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colorspoem · 2 years ago
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᪬ ⟭▒⃞ඩා✱⁂🌳⚡☑˙∘𝕹ᦕᩨω 𝗽◕᥍ᩚ𝕥.𖨆⏤͟͟͞͞🏈✿˚˙•ꕥツ𓍯𝗟ꪱᩚ𝐤𝖾ᩚ 𖡎𝗿 ຶ ᥰᩚᧉ𝐛𝐥♥︎❡ 𖢆 🏑🌼ᘎ˙˚༺∘유꒷⌥🐈🫧๑彡 𝕮✼𝗹𝕠ꢯʂ ᯓ๑⚛︎ᰔᩚ☺︎٭*✰🧤👔
Caso use alguma preview me marque ou use #colorspoem !
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susumo · 2 years ago
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like or reblog, credits me! tag me if necessary…
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bumblingbabooshka · 2 years ago
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Tuvok dad Moments in Pathways
Bonus: Tuvok being absolutely shocked that he wasn’t a perfect angel when he was a child...I can’t believe these lies would be spread about Tuvok [Redacted], the world’s most perfect boy then man...
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#this is not my Varith characterization but I love love love seeing any interpretation of Tuvok's kids so I am FEASTING on it#'close your mouth' I got THROWN back in time to my mom saying that to ME!!!#I love reading the preview bits of these novels and picking out the parts I like and throwing out the parts I don't without a second thought#I don't know who M'Fau is bc of said reading technique (A grandmother maybe?) but I love her ... she called his ass out HEHEHEHE#also does Tuvok's fam ily have...a c ook??? pampered boy for REAL#Oh M'Fau seems to be some sort of religious leader~!#Tuvok's mom rings a bell to brought breakfast...TUVOK??? RICH BOY???#Honestly I already knew this based on vibes and the fact he had a Vulcan master giving him private kal-toh lessons#I want Tuvok to drop little hints of this background while on voyager to which everyone's like f uckyou....you had a COOK as a child????#In this novel he says 'Terra is a barbarous place' Hhehe he's like mom d ad PLEASE don't send me to Starfleet!!!#I don't like the light misogny the author seems to be sprinkling in here and I will be filtering it out in real time as I skim through#an oh so delicate smattering of misogny -chefs kiss and then I spit on the floor-#There is a funny moment where a girl tries to make out with him and he picks her up under her arms and puts her on the ground and is like#uhh thank you...for teaching me geometry. You should be like...a teacher or something. Bye. <- while backing away from her#also a cute moment where he has a little crush on a girl is like 'what isthis?? it's like curiosity but tenfold...should I quell it or can I#act on this curiosity??' <- He wants a good girl who go to church...nREADSER Vulcan Tombs or whatever#TOMES#Tuvok marveling at his daughter is so cute...he SO thinks she's a special little geniu <3#SUCH a dad...he 1000% is like my kids are better than your kids (lowkey...but also in a very very high key)#novel experiences#<- tag for these posts#M'Fau: Tuvok. You were NOT a perfect little angel as a child.#Tuvok: (TIK TOK BOOM SOUND EFFECT) .....????
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lunarlegend · 2 years ago
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Tumblr stop suggesting me blogs with posts about my NOTP challenge
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winterdeepelegy · 1 month ago
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Vanilla Gpose Tips
I get asked occasionally how I make my screenshots if I'm not using shaders or mods. The short answer: Patience. Gpose's suite of tools is a lot more robust than it used to be when it was first released. But if you want a screenshot to really shine without using third party add-ons, it's not something you can just go into gpose, take a printscreen and get back out. You might capture a moment with nice lighting that way, but it takes more than that. 1. Choosing a location and time of day is job one. What kind of mood are you trying to convey? Does your intended screenshot have a theme (or a prompt?) or are you just looking at your new glam and marveling at how fine your character looks in it? Does a lighter or darker setting suit the character better? Setting, time of day, and weather can affect this. 2. You can stop time and weather from changing. I keep this on by default because it can take upwards of 30 minutes IRL to fine tune a screenshot. The middle button below. Make sure it's highlighted.
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3. Toggle battle effects on/off. It's the button right next to the time/weather stop, the icon of the guy holding the sword. If the icon is highlighted as it is in the screenshot, your battle effects are on. If you want to capture pure motion and not worry about battle effects, turn this off. 4. Wet effect. Use it, use it, use it. It doesn't just make clothes look wet and make skin glossy, it actually helps to bring out texture and detail on the character's outfit. Especially since the graphics updates in 7.1. I've found it also adds shine to hair and can help the eyes stand out more.
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5. Sticker Mode. Yes, there are oodles of cute minion stickers, flags, and numbers, but there are also some great effects to be found in the Decorations category! Sparkles and twinkles, lens flare, among other things can help enhance metallic points on a glamour, AND they can be resized! So if you want a more subtle twinkle on the edge of your spectacles or earrings, you can tilt and downsize your desired sparkle. There are also cute flowers and hearts. 6. Quick Keys. If you're playing on a keyboard, the 1 on your top number row freezes the screenshot. This is extremely helpful if you're trying to catch a battle emote right at a specific moment. If you miss it, keep trying because emotes will continue to cycle until you change them. R and Scroll Lock will both hide/unhide the gpose controls. X will turn on lighting. Space Bar will toggle your character to stop them from facing the camera and vice versa. 7. Lighting Intensity is Dependent on Distance. The closer you're zoomed in on your character, the brighter the light is going to be when you turn it on. Try adjusting your zoom in or out and toggling the light to see if the illumination is to your liking. You can also adjust the RGB on the lights to fit the mood/environment. I also recommend turning on Manual Brightness. 8. Color Filter and Screen Effect. These two features, in my opinion, require the most patience. Not every color filter and screen effect will work well together in every scenario. Click through and preview all of them in your screenshots and see if some SE's work better with your preferred CF. You might find an unexpected combination that you love. Trailer and Echo color filters are great for flashbacks (no one uses Aetherometer, it's an eye bleeder). Use the Pencil or one of the monochrome CFs and Noise 2 SE to create a nice black and white film or photo effect. 9. Frames. Frames are one of the more limited features and not always needed in order to capture a great screenshot. Action poses benefit from the Cinema frames, however, while more lighthearted moments play well with the photo options.
10. Emotes. Before you enter Gpose, be sure to /groundsit to clear your most recent emotes. Summoning mounts and minions also count as emotes for the sake of Gpose. By the same token, you can use battle abilities before entering Gpose, and this is what it will cycle through. You can't activate a battle ability while IN Gpose. You will have access to all of your non-battle emotes and facial expressions, though. You can combine any emote with any facial expression by choosing the action first, and expression second, so you can /prettyplease and /awe at the same time to make your character look hilariously horrified. If you enter Gpose with an active battle ability, you can still apply a facial expression to it from within the tool. 11. Bits and Bobs. Enable Manual Focus and Depth of Field will help bring out the details of the background more, and will help to make a more cohesive screenshot. Manual Focus is great if you want your character in the frame, but you want to shift the focus elsewhere, to an object or another person in the background for example. In the same menu where you'll find emotes, click the second eye button to "Track Camera". Your character's eyes will follow the position of the camera. Lastly, again, have patience. Allow yourself time to play with all the tools Gpose has to offer. You're probably not going to get the winning screenshot after clicking Printscreen just one time, you should take multiple shots from different angles with different lighting and effects, then compare them all and pick the ones you like best. And remember, even if it's the true endgame, it's not a competition. Your screenshots are not "worse" or "boring" just because you're not using third party tools. I look forward to seeing what you create, and you should too.
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retrcmoon · 9 months ago
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PASTEL - MULTIMUSE & GIF DIRECTORY PAGE !!!
This page is completely free. Please support me and my work by liking or reblogging this post.
[ INFORMATION ]
THIS CODE IS 100% JAVASCRIPT FREE!!!
Info on the filters: For the sake of proper styling, the filters won’t work on some mobile browsers! Further explanations can be found in the code!
The theme will adjust to (almost) all screen sizes.
All colors and effects are easy editable.
The code offers 2 main links (Home and Ask) but also (almost) unlimited free individual links.
The muse cards come with an individual link, which can also be removed completely.
Grayfilter for pictures available! (Please read in the root section of the css code very closely. It comes with explanations)
Custom accent colors.
Comes in two muse page versions (with and without filters)
UPDATE 02/20/24: comes in a gif directory version!
[ GUIDELINES ]
Do not claim as your own.
Do not remove the credit!
Do not use as a base code or take parts of this code for your theme.
Feel free to edit as much as you want!
Further credits and inspiration credits can be found in the code.
Click the SOURCE LINK to be redirected to the preview, preview pictures and the codes! 
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yannawayne · 4 months ago
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if i bend under the weight + sun bleached flies
synopsis: tim's super! s/o gets hit with kryptonite and gets stuck under a building tags: gn! reader, blood, broken bones, needles, panic attacks part of my dc augu-whumpers series ; requests for this are open!
⋅────⊱༺ ♰ ༻⊰────⋅
PREVIEW.
"Was that a crash? Damn, that was loud."
"A building collapsed in the far east. Supers is in charge of that area."
"Supers? You there? Status report. What happened?"
“Shit! Shit! Shit! They’ve been hit with Kryptonite. Vitals are unstable! Someone get there now!”
 ༻⊰───⋅
Tim cried too, tears mingling with the grime on his face. “I’m sorry, I know, I know, baby. Please! Come on, we have to get up.”
⋅────⊱༺ ♰ ༻⊰────⋅
You were a super.
A near-indestructible hero with strength beyond measure. People watched in awe as you deflected bullets, halted runaway trains, and shattered barriers that would have left ordinary heroes in ruin.
To them, you were an immovable rock, impervious to life’s storms, a being untouched by doubt or weakness.
You had grown used to this. You were used to being seen as strong, so much so that you rarely had backup on missions. You were often sent out alone, expected to handle every crisis on your own. After all, you were a super. You fought solo, without regret, without asking for assistance. You believed you could bear it all.
But now, you found yourself beneath the skeletal remains of a collapsed building, the wreckage pressing down on you with a force that should have been a mere inconvenience. Dust and debris swirled around you in the dim light filtering through cracks in the rubble. The once-sturdy structure groaned and creaked as if protesting your struggle.
Normally, you would have lifted the wreckage effortlessly, but something was terribly wrong with your powers. Your hands, usually so strong, trembled as they strained against the concrete. You could feel the weight of each individual slab pressing down on you, pinning you to the ground.
Kryptonite, you thought, the realization hitting you with a force almost as crushing as the debris. The last memory you remember is being hit with a green glow.
Whimpering, you took a deep breath, strands of damp hair fell over your eyes, clinging to your sweat-soaked forehead. The burn in your side, a sharp and unfamiliar sting, pierced through the usual numbness. Your breathing came in ragged gasps, each inhale heavy with the smell of dust and despair. You had grown so accustomed to invincibility that pain felt like an unwelcome stranger. The once-mighty walls of your strength seemed to be crumbling, just like the debris around you.
There was a ringing in your ears, a harsh buzz that grew louder. You realized it was your communication link, crackling with urgency. You heaved, your head lolling to the side as you struggled to keep the building aloft. Every muscle screamed in protest, and the once-lightweight concrete now felt like it was made of lead.
"Supers? You there?"
Someone's voice echoed in your ear, Batman you think, steady and calm.
"Where are you? We need some backup here, stat."
You swallowed hard, feeling a lump in your throat. Your eyes drooped, the weight of your exhaustion pulling them down. "S… Sorry. I'm in a situation right now. I can't provide backup. Might actually need some..."
There was a pause, a brief silence that felt like an eternity.
"How serious is your situation? I don’t think anyone will be able to help you for a while. Think you can handle it?"
You could hear the detachment in his voice, the cold, clinical tone that expected you to push through just as you always had. There was no urgency, no hint of concern—just an unwavering belief that you would somehow manage.
Belief that a super could hold their own.
You blinked away the growing tears, shifting your position slightly to alleviate the burning in your side. The ringing in your ears had subsided, replaced by the dull roar of your own heartbeat.
"O—okay. I think I can hold on for a bit." Your voice was barely more than a whisper, the words forced out through gritted teeth.
The comm-link clicked off, the abrupt silence leaving you alone with the weight of the world pressing down on you.
You struggled as you lifted the building, feeling the bones in your wrists start to give way under the pressure. A sharp, searing pain shot through your arms as the bones cracked, the sickening sound lost in the groaning of the collapsing structure.
Your palms were now raw and bleeding, cut by the jagged edges of the debris. Warm blood trickled down your arms and you heaved, throat dry.
Tears mingled with the sweat on your face, blurring your vision. You blinked them away, focusing on the task at hand. You had to hold on. You had to keep fighting. The world above depended on it.
Slowly, agonizingly, you managed to lift the building a few inches. It was a minuscule shift, but it was enough to make a difference. The weight shifted slightly, and you could see a small gap forming. With a final, desperate effort, you managed to lift the wreckage high enough to create a gap wide enough for you to fly out.
As you emerged into the open air, you collapsed onto the ground, your breathing ragged and uneven.
For now, at least, you had held on.
 ༻⊰───⋅
"Was that a crash? Damn, that was loud."
"A building collapsed in the far east. Supers is in charge of that area."
"Supers? You there? Status report. What happened?"
“Shit! Shit! Shit! They’ve been hit with kryptonite. Vitals are unstable! Someone get there now!”
There was a cold, icy feeling sinking deep into Tim's bones as he heard the announcement through his earpiece. His heart pounded in his chest, each beat feeling slower and more labored than the last.
He quickly checked his location on his communicator. The display flickered with stark, cold reality—he was indeed the nearest to the scene, but still a grueling 15 minutes away. The distance seemed to stretch into an endless expanse, each second feeling like an eternity.
Without hesitation, he sprinted to his bike, his movements driven by sheer adrenaline. The cold, numbing fear was replaced by a burning urgency as he mounted the bike and roared to life. He maneuvered through traffic with reckless speed, weaving and cutting corners as if each second lost could mean a life.
As he drove, the cold, numbing fear slowly began to ebb away, melting into a fiery, scalding anger.
"Why the fuck weren't there reinforcements?!" he shouted into the earpiece, his voice laced with frustration and desperation. "Did no one think to check the fucking area? Is everyone just sitting around with their heads up their asses?!"
The bike roared beneath him, and his driving became even more reckless. Tim leaned into every turn, the engine's growl mingling with his furious breaths. He spotted a fence ahead, a barrier that seemed to mock his urgency.
Without a second thought, he gunned the throttle, launching the bike into the air. The bike soared, crashing through the fence with a deafening crack. Concrete and debris exploded around him as he slammed into the ground on the other side. The impact jarred his bones and rattled his teeth, but he barely registered the pain.
He tore through the final stretch of the city streets, his bike a blur of metal and fury. The wreckage came into view, a twisted maze of steel and concrete.
Tim skidded to a halt, his heart pounding furiously as he dismounted. He spotted you, hunched over right beside the collapsed rubble, your blood seeping into the grass.
Tim’s heart felt as though it was being torn in two as he saw the state you were in. His rage gave way to the deep, icy fear again as he rushed forward.
With trembling hands, he carefully rolled you onto your back, his gaze sweeping over your injuries.
Your face was ghostly pale, streaked with a grimy mix of dirt and blood. Each shallow, labored breath you took seemed to cut through the air with an echo of a sob. The severity of your injuries was laid bare—cuts and bruises marred your skin, each wound a painful testament to the violence you had endured. Blood pooled around you, a dark, crimson stain against the surrounding debris, making his stomach churn with a sickening nausea.
His eyes fell to your wrists, and he was horrified by the sight of them—clearly broken, twisted at unnatural angles.
He leaned down, his voice softening with a tender, almost broken affection.
“Hi, pretty bird,” he whispered. “I’m here. I’ve got you.”
“Kryptonite,” you rasp out, your voice barely more than a whisper.
“I know, I know,” he whispers back, his voice low and soothing. He reaches into his utility belt, pulling out a syringe with a green needle, filled with a bright, clear liquid. It was an antidote, a precaution he had hoped never to use.
Tim was always prepared for every situation, his mind a labyrinth of strategies and contingencies. One of the many things you loved about him. His meticulous nature meant that nothing was left to chance, and that care extended to you, his lover.
His hand was steady as he moved to insert the needle, but when you thrashed in pain, he realized too late that the entry had been rougher than he intended.
The sharp intake of breath you took, the wince that crossed your face—these were things he had rarely seen, and he realized just how fragile you were in this moment.
Tim had always relied on your metahuman durability, knowing that you could handle whatever force he threw your way, trusting in your strength without a second thought.
Then you screamed and cried, your sobs echoing through the night. The pain was unbearable, a relentless pressure squeezing you from every angle. Tim’s face crumpled in horror and panic, his usually calm demeanor cracking under the weight of your suffering.
He administered the antidote with trembling hands, his movements hurried yet tender. The needle was pulled away with a gentleness that belied his growing panic.
“I’m so sorry,” he choked out, moving to comfort you. “I didn’t mean for it to hurt. Please, just hold on. I’m right here.”
His hands were unsteady as he brushed the sweat and tears from your face, touch as gentle as he could manage despite his own mounting panic.
Tim was losing his grip. The sight of you, so vulnerable and hurting, was terrifying and so, so, so unfamiliar, driving him to a near hysterical state.
The antidote began to take effect, the green glow from the syringe slowly dissipating as it worked to counteract the kryptonite’s effects. But Tim’s relief was fleeting. The urgency of the situation pressed down on him, and he realized with a jolt that he needed to get you to a safer location.
“Come on, pretty bird, I need to get you up,” he said, his voice quivering with desperation.
Each attempt to lift you was met with new waves of agony, your screams slicing through the air like a jagged blade. Your cries were heart-wrenching, each one a brutal slash against his soul, unraveling him with every tortured note. The dark, red stains seeped into his heart, a reminder of how he was failing you.
Tim cried too, tears mingling with the grime on his face. “I’m sorry, I know, I know, baby. Please! Come on, we have to get up.”
With a desperate heave, he dragged you into his arms. You shuddered violently, your body wracked with ragged, sputtering sobs. Tim's heart squeezed with each gasping breath you took, and then, with a final, shuddering exhale, you fainted, your body going limp against him.
Panic surged through Tim like a tidal wave. His breath came in frantic bursts as he cradled you, trying to stay calm despite the overwhelming fear clawing at him. His hand fumbled for his comm device, his movements erratic and desperate.
He knew he had the skills—both medical and analytical—to assess your situation and manage it. His training had equipped him with the ability to stabilize injuries, evaluate critical conditions, and make quick decisions under pressure. But now, those skills felt useless against the crushing weight of his fear.
“Someone, please!” he screamed into the device, throat raw. "Help me!"
 ༻⊰───⋅
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shamelessbigbang · 3 months ago
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Round 13 is here!
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Aaaand it's back! It's been a hot minute but we are happy to announce the next round of the Shameless Big Bang! As mentioned in a previous post, @whaticameherefor and @wehangout will be running the shindig this time around, we're both super excited to see what this amazing fandom comes up with! Also, check out the new banner by the wonderful @celestialmickey - thank you, Macy!
A bit of housekeeping before we get started. Take a read of the FAQ page so you know what is expected of you, but a couple of specifics ...
The minimum word count for the Shameless Big Bang is 20k. There is no maximum.
At least one piece of art must be done, but artists are more than welcome to do more than that.
Your fic must be completed by the posting date.
If your fic is way over the 20k mark, then at least that first 20k must be ready for posting day. You will also need to provide a posting schedule to ensure the fic will be posted in its entirety.
And without further ado, here is our schedule!
September 5 – Sign-Ups open
October 7 – LAST DAY TO SIGN UP/Confirmations sent
October 21 – First Author Checkpoint
November 4 - Rough drafts due
November 11 – Summary previews for artists
November 15 – Artist claims open (authors and artists will be paired up on a first come, first served basis)
December 16 – First artist and second author checkpoint 
January 20 – Second artist and third (and FINAL) author checkpoint
February 3– Posting Schedule will be announced
February 24 – Posting begins!
Again, we are sticking with the original format of completing your work before posting. If you plan to participate, please try to be mindful of that when you commit. Also, while most people are good about staying in touch, we have people every round who have issues with communicating and responding to emails. We are going to continue to take a more strict approach with that if people aren’t responsive, especially once authors and artists are paired off and the posting dates get closer. Check points are designed to update the organizers about your progress, so if at any point you feel like you won’t complete your fic, these are the times to let us know! We will not be confirming your sign up until the last day, so please wait until after then to reach out if you don't hear from us.
You can sign up to participate here!!
Don’t forget that there are a few different ways to keep up with us:
The Shameless Big Bang Tumblr page is the primary source of information. Remember, you can find out more info about the Big Bang at our Info & FAQ page. You can find links to the art and stories from previous rounds, and the home page even shows our commonly used tags, which you can use to filter through posts.
We also have a Discord! If you provide your Discord information during sign-up, we'll add you automatically.
As a reminder, the Big Bang is a collaborative effort between authors and artists. Please be mindful about your time and how busy you are when you sign up. We don’t want you to have to drop out and leave someone in the lurch if we can avoid it.
If there are any questions, you’re always welcome to send this page an ask, hit us up independently, or email us at [email protected]! Reblog and spread the word!
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alphajocklover · 6 months ago
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Hey bro, been using this InstaJock app for a while now and I love it, but I'm wondering about this new camera feature? App updated last night and it popped up, no idea how to use it though haha
Hey dude! I’m so glad you reached out! I had no idea that people who were already jocks read my blog. I always figured it was mostly nerds trying to avoid (or seek out) jockification. It’s awesome to get an ask from someone who's actually been transformed by InstaJock. I’d love to interview you sometime, get some insight into how being jockified by the app feels, but we can talk about that later. Right now we should talk about InstaJocks newest feature.
I was able to check it out without being turned (don't try this at home if you don’t want to be jocked, it took a lot of work and protective measures) and I have to say I’m very impressed. InstaJock has always had a camera function, since almost every jocks first post is of them flexing their new muscles excitedly, but recently they added a new feature using the camera that I think is going to revolutionize the app. It’s called preview mode, and it’s exactly what it sounds like.
Using the new feature, an InstaJock user can take a picture of any unturned nerd, and with the filter they can see how the geek would look if they had the app. In other words it shows you how they’d look as a jock. It’s meant to encourage jocks to send the app to more people, and it’s been working. Since the new feature was added the number of new InstaJock users joining every day has almost doubled.
I probably shouldn’t share this, since it’s basically begging people to send me an invite to the app, but I do have protections against that so… what the hell, why not. I managed to take a selfie of myself with the preview mode filter. When I saw what I’d look like as a jock… I nearly set up a profile for myself then and there.
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I know I can’t use the app if I wish to continue this blog. I have to have brains to report on this stuff. But it’s getting harder and harder to resist it, especially now that I know how fucking hot I’d look.
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yukipri · 6 months ago
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Some thoughts on Cara
So some of you may have heard about Cara, the new platform that a lot of artists are trying out. It's been around for a while, but there's been a recent huge surge of new users, myself among them. Thought I'd type up a lil thing on my initial thoughts.
First, what is Cara?
From their About Cara page:
Cara is a social media and portfolio platform for artists. With the widespread use of generative AI, we decided to build a place that filters out generative AI images so that people who want to find authentic creatives and artwork can do so easily. Many platforms currently accept AI art when it’s not ethical, while others have promised “no AI forever” policies without consideration for the scenario where adoption of such technologies may happen at the workplace in the coming years. The future of creative industries requires nuanced understanding and support to help artists and companies connect and work together. We want to bridge the gap and build a platform that we would enjoy using as creatives ourselves. Our stance on AI: ・We do not agree with generative AI tools in their current unethical form, and we won’t host AI-generated portfolios unless the rampant ethical and data privacy issues around datasets are resolved via regulation. ・In the event that legislation is passed to clearly protect artists, we believe that AI-generated content should always be clearly labeled, because the public should always be able to search for human-made art and media easily.
Should note that Cara is independently funded, and is made by a core group of artists and engineers and is even collaborating with the Glaze project. It's very much a platform by artists, for artists!
Should also mention that in being a platform for artists, it's more a gallery first, with social media functionalities on the side. The info below will hopefully explain how that works.
Next, my actual initial thoughts using it, and things that set it apart from other platforms I've used:
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1) When you post, you can choose to check the portfolio option, or to NOT check it. This is fantastic because it means I can have just my art organized in my gallery, but I can still post random stuff like photos of my cats and it won't clutter things. You can also just ramble/text post and it won't affect the gallery view!
2) You can adjust your crop preview for your images. Such a simple thing, yet so darn nice.
3) When you check that "Add to portfolio," you get a bunch of additional optional fields: Title, Field/Medium, Project Type, Category Tags, and Software Used. It's nice that you can put all this info into organized fields that don't take up text space.
4) Speaking of text, 5000 character limit is niiiiice. If you want to talk, you can.
5) Two separate feeds, a "For You" algorithmic one, and "Following." The "Following" actually appears to be full chronological timeline of just folks you follow (like Tumblr). Amazing.
6) Now usually, "For You" being set to home/default kinda pisses me off because generally I like curating my own experience, but not here, for this handy reason: if you tap the gear symbol, you can ADJUST your algorithm feed!
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So you can choose what you see still!!! AMAZING. And, again, you still have your Following timeline too.
7) To repeat the stuff at the top of this post, its creation and intent as a place by artists, for artists. Hopefully you can also see from the points above that it's been designed with artists in mind.
8) No GenAI images!!!! There's a pop up that says it's not allowed, and apparently there's some sort of detector thing too. Not sure how reliable the latter is, but so far, it's just been a breath of fresh air, being able to scroll and see human art art and art!
To be clear, Cara's not perfect and is currently pretty laggy, and you can get errors while posting (so far, I've had more success on desktop than the mobile app), but that's understandable, given the small team. They'll need time to scale. For me though, it's a fair tradeoff for a platform that actually cares about artists.
Currently it also doesn't allow NSFW, not sure if that'll change given app store rules.
As mentioned above, they're independently funded, which means the team is currently paying for Cara itself. They have a kofi set up for folks who want to chip in, but it's optional. Here's the link to the tweet from one of the founders:
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And a reminder that no matter that the platform itself isn't selling our data to GenAI, it can still be scraped by third parties. Protect your work with Glaze and Nightshade!
Anyway, I'm still figuring stuff out and have only been on Cara a few days, but I feel hopeful, and I think they're off to a good start.
I hope this post has been informative!
Lastly, here's my own Cara if you want to come say hi! Not sure at all if I'll be active on there, but if you're an artist like me who is keeping an eye out for hopefully nice communities, check it out!
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colorspoem · 2 years ago
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ᰢᩨ̼◞⩉:⩉ ܀ ⃝ 🖐🏻💭 ⇶˚₊♡̴ 𝗡ᴥᩚᨰ ᰍ̥ꕤ̼ᩧ𝕤꯵ 𓆇 ᶻ 𝘇 𐰁 🥄💤🐢 ︵︵︵ ℓιƙᩧ𝗲 ↻ 𝗿ҽᩨႦʅσ𝗴 ▓⃞⃯˚⌗ 🦷ꕤᩚ̸  ͝111 ઇઉ . . . あ⃠☻ ƸӜƷ 🐬⚓
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codesbyana · 6 months ago
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page 002: valentina
a character page that can be used with or without images, but with enough imagination and intermediate level coding skills, it can be edited to be used for other purposes. instructions are in the code and in the spreadsheet.
v1 (no images): preview / code + spreadsheet / code (without gsheets)
v2 (with images): preview / code + spreadsheet / code (without gsheets)
features
navigation links, filters, search filter and hide/show controls
endless muses boxes with a title, stats and links in each box
customizable colors (gradient, links and accent), font-size and width of the boxes and images
140x180 images in v2
google sheets integration
day/night mode
responsive
terms
reblog this post if you like it or use it
do not edit, move or delete the credit
do not use as a base code and take credit for it
full terms of use
credits and notes under cut:
credits
google sheets integration by @nonspace
day/night mode tutorial by @mournstera
masonry layout by desandro (+ tutorial by @suiomi)
isotope combination filtering + combination of filtering and search by metafizzy
hide/show controls by @seyche
phosphoricons by helena zhang and tobias fried
images taken from unsplash
full list of credits
notes
instructions on how to integrate google sheets are both in the code and in the spreadsheet, as well as on this page
to change any of the icons in the code, visit phosphoricons, find the icon you want to use and change the weight and icon like in the example below:
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felassan · 2 months ago
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BioWare Blogpost: Accessibility
"Journal #10 Accessibility Spotlight A look into Dragon Age: The Veilguard’s Gameplay Accessibility Options --- Hey everyone! Today, we want to share many of the Accessibility features in Dragon Age: The Veilguard. Regardless of skill level or ability, we want everyone to be able to enjoy the full experience and story of our game. There are several features and settings to customize the game to meet your individual needs; so let’s dig in!"
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"First off, let’s discuss combat and the difficulty settings. During Character Creation, players can select from one of five curated difficulty levels or create a completely customized experience: Storyteller - Here for the story. Keeper - A balanced combat experience that emphasizes party composition and equipment choices over reaction times. Adventurer - A balanced experience that places equal emphasis on combat, party composition, and equipment choices. Underdog - Here to be pushed to the limit, requiring strategic planning and tactical decisions. Nightmare - Overwhelming battles that give no quarter. Requires a mastery of combat, equipment, skills, and game mechanics to survive. - Selecting Nightmare cannot be undone without starting a new playthrough. Unbound - Customize all settings. - Settings impact numerous aspects of gameplay. If this is your first time, consider a curated preset instead. Even after selecting a difficulty, there are more combat options available in the Settings Menu if you wish to make further adjustments. For example, you can adjust elements like parry timing, aim assist strength, or even how aggressive enemies are. See below for a full list of combat settings."
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"UI and HUD elements are also customizable. Many elements of the HUD can be conditionally hidden or turned off entirely. For example, you can fully hide elements like Rook’s health, the objective tracker, or the Mini Map. There are also options for the text size in the UI."
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"There are some accessibility aids for interface elements. For example, subtitles are fully customizable allowing you to modify things like the size, opacity, speaker names, and color. Other settings add audio aids to visual-only elements like incoming attack indicators. For anyone with vision deficiencies, there are full-screen color filters to improve visibility."
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"Beyond the UI and HUD, there are a few more options regarding the game’s visual effects. For anyone who deals with motion sickness, there is a Persistent Dot Option and Motion Blur can be fully turned off. The in-game Camera Shake can also be adjusted from 0-100%. Additionally, there’s an FOV slider in the graphical settings."
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"As discussed in the PC Features Blog, all inputs are remappable for gameplay in Dragon Age: The Veilguard on both controller and keyboard for all platforms. Input sensitivity and deadzones are also customizable with sliding scales. There are some UI interactions that require an input to be held for a short period of time, but this can be changed to tap instead. All of these options allow you to play the game in whatever way is most comfortable. These settings and more are available in Dragon Age: The Veilguard! See a full list below to check out all of our Accessibility settings and check out our Accessibility Portal. Interviews and coverage of our Preview Event will be released  on September 19th; so watch out for that. Chat soon!             — The Dragon Age Team"
"Audio - 3D Audio - Accessibility SFX - Glint Ping SFX - Mono Audio - Speaker Type - Volume Sliders Controls - Ability Wheel Controller Activation (Hold or Tap) - Disable UI Hold Inputs - Input Remapping - Invert Axis (X & Y available) - Swap Left & Right Sticks - Stick Deadzones - Trigger Deadzones - Vertical & Horizontal Sensitivity - Vibration Intensity GAMEPLAY Combat - Aim Assist  - Aim Snap  - Combat Timing - Enemy Aggression  - Enemy Damage - Enemy Health  - Enemy Resistances  - Enemy Vulnerability  - Prevent Death Exploration - Frequent Auto-Saving - Library (Codex, Glossary, Missives) - Object Glint Distance - Object Glint Visibility - Objective Marker Visibility - Pause at any time - Waypoint Visibility - World & Local Maps available at all times Visual / UI - Camera Shake - Depth of Field - Full-screen Colorblind Filters - Hide-able HUD Elements (Abilities, Damage Numbers, Hints, Mini Map, Objective Tracker, Player Health, Tutorials) - Low Health Screen Effect - Motion Blur - Persist Dot Option - Ranged & Melee Threat Indicators - Subtitle Advanced Options (Background Opacity, Speaker Names, Speaker Name Color, Subtitle Size) - UI Text Size - Vignette"
[source]
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nadianova · 3 months ago
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how i do my visual novel filtered photo backgrouds
ive had some questions about this so i figured i'd put together a quick post on my process and what goes into it.
this isnt really a tutorial and instead is just a ramble of how i do stuff with a ton of examples and pictures lol
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read more below. this is a long post and you probably want to be looking at these images on your computer instead of your phone
step one is that i find CC0 photos or otherwise easy licenses to use because I'm lazy and don't want to have a list of credits of random photographers caue i used one of their images but also i don't want to use stuff without crediting
because they have a general lincese that just wants you to mention the site i prefer unsplash or pixabay but there's other public domain type photo sites too obviously
so like okay heres a random picture
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i have a photoshop CS5 from 10 years ago. but these can be done with gimp or krita and whatever. theres even photopea that has photoshop in the browser
basic stuff is that i start by cropping my bg into my renpy resolution (i use 1920x1080) this is also the part where sometimes i might rotate a bg. it is a good way to add some chaos vibes to a scene
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i tend to add some mild blur effect since i find that having too sharp photos as backgrounds clashes with the artstyle of my sprites. like just a couple pixels worth of blur tends to do it
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the next part is called fuck around and find out
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i like to play with the values to just get random results. hue/saturation for tinting the picture, messing with the curves to get some really sharp effects, or channel mixer to add more of a color
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this part is just purely vibes based but i personally think reducing the colors of the background is the simplest way to create something that feels coherent. especially if you make backgrounds based on moods. like having a blue tinted bedroom vs a red tinted one really changes the atmosphere
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you can get some pretty intense effects but its always important to remember that its meant to be a background and there's a risk it distracts from the sprites
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in this case im not including the effect for the curves. after the colours look fine the final step i tend to have is apply some sort of effect.
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i really like changing the colour mode to indexed colour since i like crunchy pixels. (had to zoom in to 100% to show the actual effect) downside of indexed is that it doesn't look ideal unless its displayed in the exact resolution it was made in but i like it
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here is the images before indexed mode:
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after indexed mode(i think you have to click the image and open it in full to see the actual effect):
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another thing ive been playing with recently has been grain+chromatic aberration combo. it makes things feel surprisingly lively with just this simple thing so you'll probably see me overusing this effect in the future
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you have to mess with the numbers to get the effect you want but for me these were the parameters I've been using
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ignore the preview missing idk why it does that.
heres the image (the non indexed version) after these krita effects
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one random special mention i have is that playing with layer blend modes is great
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in this example i just copied the same background, mirrored it horizontally and set the layer blend mode to color and it lowered the layer opacity slightly. it just adds some.... idk what to call it visual noise? itj just fucks it up a bit. i used overlapping images and screen modes in some of the hopeless junction images i did for some pretty nice effects
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i dont really know waht the blend modes do i just scroll until something looks good lmao
theres a ton you can do with these. like for example just adding a single air brush dot of a bright color on a separate layer and setting it to some blend mode to add a tint to a background
i used these both in malmaid and in the second one i just brushed on some color on a separate layer to give it a moodier vibe
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i think having variations of the same background is an extremely easy way to add some life to the bgs without having to do new stuff. like here was the hotel lobby when entering, and here is the hotel lobby when they ran away from the place. i added a radial blur with photoshop
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i think theres some beaty in artifacts that come from low resolution images too. sometimes i intentionally use images that have clear compression artifacts cause i think it looks neat. i don't really worry about the details too much as the vibe is the most important thing
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its honestly just a matter of knowing these tools exist and just fidgeting around with combinations to find what you want. it also helps to look at other backgrounds or images in general that you come across and just be curious. how was this done? how could i recreate it? that's the type of experimenting that has led me to these.
idk thats all i have to say. ty for reading and play malmaid on steam like and subscribe for more gay puppies
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dreadfutures · 2 months ago
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Playtesting vs a Preview Event
by DA Community Manager Violet :)
youtube
The event that happened last week was a limited preview event. These were not playtesters. Creators and journalists were allowed to take screenshots and screen recordings in order to show off the game to their audiences after an embargo is lifted. There has been a lot of confusion and heat about this event based on misconceptions about what was played, what will be shared, and how.
The embargo for the event will lift on Sept 19.
Responsible creators/press will usually tag or warn for spoilers in their articles/videos/tweets! It is their jobs to talk about and hype up what they saw (about 6 hours with the game). It is not out of the ordinary for this to happen with AAA game releases. Individuals (including me) may have their own feelings about the advertising surrounding this game, but this is not malicious or completely unprecedented.
Fandom has a habit of forgetting to tag things, resulting in major spoilers floating around in the For You/Explore pages, main tags of Dragon Age, and on your own followers' dashes, without being filtered. :(
As a fan, you can do your part by tagging YOUR OWN discussions/reblogs of that spoilery content!
If you yourself do not want to see spoilers, please see this post & the reblogs for how to use the tag & content filters on tumblr + xkit. If you block enough tags AND content, you will be incredibly safe. I have not seen an unfiltered post in many months - even when people do not tag, my content filters catch it when people are discussing the game and its characters. But if going off social media entirely suits your comfort levels, or your dash remains stubborn about not tagging, you can decide if it's time to do that too.
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joelmillerisapunk · 5 months ago
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WIP Wednesday
Here are 3 long previews of three fics two Joels and one Marcus Acacius bc wtf is even happening
QZ Coffee Hoe Joel
Joel stands in line behind another man in a shady corner of the QZ waiting to trade you his last four ration cards for coffee. He remembers one of the guards he regularly provides drugs to, mentioning a rumor about a secret stash of coffee that you keep hidden away. If he can get his hands on some of that, it'll be worth more than his sanity at this point.
He walks up to you in the shadowed corner and holds out four ration cards - enough for a half bag of coffee and a couple filters to DIY his own home brew. 
You pause eyeing the man up and down, Joel fucking Miller, you've beeing waiting for this day. God he's such a pretty piece of eye candy around this dreary concrete hell. You smirk, and shake your head, when you the ration cards in his hands, “your cards are no good here Miller.” 
He looks surprised you know his name and then looks behind him, “but you just sold him a full bag for ‘em” 
You look over at Carl, your right hand, the man who helped you set up shop, “yah well Carl's been a regular since I started.” You grab your box of overflowing ration cards. “Your cards ain't good to me Joel. Turns out a lot of people miss coffee.”
Gladiator Marcus Acacius
As the evening wanes and guests begin to depart, you slip away from your admirers under the pretense of needing fresh air. Marcus follows at a discreet distance, his military training serving him well in this illicit dance of concealment. He finds you in the peristyle garden,  bathed in moonlight that makes you look like one of Diana's own nymphs—untouchable yet irresistibly tempting.
"You tease me cruelly before our peers," he says quietly as he approaches, keeping his voice low to avoid detection by any lingering guests or servants who might be lurking nearby. "Is it not enough that we risk everything behind closed doors?"
You turn to face him fully, your heart pounding with anticipation and trepidation at the dangerous game you both play so well under Rome's ever-watchful gaze. Your words come out as a soft challenge laced with affectionate sarcasm. "And what would life be without a touch of peril to spice our secret rendezvous?”
Howdy Honey - Ranch Joel Ch. 2
As you prepare to retire to the couch, Joel surprises you by scooping you up into his arms. "What are you doing?" you protest weakly, even as you instinctively wrap an arm around his shoulders for support.
"I'm takin' you to your room," he replies, his tone leaving no room for debate. "You'll be more comfortable in your own bed, and I reckon it's about time you started usin' it again."
Before you can voice any further objections, Joel is ascending the staircase with surprising ease, despite your protests about being too heavy. When he reaches the top, he carries you down the hallway to your bedroom and gently sets you down on the bed.
There," he says, tucking the covers around you with a tenderness that makes your heart ache. "You get some sleep now. I'll be right downstairs if you need anything."
You watch as he turns to leave, a sudden sense of panic welling up inside you at the thought of being alone in the dark. "Joel, wait," you call out, your voice barely above a whisper.
He pauses in the doorway, his silhouette framed by the soft glow of the hallway light. "What is it, darlin'?" he asks, his voice filled with concern.
"Would you... could you maybe stay with me for a little while?" you ask, the words tumbling out before you can second-guess yourself. "Just until I fall asleep?”
Npt to all of tumblr: @evolnoomym @aurorawritestoescape @milla-frenchy @604to647 @syd-djarin
@penvisions @pascalssbabyy @thundermartini @ovaryacted @sawymredfox
@sixhours @ameerawrites @oonajaeadira @ace-turned-confused @burntheedges
@alltheirdamn @strang3lov3 @magpiepills @mountainsandmayhem @mermaidgirl30
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