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I was a little late to the party this is day 10 of Januarty: Blue. I posted it on my Bluesky account and figured I’d post it here for fun to. Just some blue pikmin in their blue world working all day and not night. 💙
#procreate#digital painting#art#digital#drawing#fan art#nintendo#pikmin#captain olimar#blue#onion#pellet posy#januarty#januarty2025#working for the man#i’m blue#tired#heavy lifting
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◦ ○ The Forest Navel ○ ◦
This one is a bit more experimental, being mostly dark and all that. Hope it's not too hard to look at
#pikmin#pikmin art#pikmin fanart#art#pikmin 1#blue pikmin#pikmin onion#blue onion#breadbug#pellet posy#fiery blowhog#honeywisp#puffstool#puffmin#mushroom pikmin#the forest navel#flame's art#digital art#artists on tumblr
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First sketches I’ve done of pikmin 🥕
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Fun Pikmin Fact Friday:
Pellet Posies come in all sorts of different colors and sizes.
These include:
Red
Blue
Yellow
Gray
Pink
Purple
White
Cyan
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I made Pikmin enemies out of food on stream! Livestream VOD
(individual pictures/in-game references below the cut)
Everything is made with chocolate, candy, chocolate cream-filled cookies, and homemade marshmallow/crispy rice treats!
I didn't realize the Beady Long Legs coloring was red because my reference image was greyscale LOL
#food#pikmin#original content#pikmin 2#pikmin 4#arts and crafts#crafts#homemade#craftykaname#vtuber#twitch stream#self post#image post#bulborb#dwarf red bulborb#female sheargrub#breadbug#skitter leaf#bomb rock#pellet posy#beady long legs#anode beetle
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I love them
#pikmin#pikmin fanart#post's art gallery#watching 24 rock pikmin all fall over and roll towards the same pellet posy to demolish it in three seconds#it plays in my mind on loop
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Pellet Posy (and spectralid)
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Pikmin 2 Personality Quiz Translation
quick disclaimer: I am not especially fluent in Japanese, I'm just some shmuck trying their best, so take these translations with a grain of salt. especially since there's some i'm really unsure of here.
feel free to play along with this link! or just scroll all the way down to the "results" section at the bottom if you just want to see the descriptions
Thank you for Accessing [This Page]
Ahh, thank you! You came right away. I'm so happy.
Hey... If you don't mind... I could examine your personality!
View Content
(note: there's some usage of katakana in the paragraph where it typically wouldn't be, notably for the pronouns 'watashi' and 'anata', so I decided to bold those.)

Pikmin Personality Quiz
Q1: What is the most important thing in your life?
Friends
Money
Family
......
Myself
Q2: Of the following 5 colours, which do you prefer?
Red
Purple
White
Yellow
Blue
Q3: Who can you not say no to?
My parents
My lover
My boss
Myself
There isn't anyone (None)
Q4: What word best describes your lifestyle?
Fearful
Perky
Heart-pounding
Voracious
Impulsive
(note: these are all onomatopoeia in the original, so an exact translation would be impossible, or at least unreasonable. hopefully this does the job fine.)
Q5: You're flying in a spaceship. What happens to you next?
I crash
I sleep
I explore an undiscovered planet
I fall
I go back home
(note: "I fall" could equally be "I fail". it's hard to say with so little context, but either way it's not good.)
Q6: How much money do you have saved up?
No more than 100 yen
No more than 1000 yen
No more than 10,000 yen
No more than 100,000 yen
More than that! I'm rich!
(I'm here for translations, not currency conversions, but this would be (in USD, since I'm pretty sure most of you are American even though I'm not): $0.67, $6.67, $66.72, and $667.21 respectively. the fact this was probably made for children really shows here.)
Q7: What's your favourite game?
The leisurely Animal Crossing.
Pikmin, of course.
As expected, it's Zelda.
Obviously Mario, right?
Actually, it's none of these.
Q8: What's your favourite creature?
Pellet Posy
Iridescent Flint Beetle
Bulborb
Waterwraith
Pikmin
Q9: What's your LEAST favourite creature?
Beady Long Legs
Titan Dweevil
Bulborb
Breadbug
Bumbling Snitchbug
(note: this quiz seems to specifically be related to the New Play Control version of Pikmin 2, so the inclusion of the Titan Dweevil isn't QUITE as spoilery as it seems on first glance)
Q10: What's your favourite place?
Valley of Repose
Awakening Wood
Perplexing Pool
Wistful Wild
Inside the Onion
Q11: During a space trip, you're met with an accident, and end up shipwrecked on an uninhabited planet. What kind of planet is it?
A jungle planet
A sandy planet
A mechanized planet
A planet of bugs
It's actually Earth
Q12: If were shipwrecked on an uninhabited planet and could only bring one thing with you, what would it be?
My secret safe
My Game Boy Advance
My passbook
Lunch
A novel
Q13: If you were to start a family in the future, how many children would you have?
None
One
Two
I don't know
A lot
Q14: How would you describe your interactions with others?
Passionate
Cool
Devoted
Easy to get carried away
I don't care
Q15: Seriously, how old are you?
10 or less
20 or less
40 or less
60 or less
What a rude thing to ask!
Check your personality!
(note: if you click this button before answering all of the questions, you will get a popup saying "Q[earliest unanswered number] has not been entered.")
RESULTS

Your personality is [most like]...
The President.
Your strength is that you are honest about your feelings. Your energy as a leader is undefeatable.
However, you should maybe consider other people's feelings at least a little bit.
THIS → is the perfect partner for you!

Your perfect match is...
The President's wife.
She's straightforward about her feelings, more so than you.
She always toys with you.
However, that's because she believes in you.
→ Back
(note: I have absolutely zero confidence in that middle sentence.)

Your personality is [most like]...
Olimar.
A hard-working man who loves his family. He is popular among the Pikmin for his leadership.
However, he's a bit unlucky.
THIS → is the perfect partner for you!

Your perfect match is...
Olimar's wife.
No matter how destitute, she will always support you with great love.
There can be no secrets (such as a certain safe) between lovers or husband and wife.
You two can keep it together and not let the recession get to you.
→ Back

Your personality is [most like]...
Louie.
You're not so good at communication. People tend to misunderstand you, and have no idea what you're thinking.
Maybe you should voice your feelings more often?
THIS → is the perfect partner for you!

Your perfect match is...
Louie's nana.
Her narrow eyes make her look like she can't see anything. But trust me, she definitely sees the real you.
Even if it's hard, please indulge her as much as you can.
→ Back
(note: another really hard phrase to translate on the partner pages, yowch. this time, it was the last line of her description.)

Your personality is [most like]...
The Hocotate Ship.
On the outside, talkative to the point of being a blabbermouth.
But on the inside, actually a bit dry.
THIS → is the perfect partner for you!

Your perfect match is...
Mr. Beady Long Legs.
A strong personality that will really shake your heart. Whether it's out of fear or love, your heart will keep thumping.
Once you get over these feelings, a new you awaits...... Probably.
→ Back
(note: because "さん" is gender neutral, this could equally be Ms. Beady Long Legs. hocotate ship yuri, i GUESS.)

Your personality is [most like]...
The Pikmin.
Serious and hard-working. Your strong suit is cooperating with others. The type to thoroughly devote yourself.
But maybe you could assert yourself a little more?
THIS → is the perfect partner for you!

Your perfect match is...
Mr. Bulborb.
It will lead you with a WILD personality.
A big maw awaits you.
Please look forward to some wild kisses.
→ Back
(note: again, could be Ms. instead)
#Rambles Into The Void#Vesper's Translations#Pikmin#anyways i got the hocotate ship and idk how to feel about that
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The Origins of Pikmin (Part 2)
The following is Part 2 (because Tumblr's text limit sucks) of an adaptation of my first published Pikmin Theory in written form. For Part 1, click here.
The Candypop buds also have a strong connection to Pikmin, converting Pikmin of one species into another matching the colour of the flower and perishing in the process. Olimar questions what benefit the Candypop Bud gains from this relationship, postulating the Candypop Bud is itself a variety of Pikmin, or an evolved Pikmin of some kind.
“This specimen constantly changes colors. When Pikmin are thrown into it, it shoots out seeds that match the flower's coloration the moment the Pikmin landed inside of it. The number of seeds shot out is always greater than the number of Pikmin thrown in. It can be said that this is a completely baffling plant, and many mysteries remain over precisely what sort of relationship it has with the Pikmin. It would appear that the Pikmin gain all of the benefit from the relationship... Perhaps it is simply a different variety of Pikmin to begin with?”
[Source: Captain Olimar, Employee of Hocotate Freight and Captain of the S.S. Dolphin, Playable Character in Pikmin 2, August 2004]
“Could this be the next stage in Pikmin evolution? Like the Pikmin themselves, it has many mysteries.”
[Source: Captain Olimar, Employee of Hocotate Freight and Captain of the S.S. Dolphin, Playable Character in Pikmin 1, December 2001]
The sound a Candypop Bud makes when wilting is even a modified version of the sound a wilting Pikmin Flower makes. The Candypop Buds are also clearly related to Onions, with the similarities being so strong it's even been hypothesised that they're merely under-developed Onions. Candypop Buds share the same plant muscle fibres as the Pikmin, Pellet Posies and Onions.
“What looks like the interior of a flower is actually an insectivorous leaf that's developed into an organ. This organ releases a sweet scent from its central pistil, luring small insects into its interior and trapping them. The DNA of those captured organisms is directly absorbed by the plant's cells, which might indicate that this species is attempting to evolve at an astounding speed. But in most cases, the cells essentially self-destruct. The bud then releases Pikmin seeds of the same color, and the plant withers. Muscle fibers extremely similar to those of an Onion were also found in this species, so some could hypothesize that a Candypop Bud is an under- or undeveloped Onion. However, there aren't enough details to confirm this theory either way.”
[Source: Captain Olimar, Employee of Hocotate Freight and Captain of the S.S. Dolphin, Playable Character in Pikmin 4, July 2023]
“Pikmin relatives? They [Onions, Pellet Posies and Candypop Buds] have the muscle fibers characteristic of half-animal, half-vegetable organisms, and appear to have some sort of relation to Pikmin...”
[Source: Chet, Mihaman Scientist and Research Task Force Lead, Pikmin Garden, Nintendo Co., Ltd. website]
Most notably, the existence of Pikmin, Onions and Candypop Buds isn't as easily explained as other species on PNF-404.
“No matter what color Pikmin is tossed into the bosom of this flower, it spits out the same number of red Pikmin seeds. The Pikmin, the candypop flowers, and the Pikmin Onions are not easily explained by current theories of the xenobotanical sciences, and thus have not yet been appropriately studied and classified.”
[Source: Captain Olimar, Employee of Hocotate Freight and Captain of the S.S. Dolphin, Playable Character in Pikmin 2, August 2004]
This also extends to the Mamuta, which has an unknown taxonomic family and has not been properly classified.
No, these couldn’t have simply evolved on their own. There’s clear intention here. Someone made the Onions. Someone made the Pellet Posies. Someone made the Mamutas. Someone made the Candypop Flowers. Someone made the Pikmin.
But who...?

Well, I believe the answer lies in quite an unexpected place, Pikmin Bloom. Pikmin Bloom is an Augmented Reality game in which you play as a human who wears a device called a Planter Pack on their back. Planter Packs are backpacks which function as propagators for Pikmin seedlings, allowing Humans to grow and pluck a squad of Pikmin. Once plucked, the Pikmin follow the humans, while the humans send Pikmin out on expeditions to collect objects such as fruit or more Pikmin seedlings. Nectar from the fruit is used to feed the Pikmin and help their flowers grow, before the humans harvest their petals to cultivate a “flower-filled world”.
It’s clear that at this time, Pikmin coexist and have a vital mutualistic or at the very least commensalistic relationship with humans.
I believe the Planter Packs which humans wear in Pikmin Bloom are precursors to the onions, with the Pikmin Seedlings grown within featuring similar patterns to those found on the Onions, as well as an unlockable planter pack strongly resembling the Onion from Pikmin 3.
I think humans engineered Pikmin and their relatives. Pikmin were made to help spread seeds and flowers, with Onions being made to convert Nectar into more Pikmin. Candypop Buds were made to help Pikmin adapt to their environment and Pellet Posies were made to convert nutrients from the ground into solid nectar for Pikmin to collect and reproduce with.
This would explain how Pikmin survived, why there’s a specific cap per Onion(s) in each area, why the onions have mechanical elements, why Rock Onions and Rock Candypop Buds stockpile stone, why Winged Pikmin have wings, why the pellets have human numbers on them and why the Pikmin themselves have a natural tendency to follow and take commands from the leaders.
As for the Mamuta, they would’ve been made to cultivate Pikmin, explaining the aforementioned patterns on their wrists and their instinct to plant Pikmin. They’re described as feeding on seeds and fruit, which contain nectar. This could explain how they can instantly convert Leaf Pikmin and Bud Pikmin into Flower Pikmin with an open-handed smack, somehow transferring the nectar from their diet to the Pikmin.
“This seems to be a gentle, flower-loving creature, but if angered, it is fierce. Its mighty open-handed smack was so powerful that I feared my helmet might crack open.”
[Source: Captain Olimar, Employee of Hocotate Freight and Captain of the S.S. Dolphin, Playable Character in Pikmin 1, December 2001]
“The imbalanced, asymmetrical arms of the mamuta are among its most notable features. Feeding on seeds and fruit, the mamuta is known to actually sow and grow plant species. While other species have exhibited seed-burying behavior for the purpose of storage, the mamuta is the only species so far known to actually cultivate fields of plants.”
[Source: Captain Olimar, Employee of Hocotate Freight and Captain of the S.S. Dolphin, Playable Character in Pikmin 2, August 2004]
What is thought to be the Mamuta’s malformed larval state, the Smoky Progg, is even able to pluck Pikmin out of the ground with some sort of call and is naturally drawn towards the Onions after hatching, with the pearl-like object it drops upon defeat containing enough nectar to produce 100 Pikmin.
“Thought to be a malformed larval Mamuta.”
[Source: Captain Olimar, Employee of Hocotate Freight and Captain of the S.S. Dolphin, Playable Character in Pikmin 1, December 2001]
“Trait #2 Mysterious Behavior They head towards Lumiknolls and Onions, but the motive for this is unknown.”
[Source: Primitive Creature Field Guide, Pikmin Garden, Nintendo Co., Ltd. website]
“The Smoky Progg's body is constantly deteriorating, so collecting a living sample has proven difficult and research into the species has progressed at a glacial rate. However, by examining the genes adhered to the Smoky Progg's eggs, it has been confirmed that they are, in fact, Mamuta eggs! This discovery allows for the possibility that Mamuta that do not develop properly and hatch become Smoky Proggs. If, hypothetically, a Mamuta were to remain aboveground at night and absorb glow sap, that might impact the nutrient levels within its egg's yolk. That change could lead to the embryo's inviability or break down its enzymes, then...maybe...”
[Source: Captain Olimar, Employee of Hocotate Freight and Captain of the S.S. Dolphin, Playable Character in Pikmin 4, July 2023]
Furthermore, there’s clear precedent for biomechanical experimentation by higher beings, most notably with the Gatling Groink and Man-At-Legs found in the Subterranean Complex - beings ostensibly engineered to be used as weapons, albeit with Olimar perhaps not quite picking up on that fact when making his observations:
“This beastly predator's aggressive ejection of high-speed projectiles makes it one of the most fearsome creatures in the ecosystem. Its body seems to comprise of both biological and mechanical components, and represents one of the most evolutionarily advanced specimens ever observed. The chamber within its torso gives it rapid-fire bio-pellet launch capabilities. What appears to be a tail fin is in fact the base of its counter-weight and ammunition cylinder, so immobilizing this appendage will prevent the groink from attacking...at least in theory. Confirmation of this suspicion remains elusive, as nobody has volunteered to test it.”
[Source: Captain Olimar, Employee of Hocotate Freight and Captain of the S.S. Dolphin, Playable Character in Pikmin 2, August 2004]
“This species of the arachnorb family fuses with machinery at a crucial point in the maturation process, giving it the ability to fire energy bursts from the launcher beneath its orbular torso. However, the man-at-legs itself is not in control of this weapon. Instead, the mechanical portions of its structure appear to automatically acquire and attack targets. The man-at-legs has a gentle disposition, and as a member of the arachnorb species, it has no natural enemies. It is particularly difficult to understand why this species would develop such awesome offensive capabilities, leading to rumors among the scientific community that it was the machinery that approached the arachnorb and proposed the symbiotic relationship.”
[Source: Captain Olimar, Employee of Hocotate Freight and Captain of the S.S. Dolphin, Playable Character in Pikmin 2, August 2004]
“We recently found all sorts of mechanical parts scattered around a cave. The walls and floor were constructed of solid steel. Perhaps it was once a great military fortress? I decided to name it the Subterranean Complex.”
[Source: Captain Olimar, Employee of Hocotate Freight and Captain of the S.S. Dolphin, Playable Character in Pikmin 2, August 2004]
The Careening Dirigibug also seems to be one such creature, perhaps modified from a member of the Scarpanica genus. These creatures are found in the Subterranean Complex, much like the Gatling Groink and Man-at-Legs. They are completely covered by bolted metal plates, have glass over their eyes, drop Bomb Rocks and fly via gas-filled balloons connected to piping. This also explains why they're the only variant of the species found by the leaders - they didn't naturally evolve into their current state and are no longer recognisable as the creatures they're derived from.
“This creature floats effortlessly through the air using gas-filled balloons. Both its appearance and its nature are antagonistic. And it is the only variant of its species in this ecosystem. It may be best to consider the possibility that it somehow wandered into this ecosystem from an entirely alien one. Positive proof does not exist at this point, but that is how the creature is currently classified.”
[Source: Captain Olimar, Employee of Hocotate Freight and Captain of the S.S. Dolphin, Playable Character in Pikmin 2, August 2004]
Scientists in the Pikmin world have even begun to catch onto the odd evolution surrounding and relationship between the Pikmin and their Onions, with one intelligent researcher called Pitunia seeing intention in the Onion's design:
“Ah! You must want to ask about my research. Good, very good. I’m currently working on my hypothesis that the Onion is a biocrafter. The Onion is a biocrafter intentionally created to ensure the propagation and safety of the Pikmin, is it not? To verify this theory, I have dedicated myself to studying the Onion. Do you think my hypothesis that the Onion is a biocrafter is pretty wild? If you’ll humor me for a moment, let’s consider it together. Its symbiotic relationship with Pikmin doesn’t appear coincidental. Durability and flight capability allow it to travel far. Its ejections and production adjustments of Pikmin seem calculated. All mechanics that fit the idea of intentional "crafting". To Pikmin, the Onion is—to put it in terms of our understanding of biology—similar to the concept of a nest. But the fact that the Pikmin themselves are crafted by it far exceeds the function of a nest as we understand it. An Onion can craft different Pikmin based on what other Onions it has fused with. If we consider these blueprints for new Pikmin, it behaves like a crafter right?”
[Source: Pitunia, Oguran Scientist and Research Task Force Recruit, Non-Player Character in Pikmin 4, July 2023]
This hypothesis has received some pushback from other researchers, though their counterevidence isn't particularly strong and doesn't say anything about the nature of the Onion considering bioengineering from higher beings.
“When the Onion absorbs flarlic, it consistently increases the number of Pikmin that you can take out at once. Maybe the Onion is the one who determines what’s possible and issues its own orders… Wouldn’t that indicate that the Onion has a will of its own? I was talking to Pitunia from the task force. She says the Onion may be artificial or was intentionally created somehow. But if the Onion’s a living entity with its own needs, then doesn’t that align with it being a natural specimen? Isn’t it funny how two individuals can look at the exact same thing and have two entirely different perspectives?”
[Source: Sy, Oguran Scientist and Research Task Force Recruit, Non-Player Character in Pikmin 4, July 2023]
Of course, what Sy isn't considering is that even an intentionally created being can have needs and a will of its own. It seems the leaders and their machinery also seem to have trouble telling natural and manufactured items apart. I think it's likely Pitunia is the one on the right track here...
“This species has some remaining internal organs, but its carapace and eyes are made up of inorganic material. All 19 of its eyes are actually photoelectric sensors that the species uses to precisely locate its prey. The gas emitted from the posterior of its first leg joints includes a chemical substance that, after making contact with another organism's brain, temporarily controls that organism's actions. The Groovy Long Legs uses this natural phenomenon, called the "Endless Dance," to make its prey jump between its legs while it moves around in bizarre rhythms. The entire interaction is seemingly odd for a living organism, but the line between organic and inorganic on this planet is not always clear.”
[Source: Captain Olimar, Employee of Hocotate Freight and Captain of the S.S. Dolphin, Playable Character in Pikmin 4, July 2023]
But why would humans do all of this? What purpose would developing these weapons and horticulturists serve? Well, while details are scarce, it’s clear that something happened to the planet that changed it dramatically from the Earth we know. The natural cycles of the planet’s surface have accelerated, with the tectonic plates even shifting so much by the time of Pikmin 3 that the Pangaea Proxima supercontinent, which shouldn’t occur for another 200 million years, seemingly formed in the span of a few years at most since Pikmin 2.
“I've recently noted that changes in this planet's environment happen at a very rapid pace. Compared to how it was when I was here before, the Perplexing Pool has changed drastically. Due to frequent tectonic shifts, the region appears slightly different each time I enter it. It could be a natural phenomenon, but it's as if I feel the presence of a guiding hand. ...Maybe it's just my imagination running wild.”
[Source: Captain Olimar, Employee of Hocotate Freight and Captain of the S.S. Dolphin, Playable Character in Pikmin 2, August 2004]
“The interior of this hemisphere contains a chip coded with charts detailing a new region. I explored this forest the last time I was here, but it's clear that it has undergone some dramatic changes. The plants and animals have also evolved significantly. I've given this forest a new name... The Awakening Wood. I must begin to form a hypothesis to explain why the forest changed so rapidly.”
[Source: Captain Olimar, Employee of Hocotate Freight and Captain of the S.S. Dolphin, Playable Character in Pikmin 2, August 2004]
Meanwhile, underground caves are constantly shifting and time is significantly slowed due to a powerful magnetic field.
“The powerful magnetic field between the surface and underground can have peculiar, unexpected effects. You can't rely merely on your memory, as familiar areas can often appear foreign. Just focus on gathering all of the treasures, and you'll be all right.”
[Source: Exploring Underground: Subterranean Q & A, Page 26, Instruction Booklet of Pikmin 2, August 2004]
“Because of a powerful magnetic field deep under the surface, time does not pass underground. When you climb back to the surface, you will return at the exact moment in time that you entered the hole. Time will not have passed.”
[Source: Exploring Underground: Above Ground, Page 25, Instruction Booklet of Pikmin 2, August 2004]
“Subterranean Time Warp Upon returning to the surface after exploring underground, I noticed the hands of my clock had barely moved at all, and I had been down there for hours! I can only assume that on this planet, time flows differently on the surface than it does underground.”
[Source: Captain Olimar, Employee of Hocotate Freight and Captain of the S.S. Dolphin, Playable Character in Pikmin 4, July 2023]
“I calculated the difference. It looks as if about 1/6 as much time passes on the surface as you spent underground. Time seems to move differently in the underground spaces on this planet… I’m not sure how it works, but I suppose that means you can take as much time as you need to explore caves.”
[Source: Collin, Member of the Rescue Corps and Comms Operator, Non-Player Character in Pikmin 4, July 2023]
The planet in general seems to have warped space-time:
“While exploring this warped land, I got the feeling that time passed faster than usual. Upon researching it further, I realized it was just my mind playing tricks on me. But whenever I touch this object I can feel the space-time continuum bending!”
[Source: Captain Olimar, Employee of Hocotate Freight and Captain of the S.S. Dolphin, Playable Character in Pikmin 2, August 2004]
“I was entranced by the longer needle as it spun round and round, and I completely lost track of time. This object doesn't strike me as otherworldly, but whenever I look at it, it's like I can feel the space-time continuum bending around me!”
[Source: Captain Olimar, Employee of Hocotate Freight and Captain of the S.S. Dolphin, Playable Character in Pikmin 4, July 2023]
“Case 2 Even when revisiting the same area, the placement and design of the circles shown may change. Could the planet's space-time be distorted...?”
[Source: Chet, Mihaman Scientist and Research Task Force Lead, Pikmin Garden, Nintendo Co., Ltd. website]
In Pikmin 1 and Pikmin 4's Olimar's Shipwreck Tale, we see the Geiger Counter from the S.S. Dolphin frequently activate, producing buzzing and clicking noises, while on the surface of PNF-404, indicating levels of ionizing radiation much higher than those typically found on 21st century Earth.
“Every spaceship needs one of these, but I don't actually know what it's for. Every once in a while, it goes wild and lets out a lot of noise, but I never pay much attention to it, so it doesn't do me much good. I really should read that instruction manual one of these days!”
[Source: Captain Olimar, Employee of Hocotate Freight and Captain of the S.S. Dolphin, Playable Character in Pikmin 1, December 2001]
“This noisy gauge is always letting off spontaneous clicks and buzzes. It can be kind of annoying.”
[Source: Captain Olimar, Employee of Hocotate Freight and Captain of the S.S. Dolphin, Playable Character in Pikmin 1, December 2001]
There’s even hints that whatever caused the hole in the Plasm Wraith’s torso, a manifestation of emotional trauma (as it's called in Japanese), or “psychic wound”, is somehow linked to the planet’s evolutionary history:
“This unusual life-form consists of an amorphous body around a hard, cubic core. The body can shift not only into different shapes but into different substances. It reminds me very much of the waterwraith, and at first I wondered if it was also an ectoplasmic incarnation. However, enough others have seen and encountered it to dispel this theory. The creatures living near the plasm wraith must be formed from its gelatinous substance, since they all liquefy upon its death. It's not clear what purpose they serve for the wraith. It's currently unknown what caused the hole in its torso—some sort of manifested psychic wound?—but the search for this cause may lead us down the path to unraveling the history of evolution on this planet.”
[Source: Captain Olimar, Employee of Hocotate Freight and Captain of the S.S. Dolphin, Playable Character in Pikmin 3 Deluxe, October 2020]
It seems as though the most likely answer is a war or similar event which coated the planet in radiation, caused the collapse of the world’s existing ecosystems and the rapid evolution of new species and damaged the space-time continuum. The Pikmin and their companion organisms were produced in an effort to reverse the damage the humans caused and repopulate the planet with plant life. Perhaps the humans weren’t so fortunate and perished not long before Olimar’s initial crash in Pikmin 1, with their creations continuing to inhabit the planet without their guidance - or perhaps they succeeded and continue to inhabit the planet just out of sight, explaining the "guiding hand" Olimar felt changing the Distant Spring into the Perplexing Pool...
“[The areas aren’t] exactly the same, but we intentionally made them look similar to give a sense of déjà vu that you’ve been here before… Like maybe it is the same places, but time has passed and humans have interacted with them…”
[Source: Shigefumi Hino & Masamichi Abe, Directors of Pikmin 2, Nintendo Dream Magazine, May 2004]
“The planet where Pikmin live is a mysterious one that shows a different side of itself with every visit, but this time players arrive in an age with the strongest traces of past civilizations. You'll be seeing plenty of familiar things that will help you feel closer to Pikmin than ever before.”
[Source: Yutaka Hiramuki, Planning Director of Pikmin 4, Nintendo Co., Ltd., July 2023]
Or maybe the humans realised the damage was beyond repair and the planet was inhospitable. Perhaps they left it all behind, survived and have been living on right under our noses…
But that's a topic for another day.
Thank you for reading! I’d like to give a special thank you to Lady Sophie and Ymcan64 for looking over the script and providing some additional points which really solidified this theory. Their help was invaluable. Please check their blogs out.
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Nectar is such a vital and prevalent resource on this planet. Though the Drops and Droplets that fall from smaller enemies can only feed a maximum of a few pikmin, occasionally, I will encounter a Drop big enough that could potentially bloom my entire party!
The problem I've noticed, is when the drop gets to a certain size, the Pikmin get a little greedy and start drinking rapidly-- I have to rush everyone to the nectar before it's depleted in order to take full advantage of it!
Once, a single Candy Pikmin found a Big Drop and finished it all by themselves, to the dismay of my entire party! They don't seem to suffer the same digestive issues after over indulging in sweets, which makes me feel a little jealous... After their drink, their stem morphed, not to a typical flower, but to a round fruit! Could this be the next step in the Pikmin's maturity? Perhaps the Candy Pikmin's growth is greatly accelerated by its incredible metabolism. I wonder what the fruits are capable of, or whether other Pikmin are capable of growing them...
Nectar Weed is a plant made of many individual hair like blades. Unlike the Pellet Posies, they store their nutrients underground in rhizome-like sacs of nectar. They give off a scent that the Pikmin can't seem to resist, even when I try to call them, they seem obsessed with uprooting every last one! Though uprooting them typically yields little to no nectar, I've noticed that if I let the weeds mature overnight, their blades slowly fade to a reddish color, signaling it is at maximum nectar capacity! Ah, to teach this species about the dangers of instant gratification would be as difficult as teaching as much to my own children...
Crystallized Nectar seem to be the hardened remains of what was left behind from droplets of abandoned nectar. It's rather interesting to me that the soft, round shapes the Nectar typically takes becomes lost in such jagged, crystalline forms. The snappy sound emitted as the Pikmin crack them open is rather relaxing, like the crackling of a fire. It'd be nice if there were some way to rehydrate them, but they're rather fragile, and embedded snugly into the surface of the planet.
Occasionally, some nectar may spill into the rivers-- My first instinct would be to believe that the water would simply wash the sugary substance away, or that perhaps the material would sink, being so densely packed with nutrients. Yet, miraculously, it appears to envelop itself in a bubble, and float to the surface! If I throw my Pikmin onto the Nectar Bubble, they'll drink its contents until completely empty, at which point, the bubble bursts with just enough force to propel them straight back to shore! I'm glad that I don't have to worry about waste, when I find Nectar in the water--even non-swimming Pikmin can enjoy a drink!
A rather interesting discovery I've made, is that although normally, the monsters on this planet may drop a Pellet or two, beasts fought by Candy Pikmin seem to drop Nectar instead. Perhaps the Candy Pikmin have some sort of enzyme that can break the crystals down into their liquid form? Furthermore, If Candy Pikmin are eaten, the creature that ate them releases even greater quantities of Nectar! It's...a little unsettling, to imagine the being's insides turned to sugar. All in all, Nectar is a resource that definitely bears more research.
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◦ ○ The Impact Site ○ ◦
A little something to get back into posting here :)
One of my favourite areas in the whole Pikmin series. I love the vibes of the Impact Site - it really is unmatched in atmosphere alone.
Also some nature drawing practice ig
#pikmin#pikmin fanart#pikmin art#art#nintendo fanart#pikmin 1#red pikmin#pikmin onion#red onion#bulborb#red bulborb#iridescent flint beetle#mamuta#pellet posy#the impact site#flame's art#artists on tumblr#digital art
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EverydayArsonist’s Pikmin Headcanons: Part One: The Pikmin
@spoopy-chipster
•Pikmin onions have an odd life cycle. They are formed from seeds deep underground, and if they get enough nutrients, they will become an Onion. If not, they will become a Candypop Bud and either stay underground or burrow up to the surface. If they form into an Onion they will stay underground or burrow up depending on their type. Red, Yellow, Blue, Rock, Winged, and Ice burrow up while White and Purple stay underground. Onions then propagate Pikmin with the help of a leader (supposed to be a Mamuta) and grow and spread seeds. Onions will naturally seek out other Onions over time and fuse with them. Once an Onion has fused with at least two others, it searches for the highest point it can find and lands there, anchoring its roots to the ground and preventing Pikmin from being produced. It uses all the nutrients and energy of the Pikmin within it to create seeds that it showers onto the landscape. For every four seeds that bury themselves and become Onions or Candypop buds, one is a Lumiknoll Seed. Lumiknolls produce Glow Sap out of impurities in the soil around them, making it safe for Pellet Posies to bloom. Lumiknolls lure in enemies with the same electromagnetic signals that Onions use to communicate with Pikmin. The natural energy of a Lumiknoll disintegrates corpses, Turing them into Glow Pellets. Once a Lumiknoll has survived its first night, it creates crystals around it that allow Onions to land and leaves behind a core that activates every subsequent night.
•Pikmin have a hivemind-esque intelligence where they act independently but communicate and share their experiences with their Onion, allowing the species to become smarter over time.
•Pikmin have a very simplistic language known as Pikkish with a few main phrases;
-Howa- Carry
-Whaoh- Fight (Includes digging)
-Wie- Multiply (also used to refer to the Onion)
-Toka- Eaten (used synonymously with “death” as a whole)
-Danor- Time (associated with sunset, sunrise, and optimization)
-Orima- Leader (phrase only used after Olimar’s original crash)
•Glow Pikmin do not act like regular Pikmin or speak their language. Instead, they use a separate language known only as “Nightspeak”;
-Ehu- Grow (meaning carrying pellets back to Lumiknolls or Tricknolls)
-Heuho- Hunt (specifically going out towards enemies)
-Huohe- Protect (specifically protecting a Lumiknoll or Tricknoll. Nobody knows why there is a distinction between Heuho and Huohe.)
-Yiiiii- Glowmob (a command towards the other glow pikmin to form a glowmob)
-Rehoho- Strategy (Tricknoll, or the coming of sunrise.)
•Glow Pikmin do not have a word for “Lumiknoll”
•Pikmin were developed a decade before humanity was wiped out in order to fight the effects of climate change by growing plants across the world. They followed humans around as they walked, planting seeds as they did so. In the final days of humanity, the Onions were developed alongside the Mamutas and placed in the Svalbard Seed Vault. 90% of humans left Earth while the remaining ones were wiped out.
#Pikmin#pikmin 1#pikmin 2#pikmin 3#Pikmin 4#pikmin headcanons#headcanon#glow pikmin#pikmin onion#haven au
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the pikmin stage from brawl is so strange it's not clear but I think it's based on awakening wood from pikmin 2, and it features 3 leaf platforms above a platform made of vines and a slope to the left. occasionally pellet posies sprout which can be thrown at other players and onions land on the stage. there is a bulborb that shows up on the right of the screen and acts as a stage hazard. the strange part is the rain that happens periodically and creates flash flood down the slope. weather has never been a part of tye pikmin games before or since
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wait so were the pnf-404 life forms like the pellet posies, pikmin, bulborbs, etc. also created by the Qu But Nicer?
No- The Bio-bomb and Qu but nicer are two separate events that caused the two big changes to everything. The Bio-bomb also caused effects to animals, said effects generally only leaving smaller creatures alive thanks to not being too genetically complex but still being changed dramatically.
It’s why big creatures aren’t really seen, not because there’s not space for them to evolve to be big but not enough time has passed from the bio-snap for evolution to shift back to big creatures
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Snapshot: Chapter 8
(A/N: Polaris's first full day on PNF-404! I sure hope nothing bad happens :])
It was the next morning.
Polaris hopped out of her spaceship, ready to get her expedition underway. Earlier that night, she had gotten around to reading the castaway’s Voyage Log. She learned that the creature that Maple is was called a Pikmin, and that the breed Maple is was resistant to fire. The contraption Maple sprouted out of was called an Onion, and the way to get more Pikmin was to deposit Pellet Posies similar to the one she and Maple knocked down yesterday, and deposit them into the Onion. She had deposited the pellet from yesterday into the Onion, and more sprouts popped out. She had four Pikmin now, looking fairly the same but were easy to distinguish. She treated each and every one like they were her own flesh and blood.
It was time to call them all out of the Onion. She blew the whistle that was built into her spacesuit, signaling for the Pikmin to come out of the Onion. The eager Pikmin scurried out of the Onion, ready to do whatever Polaris asked them to. “Good morning!”, she called out. Maple hopped up in excitement, eager to start the day. “Hah! Nice to see you too,” Polaris laughed. Her own excitement was visible as well. She hadn’t been outside the area where she had set up her base of operations yet, and she was abuzz with excitement. Her ship was fueled up, and she had her sights set on an area near her base.
She hopped into her spaceship, turned it on, and was ready to launch. The ship sailed through the air, heading towards the site. Polaris glanced outside her window, and she saw the Onion trailing along. “Oh,” she mused, “The Onion must be like a spaceship for the Pikmin.” Sooner than later, they had made it to the destination. The planet had so many areas to explore, and she was going to search every last one until she found that castaway.
It was time to get to work.
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