#placing god as the second generational leader of thunderclan tho
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corvidaeconundrum · 7 months ago
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Hail, True Body Warriors AU
Gonna do this as bullets of random information I have gathered since tying everything together into a cohesive storyline is something I’ll battle when I feel conscious.
- Mimics are dark forest warriors, specifically those who have nearly faded away complete as they’re easier to control and influence as compared to the ambition fueled fresh ones. They are able to be led into a living cats dreams through the help of a Starclan cat(Morningstar/Lucifer in this case), where they kill the cat in their dream, and use it to swap places with them and wake up in their body instead.
-Cedarlily/Mark’s grandfather is the current leader of Thunderclan, with Copperstrike/Cian being deputy. This is kind of the reason he was given the suffix he has, as he was seen as lesser then the other apprentices as he grew, and was cursed to have the suffix of a flower as compared to the other more fierce names of his fellow warriors. He usually tries to keep his name hidden from as many people as possible, opting instead for Cedarfang when he can.
-Morningstar is a Starclan cat, he was given this blessing due to the fact that in his life, despite his technical crimes, he never once believed he was breaking the warrior code, and was completely in the thought that he was doing good for the clans. Basically got the Mudclaw treatment, damned bastard. Completely guiltless so now hes allowed in cat heaven.
-Badgersight/Sam was Thunderclan’s previous medicine cat, until he was exiled for breaking the warrior code due to a vision he had recieved from Starclan. He spends his time living around the territory, bouncing from place to place as to not ever be caught. This also helps him keep his Thunderclan scent and not be confused for a full rogue, which would warrant an investigation.
-Azreal has the same name, as he is a kittypet
-Appletuft/Adam was a kit found abandoned on Shadowclan territory, and subsequently adopted into it. He was lucky to have already been mostly weaned, as no queen wanted to take him for more then a week due to his aggressive behavior towards his ‘siblings’. He’s a bit of a Cuckoo in that way, a creature of the outside doomed to remove resources from the home that fosters them, all before the others, and completely in favor of itself. Despite how his aggression made the clan have a very deep distaste for him, he was a perfect warrior. Addershine/Eve is his current mate.
-On the outskirts of all territories there is a rogue, fur a deep non-reflective black. He comes and goes as he pleases and no one has ever stopped him. If asked for a name, he only says Nobody. Elders like to scare the kits with the story, how he’s an omen, a warning of horrors soon to come. Cedarkit never believed them.
-Briarcloud/Bethany was a fierce warrior, who had the unfortunate habit of wandering. It’s how she discovered a kittypet and Shadowclan warrior having peaceful conversation on the edge of the latters territory. She was intrigued the moment she saw it.
-Robinwind/Cesar didn’t just die when he was killed, but something worse. For a clan cat to die in the midst of the Place With No Stars was an after life sentenced to pain and misery, of being trapped lost in this horrible place of pain, cursed to always walk alone along the thistles and blood. It’s easy to become lost in a place with no end. Starclan keeps it’s borders well hidden from it’s dark siblings.
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fencesandfrogs · 4 years ago
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general clan culture notes
so as it turns out, you can't exactly develop culture without developing culture. that is to say, it turns out, as i work on the worldbuilding, my clans have developed their own flair, and i wanted to talk about that.
i'm a good a posteriori world builder. i can turn what is and was into something knew with relative ease. that does mean, whoever, that parts of what is get changed.
so without further ado, here are some of the guiding ideas i use for developing the clans for wing & feather.
section one: honor
god i hate; okay, i use honor a lot, especially in "names. leaders. meaning." and it was while editing that post i realized i've kind of...changed the meaning of it. it's a little subtle, but it's there.
at some point, i started using honor to mean "everything associated with something" here's an excerpt that shows what i mean:
they are chosen to honor the kit and the name. silverkit, out of love for trinkets, hoping their daughter would feel loved. graykit, hoping for a peaceful life, like still water. featherkit for a half-thunderclan kit, that they would not forget their blood, even though they would be raised riverclan.
(names. leaders. meaning.)
the idea here is basically, well, riverclan's whole thing is about a constant structure and ever changing details, but we'll get into that. but here, i'm using honor to mean just having a meaning beyond the visual appearance of a kit. later i go on to talk about stormkit, and how any kit named storm after him would have a new meaning.
and i'm sure i'm doing this subtle switch with other concepts but i haven't noticed it yet.
secton two: skyclan
skyclan comes last in most of my posts so this time it comes first. that's because it's kind of doing its own thing. i include it in world building posts for completionism, and because i have a soft spot for leafstar.
so old skyclan is whatever. they're kind of thunderclan/riverclan hybrids in terms of culture. they were always kind of chill. i don't care about them, because as a narrative, skyclan is only good as new skyclan.
new skyclan is about resilence, adaptability, and unity. they follow tradition because it binds them together, and binding them together makes them strong, not because they should follow tradition or anything of the sort.
mostly, though, they're a new group, that by some miracle has remained together. i don't have a ton to say for them here, because the rest of this is more about drawing comparisons between clans, and i've specifically said, "no, skyclan doesn't count. skyclan's whole thing is being unique because that's what makes them them."
section three: alignment chart
so i have this alignment chart and i'm ngl, it doesn't make sense, but i'll try to explain it.
the first axis is spiritual/physical and the second is practical/traditional. these aren't contrasting qualities, they're just a set of descriptors.
basically, spiritual and physical is "are they big on religion? do they celebrate holidays?" and practical/traditional is "do they follow the rules because they are the rules? or because the rules will lead to doing the right thing?" which is a little simplisitc but basically it has to do with where morality is grounded
i think this will make more sense when i describe the clans so don't worry about it too much.
section four: thunderclan
physical and practical. thunderclan is the most militaristic. they're trying to put a strong front in front of kittypets. to that end, the concept of starclan is important, although we'll see that in the other physical clan, but medicine cats and occasionally leaders are the only real connection.
i've always kind of thought the other clans maintained the journey to the moonstone and thunderclan was just like "eh is it worth it tho?"
anyway i don't have a ton to say about any given clan ATM, just discussing general guiding ideas.
section five: shadowclan
spiritual and traditional. that's why they're at such odds with thunderclan. they follow religion so tightly because it is what is moral. and that's why they're so prone to problematic leadership. it turns out "your leaders word is law" is kind of a risky rule if your religion is "defying the code is fundamentally bad"
but i digress, shadowclan is only similar to thunderclan in terms of habitat. they're somewhat more serious, somewhat more concerned about religion. it comes up.
* this is the least relevant in CTD because i need dovewing to like shadowclan for being a tad more relaxed and i know that i've said the CTD and W&F universes are different but i still want to make it explicitly clear here
section six: riverclan.
spiritual and practical. they seem the most religious although both shadowclan and windclan would object to that, because, well, they would say riverclan's religion is pure theatre.
apprentices become warriors become elders at dusk. there is no duty to be completed, only celebration. a new warrior will watch a celebration in their honor, showing they have learned restraint, and when their vigil breaks in the morning, they will be greeted by their friends in celebration.
(ceremonies)
but it's very much not. there's a line in the light that shines on you, one of my inspiration fics, that has really stuck with me, really defined how i think about riverclan, even more than Flighless Dove, Poison Ivy, my whole au inspiration, and this line in particular is guiding:
Any cat with Riverclan blood belonged in Riverclan. Their blood was rare and valuable, even when mixed with another clan. Every descendant of River was laced with the divine.
section seven: windclan
last and only sort of least, physical and traditional. it's not that i don't care about windclan, so much as, i feel like tallstar's revenge did quite a lot of the legwork for me, and now i'm just keeping things consistent.
but i'm constantly saying windclan is practical, meaning it's straightforward, with a defined reason for what they do.
deputies are made when they are needed, and elders at their own request. but moonrise is reserved: a medicine cat needs a chance to speak what they see, and it would be a foolish leader who dared interrupt.
(ceremonies.)
kits are named for prey and plants. harekit for a kit who looked fast and wry, crowkit for a kit with the old power of tunnelers. heatherkit for a kit with a pelt apt for stealth, and barkkit for a kit who looked out of place on the moor. the queen suggests, but the medicine cat confirms. without a blessing from starclan, no name could be a good omen.
(names. leaders. meaning.)
and i think that's the most i can say for this.
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