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orbitbrain · 2 years ago
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Endor Labs Joins Race to Secure Software Supply Chain
Endor Labs Joins Race to Secure Software Supply Chain
Home › Cyberwarfare Endor Labs Joins Race to Secure Software Supply Chain By Ryan Naraine on October 10, 2022 Tweet It’s officially a venture capital funding frenzy in the software supply chain security space. Less than two weeks after Ox Security banked a whopping $34 million in seed-stage financing, a new Silicon Valley startup called Endor Labs announced the closing of a $25 million seed round…
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lascllow · 2 years ago
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F3 brushed cleanflight firmware upgrade
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Just click the Shop Now button above for more information regarding this HappyModel Turtlebee F3 1S Betaflight Brushed Flight Controller OSD Current Sensor 2.4G Receiver For RC Brushed Tinywhoop Drone item. We also have many attractive products that you might like to see from our similar collections of flight controller 2kk, logitech flight controls, beecore f3 flight control, pix 4 flight controls, sensor switch dc 5, f114 flight controller, piko f3 flight controler, supers f3 flight controler, s137 sensor, 20x20 f3 flight control, inav f7 flight controller, flight controller iflight mini, and many more.ĭon't forget the limited time Parts & Accessories discounts only on Cicig. If you have an interest in other items related to HappyModel Turtlebee F3 1S Betaflight Brushed Flight Controller OSD Current Sensor 2.4G Receiver For RC Brushed Tinywhoop Drone, you can discover it all on our website as we have the best Parts & Accessories products from which you can search, compare and get online. Support ACRO/Stable/Horizon/Air multi fly modeīuilt-in 2.4g receiver( Frsky/Flysky/DSM2 DSMX to choose)īuilt-in voltage and current detector alarmĭshot150 protocol ready, support Betaflight flip over when crashed Receiver mode: Frsky D8/ Flysky AFHDS-2A/ DSM2 DSMX to choose Item Name: Turtlebee F3 Flight controller This new flight controller also integrated 2.4G receiver with 3 versions to choose(Frsky/Flysky/DSMX). The biggest improvement is "Flip over after crash", now you can flip over your drones after crash just like the Brushless whoop. As soon as the battery is connected, all motors hit 7.2V DC. They dont work with any versions of Cleanflight. Turtlebee F3 brushed flight controller is a new upgraded version of Beecore v2.0 flight controller. I have two micro SP Racing F3 Evo brushed flight controllers sold on. PPM receiver welded to the UART2 GND, + 5V, RX2 .Then set Receiver mode to RX_PPM in Cleanflight configurator.Turtlebee F3 brushed flight controller built-in Frsky RX/OSD/Current meter support Flip over SBUS receiver welded to the UART2 GND, + 5V, RX2 . Then Enable Seria_RX and Set Receiver mode RX_SERIAL ,Select Sbus signal in Cleanflight configurator.ģ. DSM receiver soldered directly to the DSM interface 3.3V, GND, RX3, Enable Seria_RX for UART3 and Set Receiver mode RX_SERIAL, Select Spektrum1024(DSM/DSM2) or Spektrum2048(DSMX) in Cleanflight configurator.Ģ. This Tiny F3 EVO_Brush flight controller is only use for BRUSH MOTOR, Not compatible for BRUSHLESS MOTOR.ġ. Support for PPM, SBUS, DSM/DSM2/DSMX receiver input signal.ħ.In support of the world almost all hollow cup motor, including 1020 coreless motor. Open Cleanflight > connect to the board > click Load FirmwareLocal > select the firmware file > click the Flash Firmware button. Stackable The SPRacingF3EVO is a stackable design. After all the said configuration, when I connect f3 Evo using app, f3 entering into DFU mode. Small and lightweight The SPRacingF3EVO has a standard 36x36mm form-factor with 30.5mm mounting holes on a thick PCB for durability. Uploaded V2.2 firmware to f3 evo brushed. With a large current NMOS transistors, operating current of up to 10A or more. Each Brushed motor is equipped with freewheeling diodes.Ħ. The SPRacingF3EVO runs Cleanflight which can be configured to suit your needs using a cross-platform GUI (Windows/OSX/Linux). Features Designed for Whoop frames using 6mm-8.5mm brushed motors, On board FrSky compatible receiver (+- 100m Range), ARM STM32F3 processor, Option to mount USB on top or bottom of board, MPU 6500 Gyro/Accelerometer vis SPI, 5A FET’s to drive brushed motors up to 8.5mm, Dip switch for both Bind and Boot loader mode, 1. Using STM32F303CCT6 + MPU6500, advanced hardware platform F3 guarantee more stable flight.ĥ. Independent design of the circuit structure, comes with the Voltage control technology, 1S lipo battery input, the UART1/2/3 output 5V, DSM port output 3.3V.Ĥ. F3_EVO_Brush is in the revision on the basis of the F3 EVO SP RACING,it is a 32bits brush flight controller based on SP RACING F3 EVO firmware.ģ. Item Name: Tiny SP RACING F3_EVO_BRUSH flight controllerġ. Sous CleanFlight, tant que je ne suis pas aliment tout va bien, par contre, des que j'alimente, l'IHM se freeze BetaFlight - Experiemental, but cutting edge firmware, new revision/features almost weekly (Supports F1, F3 and F4 FC) RaceFlight - Specialized more for racing and removing all the unnecessary stabilization and GPS out to increase.
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kerbaldevteam · 7 years ago
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KSP Weekly: Longest Stay on the Moon
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Welcome to KSP Weekly everyone. Yesterday was the 45th anniversary of the final mission of NASA's Apollo program, we are talking of course, about Apollo 17. With a crew made up of Commander Eugene Cernan, Command Module Pilot Ronald Evans, and Lunar Module Pilot Harrison Schmitt, Apollo 17 is the most recent manned Moon landing. It was the last time humans travelled beyond low Earth orbit, and was the final manned launch of a Saturn V rocket. The mission broke several records: the longest moon landing, longest total extravehicular activities (moonwalks), largest lunar sample, and longest time in lunar orbit.
Apollo 17 launched at 05:33:00 UTC (12:33 a.m. EST) on December 7, 1972 from Kennedy Space Center’s Launch Complex 39 and was the only Saturn V night launch ever made. Composed of an Apollo Lunar Module and an Apollo Command/Service Module - which by the way was last use of Apollo hardware for its original purpose (after Apollo 17, extra Apollo spacecraft were used in the Skylab and Apollo–Soyuz programs) - the J type mission included three days on the lunar surface, extended scientific capability, and the third Lunar Roving Vehicle. The moon landing took place on December 11, 1972, 19:54:57 UTC at the Taurus–Littrow Valley, which was chosen with the primary objectives of Apollo 17 in mind.
The mission performed several experiments. For instance, it carried the Traverse Gravimeter Experiment to learn about the Moon’s internal structure. Additionally, the Service Module (SM) contained the Scientific Instrument Module (SIM) bay, which housed three experiments for use in lunar orbit, including an infrared scanning radiometer to generate a temperature map of the lunar surface. A mapping camera, panoramic camera, and a laser altimeter were also included in the SIM bay. Moreover, Apollo 17 was the only lunar surface expedition to include the Surface Electrical Properties (SEP) experiment to examine the electrical properties of the lunar soil.
On December 19, 1972, 19:24:59 UTC, the crew landed safely on Earth in the South Pacific Ocean and were then retrieved by a recovery helicopter and safely aboard the recovery ship 52 minutes after landing. It seemed that after Apollo 17 humankind had forgotten about our only natural satellite, but with Google’s Lunar X Prize, China’s Chang’e missions and NASA’s Deep Space Gateway project, we’ll see a human presence back in the Moon in the upcoming year. Meanwhile we can all start practicing with Mun landings on KSP.
[Development news start here]
Let’s start talking about the development of the Making History Expansion. This week we’ve done work on improving the display of Mission Flow and Objectives across the various places it occurs in the Mission System. Coupled with that the team continues to work on the Tracking Station feature, which we mentioned last week - that will allow both players and creators to see an overview map of the missions they are playing.
Similarly, some of the developers are working on implementing the Standard Load for Missions, which includes the mission list, the widget and the error handling. The task basically involves adjusting the Play Mission and Load Mission dialog to have extra information fields, the load meta structure of save files to include information for the Mission Widget button, and the code on the Play Mission Loader, so that it can handle errors and issues.
The team is also busy working on the final UI assets and making refinements to parts of the UI/UX experience in the Mission Builder. Besides, the localization of the expansion continues and so does the inclusion of the new languages into the stock game. We remind you that both the expansion and the core game will be available in German, Italian, French and Brazilian Portuguese, plus all the languages that were included in Update 1.3.
The art team has also had their hands filled this week. Various parts are being wrapped up and have entered the testing stage, however they’ve also dived into the current part inventory and found ways to revamp some of them. For instance, the team is working on adding Engine Plates to multiple Engine set ups, which, although still at the WIP stage, promises to give the set ups a fresh and mean look.
We do have something to show, though. Remember our FL-R25 RCS Fuel Tank? We, this is one of the parts that has been given a fresh new look. Check it out!
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The textures for the FL-R25 RCS Fuel Tank will be switchable as with other parts we’ve shown. Likewise, the fairings have also been given a visual revamp, and will, too, have switchable texture configurations, but an image is worth a thousand words, so take a peek.
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In other news, KSP on Consoles is ever closer to its release and this means that the focus is shifting towards polishing details and attempting to find any remaining issues. In the meantime, we are pleased to announce that the official name of these versions is Kerbal Space Program Enhanced Edition! And if you’ve been paying attention you’ll know that we are not only including a reworked UI, 3 different Controller Set Ups exclusive to consoles, and a wide array of improvements, but also all the content included in 1.2.2 Loud and Clear. We’ll be posting more detailed information about these ports in the upcoming weeks, so stick around for that.
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That’s it for this week. Be sure to join us on our official forums, and don’t forget to follow us on Twitter and Facebook. Stay tuned for more exciting and upcoming news and development updates!
Happy launchings!
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hardprogramscloudb2m · 5 years ago
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DOWNLOAD USB TO RS485 CONVERTER DRIVER
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2wowthings · 5 years ago
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LINUX BOOT PROCESS || LINUX STARTUP PROCESS ||
    LINUX STARTUP PROCESS (BOOT PROCESS)
LINUX_STARTUP_PROCESS
        (BOOT PROCESS)
Linux Startup Process (Boot Process) - Understanding Power On The System
                          When we power on the system power goes to SMPS (Switch Mode Power Supply). SMPS converts AC voltage into DC voltage, (DC is constant). SMPS checks all the device (parts) getting power or not and send a power boot signal. This signal received by timer chip which is on the motherboard unless stable (constant) power confirmed it will not process further.
                          Now CPU checks for any data in RAM, but still no RAM detected and CPU not accessing directly the hard disk. There is a program written, CPU goes to ROM. In ROM one software is there call BIOS.
Linux Startup Process (Boot Process) - BIOS WORKS
                          Here are BIOS checks firstly for the video adapter, video drivers, and after this, it will do a POST (Power On Self Test) and check all devices working correctly or not (example-RAM, Hard Disk, Keyboard, Mouse). In POST CMOS is there. BIOS checking for the first boot device now CDROM or hard disk.(0,0,1) where is
                                     0 cylinder
                                     0 track
                                     1 sector
1st sector size is 512 bytes (1/2 kb). MBR resides in 1st sector of the hard disk.
Linux Startup Process (Boot Process) - MBR WORKS
MBR is divided into 3 parts
                                     a - 446 bytes (boot table)
                                     b - 64 bytes (partition table)
                                     c - 2 bytes (magic no.)
Linux-boot-process
Image Source - Google | Image By - Robert Freiberger
                                                      Linux Startup Process-MBR
Bios first check the magic number and if the boot table and partition table written successfully then only it will say yes for the next process else it gives an error. If yes it checks for the active partition in the partition table and finds the boot loader for Linux (grub) this stage call 1st stage of boot loading.
Linux Startup Process (Boot Process) - GRUB WORKS IN STAGES
                    GRUB (grand unified boot loader). GRUB having the knowledge of file system and GRUB works in stages. Stage 1 is located in MBR. 
                     Now boot loader loaded in RAM by BIOS, 1st stage boot loader especially call 2nd stage boot loader.
                     Now 2nd stage boot loader is in /boot (to check this file goto cd /boot --> cd grub --> ls --> stage2). Stage 1 is in 0 cylinders of the 1st sector. To access from 0 cylinders to 1st cylinder and to access 1st cylinder to /boot need to access / partition also. So now stage 1 takes the help of stage 1.5 boot loader. Stage 1.5 boot loader having the information of the file system and it is available within 30kb after 512 bytes of 0 cylinders itself. (Size of the cylinder is 8MB). Stage 1 points to stage 2 and stage 2 points to its configuration file normally located in /boot.
                  (File Path --> /boot/grub/grub.conf  & check /boot/grub/menu.list)
Whereas /etc/grub.conf is symlink for above 2 files 
Linux Startup Process (Boot Process) - /etc/grub.conf
Linux Startup Process(linux boot process)   /etc/grub.conf
We can access this file using command vim /etc/grub.conf we will find the below things 
                      1st line Default 0 (which OS to boot) 0 means 1st 
                      2nd line timeout=5 (while system boot it will wait up to 5 seconds, this we can change)
                      3rd line splash image = (hd0,0) /grub/splash.xpm.gz it will take image from hd0 which is 1sr hard disk and hd0,0 = 0 which is 1st partition that means from /boot it access
                      4th line hidden menu
                      5th line title (we can change this title)
                      6th line root hd0,0 (1st hard disk and 1st partition)
                      7th line kernel (It will load kernel image and mount the root file system as mentioned in root= and kernel executes /sbin/init process PID is 1)
                      8th line initrd /initramfs (initrd it has executable driver modules and it initializes ram disk) 
Linux Startup Process (Boot Process) -Working
Grub display splash screen and waits for few seconds if you don't enter anything it loads default image as specified in grub configuration file.
Grub load and executes kernel and initrd images, stage 2 boot loader uncompressed the kernel and fill the memory with a kernel. Kernel mounts the root file system in read-only and then kernel executes /sbin/init program.
                           Init is the 1st program to be executed and it has PID 1 (we can check ps -ef | grep init)
(Inside kernel - Process scheduler, memory management, IPC communication, I/O scheduler, file system, network services)
                           Initrd is (initial ramdisk) is a temporary root file system that mounted during system boot and now kernel transfers control of Linux boot process to /sbin/init
Linux Startup Process (Boot Process) -Working /sbin/init
                           /sbin/init program load all services and mount all the partition listed in /etc/fstab
/sbin/init examines /etc/inittab (checks id from initdefaults, total 0-6, 7 Runlevels)
                             0 Runlevel - Halt
                             1 Runlevel - single user mode
                             2 Runlevel - multiuser without NFS
                             3 Runlevel - full multiuser mode
                             4 Runlevel - unused
                             5 Runlevel - x11
                             6 Runlevel - reboot     
/sbin/init executes /etc/rc.d/rc.sysinit (This file contains below details)
                             1 - /etc/sysconfig/network
                             2 - hostname
                             3 - mount -n -t proc /proc
                             4 - etc init.d /function
                             5 - etc /redhat-release
                             6 - press i for interactive startup
                             7 - etc /sysconfig/clock
                             8 - sbin /start-udev
                             9 - etc /sysconfig/init
                            10 - etc /sysconfig.conf
                            11 - etc /sysconfig/keyboard
                            12 - fastboot
                            13 - forcefsck
                            14 - etc /roottab
                            15 - etc /sysconfig/readonly-root
                            16 - etc /fstab + fsck
                            17 - etc /quotaon
                            18 - enabling /etc/fstab
                            19 - enabling swap
                            20 - var/log/demeseg          
You can go to run level example cd /etc/rc.d, then cd rc.d, then ls to check the services stop and start from K and services start showing from S also you can start or stop in ntsysv also select * to start and unselect * to stop
rc.sysinit runs or executed at the time of system booting only. rc.sysinit starts all system daemons after completely executing rc.sysinit give control back to inittab which is the parent of rc.sysinit. After /sbin/init finishes with /etc/rc.sysinit it then switches default runlevel which is defined by the init default line in /etc/inittab
Linux Startup Process (Boot Process) -Working Process
rc starts now application daemons.inittab shell scripts start and mingetty default we can access. alt+f1 to alt+f6 out of 6 mingetty 1st mingetty tty1 is running (wakeup) for user by default and others are sleeping in RAM.
                     a - first mingetty load /dev/tty1 in RAM then it runs shell script /etc/issues
                     b - first mingetty executes /bin/login shell scripts due to this shell script we will able to see login window on the terminal after we enter login credentials this shell scripts start
                                                    1 - /usr/bin/passwd for authentication
                                                    2 - /usr/bin/shadow for authorization
                     c - Mingetty checks for the existence of hushlogin file if /root/.hushlogin does not exist then it does following
                                                    1 - executes lastlog binary using /var/log/lastlog file then executes /etc/motd
                                                    2 - checks user mail if any in /var/spool/mail/root
If /root/.hushlogin file is there then it skips all above steps
                      d - /bin/login shell scripts load /bin/bash shell script, now /bin/login shell script goto sleep unless we will enter alt+f2 or f3 option
                      e - /bin/bash monitor current terminal as child process converts words into 0,1 and converts kernel information into human-readable 
                     f - /bin/bash executes /etc/profile shell scripts start all systemwide environment (example PATH, HISTSIZE, HOSTNAME)
                     g - /etc/profile shell script executes /etc/inputrc shell script inputrc sets keyboard mapping (stty -a)
                     h - /etc/profile executes /etc/profile.d*.sh it checks /etc/bashrc and /etc/bashrc sets systemwide function and alias sets user and root umask
                     i - bashrc executes user personal .bash_profile then it reads ~/.bashrc  
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orbitbrain · 2 years ago
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Researchers Flag 'Significant Escalation' in Software Supply Chain Attacks
Researchers Flag ‘Significant Escalation’ in Software Supply Chain Attacks
Home › Cyberwarfare Researchers Flag ‘Significant Escalation’ in Software Supply Chain Attacks By Ryan Naraine on July 06, 2022 Tweet Security researchers at ReversingLabs are warning of a “significant escalation in software supply chain attacks” after discovering more than two dozen malicious NPM packages siphoning user data from mobile and desktop applications. The latest attack, dubbed…
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