#pia nalaar
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jacebeleren · 9 months ago
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IT'S ALL COMING TOGETHER....
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incorrect-mtg · 3 months ago
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Pia, taking some food out of the oven: Put this on the table, please. Be careful it's hot on the bottom.
Chandra, reaching out to hold it from the bottom: Ok!
Pia, pulling it away: IT'S HOT ON THE BOTTOM!
Chandra, grabbing and holding it from the bottom: I AM A PYROMANCER!
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xantchaslegacy · 6 months ago
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revanezendikar · 6 months ago
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two-energy-counters · 1 year ago
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Pia Nalaar crouched to be on equal terms with the girl.
"Your dress isn't Ghirapuri - are you lost?"
"I am Aminatou, and I am peerless. I hold fates and fortunes in my hand and twist them like so many strands of twine."
"Does the wittle lost girl want an icey cream?"
"...Yes."
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toweringclam · 2 years ago
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So it seems like they're planning to just fucking break Chandra Nalaar, and if that's the case, I realized something:
Pia has anime mom hair
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magic-the-girlbossing · 2 years ago
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Sliver Queen vs. Pia Nalaar
Magic: The Girlbossing Round 1, Match 64
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Self Reflection Through A Disliked Character | 5/15/2023
Original post for the spread.
The Seer | The Mother | The Carnal | The Librarian | The Lovers Raffine, Scheming Seer | Pia Nalaar | Anje, Maid of Dishonor | Ormos, Archive Keeper | Halana and Alena, Partners
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The character in question and I are both plagued by others' influence. Our gut instincts are clouded by what other people want us to see or otherwise perceive. In this way, we're both in a questionable position in our lives and especially in our mental health.
I strongly believe in community and taking care of each other, focusing on protection. The character in question often does the opposite, first from the influence of others and then according to the warped beliefs he gained from that situation. He has no agency in his story and it often turns into a trail of destruction.
The character does what he wants in his moments of lucidity. He never second-guesses himself, other people's opinions be damned. I could grow to admire this trait.
I'm all about knowledge and theory, while this character is about action first and foremost. I struggle to understand that.
I can learn about deeper bonds from this character, whose magic is entirely based around building bonds with others (animals and monsters rather than people).
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beatsandskies · 5 months ago
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deeP RECONnassaince: a Kaladeshi Second.
Continuing on from this post, let’s just get stuck into the remaining campaigns from this update of the Magic Duels game. These should be pretty balanced for “Duel Deck” type play if you wanted to throw the lists into the “deckbuilder” of a singles retailer like Card Kingdom, or otherwise good inspiration to base a new casual deck from. 🙂 Kaladesh: Mission 3 Determined to free her mother,…
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transitranger327 · 2 months ago
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Nothing but props for the Mom & Pop Thopter Shop
My son's first birthday was last week. Would you be willing to share an experience of when Magic increased family connection?
When we chose to go to Chandra’s home plane, Kaladesh, we knew we would have a chance to introduce her parents.
Happy First Birthday!
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mtg-cards-hourly · 1 month ago
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Captured by the Consulate
"At last, the infamous Pia Nalaar." —Tezzeret
Artist: Tyler Jacobson TCG Player Link Scryfall Link EDHREC Link
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jacebeleren · 3 months ago
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Pia Nalaar and Ranna Beleren
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DOES NOT MAKE SENSE + COMPELS ME
OK LISTEN. I THINK THAT THEIR DIFFERENCES IN POLITICS / WEALTH / CLASS WOULD BE A MAJOR POINT OF CONTENTION, BUT I NEED THEM TO BE IN OLD WOMAN YURI SOOOOOOO FUCKING BAD. I WANT THEM TO MEET AT A MULTIVERSE MOMS GROUP AND START DATING. THEY ARE BOTH BRILLIANT WOMEN AND I THINK THAT THEY WOULD BE SO SO ATTRACTED TO EACH OTHER. CHANDRA'S MOM / JACE'S MOM IS SUCH A WIRED SHIP IM SO SERIOUS.
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incorrect-mtg · 3 months ago
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Pia: Kiran, I think our daughter might be a natural pyromancer
Kiran: That's concerning... but why do you think that
Baby Chandra, sitting right in front of them: *burps out a small fireball*
Kiran: Ah.
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oath-of-the-gaywatch · 8 months ago
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I just think that Pia Nalaar and Ranna Beleren would be such good friends and they’d keep each other company while their kids do important multiverse things :,)
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goqmir · 11 months ago
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hey magic the gatheringers, ive been rebuilding my favorite edh decks and hyperfixating on them lately so i just wanted to make a pretty lil post about them offering them to anyone who wants to play em :) these are my favorite decks right now and ive just run through and adjusted the decklists of all of them in the last couple days so they're fresh and ready to perform <3
the first deck is Rocco Cast From Exile!
the third rework of this decklist with the new cards from CLU really cemented that this is my favorite deck i've ever made. Rocco, Street Chef plays kingpin to a unique Naya value pile built around playing cards from exile!
this deck is similar to Prosper, who is unfortunately the face of Cast From Exile-- but unlike Prosper, this commander and the other options for CFE payoffs you get in Naya are super interesting and cool :) you get [[Feldorn]], [[Pia Nalaar]], [[Quintorius Kand]], as well as fun cheapening effects like [[Liara Portyr]] and [[Tlincalli Hunter]] on top of the delightful cascade effects green gets!
you also get to play around with +1/+1 counters (Rocco might be the best commander of all time at like... putting +1/+1s on specific individual creatures honestly??) and the magic that is food tokens (which are getting stronger and stronger each passing set). furthermore, Rocco impulse draws for your opponents, which means you get to encourage them to make tough decisions! do they play their combo piece from exile, feeding your deck? (Rocco is so efficient that they will soon learn that the answer to that question is almost always no... but you can always pretend that you're playing group hug and giving them free cards until they figure that out!)
this deck gets a lot of mana and builds up a monstrous board state very quickly. as far as individual value pieces go, be on the lookout for [[Jaheria, Friend of the Forest]], [[Inspiring Statuary]], and [[Night of the Sweets' Revenge]] for ways to make an unreal amount of mana. [[Herd Baloth]] and [[Faldorn]] will get you tokens for every card played from exile, and i would say are the main things giving you a monstrous board. don't sleep on the cascaders and thieves either-- every extra card obtained from things like [[Bloodbraid Elf]] or the Etalis net you another Cast From Exile trigger!
Naya Cast From Exile is weird and awesome and I highly recommend playing and building in this design space :) there's a lot of Naya CFE cards that work but I cut from the deck, and they give us more cards and commanders for the archetype all the time. this is definitely my favorite deck i've ever made <3
the second deck i'd like to show off is my Oloro Control decklist!
i've always been the interaction player at the table. you might find that these decklists are a bit heavy on the interaction for you actually-- i truly believe disruption is like. so important. especially when you're playing for value rather than combos like i do ^_^
so here is my dedicated Esper Control decklist! Oloro is there to keep you topped off and to draw you cards-- by playing this deck it really does net you anywhere from 10-40 extra life in a given game in my experience just by playing him. and the card draw on Oloro is pretty insane, enabling you to find the necessary ramp and bombs to end the game after you've disrupted every combo at the table :) personally i don't like Oloro the character very much at all-- don't know why, but he's a little difficult for me to look at. i personally have a custom proxy that replaces Oloro with Grusha :3
this Control deck is all about gaining slow and steady value while ensuring the bad things aren't sent your way. there are some stax pieces here, but not very strict ones-- your goal is to remain innocuous while you get the mana and cards to play your bombs and your opponents hopefully go at each other. the bombs in question are things like [[Debt to the Deathless]], [[Expropriate]], [[Torment of Hailfire]], planeswalkers like [[Sorin Markov]], and creatures that amass you value quickly like [[Drogskol Reaver]] and [[Sunscorch Regent]]. you gain life, shut down your opponents, and force unwinnable situations or knock out opponents with big bombs. it's fun!
the third deck is Vadrok Inevitable Betrayal Combo!
Vadrok here is the final fruit of my obsession with the 0 cmc suspend cards I went through a few months back. after toying with pretty much ever one in turn, Vadrok is the one that stuck around because he plays so interestingly and truly warps your table's metagame if you bring him out enough times.
let's get into the weeds: the combo here is a pretty simple one-- Vadrok is one of (and the only legendary) engine that allows you to play cards from your graveyard without exiling them after, done by mutating. [[Inevitable Betrayal]] is a 0 mana cost blue spell that takes a creature from an opponent's deck and puts it onto the battlefield under your control. The combo, then, is a gradual one: use a spell to discard Inevitable Betrayal, and mutate onto Vadrok. each mutate plays Inevitable Betrayal for free, allowing you to cheat out an opponent's creature each time. this is strong.
the deck features a suite of tutors, a variety of ways to discard cards, and every mutate card in Jeskai (except the one whose mutate cost is six mana :P). the combo is surprisingly low to the ground and quick, allowing for turn one/two discards and turn three Vadrok mutates at times. however, it's often worth waiting to mutate Vadrok onto a creature with Hexproof to ensure little interruption as you swarm the board with your opponents' best hits.
this deck, of course, relies heavily on your opponents' decks then. which is why this deck is so metagame-warping-- even at more casual tables, you'll probably see your friends take their funny eldrazi and craterhoofs out of their decks because you're so prone to winning with them. personally, i find that delightful! i tend to cycle deck usage anyway, so it's cute to steal a bunch of things for a couple weeks, have my opponents edit their decklists to remove my hits, lose interest in the deck, and come back a couple months later and steal the good hits in their new decks, repeat :) its fun having a deck that warps metagames with its presence alone.
the final deck id like to talk about is my Silvar and Trynn Humans decklist!
mardu is delightful and for the longest time i couldn't find a mardu commander i ever wanted to build! finally though, i stumbled across these two :) the art on them is so gorgeous! i love ikoria.
this deck is very fun! the only typal deck on the list, humans is a very fun type to build around and you get access to so many bangers in mardu. this deck is all about building a board of as many humans as you possibly can, then sacking them all to put 17 +1/+1 counters on Silvar and start swinging for commander lethal. how that is done is different every game, with so many fun human pieces and interaction pieces that each game feels very distinctly different from the last more so than any of the other decks discussed on this post. furthermore, mardu offers my favorite interaction suite of all time, so it's always a pleasure to play with.
teehee anyway thats my decks ive been hyperfixating on! feel free to give em a try :) sqrrk!!
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sunokasai · 2 years ago
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So, unless happening otherwise I headcanon Chandra taking Nissa with her back to Kaladesh at some point.
While I am sure that Nissa's mental recovery from being compleated is only possible on Zendikar, her beloved home, the physical markings of her being Phyrexian are not something that can be adressed there. In her card, we see both her arms have been cut off below the elbow and replaced with phyrexian copper. And I bet those aren't the only things that Teferi mentioned had to remain.
So Kaladesh? Well, Saheeli and other artifivers are there. Pia Nalaar as well. And I headcanon that Chandra suggests replacing the phyrexian metal and crude design with some true and beautiful craftsmanship of Kaladesh. To help Nissa recover physically as much as possible as well. And what better way than turning what remains of Phyrexia's touch into something that says "This is us. Our plane prevailed."
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