#oakling
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jellisdraws · 2 years ago
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So I’ve made a new DnD character.
He’s a noble treeant Vengeance Paladin/Swashbuckler rogue multiclass.
As a young sapling his parents were cut down before him leaving the opera. Now he seeks Justice in a world that denied it to him.
His name?
Spruce Wayne
Aka
The Boughman
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cyberkevvideo · 28 days ago
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Revised that traits a bit and added an edit as to why, after learning that there was a PF2e release of the oakling, renamed the treefolk.
Race Conversion - Oakling (PF1e to 5e)
EDIT: Learned that Alluria Publishing changed the name of "oakling" to "treefolk" when it was converted to a PF2E ancestry. While I don't have the supplement itself, the sample of it showed enough of a change to update the Plant Physiology trait. There are now different heritages in PF2E's version, similar to the subraces of 5e and lineages of the 2024 rules, but it wasn't enough for me to completely revise what I wrote here. That said, it does talk about specific treefolk rations for 40 sp that are bottles containing the equivalent of artificial or "specially formulated" sunlight.
First off, apologies for being silent for this long. It's been a rough few months with lots of doctor appointments, and having to go to the hospital for extensive tests after I had a really bad and terrifying medical episode. Still have to visit a hospital in another city altogether. What I can say is that it's not cancer, and the findings weren't bad enough that I'll need surgery (yet). I will need to get scans once a year to monitor things. I'll take the wins where I can though. For now, I'm doing alright and getting through the days.
Now, for what people actually want to see.
I don't know how many of you have been following or care about the 5.24/5r/5.5e PHB that WotC released last month, or any of the other books coming out in the upcoming months and years. I'm still unsure myself on this change to the game, but I will say that I really liked the Path of the World Tree barbarian subclass. I'm a sucker for Greek and Norse mythology, and absolutely love stories that involve Yggdrasil and the Nine Realms. So the fact that a barbarian subclass that revolves around that very mythology just made me giddy during the One D&D playtest. I really want to play one some day.
A bit of a side tangent before continuing: one of the first 3PP books I ever bought for Pathfinder 1e was the Remarkable Races supplement from Alluria Publishing. It was something I came across when looking for a race that would best represent a player wanted, which was a cat race. This was before the catfolk came out, and Alluria had released the anumus, which was a person with an animal head. While going through that book, I came across the oakling, essentially a treant PC race, and it's one that's stuck out to me. There was even a 4e version of the book.
Now, why did I bring up that book? Because I had a really ridiculous idea that I'd love to try out. A sentient tree, possibly tied to the Tree of Life itself, that visits the different realms using its power to aid adventurers and save the realms from evil. Essentially, a Path of the World Tree tree. It's bordering on a Dad Joke, but still. That thought process led me down a rabbit hole and eventually I converted the oakling for my own benefit. I even took the Race feats, merged, and converted them too. I ended up with four feats just for the oakling. I didn't add them here, but if there's interest, I could post them later.
Note: the conversion I'm doing today, will be for 5e (even though I'm still calling it species and not race in the stat block), not for the new 5.24 book, but it wouldn't be hard to convert it over. I'll be keeping in line with the Monsters of the Multiverse book specifically. If you want to use this in the new edition, you'd mostly just remove the ability score bonuses (which are now tied to Backgrounds), remove the Age and Alignment, and minimize the text for Creature Type and Size, and Languages. You'd likely have to lose the Natural Armor too. Elves are allowed skills, so you should be allowed to keep that too.
Much like the Wyvaran, this will essentially be a simple 1-to-1, and taking from a couple of different feats. If you're curious to learn more about the oakling, you can check out its lore and original PF1e stats here.
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Art from Alluria Publishing's 4e Remarkable Races.
As always, if you like what I do, whether it’s monster conversions, adventure path add-ons, or race builds, I have a Ko-Fi page (linked) for those who would like to support me monetarily. There is no pressure or obligation to do so. A like and/or a share would also be appreciated just as much. It lets people know I exist out there.
I hope everyone is staying safe and healthy.
Now, let’s talk stats.
Unlike Pathfinder, there’s no real “official” way to judge how powerful a creature is. There are definitely a lot of 3PP supplements and homebrew out there, which I tend to have to use as a guide. For this, I used the updated Detect Balance Plus, which did both 5e and 5.24 breakdowns on the same spreadsheet. This worked out to be around 30-31 points, which is around firbolg, giff, half-drow, and lizardfolk.
Oakling Species 5e
Ability Score Increase. Your Strength score increases by 2 and your Wisdom score increases by 1. Age. As humanoids related to treants, oaklings have long lifespans. An oakling reaches adulthood around 30, and the oldest of them can live for 600 years. Alignment. Oaklings often lack malice and do not take pleasure in killing, nor do most feel that deception and corruption are logical paths. They don’t fully understand the concept of sympathy, and tend to have expressionless eyes. They are typically neutral. Creature Type. You are a Humanoid. You are also considered a Plant for any prerequisite or effect that requires you to be a plant. Size. Oaklings are between 6 and 8 feet tall and weigh between 300 and 450 pounds. Your size is Medium. Speed. Your base walking speed is 30 ft. Leaf Speech. Through high frequencies beyond the range of human hearing, you can communicate in a limited manner with Plants and vegetation. These are typically one-word remarks regarding each of your statuses; hungry, thirsty, injured, and so on. Natural Armor. You have tough, bark-like skin. When you aren't wearing armor, your AC is 12 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield's benefits apply as normal while you use your natural armor. Nature’s Heritage. Your connection to nature and plants gives you an intuitive connection to the natural world. You have proficiency in one of the following skills of your choice: Insight, Medicine, Nature, or Survival. Plant Physiology. You have advantage on saving throws you make to avoid or end the poisoned or stunned condition on yourself. Moreover, through a combination of photosynthesis, absorbing minerals with your roots, or scavenging decaying matter, you can gain enough nourishment to sustain you for one day. Plant-like Demeanor. You have advantage on saving throws you make to avoid or end the charmed or frightened condition on yourself. You also don't need to sleep, and magic can't put you to sleep. Rooted Foot. When you are prone, standing up uses only 5 feet of your movement. Sentry's Rest. When you take a long rest, you spend at least 6 hours in an inactive, motionless state, instead of sleeping. In this state, you appear inert, but you remain conscious. Solar Healing. As an action, while in sunlight, you regain a number of hit points equal to your level. Once you use this trait, you can't use it again until you finish a long rest. Languages. You can speak, read, and write Common and Sylvan.
Here's hoping I can play this character, even for a one-shot some day. Also hoping that someone sees this and wants to do the same.
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erasermic · 5 months ago
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Robyn (she/they/he)
A year ago -> today
(image captions translated to english in alt text)
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coffeenuts · 2 years ago
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Favorite Angels by Thomas Hawk https://flic.kr/p/2o7W64X
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manyblinkinglights · 2 years ago
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I mulged… I have now created the perfect substrate for infinite, tessellatory baby Valley Oaks to arise, ARISE
(every SINGLE plant planted back here seems to have a companion-planted sprightly young Valley Oak.) (They are just about sprouting from cracks in the sidewalk. Literally from everywhere an acorn could roll.)
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thehappywun · 4 months ago
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NOT from the Gaobest archive. Before Oakland became the home of shardgaze, we had beautiful weirdos like Kristin Erickson, aka Kevin Blechdom. This was sitting on a DVD-R that I burned in the mid-00s...looks like it's the earliest documented show for them, at least going by setlist.fm which I went through and filled out all the trax I could identify on this.
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sportsoracle · 2 years ago
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For more sports content like this follow oraclesportsnetwork on Instagram!
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huntingdaledc · 2 years ago
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In this post, we will explore why Invisalign Glen Waverley and Oakleigh is the clear choice for teeth straightening , and how it can help you to achieve a perfect smile without the need for traditional braces.Finding an Invisalign provider in Glen Waverley and  Invisalign Oakleigh is an important task. You want to make sure you find a provider that is experienced and knowledgeable in this treatment.
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darielivalyen · 6 months ago
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Everbloom: Free | Full game | Cozy Fantasy
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Everbloom is a cozy fantasy game set on the idyllic Everbloom Isle, a place where the charm of a simpler life and the warmth of a close-knit community come together. In this tranquil world, you’re invited to slow down, cherish the small moments, and find joy in building connections and creating a space where everyone feels at home.
Your journey centers on the dream of opening a teahouse, an aspiration deeply influenced by your longing for independence and a meaningful life. This dream becomes a reality with the inheritance of your grandmother’s house on Everbloom Isle. Here, in a setting far removed from the bustle of city life and your family’s expectations, you begin the delicate process of building a new life for yourself.
Are you ready to leave behind the monotony and dullness of daily life and build the teahouse of your dreams on Everbloom Isle?
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Play as male, female, or nonbinary.
Choose your appearance and personality.
Romance or befriend one of three distinctive characters: a brave knight seeking a new purpose, a mischievous oakling who finds joy in life’s lighter moments, or an enigmatic elf with a complex past, seeking solace and clarity on Everbloom Isle.
Create and customize your own teahouse.
Cultivate and enhance your grandmother’s garden.
Explore Everbloom Isle in search of unique tea saplings.
Interact with a host of quirky characters, from the whimsical Holy Cow and her not-at-all terrible fish choir to giant turtles, winged wolves, and mysterious fernlings.
Follow a lovely little quest from the Holy Cow that will challenge you to build friendships, honor your grandmother’s legacy, and expand your collection of unique teas.
Wordcount
Overall: 220.000. Playthrough: 60.000.
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Sir Castian/Dame Castillia Honeycutt
Personality: brave, honorable, old-fashioned, bashful. Blurb: In a land where swords are replaced by teacups, Casti(), a knight accustomed to battles and quests, struggles to find his/her role. Everbloom Isle, with its whimsical ways, challenges him/her to redefine what it means to be a hero. Can you help him/her weave his/her knightly virtues into the fabric of your new home?
Narciso/Narissa Roseblade
Personality: mischievous, lighthearted, adventurous, non-committal. Blurb: Nar()’s presence on Everbloom Isle is like a breeze through the Elder Tree’s leaves–light, unpredictable, and full of life. His/her playful antics and seemingly carefree nature captivate those around him/her. Yet, there’s a depth in his/her eyes suggesting more than just whimsy. Will you be the one who figures out what really inspires his/her eternal dance through the grove?
Ideru/Ideri Nightingale
Personality: calculating, composed, solitary, adaptable. Blurb: Ider() arrives at Everbloom Isle cloaked in an aura of intrigue, his/her quiet nature standing in stark contrast to the isle’s vibrancy. Amidst the isle's welcoming community, his/her enigmatic presence stirs a sense of curiosity. Will you be the one who digs into his/her mysterious past and discovers what brings him/her to Everbloom?
DASHINGDON | ITCH.io | FORUM | TUMBLR
PS: If you're interested in why I decided to release Everbloom for free, you are welcome to visit the forum and look under the 'State of the Game' section. I explained everything there! 😊
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meattiramisu · 1 month ago
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Brokham Blacklaw, Simon Spires and Giles Oakling
ft. Ukrainian punk
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sneakupandhitya · 3 months ago
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oakles for marmar @tigersfrom711
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pedropascal24-7 · 10 months ago
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erasermic · 26 days ago
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robyns dad + calm down bob the builder
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katealpha · 10 months ago
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Comm by RandomGirl1265
In the deep forests of the world sometimes live a secretive pack of Wolf-Men (and women). Kate’s pack live in harmony with the living trees, the normally hostile man-eating Oaklings that tend to them, and a litany of other beasts and critters.
Kate was once Princess of the forest until she swore her life to another wolf for love, rather than to marry a wolf she didn’t know from another pack. Later, she ended up with pups. Several pups. Despite her bloated physique, Kate still goes out to hunt for her family. Her pregnancy hasn’t changed a thing about her quick draw and keen eye, which as allowed her to bring home many rabbits and deer over the past few weeks. She considers it early bonding time with the pups while they’re still inside of her. They wiggle and push around while she stands at full draw, while Kate murmurs to them, detailing the best ways to catch food, and promising they’ll be better hunters than she is when they’re grown up.
However, she feared she’d be doing it alone. For most of her pregnant, her mate had gone missing. Searched turned nothing up. Not even help from the all seeing Oaklings turned anything up. She knew deep in her heart he wasn’t dead. However, she wouldn’t be staying in the forest to find out. One day while she was hunting, she heard voices. Trespassers in the forest.
When she found them and caught them off their guard, she found that they were simply two travelers. A pregnant Dragonborn sorceress, and an elvish ranger. They needed a guide. Kate, seeing that they were sincere and indeed needed her help to safety get through to the underground passages that led from the forest to the desert, she agreed, joining their quest. She did this to help a fellow mother to be, but also in hopes of finding her lost mate out there. Kate only worried that the pups would decide to want out before she saw this new journey through.…
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sadie-wolfdawn · 11 months ago
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meet oakling 🌱
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angeloftheodd · 3 months ago
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Greavard helped me discover oaklings growing close to where I leave offerings. 🕯️🌱 Thanks, Greavard! 🩶
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