#or its a use case of seperating art from artist as weird as that is to hear in this context
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calldres Ā· 1 year ago
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its a little disheartening to remember how many people in my social circles, and even a lot of online friends talked about how they're never gonna touch an activision blizzard product again once the news about the insane workplace abuse broke out. even to this day they get more lawsuits and more news comes out about the horrific shit that happens in their studios.
and those same people are now talking about how much they're loving diablo 4. i see you
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myeyesblurry Ā· 9 months ago
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man i wonder what v's favorite animal was we got lost in the fuckong jobn sauce
mod post:
If I have the energy, I might wrote up whag happned the other day
It included Harry's mod laughing at the concept of seperating art from the artist (which i get can be weird if its some nonce who makes music,, we all agree to hate that eprson and not listen to their music often- but these are roleplayers. like chill. also its not abuse to request to speak to the person behind the character, just fucking say no and stay in character if you want. weird.)
and then John messaging me out of nowhere just to show me how toxic he is. i had been silent and only memeing because john himself had said it's now a case for the followers to find out. so i was- well- simply making memes of what the CHARACTERS WERE DOING. yk? as this blog does, as a character, in the same space. not even speaking about the mods or beyond that. we all saw the characters harassing greg so i was memeing ab it since john gave permission to speak about current events.
but apperantly he wants us to speak of it, despite saying constsntly he doesnt.
anyway i blocked John and it hurt because, well, idk. i even said it myself, we are not FRIENDS with these people. it hurt to be confirmed first hand were not friends and these people are fuckong mad insane mffmf
well thats the gist of it actually, but not written clearly
anyay, ill be back later if im energy.
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watermelinoe Ā· 3 years ago
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This is kind of a weird route to terfdom but one of the things that really got me questioning the libfem blogs i followed was the strange insistence that because a thing was common in one group or they had first heard of it coming from that group, that it coming from anywhere else too was clearly copying or appropriation. Like braided bread was Jewish and Jewish only, hairsticks were asian and asain only, square peices of fabric tied at the waist for skirts were african and african only, dual dutch braids are black american and black american only. It's not that I don't think cultural appropriation is a thing but humans have been coming up with the same basic ideas for fucking ever, all over the globe, because they are simple and sensible approaches to problems. Once i started to question their weird insistance on being right about that stuff in the face of overwhelming evidence otherwise, i began to question trans politics too and look at evidence provided by radfems and spiraled from there. This ridiculous idea that humans of different cultures couldn't possibly have similar solutions to things is really similar to the idea that a western woman has nothing in common with an eastern woman and there is no universal female experiences. They seem to determined to seperate us.
sorry it took me so long to get to this, i wanted to be able to give a really well thought-out answer bc... there's a lot of nuance to this discussion imo!
my problem with the average "cultural appropriation" argument is that more often than not it's the laziest possible interpretation, usually online, usually by some white kid trying to look woke. just a little bit ago kids on tiktok were demanding these like, eastern europeans i think (don't quote me) apologize for appropriation for wearing their own traditional dress bc it "looked mexican." or however long ago when nicki minaj was in the hot seat for wearing a "native american" headdress.... that was actually caribbean.
because you're exactly right, a lot of humans were coming up with the same shit all over the world at different times.
but my other issue is this idea that all of these cultures evolved in an isolated vacuum and were never influenced by any other people groups. that's hilarious to me, personally, but also a little disturbing when i start to get major "Cultural Purity" vibes from otherwise well-meaning people who think we should all just keep to our Own Cultures :)
university is where i mainly observed this weird dissonance where i'm being bombarded with evidence of cultural amalgamation every day in my art history lectures, while in my small discussion sections i'm asked to apply cultural relativity to, say, the practice of fgm in west africa. i wrote an entirely neutral paper on its cultural significance, as if those girls (and boys as well in that case) aren't also people like me. that's just the way "they" do things. it forces you to dehumanize people from other cultures, honestly.
and this isn't to say that the dynamics of cultural interactions don't matter. there's a very good, historical reason why white americans do not and should not ever have ownership over black american culture. to me, for the most part, there's a visible difference in how braids are used in black hairstyles versus the traditional white european hairstyles. but not always. it's not really about the hair itself, but the double standard applied to black people whose hairstyles are called "unprofessional," "inappropriate," while on white people they're cool and subversive. the real harm of cultural appropriation isn't really the decontextualization of a specific culture, but that it obscures discrimination. yes, both white people and black people wear braids, but as white people we're not discriminated against when we do.
at the same time, i love to see evidence of human interaction. oppressive cultural dynamics happen on a very wide scale that can be summed up in your history textbook from a third-person perspective. on an individual level, of course discrimination still exists, but there's no real malicious significance to seeing someone do or make something and thinking "i like that, i want to join." one of my favorite things i encountered studying art history was seeing the way cultural artistic styles combined, yes, sometimes as a result of an overarching subjugating political takeover. and like, i hate to say it, but sometimes that didn't really change someone's daily life. people are very resistant to change on an individual level. look at how many people were converted to a new religion by just adding a new god to their own beliefs.
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mudƩjar architecture came about because of the islamic empire's conquest of spain over a thousand years ago. and check out this greco-roman influenced gandhara bodhisattva from almost 2000 years ago. cultural exchange!
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"emperor qianlong watching the peacock in its pride" from 1760 qing dynasty china, influenced by the italian painter castiglione.
there's a lot more universality to our different cultures than a lot of people would like to acknowledge, i think. it dehumanizes someone to categorize them as Foreign, to label their culture as entirely separate and untouchable, and it feels to me very much like people think culture is something that can become contaminated by the wrong people interacting. and i do think heritage is incredibly important, i do think cultural appropriation hurts people from oppressed social groups. but i also think cultural exchange is very natural and important.
the refusal to see nuance (not to mention the blatant inaccuracies i mentioned at the start that happen all the time) is definitely a big part of what drove me away from liberal spaces, and i do think there are people who have a specific agenda of dividing western white women from other women around the world. specifically to keep us from empathizing with each other and finding common ground. i just think it discourages the genuine instinctive desire to explore something new and compare it to what's familiar to you.
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tangerinegod Ā· 4 years ago
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Hello! I am sorry to bother you but I am a senior getting ready for college this year. I am in the US and I wanted to major in the same thing you did, do you have any possible tips for me? I still haven't even looked for colleges that would be best for animation majors so I figured if you were up to giving out any tips/saying any basic ideas if you wanted to/if you had the time to then maybe I'll have a better idea! I apologise for if I sound weird! I'm tried to word it correctly but I can't šŸ˜æ
hi!! iā€™m totally down to share my experiences! someone else also had some questions so iā€™m going to put them all together in this post haha, hopefully this helps! itā€™ll get pretty long so apologies ahead of time but art school is a lot to think about so i wanna be as helpful as i can around it, its a lot of time and money. Iā€™m gonna put it all under a read more cus it is really really long!
i wanna start off with the fact that I had the privilege of attending school in a financially stable environment, my parents were/are really supportive so w merit scholarship i only came out with around 20-30k in debt and i also had housing support my entire time in school. they were ok with me focusing on academics so i didnā€™t hold a retail job unless i was out of school like summer/winter break. Ofc though i regularly take commissions/do merch/cons to try and pay for all bills that arent rent cus i did want to be financially independent where it was possible. I also did try and work during the semester but everytime i did my body would deff start to breakdown from the fact that i didnt wanna compromise schoolwork with jobs.. so just read ahead know this experience is from a student who was able to attend focusing only on school work for most of the time!
the biggest thing is knowing art school is not required to become a professional in either freelancing or industry! there are a huuuge amount of online tools and classes these days that provide the exact same education and for cheaper too. i think it depends on what experience you prefer/can handle/want but itā€™s definitely possible to make art/animation art your living without higher education. the thing that college will for sure give you though is the ability to meet deadlines, work even when you dont want to, and connections with peers+teachers. i think the connections part is invaluable because youā€™re basically coming out with a network of people you already know and who know you!Ā 
also its good to know if you want to attend/can handle art school! itā€™s a lot of time and energy and students get burned out really fast. the best piece of advice i got before going wasĀ ā€˜if you draw every single day, even if its for only like 5-10 minutes or a doodle for a whole year you should be fineā€™ consistency is super key because youā€™re attending school to draw, and youā€™ll have to create work for stuff you arenā€™t excited for at some point or another. burnout is extremely real and the only reason i didnā€™t experience it was probably because i got super into drawing naruto fanart again inbetween sophomore and junior year! it helped give me something to draw seperated from school which is the only thing i was drawing for since i had entered rip. a heads up id also consider myself a workaholic so i fit in ok with theĀ ā€˜art schoolā€™ environment but it is suuper unhealthy. if you are fantastic at managing your schedule then itā€™s definitely possible to take care of yourself! freshman year i got 8 hours a sleep a night and only pulled all nighters for some second semester finals at the end. sophomore year + up though i ended up prioritizing hw over sleep and like for sure, definitely shortened my life span. thereā€™s another q down below where iā€™ll go more into detail but ya, be careful w ur work balance!
another tip especially for animation is knowing for a fact what type of animation youā€™re looking to go into, and what the school is offering. I didnā€™t think iā€™d get into art school at the time so i only applied to two places + decided if i didnt get into either id attend community to get credits out of the way while building portfolio. honestly? i did not do a lot of research LOL but like i did end up having the chance to tour and stuff! just know that each school will have a very different curriculum. The main differences are schools that prioritize 3D (cg animation, cg modeling, ect) and 2D/traditional (hand drawn,Ā ā€˜oldschoolā€™, digital or traditional based) this is a huge difference so make sure you do research for it! in most cases a 2D/traditional program will also offer 3D since itā€™s at the forefront of the industry animation wise rn. My school taught 2D but like hand drawn on physical paper 2D, frame by frame. while it was a good experience itā€™s super outdated because digital tools make it way faster + easier! iā€™d recommend looking for a program that is digital 2D over traditional 2D.Ā 
if after your senior year covid is still affecting campuses in the US to keep them shut down iā€™d recommend attending a community college to get credits and then transferring into school. one of the negatives is paying money for gened classes when ur not there for them; if you can get them out of the way sooner and cheaper there is absolutely no negative + you could graduate earlier or use the extra time for better work or to work a job!Ā 
these are all the general tips i think iā€™d give on like a broad basis of attending or not to think about? let me know if u have more qā€™s! someone asked qā€™s im answering below that go more into personal experiences + work culture so heres those:
- how many hours a week do u spend studying, in class, otherwise making art? like how much of ur life does it consume?
I was basically working on art.... 24/7! since i wasnt working a job at the same time i crammed as many credits as possible into my schedule so on avg i did 18 credit semesters (around 6 classes) art classes go for 6 hours and non art go for 3, so iā€™d spent around 30-35 hours in class a week! hw wise it varied on the class but combined it would be around 35-50 hours a week... im guessing? on average studio classes would have 8-10 hours of hw, maybe 5 for a light week, and gened classes 5 hours w them all combined. or this was probably how things were before junior year? junior+senior year i had thesis + everything else ontop.. iā€™d spend around 30-40 hours on thesis a week with other classes ontop of that bc my film was super long cus im a dummy!Ā 
- is it hard going to art school n realising that altho u were probably quite talentedā€¦ so is everyone else? Like. all of a sudden. ur not special and everyone seems as good as u, you know? More generally, how do u deal with comparison?
kinda?? i think instead of the idea of like you vs others it feels more of like a competition at first to be the best. this varies hugely on school culture though; my animation year was really friendly with each other and get along extremely well, so my answer to this is v different than some others who attended different schools. i think that the idea ofĀ ā€˜comparisonā€™ only lasts a portion of the first year because at some point you realize that itā€™s not a whoā€™s better as much as its aĀ ā€˜these are my coworkersā€™ type thing? like healthy competition 100% because weā€™re all working to improve but i think most of us learned pretty early on that viewing each other as peers going into the same workforce helped a lot. also at some point everyone develops their own style/starts to develop their artistic preferences so there isnā€™t a way to compare whos 'betterā€™ anymore? i dont think there ever is tbh because style is appealing based off of an individuals preferences. If anything realizing everyone else is also amazing makes you wanna work harder ig? or thats how i felt! itā€™s inspiring to be surrounded by so many people who create such amazing work.Ā 
- is there a lot of workaholic culture? all nighter culture?
100000% there can be a workaholic and all nighter culture. i know people who avoided it and thats honestly fantastic because i fall super easily into that pit. sometimes iā€™ll pull all nighters on a personal project just because i really want to finish it... i am definitely considered a workaholic all the way through and its not healthy rip... iā€™d estimate at the worst i was pulling 2-3 all nighters a week and only 4-5 hours of sleep on the nights i didnā€™t? that was only for one year tho, after that i was like yeah ok this is really bad for my health in the long run LOL so i tried to cut it down to one all nighter a week and around 5-6 hours of sleep the rest of the week! by senior year my decision to cram in full semesters paid off and i was able to consistently get around 7 hours of sleep a night + no all nighters minus finals since my schedule was lighter despite thesis šŸ˜­ while there is that culture i donā€™t think people view it as like a badge of honor or something to be proud of anymore which is good, we mostly view it as a flaw of the art school system and something that needs to be fixed!!
- are you glad u did it? how did u know it was what u wanted?
i am glad i did it! iā€™m definitely in a limbo right now of if it was worth both my time, money, and my parents money rip but i think with what i got out of it i definitely wouldnā€™t be as far skill wise or knowledge wise when it comes to the art industry. i would say it was only worth it for be because i had so much support going in though so i was able to focus so much on improving. if i had only been able to put in part of the effort and not make full use of the resources provided i would honestly have a different answer..Ā 
i knew it was what i wanted when i realized i really couldnā€™t see myself pursuing a different profession happily! despite all the bumps and stuff im fully in love with drawing still and feel honored that itā€™s a field that can provide a living. my second profession choice was to go into culinary school? and third option i think going was into music cus i was also a band kid hehe.Ā Ā 
- how do u cope with ur hobby becoming ur job? how do u deal with art going from something u do for fun to something u do on command constantly?
i think seperating work art from personal art is important! in my case im doubling naruto into being personal work so i have something to fall back onto that isnā€™t work related. its been a hyperfixation for 12+ years? so drawing it at this point is just like personal art imo. some people have hobbies outside of art and only draw for their job! i think after attending classes for so long the idea of hobby turning into job feels extremely natural? also i enjoy doing it so thats a huge plus!Ā 
sorry this is SO long but i hope i answered your guysā€™ questions! if you have more just lmk!
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hermanwatts Ā· 4 years ago
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Sensor Sweep: Rialtoā€™s Market, Castle Amber, Freas, David Drake
Fiction (Goodman Games): Jack Holbrook Vance was summoned into this world just over a century ago in San Francisco on August 28, 1916. A writer of multiple genres, he is best known to fans of Dungeons and Dragons for his Dying Earth novels, one of the inspirations for the magic system, often called ā€˜Vancianā€™, in which magic-users memorize spells from their librams, and once cast, forget them for the day.
Gamergate (Walkerā€™s Retreat): Among all the other events of the last week or so was the anniversary of Gamergate. To which I find this Tweet and its pic very much my mood.
Poetry (Kairos): Kiplingā€™s famousā€“some might say infamousā€“poem ā€œThe Wrath of the Awakened Saxonā€ has gained a great deal of traction in dissident circles. I maintain that a major reason why this poem has resonated with the current generations of young men on the right is that it highlights the masculine virtues they were never taught.
Fiction (DMR Books): Since April 9, 2018, Iā€™ve been periodically posting blog entries devoted to what I call the ā€œForefathers of Sword and Sorceryā€. Those would be the menā€”writers like Doyle and Londonā€”who influenced the First Dynasty of S&S authors such as Robert E. Howard, Clark Ashton Smith and C.L. Moore. Apparently, there are some very confused people out there on the Webz. I thought it best to define some terms and parameters so further misapprehensions donā€™t occur.
Art (Rafeeq McGiveron): s July draweth to a close, I suddenly realize that the last month and a half has been pretty busy in terms of updates to my Heinlein cover art galleries.Ā  In addition to new-to-me editions of books like Waldo and Magic, Inc., Orphans of the Sky, The Man Who Sold the Moon, Time for the Stars, and Podkayne of Mars, I also have come across quite a bit of things from magazines.
Terry Pratchett (The Wert Zone): Following the publication of yet another publicity image from BBC Americaā€™s The Watch, a TV series loosely ā€œinspired byā€ Sir Terry Pratchettā€™s Discworld books, his family and associates have once again made it clear that they do not approve of the project and have distanced themselves from it.
Pulp (Pulp Net): I recently obtained The Doc Vandal Omnibus: Vol. 1, which has the first three novels by Dave Robinson featuring Doc Vandal, a steampunk take on Doc Savage. Doc Vandal was influenced by Doc Savage, but also Captain Future and Perry Rhodan. He exists in a different world where aliens exist and other strange things. Born on the Moon and raised by alien AIs, Vandal is an improved human who uses his skills and knowledge to create inventions and stand up against evil.
Gaming (Grognardia): Naturally, weā€™re not playing these games face-to-face. Instead, weā€™re making use of VASSAL, a virtual tabletop created for wargamers (specifically Advanced Squad Leader). VASSAL has proven surprisingly easy to use, not to mention fun. Based on my friendā€™s recommendation, we began my education with GMTā€™s Falling Sky: The Gallic Revolt Against Caesar. Partly this was done because itā€™s a period of history I know a bit about and partly because Falling Sky is an entry in GMTā€™s COIN series, which my friend thought would appeal to me.
History (Legends of Men): A while ago, I picked up an old book on pirates for cheap at a used bookstore. Itā€™s General History of the Robberies & Murders of the Most Notorious Pirates. by Daniel Defoe. You may recognize the name Daniel Defoe as the author of Robinson Crusoe and other novels. Heā€™s one of the first early English novelists, and his authorship of this book is disputed but highly probable. This book is loaded with more than 20 stories of actual pirates, their exploits, successes, failures, and deaths.
Fiction (Benespen): King Davidā€™s Spaceship [Amazon link] is the first book by Jerry Pournelle I remember reading. I picked it up from the local library in 2006, and I could not put it down. Colonel Nathan MacKinnieā€™s desperate quest to find a forgotten database of ancient technology on a barbaric planet, and then spirit that information home under the watchful eyes of the Imperial Navy is a classic adventure. Jerry Pournelleā€™s style is the place where intrigue, politics, and technology meet, often with a heavy dose of military tactics. King Davidā€™s Spaceship is all that and more.
Conan (Conan.com): Weā€™re happy to announce the launch of the official Conan store, called Rialtoā€™s Market, here on Conan.com! Itā€™s headed by the merchant Rialto, someone youā€™ll learn more about in the near future. Weā€™ve got T-shirts, Thulsa Doom bottle openers, phone cases, mugs, and more for you in Rialtoā€™s Market. You can also pre-order the Conan the Cimmerian: The Tower of the Elephant board game, if you missed out on the successful Kickstarter.
RPG (Pelgrane Press): The term: table sense. Itā€™s what developers look for when you write scenarios or source material for roleplaying games. Itā€™s what game masters need from you when they read your material. Table sense is what it sounds like: the ability to forecast what will happen at the gaming table when the scene, magic item, background detail, monster or whatever it is comes into use. How do you get it? By playing roleplaying games of the sort youā€™re writing for. And more importantly: by picturing the play experience as you write, away from your table.
Vampirella (Monster Librarian): From the Starsā€¦a Vampiress provides a great reference guide to one of the most recognizable female horror comics heroines, Vampirella. The first section, ā€œThe Vampire Who Fell to Earthā€, tells her story from her initial creation by James Warren and Forrest J. Ackerman, and other writers and artists who helped her development such as Archie Goodwin, Jose Gonzalez, Trina Robbins, Frank Frazetta, Gonzalo Mayo, and many more, to her cancellation in 1982 after Warren Publishing closed its doors.
Science Fiction (Digital Bibliophilia): Rogue Ship is one the novels Vogt constructed from previously issued stories into a ā€˜fix-upā€™ and has a complicated history. From the notes in my 1975 Panther paperback edition it started life as three seperate stories that were rewritten for this single novel. Beginning in 1947, with Centaurus II, which was first published in ā€˜Astounding Science Fictionā€™ (which became the magazine ā€˜Analog Science Fact ā€“ Science Fictionā€™), we then move on to Rogue Ship published in ā€˜Super Science Fictionā€™ three years later, and lastly have a story called The Expendables published within the pages of ā€˜IF Worlds of Science Fictionā€™ in 1963.
RPG (Goodman Games): Itā€™s time! Weā€™re opening the doors on Original Adventures Reincarnated #5: Castle Amber, and you are all invited inside. The fifth release in our Original Adventures Reincarnated line is now up and available for pre-order from our online store. Itā€™s your chance to get in line for the first wave of shipments of this great new release.
Cinema (Flickering Myth): When The Expendables was first announced in late 2009, my excitement levels went through the roof. Initially it was Sylvester Stallone, Jason Statham and Jet Li on board and that was exciting enough. Then Dolph Lundgren signed on, and the rest followed. By the time a mid-shoot addition of Bruce Willis and Arnold Schwarzenegger was announced (in a surprise cameo where the surprise was blown long before release sadly) I was bouncing around like a toddler high on Dib Dab. The first film came out 10 years ago today.
Cinema (Made in Atlantis): During the 1899 to 1901 Boxer Rebellion, Peking is an open city with the Chinese, and several European countries vie for control. The Boxers, who oppose Christianity and the western powers, who still exercised complete sovereignty over their compounds and their citizens. The head of the U.S. garrison is Marine Major Matt Lewis (Charlton Heston), an experienced China hand who knows local conditions well. He meets exiled Russian Baroness Natalie Ivanoff (Ava Gardner), with whom he falls in love.
Science Fiction (Frank Ormond): I have previously written on my favorite science fiction series, Count to the Eschaton Sequence, before. The first book is Count to a Trillion and is an excellent adventure science fiction novel. This retrospective was a long time coming. Iā€™ve found John C. Wrightā€™s work fascinating, if not a bit verbose in areas, and creative. Heā€™s held up in some circles as a master of the craft, and itā€™s easy to see why.
Art (DMR Books): The late, great Kelly Freas* wouldā€™ve turned ninety-eight today. As Iā€™ve noted elsewhere, Freas started out in Weird Tales and could have had a fine career illustrating fantasy and weird fiction. However, he tied his star to the burgeoning science fiction market and became one of the all-time greats. For me, without question, Freasā€™ art epitomizes the look of whatā€™s known as the Golden Age of Science Fiction. Gorgeous color, beautiful women, sleek spaceships and a universe blazing with stars.
Comic Books (Comicsradio): Everyone falls in love with Cave Girl. It apparently canā€™t be helped. Over the course of the first three stories included in Cave Girl #11 (her debut issue despite the numbering), two men have fallen in love with the blonde Jungle Girl already. In fact, in this issueā€™s final story (still written by Gardner Fox and drawn by Bob Powell), Luke and Alan havenā€™t given up yet. They are attempting to cross the mountains that surround Cave Girlā€™s home jungle, still determined to talk her into coming back to civilization and claiming her inheritance.
Anime (Karavansara): As a kid I watched a lot of movies and TV series, cartoons both western and Japanese, I read comics, I read novels and short stories and non fictionā€¦ each of these shaped the way I think about stories, and I think it might be fun to try and take a look at all these influences. And Iā€™m starting with anime becauseā€¦ ah, because we need to start somewhere, right? As I probably already mentioned in the past, Italy was at the forefront of the anime invasion that started at the very tail-end of the ā€™70s.
D&D (Mystical Trash Heap): As a hobby for nerds, thereā€™s a strong appetite among D&D fans to make lists and categorize things, and this extends not just to elements within the game but to meta-level discussion about the game itself. The most obvious breaking point is TSR-D&D (1974-97) and Wizards of the Coast/Hasbro D&D (1998-present), with the 1998-99 period (after Wizards took over but before D&D 3.0 was released) as a transition period.Ā  The next most obvious is the various editions: Original (1974-77*), 1st Edition Advanced (1978-88), 2nd Edition Advanced (1989-99), 3rd (2000-2007), 4th (2008-2013), and 5th (2014-present) editions.
Science Fiction (Chapleboro): David Drake almost missed our interview. Although the incident occurred two weeks before we met, Drake was directly involved while riding one of his three motorcycles. As we discussed the crash, Drake casually stated that being rear-ended on his bike was one of the ways he thought he might die. Fortunately, he walked away with nothing more than a few bumps and bruises ā€“ not too bad, considering his motorcycle was sandwiched between two SUVs.
Sensor Sweep: Rialtoā€™s Market, Castle Amber, Freas, David Drake published first on https://sixchexus.weebly.com/
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