#papertronics
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Draw video games on paper ! New Papertronics system by J. Cortial & R. Miletitch.
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I was invited by my friend Jérémie Cortial for a drawing session with children during the "peinture fraîche" exhibition in Lyon. Jérémie and a friend, Milan Miletich, developed a game system based on shapes and colors recognition called "Papertronics". The system scans the drawing and cast a 'game and watch game like' on paper.As he draw, the player become proactive. All drawings are then exposed.
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New 'papertronics' offer biodegradable alternative to traditional circuits
As the Internet of Things connects more devices into a collective network—even single-use sensors like food packaging, agriculture or "smart bandages"—the need for biodegradable electronics grows increasingly urgent. Binghamton University Professor Seokheun "Sean" Choi sought to investigate his ideas about integrated papertronics. A new research paper published in Advanced Sustainable Systems reports his latest findings—and they could revolutionize how we monitor the world around us. "The biggest problem with paper for electronics is that the paper is highly porous and rough," said Choi, a faculty member in the Thomas J. Watson College of Engineering and Applied Science's Department of Electrical and Computer Engineering. "These properties are very helpful for paperfluidics, because those devices require high surface area and roughness—but for electronics, they pose a critical challenge."
Read more.
#Materials Science#Science#Electronics#Paper#Flexible electronics#Capillary action#Binghamtom University
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Plant art, Émeric Chantier, Plants, 2018. via Art
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Make sure to check out @bugeja.carl Instagram feed as well as his @Youtube channel for more cool projects!! Can’t wait to see how this project turns out! Magnet test on the first rough prototype #PaperActuator . . . . #paper #electronics #papertronics #ink #magnet #engineering #technology #robotics #maker #edtech #stemeducation #diyelectronics #diyelectronics #codingheroes #electronicslovers (at Busan, South Korea) https://www.instagram.com/p/BzIfUMQHiug/?igshid=gvdj13twrkvj
#paperactuator#paper#electronics#papertronics#ink#magnet#engineering#technology#robotics#maker#edtech#stemeducation#diyelectronics#codingheroes#electronicslovers
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#gameanwatch#gamewatch#ゲームウォッチ#gamedesign#posca#ポスカ#レトロゲーム#retrogaming#8bit#DIY#DIYgame#chienpo#papertronics
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Excerpt:
Modern electronics are filled with circuit boards on which various metals and plastics are soldered together. Some of these materials are toxic—or break down into toxic substances. There are efforts underway to boost recycling of e-waste, recovering materials that can be reused and properly disposing of the rest. But most devices end up added to the growing piles of e-waste in landfills.
Instead of adding more trash to these ever-growing piles, there is an opportunity to create electronics that are biodegradable. That's why other researchers and I are looking to the emerging field of paper-based electronics—known as "papertronics." They're flexible—even foldable—sustainable, friendly to the environment and low-cost.
But to be truly eco-friendly, papertronics can't use traditional batteries, which are made of metals and caustic acids, to store and discharge electricity. Recently, my chemist colleague Omowunmi Sadik and I developed a paper battery that's recyclable and biodegradable, as well as reliable enough to actually use. The key is bacteria.
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By integrating bacteria into paper batteries, researchers create a cheap, sustainable way to power billions of sensors and devices. Powered by AutoBlogger.co
#bacteria#batteries#internet of things#iot#paper batteries#paper electronics#papertronics#sustainability#electronics
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"A cute little lamb with a contagious smile!" https://www.reddit.com/r/aww/comments/dtviqm/a_cute_little_lamb_with_a_contagious_smile/?utm_source=ifttt
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Micro Game Factory - Design and play games on paper
New Post has been published on https://www.aneddoticamagazine.com/micro-game-factory-design-and-play-games-on-paper/
Micro Game Factory - Design and play games on paper
Back from the 80’s and further, Micro Game Factory now allows you to design games in the likes of the Game & Watch, Tiger Electronics and other clones, the handheld videos games based on one single LCD screen with simple animations.
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Micro Game Factory is a minimal LCD-type game generator based on PAPERTRONICS, a system that allows to sketch your own gameplay with colors on a physical surface, and actually play it with your friends.
http://www.papertronics.org
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Papertronics à la Maison de Livre, de l’Image et du Son 2017
#papertronics#posca#Super NES#nintendo#gameandwatch#lcd#games#videogames#pacman#namco#paper#papier#drawings#diy#gamedesign
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Draw your video game on paper ! Pacman test on Micro Game Factory
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source: @papertronics // reddit
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I like paper tronics because the materials are easily accessible which is beneficial for creating and designing.
In week 2 one of our first group works was papertronics and making paper circuits. We got given a range of materials including copper tape, conductive fabric tape, conductive paint, paint pens, a 3v coin cell battery, and other conductive materials such as paper clips. We could also use other materials of our own that would be considered conductive.
We ended up using the copper tape, 3v coin cell battery, paperclip, and paper. Our task was to make a paper circuit with the LED light and switch working. This switch needed to be conductive so that the light would turn on when you pressed down on the switch and would turn off when you let go of the switch.
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─ Week 2 Reflection
In week two we got to be physically in class, and it felt good. We started to play with papertronics straight away and it was a little confusing at first, but I sort of got the hang of it after a while playing around with it. We then started to use a makey makey which turns stuff into buttons, like fruit, playdough and even people. We were given a link to a game and we had to make our own controller, we ended up making the players the buttons, so it was a group effort.
This exercise made me think of all the possibilities of different things. We were then given the task to hack a board game, which I did not think was possible, but it somehow is. We had collected the game dark wing duck which seemed very boring and complicated. We wanted to change some of the rules and add a couple of cards, we also had to consider how to hack the game. We finally thought of adding sound effects and lights on certain spaces on the board and with our newly learned papertronics and makey makey skills we started construction. Even though this activity was fun, a couple of group members and I felt a bit left out and did not get to do much, we had to many group members and not enough things for everyone to do. We finished our board and it worked, except the lights as we could not get them working but we were stoked non the less.
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In week 2, I made my first paper circuit. I was introduced to papertronics which are craft-like materials that created a unique ecosystem for individuals like me to create interactive projects. I was excited to create our first paper circuit even though I knew very little knowledge on how to make one. Our table failed a few times to have our light blinking which caused our table confusion. I was frustrated because our circuit was right but there was something wrong, so we asked for assistants from Dan and Luka. They advised us to start over and make sure our conductive tape was connected to the right end of the battery. After starting over we found that the problem was the conductive tape had paper tuck under therefore blocking the flow of our circuit. This exercise was good as it told me where I was as a beginner. It taught me that if I face a problem I should recheck and start again if necessary. At the end of our class, I was introduced to Makey Makey. This is a kit that includes a mini USB cable and alligator clip cables. This kit enhances your circuit as it acts as a minicomputer. We were given a task to hack a board game with our Makey Makey kits. Overall, this was the starting point for my creative journey and I'm excited to hack the heck out of snakes and ladders.
This exercise ensured me that I was not only in this course so giving up is never an option with so many people to ask for help. It was interesting to see that a little thing can stop a whole circuit from working and it was cool to learn that papertronics can be better with such a simple kit. I’m excited to see how our creativity will change the board game snakes and ladders.
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