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gotta love sims 4 baby they made such a big fuss abt updating it to run with dx11 but, for my (very nice, good gaming) PC at least, enabling dx11 makes it run like dog shit 🙃
#like. I cannot stress enough I do not have a potato PC. it's fairly nice for a pre built. is it TOP of the line. no.#is it a couple years old now? yeah. but it's still a good gaming PC. I don't feel like I need to get a new graphics card#every time nvidia shits one out for more money#I just don't get why with dx11 enabled the game is SO laggy when I move the camera#it's like moving it through syrup. or. molasses. if you will. for the molasses ass website.#fuckin nutty#anyway. haven't played it in a long time. enabled dx11. fired it up. went wtf. disabled dx11. fires it up again. fine.#then immediately closed it cause the thought of playing it without the accessories/hair/makeup etc copy feature#they're implementing in the next update#is excruciating. I've wanted a copy feature forever shit is TEDIOUS jesus christ#erin explains it all#sims stuff
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#web developing company#webdesign#web developers#webdevelopment#web hosting#user interface#themes#websites#ready made website#pre built website#wix
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Pokémon Stadium Series
Nintendo 64 - Nintendo - 2000 to 2001
You as a Pokémon fan are absolutely fucking spoiled these days. Aside from the mainline games you have spinoffs and fangames offering different experiences, you have entire websites dedicated to documenting everything down to the internal maths of the series, there's no end to the free content you can access with an internet connection between emulators and battle sites like 'Showdown!', and it's now socially acceptable in most circles to be older than 13 and have something with Pikachu's face plastered on it (especially if you're female presenting, especially if your friend group is also infected with the Pokémon hype). Back in my day™ you had almost none of this. You had the anime on Saturday mornings, you had the early run Pokémon licensed merch which WOULD get you called a baby if you continued buying past 10-12, and you had the games. Those sweet, sweet games that indoctrinated a generation of young people into being gamers and awoke a horde of JRPG addicts.
Literally Me
So remember this when I tell you that Pokémon Stadium, both one and two, aren't great games because they do something back then that you can't get today; they're great for what they did back then. So Pokemon Stadium 1&2 were a duology of games from 2000 and 2001 respectively that allowed players to battle Pokemon in 3D, with the addition of some side content such as minigames included to prevent the game from being 100% Pokemon battles. Because otherwise, the game is in fact navigating a series of menus and completing Pokémon battles with 3D models.
Whether it's taking on the gym gauntlets, the marathon of battles in the Pokémon cups, or just free battles with friends and loved ones, 98% of the experience is either selecting Pokémon from a roster of pre-built 'rentals' or transferring them from a saved game using the Transfer Pak, then fighting them in a series of 3D environments. An experience which you can definitely do today using web apps but as I said earlier, we didn't have that.
The peak of Pokémon battles in 2000
So if you're buying Pokémon Stadium (either version really) you're already probably a Pokémon fan right? So that means you have Red/Blue/Yellow/Gold/Silver/Crystal, so why not just play that game and get the full experience? The fun of exploring, talking to NPCs, discovering new and exotic locations? Simple, because in those games battles looked like this
While in Stadium, battles looked like this
If you grew up watching the anime while playing the Gameboy games, there was this special kind of dissonance where you might find yourself saying "Yeah, (for the time) these graphics are RADICAL but I wish I had something closer to these cool Pokémon Battles they had in the anime." As you hide under the covers with your Gameboy Color worm light, nestled in your Ash Ketchum pajamas while you attempt for the 100th time to capture a ditto. Pokémon Stadium was the answer to this dissonance, providing you with vibrant 3D graphics unlike anything you'd ever seen before; bringing Pokémon to life in a way that would be unmatched until Colosseum came out during the Gamecube era.
So, to actual mechanics, you play both games pretty similarly; by building a team of Pokémon (either on your handheld or by using the rental mons the game provides) and take part in a series of battles to become the ultimate battle master. To use your own Pokémon, you'd need to use the aforementioned 'Transfer Pak' to plug in a copy of Red/Blue/Yellow (for 1) or Gold/Silver/Crystal (for 2) with a game saved to the cartridge; otherwise the rental Pokémon covered all released Pokémon (except for some hidden ones) allowing you to build your dream team, sans a few caveats here and there.
Evolved Pokémon have better stats but worse moves, while weaker Pokémon tend to have better moves to compensate
In terms of WHERE you can battle, there's two choices: Either in the Gym Leader Castle, or the Tournaments held in the center of the map on either game. Either way, the game will then have you battle through a series of 3v3 matches versus a set number of trainers who will also select 3 random mons from their full team of six.
A bit bare bones, but there's some spice to how things are run. For one, the rental system was a huge thing for us younger players back in the day. Even if you had the games some Pokémon were hard to catch, had evolution requirements some players couldn't complete (like the trade-mons), or were locked to a version you didn't have. The rental mons give you a list of every Pokémon (some exceptions, but not many) and then lets you build your dream team. Sure, you can't set their moves, EVs, IVs, and it's the era before abilities and natures but I CAN HAVE A MEOWTH/PERSIAN ON MY TEAM. Do you know what I had to do as a child to have this Pokémon outside of Stadium? I had to find someone in the American South who also enjoyed Pokémon, hoped they had Blue instead of Red, hoped they had a link cable, then get them to agree to a trade despite both of us being children (and therefore, objectively terrible) which likely meant giving away a rare Pokémon in exchange for what amounted to common garbage in their game because it was Version fucking Exclusivity™ and everyone seemed to know that meant you'd do anything to get that one fucking Pokémon you wanted.
In the handheld games, if you wanted to build your dream team then likely you'd have to put in some more effort than other games of the time would've required of you. With Stadium, your dreams come true, and if you already have that dream team you can just import them to fight in glorious 3D. Circumventing the fact that rental Pokémon are kinda terrible overall.
Don't feel like building? The challenge cup mode that gives you randomized team comps that has it's own charm (for masochists)
Not to say all of them were bad but construct a normal distribution of 'Good' to 'Bad' picks then that graph is gonna skew left so hard you'd be forgiven for thinking it was just a straight line. To keep every choice 'viable' Pokémon rentals were balanced around stats and moves. More powerful evolved Pokémon and Pokémon with high Base Stat Totals (BST) were given weaker moves and first form and low BST Pokémon were given generally better moves. Charizard might have better stats than Charmeleon and Charmander but his only fire type move is going to be something like Fire Spin. Conversely, Charmander might have Fire Blast but his stats are gonna make him an easy target for the computer's pokemon, which are not bound to the same builds as the rental mons you're using.
Once your team is assembled, then you're off to battle trainer after trainer after trainer with beautifully scored (for the Nintendo 64) soundtracks giving you an unearned sense of importance every step of the way. Battles themselves are conducted with a weird, but functional control layout where A and B access sub menus you then check with the R button before finalizing with the c-buttons, which on original hardware or a USB N64 controller is fine but on emulation with a more modern controller like Logitech, can be a little nerve wracking as you worry about whether your 'up' input on the control stick was up enough for the game or if you accidentally drifted right or left using an unintended move.
fun fact: the name of imported Pokémon affects their coloration in Stadium
Battles are also largely regulated by (at the time) tournament standard rules. Little and Pokecup have level restrictions, and all three non-random cups include clauses for sleep, held items, and repeat Pokémon. Additionally, in any cup if you win the round with all 3 Pokémon still in tact, you're granted a continue; meaning you can retry the battle if you lose. Additionally, there is no 'draw' outcome in these games. Use a move like Explosion or Selfdestruct and the game will register it as your loss on your final Pokémon, regardless of whether you took down the opposing fighter with you or not.
You'll be doing a LOT of back-to-back fights here against trainers with varied team comps, but even with over 246 Pokémon in the available potential lineup you'll get tired fast of fighting. This is, however, slightly mitigated by the 3v3 nature of the matches but even so be ready to here the same Pokémon noises, watch the same effects play out, and wait for the same health bars to tick down over and over as you claw your way to the spot of Pokémon Master.
The art style of non-battle scenes like the main map and minigame plaza have that nice, 90's charm to them as well.
If you do get tired of battling it out, then Stadium 1 and 2 both offer minigames for players to partake in. Either in a tournament format or by using the free-play browser, players are able to take part in a multitude of different Mario Party-esque (without the hand burning) minigames featuring the Pokémon as stars. Minigames consist of stick twirling, button mashing, and point collecting all while controlling fan favorite Pokémon such as Togepi, Eevee, Scyther, and Pichu with no real rhyme or reason behind why these game exist aside from a amusement park theming the minigame zones have for their icons and menus.
You won't get a real explanation as to why you're racing Donphans, cutting logs as Scythers and Pinsirs, or playing Simon Says with a bunch of Clefairy, but you don't really need that either. The games are fun, the models are charming, and watching Clefairy get smacked in the head for each wrong input brings me a level of joy I should probably talk about with my therapist. You won't likely spend hours in this mode, but it's a nice breather from the onslaught of battles otherwise.
fun fact: I still won't talk to some people because of the outcomes to Rampage Rollout over two decades ago. You know who you are.
Additionally there's a quiz minigame separate from the main selection of minigames with easy/normal/hard difficulty selections. Players compete to see who can be the first to get a number of questions correct before anyone else based on facts about the Pokémon (typing, size, silhouette, etc) or facts about the game (where you can find things in the game, names of routes and towns, names of figures in the game).
It's not the most challenging on easy or normal, but playing on hard the game will try to screw you with trick questions so playing with others becomes a balance of "do I let the question play out, or attempt to steal it before someone else can answer correctly?"
Sometimes even playing the game won't prepare you for how out of pocket the questions can get
The real advantage of 2 over 1 is that, in addition to minigames, the game has the trainer academy; a kind of in-depth battle tutorial to teach players not only the basics of Pokémon fighting, but also some secrets as well
You can learn about held items, a feature new to the second generation, as well as participate in mock battles to demonstrate the materials you've been reading and quizzed on. Some of this information for the time too was obscure or hidden knowledge, like the fact that using Defense Curl before using Rollout would boost the damage significantly or that using Stomp on an opponent who used minimize would double the damage.
Some type matchups just make sense, like Ground v Electric.
Overall though what really makes this game is the presentation. The soundtrack does a great job selling the feeling Nintendo wants you to experience, climbing the ladder in a tournament or the Gym Leaders Castle makes you feel powerful, and the little details on top of it all just tie it together in a nice package.
The fights, for example, are also narrated by "The Announcer". A bombastic voice shouting over every detail of a fight. When you score a crit, when you apply a status effect, even using certain moves will get the announcer loudly narrating each detail like a Pokémon prize fight. Seeing the ground rip apart when you use Earthquake is only half the charm, the other half comes from that man yelling in your ears "A DEVESTATING EARTHQUAKE ATTACK!". Clearing gyms or clearing opponents in one of the cups grants you gym badges, a dream for any child growing up on the handheld classics or watching the anime who wished they too could earn shiny bits of metal that gave them an inflated sense of importance.
I would literally kill everyone I came across if it'd get me a real life Zephyr Badge.
Stadium 1 and 2 aren't evergreen classics. They're stuck in Gens 1 and 2 respectively, the roster of Pokémon while impressive is largely useless and makes collecting trophies way harder than it has to be, and the games were made before things like abilities and double battles were introduced, leading to the Pokémon battling game missing out on the generation of Pokémon that made battling more fun (Revolution doesn't count, Revolution is dead to me and disappoints me more than I disappoint myself.)
But for the time especially, it gave fans an opportunity to experience a form of Pokémon more advanced than what the handhelds could output. It was a window into a world of potential that wouldn't be truly fulfilled until arguably the 3DS era of Pokémon released, and gave fans a fun little romp handcrafted for them at every twist and turn. Whether you were a gamer or you enjoyed the anime, there was something here for you.
Overall: 7/10 Sound: 8/10 (for the time) Graphics: 9/10 (for the time) Memorable Moments: Stadium 1: Hearing about Mewtwo, thinking he was an urban legend, then finding out he wasn't Stadium 2: Finally beating the elite 4 using only rental mons.
#wiptw#video games#gaming#pokemon#pokemon stadium#pokemon stadium 2#pkmn#review#7/10#Nintendo#nintendo 64#n64#retro#retro gaming
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Hey Micah, how were you able to find your audience I need a guide as an emerging artist. Thank you
I get this question a lot, and I think it's the result of how folks view audiences and art fundamentally. I'm typing this out on my lunch break real quick, so apologies for any incoherent rambling/typos. Long story short: your audience is everyone, make your art as accessible as possible, and artistic culture is a crab bucket. Short story long:
Audiences aren't pre-made: that is there's no preexisting fan club for what you're doing, until you've already created your art, put it out there, and left the folks who've seen it wanting more.
When I first started out, I put myself literally anywhere that I could, and linked back to my socials on every image possible. Mostly I just linked back to my Instagram, built a large following there, then branched out to other social media platforms. It's way easier to snowball success once you've had it, and it's the same for social media. Therefore, I decided to use my large Instagram following to help promote my art on Instagram, then promoted my Facebook (same parent company, so the risk of having organic reach throttled was low, and most people who have one have the other) then expanded onto Tumblr (super niche, but tightknit community) and Twitter (was good, now insanely hit or miss and slowly sinking). By targeting one social media platform at a time, it made it so that my marketing was controlled, and wasn't overwhelming.
As for where to put the art itself that links back to your socials, you want to sit around on content aggregation websites and put your work out there. Tons of professors/talking heads in the industry will tell you to put your work in gallerys/shows/art magazines/forums, and those people are insanely wrong. Your audience is the general public, and NOT OTHER ARTISTS. Other artists and your peers will find your work, because they're also on the internet looking at content aggregators, however the general public won't find your art easily in artistic spaces. Why? Because artistic spaces have absolutely ludicrous barriers of entry. Most spaces carry an assumed knowledge of the art, artistic culture, and artistic association. 99% of people haven't spent their time in art school, so they sure as shit ain't spending their time in a gallery that's open two hours a week. Which leads me to my next point: artists tend to have a ton of art already, aren't looking to buy art, meanwhile we live in capitalism so you need money to live, and living is insanely important to making art. The general public will give you actually useful feedback on your art: if a certain composition is a killer, then folks will be breaking down your door to get prints of it. If it sucks, you'll be made super aware. They don't typically have as much art and are looking to buy some.
Your target audience is everyone who sees your art.
Hope that helps!
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an overview of my progress on the new site over the past 5 months of building
i decided i would put together a big post compiling all of the things i have currently implemented to the new site since at the moment it's scattered amongst a million small update posts. i feel like this will be good reference for anyone who has ideas that aren't included yet
the comic reader
you can now change the placement of the comic pagination arrows to be above, below, or on both the top and bottom of the comic page.
you can search for individual page numbers via a search bar (and also search 'cover' 'back cover' etc)
you can bookmark pages and save your place at any time in any series, and the home landing page will give you a link to your saved page when you revisit the site so you dont have to go all the way to the read section just to access your place. saving your bookmark tells you what page you're saving (or clearing if you're removing it)
you can now select individual scenes in the volume that have non-spoiler names but proper associations to the content for returning readers to quickly find specific scenes
on desktop you can change the size of the page on your screen
on desktop you can hide the site header (this is not necessary on mobile)
there is a legend explaining what each button does
new comment service that does not have ads
transcripts now come from the sides of the screens and do not require scrolling down to read them, and they are correct and no longer inaccurate on certain pages
tooltips that explain what each navigation arrow button is for
content warnings
you can select individual categories of content you do or don't want to see via switches
you have the ability to disable warnings entirely if you wish, just turn all of them off
you can choose between verbal warnings (stuff in dialogue) or visual warnings (things seen on-screen)
you can suggest adding content warnings to specific pages if there are errors OR if there is something major i overlooked
there is a page that lists every content warning in a volume with contexts for each individual warning, whether it's verbal or visual, and links to the pages
there is a pre-moderated comment section that allows anyone to ask questions about content warnings (for example, asking if something will ever be in the comic or asking what category something specific would be listed under).
there is a list of things that do not get warnings and a list of things that will never be depicted in the comic
scenes that did not have content warnings before now have them to match the proper category system
archives
volume archives are now images instead of links, and they are displayed in a grid format which is mobile-responsive so it doesn't take absolutely forever to scroll through an entire volumes archive
volume summaries are more easily accessible
the new transcript archive which is a text-only version of the entire comic, including a clean version in case you need things in dialogue filtered out
mobile devices/tablets
the website is now properly mobile responsive and designed to function like a regular mobile website and is not unbearable to use anymore. it just feels and looks like any other mobile site!
comic pages now touch the edge of the screen and do not always require zooming in to read dialogue
transcripts are now more device-friendly and do not appear broken on small screen devices anymore
all comic reader features work on mobile (except the 2 desktop-only features)
content warnings do not take up too much space or overflow the comic page box
margins are improved to make basically everything more mobile friendly
you can still see page backgrounds faintly on mobile, but they have an overlay to make reading the comic page contents easier. this was not originally planned but i made it happen! yippie!
display
the site now has a built-in dark mode that works for every site theme, however, keep in mind that due to the nature of dark themes they are obviously not as colorful as the main site themes
there is now a saturation slider which changes the saturation of the site to whatever percentage you wish
saturation affects the background and does not ignore it
the screen does not flash as new elements load in, however, images specifically may take a moment to load depending on your internet speed. this is something i'm trying to fix but i can't guarantee it because it's not entirely in my control how websites load images depending on your internet speed
secrets!
cast page
cast page for each series is divided by individual character type (main patients, side patients, main staff, side staff, family, outsiders etc)
cast profiles are mobile responsive in an easy-to-use way and do not take forever to scroll through on mobile devices, instead they are collapsible and you only have one open at a time.
desktop has anchor links to specific profiles using my cute emoji edits :]
search bar on the main cast directory page that takes you to specific characters by entering their name (or variations of it)
profiles include allotpuns, genders, pronouns, nouns, sexuality, species, age, hatchday, height, and a list of all of their afflictions
there are popups that explain the meanings of certain phrases or words (like specific sexualities) and neopronoun usage explanations and examples
cast page profiles for all of the currently public cast members
biographies that contain character history (or at least the currently public history) and a detailed explanation of their personality that replaces the trait system for simplicity's sake
secrets!
comic itself
pages with errors have been corrected
pages with improper characterization/retconned information have been updated and replaced with new dialogue
character card intros now contain pronouns and retconned pronouns have been corrected
uni is no longer referred to with exclusively he/him anywhere except in the comic itself to avoid confusing new readers/people who do not look at other areas of the site
scenes that did not previously have site themes now have them, for fun!
secrets!
FAQ
the FAQ is no longer a million miles long despite containing all of the questions it originally had. it is now collapsible sections that make accessing certain question types easier
pre-moderated comment section that allows anyone to ask questions about the comic, even if they do not have a tumblr account. these questions are directly on the FAQ itself. it is pre-moderated to keep things on-topic.
bug report page where you can describe problems you're having if the site isn't working right for you. this is also pre-moderated. common/important issues will be pinned
navigation bar
there will be links to all of the ask blogs on the navigation bar, including the AUs
there is a link to the spinch lore page directly at the top. no more digging through the FAQ!
navigation bar has dropdowns to specific types of pages to increase the link count without cluttering/taking up too much space
the links are no longer poorly sized images, instead they are actually made with html
landing page
when you first open the site, you will be linked to a settings page that allows you to set your display settings and content warnings in advance
you can set saturation and select dark mode if you want
this landing page is not bright and has an overlay to prevent it from immediately forcing you to see bright colors
this is everything that is currently implemented. there may be things added in the future, this is just all of my current progress.
what do i have to finish?
uploading the comic. i currently have volumes 1-2 fully uploaded and transcribed, v3 is fully uploaded, and v4 is undergoing the upload process.
finish the archive pages to include all of the volumes
finish the cast profiles
work on the spinch lore page
do proper beta testing with the crew to make sure everything works on as many devices as i can possibly test it on
thank you to everyone for being patient with me over the past few months as i work hard on this. i feel really good actually writing out everything i've done overall because i have more progress than i actually realized!!! i hope everyone is excited to see all of this in action because i can't wait for you to see it either!
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Their Sweet Omega
So, this idea came expressly from this imagining and I'll admit I got a bit carried away by the idea. I really hope @thezombieprostitute doesn't mind that I took this idea and ran with it.
Part 2 / Series Masterlist
Relationship: Alpha!Jake Jensen / Beta!Pre-Serum!Steve Rogers / Omega!Reader
Rating: Pure Fluff
Word Count: ~2100
Summary: Jake and Steve have been searching for an Omega to call their own. Their luck hasn't been all that great until an Omega literally lands in their laps one day.
A/N: I have a lot more I want to add to this little universe, but I'll see how it goes I guess with everything else I've got going on at this point. I do hope you enjoy this little bit of fluff as it's my first ever A/B/O I've ever written. It's proofread but all mistakes are my own.
I also do not give permission for my work to be copied or posted on other sites or fed into an AI machine.
*****
Jake Jensen isn’t your typical Alpha, but he’s a good one according to Steve Rogers, his Beta. Jake isn’t built like other Alphas though he does have an understated strength to him that many overlook, but it’s his gentleness and anti-bullying policies that really made it easy for Steve to align himself and fall in love with Jake.
Steve isn’t always the greatest Beta. He can be headstrong and maybe a little bit reckless especially when he’s seeing something going down that shouldn’t.
He also doesn’t have the greatest health. He’s not nearly as sickly as he might’ve been in, say, the 1930s, but he’s still considered not the healthiest by modern standards, either. He’s also rather short compared to other guys his age. Jake stands about a foot taller than Steve on a good day, even more when chronic illness slumps Steve’s shoulders and keeps him in bed.
Because of his poorer health, Steve has a harder time holding down any type of job for long. That doesn’t bug Jake though as he makes more than enough with his cyber security job and his freelancing software programming gigs on the side.
In fact, he encourages Steve to build up his painting and drawing hobbies, buying Steve the best supplies and even building him a website and social media following. Steve does quite well with it, too, since it allows him to work at his own pace while still feeling like he’s contributing to the household as well.
The only thing really missing in their lives is an Omega they can call their own. It’s not like they haven’t been looking, either, but the few Omegas they had been interested in had left them wanting. They’d either been disappointed that Jake wasn’t ‘Alpha’ enough for them or they didn’t really see Steve as anything more than an attachment of Jake. They refused to give up hope though.
Neither really counted on how one lucky Wednesday morning would change everything for them.
Jake decides to treat Steve to a whole day of pampering and quality time together after the past few busier weeks they’d been enduring. Jake had just finished a major project at work while Steve had finished one of his biggest commissions to date. It was a time to celebrate, relax, and enjoy each other’s company.
It’s why they ended up at the cute little café near their place. Jake stands in line to place their orders while Steve claims a small table and chairs near the windows. Steve likes to people watch and draw whatever he sees, always carrying a small sketchbook for such an occasion everywhere he goes.
Both notice the cute Omega at the front of the line. How could they not? The sweet Omega smells like cinnamon rolls and vanilla. It’s a heady concoction, but they also notice that she’s getting plenty of other attention from other Alphas that she’d probably prefer over Jake anyway. She even seems to be chatting with one of said Alphas while she waited for her order to finish prep.
That changes when her order is called.
When she bids the Alpha a good day, the Alpha bumps her and sends her scrambling and careening into the table where Steve sat. Her drink spills all down her best business outfit while she lands into Steve’s lap. Her impact on his unsuspecting self sends them both to the floor though Steve manages to keep himself under her despite the pain shooting up his spine for his efforts.
Omega is horrified. She sees the small drops of her drink that have landed on Steve’s work and on his clothes. Her apologies can’t come out fast enough as she searches out napkins or anything really to help mop up the mess, not caring about her own dripping state.
It takes Steve a moment to get past the pain shooting up his spine, but he’s doing his best to assure her that his work is fine and that he’s fine. He’s far more concerned to know if she’s okay after the spill she’d taken. Her clothes are matting against her body, and he knows that can’t be comfortable.
What he doesn’t expect is her to stop her frantic cleaning to stare down at his sketch. He really doesn’t expect her to recognize it or him as the online artist, but she does. She even confirms it by whispering, “I can’t believe I messed up your latest masterpiece. I’m so, so sorry” and follows it up with his online name. He’s a bit stunned to say the least.
The Alpha who pushed her is laughing it up, pleased that his little trip had done more than what he’d been hoping for after she had the nerve to turn him down.
Jake, who’d seen everything, steps out of line and rushes over to Steve and the Omega who is still doing her best to apologize to Steve and save the sketch he’d been working on. There are literal tears in her eyes and possibly a bit of fear when Jake approaches.
The Omega recognizes Jake belongs with Steve and the first thing that pops out of her mouth is “I’m so sorry, Alpha, I didn’t mean to make your talented Beta fall for me.”
Oh, Jake is now smitten, especially as he sees Omega’s cheeks grow quite pink and sees her quietly berate herself for her foot-in-mouth syndrome around cute Alphas and Betas.
It also unfortunately gets the other Alpha’s attention, who has taken to snarling his displeasure at her apparent interest in Jake and Steve. He even approaches to cause more trouble when she spots him. Her body goes rigid though her expression shifts to one of pure fire. If the Alpha wants some attention, then she’s going to get him some attention.
In less than two minutes, she has the entire café focused on the scene playing out between her and the Alpha bully. It’s enough to draw the attention of the female Alpha owner as well who bans the bully from her café.
Never in Steve’s or Jake’s experience have they ever seen an Omega take on an Alpha like she does with such expert handling. Both are quite sure they’re a little bit in love with her as she continues to make a stand against the Alpha with the café owner and some other patrons backing her up.
When the Alpha leaves with his proverbial tail between his legs, the owner offers to replace her drink and another set of clothes that she keeps on hand for herself to the Omega if she’d like them. She extends the offer of a free drink to Steve and Jake as well, not wanting to lose two innocent customers to that awful Alpha.
Already late for her big meeting, she declines the clothes but does take up the offer of a new drink. While she waits, she nervously checks in with Jake and Steve to make sure they’re okay and offers to repay them for any damage she might’ve caused thanks to the bullying Alpha.
Both of them assure her it’s fine. They’re just happy that she’s not hurt though they are a bit sad that their interaction is coming to an end.
Before she gets too far though, Jake reaches out to her though he stops just shy of actually touching her. He hasn’t forgotten the brief flash of fear in her eyes upon his earlier approach and can’t stand the thought of possibly frightening her more. When she does turn in his direction, he somehow miraculously doesn’t fumble his words as he asks her to maybe join him and Steve for dinner later that day. He doesn’t need to check with Steve to know he’s also interested in the Omega as well.
A commotion at the shop’s door pulls her attention, and a beautiful smile flits across her features as another Beta walks in with an Omega on his arm.
“What’s taking so long? We’re going to be late. Dear God, what happened to you?” the Beta demands while his Omega tries to shush him.
Their Omega merely shakes her head. “I’m coming, Ran. We had a little mishap, but I’m coming. I know better than to disappoint Ari’s friend.”
Their Omega turns to Jake and nods. “I would love to have dinner with you both if it’s not too much an imposition. Call me in about two hours?”
She slips Jake her business card before vanishing out the café’s door with the other Beta and Omega.
Jake waits exactly two hours before he nervously calls her, putting the call on speaker so Steve could hear everything as well. A small part of him hopes she doesn’t disappoint either of them while on the phone as it’s happened before.
She doesn’t.
Within minutes, they have their plans set to meet at a popular local diner where they could enjoy some good homemade meals while also getting to know one another.
She meets them there in a clean outfit that suits her more than the business suit she’d been wearing that morning. The knee length skirt swishes and twirls around her while the peasant top gives them a decent glimpse of the smooth skin underneath without being too showing. It’s her favorite outfit she admits to them while they wait for their server to arrive.
One of the first questions Steve has for her is how she recognized his work. He’s still a bit gobsmacked about that, especially since he hasn’t been able to get his mind to stop recalling how delicately she’d touched his work. It’d been almost like she’d been touching the Mona Lisa or something equally as valuable. It’s not something he’d experienced firsthand with anyone besides Jake or his few friends.
That’s when they learn Steve helped design her logo and other business media about a year ago. She’d seen his stuff online and had messaged him almost immediately with her ideas and healthy budget to make them a reality. As it turns out, she owns a small homemade candle company, and she’s just landed another retailer who’ll be showcasing her candles after her meeting that morning.
The attention and adoration she’s showing Steve in that moment would make almost any other Alpha jealous of their Beta. After all, she’s practically gushing about how amazing Steve’s art is and how much it’s helped improve her sales as everyone talks about the design. She’s even sent Steve more work because she can’t stop talking about it with her customers. Steve admits he should be giving her something in return for all the referrals and work she’s given him.
Yeah, Jake realizes he should be jealous, but he’s not. He’s the exact opposite at this moment. He’s sitting with someone who values Steve’s talents as much as he does, so how could he possibly be anything other than more smitten with her?
When Steve admits that Jake’s the reason he even has his online business, the talk soon moves to Jake where she learns about his many technical talents. He can see that she’s just as impressed with him as she is with Steve. It’s enough to stroke his ego a bit and have him sitting a bit straighter in his seat.
Their discussion soon moves to hobbies and other things where she soon learns that Jake likes to play one of the most popular first-person shooter games on the market. He admits he can hold his own, but he’s nowhere near as good as some of the other players out there. When he mentions ‘Amaranth Fossa’ as his dream gaming partner, he catches a look he can’t quite figure out that passes over Omega’s face.
They don’t really stop talking all through dinner, but it does eventually have to come to an end. It’s not something any of them want, but they do see that the hour is getting later and the next day is a workday for both Jake and Omega. They end up walking her to her car where she thanks them for a wonderful evening. She doesn’t get into her car until she presses a kiss on each of their cheeks and a promise that they’ll do this again soon.
Jake and Steve share a look, then Jake asks if she’s free the weekend coming up.
She gives them the sweetest smile and says she is.
Jake and Steve head home after seeing her off. They have a date to plan, and they have no intention of disappointing this sweet Omega that literally dropped into their laps.
*****
Verse Masterlist / Main Masterlist
#alpha jake jensen#beta steve rogers#pre serum steve#a/b/o dynamics#a/b/o verse#omega reader#jake jensen x steve rogers x reader#jake jensen x reader#steve rogers x reader#x female reader#their sweet omega
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EA Press Release
"Dragon Age™: The Veilguard Launches October 31, 2024; Pre-Orders Available Now August 15, 2024 New Trailer Showcases Aftermath of Solas’ Interrupted Ritual as Members of the Veilguard Must Fight Back Against Ancient Elven Gods Electronic Arts Inc. (NASDAQ: EA) and BioWare announced today that Dragon Age: The Veilguard will launch globally on Thursday, October 31, 2024 for PlayStation®5, Xbox Series X|S and PC via Steam (Deck Verified), EA App and Epic Games Store. Additionally, fans can now pre-order * the Standard and Deluxe Editions to receive in-game cosmetics that can be used to further personalize their journey through the next chapter in the critically-acclaimed saga. View the brand-new Release Date Trailer for Dragon Age: The Veilguard HERE In Dragon Age: The Veilguard , players will step into the role of Rook, a fully-customizable protagonist who must rise up, unite their crew and become the hero Thedas needs in a time where legends are born or slain. Joining Rook in their fight against corrupt Elven gods is a cast of seven compelling companions, each of whom hails from an iconic faction from Dragon Age lore. In addition to their own personal storylines and motivations, companions Bellara, Davrin, Emmrich, Harding, Lucanis, Neve and Taash all bring unique combat abilities and equipment to the fray, which Rook must strategically implement in their fight for the future of Thedas."
“As someone who’s been working on Dragon Age for over 15 years, I know just how much our community has been looking forward to this day, and I’m equally excited to share and celebrate that the game will officially launch on October 31,” said John Epler, Creative Director of Dragon Age: The Veilguard. “We wanted to give you the choice to really express yourself, and do that in a world full of adventure and danger. So whether you’re a Warrior, Rogue or a Mage, we can’t wait for you to gear up, gather your party, and set out for another thrilling adventure through Thedas this Halloween.” As a character-driven RPG, Dragon Age: The Veilguard offers a crafted experience woven from the threads of rich storytelling and fantasy worldbuilding the franchise is known for. In this bold, heroic adventure, players will experience expansive and dynamic stories that navigate love, loss and complex choices that affect relationships and the fate of each member of the Veilguard. In true Dragon Age fashion, these bonds of fellowship are the foundation upon which Rook’s journey is built, and it will be up to the player to determine how their personal story unfolds. Fans who pre-order * the Standard Edition of Dragon Age: The Veilguard for $69.99 USD ‡ on PlayStation 5 and Xbox Series X|S, or $59.99 USD ‡ on PC will receive cosmetic Blood Dragon Armor sets for Warrior, Mage and Rogue classes. Those who pre-order* the Deluxe Edition for $89.99 USD ‡ on console or $79.99 USD ‡ on PC will further receive the following cosmetics: three Rook armor sets, six Rook weapons, seven companion armor sets and seven companion weapons. EA Play Pro † members on the EA App will enjoy unlimited access to the EA Play Pro Edition starting October 31st. In addition, the BioWare Gear Store has been outfitted with a variety of new merchandise, including Rook’s Coffer. Available for $150 USD ‡ , Rook’s Coffer features a variety of unique physical keepsakes including a light-up Lyrium Dagger, Rook’s deck of cards featuring in-game art, and more (game not included). For additional information and to stay up to date on Dragon Age: The Veilguard , visit the official website , like Dragon Age on Facebook , follow the franchise on Discord , TikTok , Tumblr , Instagram and X (formerly Twitter) , and subscribe to its YouTube channel. Legal Disclaimer: *Conditions & restrictions apply. See https://www.ea.com/games/dragon-age/dragon-age-the-veilguard/disclaimers for details. ‡ Offers may vary or change. see retailer site for details. † Conditions, limitations and exclusions apply. See EA Play Terms for details. PRESS ASSETS ARE AVAILABLE AT EAPressPortal.com"
[source]
#dragon age: the veilguard#dragon age the veilguard spoilers#dragon age: dreadwolf#dragon age 4#the dread wolf rises#da4#dragon age#bioware#solas#video games#long post#longpost
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The look of… IX: Hakone-Yumoto Onsen
History Although it‘s likely that Geisha worked in Hakone since the late 19th century, not much can be found about their history. The current Kenban was built in 1950 [1]. In the early/mid 80's (before the bubble economy), 400-450 Geisha lived in Hakone [2]. The Otosan of Ikedaya Okiya reformed the traditional employment system and introduced benefits like pension plans and financial compensations for cancelled jobs [3].
In 2000 latest, the Hakone Yumoto Kenban launched its own website [4], creating a space for Okiya to advertise and look for new members [5]. In 2001, the Okasan of Wakita became the current head of the Geigi Union. In order to ensure the survival of local Hanamachi culture, the Kenban became open to public in 2008, and the Geisha band Basara (婆娑羅) was founded in 2009. [2]
In the late 2010's, around 150 Geisha from age 18 to 80 lived in 32 Okiya. Lack of work during the Corona pandemic reduced their numbers to 109 in 2021. The amount of Geisha working in Hakone has increased meanwhile, with 140 of them active in January 2024, but still hasn‘t reached its pre-pandemic levels. [2]
The look of Hakone Maiko
Local term: Kirariko きらり妓
※ Hairstyle: own hair, Shimada mage and Hanaogi mage ※ Kanzashi: Kushi, maezashi, non-seasonal hana kanzashi ※ Make up: western make up or light oshiroi, both lips painted from the start ※ Kimono: Furisode mostly without tucks (rarely with sleeve tucks) ※ Eri: white, white with embroidery (red, red/pink) ※ Obi: Koken musubi ※ Obiage: tied and tucked in, red ※ Obijime: red with simple, rectangular Obidome ※ Footwear: white or black Zori
The look of Hakone Geiko
Local term: Geisha
※ Hairstyle: Taka shimada or Tsubushi shimada Katsura ※ Kanzashi: Taka shimada: Kushi, Tama in the back, Kogai in the back, and sometimes in the front too. Tsubushi shimada: Kushi, Tama ※ Make up: Oshiroi ※ Kimono: Mostly Homongi/Tsukesage, sometimes Hikizuri. Kuromontsuki for Tachikata is always a Hikizuri ※ Eri: white, rarely with white or pink embriodery ※ Obi: Yanagi musubi with Kuromontsuki (white/blue Hakata ori), otherwise Otaiko musubi ※ Obiage: always red with Kuromontsuki, otherwise white, pink or light blue. Usually not patterned. ※ Obijime: light-coloured. No Obijime with Yanagi musubi ※ Footwear: Zori, Geta with white or blue Hanao
Casual/Jikata style
※ Hairstyle: Yohatsu ※ Kanzashi: usually none, maki (蒔絵) kanzashi at best ※ Make up: western make up ※ Kimono: Kurotomesode, otherwise Homongi ※ Eri: white ※ Obi: Otaiko musubi ※ Obiage: mostly warm pastel colours, but basically anything goes. Not patterned. ※ Obijime: Sometimes with Obidome ※ Footwear: Zôri
Tachiyaku style
※ Hairstyle: Maeware Katsura ※ Kanzashi: Tama pin in the back ※ Make up: Oshiroi ※ Kimono: Hômongi ※ Eri: white ※ Obi: Koken musubi with mint/light green Kakae Obi (抱え帯) ※ Obiage: red, white, pink or light blue. Obidome not uncommon ※ Obijime: light-coloured
Notes
Arts: The schools taught in Hakone are Nishikawa 西川 (dance), Honjo 本條 (Kouta, Hauta and Min‘yo), Kineya 杵屋 (Nagauta) and Tosha 藤舎 (Hayashi). [6]
Kirariko is a newly coined term in use since 2003 to call junior Geisha in the age group from 18-30. [7] Upon turning 30, Kirariko have to take either a „dancer grade B“ or „dancer grade A“ test. To pass the B test, she has to perform two dances. For the grade A test, she has to perform three female style and three male style dances. [8]
Companions: Okiya recruit and employ companions as well as Geisha. Companions receive a fixed wage, which is usually lower than that of the Geisha, but the customer pays the same price. Companions can be requested to wear either western clothing or Kimono. Western clothing is a business suit provided for free by the Okiya, Kimono can be rented for a set fee by the Okiya as well. [9] Companions receive professional names like Geisha. They don‘t study performing arts and can work part-time. Their job is to serve drinks and food and engage in „pleasant conversation“ with customers at banquets. [10] In my opinion, a good entry-level job in the Karyukai – some companions became Geisha later in their carreer. [11]
Becoming independent: after being Geisha for seven years, you have the opportunity of opening a branch of your debut Okiya. In all cases I know, the new Okiya takes one or two characters from the original Okiya. For example Ikedaya 池田家 → Wakita 和喜田 and Yukieda 雪江田 (田 Kanji is part of the new name). Wakita 和喜田 → Suzuwa すず和 and Yukiwa ゆき和 (和). Kitami 㐂田見 → Kisaya 㐂茶家 (㐂).
Changing Okiya registration: only possible when becoming independent, or when your (biological) mother, sister, or daughter opens a new Okiya.
Sources
[1] https://note.com/meetgeisha/n/n1cc907ffd4c9. [2] https://www.tokyo-np.co.jp/article/301712, [3] https://conex-eco.co.jp/hakonesaisai/71824/ [4] https://web.archive.org/web/20000919171055/http://www.geisha.co.jp:80/ [5] https://web.archive.org/web/20001017234326/http://www.geisha.co.jp/okiya-name.htm,[6] https://geisha.co.jp/kenban/, [7] https://web.archive.org/web/20040408030159/http://www11.plala.or.jp/fukunoya/what_is_kirariko.html,[8] https://konohanasakuya.blogspot.com/2012/03/dance-performance.html,[9] https://yukieda.com/kyuujin_answer/, [10] https://yukieda.com/recruit/companion/,[11] https://web.archive.org/web/20080220191156/http://www.00wakita.com/hyousyou.html
Picture sources: Group picture 2024, Hakone Odori, three Kirariko 2023, Kirariko back view 2023, Geisha dancing, Geisha preparing Tosenkyo set 2019, Sumomo with a dancer 2009, Anzu and Yuho 2023, really nice picture of Yumiko with Kokyu 2022, Chacha dancing 2022, Atsumi and unknown Tachikata 2019, Natsumi 2022, Matsuyoshi new year's picture 2023
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(have to link to my friend's version because the person who wrote it deleted the og post)
so tumblr is apparently about to go down as run by a skeleton crew because the almighty capitalism didn't happen.
the staff are requesting 'pwease be nice to us!' but while the idea of tumblr ever reaching above pre-2019 levels of usage was a fucking pipe dream even when elon musk shoved his entire dick into twitter, the staff isn't entirely blameless. certain things that got blamed on staff (pornbots for example as an ever-evolving war) were unfair but the staff were absolutely guilty of having terfs on-staff that would then influence decisions, such as censoring tags to do with transgender people and especially transgender women, while daring to call themselves the queerest place on the internet. they also outright erased the existence of the person who brought the knowledge of the terfs on staff on their website, including all traces of the post in question beyond screenshots. they did it more than once.
more recently, tumblr started censoring tags about palestine - whichever tags suddenly became trending would be mysteriously no longer trending after a few days even when they were bigger than some of the trending alternatives.
with knowledge the self-professed queerest place on earth was banning and suppressing transfemme content with nsfw warnings and trying to suppress the palestine tags, goodwill staff had built up in 2022 spent a year in a free-falling nosedive. of course things were never going to reach pre-2019 levels, there was no reason trans women felt they'd be safer on tumblr than on any other pile of shit website on the internet.
it is a bit sad because in a couple of months i would've been on tumblr for 10 years but whatever the case, my jump-ship of choice is cohost. it's the most similar to tumblr, but it is legitimately better in almost every way. all the 'no pressure to become famous' of tumblr's heyday, the modern layout of tumblr, and most importantly, is actually run by queers - trans queers at that.
my cohost is nyxxy and i just kind of Shit over there
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I think it's sad how on one side the whole fandom bemoans that the concept of found family is so often pressed into the nuclear family idea instead of exploring different structures that still mean family. And then on the other side, somehow both sides of the current discourse (if one can even use that word) go on and press the Buckley-Diaz family into this nuclear family idea to support their arguments.
There is the anti-Tommy and anti-Bucktommy side. And they go on and on about how neither Eddie nor Buck will ever be able to date someone other than each other because no one will ever fit in their family. Buck and Eddie also won't ever be able to balance a relationship with anyone else and the family they have built. So, it's a foregone conclusion that every other relationship we see will of course eventually be destroyed by Buck and Eddie's friendship. Then there is the pro-Tommy and pro-Bucktommy side. And they go on and on about how, no, Buck and Eddie and Chris aren't really a family. Because for them, too, somehow the pre-existing family unit is threatening the relationship between Buck and Tommy. Because they, too, believe Tommy (or anyone else) wouldn't fit in that relationship construct, wouldn't be able to find his own place in that relationship. And therefore what we see on screen about the depth of that relationship really isn't as deep as it's shown and find one reason after another to support their claim.
We have seen in this show that a family can be so much more than the nuclear family model and still be a very tight nit unit. And I'll go with the assumption for a moment that tumblr is the queer website, so most of the people here should really have experience with found family because it so often works differently for us queer people. (Though, in my personal case, my family structure never resembled much of the nuclear family model even before my parents divorced or I ventured out into the world on my own. Has been fun explaining my family since before I started school: "Yeah, you know. I have nine people I consider grandparents. And that works like this…")
You are falling into the same trap Western* society has installed in our heads for the past 70 or so years. (Because the concept of nuclear family of "father, mother, and 2.5 children" isn't that old! Look at your history and figure out the difference between how families worked before and after the two world wars and why the nuclear family concept was propagated especially starting in the 50s.)
*specifying Western here because I'm really not sure how the historical development was or is outside of Europe and North America. And I'm not risking a research spiral for a short tumblr post. But if anyone wants to share their knowledge or sources, I'm all ears.
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Miles Edgeworth and Phoenix Wright kokeshi dolls from the company Kokechi/Kokeshi Works have been announced!
These can be purchased through the E-Capcom website and shipped globally with the site's built-in access to WorldShopping. They're currently on pre-order and are slated to release in December!
#miles gets pictured first because i like him more#just be grateful phoenix is even here because i think it's really funny to ignore him#ace attorney#miles edgeworth#phoenix wright#merchandise
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Truly is a handy tool to be able to get conservatives around me infatuated with the ACA once you walk them thru the revenue generation + the fact that the wheels are not greased by their tax dollars, but Big Insurance foots the bill instead (not really footing a bill if they turn huge profits for it later, but)
The ACA is built for everyone. I have known doctors that are on ACA plans. It is not a shameful thing and it is not indicative of a financial failure to sign up. It is being a smart consumer! It is knowing your options! Sometimes it isn't the best choice for you, but arent you somewhat relieved that it's still there if your other choices fall thru? It's stability and it's something that saves your life and your loved ones lives.
A big reason the ACA is the target of so much misinformation is largely due to the fact that it is the stone that will take down Goliath, and political power is cemented by dodging those stones on campaign trails.
The ACA isn't even enough in my opinion! It's a skeleton to build from. First flaw in US healthcare was pre-existing conditions (risk pools). The ACA can be boiled down to its most base elements as "a for-profit health care model that does not use risk pools" OR "a health care model that becomes less profitable the less sick your customers are"
THIS was the olive branch across aisles in the spirit of maintaining profitability and related capital interests.
The ACA is a springboard for next levels of development like "a health care model that thrives without relying on profit from premiums". Solidify that stage and then build up again! We MUST go in stages to ensure we do not leave people behind or drop people who need us. The ACA is a fucking tank built to carry us all, baby.
And again:
OPEN ENROLLMENT IS ACTIVE RIGHT NOW! 11/1/2024 - 1/15/2025!
There are people waiting to help you sign up!
#Creepy chatter#Yeah I'm the one talking to dads around me lol#No one changes their mind in front of you but I'm glad they can get to a doctor now
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ARTICLE: The Florida Man of Formula 1 (2023)
Source: Michael M. Grynbaum, The New York Times Series: F1, 2023
Logan Sargeant, the only American driver in Formula 1, is zipping around the narrow streets of Baku, Azerbaijan, at roughly 200 miles an hour. His head bounces inside the cockpit as a wheel shudders over a rumble strip. It’s hard to hear over the banshee shriek of his V6 engine, carrying three times the horsepower of a run-of-the-mill Porsche Carrera.
Then the noise stops, and Baku vanishes. We’re inside a low-slung brick building nestled in the Oxfordshire countryside. The track, projected onto a CinemaScope-sized wraparound screen, was a mirage, part of a sophisticated training simulator. (F1 rules prohibit driving the real cars between races.) Mr. Sargeant climbs out of a replica driver’s seat wearing athletic pants. He won’t need a fireproof suit until later.
In three weeks’ time, Mr. Sargeant will do this for real: wind whipping his visor, G-forces of up to six times his body weight pressing on his neck, the ever-present threat of a catastrophic crash as he is watched by roughly 70 million people around the world. For now, it’s time for lunch. “Is chili bad for you?” he asks, digging into a bowl at his team’s commissary. “I don’t think it’s that bad.”
Williams Racing, in Grove, England. It was founded in Oxfordshire in the 1970s, but it’s now an American subsidiary: a Manhattan private equity firm, Dorilton Capital, bought the company in 2020 for an estimated $200 million.
F1 teams employ hundreds of employees and spend hundreds of millions of dollars developing the world’s most sophisticated racecars.
Reaching Formula 1, the highest level of international motor sport, is a big step for Mr. Sargeant, 22, a South Florida native who began racing rudimentary cars known as karts at 6 years old and this year joined the Williams Racing team as the first full-time American F1 driver since 2007.
For Formula 1 itself, finding a hometown hero for American fans is a giant leap.
Although it is enormously popular in Europe, F1 struggled for decades to break into the United States. That began to change in 2016, when the sport was purchased for $4.4 billion by the Colorado-based Liberty Media, owned by the cable magnate John Malone. Liberty ramped up its social media — F1 had barely kept a YouTube page — and backed a popular Netflix documentary series, “Drive to Survive.” Once geared toward aging white men, F1 now has a younger and more diverse fan base. American TV viewership is up 220 percent from 2018, and the sport made $2.6 billion in revenue last year.
Still, a subset of F1 devotees complain about what they see as an overemphasis on entertainment and ginned-up drama. Under Liberty, they argue, pure racing is taking a back seat to cheap tricks to reel in casual viewers. And they often use a dirty word for it: Americanization. “It is becoming more and more like Formula Hollywood,” Bernie Ecclestone, the 92-year-old Briton who built F1 into a global business, griped last year. “F1 is being made more and more for the American market.”
The backlash reached a crescendo at last week’s Miami Grand Prix, which was added in 2022 as a showpiece for American fans. In a prizefight-style pre-race ceremony, the rapper LL Cool J introduced the 20 drivers one by one amid swirling smoke and a squad of cheerleaders. Nearby, Will.i.am conducted a live orchestra playing the rap song he recently recorded with Lil Wayne as part of a “global music collaboration” with Formula 1. (The lyrics rhyme “Max Verstappen,” the name of the sport’s top driver, with “your champion.”)
“Pandering to the American audience is killing @F1,” wrote one fan on Twitter, echoing criticism that bubbled up across numerous F1 websites. Even the racers complained: “None of the drivers like it,” groused Lando Norris, a Briton who drives for McLaren. Undeterred, Liberty announced that the bombastic pre-race sequence would be featured at several more grands prix this year.
In the United States, F1 has long been associated with a certain European mystique, most famously, the louche glamour of the Monaco Grand Prix.
In the United States, F1 has long been associated with a certain European mystique. Its drivers race across the Ardennes forest (Circuit de Spa-Francorchamps in Belgium), the plains of Lombardy (Italy’s Autodromo Nazionale di Monza) and, most famously, the louche glamour of the Monaco Grand Prix. The sport’s stateside image could be summed up by the 2006 comedy, “Talladega Nights: The Ballad of Ricky Bobby,” which featured Sacha Baron Cohen as a pretentious French F1 driver named Jean Girard, a snooty Eurotrash foil to Will Ferrell’s macho NASCAR cowboy.
In 2023, F1 can feel a bit more Ricky Bobby than Jean Girard. In Miami, drivers circled a track built in the parking lot of the Dolphins football stadium, past an artificial Monaco-style “harbor”: blue-painted asphalt topped with ersatz yachts. A new Las Vegas race in November will have cars zooming down the Strip past Caesars Palace. Meanwhile, traditional races in France and Germany are gone.
Katy Fairman, a journalist based in Brighton, England, who runs the F1 podcast “Small Torque,” said she was surprised by the spectacle when she attended a race in Austin, Texas. “There were girls with pompoms,” she said. “I remember watching it and thinking, Oh my gosh, this is so different from anything I’d seen F1 do in a long time.”
Ms. Fairman conceded that some Europeans find the American hullabaloo “tacky.” But she added: “When it’s something to do with America, I think Europeans are quite judgmental. I think it’s just a bit of lighthearted fun. You guys like to have a party.”
The arrival of Mr. Sargeant, who grew up about an hour’s drive from the Miami racetrack, has spurred new interest, including a profile and photo shoot in GQ, and he’s happy to play the part. “What’s up America, let’s bring that energy!” he shouted to the cameras after LL Cool J introduced him as “the local boy done good.”
But as with F1, there are growing pains. In Miami, Mr. Sargeant finished last, his race ruined on the first lap when he damaged a front wing. After the checkered flag, he apologized to his team, his voice barely a whisper: “I’m so sorry. I can’t believe it.”
Weeks earlier, in an interview in England, Mr. Sargeant had demurred about the pressure of wearing the stars and stripes. “I try not to get too caught up in the talk of the role of ‘first American,’” he said. “It’s still very early for me, and I have a lot to learn still.”
If Mr. Sargeant doesn’t perform, there are dozens of drivers eager to take his spot. “At the moment,” he said, “I just have to worry about staying here.”
For a globe-trotting athlete, Mr. Sargeant can be soft-spoken and endearingly self-conscious.
‘I just want to get back in the gym.’
Before his tough Miami weekend, Mr. Sargeant was asked how he would celebrate a top 10 finish. “Honestly, it might sound lame, but probably just go back to my house and get in my bed for another night before I go back to London,” he replied. “That’s all I want to do.”
For a wealthy, handsome, globe-trotting athlete, Mr. Sargeant can be soft-spoken and endearingly self-conscious. It’s not unusual for someone who, like a tennis prodigy or Olympian gymnast, has devoted their life since childhood to a sole pursuit.
Mr. Sargeant was 6 when he and his brother Dalton got a kart from their parents for Christmas. “No one in the family was really even that much into racing,” Logan said. “We just picked it up as a hobby, something to do on the weekend.” He began winning junior races around the country — too easily. To reach the next level and pursue Formula 1, he’d have to leave behind his friends and beloved fishing excursions for life on a different continent: “We just needed a higher level of competition, and at the end of the day, that was in Europe.”
Mr. Sargeant left Florida before his 13th birthday, bouncing between Italy, Switzerland and Britain as he raced on the European junior circuit; in 2015, he became the first American to win the Karting World Championship since 1978. “As a kid, it was tough,” he recalled. “Coming from Florida, being outdoors all the time on the water, great weather — it was literally vice versa.” He eventually settled in London, where he spends most days working out with a trainer. “I get away from a race weekend, and I just want to get back in the gym,” he said. “I hate that feeling of leaving slack on the table.”
It is incredibly difficult to nab a seat in Formula 1. Today’s drivers are physical dynamos trained to optimize their reflexes and performance levels down to how well they can withstand jet lag — critical in a sport that this year will include 23 grands prix spread over five continents. F1 teams employ hundreds of employees and spend hundreds of millions of dollars developing the world’s most sophisticated racecars. But it’s ultimately up to the driver to execute.
It also helps to have money. Lewis Hamilton, the seven-time world champion and F1’s only Black driver, is an exception, having grown up on a London council estate. Many F1 competitors are the sons of multimillionaires (and some billionaires) who can bankroll pricey travel and high-tech cars.
Mr. Sargeant falls into the scion category. He hails from a wealthy Florida asphalt shipping family. His uncle, Harry Sargeant III, is a former fighter pilot and onetime finance chair of Florida’s Republican Party who has been sued by the brother-in-law of King Abdullah II of Jordan and whose name turned up, tangentially, in the 2020 impeachment of former President Donald J. Trump. (Harry was not accused of any wrongdoing.)
Logan’s father, Daniel Sargeant, worked alongside Harry until the brothers had a falling out. In a 2013 lawsuit, Harry accused Daniel of misdirecting $6.5 million in corporate funds “for the purpose of advancing the international cart racing activities” of his sons, Logan and Dalton; that litigation was eventually settled.
In 2019, Daniel Sargeant pleaded guilty in federal court in New York to foreign bribery and money laundering charges related to his business dealings abroad. He is free on a $5 million bond and is awaiting sentencing. A Williams spokesman said that Logan Sargeant was not “in a position to comment” on any of the legal matters involving his family.
In F1, none of this particularly stands out. The mother of Mr. Sargeant’s Williams teammate, Alexander Albon, was jailed in Britain for swindling millions of pounds in fraudulent sales of high-end cars. A Russian racer, Nikita Mazepin, was booted from the sport after his oligarch father, a close ally of President Vladimir V. Putin, was sanctioned following the 2022 invasion of Ukraine.
James Vowles, the Williams team principal, said in an interview that he hired Mr. Sargeant for his speed, not his U.S. passport. “I’m incredibly pleased that the sport is growing in America, but I think it would be anything but disingenuous to say that Logan’s here for any other reason than I think he’s got this pure talent,” he said.
In his F1 debut in Bahrain in March, Mr. Sargeant finished 12th, outpacing this year’s two other rookies. “He has this insatiable desire to be better, to want more,” Mr. Vowles said. “He’s a perfectionist, and I like that in him.”
Tooting around in a Vauxhall Astra
Britain, where Formula 1 originated in 1950, remains the sport’s spiritual home, where most of its 10 teams are based. Williams was founded in Oxfordshire in the 1970s, but it’s now an American subsidiary: a Manhattan private equity firm, Dorilton Capital, bought the company in 2020 for an estimated $200 million.
It was an important cash infusion for a team that had struggled to keep up with rivals. Manufacturers like Mercedes-Benz pour enormous resources into their F1 teams, which double as an elaborate global marketing campaign and an in-house innovation farm; tech developed for F1, like engines that recycle braking energy as an accelerant, can trickle into consumer vehicles.
Formula 1 car simulators at the Williams Racing factory.
Formula 1 drivers practice on sophisticated training simulators.
The Williams campus is a humdrum brick pile that could be mistaken for an office park — a far cry from McLaren’s space-age complex an hour’s drive away. Many F1 teams provide their drivers with a high-end sports car for personal use; Mr. Sargeant commutes in a Vauxhall Astra, a compact.
Even the team’s sponsors are relatively down-market; whereas the official watch of Ferrari is Richard Mille (starting price: $60,000), Williams has a deal with Bremont, whose timepieces retail for significantly less. (On a recent visit, a Williams press aide was quick to extract a spare Bremont watch from his pocket and ensure Mr. Sargeant was wearing it whenever a photographer hovered.)
Given the huge costs, corporate partnerships are crucial to F1, part of the reason the American market, with its abundance of affluent consumers and wealthy brands, has proved so tempting. Gerald Donaldson, a journalist who has covered F1 for 45 years, recalled how cars were gradually taken over by corporate logos starting in the late 1960s.
“Marlboro paid all the Ferrari bills, including the drivers, for many years,” he said in an interview. “There are eager companies who want the publicity.” Mr. Sargeant’s car features ads for Michelob Ultra beer and an American financial firm, Stephens. In Miami last weekend, beachgoers spotted an airborne banner reading “Go Logan!” alongside the image of a Duracell battery.
Last year, the Miami race was viewed on ABC by 2.6 million people, the biggest American audience for a live F1 telecast. Ratings for this year’s race fell about 25 percent, perhaps a result of a duller-than-usual season dominated by one team, Red Bull.
Still, viewing data show that F1 is expanding beyond affluent cities associated with elite sports: In 2022, its top five American TV markets included Asheville, N.C., and Tulsa, Okla. ESPN is clearly betting on more growth. When the sports network renewed its broadcast rights last year, it agreed to pay $90 million annually — up from the $5 million-a-year deal it signed in 2019.
Liam Parker, a former adviser to Boris Johnson who now leads communications at F1, said the sport was intent on rectifying past mistakes. “We were too arrogant,” he said. “We couldn’t understand why the American fan base wasn’t falling in love with us.” But he also pushed back on the complaints that Liberty’s efforts to raise the entertainment factor had stripped F1 of something essential.
“This whole argument of ‘Americanization,’ it’s a very crude way to describe things,” he said. “We shouldn’t ignore things that can improve things for new and core fans. It’s about giving people more choices in the modern era. It’s modernization of access to everyone.”
Mr. Hamilton, arguably the biggest celebrity of the current F1 lineup, has offered his own endorsement of Liberty’s approach. “I mean jeez, I grew up listening to LL Cool J,” he told reporters in Miami. “I thought it was cool, wasn’t an issue to me.”
For all the debates over elitism, good taste and corporate rap collaborations, the core appeal of F1, when you get right down to it, may be something simpler — something Mr. Sargeant got at when asked in the interview if he had loved cars as a kid.
“I absolutely love driving, as you can imagine,” he said. “But to be honest, I’m not one of those people who studies cars and, you know, likes to know every detail of every single car. It doesn’t really interest me.”
“The part that interests me,” he concluded, “is driving them as fast as I can go.”
Eliza Shapiro contributed reporting from Miami. Kitty Bennett contributed research. Michael M. Grynbaum is a media correspondent covering the intersection of business, culture and politics. A version of this article appears in print on May 14, 2023, Section BU, Page 1 of the New York edition with the headline: The Florida Man Of Formula 1.
#logan sargeant#year:2023#source:newspaper#one of the best logan articles imo#feel free to message me if you want me to gift you a copy of this article from the NYT with my subscription
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Question from a guy thats stupid and doesn't know anything about computers. How do i start learning more? Like i would say i know the basics but thats it,do you have a source or something that you use ? (Again sorry if the question is stupid i just don't know)
Not a stupid question at all!
The basic resources are JayzTwoCents, Gamer's Nexus, and LinusTechTips. I've ordered them by reliability there.
When it comes to picking parts, which I suspect you might be struggling with, there's a lot to consider. Websites like PCPartPicker, PC Bottleneck Calculator, and videocardbenchmark are all fantastic resources.
Here are a few things from me to you, though:
1. NVIDIA are evil; if you want a GeForce card, buy refurbished. Also, 40 series cards are WAY overpriced for what you're getting. I'll always recommend AMD's Radeons anyways though, since they have way more VRAM.
2. Intel are selling snake oil right now and I wouldn't buy anything from them. AMD's Ryzen chips would be my choice even if Intel weren't being scammers right now.
3. ASUS have been consistantly fucking over their customers for a few months, so don't buy from them (especially their motherboards and graphics cards). JayzTwoCents literally banned them as a sponsor because of their horseshit and faulty products.
4. Research manufacturers just as much as you research the parts themselves! MSI is the king of the game right now, but everyone has their strengths and weaknesses. For exams, Gigabyte uses a concerning amount of ABS plastic, ASUS are pulling an Apple, and Zotac can be pretty inconsistent.
5. If you're buying a pre-built (which I wouldn't recommend, but you do you), research the builder and read as many reviews as possible. I know Build Redux is big right now because they sponsored LTT a bunch, but their shipping materials are cheap and reviews say that computers are being delivered broken. Digital Storm overprice the FUCK out of everything, iBuyPower are filthy liars, and Alienware pre-builts are built so odd that it'll be hard to do maintenance or upgrades later on.
Oh, and take everything with a grain of salt. Things change frequently, so there's a decent chance that certain brands or products are better or worse than a few months ago.
And if you have specific questions, ask them specifically! "What graphics card should I buy?" Is a very different question than "what's a good graphics card to pair with my cpu?"
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Miss Conenginality: Short SC.7 Skyvan
When researching for my post about the ancestors of British Airways I learned a lot I hadn't known before. Most of this was about logos and liveries, but some of it involved British European Airways' varied and eclectic fleet. One of the planes I hadn't known they operated is a plane that I adore for being, simply put, shaped.
image: Hugh W. Cowin Aviation Collection
The website I took this image of an SC.7 in BEA's 'Speedjack' livery from described it as having a 'sleek design and powerful engines'. While its turboprop engines are indeed pretty powerful for a plane of this size, 'sleek' is surely not a word I would use to describe a plane colloquially known as the 'flying shoebox'.
This...creature, which consistently gets an emphatic 'no way that's a real airplane' when I show it to people, flew for BEA's Scottish division. Red wings and all...I guess this is the shoebox they kept the Louboutins in.
The Skyvan, which with a height of 4.6 meters and length of 12.21 meters is one third as tall as it is long, is the brainchild of Shorts Brothers, best known for their pre-1950s flying boat designs. This may explain why the bottom half looks a bit like a DUKW.
This is the same thing. Unfortunately there was an accident involving a failed ditching of a Shorts 360, a stretched derivative of the Skyvan, suggesting they are not particularly seaworthy, but to be fair DUKWs aren't either.
149 of these delightfully pointy-nosed voxel-based planes were built between 1963 and 1986, seeing both civil and military use carrying cargo or up to 19 passengers. These days they're mostly used for skydiving, with around 35 still in service.
I have seen nothing at all to suggest that these aren't good planes. If you want a sturdy cargo or skydiving plane to use from short, poorly paved runways this may be a good choice for you. She's doing hard work, and I respect that. But...like, this is genuinely among the goofiest planes out there.
Shorts did make two stretched versions, the 330 and 360 (plus military derivatives of these), which were meant as regional airliners. These planes are also immensely goofy but just don't compare to the flying shoebox. They have actual elongated noses rather than a little flat nubbin with a cone stuck on the end, and they are far curvier, almost resembling an actual airplane. The 360 even has a relatively normal-looking empennage instead of the twin fins. These are still very silly but far easier to take seriously.
This is a square with rectangles attached, and it flies somehow. This is very silly, and I love her.
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