#of that indie game I'm playing
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lunaetis · 3 months ago
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hellu hellu ! could you kindly LIKE and/or REBLOG this post if you’d be willing to interact with an independent MULTIMUSE BLOG featuring CANON CHARACTERS from various medias such as honkai: star rail, wuthering waves, fate series, final fantasy, tales of, pokemon & more ! run by a floof, awkward pupper named hina ? if you could help pass this around it’d be much appreciated, thank you !
[ RULES. | SELECTION. | REQUEST ONLY MUSES. ]
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tribow · 2 years ago
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Tell me you don't play indie games without telling me you don't play indie games.
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conscydraws · 10 months ago
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It's finished. My 111 hours long lovesong dedicated to Jusant ~💕
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leezuhh · 14 days ago
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man anytime i see people complaining about AAA games and how games suck and are not creatively interesting i just get so depressed. come on. just play indie games. play webfishing play lethal company play ultrakill play i am your beast play slay the princess play a little to the left play unpacking play firewatch. fucking play placid plastic duck simulator, a game where you sit and watch plastic ducks spawn in a pool and name them and literally do nothing else. do it.
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bunnakit · 1 month ago
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✨ piss on ✨
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faislittlewhiteraven · 11 months ago
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Me a few days ago: I think I need a break from my Undertale fanfic plotting for a bit as I'm getting a bit obsessive. I'll just go recharge by playing some random game... Hm this 'In Stars and Time' looks cute, let's try it out :)
Me a week later: ... ... ... Best mistake of my life holy crap..!
*Is now obsessing about two games instead of one and thinking of how I'd write a crossover between them XDDD*
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taffywabbit · 8 months ago
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me: i wish someone other than intsys would make a good tactical RPG with Fire Emblem-style gameplay for me to enjoy
studio: look we made a cool new tactical RPG that fans of strategy games like Fire Emblem will enjoy
me: is the gameplay Final Fantasy Tactics or Advance Wars
studio: it's a good tactical RPG ma'am. fans of strategy games like Fire Emblem will enjoy it :)
me: *plays 20 minutes of it*
(it's FF Tactics or Advance Wars)
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barra-400 · 6 months ago
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June pt. 13
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thepeculiarbird · 2 months ago
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I just played this game called 'Funeralopolis : Last days' that came out like 25 days ago I think ? And omg it was so good ! I love it so so much and this will be my new personnality for the next few weeks.
Edit : Going with that, if you have any recommendations, I'd love to hear them ! Jumpscares are fine, but i'm not a big fan of being chased by an entity or just a person in general.
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cassie-likes-fanfiction · 11 months ago
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I need everyone to play Cassette Beasts right now
I've recently finished playing Cassette Beasts and it's so amazing, I have no words. I think it's the most hiperfixated I've been on a piece of media since I've first started watching The Owl House nearly four years ago.
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It has everything I've ever wanted in a game: a turn-based RPG with brilliant music, an ✨80's aesthetic✨, playable companions you can build a relationship with (both romantic and platonic), a huge island to explore, an engaging main storyline with a plethora of slice-of-life sidequests, elditch horrors beyond your comprehension, an optimistic message about humanity, post-game content, good queer and PoC representation, cute doggos, in short - everything you could ever want and more.
It's lowkey making me want to go back to writing fanfiction for the first time in years just to see more stories set on the island on New Wirral and more interactions between the characters.
TL;DR I'm Very Normal™ about this game
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omivel · 1 month ago
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Thinkin about the parallels between the play culture of wargaming during the birth of ttrpgs and 5e's current play culture, and how they both have players disengaging from the rules.
For context a prominent philosophy when it comes to wargaming was that only the neutral GM should interface with them, players should simply write in their orders as they would in a real battle. We're here to train generals after all. This play culture is still present when oD&D is published and it leads to competing cultures of play where some people argued that players actually shouldn't know the rules.
5e's play culture comes from a much more complicated place of consumer culture, where players act like a passive audience to be catered to. A much worse reason to arrive at a similar outcome.
But (and here's where the hot take comes in) I think there might be some interesting ground to tread there design wise?!?
Like as a designer I ultimately have a desire for people to engage with my art, as a GM i don't want to shoulder the burden of making a whole game happen. But on the other hand there's something exciting about how accessible a game could be to most of its players. And perhaps designing with this play culture in mind could lead to a system that caters to it while not leaving the GM burned out.
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bunnymajo · 1 year ago
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Are there any magical girl video games you would recommend playing? I've heard of some that look cool but aren't accessible in the slightest.
Panel de Pon. The Japanese port is on the SNES Switch Online service. It is in Japanese but there's a fan translation that's pretty much on all the emulators. It's just a puzzle game but it's pretty easy to pick up if you're into that kind of thing
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Calico. A sim game where you run a cat cafe in a land full of magical girls (and you the player are also a magical girl by extension iirc). Very comfy & cozy, do recommend
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GrimGrimoire. An RTS game originally for the PS2 but recently got an updated port for PS4/5 & the Switch. More plot driven than the 1st two recommendations lol. I didn't get very far in my playthrough but it's held in pretty high regard among rts fans
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Atelier Rorona: A more stereotypical JRPG. There's so many iterations of the Atelier franchise but Rorona I remember being really wow'd by it. The first game Atelier Marie recently got a remake for the Switch if you want something a little easier to find (not sure how much Rorona goes for on the 2nd hand market but it was released a few different ways iirc but I also haven't played Atelier Marie so I don't want to recommend something I haven't played)
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Magical Warrior Diamond Heart: a visual novel rpg with a more modern day magical girl plot and also a dating sim with a large cast of fun characters. It's still in progress but from the demos I've played was fun and I look forward to playing more of it as more routes release.
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emdotcom · 2 months ago
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If you want to check out a cute lil' fall time-y creature collector, you should go try the Pipkin demo. It's free, it has cute little creatures, there's a catgirl, & it plays like Earthbound. Give it a chance?
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indiiglow · 3 months ago
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YA KNOW WHAT AC REMINDS ME OF? Ultrakill.
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angelof-thevoid · 3 months ago
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every time i see someone try and praise bungie about lgbt+ related stuff, i wanna shove in their faces the blog post that originally had pride wallpapers which are now mysteriously removed from that post.
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hpowellsmith · 2 years ago
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One of the creators of The Wreck posted about the difficulty of making a game that doesn't do well commercially: Why the hell do we even bother making indie games?
Many studios don't complete their first game. If they do, many don't manage to make another one, even if it gets a lot of attention. Florent writes powerfully about the experience of making The Wreck and the personal reasons to keep going in the face of adversity.
Making games is freaking hard, you're heroes and you deserve to feel good about yourselves and your work. So my advice would be to keep a list of the reasons YOU have that feel more personal and true, and get back to them when things go south and you feel like all those efforts we put in this passion of ours might not be worth it.
I have a lot of interactive fiction mutuals on here because that's what I talk about - what makes you keep doing what you're doing?
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