#rather than just a way to make story lines happen
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I feel like Pearson is quite often forgotten when it comes to the gang as a family dynamic, which makes me quite sad because he really does put a lot of effort into presenting himself as an honorable parental figure to at least some of the younger girls.
The camp interaction where this is the most obvious is his interaction with Mary-Beth prior to them finding out what happened to Kieran, you might better know this interaction from the line "you think a shark came and ate Kieran?"
What to me makes me conclude that Pearson is trying to befriend and guide Mary-Beth is generally two different things. The first one being the way he greets her after she asks him if he has seen Kieran, he replies with "no my child, I have not seen anyone," and even more interesting is the fact that Mary-Beth does not seem to find this strange or out of character, suggesting that this might not be something unusual for him to do.
The interaction was pretty much at its end there as Mary-Beth turns around to leave, however Pearson calls her back to tell his shark story from the sea, Mary-Beth becomes confused and Pearson has to directly admit that his story didn't have any actual relevance to the prior subject but was rather just him making convosation. It doesn't take too much thinking to realise that Pearson is quite fond of Mary-Beth and due to him earlier calling her "my child" it likely is more in the parental way rather than a romantic one.
Whether Pearson has been able to insert himself as a fatherly figure to Mary-Beth is debatable as generally the whole interaction is a tad bit awkward and forced despite the fact that him calling her "my child" is likely common. We can also see Pearson shaking his head after Mary-Beth leaves, likely due to the failure of the convosation.
#rdr2#rdr2 community#red dead redemption 2#arthur morgan#rdr2 arthur#red dead redemption community#red dead redemption two#john marston#red dead fandom#rdr john#rdr2 pearson#simon pearson#mary beth rdr2#rdr2 mary beth#mary beth gaskill#nthspecialll
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Ok here it goes. I hope I do the topic justice.
At first I read Omelas as a typical dystopia, a society that looks perfect but hides a dark underbelly it is reliant on for survival. In this reading the narrarator telling you to imagine the things happening in Omelas or asking you how to even describe this in a way you will understand doesn't really matter. It's just a way to account for personal taste. Or perhaps to compensate for how we already percieve this place because of our exposure to other stories.
But if we take the narrator as an integral part of the story then these lines start telling a somewhat different story.
The line: "Do you believe? Do you accept the festival, the city, the joy?" directly asks you if you believe a good society, without war, without a centralised authority (civic or religious), without adds, civil unrest and outside threats can exist. And not just for "noble savages and uncomplicated people" but for people just like us, with the same dark impulses.
And then only after the narrator hears your presumed "No." they say "No? Then let me describe one more thing." and goes on to explain the Omelas child.
They do not tell you that the following description is real. They even finnish the description with "Now do you believe them? Are they not more credible?"
If we take this additional information as a fabrication meant to sell us on the reality of this world then the quote "The trouble is that we have a bad habit of considering happiness as something rather stupid. Only pain is intellectual, only evil interesting. This is the treason of the artist: a refusal to admit the banality of evil and the terrible boredom of pain" is a condemnation of our willingness to believe that in all these years noone tried to test if the child really has to suffer, or figure out how this process works or say something kind to the child just because over the idea of a good society and goodness of people.
The ones who walk away from Omelas go towards "a place even less imaginable to most of us than the city of happiness. It cannot be described at all. It is possible it does not exist." The narrator acknowledges that we might lack the imagination to see a better world. Acknowledges that it might not be real and the people leaving might be wrong "but they seem to know where they are going, the ones who walk away from Omelas."
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Since I started stalking your blog a bit this morning because of Black Sails this also might mean something to you:
The story viewed this way makes some of the same points as Jack Rackham's "A story is true. A story is untrue. As time extends, it matters less and less. The stories we want to believe... those are the ones that survive, despite the upheaval and transition and progress."
It can be a horrible reminder of how the world will soon see Flint, Silver and the rest as just vile pirate monsters incapable of humanity as presented in Woodes Rodgers's book and A General History of the Pyrates (which Mrs Hudson is seen reading to hear children).
It can be uplifting message reminding you that as long as the real story of Captain Flint and Long John Silver is remembered, not entirely "twisted to fit into their narrative" and allowed to shape us and spur us towards a worthy goal the loss is not total. History is written by the victors so as long as you survive to tell the tale, even if you did not manage to win in a conventional way, you have won a little.
And on a third level it can say that Silver's inability to believe in a wold in which they win the war in any meaningful way a world in which the pirate-maroon revolution can succeed is a self fulfilling prophecy that caused what we now know as history and have to believe.
(This is why I find the idea of Silver as somebody isekaid from the modern world into the story of Treasure Island compelling. His knowledge of the future forces the future into the shape he knows.)
Both, in the end, condemn our inability and unwillingness to imagine a better word as the reason why we do not achieve. We believe we need a leviathan king to keep us in line through terror to insure we do not hurt eachother and so we never try to depose him and realise what life could be like without one.
(This ofcourse as Le Guin herself would point out aren't the only good, correct possible takes, but I like them.)
Guess I’m never going to stop seeing red about the unholy number of times I’ve seen people quote “The Ones Who Walk Away From Omelas” out of context in order to condemn stories that focus on dark or troubling subject matter or that don’t end happily (“The trouble is that we have a bad habit, encouraged by pedants and sophisticates, of considering happiness as something rather stupid. Only pain is intellectual, only evil interesting. This is the treason of the artist: a refusal to admit the banality of evil and the terrible boredom of pain”), when THE STORY ITSELF is about a society that closes its eyes to suffering and evil in order to live in comfort and has a hopeful but at best bittersweet ending
#yeah i always understood the ppl sharing that quote as reminding others that grimdark hopeless isn't any more realistic or true to life than#all the other types of stories we tell to eachother#but then again i was never particularly great at figuring out what people are trying to say#ursula k le guin#black sails#sure why not:#black sails meta
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wasim wearing a "trust black women" shirt while questioning bisma for wanting to figure out what she wants, who she wants to be, outside of what she's already made herself..... dude if you're gonna wear that then u need to practice it
#idk how old bisma is but older than 30 cause imani is probably like 12?13? idk?#and as she said she went from schoolgirl to wife to mother and when all of that is happening it's hard to find time to figure urself out!#she's loves wasim and she loves imani and she has lady parts but she wants to evaluate what she wants other than that!!!!!#and wasim is just like bringing in so many other factors when she's barely even started on this journey#and getting mad at her about it#im soooooo sorry but im not a wasim fan the way he was encouraging abdullah to treat saira in s1 was so fucked#cause even after they were official he literally set up for abdullah to meet layla because saira was distant and said she doesn't want kids#and didn't tell abdullah abt her sister#but they were still!!!! official!!!! they were in a relo..........#and now this with bisma it's like man do u know how to treat women i don't think so#anyway this post is more about like. justice for my girlies rather than just flat out hating wasim#i think so far his role has been pigeon-holed into creating a bit of drama i want to see him acting as an actual character next season#rather than just a way to make story lines happen#and i really went off in the tags im so sorry jdjdjjdkd i suddenly got really passionate about what i started saying in the post#lady parts#diary
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#im to embarassed to talk abt him but omg im gonna EXPLODE#cutest boy EVER in the world EVER EVER EVER#his cute glasses and his pretty eyes and his smile lines and crows feet and the way the hairs at the front curl into a heart shape#the way he sits and the way he stands and the way he talks to his family and the way the big t shirts he wears sits on his waistband and#hes insecure about his body and his acne but hes literally so gorgeous I have no idea why he is#goddddd cutest boy in the worldddd i like him so much it makes me feel sick#at prom (26th june) he tied some loose fabric around my wrist and its still there now#his jeans i see him wear all the time cus theyre his favourite like he has favourite jeans im àaaaaaaaaaa#the way he throws his head back when he laughs and the specific “ha-HAA” laugh he does when he isnt expecting it#his stupid chai latte that he really likes#how he always has to say goodnight 3 times before he stops talking#how he uses the purple heart emoji rather than the regular ones#i had a dream once that we were laying in my bed when everyone was asleep just whispering and giggling and he left in a hurry back to-#wherever he was staying and we were laughing and when the door clicked behind him i just felt so light#UGH HES SO CUTE#his big dramatic expressions and how everything becomes a story#the stupid facial expression he pulls where his tongue goes out and hos eye brows arch when he makes any kind of dance move#the way he giggles when hes about to make a joke#(richie tozier voice) CUTE CUTE CUTE#omg his VOICE. oh my god. oh my god. oh my god man. oh god. help me. god be with me. please.#hes playing troy bolton rn so he keeps singing HSM and im just AAAAAAA I CANT. I CANTICANTICANT#the way his instinct is to grab my wrist/lower arm/hand whenever anything happens#OAIAHAUAGAH GUYS. GUYS I WILL NOT SURVIVEEEEE#his eyes are like. slanted? idk how to describe it but theyre lower on the outside and theyre soooooo gorgeous#ughhh both his eyes and hair are like so-dark brown theyre nearly black and its so fucking pretty i cant do this#at prom i had to lean in to talk to him & vice versa and at some point we were sat towards eachother with his legs kinda like barricading-#mine yk. ugh. he was so sweet and so cute the whole time. like helping me walk in the heels and opening doors for me and following me around#UGHHHH I CANT. GUYS. HELP.#☕#beverly says stuff
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knees weak, arms are heavy
#listen it's too late for me to be very articulate about it (and i'm only on s3 now; the rest of the show is kind of hazily blending) but#one of the things i find most interesting about the red john plot...or jane's pursuit of red john maybe#is how ...individualized? it is#obviously the characters have different opinions on it - is his mission right; is it justified; would it help him; would it condemn him#and you as a viewer can side with one opinion more than others (and the opinions change as the show goes on -it's dynamic#which is another interesting but separate train of thought)#but imo/iirc the show itself - the narrative i guess - never makes any outright statement/judgement/comes to any definitive conclusion#on the matter#idk it's just even this - obviously everything's part of the larger narrative but at the same time#his asking does illustrate at least some level of doubt that he didn't seem to have in the last two seasons#is it because of lisbon; and the team; because of kristina; because of the strain it's putting on himself#(probably not the last one; he is demonstrably cavalier when it comes to his own wellbeing)#and he just happens to have the perfect man to express those doubts to right in front of him#(and that man just happens to be noah bennet alskdfja)#had winter said no what would his reaction have been? would his doubts have gotten worse - led to him taking a step towards giving it up?#would he have doubled down? we have no way of knowing because for this man; for this character it was worth it#and that helps shore up jane's belief that it would still be worth it to him too#idk i'm not making sense but it just feels like there's a level of grey area/audience interpretation to this story#rather than a hard line being drawn (by the story itself) on whether the actions taken in it are good or bad and i appreciate that#character-focused vs a morality tale maybe but that's more of an extreme phrasing#anyway ignore me i'm -#tm
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this is an ask to the creator of the show this is so ominous. raggattha npc theory real maybe??
#i'm trying to think of what this could mean#was he wrong and he actually Can control minds? is it something to do with raggy specifically?#her being an npc would make the line 'she'd rather hang out with an npc with us 🙄' very ironic lol#i feel like i rly want at least at One of these fuckers to be an npc without knowing it#especially since caine mentioned the possibility that he Could mix playable characters and npcs up if he didn't keep them segregated#i really do wanna know what the mystery of this place is#i think there's only like. i can't remember if it was 8 or 10 episodes of this bitch? and we're on 4 right now#it feels like such little time to figure out what's going on so honestly maybe it's more simple than it seems#maybe None of them are real lmao#maybe only one of them is#also i really hope we get to see someone abstract#i don't really care who i just wanna see someone abstract lol#god what if it was jaxx that would be really unexpected and cool#like i'm not just saying that because i don't like him i think it would just be a really good way to subvert expectations#like he's set up as this really mysterious character and a lot of theories are spawned as to why he's special and important#and how he must have a larger role in the story#only for him to abstract and you realize he wasn't actually all that important he was just someone who had to go to extreme lengths#not to abstract but he finally hit his breaking point#i doubt that'll actually happen but it would be really good in my humble onion#anyway raaaaaaa i want more episodes
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please help me- i used to be pretty smart but i’m having so much trouble grasping the concept of diegetic vs non-diegetic bdsm!
gfkjldghfd okay first of all I'm sorry for the confusion, if you're not finding anything on the phrase it's because I made it up and absolutely nobody but me ever uses it, but I haven't found a better way to express what I'm trying to say so I keep using it. but now you've given me an excuse to ramble on about some shit that is only relevant to me and my deeply inefficient way of talking and by god I'm going to take it.
SO. the way diegetic and non-diegetic are normally used is to talk about music and sound design in movies/tv shows. in case you aren't familiar with that concept, here's a rundown:
diegetic sound is sound that happens within the world of the movie/show and can be acknowledged by the characters, like a song playing on the stereo during a driving scene, or sung on stage in Phantom of the Opera. it's also most other sounds that happen in a movie, like the sounds of traffic in a city scene, or a thunderclap, or a marching band passing by. or one of the three stock horse sounds they use in every movie with a horse in it even though horses don't really vocalize much in real life, but that's beside the point, the horse is supposed to be actually making that noise within the movie's world and the characters can hear it whinnying.
non-diegetic sound is any sound that doesn't exist in the world of the movie/show and can't be perceived by the characters. this includes things like laugh tracks and most soundtrack music. when Duel of Fates plays in Star Wars during the lightsaber fight for dramatic effect, that's non-diegetic. it exists to the audience, but the characters don't know their fight is being backed by sick ass music and, sadly, can't hear it.
the lines can get blurry between the two, you've probably seen the film trope where the clearly non-diegetic music in the title sequence fades out to the same music, now diegetic and playing from the character's car stereo. and then there are things like Phantom of the Opera as mentioned above, where the soundtrack is also part of the plot, but Phantom of the Opera does also have segments of non-diegetic music: the Phantom probably does not have an entire orchestra and some guy with an electric guitar hiding down in his sewer just waiting for someone to break into song, but both of those show up in the songs they sing down there.
now, on to how I apply this to bdsm in fiction.
if I'm referring to diegetic bdsm what I mean is that the bdsm is acknowledged for what it is in-world. the characters themselves are roleplaying whatever scenarios their scenes involve and are operating with knowledge of real life rules/safety practices. if there's cnc depicted, it will be apparent at some point, usually right away, that both characters actually are fully consenting and it's all just a planned scene, and you'll often see on-screen negotiation and aftercare, and elements of the story may involve the kink community wherever the characters are. Love and Leashes is a great example of this, 50 Shades and Bonding are terrible examples of this, but they all feature characters that know they're doing bdsm and are intentional about it.
if I'm talking about non-diegetic bdsm, I'm referring to a story that portrays certain kinks without the direct acknowledgement that the characters are doing bdsm. this would be something like Captive Prince, or Phantom of the Opera again, or the vast majority of bodice ripper type stories where an innocent woman is kidnapped by a pirate king or something and totally doesn't want to be ravished but then it turns out he's so cool and sexy and good at ravishing that she decides she's into it and becomes his pirate consort or whatever it is that happens at the end of those books. the characters don't know they're playing out a cnc or D/s fantasy, and in-universe it's often straight up noncon or dubcon rather than cnc at all. the thing about entirely non-diegetic bdsm is that it's almost always Problematic™ in some way if you're not willing to meet the story where it's at, but as long as you're not judging it by the standards of diegetic bdsm, it's just providing the reader the same thing that a partner in a scene would: the illusion of whatever risk or taboo floats your boat, sometimes to extremes that can't be replicated in real life due to safety, practicality, physics, the law, vampires not being real, etc. it's consensual by default because it's already pretend; the characters are vehicles for the story and not actually people who can be hurt, and the reader chose to pick up the book and is aware that nothing in it is real, so it's all good.
this difference is where people tend to get hung up in the discourse, from what I've observed. which is why I started using this phrasing, because I think it's very crucial to be able to differentiate which one you're talking about if you try to have a conversation with someone about the portrayal of bdsm in media. it would also, frankly, be useful for tagging, because sometimes when you're in the mood for non-diegetic bodice ripper shit you'd call the police over in real life, it can get really annoying to read paragraphs of negotiation and check-ins that break the illusion of the scene and so on, and the opposite can be jarring too.
it's very possible to blur these together the same way Phantom of the Opera blurs its diegetic and non-diegetic music as well. this leaves you even more open to being misunderstood by people reading in bad faith, but it can also be really fun to play with. @not-poignant writes fantastic fanfic, novels, and original serials on ao3 that pull this off really well, if you're okay with some dark shit in your fiction I would highly recommend their work. some of it does get really fucking dark in places though, just like. be advised. read the tags and all that.
but yeah, spontaneous writer plug aside, that's what I mean.
#I found their original stuff while I was researching various waterhorses and their folklore for no reason#because one of the characters in their original work happens to be an each uisge#and then it turned out it ALSO included a lot of figures from welsh folklore in general#so yknow if you happen to have my incredibly specific hyperfixations you'll love it but even if you don't it's great#I didn't mean to bring up phantom of the opera so much it just happens to be very relevant to a lot of my talking points#I haven't actually seen it in years
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Discworld is an interesting beast in the age of ACAB. Like, the city watch books are a story about police and the way in which a good police force can help and protect people. Which would make it copoganda. And I'm not going to say that the City Watch books are completely free of copoganda, but they also do something interesting that fairly few stories about heroic police officers do, and I think it has a lot to do with Samuel Vimes. A lot of copoganda stories like, say, Brooklyn 99, are perfectly capable of portraying cops as cruel, bigoted, and greedy, but our central cast of characters are portrayed as good people who want to help their communities. The result is that the bad cops are portrayed as an aberration, while most cops can be assumed to be good people doing a tough job because they want to help protect people from the nebulous evil forces of "Crime". The police are considered to be naturally heroic. Pratchett does something very interesting, which is provide us with Vimes' perspective, and present us with an Unnaturally heroic police force. In Ahnk-Morpork, the natural state of the watch is a gang with extra paperwork. It's the place for people who, at best, just want a steady paycheck and at worst want an excuse to hit people with a truncheon. Rather than be an army defending people from the forces of Crime, the Watch is described as a sort of sleight-of-hand, big burly watchmen in shiny uniforms don't stand around in-case a Crime happens in their vicinity, they stand around to remind people that The Law exists and has teeth. The Watchmen are people, when danger rears it's head, their instinct is to hide and get out of the way. When faced with authority, their instinct is to bow to it out of fear of what it might do to them if they don't. Carrot is a genuine Hero, but his natural heroism is presented as an aberration. Normal Cops don't act like Carrot does. The fact that the Watch ends up acting like a Heroic Police Force is largely due to the leadership of Sam Vimes, but Vimes himself is a microcosm of the Watch. The base state of Sam Vimes would be an alchoholic bully of an officer, one who beats people until they confess to anything because that makes his job easier. Vimes The Hero is a homunculous, an artificial being created by Sam Vimes fighting back all those instincts and FORCING himself to behave as his conscience dictates. Vimes doesn't take bribes or let his officers do the same because, damnit, that sort of thing shouldn't happen, even if doing so would make things a lot easier. Vimes doesn't run towards sounds of screaming because he WANTS to, he forces himself to do so because somebody needs to. It's best summed up in Thud “Quis custodiet ipsos custodes? Your Grace.” “I know that one,” said Vimes. “Who watches the watchmen? Me, Mr. Pessimal.” “Ah, but who watches you, Your Grace?” said the inspector with a brief little smile. “I do that, too. All the time,” said Vimes. “Believe me.”
In the hands of another writer, or another series, this exchange would be weirdly dismissive. To whom should the police be accountable to? Themselves, shut up and trust us. But from Vimes, it's a different story. Vimes DOES constantly watch himself, and he doesn't trust that bastard, he's known him his entire life. The Heroic Police are not a natural state, they're an ideal, and ahnk-morpork only gets anywhere close. Vimes is constantly struggling against his own instincts to take shortcuts, to let things slide, but he forces himself to live up to that ideal and the Watch follows his example. Discworld doesn't propose any solutions to the problems with policing in the real world. We don't have a Sam Vimes to run the NYPD and force them to behave. We don't have a Carrot Ironfounderson. But it's at least a story about detectives and police that I can read without feeling like I'm being sold propaganda about the Thin Blue Line.
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Request (slightly nsfw): Spencer comes into work and doesn’t info dump in the briefing. The team questions him and turns out he cut his tongue on his gf’s piercing.
tongue-tied
who? spencer reid x bau!reader (no use of y/n, called cupcake by morgan) content warnings: a little making out and a little foreplay, doesn't really get past that word count: 1.6k songs: say when by the fray a/n: i really struggled balacing the line between banter and bullying for derek and spencer, but consider it early seasons where derek doesn't know where to draw the line <3
They weren't even supposed to be working today, but it's not like crises come scheduled, and who was to blame Spencer for starting his Saturday morning with a little enthusiasm?
He liked taking his time with his girlfriend (a fact that still felt unreal to him, the word itself felt so strange in his mouth), kissing every inch of her. She was like poetry. Everything about her drew Spencer to her. He took her all in - every breath, every movement, the way she arched up into him. His girlfriend. He still wasn’t entirely used to the concept, but that was what he enjoyed about this slow Saturday morning. He had time to memorise every inch, his fingers gently tracing over her skin.
His mouth trailed up to her ear, feeling her shiver, and then a jolt of pain stabbed through his tongue, catching on the back of her piercing. He let out a slight hiss, drawing back. “Ah…” Spencer’s hand lifted, gently dabbing at his tongue, the pain spreading across his mouth.
"What happened?" you asked, looking at him, concerned, tucking strands of hair behind your ear.
“Your earrings…” Spencer ran his tongue over the roof of his mouth, his face twisting at the lingering sting.
You tutted, sitting up. "Show me."
Spencer obeyed, opening his mouth and sticking out his tongue to show her. A small bead of blood pooled in the centre, a testament to the tiny yet rather painful wound.
"Hold on, I probably have some glycerin somewhere," you said, shifting off his lap and towards her wardrobe, rummaging through a drawer.
Spencer raised a quizzical eyebrow at her, slightly amused despite his uncomfortable injury. “What kind of person just has glycerin laying around?”
"The kind who eats pizza too quickly when it's hot," you replied, returning with a small bottle and a cotton bud. "Open up."
Spencer’s mouth curled up in a smile, which was quickly interrupted by a brief wince as she used the soaked cotton bud to apply the glycerin. “Well, at least it’ll taste good this way…” he teased, poking his tongue back out.
You chuckled as you dabbed at the cut, and their phones rang simultaneously, making your shoulders sag. "With that kind of unity, it must be Hotch."
Spencer grumbled slightly, reluctantly leaving the bed to reach for his phone on the nightstand. “I was hoping for a quiet Saturday…” he mumbled, lifting his phone. Sure enough, Hotch’s name was on the caller ID.
"Ha, no such thing," you scoffed, grabbing your own phone and answering JJ as you grabbed an outfit from your closet.
Talking hurts. In fact, everything that hits his tongue sends a sliver of sharp pain, and so he's uncharacteristically short with everyone, which raises more than a few eyebrows in the briefing.
"No statistic on that to bring up?" Emily asked, her smile teasing and even Derek's got a laugh that he's masking.
"Didn't seem relevant," he said quickly, withholding a wince, and it was like you could sense the danger of getting caught when you brought up a question to Rossi to bring attention back to the case. If only that had gotten the them off his back.
Derek cornered him in the kitchenette, smirking as he sauntered over. "What was that in there? Cat got your tongue?"
On another day, he would have launched into a story of how the phrase originated from the cat o' nine tails, and so saying it meant that you had been flogged into submission, or from the Middle Ages where it was believed that witches would allegedly steal tongues and it transferred onto the black cats that accompanied them as familiars, or that ancient Egyptians who worshipped cats would punish liars and blasphemers by feeding their tongues to cats. Instead, all he said was, "Just didn't feel like it," and continued stirring his coffee.
Derek immediately noticed the lack of a long-winded, completely off-topic, but fascinating rant. And that caught his attention. It was even more suspicious when he couldn’t even look him in the eye, instead keeping his gaze firmly on the coffee maker.
“What aren’t you telling me?” Derek pressed, moving so that he was standing just behind Reid. Derek knew from experience that, if you wanted to prevent him from making a run for it, you had to block his path before he thought to try and escape.
"This kind of behaviour is exactly what gets you in trouble with HR," Spencer pointed out, then winced, his tongue flaring with pain.
Derek’s eyes narrowed as he observed Reid’s face, noting the subtle wince. Something was definitely up. “What’s wrong with your mouth?” he asked bluntly, his eyes now drifting over his face as if they would somehow be able to glean some sort of answer from his expression.
"Nothing," he replied, his voice hitting a higher pitch, a flush colouring his cheeks.
He’s lying. “Bullshit,” Derek said bluntly, his arms folded. “Every time you open your mouth, you wince. So just tell me. What happened?”
"I just burnt my tongue, that's all," he mumbled, hoping Derek would leave it.
Derek’s eyebrows lifted in disbelief. It seemed like a flimsy explanation, and he wasn’t going to let this go. Spencer was hiding something. “You burnt your tongue? How?”
"O-On coffee, I forgot it was hot," he said. God, he should be better at lying than this.
Derek’s frown deepened at his answer. “And you’re sure that’s it? No other reason why your tongue would hurt when you talk?”
"What other reason would there be?" Spencer asked, sipping stale coffee.
Now they were getting somewhere. Derek couldn’t help but notice that his cheeks had turned a light shade of pink. “That’s what I’m asking you, pretty boy,” Derek said, folding his arms across his chest.
"What's it matter to you anyway?" Spencer asked, trying to make his escape.
Derek moved to block his path once again, his eyes watching his friend closely. Something wasn’t right here. “It matters because you’re hurt,” Derek pointed out. “So, just be honest and tell me the truth. What really happened to your tongue?”
Spencer groaned. "I... cut it this morning..." he said, halting and hesitating.
Derek’s eyes narrowed once again at his words, instantly sceptical of his answer. “You cut your tongue?” he repeated, his tone clearly indicating that he didn’t believe him. “And how exactly did you do that?”
"Morgan," he pleaded, protesting.
Derek’s eyes remained locked, searching Spencer’s face for any hint of dishonesty or a lie. “I want the truth, Reid. How did you cut your tongue?”
Spencer's entire neck had become flushed now. "On a piercing," he muttered quietly.
Ah. Derek’s eyes grew a fraction wider, his arms now dropping to his sides as everything clicked into place. That’s why he’d been trying to avoid talking this whole time. “A piercing…” he repeated, a smirk beginning to edge onto his face. “Specifically, whose piercing?”
"Does it matter?" Spencer asked, trying to escape him again and Derek blocked him too easily.
Derek’s smirk widened as he watched Reid begin to squirm under his gaze, and it was clear that he had hit the target.
“Yeah, it does. Otherwise, you wouldn’t be so reluctant to tell me, pretty boy.” A thought suddenly occurred to him, and Derek’s smirk curled into a grin as he studied Spencer for a long, calculated moment. “Wait a goddamn minute. Is this Cupcake's doing?”
"No!" he squeaked.
Derek’s grin widened at his reaction, which immediately told him that he was correct. Bingo. “Oh god, it is…” he said, his tone a mixture of delight and disbelief. “It was her piercing, wasn’t it?”
"What! I never said that!" Spencer cried and his obvious fluster told Derek all he needed to know - he’d hit the mark.
“You didn’t have to say it. You just confirmed it,” Derek drawled. “You can’t hide anything from me, pretty boy. And that means you were with her this morning -” He leaned in, his grin widening a fraction more. “- weren’t you?”
"I- You can't prove anything!"
“Oh, this is priceless…” Derek was clearly enjoying this, his eyes gleaming with mischief as he watched Spencer begin to panic. “So, let me get this right: you were with your girlfriend this morning - on your day off - and, somewhere along the line, you cut your tongue on her earrings.”
"You don't know it's her," Spencer tried to bluff.
“Dude, you’re blushing like a schoolboy,” Derek pointed. “And you’re being so damn defensive. Put two and two together, genius. I’m not judging, Reid, just wondering - how exactly did you slice your tongue on her earring, anyway?”
"How do you think?" Spencer muttered.
Derek smirked, his eyebrows lifting. “You’re telling me that you were making out with your new girlfriend, and you accidentally cut your tongue on her piercings?”
"I'm not telling you anything!"
Derek’s smirk just grew wider, as he could practically see the thoughts swirling through Spencer’s mind. He absolutely loved getting to him like this. “You could have just told me that it was from making out with your girlfriend, pretty boy. I’m not gonna make fun of you for that. Although, I’m impressed that you somehow managed to cut your tongue in the process…”
Spencer groaned, lowering his head in shame.
Derek chuckled in delight, thoroughly enjoying watching Spencer getting all worked up.
“Hey, don’t worry about it, man,” he said, a wide grin on his face. “As long as it was a good time, a few marks here and there are worth it.”
"Can I go now?" Spencer asked, mortified.
“Yeah yeah, alright,” Derek said, still chuckling to himself as he backed off, allowing Spencer to leave. “Have fun with your girlfriend,” he teased, his tone laced with playful innuendo, watching Spencer scurry off back to his desk.
#criminal minds#spencer reid#derek morgan#spencer reid x reader#spencer reid criminal minds#spencer reid x you#spencer reid x y/n#spencer reid imagine#spencer reid x bau!reader#spencer reid fanfic
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honestly what I love about miraculous and what I think a lot of people seem to hate about it is that the show is completely character-driven. it absolutely follows the rule of "would" rather than "should". episodes and plot lines and everything make so much sense and are so easy and engaging to follow when you understand that everything happening is because that's what the characters would do. things like: marinette would lie to protect someone's feelings, chloe would need more than just being queen bee to change her, adrien would forgive someone and try to see the best in someone who has shown him nothing but red flags. these aren't things they should do, it's just what they would. they don't change their behavior to tie up every loose end, they aren't vessels to give the audience moral lessons, their interpersonal conflicts are sometimes never addressed head-on and instead remain as a constant noise in the background of their relationship, they are all so stubborn and complicated. the plot bends to them, not the other way around. i see all the time people complaining about how the show is so bad/a failure but in the same breath say that they love the characters, as if the show's primarily goal is not to create and facilitate those same compelling characters that you love and let you watch as the story unfurls around them.
i mean, it's completely fine if you hate it. it's fine if you'd prefer every loose end to be tied, if you prefer the plot and story to take center stage, if you don't like it when a plotline seems to be forming but the characters decide against it, etc. it's a narrative choice, and not a "good" or a "bad" choice, just a choice. we all have our preferences. but your hatred of it is not any more "objective" than someone else's love for it. sometimes being a character-driven-story lover is difficult when online media criticism seems to always see it as a bug and not a feature.
#ml spoilers#i mean. kind of? just tagging that to be safe idk#as always this isn't really an invitation for you to come and tell me all the reasons YOU hate the show. make your own post if you must#buggachatter
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“Show, Don’t Tell”…But This Time Someone Explains It
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If you’ve ever been on the hunt for writing advice, you've definitely seen the phrase “Show, Don’t Tell.”
Writeblr coughs up these three words on the daily; it’s often considered the “Golden Rule” of writing. However, many posts don't provide an in-depth explanation about what this "Golden Rule" means (This is most likely to save time, and under the assumption that viewers are already informed).
More dangerously, some posts fail to explain that “Show, Don’t Tell” occasionally doesn’t apply in certain contexts, toeing a dangerous line by issuing a blanket statement to every writing situation.
The thing to take away from this is: “Show, Don’t Tell” is an essential tool for more immersive writing, but don't feel like a bad writer if you can’t make it work in every scenario (or if you can’t get the hang of it!)
1. What Does "Show, Don't Tell" Even Mean?
“Show, Don’t Tell” is a writing technique in which the narrative or a character’s feelings are related through sensory details rather than exposition. Instead of telling the reader what is happening, the reader infers what is happening due to the clues they’ve been shown.
EXAMPLE 1:
Telling: The room was very cold. Showing: She shivered as she stepped into the room, her breath steaming in the air.
EXAMPLE 2:
Telling: He was furious. Showing: He grabbed the nearest book and hurled it against the wall, his teeth bared and his eyes blazing.
EXAMPLE 3 ("SHOW, DON'T TELL" DOESN'T HAVE TO MEAN "WRITE A LOT MORE")
Telling: The room hadn't been lived in for a very long time. Showing: She shoved the door open with a spray of dust.
Although the “showing” sentences don’t explicitly state how the characters felt, you as the reader use context clues to form an interpretation; it provides information in an indirect way, rather than a direct one.
Because of this, “Show, Don’t Tell” is an incredibly immersive way to write; readers formulate conclusions alongside the characters, as if they were experiencing the story for themselves instead of spectating.
As you have probably guessed, “showing” can require a lot more words (as well as patience and effort). It’s a skill that has to be practiced and improved, so don’t feel discouraged if you have trouble getting it on the first try!
2. How Do I Use “Show, Don’t Tell” ?
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There are no foolproof parameters about where you “show” and not “tell" or vice versa; it’s more of a writing habit that you develop rather than something that you selectively decide to employ.
In actuality, most stories are a blend of both showing and telling, and more experienced writers instinctively switch between one and another to cater to their narrative needs. You need to find a good balance of both in order to create a narrative that is both immersive and engaging.
i. Help When Your Writing Feels Bare-Bones/Soulless/Boring
Your writing is just not what you’ve pictured in your head, no matter how much you do it over. Conversations are stilted. The characters are flat. The sentences don’t flow as well as they do in the books you've read. What’s missing?
It’s possibly because you’ve been “telling” your audience everything and not “showing”! If a reader's mind is not exercised (i.e. they're being "spoon-fed" all of the details), your writing may feel boring or uninspired!
Instead of saying that a room was old and dingy, maybe describe the peeling wallpaper. The cobwebs in the corners. The smell of dust and old mothballs. Write down what you see in your mind's eye, and allow your audience to formulate their own interpretations from that. (Scroll for a more in-depth explanation on HOW to develop this skill!)
ii. Add More Depth and Emotion to Your Scenes
Because "Show, Don't Tell" is a more immersive way of writing, a reader is going to feel the narrative beats of your story a lot more deeply when this rule is utilized.
Describing how a character has fallen to their knees sobbing and tearing our their hair is going to strike a reader's heart more than saying: "They were devastated."
Describing blood trickling through a character's fingers and staining their clothes will seem more dire than saying: "They were gravely wounded."
iii. Understand that Sometimes Telling Can Fit Your Story Better
Telling can be a great way to show your characters' personalities, especially when it comes to first-person or narrator-driven stories. Below, I've listed a few examples; however, this list isn't exclusive or comprehensive!
Initial Impressions and Character Opinions
If a character describes someone's outfit as "gaudy" or a room as "absolutely disgusting," it can pack more of a punch about their initial impression, rather than describing the way that they react (and can save you some words!). In addition, it can provide some interesting juxtaposition (i.e. when a character describes a dog as "hideous" despite telling their friend it looks cute).
2. Tone and Reader Opinions
Piggybacking off of the first point, you can "tell, not show" when you want to be certain about how a reader is supposed to feel about something. "Showing" revolves around readers drawing their own conclusions, so if you want to make sure that every reader draws the same conclusion, "telling" can be more useful! For example, if you describe a character's outfit as being a turquoise jacket with zebra-patterned pants, some readers may be like "Ok yeah a 2010 Justice-core girlie is slaying!" But if you want the outfit to come across as badly arranged, using a "telling" word like "ridiculous" or "gaudy" can help set the stage.
3. Pacing
"Show, don't tell" can often take more words; after all, describing a character's reaction is more complicated than stating how they're feeling. If your story calls for readers to be focused more on the action than the details, such as a fight or chase scene, sometimes "telling" can serve you better than "showing." A lot of writers have dedicated themselves to the rule "tell action, show emotion," but don't feel like you have to restrict yourself to one or the other.
iv. ABOVE ALL ELSE: Getting Words on the Page is More Important!
If you’re stuck on a section of your story and just can’t find it in yourself to write poetic, flowing prose, getting words on the paper is more important than writing something that’s “good.” If you want to be able to come back and fix it later, put your writing in brackets that you can Ctrl + F later.
Keeping your momentum is the hardest part of writing. Don't sacrifice your inspiration in favor of following rules!
3. How Can I Get Better at “Show, Don’t Tell”?
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i. Use the Five Senses, and Immerse Yourself!
Imagine you’re the protagonist, standing in the scene that you have just created. Think of the setting. What are things about the space that you’d notice, if you were the one in your character’s shoes?
Smell? Hear? See? Touch? Taste?
Sight and sound are the senses that writers most often use, but don’t discount the importance of smell and taste! Smell is the most evocative sense, triggering memories and emotions the moment someone walks into the room and has registered what is going on inside—don’t take it for granted. And even if your character isn’t eating, there are some things that can be “tasted” in the air.
EXAMPLE:
TELLING: She walked into the room and felt disgusted. It smelled, and it was dirty and slightly creepy. She wished she could leave. SHOWING: She shuffled into the room, wrinkling her nose as she stepped over a suspicious stain on the carpet. The blankets on the bed were moth-bitten and yellowed, and the flowery wallpaper had peeled in places to reveal a layer of blood-red paint beneath…like torn cuticles. The stench of cigarettes and mildew permeated the air. “How long are we staying here again?” she asked, flinching as the door squealed shut.
The “showing” excerpt gives more of an idea about how the room looks, and how the protagonist perceives it. However, something briefer may be more suited for writers who are not looking to break the momentum in their story. (I.e. if the character was CHASED into this room and doesn’t have time to take in the details.)
ii. Study Movies and TV Shows: Think like a Storyteller, Not Just a Writer
Movies and TV shows quite literally HAVE TO "show, and not tell." This is because there is often no inner monologue or narrator telling the viewers what's happening. As a filmmaker, you need to use your limited time wisely, and make sure that the audience is engaged.
Think about how boring it would be if a movie consisted solely of a character monologuing about what they think and feel, rather than having the actor ACT what they feel.
(Tangent, but there’s also been controversy that this exposition/“telling” mindset in current screenwriting marks a downfall of media literacy. Examples include the new Percy Jackson and Avatar: The Last Airbender remakes that have been criticized for info-dumping dialogue instead of “showing.”)
If you find it easy to envision things in your head, imagine how your scene would look in a movie. What is the lighting like? What are the subtle expressions flitting across the actors' faces, letting you know just how they're feeling? Is there any droning background noise that sets the tone-- like traffic outside, rain, or an air conditioner?
How do the actors convey things that can't be experienced through a screen, like smell and taste?
Write exactly what you see in your mind's eye, instead of explaining it with a degree of separation to your readers.
iii. Listen to Music
I find that because music evokes emotion, it helps you write with more passion—feelings instead of facts! It’s also slightly distracting, so if you’re writing while caught up in the music, it might free you from the rigid boundaries you’ve put in place for yourself.
Here’s a link to my master list of instrumental writing playlists!
iv. Practice, Practice, Practice! And Take Inspiration from Others!
“Show Don’t Tell” is the core of an immersive scene, and requires tons of writing skills cultivated through repeated exposure. Like I said before, more experienced writers instinctively switch between showing and telling as they write— but it’s a muscle that needs to be constantly exercised!
If I haven’t written in a while and need to get back into the flow of things, I take a look at a writing prompt, and try cultivating a scene that is as immersive as possible! Working on your “Show, Don’t Tell” skills by practicing writing short, fun one-shots can be much less restrictive than a lengthier work.
In addition, get some inspiration and study from reading the works of others, whether it be a fanfiction or published novel!
If you need some extra help, feel free to check out my Master List of Writing Tips and Advice, which features links to all of my best posts, each of them categorized !
Hope this helped, and happy writing!
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so one of the things that's so horrifying about birth control is that you have to, like, navigate this incredibly personal choice about your body and yet also face the epitome of misogyny. like, someone in the comments will say it wasn't that bad for me, and you'll be utterly silenced. like, everyone treats birth control like something that's super dirty. like, you have no fucking information or control over this thing because certain powerful people find it icky.
first it was the oral contraceptives. you went on those young, mostly for reasons unrelated to birth control - even your dermatologist suggested them to control your acne. the list of side effects was longer than your arm, and you just stared at it, horrified.
it made you so mentally ill, but you just heard that this was adulthood. that, yes, there are of course side effects, what did you expect. one day you looked up yasmin makes me depressed because surely this was far too intense, and you discovered that over 12,000 lawsuits had been successfully filed against the brand. it remains commonly prescribed on the open market. you switched brands a few times before oral contraceptives stopped being in any way effective. your doctor just, like, shrugged and said you could try a different brand again.
and the thing is that you're a feminist. you know from your own experience that birth control can be lifesaving, and that even when used for birth control - it is necessary healthcare. you have seen it save so many people from such bad situations, yourself included. it is critical that any person has access to birth control, and you would never suggest that we just get rid of all of it.
you were a little skeeved out by the implant (heard too many bad stories about it) and figured - okay, iud. it was some of the worst pain you've ever fucking experienced, and you did it with a small number of tylenol in your system (3), like you were getting your bikini line waxed instead of something practically sewn into your body.
and what's wild is that because sometimes it isn't a painful insertion process, it is vanishingly rare to find a doctor that will actually numb the area. while your doctor was talking to you about which brand to choose, you were thinking about the other ways you've been injured in your life. you thought about how you had a suspicious mole frozen off - something so small and easy - and how they'd numbed a huge area. you thought about when you broke your wrist and didn't actually notice, because you'd thought it was a sprain.
your understanding of pain is that how the human body responds to injury doesn't always relate to the actual pain tolerance of the person - it's more about how lucky that person is physically. maybe they broke it in a perfect way. maybe they happened to get hurt in a place without a lot of nerve endings. some people can handle a broken femur but crumble under a sore tooth. there's no true way to predict how "much" something actually hurts.
in no other situation would it be appropriate for doctors to ignore pain. just because someone can break their wrist and not feel it doesn't mean no one should receive pain meds for a broken wrist. it just means that particular person was lucky about it. it should not define treatment.
in the comments of videos about IUDs, literally thousands of people report agony. blinding, nauseating, soul-crushing agony. they say things like i had 2 kids and this was the worst thing i ever experienced or i literally have a tattoo on my ribs and it felt like a tickle. this thing almost killed me or would rather run into traffic than ever feel that again.
so it's either true that every single person who reports severe pain is exaggerating. or it's true that it's far more likely you will experience pain, rather than "just a pinch." and yet - there's nothing fucking been done about it. it kind of feels like a shrug is layered on top of everything - since technically it's elective, isn't it kind of your fault for agreeing to select it? stop being fearmongering. stop being defensive.
you fucking needed yours. you are almost weirdly protective of it. yours was so important for your physical and mental health. it helped you off hormonal birth control and even started helping some of your symptoms. it still fucking hurt for no fucking reason.
once while recovering from surgery, they offered you like 15 days of vicodin. you only took 2 of them. you've been offered oxy for tonsillitis. you turned down opioids while recovering from your wisdom tooth extraction. everything else has the option. you fucking drove yourself home after it, shocked and quietly weeping, feeling like something very bad had just happened. the nurse that held your hand during the experience looked down at you, tears in her eyes, and said - i know. this is cruelty in action.
and it's fucked up because the conversation is never just "hey, so the way we are doing this is fucking barbaric and doctors should be required to offer serious pain meds" - it's usually something around the lines of "well, it didn't kill you, did it?"
you just found out that removing that little bitch will hurt just as bad. a little pinch like how oral contraceptives have "some" serious symptoms. like your life and pain are expendable or not really important. like maybe we are all hysterical about it?
hysteria comes from the latin word for uterus, which is great!
you stand here at a crossroads. like - this thing is so important. did they really have to make it so fucking dangerous. and why is it that if you make a complaint, you're told - i didn't even want you to have this in the first place. we're told be careful what you wish for. we're told that it's our fault for wanting something so illict; we could simply choose not to need medication. that maybe if we don't like the scraps, we should get ready to starve.
we have been saying for so long - "i'm not asking you to remove the option, i'm asking you to reconsider the risk." this entire time we hear: well, this is what you wanted, isn't it?
#where's the word woman in this u might wonder if u suck#good news i am nonbinary and have a uterus so that is something that can happen#im also gender fluid tho which means im immune to certain psychic damage bc if u call me a woman i'll be like <3 okay <3#writeblr#the tightrope of ''ppl need access to this''#and like also#''what the fuck is going on over there'' is like. so difficult as an activist#i was <3 punctured <3 during mine#and almost bled out on the table :) they didn't have anyone standing by bc it's ''just a little insertion''#so i started crashing and i vaguely remember apologizing for the fuss as i heard my heart rate monitor start going <3 tachycardic <3#she wasn't even a bad doctor tbh#ps btw the reason i even HAD a heart monitor is that i have a genuine heart condition and they knew GOING IN that there was a chance#i'd crash on the table#like my heart just likes to do fun little tricks and <3 stop working <3 (i do not want to discuss the specifics ty i am okay im ontop of it#and they were like 'oh u will be fine' and then she did do a puncture thru my uterus . pop!#and im sitting there dizzy and feeling my heartrate start to drop bc it feels almost. beautiful. like. the whole ground just#woosh! out from under you. and shit is like grey's anatomy. i'm looking up at her grey eyes#she's old she wears this nice shawl she's like got Cool Lesbian vibes and people are sprinting into the room#from other parts of the clinic unrelated to me. while the monitor is like a little aria singing#and shes like hey youre okay stay awake stay with me something went wrong we have to keep trying#and i remember thinking - i was trying to think of nice things. i have so many beautiful places that now overlap#with this terrible memory#i became dimly aware that there was too much on her wrists and hands. like#that was too many liters#and then when they had finished all this. i packed up and drove myself home#i have had (bad thing) happen to me. and the same feeling happened after#that numb almost lamblike bleating. you cry without noise. like. ur body is so shocked and ur mind so empty#you just stare at the road and everything everything is happening behind glass and static and you are standing so far away from it#while you hold ur hands at 10 and 2. and something in ur brain is SCREAMING at you - IT WAS BAD AND IT SHOULDNT HAVE HAPPENED#and ur just watching the alarms in your body going off and youre thinking. a little pinch! ha. i think i just lost something important.
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I have to have a chuckle at the Screenrant article posted recently about the Galactic Starcruiser, which totally wasn't about Jenny Nicholson's video honest.
In part, because early in Nicholson's video, she talks about how unnatural it is to have your influencers speak in adcopy and copyright rather than the more colloquial nicknames, and how it makes the people speaking about the product seem very insincere and, well, paid off. Because normal humans don't speak that way, but advertising does.
What's the first two lines in this article?
"As a life-long fan of Star Wars, there was nothing quite as exciting as finding out that I would be working on the immersive Star Wars: Galactic Starcruiser experience. Located at the Walt Disney World Resort, the Galactic Starcruiser opened on March 1, 2022, and welcomed passengers to board a two-day, two-night cruise through the stars, during which they could live out their own Star Wars adventure."
No one talks like this naturally. No one writes like this naturally.
This is supposed to be your passioned defense of the place you worked at, the people you worked with, and the memories you made along the way. C'mon! Why don't you open with a story, perhaps an anecdote about the best moment you had working there, or the devastation of the day you lost your dream job. We need to feel your humanity! But there's nothing of that here, to the point where you can just hear the TM behind Galactic Starcruiser.
The first half of this article continues in this vein, reading like a press release Disney marketing put out, just with past tense rather than present or future tense:
"Essentially, the Starcruiser experience was a 48-hour movie that passengers were actually a part of. It was all facilitated through the "datapad," which was accessed through the Play Disney Parks app."
"To facilitate the overarching immersive experience and storytelling, the Starcruiser built a jam-packed itinerary for each and every guest that would consist of a variety of important activities: the captain's toast at muster, a bridge training exercise, lightsaber training, and more. These types of events were essential to understanding what was happening, as they would give passengers the chance to interact with characters and build their story. This is why the Starcruiser could never be just a hotel; every part of it was designed for enthusiastic interaction."
Like, c'mon. I used to work in television. I've seen and used adcopy in my former job, and this is some serious adcopy. It honestly wouldn't shock me if the author dredged up some old adcopy they had lying around about the topic and just transferred it over, changing the tense. You're not here to sell us this product, because there is no product to sell. It's gone, it's been gone for a year, you don't have to sell us on IT. Speak about your experiences.
The next part is yet another topic that Jenny Nicholson pointed out, the bad faith excuses that influencers and advertisers made for the extreme price point:
"What many people don't know, however, is that the price included much more than just a room. The passengers' food, park tickets, recreation activities on board, non-alcoholic drinks, and more were all included - with merchandise being one of the few additional costs on board."
Which is absolute bad faith reasoning, especially when there are plenty of other vacation options that are ALSO all-inclusive, but are MUCH cheaper and offer MORE amenities than the Galactic Starcruiser did! Including Disney Cruises, owned by the same company! Seriously, you can go on a halfway decent sounding cruise or all-inclusive resort somewhere warm for, like, a week or two and spend far less than GSC cost.
Then the last part is essentially: "All the workers liked working there and the bad reviews afterwards make the workers who worked on it feel sad. :("
Which, like, companies have been hiding behind that reasoning for ages. Curiously, the author never offers....any reasons or stories. WHY did working on it impact you so much? What set it apart, what were the people like, what did you like about working there, why are you so passionate about it even a year later? There's nothing, just a generic sort of "We worked hard." and "We're sad it's gone." Why? How? What happened? The video you're obviously writing this in response to is filled with personal anecdotes and stories, it's the backbone of the video! Again, you need to give us something to show your humanity!
Especially when you consider that Nicholson repeatedly points out that the only highlight about her experience, the only thing that kept the damn thing going was the workers.
She had nothing but praise for them, and nothing but contempt for the higher ups who wasted and abused that enthusiasm, to the point where one of her last points was "Hey, Disney is basically exploiting labor."
Much like Jenny, I'm also not condemning anyone who had a good time working there. Good! If you were having a good time at work, that's great. If you have good memories about the people, awesome. But I'll note two things:
a) That doesn't meant you weren't being exploited, and
b) That doesn't mean you have to be a useful idiot for the corporation you worked for afterwards.
I'm not conspiracy brained enough to go "Oh, Disney TOTALLY forced this article into being.", because a cursory examination of the author's prior works and such suggests a lifelong passion for Star Wars, she did work at the hotel, and she's a Star Wars Editor (whatever THAT means in this day and age) for Screen Rant. Apparently one of the heads of Screen Rant says that Disney had no hand in it either.
Though, I can see why people would think that way. It READS like a press release, not something a normal human being would write about an experience they feel passionate about.
#jenny nicholson#star wars#galactic starcruiser#disney#screen rant#star wars hotel#disney world#you can't defend with adcopy#you just sound super fake
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Thoughts on two specific areas of the writing in Sonic X Shadow Generations
The best new 3D Sonic game in over a decade (or even two, depending on who you ask) dropped late last year. And I didn't write anything about it! Sometimes life happens. Well, I've finally sat down to finish Shadow Generations, and by now everyone has already been singing its praises for three months. This is the rare instance where the entire Sonic fandom, and even mainstream reviewers, are in agreement on something. The level design is the best it's been in a long, long time and the cool factor is off the charts, embracing Sonic's peak cringe era in an incredibly confident way. It's great. If you're even reading this post, you probably don't need me to tell you that. So I won't!
No, what I'm really interested in here is the writing. Because this is me we're talking about. But I actually don't want to talk about the main narrative of Shadow Generations, which is really solid little story about Black Doom trying to mold Shadow into his perfect soldier. No, I'd like to zero in on two other aspects of the writing here: the revisions made to Sonic Generations, and Gerald Robotnik's unlockable journal.
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The updated Sonic Generations script
The new package mostly presents Sonic Generations how you remember it. There are some tweaks, but it's not a major overhaul. Graphically, I don't think the game has been touched much, if at all. I certainly can't notice any difference without a side-by-side comparison, despite playing it on a PS5. The most notable update is that the game's script has been rewritten by Ian Flynn.
Naturally, this caught my attention. Generations always had a nothingburger story, so with Ian rewriting Pontac and Graff's lame dialogue there was nowhere to go but up. (I don't like to pin the blame for those games' stories entirely on them, as a ton of it was dictated to them by Sonic Team, but, well, I don't think they're very good dialogue writers.) But it's less a complete rewrite and more like Ian was brought on as a script doctor for some minor touch ups here and there. Many lines of dialogue are completely identical to how they were originally written in 2011, and many others only have slight wording changes. Ian was clearly not allowed to request additional scenes or extend the ones that already existed. He has to match the original beat for beat so that they can reuse 99% of the cutscene animations. Don't expect it to be a whole new experience compared to the original.
Still, I think the new script is an improvement, albeit a minor one. Various things have been tweaked to maintain characterization consistency. Cream calls Sonic "Mr. Sonic" instead of just "Sonic." Instead of calling Sonic "buddy," Rouge uses the pet name "Blue," like she tends to do in things like the IDW comics. Espio doesn't have to remind you in the dialogue that he's a ninja, and he no longer has a line making it sound like he has some kind of soul reading power. I also like that Modern Sonic now actually has responses to what his friends say when he rescues them, rather than being silent like Classic Sonic. They won't blow you away, but they make Sonic feel a little more engaged with everything.
In general, the altered dialogue just seems tighter to me, and some of the more childish or trite wording of Pontac and Graff's script has been altered. Here, let's actually make a direct comparison, just because this stuff is interesting to me as a writer. Here's a couple lines from after the Egg Dragoon fight late in the game, in the original script:
Modern Eggman: Ooooh... I can't believe this! I was supposed to beat you this time. Modern Sonic: Aw, I'm sorry! I didn't get that memo. I beat you every time! [Turns to Classic Sonic] No, seriously, we beat this guy every time. It's like it's our job or something!
This is a simple exchange. Eggman is mad that he lost. Sonic is unflappably confident because he always beats Eggman, and he explains this to his younger self. But the wording here isn't particularly good. Eggman's simple and direct wording makes him come off like a little kid who's mad because his older brother beat him at Mario Kart, rather than a mad scientist who just had his plans foiled. It's making light of the situation.
And I've never liked Sonic saying "It's like it's our job or something!" That doesn't feel like a thing Sonic would say, it feels like a thing an outside observer would say about Sonic. This is a frequent problem with so-called "MCU dialogue," where quips meant to echo the commentary of a casual, somewhat disinterested audience are inserted into the story itself so that the writers can be like "See? We get it. We're genre-savvy, too!" It also just reminds me of bad Sonic Boom: Rise of Lyric lines like "Rings! It's like they're made for me!"
And then here's Ian's rewrite:
Modern Eggman: I recalibrated everything! This was supposed to be my time! Modern Sonic: Oh, please, keep dreamin', Egg-head. I beat you every time. [Turns to Classic Sonic] No, seriously, we beat him every time. Our score card's flawless.
Eggman's still mad about his defeat, but the line "I recalibrated everything!" makes it more specific. He put all this work into the engineering side of his latest scheme and got tunnel vision, thinking if he got his creations just right there'd be no way he could lose. "This was supposed to be my time!" also turns it into a time travel pun, which is a bonus. He's still pitching a fit over losing, but it feels more like Eggman pitching a fit, rather than sounding childish.
And then instead of saying that beating Eggman is "like his job or something," Sonic says he's got a flawless score card against Eggman. He doesn't take Eggman seriously as a threat—at least, not to his face. He acts like it's all a game. But he conveys this in a way that feels truer to the character, rather than feeling like the words of a real world observer poking fun at the tropes of the Sonic series.
Is this amazing, A+ dialogue that blows me away? No. Again, it's not a completely different scene from the one we already had. Ian had to fit the beats of what was already there. He couldn't go all out and write an all new story confirming his longstanding headcanon that the Time Eater is a remnant of Solaris or whatever. But the wording here makes the existing story land a little better and feel truer to the characters in subtle ways.
But to me, the main change is that the Sonics and Tailses seem to have a more solid understanding of what's going on with the timeline and the Time Eater, compared to how idiotic they sometimes seemed in the original game. Which is good! No more standing outside Green Hill and wondering why it seems so familiar. Thank god. As part of this, yes, there are a few more references to past games in the dialogue, like Sonic briefly being confused about the fact that they're time traveling without the Time Stones, or South Island and Westside Island being acknowledged as the normal locations of Green Hill and Chemical Plant. Yes, ha ha, insert joke about how Ian loves references here. Look, it's Sonic fucking Generations. It's a game built entirely out of nostalgic references. Just own it! And, again, in this instance Sonic and Tails come off as less stupid when they make it clear that they do, in fact, remember their adventures from presumably less than a year ago in-universe.
Eggman, too, seems to have a better understanding of the powers he's toying with. Where in the original vesion his focus was simply on going back in time to undo his previous defeats and he seemed kind of oblivious to how much the Time Eater was actually fucking up the universe, here Eggman says he wants to use the Time Eater to give himself complete control over the entire timeline. Eggman also makes way fewer references to his own failures and shortcomings. Of course he won't admit that Sonic has defeated him time and time again. To him, he's never truly lost—Sonic just keeps delaying the inevitable total victory for the Eggman Empire.
So, yes. The new Sonic Generations script is better. It won't blow anyone away, but it's better than it was. It's been elevated from "kinda lame" to "fine." No, if you really wanna see Ian flex his ability to breathe new life into old Sonic stories, look no further than...
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Gerald Robotnik's Journal
Hoo boy.
The story of what happened aboard the ARK has always been... a bit confusing, to say the least. Fans with encyclopedic knowledge of the script for every route of Shadow '05 may disagree, but it's the truth. We've had all the pieces to understand the story for a long time now, but that info was given to us out of order by a pair of unreliable narrators—Gerald, who became a vengeful lunatic shortly before his death, and Shadow, who was subjected to multiple rounds of amnesia and altered memories. Some of the ambiguity left by Sonic Adventure 2 was cleared up in Shadow '05, but that game also retconned in a bunch of new elements to Shadow's backstory (aliens!) that lead to further confusion. Not to mention the fact that that game had multiple routes and only revealed the truth about Shadow if you sat on the ultimate final boss battle for WAY longer than the fight would normally last. Or the fact that Sonic X made its own tweaks in its telling of the story. Or the fact that none of these things ever had the best English translations. I can't blame anyone who hasn't played those games in two decades for not remembering the truth about these characters and getting some details mixed up.
What we needed was something to piece together all of the info we have into one coherent backstory, told in chronological order. And thanks to Shadow Generations, we have that, in the form of an official journal tying together what we knew from Sonic Adventure 2, Shadow '05, and Sonic Battle into the tragic tale of Gerald's rise and fall.
Ian Flynn was the perfect man for the job here as the guy who started his career by tidying up the mess that was the first 159 issues if Archie Sonic. This is what he excels at: taking disparate bits of weird Sonic lore from multiple different sources, boiling them down to their most interesting elements, and connecting it together in a way that will make the audience see the dramatic potential he's always known was there. Rather than feeling like a cynical exercise in franchise building, going back and explaining things that never needed explaining so that people can add more bullet points to the wiki, he puts a new spin on things that retroactively enriches those past stories. The story here means something to the characters involved and gives us a better understanding of them as people, rather than as plot devices to motivate Shadow.
(And, of course, Ian didn't do this journal alone. He wrote the story, but I also have to give a huge shout out to Evan Stanley, who made the final product. All of her handwritten journal entries, sketches, and "photos" included throughout. The physical damage done to the journal over the course of 50 tumultuous years, passing from Gerald to Eggman to a certain special someone at GUN. The way Gerald's handwriting gets less and less legible as his mental state declines. So much love was put into what could have been a mere text dump in a menu, and it really elevates it to the next level. Congrats on officially getting hired by Sega, Evan, you've sure as hell earned it!)
The main idea the journal conveys is that Gerald was under a lot of pressure from a lot of different parties—GUN, the President, his colleagues aboard the ARK, Black Doom, even his own family—and boy did it get to him. The known incidents aboard the ARK mentioned in previous games are put together here to form a story where everything slowly spirals out of control as Gerald keeps compromising his morals to further his research, thinking he'll eventually find some way out of all this because he's a genius. I won't recap that whole story here (if you haven't already played the game and read the journal entries, I would highly recommend at least reading it on the Sonic wiki), but I'd like to highlight my favorite elements of the story, as Ian tells it here.
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1) The Eclipse Cannon
Here's something that never quite made sense in Sonic Adventure 2: why does the ARK have a laser that can blow up the Earth built into it? It was supposed to be a peaceful research colony. Sure, Gerald went crazy and swore revenge on the Earth, but, like... when did he have an opportunity to go back up to the ARK and modify it? Did he have someone else do it? How? The ARK was raided by GUN and shut down! And then they arrested him, held him in prison for an unclear period of time, and executed him by firing squad when he was no longer useful! It doesn't add up. Shadow 'the Hedgehog '05 would give its own answer by introducing the Black Arms and saying that the Eclipse Cannon was always supposed to be a secret trump card against the Black Comet. But, like... we know that's kind of a bullshit answer, right? You don't need enough power to blow up a whole planet just to destroy a comet.
Well, the new journal retains what we already knew, but it paints a much more complete picture.
See, long before Gerald ever made a Faustian bargain with Black Doom, he had already made one with an even greater evil: the military. GUN gave Gerald much of the funding for the ARK, Gerald's personal utopian research station in space, but it didn't take long for GUN to start pressuring him to design them weapons. Gerald tried to get GUN off his back by personally contacting the President of the United Federation, and the President gave him an alternative: how about, instead, you just use your genius brain to figure out the secret to immortality for us, so our soldiers can be immortal? Gerald was initially sickened by the notion and found it completely absurd, like chasing a shadow... but given no other option, the sarcastically named Project Shadow soon began in earnest. (Maria would later put a more positive spin on the name after Shadow's awakening, pointing out that a Shadow can show us the direction of the light, like she says in the game itself.)
Of course, this search for the ultimate life form didn't go very well, and without any results on that front GUN kept hounding him for weapons. Gerald would throw them a bone here and there to get them off his back. His research on Chaos resulted in the Artifical Chaos prototypes, which he worried would be used for warfare but could at least theoretically be used for search and rescue missions in floods, in his mind. But that wasn't enough. So he gave them Chaos Drives to power their mechs. And that still wasn't enough. He's got Emerl. He'll give them Emerl. They're not impressed by Emerl. They'll shut the whole ARK down if Gerald doesn't give them something big.
Fine! GUN wants something big? Gerald builds a huge fucking laser cannon into the ARK. However, as a middle finger to GUN, Gerald makes it so powerful that it would destroy the Earth if it was ever fired at any target on its surface. In other words, GUN now has their ultimate weapon of mass destruction, fulfilling his contract, but they can never actually use it. Oh, the delicious irony. (And also Shadow will blow up the Black Comet with it in 50 years yada yada yada.) Is this perhaps extremely shortsighted and naive of Gerald, to believe that such a weapon would never actually be used just because of the risk? Of course. But hey, that's Gerald for you. And I love this as an answer.
(Also, this, uh, kinda echoes something from real life! Remember the bit in Oppenheimer where he says all nuclear war will become unthinkable, and Edward Teller responds "until somebody builds a bigger bomb"? Yeah, Teller went on to conceptualize a superweapon codenamed Project Sundial that would have been able to kill all life on the planet, as the ultimate deterrent for war. This was never made for obvious reasons, but hey, there's a basis for this sort of thinking outside of heightened sci-fi! There's a whole Kurzgesagt video about this if you're interested.)
2) The Biolizard
The Biolizard is, of course, brought up as the initial failed prototype of the ultimate life form, from before Gerald met Black Doom. We don't really learn all that much about it that we didn't already know, but I just love the way it's framed in the story.
As you can see above, we actually get to see a picture of Maria holding up the cute little salamander that would end up mutating into the Biolizard through Gerald's experiments. (Researchers want to figure out how to replicate salamanders' regenerative abilities for humans in real life, too, so this was a natural starting point for the project.) And then, after it grows to a monstrous size and goes out of control, Gerald has to lock it away in an unused sector of the ARK. He needs to keep the poor thing alive for his research into harnessing Chaos Energy, building life support systems directly into it, but he doesn't have the heart to tell Maria what happened. So it just becomes this first dark secret weighing on his conscience. The Biolizard becomes Gerald's Tell-Tale Heart beating beneath the floorboards of the ARK. I love that.
3) Lost Impact was the breaking point for the ARK
Remember the level Lost Impact in Shadow '05? The flashback level on the hero path where Shadow is running around fighting Artificial Chaos enemies on the ARK 50 years ago? Yeah, that wasn't just a random incident. That was important, as we now know due to its placement on the timeline.
See, Emerl's rampage aboard the ARK that was chronicled in Sonic Battle and Dark Beginnings set off a domino effect. Emerl riled up the Artificial Chaos, causing Gerald to lose control of them. They became violent, and so Shadow had to stop them, as depicted in Lost Impact. The thing is, that incident sent an SOS signal to GUN telling them that shit was going down on the ARK. Gerald didsn't fully understand the trouble he was in and assumed that he'd simply be reprimanded by the higher ups, or maybe face legal action. But, well... the next time he heard from GUN, armed troopers were raiding the ARK.
So Lost Impact was the straw that broke the camel's back. I just really like that detail.
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4) Maria
And, of course, there's Maria herself. Maria has often been more of a symbol than a character, this perfect embodiment of everything that's good and pure in this world who gets killed to motivate Shadow and Gerald's revenge plots. But I really like the wrinkles this journal adds to her and Gerald's story, and their relationship. This is the most fleshed out they've ever felt.
For one, the journal leans into the idea of Maria's intellectual potential. The rest of the Robotnik family is all geniuses, after all, and she was proving to be a really bright kid. She excelled in her studies on the ARK, and she even helped design Shadow's jet skates and inhibitor rings. When Maria died, the world didn't just lose a symbolic personification of purity. She genuinely could have been a hugely influential scientist who did so much good for the world. That's what Gerald wanted for her. But we'll never know, because GUN killed her.
Speaking of her family, their presence isn't just mentioned for the sake of fleshing out the Robotnik family tree. It's mentioned that as Gerald struggled to find a cure for Maria's illness through his genetic research, he faced mounting pressure from his family. They didn't want Maria to be up on the ARK forever. They wanted Gerald to hurry up and find a damn cure, or otherwise just send her back home to Earth so she could be with her family again. She'd been up on the ARK for so long that Gerald's coworkers started thinking that she had been born up there. Eventually she gains a baby sister on Earth who she's never met. A rift forms between Gerald's two sons, and he's unable to really deal with it because he's so consumed by his work. There's this sense that the family is falling apart, and that everyone is dreading the possibility that Gerald will never find a cure and that Maria will just spend her final years up in space and die far away from her family, because Gerald just couldn't let go. If that happens, it'll break the whole family. But he can't stop now. So he just keeps working. Curing Maria is the only way to win his family back, in his eyes. It can't all be for nothing.
But my favorite detail regarding Maria is this one paragraph:
Maria is growing into a lovely young woman. It breaks my heart that someone as bright and energetic as her is diminished by disease. There are no visible effects, and I've caught my fellow researchers muttering to each other, doubting her illness. It is infuriating. I find all my reason and restraint vanishes when she's slighted.
This is SUCH a great addition to the story! It's always been true that Maria doesn't really seem all that ill, just looking at her in cutscenes. With this one little comment, Ian flips that issue on its head and turns it into a story about invisible disability. She doesn't act like she's in chronic pain, so she must not be, everyone thinks. And this really, really gets to Gerald, as does the pressure from his family. He's dedicating his whole LIFE to saving her, and they think she's faking it?! It's such a small addition, never referenced elsewhere in the journal, but it adds so much flavor to the story, as does the implied family drama. It grounds Gerald and Maria and makes them feel more like real human beings, rather than being pure archetypes. It's just enough info to let my imagination run wild filling in the blanks.
You also get the feeling that Maria being such a walking ray of sunshine was the only real source of joy Gerald had left in his life before Shadow was awakened, and the only thing keeping him from snapping under pressure sooner. All this stuff just keeps piling on, everything's spiraling out of control, but at least Maria is keeping her chin up, right? It makes so much sense that losing her would make him go off the deep end when it's framed like this.
It's just... man, I never thought I'd care so much about Gerald and Maria. But that's the Ian Flynn touch. After years of less than stellar Sonic writing that seemed to be embarrassed of itself, I'm so happy to have new games coming out that fully embrace the history of the series like this, making its world feel so rich and real instead of just serving as an excuse for a string of platforming levels. I don't even like Shadow '05, but I'll be damned if Ian and the rest of Sonic Team didn't make something amazing by "yes, and"-ing Shadow's cringe past here. Sonic has truly reached levels of "we're so back" never thought possible.
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thinking about not only the specific people lucanis pulls in to represent the 'locks' in his psyche, but the storytelling that happens in the structure/order of them. the underlying ideas are presented something like:
the lucanis who went into the ossuary never came back out again; he died down there (the boy caterina raised is gone forever) -> you're putting yourself in danger doing this (by being close to me), you should leave because I can't bear it if you get hurt because of me -> it doesn't matter even if we do try this, it won't work anyway (again because of me) ('you know what he's like, you can open the door but he won't walk through it' :'( oofie doofie) -> what if the real secret is that there was never anything but the monster in here from the beginning. you should leave, there was never anything here worth saving in the first place. (implicitly: what if I deserved what happened, all along.)
it runs pretty cleanly from outward-oriented attachment anxiety ('caterina won't even want me back like this, she won't recognize me (the same way I no longer recognize myself)) and gradually deeper inwards until we reach self-image and self worth. or you know, the harrowing basic lack of it lol.
"careful -- they'll know we're not right," spite says in one of their first scenes... but clearly, some very deep part of lucanis has feared or suspected for much longer than that that there's something inherently not right at the core of him, way before any demon entered the picture. and the voice he gives those lines to is the person who should know him better than anyone in the world, who he has loved more than anyone in the world -- and who deliberately chose to hurt him so horrifically anyway. 'It's better if I'm just a monster and deserved what happened than it is to allow for the idea that the brother I love doesn't really exist and maybe never did'. it's better if he's fundamentally flawed in some way that needed fixing to help him survive, and that's why caterina chose to hurt him again and again -- out of love. (this one I think he might have a very sad wakeup call on one day if he ever ends up with the responsibility and care of a child of his own in some way and realizes just how alien the idea of ever intentionally hurting them for any reason is to him. oh buddy. also interesting that he keeps caterina as the outermost lock -- there IS a distance he keeps there that he hasn't with illario. he doesn't resent her 'anymore' he says, but he also keeps her carefully further away from his deepest self.)
as far as I could tell the only note in the mind prison that's fully hidden and needs to be uncovered is the sad painful helpless stupid little truth that even after all this, even knowing what happened... he still loves his brother. is there anything illario could ever do that would make lucanis completely stop loving him, do you think? sometimes the trouble with unconditional love is that it is, well. unconditional, even when some terms and conditions probably would have been in order haha.
that's the pattern you see there again and again; he would rather destroy and abandon and imprison himself at every turn than let go of love, even when it's just scraps, even when there's only ever enough of it to hurt him. it's only when rook shows up and as it were takes his hand and walks along with him that he can entertain the idea of changing the story of what walking out the door might mean in the end.
#tl;dr the demon is a metaphor about dissociation and trauma and it's doing its job thematically fucking pitch perfectly that way the end#dragon age#dragon age: the veilguard#dragon age: the veilguard spoilers#dragon age spoilers#lucanis dellamorte#dragon age meta#this mission is like ds9 the wire in terms of episodes you really can examine from a thousand different angles#and find something new and soulcrushingly sad every time. exactly my kind of episode in other words#whenever people say there's nothing to him but coffee and spite jokes some small part of me goes 'oh I'm so incredibly sorry!#it must be really hard and so impractical to go through life without being able to read :'( get better soon'#is that very nice of me. perhaps not. is the writing here *perfect*? of course not. but some people are also dedicated to being#wilfully blind (presumably b/c they would have preferred to see something else?? idk man)#lucanis' reaction to taash going 'I'm sorry I'm such a bad crow :'('... he could NEVER do what caterina did with him no matter what#you just can't use him like that. he needs the clean family/enemy/contract distinction or you just break him!!!#caterina literally what are you thinking. every day I ask myself this. (probably 'the only other option that keeps the seat in the family#is illario. so that's right out of course' lmao)#god forbid it happen anytime soon if it should happen b/c there's Stuff that needs working through first lol but he'd be such a soft dad
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Trigger warning: topic about SA, aka Im gonna rant about the suitors plan
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So, I’m going to talk about something I actually dislike ALOT in Epic: The Musical. The whole subplot about the suitors wanting to gangrape Penelope. The more I think about it, the more I realize how unnecessary this addition to the story is.
If you removed it, it wouldn’t change the outcomes of the story at all. Odysseus would still kill them. Nothing has ever stopped him before— neither the infant, Polites’ ideology, nor the fact that he willingly led his remaining crew to certain death while always ensuring his own safety above theirs. But somehow, a group of 20-year-olds is the line he can’t cross????? Like, “Oh no, they’re just rude guests, I can’t kill them!🙁” It doesn’t make sense. Odysseus would kill them either way, they don’t need to be wannabe gangrapists to motivate him. It’s entirely in character for him to do so without additional justification.
I understand why Jorge added this to the story, is to raise the stakes. Odysseus has just defeated the personification of ruthlessness itself (Poseidon) by using a fucking jetpack and punching the god really hard. Symbolically, Odysseus has taken the title of “ruthlessness” for himself. So, what can the next threat be that’s stronger and more menacing than Poseidon? Ah yes.... it's the gangrapists /s
For me, it would be more thematically fitting with Odysseus’ ruthless nature to not have a justifiable "motivation" to kill the suitors. Imagine instead if they were portrayed as having the same youthful energy as Telemachus. Like a bunch of rude young men! And then the story could show an adult man brutally murdering a group of young people with no mercy. Then, the song ends with Odysseus seeing Penelope’s horrified face as she looks around the throne room splattered with the blood and gore of her guests. At that moment, Odysseus realizes he’s messed up, putting his biggest fear, which is Penelope rejecting him (something he expresses in Keep Your Friends Close) at risk of becoming a reality. And then, the musical end with Odysseus begging Penelope to accept him despite what he has become. Like what I said, the outcome will still end up in this moment despite with or no sexual violence. I mean, the suitors wanting to kill Telemachus is enough as a motivation. Ody don't really need that much.
I dunno , I think this would hit harder, rather than "Ahh you saved me from the rapist my husband! Thank you!~😍 " "All for you baby girl~~ 😘"
The gangrape plotline only exists to make Odysseus look good for the audience, making him into the good hero who saves the damsel with zero screentime, and reassures that the suitors are antagonists. But it does also puts Penelope in a position where she has to take Odysseus back, or else she risks being seen as “ungrateful” by the audience. I promise you, if Penelope were to reject Odysseus after he saved her from the suitors, most of the fanbase would despise her for it. Of course, that won’t happen, Penelope will accept Odysseus no matter what he does, cuz that is what her characterization is. She is Odysseus' happy ending, if she rejects him then the story wont have a happy ending.
The sexual violence just isn’t necessary. Especially when Jorge went out of his way to make the relationship between Odysseus and Calypso as vague as possible. There’s no explicit statement in the musical that Calypso assaulted Odysseus, and I’m Not Sorry For Loving You is even depicted in a sympathetic light. That was a deliberate choice. So, why remove and downplay the sexual assault from the original story with Calypso, only to add a sexual assault subplot towards Penelope that wasn’t in the original?
It’s unnecessary. Just let Odysseus commit cruel and ruthless deeds without a "good justification" or feeling bad about it afterward for once.
However, the last saga isnt out yet, so there is a possibility that Jorge have rewritten it. I do hope that he removes it, but at this moment, it looks like it will be in there. Welp, maybe he pulls the rug under my feet with a twist or some sort. We can only wait and see!
#Mind you that I love Epic but this is my biggest criticism#one thing that I also dont really like in epic is how Ody always have a reason to be ruthless like there is ALWAYS a justification!#Every single of Ody's foes have always a reason for Ody to act that way - even the sirens#Just let the man be unapologetic ruthless for once!#epic the musical#tw sa#epic the ithaca saga#long rant
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