#on a sidenote the armour is kind of ridiculous
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chariot-de-feu · 2 years ago
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Professor Temptel
Angel's Friends Season 1 Episodes 28–51
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nightingaletrash · 5 years ago
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Hi! I am rather new to modding Oblivion and I was wondering if there is any mods you would recommend for it? Or maybe just your mod list, if you are comfortable with sharing that? Your Oblivion characters always look so beautiful, especially Iriana. Anyway, I hope you having a wonderful day! :)
It’s ironic you ask Nonnie, considering I’m wrestling with Oblivion myself and failing atm XD
Still, I’m happy to drop some recommendations for mods I use and can usually get to cooperate with me ^-^
First off, you’ll want the Official Oblivion Patch, the Unofficial Oblivion Patch, the Unofficial Shivering Isles Patch, and the Unofficial Oblivion DLC Patches (if you have the GOTY edition). They fix a bunch of issues in the game, and some mods require them to be installed, so they’re a solid place to start.
The rest are under the cut because boy this got long o.o
Character Creation:
I cannot recommend Nuska’s Oblivion Character Overhaul enough. It’s an absolute must have for me as it deals with Oblivion’s potato faces beautifully. And, thanks to the hard work of other modders, it is possible to customise OCO further. I’ll list those in just a second. You’ll also need the Oblivion Script Extender and Blockhead to get it to work.
I also use the HGEC Female Body for my OCs - if you use that mod or any other body mods, there are some additional files provided by Nuska that make OCO compatible with them. They’re located in the optional files for OCO, and the description for those will tell you what order you need to install them in.
Now, my other OCO Mods that I recommend:
Orsimer Overhaul for OCOv2 - merges OCO and Orsimer Overhaul for a look I personally love for orc characters. It can be a little hit and miss with getting it to work on my end, so you’ll need to decide if you want to have a go at wrestling with it, but I personally think it’s worth a try
OCOv2 Martin and Adoring Fan Fix - I’m not a huge fan of OCO’s take on Martin, so I prefer this one even though it makes him look a bit too young imo
Unique Face Features for OCOv2 - Adds some warpaints, scars, freckles, and other kinds of face markings to the cc. iirc they’re tweaked with the age slider
Warpaint for OCOv2 - adds some more Skyrim warpaints 
Seamless for OCOv2 - removes the very visible neckseam on characters. Whether or not I can get this one to work is usually hit and miss for me ^^”
New Brows for OCOv2 - exactly what it says on the tin ;)
New Eyes for OCOv2 - new eye texture replacements, along with some optional files to customise them a little
Better Necks for OCOv2 - adds some detailing to the neck and throat of the character model. Not a requirement ofc, I’m just a sucker for detail
OCOv2 Male Beard - adds some actual beards to the cc
Hairstyle mods can vary in quality, and some only come available as wigs. I only use a couple myself. 
Sidenote, wigs tend to make your characters look like they have no ears so you’ll need a mod that adds equip-able ears - I’ll have one recommended further down.
ANiceOakTree’s Hairstyles for Oblivion is a mod that adds hairs as wigs. There’s a few styles in different colours, and it’s the one I use for Iriana. You create your character with whatever hair, it doesn’t matter, and then travel to either Vilverin, which is the Ayleid Ruin literally opposite the Sewer Exit after you finish the tutorial, or in the Cheydinhal Chapel near the doors.I usually tend to go to Vilverin, as it’s closer for me and the chest is literally down the stairs from the entrance, plus it counts as stealing from the chapel so I’d recommend the ruin if you’d rather not get in trouble for wanting nice hair.
Zinni_s Braided Redguard Expanded is good if you plan to play as a Redguard and would like a braided style. It’s added to the cc, so you don’t need to go looking for it ^^
Chakaru Wigs 2.0 is a bit trickier. You need to access the Testing Hall in order to find them, and I can’t remember exactly which room they’re in. They’re located in a chest directly opposite the door, however, so it narrows the search a little. If I get to the point where Oblivion is cooperating with me, I’ll add the location here.In order to access the Testing Hall, open the console and type ‘coc testing hall’ (if that doesn’t work try removing the space between testing and hall, I forget which is the correct way), and then in the centre of the main room, find the door labelled Hawkhaven, go through it, and fast travel to return to Cyrodiil.
I’ve not used the Cazy Hair Pack in some time now, but it’s still worth a mention. It adds some new hairs to the cc, so no looking around ruins and testing halls to find them ^^
Armour and Clothing
Ordinarily I would never download Apachii Goddess Store, but it is where I get Iriana’s ears. On the ground floor, there’s a container full of equip-able ears you can take free of charge, and iirc they match to your character’s skintone.
Belphe’s Travelling Gear (the female version) is another mod I wouldn’t usually use, but it looks surprisingly good on Iriana sooooo. There’s a few mods on this page you can try out if you’re interested, but I have no idea how to install the ones without esp files, so I can’t help you if you want any of those.
This is my favourite remodel of the Archmage Robes (I could do without the titty physics, but it’s very unnoticeable most of the time so it’s survivable). Because of the unfortunate physics aspect, it does require Coronerras Maxiumum Compatibility Skeleton, but otherwise it’s a brilliant remodel. However, the Archmage Robes present a problem with equip-able ears - as they take up an amulet slot and these robes don’t let amulets show, you will have missing ears with these robes. There’s another mod I use to fix this, which I’ll get to late.
Alternatively, there is a male replacer for the Archmage Robes that I like but (obviously) have never used if you’re making male characters
The Triss Armour Retexture is another great mod, and I personally like to use the Dark Brotherhood variant for my DBH characters as opposed to actual Shrouded Armour. They can be a pain to obtain as you need to fight your way through some bandits in Fort Cedrian, then locate the bag in the Mausoleum, but they are worth the trouble.
Assorted Protective Female Armours is another must imo as it fixes the ridiculous boobplates and some textures for some of the game’s heavy armours.
If you used the HGEC Body for female characters, then you’ll want to grab the Vanilla Amulets Fix for HGEC as it’ll fix how amulets fit on that body.
Spike4072s Female Sheogorath Regalia is a great mod if you’d rather keep the iconic Sheogorath look on a female character rather than have it swapped out for a dress.
Shrouded Armour Cowl is another great mod for DBH characters; I use it with the Dark Brotherhood Triss Armour, seeing as the hood doesn’t really mix with it.
Sinblood_SonjaArmourTweaked is another good female armour mod; it looks good, and is reasonably functionable.
Other Mods
Oblivion Reloaded is a fantastic mod; primarily it’s a graphics extender mod, and it really does make the world of Oblivion look amazing.
Alternative Start is a great mod, and it functions very much like its Skyrim counterpart. If you want to do the Main Quest but start elsewhere, after a certain number of days pass you’ll receive a message to meet someone in a set period of time at the Temple of the One. That will put you in the tutorial and set up the Main Quest. Word of warning, miss that meeting and I don’t think it’s possible to do the Main Quest at all so just be careful.
Oblivion XP is an absolute must if you struggle with Oblivion’s levelling system like I do. XP is awarded for defeating foes, discovering locations, completing quests, stealing things, etc. It’s installed with Oblivion Mod Manager, so make sure you grab that.
Kvatch Rebuilt is a pretty damn good mod which offers a questline to rebuild the city of Kvatch and give it a ruler. That ruler can even be the player, depending on some choices you make. The voice acting isn’t stellar, but it’s worth it to see Kvatch restored.It requires the Engine Bugs Fixes so make sure to grab that.Also, make sure you pick up Compatibility Patches for OCO to avoid too many weird faces around Kvatch and other places.
Reneers Guard Overhaul is also a pretty useful mod if the ever-charming behaviour of the Oblivion Guards gets a bit wearing. They’ll no longer chase you to the ends of Tamriel, and a crime committed in Cheydinhal won’t get you attacked in Leyawiin (kinda like how Skyrim manages crime).
No Anachronistic Main Quest Comments is good for immersion; you won’t have people saying how a city might not go the way of Kvatch after the Oblivion Crisis is over.
Now, the amulet issue with the Archmage Robes. I fixed that with the Summonable Private Quarters, which provides a station where you can mess with slots for armour/clothing sets. There’s lots of use for this mod besides just making your amulets and ears visible, but this is what I primarily use it for.To make it work you need the Core files of Cobl, so manually download that and move the core folder into Oblivion’s Data folder.
I also use a couple of animation mods, namely Staff Animation which changes the PC’s idles and the way they move when holding a staff so it looks less awkward.
There’s also the Heroic Female Idle Replacer which is less stiff than the vanilla female idle. Otherwise I recommend searching through the Oblivion Nexus’ animation tag and finding any mods that suit you and your characters best.
Project Oblivion Gate Destruction Spell is useful if you get tired of diving into gates over and over again when you just want to get on with the game. Just cast the spell and poof, no more gate and you still get the Sigil Stone. It’s good for when you’ve already played the game over a few times.
The Elder Scrolls Online Imports is a must have if you love ESO like I do. It adds some bits of lore, creatures, and locations from ESO.
Better Cities makes the cities of Cyrodiil more varied and interesting, though it might be a bit troublesome at times. I’ve had the occasional problem with this mod, purely based on load order so just keep that in mind. Otherwise it’s a gorgeous mod with a lot of effort and creativity put into it.
Vanilla Staff Replacer isn’t necessary if you’re not playing a mage, but I really enjoy it personally ^^
I’m going to add Black Horse Colour Overhaul because it honestly bugs me that the black horses in Oblivion aren’t black
Companion Vilja is a mod I haven’t actually used yet, but I’ve got installed for this playthrough because I’ve been meaning to play it forever. Apparently Terry Pratchett himself contributed to this mod, so that should speak for its quality.
I hope this was helpful to you Nonnie, and good luck with modding Oblivion ^^
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storyunrelated · 5 years ago
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Fan wank - Sense of scale
So yes. Some folks venture into the fanfictiony side of things because they feel a connection to this or that character, or would like to just imagine this or that scene concerning this or that character and how they might relate to that or this character.
Also fucking.
Personally, I just like taking two entirely different universes that run on different rules and have different scales and then just mashing them together and letting my mind work on how that might shake out.
All of which is a long way of saying I’ve been daydreaming about some sort of Mass Effect/Culture crossover.
Mean, I already did one, but I mean like a proper one. Or at least one that could get into how laughably pitiful the Reaper War would actually be in a Culture context.
Let’s think about it.
In the context of Mass Effect the Reaper War is, understandably, kind of a nightmare. Not only has technological development been entirely shaped by the bad guys - meaning they know basically everything you might be able to do, and can also do it better - but they also just infiltrate and subvert your own ranks, steal secrets, track you down without mercy, have no supply lines, make troops out of your own civilians yada yada. It’s like the Scourge but in space.
Oh, and also there’s fucking thousands of the bastards. Like, there’s no hard numbers available that I know of, but estimates I’ve heard of (based on the maths involving how many years they’ve been active, species harvested, cycles, yada yada) put the number of Reapers at around 20,000, give or take.
That’s fucking INSANE in the context of Mass Effect.
We never get a proper in-depth examination of ship-to-ship engagements in the games. We get some real juicy Codex entries (which I’ve devoured) but anytime you actually SEE ships fighting it’s generally a case of “And now these friendly ships will explode for the sake of drama”, which is unhelpful.
Seriously, what the hell happens at the Battle of the Citadel in the first game? A bunch of Geth ships show up and fire...missiles? Torpedoes? They move too slow for accelerator rounds, whatever they are. And they hit the Turian ships just hanging around the Citadel and the Turian ships blow up IMMEDIATELY.
I mean, the basic assumption - which is what the Codex conveys - of ship combat in Mass Effect is that most hits get tanked on barriers and once those drop it’s basically open season, but what we SEE is ships just blowing up.
ALSO - and this is me just being salty - would people STOP assuming that ALL ship guns in Mass Effect are super-powerful as the Dreadnought’s main gun. They’re not! The spinal gun on a cruiser ain’t no joke but most of the firepower is going to be broadside gun, from the sound of things.
Hell! A Turian ship shows up in one ME3 cutscenes and starts firing all SORTS of tiny guns all along it’s little wings - nary a spinal gun shot fired! Expand your minds!
Anyway, I’m drifting away from the main point here.
Even assuming only, say, ten percet of that 20,000 number is the big ol’ Sovereign Class ones that still makes it two thousand ships that can kick the shit out of any Dreadnought in the galaxy. Oh, and - being generous - there’s only like two hundred or Dreadnoughts in the galaxy at all. And that’s being generous, like I say. It’s less than that.
And, as said, Reapers can do it all better. Dreadoughts are excplitly the biggest, toughest ships that the races in Mass Effect can make, and the big Reaper ships shit all over them, basically. Outrange, outgun, outlast, just everything; better, better, better.
Also, sidenote and speculation, but I always figured - since it turns out that the Reapers built the Mass Relays and stuff and they’re basically indestructible because they got quantum shielding or some shit, I always figured that the big Reapers (the Sovereign class boys) had a variant of that they could turn on in dire straits, thus explaining their ridiculous durability.
Mean, they had, like, crazy barriers, ludicrous armour and THEN this thing they could turn on if things got really bad. Probably barrier thought. I base this on how Sovereign was tanking all that fire in the first game until he basically got distracted, whereupon weapons started hitting hull, which didn’t last that long.
I’m probably wrong. But that’s my idea, damnit!
But yes. Reapers. Hard bastards. And lots of them.
Twenty thousand! And they know where you live! And they have the keys to your house! And they turned all your friends into drooling cyber-zombies!
So yeah, that’s bad.
PS: Mad props to the Protheans. Given that that guy in Mass Effects are getting rolled up like a carpet in what looks to be a few months and the Protheans held on for a hundred years or more, you really got to hand it to them.
Suppose that’s the benefit of being a big ol’ empire. Even with your heart ripped out (the Citadel getting taken) you’re still coherent and big enough to push back, even if you lose. Mass Effect guys are all over the shop, and it shows.
But then you got the Culture.
The major war that gets mentioned in the Culture books is the Idiran-Culture war. This war took about forty eight years, caused somewhere in the region of 850 billion deaths and destroyed roughly 90 million ships, though maybe closer to 91 - I can’t remember the exact number. But let’s go with 90, eh?
NINETY. FUCKING. MILLION. SHIPS.
Even over forty eight years that still works out to 1,875,000 ships a year! You could lose the Reapers AND everyone else in that! In one year!
And bear in mind your average GCU (of which there are about ten million kicking about the galaxy, apparently) can:
 - Destroy a planet, if it feels like it  - Make other ships  - Go a few hundred times the speed of light  - Displace an anitmatter warhead around or even into your ship from, oh, lightyears away?  - Has fucking lasers  - Has forcefields that can cut shit in half from, again, lightyears away.  - Can just use Effectors to turn your ship off. Or, more likely, take control of all your ships and make them blow each other up  - And Gridfire. The weaponry of the end of the universe.
Never sure on the ranges, really. Culture books are pretty vague. But all of these things get mentioned. Gridfire especially can take out an orbital, which is ludicrous.
Mean, an orbital’s got to be made of some exotic shit to be able to exist at all so, really, Gridfire could probably put a dent in something like the Citadel, I’d reckon.
He said, about stuff that doesn’t exist.
Makes sense though, doesn’t it?
Bah. It’s all waffle. This was mainly just something to keep me sane on my walk home.
But you can kind of see how these two sides don’t stack up, right?
Because they’re playing by different rules! And that’s delightful.
In conclusion: I’m a huge, frothing nerd who has no idea what he’s talking about but damn, spaceships, son.
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forthisone · 6 years ago
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The Handmaid’s Tale 3.10
Me after Episode 10: I didn’t hate this episode. As episodes of The Handmaid’s Tale go, it was acceptable to me.
Also me: Seriously where the fuck is Nick Blaine I’m going to die oh my GOD.
I’ll talk about the non-Nick-related stuff first to give myself the appearance of being slightly less obsessed than I am:
In the context of this season, I thought it was a good episode. It moved the plot along. It showed us sides of characters (June, the Lawrences, even Alma, Janine, and Beth) we hadn’t seen yet. It hit me hard emotionally. Suffice it to say, even though it was a horrifying route to get there, I am glad Lawrence is on board now.
Anyone else confused why Fred can apparently use Gilead law to come down on Lawrence for not having the Ceremony in his household, meanwhile the Waterfords still don’t appear to have a new Handmaid? After months? I just don’t get it. Maybe they do but surely we would have seen her...?
June’s plot armour is just too much. My God. It just makes a mockery of the world they’ve built in the previous two seasons, where if you put one toe out of line you were on the Wall. Like, in the inspection scene, where all the other Handmaids are looking down, but for some reason she’s looking straight up, and that’s ok with everyone? No. Just have her pretend to play along with it with a “Fuck you all” voiceover. Stop making her stick out like a sore thumb. She’s cleverer than that.
I do not feel ok about June lying to Janine about her son. I know she may have done it to save Janine from breaking apart, being cruel to be kind, but part of it felt like exploitation (she knows Janine is willing to help them and she didn’t want Janine to lose her reason for doing so). I just don’t feel ok about it.
RITA. Showing Rita’s face in a scene does not constitute giving me the amount of Rita content that I want or need. I can’t imagine how Amanda Brugel felt reading that script. “Finally! I’m in another episode! Oh… wait… I don’t even have a line?”
June to Fred “At least it wasn’t you.” YES JUNE. Thank you for that.
So did June take the contraception, or not? I’m not clear.
Hopefully Serena showing Fred the phone and telling him about Tuello, lines up more focus on Nichole and Canada again in coming episodes, in parallel with the resistance storyline with June? I still want to see more of Luke and his relationship with Nichole, especially now that he knows who her real father is.
Which leads me on to the Nick thoughts (you can stop reading here if you don’t care):
So as soon as I watched the “Previously” and there was still no mention of Nick in it I was just like “…………………………. here we go again”.
I think I have come to terms now with the fact that I’m not going to get much (or even any) more Nick/June content in Season 3. Not happy, but it is what it is. In the headspace June is in now, I don’t think she could even communicate with Nick on the same level she used to, so it’s not something I even want to see with current June. Lizzie Moss said in the SAG-AFTRA panel they were going to “break June” this season, to get her to be a leader, and I recognise that, along with putting Nichole’s safety in jeopardy, and moving Hannah further away, removing Nick from June’s existence in Gilead is one of the ways they have done that.
But I still don’t get why they aren’t showing Nick at all. The “I don’t think you know who Mr Blaine is” line and the shot of him walking up the train at the end of Episode 6 just seems like such a fucking tease to me now. At the time I thought it was the start of his storyline this season. I really didn’t expect after they dropped that for him to just apparently never be mentioned again. Just… keep him in the story? No?
I am happy that Beth was in this episode more, and I’m excited to see her and June work together. But, at the risk of sounding like The Anti-Bechdel-Test, I still need them to have a conversation about Nick. Why couldn’t she have mentioned him when she said she was “spreading the word” to find out who would help. It would have made sense, in the context of him being one of the people she has had (and the only person we have seen her have) dealings with in the past? I just want to see the dynamic between them with regards to Nick. Beth knows it was Waterford’s handmaid Nick was sweet on, and she must know that that handmaid was June? At the beginning of the scene towards the end, (the scene where we eventually see all the muffins), the first shot is just a shot of Beth’s face where she looks upset about something and for some reason I was SO SURE this was going to be something about Nick from the front. Why does my brain keep expecting this conversation? I need to just start lowering my expectations here, I think. I’m still psyched to see more Beth, I just with there were more context to Season 1 there.
When Eleanor was talking about Lawrence being a war criminal and not being able to cross the border, my head again went straight to Nick. Uuuugh headache.
Even though I didn’t think this at first, I really just feel like there must have been something Max was doing with Teen Spirit that got in the way of him appearing in Season 3 much. I know he had finished filming it by then and I think even the editing was done by the time Season 3 started filming (didn’t it premiere in September?) … but maybe it was just the promoting of it/marketing of it, or some other project, that meant he couldn’t be on set as much as previous seasons and they wrote around it? It’s just at the point now where it’s kind of ridiculous to me he hasn’t appeared at all given he was in almost every episode of S1 & S2, and I feel like there must be SOME tangible reason. The above was wrong, hence the crossing out: see this post (sorry for doubting, Max)
Please let it be a good sign that Max has retweeted the Season 4 Handmaid’s Tale announcement. Just keep Nick alive to see it. That’s all I ask of Season 3 now. I don’t hope for any more beyond this as a Nick fan. Just let him live.
(Sidenote: I haven’t watched the Episode 11 promo so please NO SPOILERS for that, don’t want to know anything about the promo or remaining episodes. Thanks.)
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magenta-storm · 7 years ago
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Dickon, you absolute twit, why’d you have to get yourself killed like that, you poor big dumb puppy? (ngl though, the part of me that’s still mad at Billy after season 4 enjoyed it a little)
Fuck you Randyl, served you right. It was a bit sad when he touched Dickon’s arm, but fuck you, you’re still a terrible dad. And stupid. Seriously you decided to die for Cersei, why? It wasn’t out of loyalty, as Tyrion pointed out. So... just to be racist... apparently? What fucking morons. Sam obviously got his brains from his mother.
I love how the Citadel got the news so quickly when last season they didn’t even know that Jeor Mormont had died.
Dany, I hope that decision doesn’t come back to bite you in the ass. Maybe now Jorah’s back she’ll stop doing dumb things. Please god let her stop doing dumb things.
GENDRY. GENDRY GENDRY GENDRY!!!! thought you might still be rowing, oh my god, I died. Ridiculous fanservice, yes, but it was still hilarious.
I’m not sure if I entirely accept that it makes sense that’s he’s been in King’s Landing all this time, but meh.
Gendry, don’t you fucking DARE get yourself killed beyond the Wall before you see Arya again.
lol, I’m not sure weaponry skills are hereditary, but ok. Also not sure why he cares about his douchey dad...
Not sure I accept that Bronn dragged Jaime’s armour-clad ass all the way to the other side of the lake, but ok. Even if it was a river and they were washed downstream, it’s still a little hard to believe. But whatever, better than them being dead.
Excuse you Jaime, maybe show a bit of gratitude for Bronn saving your dumb ass?
Ugh. Just as it looks like maybe Jaime’s starting to grow a brain about Cersei, she’s pregnant? *groans for ten years* 
Also, if Cersei fucking does anything to Bronn, I will be so fucking mad. Also, how did Tyrion even get him a message? Varys’ little birds are compromised by Qyburn... but maybe he doesn’t know that? I’d have thought he’d have figured it out by now though.
I’m mad Bronn and Tyrion didn’t have a proper reunion scene.
How the actual fucking fuckballs has Bran been ‘north of the wall for years’ and then like two scenes later baby Sam is still a fucking baby?!?! Like, I can forgive Jon zipping to and from Dragonstone at the speed of light, we can’t have him spend the whole season traveling, but why the fuck would they even bother to include baby Sam when all it does is call attention to the screwy timeline?
The only possible reason I can imagine they bothered to recast Dickon just to kill him so quickly is if Sam’s going to inherit Horn Hill? Not that he should be able to with his vows and everything, but maybe if the White Walkers breach or destroy the Wall there won’t be enough Night’s Watch left to care if he leaves?
Not sure what to make of Rhaegar and Elia’s annulment. How do you annul two kids? I would have thought it would either be divorce or polygamy. I guess it was just so they could get the point across without saying Lyanna’s name, which Sam probably would have recognized, or at least took some notice of the name Stark. But still, just seems kinda stupid when they could have just gone with the polygamy thing. Seriously, how the fuck do you annul two kids? And without the permission of the King?
Jon patting Drogon was sweet and cool and also a bit weird. Why did he do that? Unless he was meant to be feeling some kind of compulsion to do it because of Targ blood, but I don’t think that really came across in his expression. It seemed more like just ‘lol why not pat a dragon?’ The way Drogon sniffed him was slightly hilarious. Like “...are you...” *dramatic sniff, dramatic blink* “yes you are!”
If that note was what I think it was, Arya and Sansa had better not have too big a fight over this. Having a confrontation and then sorting out their issues - great. Playing right into Littlefinger’s hands by having a huge rift come between them - terrible. They had better not do that TV thing where characters inexplicably refuse to explain their actions clearly and let the other party believe the worst possible version of events to draw conflict out longer. I fucking hate that so much.
Sidenote, I’m so fucking sick of Sansa’s ugly ass black dresses. Dress? With a weird little leather corset thing? Why?
If Jon and Arya don’t reunite this season I’m suing. Why couldn’t Jon look more happy about Arya being alive? Grr. They had better not fuck up that reunion and they’d better mention Needle.
I’m not sure what to make of the look on Dany’s face when she saw Jorah, and hugged him. It seemed really romantic, not sure it was supposed to be? I kinda ship Jorah x Dany, and think if any Dany pairing is going to happen in the show, it would make the most sense, but I also think it’d be weird to deviate that far from the books now.
If Jon and Dany are going to get together/get married, they haven’t done the best job setting it up. Didn’t Emilia and Kit used to date? lol, why the fuck can’t they manage to conjure up some better chemistry? Next to the Dany x Jorah reunion, it looked really noticeable that they don’t give a fuck about each other. lmao, Jon and Gendry had better chemistry in one scene! On the other hand though, if they were all over each other with sappy love at first sight bullshit it would ruin both their characters. It needs to be a bit more in the middle if that’s where they’re going with them.
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