#prayer circle for code veronica to get out of development hell
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the gameplay for Jill is different and great in RE3R because she is trained she was in the military (in Delta force?) specialising in knife fighting and everything else we see her do so how to make that scary? put her up against some thing as quick on their feet as she is, physically stronger and larger (hoping for the Ada game where we follow her in RE2 and the time between 4 and 6 she is also quick on her feet but instead of a knife it's just her pistol)
and also have Nemesis come into one safe room and not a big one like the main hall of re2 but a small one the one by the garage where we see Nic for the first time? that one (I was always too scared to trigger Nemesis coming into there to get it done but I'm sure you can find a video I've seen it done on a livestream with Darkness)
and then the other creatures you come up against and this idea I hope comes across in the RE5 and 6 remakes but overwhemling numbers can and will get you killed like good god (in inferno i got scared at my favourite save points being taken away and I died so many times in the starting section i just treated myself and got out the rocket launcher which only does so much if you don't have the coins on you)
speaking of Inferno (and nightmare) enemy placements being different some items being different (the magnum turns up in the subway station)
make it dark and make corridors and corners you can't see down until you go down it think you clear section and when you come back running for your life more zombies have wondered in and you have to dodge those as well
I've said this before and I will do so again but the director Kiyochiko Sakata did such a good job for a directorial debut because his gaming credits are as a programmer and coder
Resident Evil 2 (1998) Resident Evil 3: Nemesis (1999) AKA THE ORIGINAL Devil May Cry (2001) Resident Evil 4 (2005) God Hand (2006) MadWorld (2009) Vanquish (2010) Anarchy Reigns (2012) The Wonderful 101 (2013) Resident Evil 3 (2020 game)
I wanted to talk about M2 studios/ inc but I can't find much on them right now but they had a huge role in RE4R and RE3R and members were part of the 1996 team i think
#carlos oliveira#jill valentine#resident evil#brad vickers#resident evil 3 remake#prayer circle for code veronica to get out of development hell#it was put in development hell for a few reasons like normal things and because people shat on RE3R#the first person mod should have been official thing capcom for the scares and too look into carlos's eyes kay thanks#not sure why i thought of this but god I want to play 3 again just not on pc (pc is getting old lads) even though i want the mod#it has a disk drive and a worn out battery what can i say#ada wong#do not clown on this post you will be blocked#the dlc we would have gotten if you weren't hyper critical fools#tyrell patrick#with the tyrant cos he got beaten up and when Carlos asked what happened he never answered (also the wall on the 3rd floor is not broken)#Carlos probably as he finds another hip pouch during the defend Jill segment#and i think M2 studios also said something in a interview about the clock tower so possibly another Carlos segment#and of course Marvin#and Ada#if some of this reads as sarcastic it is because I am#this is not coherent#i love it very much though#i love the re2r as well but differently (they're the same length) so much differently (not a fan of the similarities between campaigns)#there is a lot of similarities and RE4R changes the events of who turned up first at RPD as that is Marvin's knife Leon has#re3r defense squad
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