#outsourcing tutorial
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themanna ¡ 2 years ago
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number01data-entry-expert ¡ 1 year ago
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With remote work on the rise, more people than ever want to become a freelancer or start freelancing. Which begs the next obvious questionâ€ĻHOW to start freelancing?
Define your goals for freelancing
Choose which skills you’ll start freelancing with
Define your target clients
Package your skills into a service offering
Legally incorporate your business before your start freelancing
Create a portfolio to showcase your skills
Develop a strategy for finding clients
Tap into your existing network
Start creating new advocates
Fiverr profile : https://www.fiverr.com/s/KRAool Upwork : https://www.upwork.com/freelancers/~0â€Ļ LinkedIn : https://www.linkedin.com/in/arafatshiâ€Ļ Pinterest : https://www.pinterest.com/dataentryexâ€Ļ Blogger : https://dataentryva.blogspot.com/ Facebook : https://www.facebook.com/DistubingTom/ Behance : https://www.behance.net/arafatshishir
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edutechbits ¡ 2 years ago
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Outsourcing Search Engine Optimization to Which Search Results Are 'Organic'
Outsourcing Search Engine Optimization to Which Search Results Are ‘Organic’
Outsourcing Search Engine Optimization to Which Search Results Are ‘Organic’   Which search results are ‘organic’? As already said, organic search results come to the search engine results page only through SEO, not through any paid or advertising. Organic results are the ’10 blue links’ shown in the SERPs and labeled Ad above, below and next to the results. So that the paid and organic resultsâ€Ļ
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jewish-mccoy ¡ 6 months ago
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I have some clothes I’m needing to hem the bottoms and take in the waist and let out the waist. I have basic needle and thread and an old sewing machine. Any tips on other stuff I need or good tutorials? I’m using The Google but figured I’d outsource to my friends. @nerdyqueerandjewish perhaps?
Appreciate any help! I’m a little short on money so I’m trying to save a bit by doing the work myself.
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rainbowolfe ¡ 6 months ago
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I think the most interesting insight I've gotten from the various QnAs is that, although they're the biggest fish in the pond, the Old Faith never hit "religion" status. Society at large still regards them as just another cult.
Society might not even recognize them as actual gods. Or if they do, they just don't... care? Berith, Plimbo, Rakshasa, Helob, Shrumy, even the Lighthouse Keeper before we help him out. They don't treat us with any particular reverence or authority. Plimbo outright says he's not interested in worshipping us. Rakshasa tries to fight us if we provoke him. Helob regularly makes implied threats towards our followers.
There's just an overall lack of "hey I'm talking to a powerful, divine being rn, and I should act like it." Anyways that's not what this ramble is about. Back on topic.
Jojo made it seem like the Bishop's individual cults still operate on the same scale as the Lamb's, so they realistically can't be that much bigger. They spend the majority of their day tending to their cult and apparently don't have a lot of free time. The exact wording was that they'd be a little faster at it than Lamb, due to years of experience.
Which means their cults have yet to hit a level of self-sufficiency. They either can't or don't trust any of their followers enough to outsource most work. Followers farm. Followers fight and engage in conquest. And the Bishops presumably cook, clean, bless/inspire/intimidate, and build the structures they need (within their limitations).
The Bishop's never truly combined their cults to be "the cult of the old faith". And the only time we ever see direct worship of the Old Faith as a unified concept/group is in the tutorial. Kallamar's cult is Kallamar's cult. Leshy's cult is Leshy's cult. etc, etc. There is no sharing of faith/followers/resources. And if it takes them all day to manage their cults...
...it would explain why Shamura's cult fell into ruin after their injury. Their siblings don't have time to help them. Jojo mentioned that Shamura's followers stuck with them even though they stopped being able to fully provide for them. Partly out of loyalty, partly out of fear.
Makes me wonder about the actual state of their cult grounds. I don't think they're as grand as one would first think.
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ethicaltreatmentofcowplants ¡ 23 days ago
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This time, I'm tired and lazy. This time, I'm going to attempt to outsource a thing.
If I sent you this image*, would you be able to make the background transparent in photoshop (or get rid of it entirely - what are words) and then send it back to me as a png file? I can also send you the photo that I want to paste it over if that's easier.
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*well, not this exact one, but that would be spoilers
(Yes, I will sit down with a tutorial and figure it out eventually. But for now I'm being productive and don't want to halt my flow lol.)
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the-bjd-community-confess ¡ 28 days ago
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"I created and customised this doll!!!"
> doll was sculpted by someone else
>relative used his work machine to do this part
>a friend did this other part
>yet another part is commissioned
Work went into this doll no doubt, but yours was mostly faceup and editing the video (unless you outsourced the video, too)
Yes I'm just bitter and envious. I, and most people, will never have access to these resources, so I'm not interested in these "tutorials". But youtube still shoves them on my page no matter how many times I asked to not be recommended that content, because that's what's popular...
~Anonymous
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barksbog ¡ 1 year ago
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How do you get the fabric printed so beautifully? :O is it outsourced or is it something that can be done on a home printer? Or maybe you paint it by hand?!!?!
i do it myself at home!
it´s a bit more complicated than doing it with a regular printer but it´s doable. you basically need to fill a printer with a special ink and print it on special transfer paper. than put that paper into a heat press with the fabric so the pigment gets vaporized and pushed into the fibres!
makeshiftwings has a great tutorial about it on their website
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tornioduva ¡ 4 months ago
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A thought on Botw's items
So, first of all, if you were left dissatisfied and somewhat angry by Totk, go watch this wonderful video and enjoy your catharsis:
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So, after watching this my mind started to fix upon this godforsaken series again and, a thought about how the wild saga handles things and why.
Now, i'm not a seasoned game designer, i don't know shit on how to deliver these massive projects, and i'll admit i haven't done proper research like in interviews, manuals, artbook, ecc., this is all very much a stream of consciousness.
What i reflected on is how many of us struggled to really bite deep with criticism into the structural exploration systems of this games, because it apparently "works", and in a somewhat elegant and cohesive way. It's much more difficult to critique the decision of adding shrines, of the dungeons, of the pad tools, of the rewards, because it easily justifies itself with the various "time limits, sacrifices needed to be made, streamlined exploration" and so on; it's much easier instead to go to the throat of the story, or characters, or the durability, because it's a much more direct frustration i think.
But then again, thinking about Botw: was giving the player all of their tools right away really the only right decision?
I honestly think that having the player roam around hyrule, letting them explore and find obstacles for which the tools are required, and then giving them said tools, would've been much better. You would accumulate small frustrations here and there, places to return to, for which you would use those pins in the map, and then you'd have the satisfaction of having finally found the solution to your troubles and a unique reward from wherever you might've taken them.
"Sure", you might say, "but then all the major dungeon and "story areas" should take into accoutn wether you have them or not". ....Yes. what's the problem in that? maybe a character, like one of the descendant could say something along the lines of "if only we had a way to freeze the water to resolve this issue that i feel might be present in the divina beast" or similar, that way the beasts would be centered around fleshing out one mechanic. i guess that might make them a bit more monotonous, but i think not; they are already kind short and boring, they might as well be a a dungeon designed around fleshing out just one of your tools in a satisfying way.
That to me would've resolved a good amount of issues i have with it with the game already, because part of the joy of exploring, at least in the first like 10 to 20 hours, would've been the anticipation of finding a tool and to finally use it! and i'd have something more memorable to remember while roaming around than just pretty sunsets.
Also, this would resolve the B I G issue i have with the intro of both of this game, of it being an unskippable slog. If you remove all of the tutorial aspect out of it, and outsource it to a later, further away area of the game, you can reduce all the time the plateau takes out of you to like, an introduction to combat, crafting, effects and that's it, you're free after that.
plus i always found stupid that the game won't let you have the paraglider before finishing it. like, just leave the tutorial there if someone wants it, but le me find the paraglider as an object and then let me go down, it's not an essential item, just a convenient one; plus, if players went around hyrule without the paraglider, you could just remind them in other ways later on that they might find one on the plateau, or let them find another one in other areas of the game. that could've been fun: "where did you find the glider? here? really? wow, these devs really thought of everything, i found it there instead, and mike down south".
i dunno, i just don't want to think about botw as the only correct way of doing this kind of game.
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thedisablednaturalist ¡ 10 months ago
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This is so fucked up.
That $150 an hour job? Its using fucking chatgpt or midjourney:
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$150 an hour. For stealing other peoples work. For knowing how to use a tool that steals other people's work. This is the type of revenue pro-AIbros are protecting. They don't care about art. They don't care about creativity or honing their skills. They care about how they can write a fucking prompt (which isn't hard, there's so many tutorials online. Its like, the easiest type of programming ever if I can even call it that) $150 an hour. For MAYBE some photoshop skills to make the image not wonky (but tbh they probably outsource that work for cheap knowing them).
Artists are getting hugely fucked over not just morally, but financially.
However this does show something major:
These companies COULD be paying artists. They are WILLING to pay AIbros $150 fucking dollars an hour for the easiest job in the world. This should anger every worker, not just the artists who've been stolen from. These generators need to be shut down or at least scrubbed of stolen work.
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themanna ¡ 2 years ago
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spiderculechronicals ¡ 13 days ago
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Also also I decided that Peter 3 is the best at making his own suits. I don't know or remember what the Canon source for Andrew or Tobey's final form spidey suits was, I saw a clip where Tom's was made by Stark. I think (in my headcanon) Peter 2 eventually outsourced most of his suit making (his MJ was a stage actor so maybe he picked up some connections there- NYC has a good garment district) but Peter 3 takes it on like a hobby to the max. He's watching tutorials, he's sourcing quality supplies... I decided he developed a modified web-fluid substance to draw the raised web patterns that feature on the suit, they're not as strong with tensile strength but they bond with the base fabric permanently and let him draw smooth lines and curves. Some people paint Warhammer figures, Peter 3 is detailing his super suit for hours and adding magnet snaps to finish his hidden waist zippers and keep the lines clean.
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edutechbits ¡ 2 years ago
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Outsourcing Search Engine Optimization (SEO)
Outsourcing Search Engine Optimization (SEO)
Outsourcing Search Engine Optimization (SEO)   â™Ļâ™Ļ What is SEO and why is it important? Simply put, basically Search Engine Optimization or SEO is some of the search engine rules that if followed or applied, the search engine considers the desired website as important to the search engine and ranks it. In today’s competitive world it is almost impossible to get visitors or traffic from searchâ€Ļ
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crow-caller ¡ 2 years ago
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Hey! I saw that you published some books (looking forward to checking them out, actually), but I was wondering how you did that? I'm not out of high school yet, but I've already finished my first draft of book one of my series, and have been working on editing and fixing up the second draft. I do have an editor, which is nice. I was wondering how you published? Any advice/ info would be greatly appreciated!
Hey, cool! My first book legit came out when I was still in high school.
I'm an indie author, so I'll talk about indie stuff... and traditional... and oh dear that's a lot.
Let's go over some pros and cons and what to expect.
Crow's (oops not) Quick Guide to Publishin'
Self Publishing:
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This is what I did for Good Angel, Bad End, my duology!
Self pubbing:
+Total control of end product +No deadlines +Full control of changing it at any time -You do all the work (or pay) -It costs you money for jobs you can't (or shouldn't) do yourself like editing -Extremely limited reach of audience, very hard to sell
I queried GA/BE around a bit but ultimately decided to self publish it. It's just too niche for mainstream, being a weird genre mix up with way too queer characters. Multiple neopronouns used by funky angels in magic school slice of life that turns apocalyptic? yeah, I felt it'd be best I just put it out.
You'll need to
Edit the text (I'd recc multiple friends, a paid editor)
Proofread the text (I'd recc paying a pro)
Assemble the text files formatting (for digital, print)
Get a cover
Make pages for it on GoodReads etc and promote it
Self-publishing can be a lot of work. I did GA/BE's interiors myself using first Microsoft word, then adobe indesign for the recent revamp. Using Word/other text programs can give you a fully workable interior file, but abusing the free trial system of adobe will allow more advanced inclusions. Getting ebook files to work is a nightmare, and print can also be a pain- it's a lot of following online tutorials and trial and error I found. Calibre then is the program you use to finish digital files for release.
Costs for editing can be very high. Editing is a high skill, high time job- I got my books done on discount from a friend for next to nothing, but expect definitely a few hundred bucks. Research though fair prices. You don't need to hire someone to proofread or edit, but it is a good idea. That or outsource to many friends, ideally ones who give honest feedback. A proofreader is much cheaper as they only look for errors, I again got it cheap for 65ÂŖ per book. Art wise, I bought mine on commission- talk to an artist and make it clear it is for a commercial project and that you have the right to sell the end result. My cover for each book was about 100ÂŖ
You might notice this is adding up to a few hundred quid, and yes: it cost me like, 350ÂŖ or so per book to publish, even with myself doing a lot of the work. This is a lot! Does it pay back? Usually no. I have at this point now "made a profit", but it took years. You can't typically go into self publishing looking for profit.
I really enjoy self publishing GA. It meant I could put a project out that I kinda only made for me, and have full rights to do whatever I want with it. I got to design the cover and choose what to do at every step... but it was a crazy amount of intensive work too. Marketing wise I've found is about impossible- your best bet 100% is to send the book to as many people as possible (digitally) for review and just try to get enough people reading it. Then you hope they like it and talk about it. I've found no other method of marketing particularly useful: word of mouth is still king.
Indie Publishing:
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Indie pubbin:
+Don't have to spend any money (get paid) +Professional editing/cover/formatting +Backing of publishing house's marketing team -Deadlines -Less creative control -Contracted -Must query and be accepted
My first book was Angel Radio, which actually I sold when I was 17. came out when I was 18. The timescale for traditional publishing, even indie, is typically at least a year.
There's a lot of indie publishers out there, and we should read them more often. However, being published by an indie publisher (aka, a small, non-mainstream one- unlikely to ever be 'on shelves') takes extra, different work.
Do your research!!! There's a LOT of scam publishers out there. A publisher will never, ever, not even slightly ever, charge you money or pressure you to spend money (like buying your own copies of the book). A great way to check is to just look up 'publisher name + scam'.
Prepare a query letter. This is a pitch for your book, basic book info, and a bit about you. Every publishing house will have a 'submissions' page which explains specific wants (such as several pages of your book or a synopsis), so every application is slightly custom.
Query and wait. It takes many weeks to hear back with queries. Usually you should do them in small batches of like five. It's very rare to get a deal- it may not be your book, it might just be market trends or they already got a book about dragons on order.
DOUBLE CHECK YOUR CONTRACT. Contracts can be hard, so seek help if you want, though I've found my one contract to be not that long and readable. Still, you should always read a contract, especially as a scam publisher might try to trick you there.
Indie publishing is good because... it's more accessible and diverse than mainstream, but still offers the same benefits to authors. Just on a way smaller scale. I don't think my publisher, Harmony Ink Press, did much jack or shit for me marketing wise, and that's pretty typical. Marketing is very hit or miss and very expensive, so the onus is still on you to market (spoilers, these days marketing is on you no matter what). You also have more leeway in edits and covers- I designed AR's rough cover and worked with the artist directly! That's uncommon.
Most indie publishers also have a common royalty scheme where you pay it back. This isn't a hallmark of a scam, it's pretty normal: You get advance cash upfront, but then do not earn royalties until your book has paid itself off. Which it may not. Angel Radio sold for 500$, not a huge amount but not exactly tiny, especially for a teen. But I haven't earned a penny on royalties because it never sold well enough! I think I'm a little over halfway there.
Traditional Publishing
(I don't have a book of this type. yet...?)
Y'know, like, books?
+Large advance +Big support team +Marketing +Books on shelves +Most lucrative and recognizable -Sharper deadlines -Least control and rights -Must query (hardcore mode) -Still marketing yourself
Traditional publishing is the longest timescale and hardest method. Obvs. You again are looking to write a good query, but now you need to go through a literary agent. You query an agent with your book (again, should only ever be free), the agent then essentially queries publishers on your behalf ("out on submission"). An agent is your liaison to the business of publishing, taking a portion of your earnings for the service. You just can't make it into publishing without an agent.
A query letter ideally is... roughly, quickly, this is my format guide.
Hi there [actual agent name]
I'm here proposing my cool book, XYZ of ABC, a GENRE book of ??k words that IS SOMETHING UNIQUE SELLING POINT. MAIN CHARACTER is LIKE THIS but faced CONFLICT when PLOT HAPPENS, in SOME KINDA WORLD OR WHATEVER. THIS IS THE PART WHERE YOU WRITE A 2-3 SENTENCE PLOT BLURB. But when TWIST happens, will MC have SOME EYECATCHING IDEA? This book will appeal to fans of THIS KINDA THING and is extra good because RELEVENT DETAIL LIKE OWNVOICES. I believe JUST KEEP SELLING KID. I myself SOME SORT OF ACCOMPLISHMENT LIKE UNI, PAIRED WITH A RELEVANT HOBBY. thank you for your time
Hot and dirty, something like that. You gotta recall at all times this is a market. It is economic. Your passion... matters, but uh. It doesn't matter. Gosh that sounds rough. But make your passion clear but your sound business proposal clearer: You need to show why your book is worth picking over thousands of other queries.
Querying is a horrible torturous process that does help you slowly build up exposure therapy to rejection and failure. Anyways, that will take a bit typically (I've been querying on and off for ten years for an agent, but a lot has been 'off' time). Then you wait and eventually, bam! Probably post some edits, your book is sold.
You still wait a long time though, and have a lot of work to do. So much work. Your book will come out on shelves at the end, sure, but that's still not a promise of success. The author these days is especially the product, and while you start on a higher stage (maybe even the marketing team will f---ing do something), you still gotta claw. There's a high level of scrutiny too on debut authors on any tier, but especially the traditional publishing tier. So your success is very dependent on each book you do, with it being harder and harder to sell books if you aren't doing fantastic.
Still, it's hard to deny the appeal of that mainstream success. Man, I'm chasing it myself! But it's not just easy book out there you go. I'm pals with traditionally published authors and you'll still be very busy, if you can get your foot on the ladder with an agent to begin with. Being on submission generally takes months, and even when your book is with a publisher it may be a lot of time and work before it ever comes out. Even then, hitting the shelves still doesn't mean you're set for life.
Still. Good luck. Go try!
(BTW look at my books, I guess, as a sticker on what I hope is good advice, and good luck! I first decided to try publishing Angel Radio with HIP because of a post by someone else published by them on tumblr... like 10 years ago now....)
Gum ebook
Amaz print
Goodreads)
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glitchphotography ¡ 2 years ago
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Writing a short addendum of action steps to my “You Don’t Hate AI Art, You Hate Capitalism” essay that I posted yesterday and including some AI photographs made with DALLE2 of Capybaras helping a union drive. These outputs were all based off of original photos I took of Capybaras in Ipaussu, Sao Paulo, in 2019. Let’s start with some advice for illustrators and commercial artists who are worried about AI ruining their lives.
UNIONIZE YOUR WORKPLACE! Seriously, your bosses are the ones out to get you, not the AIs or AI artists. Unions are the best way to prevent outsourcing to AIs.
UNIONIZE WITH OTHER FREELANCERS! This is harder to accomplish, but freelancer unions do exist and there should be more of them. (Side note: many artists who will be affected have the privilege to work in highly gatekept cultural industries that, in the US, discriminate against POC, immigrants, Queer people, Disabled people, etc. They are also mostly based in the Global North and they don’t hire many experimental new media artists, so keep in mind, this aint my battle lol)
Opt-out of Stable Diffusion V3! If your work is showing up on the “Have  I been Trained“ website, you can opt out of future AI model releases through this link: https://haveibeentrained.com/
Learn about new media histories and experimental processes! The art world is changing fast and visual arts don’t all revolve around representational illustration and commercial imaging. Expanding your craft is a matter of adaptation and survival. We new media artists have been messing with AIs for almost a decade now and this whole hysteria makes a lot of you sound brand new.
Train AI models using your own works and let everyone make derivatives. This is the classic “dont beat em, join em” approach and I think it’s awesome. It makes you seem generous and not like some boomer screaming “muh copyrights” into the void. Here’s a tutorial on how to train Stable Diffusion on your own set of images .
Now for some broad structural solutions, because these calls for AI Art Bans are giving strong “Disco Sucks” vibes:
AI’s should be treated as public infrastructure and thereby socialized or nationalized.  No private company should own AI systems or vectors of information. AIs should be open source and free for all to learn and use. 
Commercial applications of AIs should be strictly regulated. Not just because biases and misuse of sexualized images are rampant, but because private ownership of AI will lead to more socio-economic inequalities.
Generative Image AI Services should be paying royalties to artists. If you want your favorite illustrator to get those royalties, go pressure OpenAI and MidJourney directly. They have records of all their prompts and are making bank. What people don’t know is that when these services came out, they had atrocious licensing restrictions where they owned the prompts and images AI Artists were creating, but community pressure made them cave in. Now AI Artists own the outputs while granting a nonexclusive license to the AI corps (much how social media platforms operate).
Finally here’s some advice for digital artists working with AI:
Artists should fully disclose if their works include AI-generated imagery, especially if it’s the main visual. Many exhibiting artists use terms like “Collaboration with AI” to describe their art and that’s a good practice, because it really is a collaboration with a computer. (Side note: China is making it a law that all AI-generated media have a watermark or disclaimer and I think that’s a fair approach).
Artists should attribute the other artists they reference in their prompts, especially if they are relying on a living, working artist’s aesthetic for their output. Many AI Artists will mash-up several references, like cyberpunk + lisa frank + ansel adams + raphael painting, and tho i personally wouldnt fault an artist for not disclosing these references, since they are all canonical, I think its commendable for AI Artists to share their prompts along with their visual work.
It is unethical to take raw outputs based off of a single living, working artist and in order to commercialize a whole unattributed series of derivative works based off their aesthetic. But I think there are caveats if you are working within a legitimate conceptual framework and you attribute the artist you referenced. Also if you are remixing your artistic reference in your own workflow, you are protected by Fair Use and that’s ok. The best way to tell the difference if someone is using AI in unethical ways is to consider that person’s entire body of work. Are they appropriating in an interesting way? Is there a concept or politics behind their appropriation? Is AI Art all they seem to do? Art history has been driven by appropriation and that’s not going to change. 
Consider whether your AI Art punches up or punches down! Sure, go ahead and rip off the damien hirsts and jeff koons of the world. But if you are a white dude making japonaiserie or chinoiserie, or outputs based off of Black hip-hop culture, you should reconsider your approach. That FKN Meka thing is a perfect example of white guy owners creating a fake AI rapper using lyrics ghostwritten by Black rappers. That shit is gross and evil. Keep in mind that evaluating cultural appropriation requires an understanding of colonialism and racial capitalism.
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techtow ¡ 9 months ago
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Becoming a Google Ads expert and monetizing that expertise can be a rewarding venture.
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 Here's a step-by-step guide to help you achieve that:
1. Learn Google Ads Fundamentals:
Start by familiarizing yourself with the basics of Google Ads, including its various campaign types, targeting options, ad formats, bidding strategies, and performance metrics.
Take advantage of Google's free resources, such as the Google Ads Help Center, Skillshop (formerly Google Academy for Ads), and YouTube tutorials.
2. Get Certified:
Earn Google Ads certifications by completing the Google Ads certification exams available on Skillshop. This will validate your expertise and enhance your credibility as a Google Ads professional.
Consider pursuing additional certifications, such as Google Analytics or Google Marketing Platform certifications, to broaden your skill set and better serve your clients.
3. Gain Hands-On Experience:
Practice creating and managing Google Ads campaigns for yourself or volunteer to work on campaigns for friends, family, or nonprofit organizations.
Experiment with different campaign objectives, targeting options, ad creatives, and bidding strategies to understand their impact on campaign performance.
4. Specialize and Focus:
Identify a niche or industry that interests you or where you have relevant experience or expertise. Specializing in a specific niche will help you stand out and attract clients looking for specialized knowledge.
Consider specializing in specific types of campaigns, such as search ads, display ads, video ads, or shopping ads, based on your interests and strengths.
5. Build Your Portfolio:
Create a portfolio showcasing your past work, including successful Google Ads campaigns you've managed and the results achieved for your clients.
Highlight key metrics such as click-through rates (CTR), conversion rates, return on ad spend (ROAS), and cost per acquisition (CPA) to demonstrate your effectiveness as a Google Ads expert.
6. Network and Market Yourself:
Join online communities, forums, and networking groups related to digital marketing and Google Ads to connect with potential clients and collaborators.
Leverage social media platforms such as LinkedIn, Twitter, and Facebook to showcase your expertise, share valuable insights, and engage with your target audience.
Create content such as blog posts, case studies, or video tutorials to establish yourself as a thought leader in the field of Google Ads.
7. Offer Services and Monetize Your Expertise:
Start offering Google Ads management services to businesses or individuals looking to improve their online advertising efforts.
Consider various monetization strategies, such as charging clients a flat fee or a percentage of ad spend for managing their campaigns, offering consulting services, or providing training workshops or webinars.
Explore opportunities to scale your business by outsourcing tasks, hiring a team, or partnering with other professionals to expand your service offerings.
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Wrapping up
By following these steps and continuously honing your skills, you can become a sought-after Google Ads expert and build a successful career or business helping clients achieve their advertising goals on the Google Ads platform.
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