasia
Avicebro*
Achilles
Chiron*
Sieg*
Izou
Ryouma
Napoleon
Sigurd
Valkyrie x3
Skadi
MHXX
Xiang Yu
Lanling
Qin Liangyu
Qin Shi Huang
Yu Mei Ren
Red Hare
Bradamante
Beni Enma
Murasaki
KP*
Junao*
Asclepius
Mori
Paris
Chen gong
Charlotte
Salome
Soakkie (summer weebat)
Wu Zeitan
Carmilla Sandiego
Mandy
Europa
Caeneus(WIP)
Quirinus
Boyager
Santa Altera
Janta
Erice
SAbby
Ralter
Katsu
Penthesilia
Kagetora
Odysseus
Yang
Morgan*
Bao Sith
Jiang Ziya
Assassin Valkyrie
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theres also a theory that lostbelt rider is aeneas. having been the one to see caeneus(now returned to female form) in the underworld, it wouldnt be super surprising if he was.
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Okay wow part 3:
285. Kiara Sessyoin (Mooncancer) 286. Illyasviel von Einzbern (Archer) 287. Brynhildr (Berserker) 288. Consort Yu (Lancer) 289. Abigail Williams (Summer) 290. Tomoe Gozen (Saber) 291. Murasaki Shikibu (Rider) 292. Himiko 293. Saitou Hajime 294. Oda Nobukatsu 295. van Gogh 296. Nemo 297. Caster of Limbo 298. Watanabe no Tsuna 299. Ibuki Douji 300. Vritra 301. Karna (Santa) 302. Senji Muramasa 303. Taira no Kagekiyo 304. Kiichi Hōgen 305. Amor (Caren) 306. Galatea 307. Miss Crane 308. Mysterious Idol X (Alter) 309. Morgan le Fay 310. Barghest 311. Baobhan Sith 312. Melusine 313. Percival 314. Koyanskaya of Light 315. Habetrot 316. Oberon 317. Okita Souji Saber Alter 318. Anastasia & Viy 319. Charlotte Corday (Caster) 320. Leonardo da Vinci (Ruler) 321. Kama (Avenger) 322. Caeneus (Rider) 323. Sei Shonagon (Berserker) 324. Jacques de Molay 325. Zenobia 326. Elisabeth Bathory (Cinderella) 327. Izumo no Okuni 328. Mysterious Ranmaru X 329. Sakamoto Ryouma (Lancer) 330. Martha (Santa) 331. Taigong Wang 332. Dobrynya Nikitich 333. Beast IV L 334. Koyanskaya of Dark 335. Hephaistion 336. Manannan mac Lir 337. the Trung Sisters 338. Taisui Xingjun 339. Super Bunyan 340. Daikokuten 341. Mary Anning 342: Constantine XI 343. Charlemagne 344. Roland
345. Kriemhild 346. Wakamori 347. Don Quixote
Bazett Fraga McRemitz
Sodom's Beast
Kirschtaria Wodime
Touko Aozaki
Kotomine Kirei
Us
Ritsuka Fujimaru
Schneizel el Britannia
Nero (DMC V)
Richard I
Archetype Earth
Riesbyfe Stridberg
Neco-Arc
Mash Ortinax
Dark Sakura
Suzuka Gozen (Santa)
Nrvnqsr Chaos
Jacques de Molay (no the other one)
Maxwell's Demon
Pathfinder Servants
fateandphantasms:
A Grand Order of all servant builds so far:
With over 100 builds, it would be a pain to have to sift through all of those just to get to Mash. There’s a full list under the cut so you can just ctrl+f to find your favorite servant easily.
idk why the original readmore isn’t working on this version but here
Keep reading
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Reasons we need Avenger Medea and Assassin Theseus:
#yes i know Theseus was supposed to be the Rider of Prototype but shush thats boring as hell#make him an assassin since he’s basically known as a guy went around killing shit#hell make him a free to play or non-limited 4 star Gorilla assassin#fgo#fate grand order#fgo jason#jason and the argonauts#fate theseus#fate medea#avenger medea when damnit#still cant believe i got Caeneus without breaking the Jalter bank#let alone Dioscuri as well
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most wanted summer alt(guys included)?
AH i knew i'd forgotten something!
My joke from last time aside, because if I named all of them i'd be here for another 3 weeks, there are 3 big ones.
Avenger Medea, as previously discussed, with an Argo Cruise Ship summer vacation that gives us Jason's Okeanos outfit and Lancer Peleus, Foreigner Orpheus, Rider Circe, a teaser of Caster Penelope, and Pretender/Ruler Jason who is STILL a dedicated Argo support servant but is now a really good one and not a one off gimmick. The villains are the Boreads and you have new allies in Aello, Ocypete, and Calaeno, as well as who else but Medea as the welfare.
Hundred Faced Hassan, who's having an identity crisis and has to come to terms with her DID and sense of self and its blatantly not a gag event but a very serious one because they fucked her out of any chance of real characterization in both Zero and the main story so damnit someone has to do it. The villain is some new Foreigner like Hastur or Shub Niggurath fully formed and the parallel of 1000 young to the 100 personas as you effectively have to go around meeting all these various identities that were a part of Hundred Face Hassan, and also we get Predator Scuba Gramps.
Rider Caesar, but he's played completely straight. Like he's a massive himbo who doesn't even realize he's in a gag event and very seriously thinking he has to save everyone and very egotistical but also too stupid to be mean. Just absolutely PEAK himbo with just enough narcissism to give him room for character development and make his genuine love for Cleo meaningful. He's as ripped and half naked as Summer Gawain but all his skills and even his NP are completely serious, and the costumes are instead the 3 outfits of what he SHOULD look like. The only female swimsuit the entire cast is Summer Cleopatra and it's still only a costume, and the only returning summer servant is Summer Caeneus. All the others are male swimsuits, the reason being Rider Caesar is so OP he broke the game into allowing male swimsuits. The villain or the welfare is my Pretender Brutus i've talked about.
#fgo#fgo au#writing shit#never thought i'd get an ask#summer 7#yes i do have a followup to the Argo idea yes thats what I meant by teaser#fate grand order#fate medea#fgo caesar#hassan of the hundred faces#jason and the argonauts
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