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#now i got to learn about kh1 and com and kh2 in its entirety and im like wow !! that ruled !!
robotsafari · 3 months
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keep in mind the reason i act like this about kingdom hearts is because the last time i engaged with kingdom hearts was 2013 so i was like an 8 year old so i come back to it like a decade later and im like THIS ISNT MY BEAUTIFUL HOUSE THIS ISNT MY BEAUTIFUL WIFE and i hadnt even gotten to known everything about that beautiful wife before she got desecrated by time travel
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nonsensical-rants · 5 years
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So, I 100%ed the Kingdom Hearts Franchise.
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Alright. This might be a long take, just saying that now. But I know exactly where to start. This franchise. Is not as confusing as the entirety of the internet would like you to believe. It's mostly due to bad writing decisions here and there. I mean, yeah if you wanna have every single detail and definition ingrained into your brain. Then of course it can get complicated, but what franchise lasting as long as Kingdom Hearts isn't annoyingly convoluted? I can't think of one.
So my thoughts about  the series is that they're pretty good! Both as a story and as games, with some very big exceptions. I wanna say that you should definitely not try to 100% all of these games in chronological order in rapid succession. It will drain you. I can confirm this beyond a shadow of a doubt. After I beat KH2 it really start to hit me. Chain of Memories was fine, if not a bit tedious to get all the cards and Riku to level 100. But other than that I more than enjoyed my time with the game.
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Heartless are born from the darkness in peoples hearts. Nobodies are created from the husk of a body left behind in the creation of a Heartless. While Unversed are born from supreme negative emotions that live inside us all. The stronger these feelings are/the person is, the stronger the heartless/unversed and nobody. Especially strong people can keep their identity when transformed into Nobodies. Thus explaining Organization 13. Only the keyblade can truly defeat these creatures. What's so hard about describing that to someone? It isn't that far fetched in terms of the fantasy genre.
Though personally. I have an enormous hatred from Kingdom Hearts Dream Drop Distance. Despite trying to keep an open mind about any and all forms of media I come across, I cannot ever get behind this title in the series because it is just too much and strays too far from what i consider to be "Kingdom Hearts". The gameplay was not fun for me personally, the story was iffy at best in comparison to the others and it really felt like the biggest amount of padding. If you have to do that to become a Keyblade Master, I think i'd rather stay as a rouge agent like Sora did for 99% of the series.
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The dream eater system was probably the biggest factor here as for 100% completion you have to get every single dream eater, and every single skill that they can give you which means leveling a lot of them up to the point where they have points to buy said skills. Which takes forever. And then there's the Dream Eater tournaments, which I would have never gotten past without cheap strategies I found online. Usually I get everybody to max potential in these games and give the best items and accessories all around. But as soon as I got the platinum I ejected the disk and took a break. I felt like I needed it.
Alright, putting that behind us. The difference in fighting styles from game to game can get a bit jarring but in the PS4 re-releases it can usually be adjusted too in about half an hour to an hour's worth of gameplay. Chain of Memories was fun, but tedious like I mentioned. And Birth By Sleep was actually a fresh of breath air (until you get to the secret boss fights that is...) If it wasn't for my need to see that 100% bar next to the game title I would classify these games as something everybody should try out and enjoy. They are fantastic experiences. So lets go in order for a bit.
KH1 is a classic story, going through Disney worlds with a fine mix of Final Fantasy. Meeting the princesses and seeing they are "Princesses of Heart" that have strength beyond muscles. Able to use the power of Light and what not. There's a few hiccups here and there (like Cloud and Sephiroth not acting like how they are in FF7 but everyone's already mentioned that.) But aside from that and the bad platforming, its a genuinely fun game to 100% and I'd highly recommend it. Maybe even try to get cosmic arts for everyone so you can have 16-19 MP bars. It gets silly.
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Chain of Memories i've already mentioned a lot so far. So I don't think I need to go that in depth. Fun to go through but wouldn't recommend 100%ing it because it takes far to long. The story is actually pretty decent and isn't that complicated. Sora and the gang lose their memories of KH1 because of the magic witch Namine, while we get our first look at Organization 13.
KH2. The golden child. Still played by many to this day and its obvious to see why. The game play is crisp and fantastic as I remember it from my youth. Traveling to Disney worlds again (and not card versions of them that have no people except for cut scenes, like CoM) and having a constant looming threat over your head while you try to have fun on your journey. Its great. I have yet to do a level 1 critical mode (as that's not required thankfully) but I did thoroughly enjoy my regular Critical play though. Story still isn't that bad yet. Organization 13 comes in full force, trying to get a new version of "Kingdom Hearts" so they can restore their humanity. I'd highly recommend 100%ing this one as well. Would also recommend maxing out your stats and putting on multiple Full Bloom+'s and Shadow Archieve+'s for the fun of it.
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Birth By Sleep. Still not that bad honestly. It comes at a weird time though, and the story telling kind of requires you to have some outsider knowledge so that you're not thrown for a loop the entire time. So it feels weird to go back in the past, but also necessary for the story as a whole. Fun game to play minus the hundreds of mini games you need to do for all three main characters. If it wasn't for that I would recommend playing this game to completion. It's hard to reach higher levels though and as everyone's who played the game knows. Terra sucks at End Game compared to Aqua and Ven. I beat the Secret bosses by sheer luck and I would not go back for them. You do get to learn the origins of what makes most of the future events play out though and you even get to see younger versions of Organization 13. Back when they weren't evil!
Nothing eventful happens in Re:Coded.
Dream Drop Distance... Already talked about it. Let's move on before i'm forced to remember dream eaters and their annoyingly high pitched theme song.
Birth By Sleep 0.2: A Fragmentary Passage. Really good demo for KH3 in all honestly. I had a fun time with it and seeing Aqua's pain and journey through the realm of darkness for a whole 10 years was interesting.
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And now we're at Kh3. The big game we waited so long for. And its... Alright. Nothing really spectacular. The graphics are certainly splendid and gameplay feels great! If not a bit too floaty. Thats a problem for some people, especially those who were avid fans of KH2. But I had no problem with it. I have yet to play it on critical but i've heard it makes things far more entertaining. As for story, its also alright. Not the grand ending I was expecting but it was really fun all things considered. Just another ride through more modern Disney worlds. But no Final Fantasy! I get that they feel KH can stand on its own legs now but you can't take out half the formula that people fell in love with originally. Then there's no battle arena or replayable boss fights. Doesn't have to be the Real Orginization 13. Just any replayable fights with end game gear would be enough.
As for my real problem with the games. Is the treatement of the third member of the original trio. Kairi. Oh, how this character has divided a good portion of the fan base just by existing. It feels like all the time that she is just a damsel for Sora/Riku to save and rescue. In the first game, thats fine. Whatever. She was unconcious the whole time and had her heart within Sora. Chain of Memories was a game about Sora losing his memories and Riku overcoming his darkness. Thats also fine. But in KH2. Really? She gets a keyblade and can't even handle a group of shadows? The lowest level of heartless? It's embarrassing. She's supposed to be a Princess of Heart. What's that even mean anymore? It doesn't even seem relevant.
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KH2 should've been her moment to become a party member just like Riku did. I dont care that it means you could possibly not have Donald or Goofy. KH2 felt the most like the penultimate ending to the series than Kh3 did in my opinon. Having the choice between your KH1 buddies (Sora, Donald and Goofy) or the Island Trio (Sora, Riku and Kairi) would have added excellent variety and much needed development for Kairi as a person rather than leaving her as a one dimensional damsel in distress who has a Nobody with more internal conflict and character motivation. Moving past that... BBS is a prequel so nothing for the original trio except for meeting Aqua/Ven/Terra. And we come back to the dreaded DDD again.
If my vision for Kairi in KH2 couldn't have become a reality. Then why wasn't DDD Kairi's game? The set up was perfect. The heroes of light need to train to overcome almost double the amount of darkness agents. Kairi (and Axel) are practically beginners at wielding a Keyblade. It should've been their time to shine and get some love while occasionally helping Sora and Riku in their Mark of Mastery exam. Why did it have to be something you do alone? Well actually you're not alone you have the stupid Dream Eaters. Regardless it could have been the newbies learning how to get to Kh2 Sora's level while Sora goes beyond his limits.
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As for KH3, it's just awful. Kairi's treatment is awful and everyone knows it. She said she was gonna help but hit one whole heartless in the finale. Better than KH2 i suppose. And as for the argument of her being "too weak" to try anything agaisnt Xemans. Really? She couldn't even like. Step on his foot? Pull agaisnt his grip or switch which hand the blade is in? Since the keyblade can teleport to your hands when you need it. I don't expect her to randomly become a Keyblade Master, but. I think we all would've prefer if she just did ANYTHING over what actually happened. It's sad. I hope KH4 will give Kairi the proper treatment and character development she deserves. But for all we know it might be another Sora/Riku dual protagonist game like CoM or DDD. What do you think?
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themattress · 6 years
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More bullshit from Mod A in regards to Xion.  Mod M is more reasonable (although I question if toxic male fandom does hate anything that reads like fanfiction at first glance...I think that if it reads like the kind of fanfiction they like, then they’ll eagerly accept it. I like to consider myself equal opportunity in this regard: if it reads like any kind of bad fanfic, then I dislike it.)
I’m with @riniuchihaa here. For me, Xion, far from being the best KH character, was the first glaring neon warning sign that the series was going off-course, that an original character was being created for the sake of it despite not being able to impact much of anything given her placement, and then was not ever let go of even though the excuse given as to why she was forgotten by KH2 should have rendered it impossible for her to appear in the series again.
“not a damsel in distress, action girl or sex object”
Is she not those things, though?  She has to be rescued or protected several times throughout the game. She wields a Keyblade and can even be better at it than Roxas if she’s absorbed enough of his strength. And there are a lot of creepy guys online that will argue that she is sexy, particularly with KH3′s model of her suggesting that she’s not wearing anything underneath that coat, which is open all the way to just above her chest. By KH3, she’s even taken Namine’s “plot device to make convoluted shit happen” status. If anything, people take issue with her being all of those things, and not even being them as well as other KH girls. She’s very derivative with little to add for herself.
“she’s a regular human being with a regular human emotional arc”
I would actually say that of Xion in the manga.
In the game, I think this is a case of projecting. Xion’s personality and arc are written as such a blank slate, with more people talking about Xion and what she’s going through than her and it being onscreen, that it’s easy to project on to. But when looked at objectively, there isn’t much humanity to it at all.
Ask yourself this: what is Xion like when she’s not around Roxas and Axel, doing missions and eating ice cream? What are her likes and dislikes, her own personal hobbies or aspirations? What are her feelings on matters completely unrelated to her friends?  For the life of me, I can’t come up with an answer. The closest I can get is with the text of her Secret Reports, where she honestly shows more character than she actually shows in the game itself (but then, that’s the same with Roxas and his Diary entries.) 
Before her identity crisis kicks in, all of Xion’s scenes are shared with Roxas and/or Axel, in the context of missions, ice cream, and being good friends with them, simply going along with whatever they’re doing and saying. Any feelings of inadequacy she feels during periods of time where she’s “malfunctioning” are skimmed over, and again is talked about more by other people than by her. Once her identity crisis happens, any scene she has apart from Axel and Roxas either still works them in somehow (they are consistently her biggest motivations in her own personal conflict, the only reason she’s conflicted about her existence is because of them since they give her a reason to exist) or just focuses on her freaking out about the fact that she’s a replica whose personality was formed based on the fragmented memories of another person that leaked into Xion through that person’s Nobody, which makes her less fit to exist than those who aren’t meant to exist. Yeah, totally a regular human emotional arc right there!  Can’t count the number of times in the history of the human species that people have had to go through that!
Kairi in KH and Namine in COM actually felt like human beings with emotional arcs in spite of their extraordinary circumstances. Xion feels more like KH2′s Kairi and Namine, where I get the basic trope behind their personalities and development, but can’t really pin them down as three-dimensional and realistic. That’s Xion - the writing for her is very trope-y, not human. The main points of how she was written were three-fold: as a plot device (a means of getting Roxas from point A to point B), as a wish-fulfillment character (she’s basically Tomoko Kanemaki’s self-insert), and as an exploration of a theme (the “What Measure is a Non-Human?” theme that Kanemaki is obsessed with). The humanity being inferred in regards to her being a trans girl case study was not at all intended to be there, and it can only happen because she was sketched thinly enough for it to be applied to her. 
“complains that she’s taking too much space or stealing the spotlight”
I’m sorry, but this is a valid complaint. When it was announced there was going to be a game about Organization XIII set between COM and KH2, everyone was wanting and expecting more development and focus on the members who had already been firmly established, most of whom were in desperate need of such development and focus. So to suddenly have Xion introduced and be the major focus of the game, whether she’s actually on-screen or not, would be very jarring and disappointing. 
What’s worse is all the games she pops in after Days, as not only does it destroy the established rules of canon in regards to her fate, but she ultimately steals the spotlight in an even more harmful way in KH3: Kairi, the original KH girl, who had been receiving build-up for YEARS as a Keyblade-wielding Guardian of Light, is literally screwed out of this role in favor of Xion, her Mary Sue copycat whom no-one asked for to begin with and whom many people weren’t keen on having return, as not only did it destroy the main thing she had going for her (her nature as a tragic character) but it robbed Kairi of development and focus that, again, she was in desperate need of. But Xion got over 30 more votes than Kairi in a Japanese popularity poll, so...priorities?
“Xion’s story is about the right to define her own existence, to live as her own true self, etc.”
No, that’s not what Xion’s story was about. It was about her learning that she had no right to her existence because it was actively hurting the existences of others, including her best friends’, and that the right thing to do is to disappear. I take some issue with how it played out (mainly that Xion accepts this way too easily and becomes a “Too Good For This Sinful Earth” type who does the right thing for the sake of her friends even when a more angry, selfish and conflicted Xion would’ve been more engaging and human, and that Riku is OOC in his treatment of her considering his treatment of Roxas), it was still incredibly tragic and it owned that. So for that tragic story to be undone in favor of a “lol, just kidding, Xion can exist and get a happy ending with her friends after all, no tragedy here!” way of appeasing the fans who called foul and raised a stink about it (especially in Japan) will never sit right with me, especially when the writing doesn’t even TRY to justify it. It just happens for the sake of it.
“It has a lot to do with the fact that Xion is a young girl whose story expects us to genuinely empathize with her”
OK, here’s a tip: it is rarely EVER a good idea to expect your audience to all feel a certain way toward something and try to force that reaction. “Death of the Author” is a thing, which is why you’re best not taking sides or playing favorites when making a story, you’re better off putting your personal feelings aside and just letting things play out, allowing people in the audience to make up their own mind. When the story pushes for the audience to genuinely empathize with Xion, with lines by others such as “poor Xion!”, then it’s not surprising that the opposite effect happens: some fans don’t like or empathize with her because they resent the hamfisted attempts at being told that they should. 
“That’s like saying Kairi didn’t matter in KH1 because Sora forgot her in COM”
That’s a false equivalence if I ever saw one. KH came out before COM, and Sora didn’t forget her so much as she was replaced by someone else, Namine, in his memory, which drove that story’s conflict. Its resolution was Sora learning the truth and remembering Kairi again. Kairi is still a factor in COM, a very important factor at that. Days came out after KH2, where there isn’t even a hint of Xion, she is not a factor in that game because she wasn’t invented yet. Sure, Xion matters to Days, but that mattering doesn’t feel like it amounts to much when she isn’t seen, heard from or mentioned for the entirety of the game it was leading up to.
“But so what?”
So, it feels incredibly unnatural to have a character jammed into a pre-existing timeframe and pre-existing dynamic prior to KH2, with mass amnesia being used as a plot device to explain away why she wasn’t present in any way in KH2, only for every game taking place after KH2 (and thus after Days was made) to suddenly start featuring Xion again, with the mass amnesia plot device being casually discarded. What’s worse is how canon rules were obliterated so that Xion could return in KH3 and reverse the tragedy element that made her story effective to begin with, at the expense of characters like Kairi who have been around longer than Xion and who desperately needed exposure more than Xion. Seriously, in addition to the point I already raised about Xion taking Kairi’s place, just think about this: characters that were created as a trio, Sora, Riku and Kairi, are no longer a trio, just the duo of Sora and Riku, while characters that were created as a duo, Roxas and Axel, are now a trio thanks to Xion. It feels like a slap in the face to all the fans who liked Kairi and the Destiny Trio, and it’s a big reason as to why Xion’s inclusion in the series feels like a mistake to those fans and thus why she’s such an off-putting character to them.
The only statements made here that I agree with is that Xion sadly wouldn’t have gotten as much hate if she was a badass, older male character, that her being forgotten due to memory magic isn’t really a mark against her since that’s a cheap plot device that happens to a lot of characters in the series, and that you can’t really do the story of 358/2 Days without her since she’s so integral to it...but on that note, the story of 358/2 Days didn’t need to happen. The KH series during its early days was meant to be Sora, Donald and Goofy’s story, so leaving the period of time where they were asleep a blank made perfect sense. We never needed to know about Roxas’ time in the Organization beyond what was said and shown in KH2, and to this day I honestly wish we hadn’t.  In game form, anyway. The manga is great, it can stay!
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intotheventures · 6 years
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Deflating themattress... again.
Before reading, see my recent important note about the troll impersonators I wrote a few hours ago.
“Shallow Badassery”
“He never adequately explains what he means by this. He seems to mean the Reaction Commands…”
There’s also the various forms, and his base outfit which is “cool” for the fanboys. Just saying, there’s a reason KH became associated with Hot Topic after the release of KH2. There’s shallow badassery in other games like you mentioned but KH2 is the worst about it in my eyes. Also he does millions of unrealistic flips in each aerial combo (admittedly some of the added abilities in KH1FM involved flips too).
“Again, never defines [pandering] other than anything fans would like, particularly yaoi baiting. To which I’d say to post anything from 3D between Sora and Riku.”
There is nothing in 3D that comes across as “this ones for you, yaoi fans!” like the SoRiku bait in KH2, not even the tea party scene. They were fairly quiet before KH3 was released. You’ve used pandering as a buzzword yourself. I do like this next sentence as it proves the yaoi fandom became what it is today following KH2:
“they THRIVED in the years since 2006!)”
“Bad Characterization (OOC/Idiot/Mary Sue Sora, Emo Riku & Roxas, etc.)”
Which are all true.
“His charges against Sora are either that he’s OOC by being cockier and more aggressive and taunting toward opponents (show Sora’s cocky-ass victory quotes from the Coliseum in KH,”
“That’s the power of the Keyblade!” and “Nothing to it!” aren’t really what I’d call cocky, he’s allowed to be a little showoffy in a tournament, in story based cutscenes, lines like “Aw, we only get to stomp on a few of you?” come across as cringy and OOC.
“or his threats to opponents like “After I finish you, he’s next!” to Axel and Marluxia)”
Justified after what he found out. That’s different from outright taunting them. See my Dialogue Comparison upload for more details.
“that he’s dumbed down because he does stuff like bang on a computer (show any dumb moment in 3D or KH3, or moments where his friends basically make fun of him for being dumb)”
What 3D moments compare to him thinking Mushu’s shadow is a Heartless or thinking Ping is a girl? He was not this dumb in previous games, or later ones.
“or a Mary Sue because he solve too many problems in Disney worlds (show him doing so in literally any other game. Yeah, this charge against Sora may be the most ridiculous one.)”
He did, but it felt really overdone in KH2 for some reason, probably because he wasn’t learning anything alongside them. In KH1 and COM he learned morals and he grew as a character, but is static and one dimensionally in KH2. See my recent copy and paste of “HHH is the game”’s post on KH2 vs KH1 Sora.
“As for saying Riku and Roxas are “emo”, just go in length to explain how regret, depression, fear and anxiety works, especially in the case of Roxas who finds out that his life is a lie.”
The writing surrounding them wasn’t good, you’ve admitted Riku was emo when in the form of Ansem, yet now you’re denying it.
“Misogyny toward Kairi”
You’re an SJW. If I was a MUH SOGGY KNEES I would hate KH3 Kairi, I don’t.
“she did have more personality and development not having to do with Sora than in KH3”
She was static in KH2, she had potential but it wasn’t realized.
“escaped on her own”
Apparently you watched a different version of the Saix scene than I did. They didn’t even have the decency to show us how she escaped from Axel, who was so pathetic at that point.
“(she has no such excuse in KH3, where she is kidnapped while holding a Keyblade, and also KILLED twice which is notably worse than kidnapping)”
I never denied she was done dirty in KH3, difference being she went down fighting, and Kairi’s bad treatment doesn’t take away from her good moments.
“and that seeing her panties was not something you were supposed to do and no impact on the plot, plus her skirt is just as short in KH3 so she is still being “used for fanservice”.”
Her KH3 skirt has no zippers though…
“Also, she did not “get shit done and save everyone”, she just believed in her heart that Sora would survive to get shit done and save everyone.”
Basically the same thing.
“In KH2, she actually did get shit done and save people.”
Would have been nice if she didn’t have other glaring flaws to hamper that. She could have done that without being flattened or kidnapped twice.
“Too many KH-original characters”
“He says too many characters were in KH2 who “had no personality / low screentime” or “were useless”. Which apparently wasn’t the case in KH3, despite having more than double the amount of KH-original characters, many of whom are widely considered to be shafted.”
KH3 had this problem too, never said otherwise, too many OCs is one of my gripes with modern KH, but it’s a carryover from KH2.
““Cringe” Dialogue”
Quotations weren’t necessary, those KH2 lines ARE cringe.
“Just reply with any of the “cringe” dialogue from literally any other KH game.”
No examples? I’ve shown over a dozen from KH2 but you haven’t shown one. Hmmm….
“Convoluted Plot”
See “Too many KH original characters” above.
“Cloud’s Side Story”
KH2 was where it truly got bad. Also vanilla KH1 > KH1FM, and this is a reason why.
“Filler Disney Worlds”
The post he links to was made out of spite, the views don’t seem that genuine…
“ You can also mention how most of the world visits had relevant story reasons for being there, a motivation for Sora to visit them, as opposed to just dicking around in them for no given reason.”
The revisits had no reason.
“Only Agrabah, Halloween Town and Pride Land are fairly pointless”
And Atlantica, and Land of Dragons…
“but if people consider them fun to play through then that’s all that truly matters.”
You could say that for any game, even KH3.
“KH2 Atlantica”
“It’s an optional world. You can skip it if you want.”
Skipping it doesn’t make it not suck.
“And let’s be real: the musical rhythm mini-game is no less cringey than the later Mario Party-esque board game of BBS, virtual pet raising element of 3D, or Corona dancing minigame and “Let It Go” in its entirety in KH3.”
At least those examples didn’t have their own crappy songs (Finny fun? Really?). So KH2 Atlantica is still worse than those.
Then khtrinityft”w” closes off with an unfunny image of Sora with the caption “You gonna cry?”. I have nothing to say to express my contempt of that awful writing that I haven’t already said before.
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