#post90s
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cleaned up + remade my riot grrrl playlist if anyones interested! it isnt all officially riot grrrl but its a lot of female-fronted alternative rock which is post 90s and adjacent in sound (specifically post90s so thats why theres no xray spex or the slits or anything). in alphabetical order for fun :3 God i love every song on this playlist so fucking much
#i would also consider this a kind of summery playlist :3 like a lot of the songs are more upbeat and fun#so its not the most serious or political playlist it is truly on sound alone LOL#THERES A LOT OF COURTNEY ON THERE ALSO. sawrry for my sins world
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Iman Asante Shumpert (born June 26, 1990) is a former basketball player and actor. He was selected by the New York Knicks with the 17th overall pick in the 2011 NBA draft. He won an NBA championship with the Cleveland Cavaliers.
He won Season 30 of Dancing with the Stars with pro Daniella Karagach. This makes him the first NBA player to make the finale and win.
He was born in Berwyn, Illinois. He went on to attend Oak Park and River Forest High School where he was a first-team all-state player and was one of the nation’s top 30 seniors. He helped Oak Park and River Forest to three conference titles and was named conference MVP as a junior and senior. He was rated #15 among the nation’s senior players by Scout.com and #26 by Rivals.com. He was selected to play in the 2008 McDonald’s All-American Game and was named a third-team Parade All-American.
His father, Odis, is an insurance broker while his mother, L’Tanya, is an adjunct professor of art and design at Columbia College.
He and his wife, actress Teyana Taylor (2016) have two daughters.
He has dabbled in rap music. In 2012, he released the song “Knicks Anthem” and the mixtape Th3 #Post90s. In 2013, he released the song “Dear Kendrick”. The music video for his single “Chiraq” garnered media attention over the eccentric visuals. He is a principal on the Chi and was a regular on College Hill Celebrity Edition. #africanhistory365 #africanexcellence
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I started the linework on a digital version of “Wackadoo Fuzzbot” 🤖 Really excited about animating this! #rthies #cartoonism #post90s #cartoon #popart #digitalart #wackadoofuzzbot #linework #adobeanimate #animation #wip https://www.instagram.com/p/B7g3uLClPQP/?igshid=n8zoasf2zx8u
#rthies#cartoonism#post90s#cartoon#popart#digitalart#wackadoofuzzbot#linework#adobeanimate#animation#wip
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In Sumerian mythology there are a number of spirits or spiritual beings as described below:
Alu: An Alu is a demonic ghost and vengeful spirit that has no mouth, lips or ears, it is described as androdgynous and causes nightmares, it covers men while they sleep like a blanket and causes the man to become possesed resulting in unconsciousness and coma.
Apkallu: Apkallu are a race of hybrid beings (shown left) that serve the sea God Enki and his brother the sky God Enlil, those resembling fish or Dagon belonged to Enki while those resembling eagles belonged to Enlil. The Apkallu were seven sages sent by Enki to teach culture to mankind, the seven sages were Adapa or Uanna who “finished the plans for heaven and earth”, Uannedugga who “Was endowed with comprehensive intelligence”, Enmedugga who “Was alloted a good fate”, Enmegalamma who “Was born in a house”, Enmebulgga who “Who grew up on pasture land”, An-Enlilda the “Conjurer of the city of Eridu” and Utuabzu who “Ascended to heaven”. The Apkallu were said to be advisors to the Sumerian kings up until Gilgamesh who had the first purely human advisors. Four Apkallu appeared after the great flood including Nungalpirriggaldim, Pirriggalnungal, Pirriggalabsu and Lu-Nana (who was only two-thirds Apkallu) it is unclear if the Apkallu are Igigi, Human, Nephilim or other however these four Apkallu commited transgressions which angered the Gods.
Edimmu: The Edimmu were envisioned as the ghosts of those who were not buried properly. Edimmu were considered vengeful towards the living and were capable of possessing people who did not respect certain taboos such as the Sumerian prohibition against eating ox meat. Edimmu were thought to cause disease and inspire criminal behaviour but could sometimes be appeased by funeral repasts or libations. The Edimmu were also thought to be completely or nearly incorporeal wind spirits that could suck the life out of the susceptible, ill or sleeping.
Gallu: Also known as “Galla/Gallas” demons, the Gallu (depicted right) were ferocious guardians of the underworld who wanted for nothing and are associated with the deities of death. Gallu were known to drag people off to the land of no return however they could be appeased by sacrificial lambs. The leader of the Gallu was “Pazuzu” the brother of Humbaba and son of the God Hanbi, Pazuzu was the southern wind that bought storms, famine, locusts and drought, he was seen as a protective wind demon in a belief of “evil against evil” and had the head of a lion, the body of a man, the talons and wings of eagles, a scorpions tail and a serpent penis. In some myths the Gallu are said to have freed Ishtar from the underworld at the order of Enki while in others they stripped her naked at each of the seven gates so that she could not return and accompany her out of the underworld seeking a soul to take her place. The word “Gallu” may also refer to a human adversary one that is dangerous and implacable while in other sources it is believed to have the first connotation of a guard or priest and the secondary connotation of an evil demon. Due to their connection with the temple prostitutes of Ishtar they may be linked to the later Scythian and Greek cults of Kybele, the Sibyl oracles who had eunuch, androdgynous, transgender or cortasan male guardians called Galla priests.
Ki-Sikil-Lil-La-Ke: This creature is a mystery to scholars who find its name difficult to translate. It is believed to translate to “Sacred place water spirit/owl” and was the spirit taking up residence in the centre of Ishtar’s sacred Huluppu tree, it may represent a Kabbalistic mystery and is often equated with the later Semitic demoness Lilith.
Kulilu: A Kulilu is a destructive half man half fish creature possibly related to the Apkallu. This creature is often also used as a generic term for sea monsters.
Lilu (Lilin): The Lilin were air spirits who haunted men at night and were known to attack people, Lilin were seen as disease bringing sprits that inspired wet dreams and fed on seminal emmisions, they were described as female and are the earliest form of succubus in recorded history, these creatures would form the basis of the later Semitic demoness Lilith.
Rabisu: Rabisu are vampiric spirits that lay in wait in dark corners and by the entrances to houses they are said to attack humans and can be banished with sea salt. In the underworld they live in the desert of anguish attacking newly arrived souls as they travel down the road of bone to the city of the dead.
Shade: In the Mesopotamian epics shades seem to imply the darkened spirits of the dead in a concept similar to ghosts.
Sulak: Known as the “demons of the privy” the Sulak is a lurker that lays in wait for humans to be alone and then strikes them with disease, they were often said to stalk bathrooms.
Urshanabi: Sometimes described as a man and other times described as a terrible monster Urshanabi was the ferryman who took people across the Hubur (river of the underworld) he is also the one who took Gilgamesh to see Atrahasis, when they arrived Atrahasis banished Urshanabi for no discernible reason except either for being a demon or bringing a living being across the river. This figure would likely influence later concepts of the ferryman of souls.
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Creativity - making a clasic dessert. Fundamental methode of baking a banana cake is to add ripe bananas, so it’s e v e n more delicious. This is a classic recipe that can be found anywhere on the internet, so delight your friends and family as well with your own version of this decadent dessert. You’ll need a lot of burnt brown sugar, eggs, maple syrup, flour, bananas and good quality dark chocolate.
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Blog thuecanho123.com về đầu tư cho thuê căn hộ chung cư Sky Garden 3 quận 7, TP.HCM
Nguồn: https://thuecanho123.com/co-nen-dau-tu-cho-thue-can-ho-sky-garden-3-quan-7-hay-khong-post90.html
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"Restructuración tenso-dinamica" #GustavoPoblete #post90 #ColeccionMAC #ArteContemporaneo (en Mac Quinta Normal)
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Draw Inspiration from the Post-90s Fashion New Powers
Draw Inspiration from the Post-90s Fashion New Powers
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Eu chiar nu înțeleg de ce sunt atât de mulți români (din bula mea) supărați pe rezultatele alegerilor. Cred că din cauză că prea puțini își aduc aminte că din 1990 încoace PSD a fost greu de învins și doar cu 1-2-4 procente maxim.
Niciodată în istoria post90 PSDul nu a pierdut atât de mulți alegători ca anul ăsta. Chiar și adăugând o jumate sau mai mult din voturile lui Mircea Diaconu, PSD stă cel mai prost din toată istoria lui! În afara județului Botoșani, a pierdut toată Moldova!! Așa ceva era de neimaginat până acum 3-4 ani!! Și nu uitați ce aparat de politruci, primari, prefecți, baroni, baroneți, directorași etc are PSDul în teritoriu. Câteva televiziuni aservite, două total (RTV și A3/A1), bașca TVRul. Cu toate astea românii au votat în majoritate oameni decenți: Iohannis, Barna, Paleologu. Visam noi la atâția candidați decenți acum câțiva ani, când opoziția PSDului avea doar un Stolojan, Isărescu, Băsescu?
E foooarte bine! Vă dezamăgește Iohannis? Să nu vă dezamăgească, că e foarte ok! Cu toate reproșurile pe care aveți să i le faceți, Iohannis e cea mai bună alegere în acest moment. Orice ar fi, sasul nu va fi ticălos! Și are o imagine bună în lume. Și asta e important. E ok dacă nu e bătăios și e un pic arogant. A fost și va fi un președinte bun. Încetați să sperați la un Mesia combinat cu Ștefan cel Mare și Carol I, căci în politică nu există așa ceva.
Apoi Barna a câștigat vizibilitate. Înainte de acestă campanie jumătate de țară habar nu avea cine e Barna și de la ce partide e. ”Un sclifosit de la oraș, cu aere de intelectual” - așa era perceput de talpa țării. Abia de apăruse de câteva ori la TV. Nu uitați că mai bine de o jumătate din votanți, poate mai mulți nu au facebook și se informează de la TV sau din ”gura lumii”. Iar pentru români, faima unui politician, vizibilitatea, să ”fi auzit de el” este esențial pentru a îi trezi interesul. Nimeni nu votează un ”anonim”. Acum moaca lui a fost lipită în toate satele! Ca să închei... Viitorul sună bine. Alegerile sunt un succes pentru forțele antiPSD. Trebuie doar ca PNL să guverneze bine în următorul an, să fie chiar un pic populist, pentru ca imaginea să nu i se erodeze pâna la cele mai importante alegeri: cele parlamentare. Iar USR+ să se reformeze și să fie deștept, dar nu și arogant. Puțină umilință nu strică. Eventual să scape de demenți, pătimași, pătați si de traseiști (da, există, deși ei – teoretic nu acceptă traseiști). Și să iasă în față oamenii cu carismă și decenți, căci sunt destui.
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Fuente (1988) de Lucía Waiser, en #ColecciónMAC: #Post90. Hasta el 02/06 en MAC Parque Forestal.
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Procedural Generation Pattern: The A.I. Director
Unlike a level generator, which runs once before the level starts, an AI director runs all continuously while the player is inside it and playing. The A.I. director tries to fill an existing level with challenges and sometimes gives aid to the player to keep the difficulty (or tension, drama, excitement) at an even pace.
Like a stage director, the director is unseen behind the scenes, and puts actors and props on stage. The director is mainly concerned with the player’s experience, it usually focuses on the part of the level the player is currently occupying. Players can’t see the places where they are not, so they can still get the impression of an expansive, populated level.
Examples
A simple director, like the one in Risk of Rain by Hopoo Games, places enemies into a level near the player according to simple rules. While the overall difficulty level rises continuously, it spawns groups of monsters at regular intervals, based on the current difficulty budget. http://riskofrain.wikia.com/wiki/Enemies_%26_Bosses#The_Director
In this Risk of Rain screenshot, you can see a Boss (the big one), elite monsters (in orange any yellow), and regular monsters (like the bluish-grey Rock Golem on the far right). When it can afford the difficulty budget, the director will prefer spawning elite monsters over regular monsters. Bigger monsters like Rock Golems cost more difficulty points, so waves of tough monsters will be smaller in number to compensate.
More complex instances of directors try to put the player in a certain emotional state: They can use the player state (e.g. health, ammunition, inventory), progress or movement speed and a history of recent emotional events (e.g. taking damage, dealing damage, picking up loot) to estimate the current emotional state and create a situation that will lead to the desired emotional response. Left 4 Dead, a survival action game by Valve Software, had popularized the term “AI Director”. The L4D director does not continuously keep the pressure level to create a flow-like state. Instead, it holds off on spawning waves of enemies until the situation is under control, creating cycles of anticipation, excitement, action, victory and relaxation. http://www.valvesoftware.com/publications/2009/ai_systems_of_l4_mike_booth.pdf
The Level Generator of Cloudberry Kingdom by Pwnee Studios has been described as an AI director, but is at most an edge case. It has an adaptive difficulty and a model of what makes a platformer level interesting: Rhythm, Variety and Challenge. Yet the level generator does not interact with the player or game state once the level is generated. http://www.gamasutra.com/view/feature/170049/how_to_make_insane_procedural_.php
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Rimworld by Ludeon Studios is a construction and management simulation game set on a colony in space. It focuses on detailed simulation and the relationships between the colonists. It is like a mixture of “The Sims“ and “Don’t Starve“.
The “Storyteller” can at any time start a scripted event like a supply drop, an alien attack or the visit of a traveling merchant. Different storytellers exist to support different play styles: One provides a slow ramp-up in challenge in drama, one mostly leaves the player alone, and one creates mostly randomly both good and bad events.
The storytellers take the state of the colony, most importantly the number of colonists, into account when choosing events to trigger. They aim to not wipe out the colony completely, but to make expansion past a certain point harder, and keep the colony at the size that works best with the game: Too many colonists, and the player loses track of their characters and interpersonal drama.
http://rimworldwiki.com/wiki/AI_Storytellers
Further Reading: Drama through Gameplay
MDA
http://www.cs.northwestern.edu/~hunicke/MDA.pdf
TL;DR: Game mechanics (rules and goals) create through their interactions dynamics (strategies and incentives) which in turn lead to the aesthetics (how you feel during play).
Player Story
http://hitboxteam.com/designing-game-narrative
TL;DR: What players remember as the story of a game is not only the “story“ in the cut scenes, but also the story of their own gameplay.
Eskil Steenberg’s Pivot Model
http://news.quelsolaar.com/#post90
https://www.youtube.com/watch?v=5Jb6Ecj7t8U
TL;DR: Drama happens when game dynamics change.
Flow
https://en.wikipedia.org/wiki/Flow_(psychology)
TL;DR: You stay in the zone when the thing your doing is easy enough so you don’t get stuck, but hard enough so it won’t get boring.
The Pattern
The AI director is a system that runs in the background and influences the game state at runtime. The director does not directly interact with the player. The director creates items, enemies, weather conditions, or events like earthquakes and surprise visits from relatives. The director has the task to keep the game interesting and to put the player into a certain emotional state. The director aims to keep the game in the “interesting” part of the state space.
An A.I. director provides the aesthetics of Narrative and Challenge.
#PROCJAM#procedural generation#video games#game development#game design#Procedural Content Generation
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Iman Shumpert Twitter
#post90 https://t.co/8VfBvnbw0y
— Iman. (@imanshumpert) December 20, 2017
via Blogger http://ift.tt/2kQSDeU http://ift.tt/2xHya3Y
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http://newsdujour.eu/showthread.php/91-Trident-Z-RGB-TZRX-G-Skill-annonce-de-la-DDR4-optimis%E9e-pour-Ryzen?p=90#post90
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Pinceladas desenfrenadas 🎨 #macpost90 - - #art #arte #artecontemporaneo #pintura #culture #abstracto #abstract #colors #fotografia #photography #pinceladas #mac #post90 #santiago #chile http://ift.tt/2rP8MGV
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