#realism/'correctness'
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Anyone out there got a solution for when you're feeling really stuck with your art and everyone and their mother tells you the solution is to do studies and figure drawings and other such things but even just thinking about doing those things makes you Spiral and want to Kill Yourself?
#monster noises#it's 1am no one will see this it's fine#it's a genuine problem though i Wish i could be aotherfucker who found it engaging and satisfying to do figure drawing#but i both A) had some bad experiences with this type of learning in highschool that i guess kinda make them triggering for me i guess?#and B) my brain doesn't seem to be able to like.. Learn Things.... That Way.... or at least not Obviously#i mean obviously i've improved as an artist over time in general#and i won't lie and say i've Never done figure drawing or studies or anything#but i never leave those situations feeling like i've Learned anything#mostly i've just sat for several hours growing increasinglyore frustrated#at my limitations and inability to achieve what i feel should come to me intuatively#and even if i Did feel like i've learned something i can seemingly never turn around and then apply it to something else#my brain does not make those lateral connections#it's why i can't do word problems in math.#and plus i also find stuff like figure drawing especially Rarely helps me make progress on the parts of my work i Actually want to improve#fluidity/mobility/stylization and surrealism#and only reinforces practices i want to pull away from#realism/'correctness'#all this combined leaves me just kinda stuck because i really can't power through my fear of these practicing methods#because i also don't find them useful#but i have no alternatives because it's like.. the only thing anyone suggests because theoretically is Does Work#but just not when you're Specifically Busted like I'm Busted#and so I just continue to stagnate until idk.. i find something else that can abruptly and suddenly launch me forward again?.#augh.. being an artist is The Most Enjoyable (_=<=)_
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the problem with ai isn't that it's ai it's
evil companies pushing ai to devalue labor and creative products.
misconceptions about how ai works, leading to people attributing it an intelligence and sentience it does not have, which feeds into
misinformation, the decrease in effort needed to create disinformation, and the sudden increase of skill needed to spot falsified info. 3a. this includes content creators using ai to flood searches with low-quality articles and inaccurate photos, people not being transparent when they use ai for their images, and things that make it harder to do casual research online
lower threshold for doing hard work that polishes skill, leading to over-reliance on a very flawed tool.
the tool itself isn't the problem. it just exacerbates things that were already problems before.
#i am suddenly recalling lectures about the ethics of invention#technological progress is great#but is is ethical to invent the machine gun for the state when it is in the middle of mass murder#is it ethical to market these specific uses etc etc#i loved ai when it could produce those eerie dream-like images and videos#like hell yea gods damn those are things humans naturally do not create#like the way a frog would slowly morph into a dog then tree then bird as it jumps#images that APPEAR to be a photo of a desk but in fact depicts nothing at all#just cool trippy stuff#much more interesting that realism thats for sure#sol speaks#also people aren't even doing proper searches anymore they just look at google's ai overview or ask chatgpt and accept itst somehow correct#without any evidence of it being correct
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l4d2 and everything’s the same except ellis likes TOOL


#men who like tool are the most oppressed class in society (JOKE THATS A JOKE A JOKE)#idk y I did this.#I like tool but the objectively correct way which is whatever way men ages 18-30 like it but OPPOSITE#ellis l4d2#left 4 dead 2#l4d2#art#my art#in this alternate universe nick wants him to shut up even MORE btw#trying to do more realism after this but also just drawing little guys is so fun#this isn’t NEARLY as funny as I wish it were#I think you need to like have had an experience with a man who likes tool to get the full idea
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This one is not as good as my most recent ones, but that's because... I GOT A DRAWING TABLET!!! AND A COMPUTER!!! I spent the whole day learning how to use, and I think this turned out really good for my first day using the tablet to draw :)

I'm so excited SBXKANXKANXK of course, the tools don't make the artist, but I feel like now I have the opportunity to learn even more cool things and explore my art in ways that I haven't before and AAAAAAAAA THIS IS SO COOL!!!!!!!!!!!!
Like, I used to draw when I was a kid and sometimes as a teen and it was never a frequent habit, but I went YEARS without drawing ANYTHING!!! I literally picked up on it again this year, and I wasn't planning AT ALL on taking it "seriously", even though it's only a hobby I wasn't expecting to actually get better and start drawing almost every day, and now it's one of my favorite things to do ever!!! This is so cool!!!
By the way, this is from my post-apocalypse au!!! Gonna make another post talking about it once I digitalize the other characters as well :)
#didn't see that little rant coming sbxjsns#i know my style is really simple but that's 'cause i like the cartoony look#i also prefer focusing more on what the characters are doing than the anatomically correct way to draw them#realism isn't everyone's goal and that's okay#it's certainly not mine#my art#adventure time#adventure time fanart#do not repost#bonnibel bubblegum#princess bubblegum#bonnie#post apocalypse au#made with krita#drawing tablet#begginer digital artist#au#adventure time au
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None of it is posted here but looking at my art from end of last year/start of this year of my bg3 OC and shaking my fist aggressively over the fact I'm getting too attached to moving towards realism.
anyway, here's Kettle & dnd!Antyllus from 02-Oct-23
#personal#my ocs#my art#oc: Basil Commonkettle#oc: JS Antyllus#there is a satisfaction in going into your old art files and still wanting to chew ur old art#like ah yes I cooked here and there#Kettle is so so cartoony to draw like I cannot draw that guy in a sprinkling of realism way like I can with Antyllus#and while it limits me in some regard good god does it mean I can make him quite expressive#pros n cons pros n cons#now if only I could distill fnv charas to play with like that#*corrected the date to 23 not 24 omg#I write the date on things all day you'd think I'd get it correct when backdating
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if you have a unique art style tidbit and someone says its weird DON’T LISTEN TO THEM!!! PLEASE!!!
#im going through it#i hate my semi realism phase so much#“its not anatomically correct” anatomically correct deez nuts
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a lil lazy susan i finished a couple weeks ago
#art#paint#painting#heart#anatomically correct heart#anatomical heart#small artist#female artist#artists on tumblr#realism#realistic#autistic artist
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hey! this is chance & here’s this week’s prompt. what websites or resources do you use while you write or develop a character/story? what do you think of them and would you recommend them?
This is a really good and interesting question!
Most of it is actually based on what I come up with on my own story whise, whenever I don't know what story or interests to give a character I usually brainstorm a few ideas I havent used yet to find what fits best.
For character design I usually take different kinds of animals and reference them for looks and color palettes (The funny fella in my pfp was based off of a bearded vulture for example), I go on Pinterest for these as there's lots of material to work with and some really nice pictures as well.
However if a character is heavily affected by something or has gone trough some form of trauma I use multiple medical websites and sources to be as accurate as possible since these kinds of subjects are rather delicate and complex to tackle, wikipedia is handy but the more correct information the better (an example of this is this silly little mossfly here)

Regarding the sources themselves id say Pinterest is good for color palettes or designs, while for stuff related to physical traits or mental health related information wikipedia is a good basis but more websites should be integrated in this kind of research to get a better understanding
#corn's ramblings#id love to go on regarding art tutorials or tips but it would be a bit out there shdbsbf#to make it brief i reference those but never copy step per step#some can be really good guides but practice is needed as well#thus id suggest to treat them like references depending on what the person prefers to use#I've seen lots of discourse regarding the fact that most of them only tackle specific stiles and realism or are just checkmarks on what#to do and what not to#So the reference treatment is my go to since I tend to use more realistic proportions but i think it depends on the stile someone prefers#also just realized I misspelled “Style” a bunch of times but I don't really feel like correcting myself at the moment hsfndn#ask answered
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hi <3 i remember i was obsessed w this test a couple of years ago and asked all of my friends to take it so we could compare results. Now that it's back on my dash it seems silly not to ask the moots to take it too (if you want to ofc)
AAAH i love tests!!!!!
you might say... i'm a dreamer
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Things Real People Do in Dialogue (For Your Next Story)
Okay, let’s be real—dialogue can make or break a scene. You want your characters to sound natural, like actual humans talking, not robots reading a script. So, how do you write dialogue that feels real without it turning into a mess of awkward pauses and “ums”? Here’s a little cheat sheet of what real people actually do when they talk (and you can totally steal these for your next story):
1. People Interrupt Each Other All the Time In real conversations, nobody waits for the perfect moment to speak. We interrupt, cut each other off, and finish each other's sentences. Throw in some overlaps or interruptions in your dialogue to make it feel more dynamic and less like a rehearsed play.
2. They Don’t Always Say What They Mean Real people are masters of dodging. They’ll say one thing but mean something totally different (hello, passive-aggressive banter). Or they’ll just avoid the question entirely. Let your characters be vague, sarcastic, or just plain evasive sometimes—it makes their conversations feel more layered.
3. People Trail Off... We don’t always finish our sentences. Sometimes we just... stop talking because we assume the other person gets what we’re trying to say. Use that in your dialogue! Let a sentence trail off into nothing. It adds realism and shows the comfort (or awkwardness) between characters.
4. Repeating Words Is Normal In real life, people repeat words when they’re excited, nervous, or trying to make a point. It’s not a sign of bad writing—it’s how we talk. Let your characters get a little repetitive now and then. It adds a rhythm to their speech that feels more genuine.
5. Fillers Are Your Friends People say "um," "uh," "like," "you know," all the time. Not every character needs to sound polished or poetic. Sprinkle in some filler words where it makes sense, especially if the character is nervous or thinking on their feet.
6. Not Everyone Speaks in Complete Sentences Sometimes, people just throw out fragments instead of complete sentences, especially when emotions are high. Short, choppy dialogue can convey tension or excitement. Instead of saying “I really think we need to talk about this,” try “We need to talk. Now.”
7. Body Language Is Part of the Conversation Real people don’t just communicate with words; they use facial expressions, gestures, and body language. When your characters are talking, think about what they’re doing—are they fidgeting? Smiling? Crossing their arms? Those little actions can add a lot of subtext to the dialogue without needing extra words.
8. Awkward Silences Are Golden People don’t talk non-stop. Sometimes, they stop mid-conversation to think, or because things just got weird. Don’t be afraid to add a beat of awkward silence, a long pause, or a meaningful look between characters. It can say more than words.
9. People Talk Over Themselves When They're Nervous When we’re anxious, we tend to talk too fast, go back to rephrase what we just said, or add unnecessary details. If your character’s nervous, let them ramble a bit or correct themselves. It’s a great way to show their internal state through dialogue.
10. Inside Jokes and Shared History Real people have history. Sometimes they reference something that happened off-page, or they share an inside joke only they get. This makes your dialogue feel lived-in and shows that your characters have a life beyond the scene. Throw in a callback to something earlier, or a joke only two characters understand.
11. No One Explains Everything People leave stuff out. We assume the person we’re talking to knows what we’re talking about, so we skip over background details. Instead of having your character explain everything for the reader’s benefit, let some things go unsaid. It’ll feel more natural—and trust your reader to keep up!
12. Characters Have Different Voices Real people don’t all talk the same way. Your characters shouldn’t either! Pay attention to their unique quirks—does one character use slang? Does another speak more formally? Maybe someone’s always cutting people off while another is super polite. Give them different voices and patterns of speech so their dialogue feels authentic to them.
13. People Change the Subject In real life, conversations don’t always stay on track. People get sidetracked, jump to random topics, or avoid certain subjects altogether. If your characters are uncomfortable or trying to dodge a question, let them awkwardly change the subject or ramble to fill the space.
14. Reactions Aren’t Always Immediate People don’t always respond right away. They pause, they think, they hesitate. Sometimes they don’t know what to say, and that delay can speak volumes. Give your characters a moment to process before they respond—it’ll make the conversation feel more natural.
Important note: Please don’t use all of these tips in one dialogue at once.
#creative writing#writing#writblr#writing advice#writers block#writers on tumblr#WritingTips#AmWriting#DialogueWriting#RealisticDialogue#CharacterDevelopment#WritingAdvice#FictionWriting#WritingRealism#WritingProcess#WritingCraft#WritersOfTumblr#WriterCommunity#CreativeWriting#Storytelling#WritingDialogue
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I don't know how to voice my opinion on this other than: this is very "but it's okay to wear makeup if you want!" on a post saying "I really wish there wasn't immense societal pressure for women to wear makeup and all the damage done by the surrounding mentalities"
This is "I wish there wasn't immense societal pressure that forces artists into small, easily digestible boxes that chokes them of style and life and joy and replaces those aspects with More Widely Marketable Trends and encourages them to trade interesting dynamism with excessive and lifeless polish"
"I wish there wasn't such a disregard for life and joy and passion that artists pour into their work that leaves them feeling like they have to focus solely on finishing skills rather than drawing what they find fun and engaging - leaving them desperately trying to 'compete' with the 'quality' of other artists just for the chance to be seen or appreciated or, in some cases, paid for their work."
And then the reply is "but doing that is fine too!"
Just like it is not a moral failing to wear makeup, it is also not a moral failing to make art that looks the way you want it, or improve on skills and styles you like better. The issue isn't in the act itself, but the external pressure that sucks the life out of anyone who doesn't do it and wears them down subconsciously whether they realize it or not.
It is akin to the art school teacher that needlessly states "no anime." It is the relative that says "but nothing you're drawing is real. I wish you would stop drawing cartoons." It is the classmate that says "what the fuck is that? What a freak." It is the mainstream media that looks exactly like the one next to it and the one next to the next one.
As an artist who was pressed and pressed and pressed over the years to stop drawing what I want and draw instead of what is "preferred," I know this feeling well unfortunately :\
nothing sadder to me than when an online artist posts a side by side of the same picture from 5 years ago / redrawn this year, and the first one is fluid and energetic and full of character, and the second one is flat and static and clean to the point of sterility
#I need to get weirder with my art. i miss drawing what i liked. i miss drawing and not being bogged down in “wuality” and “realism” and#“anatomical correctness”#like. i can make it look however i want. yet i cant. i think and think and think about how its “supposed” to look and then#I'm left with wooden stilted garbage that i didnt like making and no one likes seeing
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first drawing is mid 2022, redraw is late 2023 !!
#improvement?#i usually don't do realism so I'm not sure how anatomically correct this is lmao#procreate#digital drawing#digital art#oc? maybe idk#the hair is my favourite part#stripedibex art
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Another thing that really stands out about The Substance is that it wholeheartedly kicks realism to the curb for the sake of Artistic Vision. It snows in LA just for the sake of showing the passage of time. An exercise program airing on morning network television is basically softcore porn. A New Year's special also airing on network television has topless dancers. The instructions you receive alongside The Substance, for the medical procedures you have to perform yourself, are just flash cards that say shit like "do this every week" without ever saying what or how. Nearly every man seen is a satire where the only reason Monstroso Elisasue makes it to the stage is because the security guard didn't notice the starlet was actually a walking teratoma since she glued a cut-up poster to her face. The poster wasn't even of the correct identity.
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man my sfx instructor is super talented and amazing at what he does
but he also is the type to just hover around while you're working and offer constant critiques, which is incredibly stressful for me
#bc like... i'm an artist. a realism artist. i've already trained myself to follow a reference and to notice and correct my mistakes#so by the time he mentions something i need to correct i'm usually already trying to/about to fix it#which is then not helpful but stressful#and i get what he's trying to do but the hovering just throws me off my game.#i try to seek out critique but like... please let me focus and work so i can do my best and THEN tell me what needs to improve#if you're standing over my shoulder i'm gonna make more mistakes
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I swear, every time I see you reblog someone's art, it's always this super detailed, clearly a photograph. And then OP's comment is something like "oil on canvas, 3 years to make". Your reply is all caps, large bold text WAIT THIS IS A PAINTING?!?
No other art reblogs from you, just this specific genre. But this could also be confirmation bias on my end.
You are absolutely correct, and I can explain!
In an age so thoroughly used to photography and film, and as an artist who dabbles in realism myself, I find that we often take for granted the measure of skill one needs to hone in order to create an image which is so easily confused with reality, and the speed at which we scroll on by puts artists specializing in hyperrealistic work at an extreme disadvantage- by using my blog as a platform to highlight this genre, I hope to encourage others to slow down, read captions, and form a greater appreciation for what we so often scroll right past.
A solid 95% of the OTHER art I love on this site is specific to various fandoms that I don’t wanna flood yall with, which often ISN’T realistic, so it goes on my side blog. (If you are a fandom blog that posts your art, this may be why I follow you.)
You don’t see what you don’t notice, and yes, confirmation bias is strong.
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That illustration is making me want to slam my head against solid concrete, Art block said no, and I know when to pick my battles so fuck it we ball-
A normal post about Matthew Hallard from Poppy Playtime
I briefly mentioned this in the Jack post, the fact that I didn't think I had anything new or particularly interesting to say on Matthew as I always thought the Fandom had a lot of the bases covered.
But the more I actually thought about him, the more I wanted to talk about one thing in particular:
Let's talk about Doeys tape.
In game we find a vhs tape recorded by Doey, talking about how he almost ditched everyone in favor of running away, ultimately deciding to go back for them instead. It reveals a lot about how he truly feels about the responsibility that has been given to him.
I think it was so important to include this and the reason why is quite simple:
It humanises Matthew for me.
Why I point him out specifically is due to reasons I mentioned in my other analysis, Jack's control is mostly passive, Kevin only really comes to the forefront when he feels like there is a threat to assess or deal with and it has been confirmed that Matthew is the oldest of the children as well as having been a leader of sorts since he was still a human child, so in the tape it's basically him venting.
Which is great as it makes something crystal clear: He is not a perfect saint.
Matthew is a teenager who has been parentified from an incredibly young age, places immense pressure on himself, is suffering from more burnout than a college kid and not to mention the horror that is his current existence and life-
He doesn't WANT this responsibility, he only takes it on because nobody else will or can.
And nobody even thinks to ask him ONCE how HE is doing, no,no it's him who has to do that, he is not allowed to have breaks.
For godness sake he literally tells us in the tape that he is recording it because he feels like he can't talk to anyone about his problems!
The toys- The children having someone like Doey or more accurately Matthew is not a guarantee, it is a privilege but it's a privilege Matthew needs to!
And you rarely ever see kind characters COMPLAIN about having to be kind all the time, truly looking after everyone else drains you, it's exhausting to fulfill the needs of others, more often than not you'll have to put aside your own and when you really pull the shit end of the stick you get more complains then appreciation for your troubles.
It is such a CHORE and I think a character struggling with being so selfless actually can have such a massive impact instead of just being able to handle everything, it's that tiny bit of realism I love.
Despite how exhausted and miserable Matthew was over being stuck in this position in the end he turned back. Because he loves his friends that much, and he should get massive props for that.
And to think he still did so much but didn't think anything he did was good enough is just painful, like no honey you are enough, more than enough-
Also Poppy having once been the leader makes you think that maybe Matthew might have been hurt the most by her disappearing.
Like her leading was the closest thing to a break he ever got- and then she just up and disappears?? And it's all up to him now? Not to mention the concern? The worry??
Boy it speaks volumes that he doesn't seem to display more hostility towards her considering Poppy doesn't even EXPLAIN herself on why she left or why she couldn't come back.
He is even civil in discussing the fact that she demands for them to be okay with being blown up(also correct me if I'm wrong but didn't Poppy also include in her plan that SHE will get to live? If I heard that I would be flabbergasted.) But that's something I should discuss in another post.
For now that is everything I have about my boy, if you want to see what I have to say about other characters here is Kevin annnnnnd Jack, plus some extra stuff on Doey
#doppel rambles#poppy playtime#ppt 4#ppt doey#poppy playtime fandom#poppy playtime chapter 4#poppy playtime doey#doey the doughman#matthew hallard#character thoughts#character analysis#poppy playtime character#poppy platime matthew
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