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#ok well maybe the reason was that they look alike a lot because the oblivion khajiit creator is awful
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mmmmmm i want more m’raaj-dar content
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10 Years of Gaming PCs - 2015 - 2019 (Part 2)
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ah PC gaming in one way or another. It'S provided countless hours days weeks, even years of entertainment to generations of enthusiasts around the globe or discs, as it were. These last 10 years have been something of a roller coaster, ride for enthusiasts and novices alike, and today we begin our story, one of sloth and greed, of loss, rebirth and a never-ending thirst for more so make yourself comfortable. As we take you back in time and celebrate PC gaming in the only way, we know how I feel like a bunch of gaming PC's, it's gonna be fun. You ready, oh, and it's brought to you by actually powered by C sonic and brought to you by LG's ultra gear. Ultra wide gaming displays yeah any news crew ever to the first chapter of our story begins way back in the long long ago, time known as 2009, the 44th President of the United States of America was inaugurated. The Twilight series made its debut and James Cameron's Avatar became the highest-grossing film of all time, depending on your take on those events. It was either a great year or one that you'd rather forget but fear. Not 2009 was a pretty good year for PC gaming. We got Borderlands, Batman, Arkham Asylum left, 4, dead, 2 and Dragon Age Origins just to name a few to run those games Intel had just launched the core. I series as a replacement for the core twos that had gone toe-to-toe with AMD in the years prior. As a result, while the Linfield core i7 handily outperformed its core 2 quad predecessors, the price for those older chips fell steadily as the new platform found its legs and they remained a highly popular choice for builders, especially with early ddr3, costing a pretty penny and not Significantly outperforming the outgoing ddr2, so our build then is equipped with everything we need to make a great 2009 gaming machine, a Core 2 quad, q96 50 with gorgeous Zellman flower cooler on it, 4 gigs of ddr2, 800, dual Radeon, HD, 59, 70s in crossfire and, of Course, Windows 7, all for just under 18 hundred US dollars at the time, so I was actually pretty into both of these games. I guess I'll go with Dragon Age. It'S probably the more graphically demanding of the two and a have. You actually tried these games. I loaded them up to make sure they launched in that they're in the right resolution. But aside from that, Oh nope, you're, gonna, have to create a character and everything I actually probably don't have to do that I could. I could remote into my computer at home and load up my safe. I think I still have it alright. So, theoretically, I've thrown my old save file for a lira in here, but I don't know vps hosting seattle if it's actually gonna work. There'S a previous folder that has like a portrait stuffin, it man. I remember this. Alright, let's see if it's in their caverns whoa. Actually that ain't bad. I think I was kind of an evil character, which is why my face ends up looking kind of like scary and stuff arcane bolt winters grasp slowdown, you hoser finding the controls a little clutch in it in this after this. After so long, all right, obviously don't know any of my my binds here. Oh it's immune to fire, not that makes sense how about some lightning for you there. You know it's funny new games or they definitely look better, but this looks all right. Doesn'T it yeah? I mean like most of the graphical fidelity is made up in the lighting. I think, because the textures don't really hold up very well today, no they've aged for sure that was definitely a trip down nostalgia Lane. But one thing I won't miss is how loud gaming machines were back then and how bad the cable management options were. This case sucked the following year, saw Bioshock 2 hits Steam libraries along with Battlefield, Bad Company, 2 sip 5 Mass Effect, 2 and Starcraft 2 wings of Liberty. Carrying on this pattern of sequels AMD's new Phenom, 2 X, 6 offered more threads than the core twos did at a price much lower than the core AI series, particularly when it comes to the supporting hardware. This made it a favorite among enthusiasts, looking for something better than a Core 2 quad and a multi-threading workload without breaking the bank, because, while it was slower per thread, it held its own in most titles, wider availability of ddr3 made for a lower early adopter tax. Although ddr2 would remain much less expensive for some time to come, our 2010 gaming PC, therefore, is equipped with a phenom, 2, x6 10:55 T 4 gigabytes of ddr3 1333 and twin Radeon, HD 6970 s still rocking Windows, 7 or again just shy of 1800 dollars in 2010 well remember when you could right-click on Network crap in the bottom right and then you would well ok when it wasn't broken like that yeah and then you could just go to your network configurations. I did do that all right. So what are we trying to run out here again, 34, 40 by 1440, so full ultra wide. As you can see, it doesn't exactly scale the intro graphics, very well. No, but once again the textures are a little rough and a mocap technology definitely had a long way to go back then, compared to now you can definitely tell when things like godrays are hard-coded versus dynamically generated by the engine by the light sources. Yeah in this case, if you removed all the geometry in the scene, those godrays would still be there. He looks like he just smelled something bad, so this game apparently scales to ultra wide by narrowing your vertical field of view. That'S not a great gaming experience. Ultra wide support has definitely gotten a lot better over the years, so our number 10 bulb is actually cut off, and so is our point decrease button here. Well, I'm not sure how to proceed from here. To be honest, wha-wha 2011 brought us a huge number of hot titles like portal to Sky roll. Oh, that's! A pretty dead beam, sorry Skyrim, deus ex human revolution and everyone's favorite masochism, simulator, Dark Souls but 2011 was also a dark year for AMD. With the release of Sandy Bridge and Intel's new consumer LGA 1156 platform, until not only had a very fast line up of CPUs at their disposal, but a cost-effective one at that, AMD's response in the form of bulldozer failed on all counts, giving them a reputation as The cheap option that would take years to overcome now because in the early days hyper threading had a tendency to negatively impact gaming performance. There was very little reason to go with the high end core i7 2670 500k with 4 gigs of ddr3 ram, whose price had come down a fair bit since 2010. Now, this time around, we've gone green team for our graphics card, because in videos, GTX 590 outperformed AMD making it the goat card for over-the-top monster machines. But it was also around this time that enthusiasts began to shy away from dual GPU solutions due to the prevalence of micro, stuttering. The GTX 590 would be among the last such consumer cards from Nvidia this year we picked up check this link right here now an SSD for the first time, bumping our total build price to nearly 1,900 dollars, and that SSD option is something we'll be keeping in. All future builds unlike Windows, 7. For which, sadly, the road ends here, one thing that was a big deal that we didn't cover in the blurb for this year is that the define was pretty much the defining case of this time. Unlike the p180 series from an tech that preceded it, it was actually affordable, so you could get a nice looking quiet, discreet case. Without now I actually never actually played Skyrim when I was big into oblivion, but I never played this one. This is the one that everybody played. I know right, I got ta say the texture quality, even just in the loading screens, is feels more than a year ahead of what we were just looking at. That'S a huge difference, and this is even without the modding community. Coming in and fixing it for us yep, however, the 8k texture packs that were available for this wasn't actually 8k, but you know: should we just jump to one of the towns sure you watch out boom yeah you like that boom right fist, let's just oh he's, Got a sword boom, wow, wow, wow, oh great, a sword. Go nice, just got a knife or maybe he only had a knife in the first place. Wow. Oh, I have an axe. How do I equip it? Let'S go axe, some shiz lightning axe, oh wow! This is how waiting works in this game, yeah that is so ugly and unnecessary wow. This is really a much much better looking game, though it's still, it still doesn't hold up that well compared to modern stuff, like you can really tell a lot of the assets and the trees are obviously reused. Shadows are very lifeless feeling mm-hmm. It'S a shadow map. The trees don't move, you know, yeah no breeze, but one of the things that was really great about this game was draw distance like you could really look out into the distance and feel like you were in an immense world. Well, the world didn't end in 2012. It wasn't an outstanding year for gaming as a whole, either standouts include far cry 3 XCOM enemy, Unknown Borderlands, 2 and csgo. The CPU world, meanwhile, arguably came to a halt. Ivy Bridge was a modest tick to Sandy bridges, talk representing a die shrink and not much else. Pci Express 3.0 became a thing and they updated the integrated graphics and improved quick sync support, but neither of those things were earth-shattering at the time. Still, as gamers moved on to the new architecture, the lessons of the previous generation carried forward to this one to so many went with the core i5 this time around, and so did we, the 35 70k powers, our rig this year, along with 8 gigabytes of very Inexpensive RAM and the Radeon HD 7970, which, despite its slightly lower performance out of the gate, mostly kept pace with Nvidia's Kepler and eventually I performed it in the long haul, thanks to its larger frame buffer. At least this build costs less than last year's at just over 1,800, but we're now also running Windows 8, so have fun. With that, I never actually played Far Cry 3, even though I played the first one and loved. It played the second one and literally had my save game tanked because it had autosave and then it auto saved when I was too far from anywhere to recover from some poison or something oh, tennisforum.com/members/346995-routerhost.html?simple=1#aboutme the malaria yeah. So I couldn't I couldn't do anything so my save game got played. This is a crappy game anyway. So yeah didn't bother with this one, even though it was supposed to be good yeah, they skewed a little bit less towards the realism aspect of this one. You know, as far as I know, I was the first North American retailer to bring in the define r2 really yeah. We brought in almost a container of them at a time when they were basically a completely unknown brand. It was like a huge gamble for me as a product manager. They had their issues. I remember there was a big scandal where there learn the facts here now their front USB was like wired up wrong or something Oh, and they had to send us a bunch of like replacement USB harnesses, and I was like what am I gonna do with these, like. You expect me to have someone go in the back and replace all your stupid front panel, cabling literally open every case. I guess they expected them to like be shipped with the cases or something that was ultimately the solution making the customer deal with it, but it was not a good time. People were not happy. Facial animations have come a long way in even just a few short years now. They'Ve come a long way further. Since then, these releases here with specular, highlights, are much better than previous. Yet like we're getting to the point now where I'm not gonna play this game and go oh there's a little yeah see the highlights on those packages yeah, and you can see them in people's eyes too yeah the eyes, especially it gives them a lot more Life vegetation still looks pretty static. Mutants on this is pretty good as well, but I can tell that, like it kind of cuts off around there part of it too, is that they've also applied a depth of field effect. That was something that didn't come into play until around this time. Yep 2013 brought comparatively few, but major releases like battlefield, 4, dota, 2 and Saints Row. 4 AMD wasn't having much fun, though, and their desperate attempts to compete by both lowering their prices and increasing their clock speeds and therefore power consumption never quite managed to break them. Free of the rut they found themselves in has well, then, was the next talk, and this time around, we actually did get a bit of a performance boost, even if it was a single-digit one. Thanks to a move to Intel's 22 nanometer FinFET manufacturing process, hyper-threading also became more useful this year. As the concept of streaming your gaming began to take off in earnest, and the core i7 4770k was also clocked higher than the core i5 variant. So that's what we went with along with 16 gigs of fast ddr3 ram and a geforce gtx 780 Ti Kepler. Second outing certainly did a lot better than the first and unfortunately, for AMD. Radeon, still to this day, hasn't made a return to the top of the benchmark chart. This year, windows 8.1 made its debut, but I don't know that anyone actually cared outside of the fact that it was a free upgrade for Windows 8 users which I guess might have helped a little with the ballooning prices of enthusiasts PC hardware. This build all told commanded, a total of just over 2,100 u.s. dollars now. This is where we get into the games. That really make me say, is this even that old like I could play this game today, and it would be perfectly fine. This is battlefield. 4 textures look freakin, awesome, high res lighting. Reflections are handled differently depending on the type of surface that the light is hitting can actually see objects that move into the god rays, get illuminated by them. Like my gun. A lot of the improvements here aren't even just in technology they're, also in style like you, can really just tell how much more attention to detail is put into mocap yeah character models. These are so detailed compared to the ones that we were looking at at the beginning hall that bloom, yeah and lens flare love it like a really complex lens flare to the final year, represented in this first part of our series is 2014, which was another relatively Light year for high-profile releases with Dark Souls, 2 alien isolation, shadow of Mordor and The Sims 4 representing as for hardware and it's Ivy Bridge all over again. But worse. Tik-Tok and boars law largely fell apart this year and instead of a new microarchitecture or anything of substance, we got Haswell refresh literally just the core clock, improvement and, admittedly much needed more efficient Tim. We did get a new chipset to go with it, though, which, for the first time implements nvme support, not that anyone had any use for that at the time. But hey a features, a feature. So we went with a core i7 4790k, along with 16 gigabytes of ddr3 just like last time, but now we're dropping our hard drive in favor of a faster large SSD. The other main difference is in Nvidia's Maxwell based GTX 980, a complete rework of Kepler that improved efficiency and overall performance to running on the same process. Node. That was a pretty impressive feat and AMD wouldn't release their response until the following year. Mercifully, total cost is down significantly this year, and this will also be the last year that we build with Windows 8.1 with that said, I'm sure that there are still some fans of it out there somewhere. So this is alien isolation and yeah. One of the things that you'll notice - it's got Medicaid, yes, yeah, that's kind of the aesthetic of this, but it was also something that kind of became popular in around this time. Right. Real-Time Instagram filters yeah. So, as you can see, it's like fine when we're looking right at it, but if we move the camera yeah you get that red fringing on it yeah. I think I'll go green over here. That'S cute, yep lighting effects are so natural and it's amazing how much of a difference that makes I mean the graphics card manufacturers are constantly talking about how lighting is such a key component to making a game look more natural and more immersive, but, as we've gone Through this six years of gaming PC's, it's like yeah, certain things have improved like textures, but lighting is definitely the one that has been the most game-changing pardon, the pun, yeah and, like this watery effect here, the way the light plays off. Of that. That'S something that just didn't happen in previous generations, so much subtlety to it like just areas on the carpet that are more lit, like we've, got actual light, bounces yeah. So as we come out here, we can see that you know the carpet here. Well, it's not really carpet but like it's way less well, you lost shiny than this. This trim is yeah. It used to be that, like going back to really old games like doom three, just like the entire environment felt shiny if they wanted to have light reflecting off anything like they elect subtlety yeah, Full Article and in this case you can kind of see here like the way They did with the bump mapping here yeah. It looks shiny, but also greedy at once, which is a really difficult thing to pull off on previous generations. I remember it being a big deal to even be able to reflect the environment scope before this. Oh yeah yeah used to be like he was read an orchestra. You could have something that was either like a static scope or you could have a low resolution or a high-resolution reflection yeah, and there was a significant performance penalties for enabling it. It was a discrete menu option. Man, this the steam effects here, looked great yeah. The fact that, like when you go by them and the the light is no longer I mean it's that's kind of a screen space thing, but it kind of also works because it no longer is in your your field of vision. So it kind of just fades out so this first half of the last decade represented a steady decline in hardware improvements in innovation year over year. But somehow, on the software side of the gaming industry, they still managed to squeeze far more realism and image quality out of said hardware. Now some believed that this decrease in performance improvement would continue ad infinitum as a result of the death of Moore's law and the future. Indeed looked pretty dim. In 2014, it seemed as though PC gaming would begin to drop off, along with the decline in PC shipments. In general, but stay tuned folks, because for part two, where we go from 2015 all the way up to today. Well, let's just say if you're new - and you don't already know how this ends, I think you're gonna be surprised at where things go from here. What will be a surprise is this segue to our sponsors for today's video, LG and C sonic, who provided these monitors and, of course, literally powered all of our systems here? So if you guys are looking for a great gaming experience, LG's Ultra Gear gaming monitors are a fantastic choice. We'Re gonna have those linked in the video description and also down. There is gonna be some c sonic power supplies, no matter what kind of a rig you're, building small form-factor large power, sipping power, chugging, doesn't matter see Sonic's got you covered. So thanks for watching guys. If this video sucked, you know what to do, but it was awesome, get subscribed, hit that like button or check out the link to where to buy the stuff we featured in the video description also link down, there's our merch store, which has cool shirts like this One and that one and that hoodie and our community forum, which you guys should totally join
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