#nowtointegrateitinthesite
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amaranthine-inscriptions ¡ 6 years ago
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So I finished my GRAPES
My current WIP is a realm I have been working on for months for a site I’m going to open for roleplayers to help foster their imagination.
So the name of this realm is Vennadore! And I’m going to tell you what it’s about using GRAPES.
G is for Geography
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The map above is based on a design made by myself that was then worked on through GIMP by my lovely boyfriend! The climate is warmer for the residents, making it an ideal realm to live in!
R is for Religion There are multiple religions for this immersive world, but there are five main religions the people follow. There’s Elypherity, which is a large pantheon of gods both minor and major to help explain why the world is the way it is. This religion is the one followed by most of the population. Peagar is another pantheon that is much smaller that has only 6 gods that is loosely based on the gods that the Elypherity religion has. This religion is followed by the Untouchables specifically. The Order of Whispers is a rather small religion followed by a minority race, the Wanderers. This religion is explicitly found in the country of Pritesa.  Then there is the Cult of the Scarlet Veil, which follows one elder god that is unknown to the rest of the world. Anyone can find them if they are willing to join. Their motives are unknown.  Finally there is The Arcane Way, which is not really a religion but more of a study that is followed by the Illuminated. This is just the study of magic and all of its aspects.  While there are many people from multiple backgrounds, anyone can convert to any of these religions and follow what they believe in. One thing they all have in common is storytelling. They all tell stories to each other, most of the stories about legends such as demigods, the Unseen, Avarians, the Catacombs of Polis, etc...
A is for Achievements
So far this realm has accomplished: - Creation of all things and beings (immortal and mortal alike) - Creation of countries/civilizations - Creation of government - Maintaining a sense of peace between countries and races - Expanding land claims
With creating and maintaining, there were a few wars and rebellions that helped put some things into place. - War of the gods -> creation of the mundanes - Fight for the hunter -> a new god of the hunt - A civil war between mundanes -> the decision to put a monarch in place - Rebellion against the monarchy -> change to a constitutional monarchy - War/prejudices against races -> WE’RE HERE NOW
P is for Politics
Currently the majority of the realm is ruled under a constitutional monarchy, with the ruler being an OC of mine (which I will introduce later) named Aeryn. She has a small group of people from different corners of the realm to help her govern the realm. However, most of the people do not respect her due to her having inexperience on the throne. Many believe that she was not meant for the throne and that she had her parents removed in order to have a title and name for herself in the realm.
E is for Economy
This world works like our real life world works. Through trade of spices, textiles, and services. The currency of the realm are small gold pieces called Aurum. The Aurum are typically circular with the royal crest stamped into it. Goods and services may also be paid with Orbs, which are small spherical gems that come in a variety of colour. 
S is for Social Structure
There are two categories. Humans and Non-humans. The human categories have two subcategories: magical and non-magical, meaning that humans can be born with magical abilities or born without any magical abilities. Those born with those abilities are known as either Wanderers or Untouchables based on the type of magic they are born with. Those without those abilities are known as the Mundane. The non-human category also splits into the same two subcategories: magical and non-magical. The non-humans that are magical are: Unseen, Feresi, Celestial, Ibilis, Mangkr, Cursed, Raeb. The non-magical non-humans are: Illuminated, Cursed, Forsaken, Xeranack, Raeb, and Avarian.  Notes: the demigods are a mixture of non-human/god or human/god. Anyone can become a pirate. Anyone can become Cursed or a Raeb since both of these ‘creatures’ can infect anyone with a single bite or scratch. Anyone can learn about magic and how to use it, even those without magical heritages. 
Along with races are prejudices about each other. However, this doesn’t affect the character and how they perceive others. Below are typical prejudices:  Mundane: Many believe that there aren’t any non-human races or humans born with magic. If they come across anyone with either of those qualities either deny their existence or believe them to be monsters.  Non-Mundane: Those that are either non-human without magical abilities or humans that have magical abilities, or they are both non-human with magical abilities believe the Mundanes to be the monsters, are ignorant, and just plain blind to what’s in front of them. Even within the Non-Mundane community there is a prejudice against humans with magical abilities, generalizing them with the Mundanes. 
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