#not saying eggman is a bad character for any of this btw. hes a villain hes supposed to do bad things
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it's kinda funny that some people seem to think eggman has a soft spot for kids or something because of his relationship with sage like have you guys not seen the way he interacts with 90 percent of the other characters in this franchise . hes constantly fighting with teenagers and little kids and putting them in danger he does NOTTTT care lmao
#he once pulled a gun on amy and implied he was gonna hurt her if sonic didnt give him what he wanted#tails is one of the boss fights when you play as eggman in sa2 he literally said KILL THAT 8 YEAR OLD !!!!!!!!!#hes lied to /manipulated knuckles and shadow for his own gain#hes kidnapped cream to use her for his evil plans or whatever#and if i listed all the times hes intentionally put sonic in a life threatening situation or otherwise hurt him id be here all night#theres definitely more this is just a few examples off the top of my head excluding things that only happened in comics/movies/etc#so no i dont think he cares for little kids or teenagers all that much actually#sage and metal sonic are just exceptions#not saying eggman is a bad character for any of this btw. hes a villain hes supposed to do bad things#im just saying that he said fuck them kids
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Gale Reviews: Sonic Frontiers
(thanks @knightsweeties for the super sonic penguin)
So I recently finished Sonic Frontiers and I want to give it a thorough review of the latest installment.
For this review I will be judging on a number of categories (on a scale of 1-10)
The Controls and Mechanics
The Story and Writing
The Open World
The Closed Levels
The Side quests
The Combat and Boss fights
The Music
After I rate all of these I will give my overall rating of the game.
Spoilers below. Let’s blast through with Sonic speed!
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The Controls and Mechanics
So Sonic games have been a very mix bag with how Sonic controls and feels. In this game, I would say that it has the best controls of any sonic game since Generations.
Sonic is manageable and has the capability of moving fast. His drop spindash is great to use in the open world, his homing attack is classic, the ring dash and Rail grinding are decent. And the ability to boost is welcome and good for bringing back momentum.
Though I will say sonic does feel a bit slow when not boosting, and in the open world his speed is lacking until it’s maxed out or he has max rings.
But Sonic feels very much sonic and something that felt like such a drag in previous games is now vastly improved.
Sonic has a lot of movement options and the abilities they give him Add for some good travel.
Solid 8/10
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The Story
So this is where a lot of people find contention with the game.
The overview is that the chaos emeralds get drawn to these mysterious islands. Sonic and Co. go to see what’s going on and find themselves discovering an ancient civilization and unlocking secrets about the chaos emeralds and about the world around them.
There is an AI called Sage that seems to be antagonizing Sonic and working for Eggman. By sending these robotic behemoths called “Titans” after them.
Sonic finds that he can travel in and out of the island’s cyberspace, and has to save his friends who are in cyber space limbo by beating the titans.
With each island you learn about the ancients through the Koco (Little Rock not koroks) that show memories of the ancients.
(Huge spoilers)
Turns out that the ancient civilization that was on the Island created the cyberspace, brought the chaos emeralds to earth and made the titans to fight against an ancient evil that had been targeting them. In desperation they sealed that evil in cyber space. The evil managed to trick Sonic into destroying the titans to free it and dooming the world and all of existence.
But thanks to Sonic’s friends saving him from Cyber Corruption. And Sage helping him get the chaos emeralds they go and fight the evil villain in Space.
“The End”
Which is according to itself the embodiment of the Void.
Super Sonic and Sage defeat the evil and Sage sacrifices herself to destroy it.
Overall the story is a bit messy, tells a lot and yet very little. The plot of why they are there is the weakest part. It’s not bad, but it’s not the best. I do find the Ancient civilization and “The End” interesting. But I know so little even with the final boss’ monologue (which I loved btw)
What does make it good is the character dynamics. Ian Flynn definitely had a hand in writing this. Now depending on how one feels about the characters can determine how they feel about this story. I find Sonic and his friends dynamics were written very well and while the voice acting was a mixed bag, the character moments were genuine.
I loved that Eggman was starting to care about something/someone just as much as himself. It shows that Eggman is more than just an Egg of ego. But he is in denial over it, it also adds to his unique view of what he values. We also get to find out how he views his adversaries and even his own thoughts through his Egg memos.
Sage was a great character and I hope something can be salvaged of her.
Overall 6.5/10
I wanted more story from it, and I agree with Eggman, im left with more questions than answers.
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The Open World
So in the Open World, it is actually more of a semi open world. There are 5 islands.
Kronos Island: The first Island. This one acts as the starting place. It’s mainly tropical and I think is one of the best overall islands. It helps the player get use to the mechanics. The enemies are easier but show the fighting mechanics and has the most exploration material. It acts as the intro to Sage, the map trials, the Portals and establishes the formula of the game. The character you bond with is Amy, and the Titan you fight is Giganto.
Ares Island: The Desert island, This one introduces more mini bosses and makes sure the player learned all the mechanics of the game. Enemies are tougher, Koco are harder to get, and there is more exploration options. But it’s easier to get lost and you can find yourself trapped in caverns for a quick sec if you don’t consult the map. The character you bond with is Knuckles and the Titan you fight is Wyvern.
Chaos Island: Magma island: This one is the most punishing of the three as it expects the user to throughly explore and the hardest to traverse. It does hold the most secret areas and the mini bosses are the most versatile and fun to fight. The companion is Tails and the Titan to fight is Knight.
Rhea Island: This is the smallest and most straight forward island. No titans to fight, no companions, just 7 towers to climb and shut off. It’s actually the most like a Level.
Ouranos island: The final island. It’s more compact than the first 3, but has the most dangerous enemies. The companion you bond with is Sage, and the Titan fight is “Supreme”. The most powerful titan. And in Hard mode, you fight the last boss The End.
The formula for the island is simple
Get Gear wheels from mini bosses or by completing the map>Complete the portal levels to get Chaos Emerald Keys> Collect the chaos Emeralds> complete the island special puzzle> then go get the last chaos emerald that is on the Titan by climbing it via Shadow of the Colossus> Transform into Super Sonic and have the epic showdown
All the islands have Portals that take Sonic to levels where he needs to beat their requirements to get keys to unlock the chaos emerald containers. There are also optional collectibles like memory tokens, Power and defense seeds, and Kocos, purple coins,
Memory tokens are needed to help progress some of the story, but a bunch aren’t needed unless you want some of the background information and character development.
In the game Sonic starts at level 1 in four stats. Attack, defense, ring storage, and speed.
Collecting Seeds and giving them to the elder Kocos up his attack and defense
Collecting Kocos and handing them to the elder ups your speed and ring storage.
Purple coins let you go into the fishing portal which lets you have access to special items or sort cut collecting the previous collectibles.
Overall the Open World is fine. Some aspects are empty, the collection of Koco and upgrading is a bit tedious since you have to go one level at a time. But seeds can be done almost instantly.
It is a bit repetitive, but the movement in the open world is great and you can just run around being sonic for some time. It’s fun
Overall 7/10
I do wish some things weren’t tedious, but it’s still fun.
———————————————————————
The Closed Levels/ Portal levels
I really enjoyed them. Each level was a reference to previous Sonic games and levels. The shifting focus of the levels added variety, and while some were more tedious they never felt Awful or a drag. The best ones were very fun.
Now they are required to get chaos Keys but you don’t need to play all of them if you perfect a few. So if a level seems too hard to get all the requirements you have done wiggle room. But personally I like the challenge of getting all the reqs. It does help that you don’t have to do all 4 at once but it’s possible to do. It is more forgiving. Though the movement/momentum is harder to maintain in the closed levels. Which kind of sucks. If it was easier to keep high speed I’d give this a perfect 10
But overall 9/10
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Side Quests
The Fishing Minigame is fun.
I enjoy chilling out and catching ridiculous things with Big. It’s not hard it’s a good way to get the bonus content like the egg memos, or get those lost Koco you need to max out your stats without going crazy.
The side stuff with characters is cute. Completing the map with tiny objectives is fun. I loved doing it, and it rewards you by making travel easier,
My only complaints are that there weren’t more of them, adding more to the open world.
9.5/10
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Combat and Boss Fights
If you were expecting complex combos and perfect fighting mechanics, you won’t get that. You will get fun finisher moves and clever means of taking down enemies.
Most mini bosses are more like puzzles and you have to figure out how to take them down. It’s usually a fun time and once you know how to fight them it’s usually pretty fair.
The Titan fights as Super Sonic however…
Are on a whole other level of hype.
The gravitas, the epic music blaring as you clash with these behemoths. The fights really help you feel the scope of how grand these robots are. And the quick time events are easy yet SO cinematic.
My favorites are easily Knight and Giganto.
Knight being my favorite finisher.
Depending on how much you grinded and how fast you get use to the titans’ gimmick determines how fast the fight will go. If you been slacking the titans WILL beat your ass.
10/10
for what I would want from a sonic game. The hype is there
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The music
It f***ing Slaps.
Go listen to the sound track.
Sonic does good music always, but this has to be my favorite collection.
Undefeatable is amazing
And Dear Father nearly brought me to tears after the last boss fight.
The music is the very soul of the game
Easy
10/10
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Final thoughts
This game is an 8.5/10
I will say it does have some problems, some things being empty and each island feeling repetitive. The upgrade process can be tedious. BUT, what it does well, IT does very well.
I think that this Game opens the door for Sonic in ways the last entries haven’t.
Sonic was always about freedom, so giving him a semi open world was great.
It’s been a long time since I felt joy playing a sonic 3D game. But I think Sonic Frontiers is a great game to jump into and one where people can enjoy themselves and characters.
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#NotAPrompt saddly:( Anyways hello hope ur having a good! So from an amazing writer to your fellow beginner writer. How do you organize ur ideas or outline it before you start a sonamy story?
Thank you and great question!~
When you start any story, there needs to be a written Outline, or spine, of a story. Loglines also help to organize a clear direction for your story– example: Sonic, a free-spirited and adventurous hedgehog, and his friends must collect all 7 chaos emeralds to stop Eggman and a released, ancient god of destruction from threatening their world. - Logline I made up for Sonic Adventure. A logline is one sentence that clearly establishes a character and conflict.
Once you have some ideas, let’s say maybe you have the middle worked out or the exciting incident, you then create an Outline. Act 1, Act 2, Act 3. Act 2 should be the longest and biggest portion.
In my prompts, I usually hurry through Act 1 to get you to the exciting incident and then smoothly transition through a wrapped up conclusion.
Act 1 should be small, almost equal to Act 3′s plot points. Act 1 is you introducing the normal life before something twists it around, the conflict. The conflict is the starting point to Act 2, where you begin the rising action.
(the most simplest form. There are other arcs, such as ‘Character Obstacles’, ‘Character Tragedy’, and ‘Character Hero Story’. There are a few more too, but those are the ones I write the most of :)b There’s even a romantic one! Look them up and find your favorites in your own stories, comics, or movies ;)b)
For example, in my lastest Sonamy story, the turning point for the characters was when Amy also got sick with Sonic. This changed the normality which was that Sonic was originally sick, and now, the conflict begins of how are they gonna hide from the robots while both being squished together sharing leaves and turning ditzy in their sickness? I then lead that to Act 3, where silliness does ensue but they end up having a memorable, although disgustingly funny, platonic moment together that turned sweeter and even romantic as the conclusion unfolded. (Prompt: x)
Granted, this story is NOT a work of art haha XD I was inspired to make it, but the plot to it was extremely simple, which is why no real ‘action’ takes place and it’s all character emotion that drive the plot forward.
OR
OR
Many ways a character can express or subtly hint at their emotions. Sometimes they’re impulsive and transparent, wearing their hearts on their sleeves. (AMY) Sometimes their shy or subtle, opting to mask their emotions deep below the surface until they can’t help but ‘leak’ their emotions out during the climactic reveal and ‘breaking point’ for their character or plot summary. (Sonic.) Sometimes their so out of it, or not even in tune with their own emotions that they play them off and go cynical with it all. (Sometimes, I see this as Classic Sonic, but not always.), there are many more. Find them all! lol
As for my bigger fanfictions, I do make a summary, which is the full story condensed into a page or so worth of ‘notes’ as I refer to them. It’s not as neat as labeling Act 1-3, but it does give me a basic outline.
For Example, you can’t use your summary outline for your summary to your story. Your summary should have the reader asking questions so they’ll want to engage with the story. Instead, your Summary Outline should look like this:
Sonic and Amy, during a normal fight with Eggman, suddenly mention a tough topic for the both of them that causes some bickering and tension. When the tension accelerates beyond normal teasing, the two end up accidentally losing their tempers and hurting each other. Eggman, deciding drama’s not what he wanted today, sends a fully-armed attack at them while their distracted, thinking it a good opportunity to catch Sonic off-guard. However, though Sonic looks like he’s about to get whammed by the ambush, Amy pushes him out of the way and they survive. Amazed, Sonic rushes over to her, “Amy! W-why… Why did you jump in the way like that? I don’t get it… Weren’t you mad?” He hovers over her as she weakly squints an eye up at him (NOTE: This part is getting more detailed, can you tell? It’s the climax of the story and should have much more detail and notes going on. Even dialogue that can be rewritten or changed. It’s okay to have notes like this for your most dramatic scene, and keep the rest of it generally swift, but try not to go too vague. If you do, you may forget how you wanted to write that part, and that’s NO GOOD! -Sonic reference, lol!) “S-Sonic… Don’t you understand?!” She wobbly gets up to lean up into his face, “No matter how mad you may make me, or how awful our bantering gets, I will still love you no matter what!” (Exciting Incident, Amy’s confession, which will lead to a reaction in not only Sonic but the audience. This is the height of the climax and when things start to go down, but Sonic’s climax is right after this– example: ) Sonic, taken back by her words, suddenly smiles, “I can do no wrong by you… can I?” Amy smiles, and when Sonic realizes she’s not teasing or messing around this time, loses the smile and has his eyes scan her for any sign of humor. When none is found, he embraces her, “…Thank you… Amy.” (This is the point you begin the falling action, which is also the beginning of Act 3, which starts at the ending of the climax and continues towards the resolution, the lasting effect or result of the climax. What has now changed for the characters? What is their new reality? In Drama, there needs to be a few players: Victim, Villian, and Rescuer. Rescuer has to lose every time, then the dynamic will change to Victim as a Villain, and Villian as Victim. This then turns into ‘Creator of the drama’ which is neither victim nor villain, to two supports, ‘Challenger’ Sonic then turns to Eggman, cocky and snarky as usual, but this time, with an arm around Amy’s shoulders. They fight together and beat Eggman, still lightly joking with one another, but not as bad as before. Eggman is confused, defeated, he asks what happened. Amy and Sonic confidently look to each other, and together, wink slyly and say, “Friends fight together!” Before Sonic says, “Doesn’t mean they’ll leave ya if you have different opinions then them.” He smiles to her as she nods and continues his sentence for him, looking to him with love and admiration. “It just means you’re two different people, and that’s just fine by me! Otherwise, the world would be so boring!” (The lesson is usually delivered towards the end of Act 3, maybe not as strongly as this was. Sometimes, the lesson can be subtle and should be too. You don’t want to write ‘on the nose’ unless you’re writing for children very young, but in my opinion, Children are super smart too and pick up on a lot! My advice is to write strongly and powerfully even if it’s just for children audiences. They’re smarter than you think!) “And dull!” Sonic remarks, as the two of them laugh. Unable to comprehend their strange mood swings, Eggman grips his head and ducks down, frowning profusely, “Ahh… Now I have a headache…” (
And by the end, your audience will have understood the climb your characters took to reach that resolution, and they–themselves–reach a conclusion to their emotional relief. (People hate cliffhangers so much because you leave the Audience suspended in their need for closure, but that also addicts them to your story… so Authors can’t help but use it XD But we hate having it used on ourselves!!! Curiosity doesn’t kill your story, only your cat! And the satisfaction of knowing brings it back ;)b)
Was it hard for your characters to reach a conclusion?
Did that help? Lol This plot I made was rather simple, but I hope it taught it some stuff I like to think about when making a story! :D Drama is SO IMPORTANT! Remember to think of their character cores as well, what traits could create conflict in them and in others? What traits could help them learn and cope through that trauma? These are all important, and Romance usually has a ‘revelation’ or ‘impulsive excitement push’ around 10-15 pages/minutes when writing or watching a romance plot. I call it the ‘push’ because you can tell the writer is trying to nudge the two together. In film, you see them get bumped up against each other and then apologize but the girl moves her hair as a distraction and the boy looks away, but both are nervous and awkwardly blushing. That’s another ‘push’ in my book towards the romantic subplot.)
(Then they notice their cute, they keep seeing each other, la-de-dah, even AMY wanted this to happen!)
(Remember, this is Amy’s ‘day-dream’ sequence, it’s interesting how she thinks of Sonic, versus how he actually portrays himself. Useful info for writing Sonamy XD)
Alright! How’d I do? What Sonic and Amy stories will you create, my precious Anon friend? Good luck! And I can’t wait to see the success you find!
#ask cutegirlmayra#sonamy#sonicxamy#sonic#sonic prompts#sonic fanfiction#cutegirlmayra ask#cutegirlmayra#story writing#me story advice#me advice#cutegirlmayra advice
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