#ovewatch
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I'm struggling to learn how to play Genji well, I'm trying my best, but usually one game is really good while another, moments later terrible, any tips ?
This fanart was supposed to be posted on his birthday (same situation with Hanzo but I'm not done yet) I am a bit late 😅
I couldn't hit that Tracer 🤣
#genji shimada#ow2#overwatch art#ovewatch#genji overwatch fanart#genji overwatch#overwatch 2#overwatch fanart#genji#sorry Genji I play better with your brother :(#genji fanart#ow2 fanart#digital art#shimada#artists on tumblr
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HELLOOOOO!!!! I LOVE the way you write ramattra a lot, he feels so much in character but still so so soft and gentle🥺🥺🥺 If your requests are still open… what about ramattra finally allowing the reader explore his body (not necessarily sexual…maybe a little hahah)? Him finally trusting the reader enough to expose himself, let them touch him and see where he likes being caressed most? would he be shy about it ?? I feel like it would be an intimate and cute moment :) Thank you for your writings 💗💗💗
Author's Note: Yesss keep sending in overwatch requests, guys. I actually thought about this scenario many times so thank you for requesting this. Also, I love how you went into detail, it helps me so much. As usual, I really hope you'll enjoy it!
Physical closeness with Ramattra
Of course that you, his beloved have to initiate something like this. The concept of a human analyzing his components, his vital parts, and his vulnerabilities, wasn't scary, knowing it was you who discovered him. However it was something new to him, and new things are sometimes intimidating.
"I was made for the battlefield, for annihilation, for destruction, never for something so frivolous and passing as physical pleasure." His voice trailed when he saw how much you wanted it.
At first, Ramattra refuses it so the moment in which he changes his mind feels unexpected but natural. It happens after a mission in which he gets injured. You insist on fixing him and he lets you. The gentleness of your touch on his injured parts made him wonder how would your hands feel on other parts of him.
He sat on a chair and you were standing in front of him, between his legs. His hands were on your waist and your hands were working on a circuit from his You were so close to him as you patched him up. There is no turning back from this level of vulnerability, he thought.
You were convinced that he was sensitive to touch as you often heard him grunt in pain during battles when he got hurt. It is safe to assume that the only physical sensation Ramattra ever felt was pain.
After you finished fixing him up, having your wish in mind, he gently grabs both of your wrists. Before you could say anything he started explaining. "This front part and this one, those are the vital parts of an omnic." His voice was informative, trying to mask his reticence. He guided one hand to the center of his chest and one hand to his back, on his metallic spine.
From there, if you decide to slide your hand down his spine slowly, you will hear him inhale sharply and feel how his grip from your waist tightens instinctively. "M-my apologies. That was unexpected." He immediately explained his reaction, clearing his throat and softening his touch. He didn't know if he said it for you or for him. He was new to this kind of sensation.
Because you got his consent, you continued. Your fingers traced each sharp angle of his faceplate. Ramattra froze when your hand reached for his dark lustrous cords from his head. He did not acknowledge how sensitive those were before your touch.
He thought how outrageous was to be able to receive the physical sensation of pleasure from a human and yet he sighed deeply at your touch. He wished to discover more about this sensation.
Generally, his circuits could handle overheating but, this time, it felt a bit too much to handle. What had more effect than your touch was the intimacy of the whole act.
He would constantly remind himself that you were a human but the only human he trusted so deeply.
He places a hand over yours where you touch a part of him that makes him feel something akin to a shiver, pay attention to that.
"I think I could get used to this type of intimacy with you." He hummed as he caressed the back of your neck. Except him to want to do the same to you, to discover parts of you (and provide physical pleasure as well).
#ramattra#overwatch#overwatch 2#ramattra x reader#ramattra x you#ramattra ow#ramattra overwatch#overwatch ramattra#ramattra x oc#ovewatch#overwatch fic#overwatch requests#overwatch x reader#overwatch x you
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Kpop Kiriko! 🤩
I try coloring from B&W with gradient masks this time. I couldn't do B&W to color in the past, turned out I was missing a step lol. I definitely feel like I learn something though I wonder if the coloring feel a bit monotonous this way.
On a bit unrelated note, this overwatch x le sserafim collab actually made me listen to kpop again after years of not following kpop anymore. I'm into newjeans lately, their group's visual and art direction is *chef's kiss*.
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saw people calling Team Fortress 2 a hero shooter, I have to correct them.
#team fortress 2#tf2#tf2 heavy#Ovewatch I guess? Idk I don't want Overwatch followers. But if you're an overwatch fan I hope you're having a good day and I wish you luck
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#ovewatch #mariokart I'm live on Twitch, come hang out! https://www.twitch.tv/dragon_of_rampage?sr=a https://www.instagram.com/p/CpodWtgtIv5/?igshid=NGJjMDIxMWI=
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Sure i can share a couple
For Transformers:
Rid Fae
Miko Winx au
Timeloop
A matter of perspective
For Overwatch:
Slimes, Cowboys and dragons
Octo stories
Chat talk with selves
Eldritch hanzo
WIP Title Game
Thanks for the tag, @bbcphile!
Rules: post the names of all the files in your WIP folder, regardless of how non-descriptive or ridiculous. Let people send you an ask with the title that most intrigues them, and then post a little snippet or tell them something about it! and then tag as many people as you have WIPs.
(I'm going to include meta writing - but I guess it's up to everyone to interpret WIP how they like. TBH I think art and video content also counts.)
I'm coming out of a massive multi-year drought of creativity so currently have just the 2 fandoms.
Mysterious Lotus Casebook
Fiction
為人不可有 無可求 As humans there cannot be those who wish for nothing
Pear Blossoms In Spring (fangdi bullshittery if im successful at anything)
SAMSARA Modern world transmigration rebirth AU
timeloop difanghua
You made the mistake of thinking words would finally be acceptable
囍 Marriage - genderfuckery life is hell difanghua
DFS' sparkly underpants srs fic
DFS' sparly underpants II bullshit fic
llh x wuyan 5x1 road to loooove
5 x 1 DFS is also a lying liar fangdi mebbe
5 x 1 DFS FDB stronk???
There is something wrong with the House
remove racism rewrite di fortress nanyin arc
Meta
dfs and The Narrative drunk depression writing
di feisheng parallelism to jiao liqiao in a pretentious essay about power structures (with a side dose of qwm)
di feisheng's outfit choices have a rhyme and reason
My Journey to You
Meta
gong family economics and their position in jianghu and regular society
LMAO... ok maybe including meta and art was a bad idea. I don't have enough people vs wips to tag so I'm going to just tag a bunch of people who I think miiiiight have a wip or two cooking in the oven.
@romchat @randomingoftherandomness @a-starry-teal @jinguangshanhateblog @redemption-revenge @tiny-breadcrumbs @peridot-tears @giyoonssi @hils79
And I guess anyone else that wants to do this?
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Sombra: If this plan goes down the drain, where should we regroup? Sigma: The afterlife, I guess.
#overwatch#overwatch 2#ow#ow 2#overwatch incorrect quote#sigma#sigma ovewatch#sombra#olivia colomar#sombra overwatch
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THE UNIVERSE SINGS FOR ME- (2019)
Some Siebren/Sigma fanart from when he first was released!
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Posted these on my main; but decided i'll be posting them here too!
Look out for more Wings of Fire and Pokemon designs soon too, by the way! They've been taking me a bit since they take me a lot of time and effort! (+ Owed art..) I have lots of concepts and ideas and I hope you're all excited to see them! But for now, here's some Overwatch designs i've done recently!
My designs are free to use WITH CREDIT! If you draw them/use them, please do show me!! I'd love to see! :D [Designs can be simplified if need be, as long as they're still recognisable]
Cassidy :: Coywolf Sombra :: Bat D.VA // Hana :: Weasel Brigitte :: Dog (Golden Retriever) Kiriko :: Fox Junker Queen // Odessa ''Dez'' :: Dingo Moira :: Fox Mercy // Angela :: Rabbit Ashe & Bob :: Pronghorn & Bear Widowmaker // Amélie :: Maned Wolf Pharah // Fareeha :: Jackal Lifeweaver // Niran :: Civet Symmetra // Satya :: Weasel
#Overwatch#OW#Overwatch 2#OW2#OW2 fanart#OW art#Animalified#Ovewatch designs#animalified art#animalified design#Not WOF // PKMN#OW designs#cassidy fanart#cassidy overwatch#Sombra#sombra overwatch#DVa#DVa overwatch#hana song#kiriko#kiriko ow#overwatch art#brigitte#brigitte overwatch#junker queen#odessa dez stone#moira#moira ow#angela ziegler#mercy
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Sigmoira painting #3 is complete!
#overwatch#moira#siebren de kuiper#moira overwatch#sigma overwatch#sigmoira art#sigmoira#mosig#sigmoi#siebren#ovewatch 2#moira o deorain#moira odeorain
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Overwatch matchup trade for lovely @bluecress
Author's Note: Thank you so much for agreeing to an overwatch matchup trade, dear! I had so much fun writing this. I hope you'll enjoy the choices.
(The lovely GIF is not mine, please show appreciation to the owner)
I ship you with...
Sombra
- She is a curious one herself; Sombra also wants to know many stuff, not just because she likes to be informed. Sombra generally likes discovering interesting things. And interesting people. You catch her attention quickly from the first time you talk to her.
- When it comes to interests, you two might not match, but that's the point. You'll learn new things from each other and that keeps her fascination alive. That's a big thing, congratulations. She tends to get bored quickly but you keep her intrigued.
- Finds your ambivert personality endearing. Likes how you can be both introverted and extroverted because it adds to your complexity. She'll often tell you how this trait might be more than useful if you'd like to team up with her for missions.
- However, you both love music. I can imagine you two just jamming and dancing around to your and her favorite songs. It's always a nice, fun mood with her.
- Her love language is leaning toward physical touch, so it matches well with your fondness for this kind of affection. Her favorite affectionate gesture is to ruffle your hair when you talk about your interests.
- Loves to hear your laughter and your jokes. God forbid if you join forces to joke around and prank people (that's her specialty, though). I'm kidding; please do that; you two will have so much fun.
- Also, your ambivert personality and social skills come in handy when she has a bad day. Sombra might need to vent about missions, her teammates, and so on. The fact that you're more on the listening side it's a blessing for her.
- If it's the opposite and you feel like taking a step back to recharge your batteries, she's there for you. Watch her put her phone and other gadgets on silent just to give you her undivided attention. She'll listen to you but she's better at cheering you up.
- LOVES your freckles. Sombra likes to admire them with her fingertips only to boop your nose afterward to watch your surprised expression.
- She also likes your style, all about colors, but will tease you (affectionately, of course) about your color coordination skills.
Runner-up:
Kiriko - She can match your energy well too! And her love language might be the same as yours.
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Rose Gold 💖
I love it when I equip this and a teammate actually come over to take a look. 😄
I am rusty as hell tho. Still trying to get used to painting in clip studio.
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Not my usual content, but I'm trying to re-learn Overwatch on PC and this felt DAMN GOOD! 🙌
#overwatch#overwatch 2#play of the game#potg#ovewatch potg#overwatch play of the game#kiriko#overwatch kiriko#kiriko potg#kiriko play of the game#kiriko kamori
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Have the next chapter here, sooner than I usually do. (I’m actually not that proud of this one, but I’m sharing it anyways)
#overwatch#ovw#ovewatch 2#overwatch fanfiction#overwatch fanfic#fanfiction#fanfic#junkrat#roadhog#junkers
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Character Design in Hero Shooters, an essay
Okay, I've been thinking about hero shooter character design a lot recently due to the surge of popularity for Marvel Rivals, and why I think that game has really great designs of the base characters but that ultimately it fails on the level of being a hero shooter.
Why is that? I'm sure you're not asking, but I'm going to answer anyway: the characters take no risk with their silhouettes and core design elements quickly get tossed away with legendary skins. Almost all of the body types are the same and there's little distinctive costuming to cover that up.
This is critical because in a hero shooter, you sometimes have half a second to react to someone coming up on you before they kill you. You need to know "oh shit that's spiderman" or "oh fuck, black panther" but when silhouettes tend to be "buff man in skintight suit" or "hot woman with hourglass shape in skintight suit" when you start mixing colors (say, making spiderman black and purple) it muddies the water and gives people that split second pause where they're trying to understand what they're seeing.
That's bad. Hero shooters tend to be fast paced and people need to recognize what they're seeing immediately for call outs and responses. I don't think people really sit down and think enough about how critical design is to these games.
But that's why I'm here, and I'm going to start with a basic breakdown of a few characters from Ovewatch (2), Apex Legends, and Marvel Rivals
Sombra -- starting out strong with one of Overwatch's more distinctive characters (at least to me). Her coat is just so immediately recognizable to me with the paneling situation going on.
Her hair gets fucked up in almost every skin she has, but you can tell it's her by some attempt at an edgy/alternative look or an undercut. Or, unfortunately, the Karen hair that she gets stuck with when they fuck up the edgy look.
I was going through her skins to check out which design elements tend to get carried over the most throughout skins, and noticed that if she doesn't have the coat tail situation going on, they make sure she has the undercut, and vice versa.
Mercy -- Mercy has the least going for her numbers-wise out of the cast I was looking at for distinctive, unique elements, but she's so carried by how big of an element her wings are. It's next to impossible to mistake Mercy for anyone else due to the gigantic wings in every skin of hers.
Widowmaker -- I'm gonna be real, coming into this I was like "idk widow is a hot lady in a skintight suit. What all does she really have that carries across skins?" But the answer is quite a lot actually.
She's got the big gauntlet, big boots, visor, and long ponytail. They do a lot to really carry her readability across things. Even in skins where she doesn't have blue skin, it's still easy to pick a Widow out of the crowd.
Reaper -- ah, that Reaper Guy, the one with the two revolvers shotguns. People clown on him a lot for looking like a gaming mouse, but he has a great silhouette. The big gauntlets with the spikes, the massive shoulder pads, big coat, and hood are all pretty "wow, hi Gabriel Reyes"
I will say he does have one of the most egregious skin silhouette mix-ups in Overwatch with him and Soldier 76 with their Blackwatch Reyes/Strike Commander Morrison skins. The two essentially swap silhouettes
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But despite that, they still remain fairly easy to recognize due to the coloring
Wattson -- a lot of her core distinctive elements are restrained to her top half, keeping it pretty busy. This works well, honestly, contrasting her relatively simple bottom half with the big shapes of her pylon, puffy jacket, and big hood. These are also all fairly transferable across skins making it generally easy to pick Wattson out of a lineup, even in her craziest skins
Loba -- the gooner skin character of Apex Legends. Loba really has a simple design that's easily recognizable. The double braids and frilly skirt thing do a lot to make the view go "oh hey, Loba!" (also her big thighs & butt do that too, but it doesn't feel egregious with her. Hell, they had the opportunity to go full gooner with her swimsuit skin and restrained themselves into something that actually looks like something a person would wear)
Mirage -- Have you ever noticed his leg storage? I've never noticed that prior to this, but it's actually something that gets carried throughout his skins. Normally I'm out here noticing Mirage by his holo projector circle guys, but he's got a few elements that get shared across his different looks
Dagger -- she is a woman in a bodysuit. There's really not much to say here about her. Cloak does a lot of the heavy lifting for their design, but you spend a lot of the game as just Dagger and with the Invisible Woman now coming to the game with a similar base design, there's not a whole heck of a lot that distinguishes the two.
Magik -- she has the same general body type of all of the Rivals women (skinny, big boobs, and an hourglass body). Her costuming is fairly distinctive, the big X hair pieces, the spiky edgy aspect to her clothing, her big bangs.
But also, nothing about her core design really reads for the power fantasy of "woman attacking people with a gigantic sword" because... she's a twig. She is a small woman with no muscles. An immediate change they could make for that readability is just making her have muscles. Make her a little sturdier and you now up that power fantasy and also distinctiveness.
Invisible Woman -- aka all of the distinctive elements of this woman are invisible -- she is a hot woman with an hourglass shape in a skintight suit. This poses a big problem: how do you give her a skin that keeps her distinctive elements immediately recognizable?
Well. Rivals doesn't seem to know that. This is her first skin
I showed this skin to like ten people with the question "is this psylocke, magik, hela, or the invisible woman?" with screencaps of all four characters. Most people said Hela (who actually has one of the best, most distinctive silhouettes in game with her cape, headpiece, and gigantic spiky shoulder pads), a few said Psylocke. One said, and I quote, "no fucking clue but it had better not be the invisible woman"
I understand that this is a skin referencing a look she has in the comics. But this is not a comic, this is a hero shooter. This skin has the spiky elements of Magik, the hot body of Psylocke's gooner skin, and the menacing atmosphere of Hela.
Apex and Overwatch both have this issue with a few heroes (like the aforementioned Reaper and Soldier 76 skins). I would say the absolute worst offender for Overwatch is Illari's Black Cat skin
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If you look at her core design, minus the gun, the big elements of her that are important are going to be her cape and the crest in her hair
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Black Cat gets rid of all of that. If you take away her gun and facial features, she's just a cute girl in a cute dress. The gun carries all of this readability, but that makes it a failure on a lot of levels.
Another interesting situation in Overwatch is Space Raider 76
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Objectively, yeah he fits Soldier's silhouette, but I remember when he launched, people thought he was Reaper. He has a lot of Reaper's colors and the facial hair and head covering give a lot of Blackwatch Reyes vibes.
But these are standouts, Overwatch skins are largely recognizable. They have strong base designs that get carried well across skins. The women tend to have similar body types, but the way they're clothed tends to be radically different so they're easy to tell apart.
Like just a random selection of female heroes for OW that I didn't break down above, Pharah, Ana, and Tracer aren't too dissimilar physically, but are carried by the costuming
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As for a game that's not a hero shooter that does skins really well, Dead by Daylight is it. They get really wacky with it, but you generally can recognize who the character is. Sable is a hot goth girl, Meg gets sporty skins, Feng Min is the jack of all trades, and Yui gets tough girl, cool skin
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Knowing who it is that you're chasing as a killer is as key as identifying an enemy in a hero shooter. You have to track hook states on survivors and the weakest links, and it's easiest to do that if you can go "meg's on death hook, feng has DS, and sable's going to the basement for stupid invocations" and see them in chase from a distance
An argument I've heard in defense of Rivals' muddied silhouettes is that they're just keeping them faithful to the comics. I get it, Susan Storm's iconic look is her in her fantastic four bodysuit, Magik is a skinny twig, etc. But this is a hero shooter, a critical aspect of these games is that the silhouettes are distinctive.
I've not even touched on the men in Rivals. Here is a screenshot I saw on twitter (naiokenx10 on twitter) comparing the heights of some of the men. They all have the same bodies at different heights. The men are doritos, the women are hour glasses. The men are big, but none can be bigger than the Hulk
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At some point you have to adapt to the medium. You have to adjust elements in order to transform these designs from comic book designs to hero shooter designs. I mentioned above making Magik buffer, but make Hela taller and even thinner, make Black Widow shorter (like how her actress in the movies is), give the Invisible Woman more than just a body suit so there's some element you can keep of hers as you transform her for skins.
People aren't talking much about the character design in Rivals and how it works for a hero shooter. They like the designs, which is fine, like I said at the start, they're brilliant interpretations of the characters.
For anything but a hero shooter.
Rivals has learned lessons from Overwatch, but unfortunately the lesson it seems to have learned from OW in the realm of character designs is to make goonbait. The women are hot, the men are hot, but when everyone is hot nobody really is. How many times are they going to release a skin that's a female character in a leotard with her ass cheeks showing?
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