#once upon a time i was gonna do this with xue yang but now here we are.
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luckydicekirby · 2 years ago
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hey hey you you i don’t like (your girlfriend/my worst cousin/your mafia boyfriend)
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xxsasukelover69xx · 5 years ago
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concept: mdzs as a video game
so like i was thinking and i’ve also been playing a lot of league of legends recently. it popped into my mind that mdzs would almost be perfect for a video game: there’s the characters, the concepts, the original moves performed by the characters, etc. for example, jiang cheng’s zidian, which could be used as a mid-range attack dealing ‘magic damage’ (i’m not too sure what ‘magic damage’ would translate into for mdzs; cultivational damage, maybe?). and we’ve also got the variety of things wei wuxian can do, such as summoning his JoJo stand wen ning to fight for him. now, here’s how i’m thinking the game would work:
the characters
so, there’s a wide variety of characters in mdzs, and the stronger ones tend to have more ‘original’ moves. i think, like with league of legends or overwatch, you could select which character you want to play in a round (like wei wuxian or lan wangji) and there would also be skins for them (such as ‘young wei wuxian’ or ‘chinese new year wei wuxian’) alongside their default appearance, which would be how they appear normally in the anime/manhua/live action.
i think it would be a good idea to have all of the characters be available for people to play, but also have them fill a specific role. like with league and overwatch, there’d be your supports, tanks, and dps. however, unlike with overwatch, i think a jungler-type role would also be a good fit. for those who do not know what a jungler is, it’s a league of legends role where you go around killing non-player enemies to buff up you & your team. a good character for this would be jin ling, referencing how at the beginning of the novel he put up a ton of traps for spirits to get caught in (he could also catch members of the enemy team as well, keeping them trapped there for a certain amount of time).
in-game
of course, we also have to think about how this would work in-game; do we want this to be a first-person shooter style game, or do we want this to be more of a league-type game? personally, i think a league-type game would be better, because it’s easier to access compared to a first-person shooter across most computers, where you can see everything that’s happening from a bird’s eye view.
however, we could also take a more story-based approach (think horizon zero dawn, skyrim, borderlands) where you go around as 1 character for the entire story, unless it requires you to switch once or twice for plot purposes. of course, a game like this would cost money, and we all love spending money, but i personally think this would be an interesting approach to the game.
we all know how every single-player game has it so that you unlock stronger abilities and buffs on a ‘skill tree’ as you level up. i think this would be a good idea because we can’t all just start out strong. sure, there would be characters that are stronger than the others, but that would be due to the role they fill (support, tank, etc.). it’d be pretty epic gamer if you got to select which skill tree you wanted to build upon too for each character.
obviously there'd be the spirits which you can go out and fight for quests and level grinding purposes. the further you get into the story, the harder the enemies get to kill, and there has to be bosses, that’s just a no-brainer. it would ALSO be pretty epic gamer if you got to fight against some of your fellow cultivators for some quests, like getting to fight xue yang or something as a main quest in the storyline. you could also do night hunt challenges that would be optional whenever you reached a mountain or something. during the night-hunt, you’d have to kill as many spirits as possible before time runs out and make sure that the opposing team doesn't get more than your team.
with this borderlands style of gameplay, you’d get to switch how you’re viewing the character and stuff. that’s more of a minor detail, though.
the storyline
i’m gonna avoid spoilers here, because i know not everyone has completed every adaptation of mdzs. because it’s in a video game style, we can’t exactly...just go with the normal storyline all the time, because you’re playing separate characters from wei wuxian or lan wangji. we’d have to deviate from the original storyline to something that would fit all of the characters in and treat them all as a main character. i’m not really sure what we should have as the main storyline of this game, though. any suggestions?
of course this is only a concept. i’m not actually going to make a mdzs game, but it’d be fun! lmk what you think
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