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#no scarcity of magic
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anywayyyy
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yarpharp · 5 months
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Random question I know will never be answered: Would Solas know any nature magic like the Dalish Keepers?
I know this is a weird vein to follow, but it's a good question. Sorta.
In the wider world of Thedas in regards to magic, the only people who seem to have the knowledge and understanding of nature magic are Dalish Keepers. Everyone else only uses the Elements (Ice, Fire, Lightning) and Spirit (healing, defense, calling on friendly spirit energies to do useful things). Or, you know... Blood Magic.
Clearly nature magic was an ancestral art that Dalish Keepers kept passing down through the generations. Why else would the traditions stay amongst the Dalish? And also, it adapts well to their needs whilst traveling the wilds/living their nomadic lifestyle.
But what did nature magic serve as in the Elvhenan Empire? I mean, with the Veil not causing problems, you could do so much with magic that could effect plants. Did that help with food supply? Did Elvhen farmers have their own unique brand of nature magic? How was it used in war? The Elvhen Gods constantly warred/skirmished with each other, so how did it effect the battlefield? Could large enough battalions of elves turn the tides of a battle by reshaping the field itself? What about funerals? The Dalish believe in planting a tree over a grave as a natural grave marker, but the Elvhen believed in The Long Sleep. Did the trees still hold a prevalence, like after the spirit of the elf left for the Fade and the body was empty... I don't know, did they still bury the dead under trees? What about the Sylvans? What about the crazy tree spiders?
I just kinda wonder if that's another sore spot for Solas. Maybe his understanding of nature magic is far different from the Dalish because the Dalish had to learn to manipulate plant life while the Veil existed? Inherent vs. Not Inherent. Another possibly innate skill lost because of his actions.
This is the kind of shit that spins around in my brain at night.
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shippudens · 28 days
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not that anyone cares
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canisvesperus · 3 months
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I love telling people with a surface level understanding of chemistry that plants get most of their dry mass not from anything in the soil, but from carbon in CO2 repurposed after photosynthesis– in other words, from the air. That’s right, trees get huge out of thin air. More complicated than that but y’know. Trees are wizards. I hate this growing sentiment purporting that we excessively mystacize mundane things because a thing is too common to be magical. Magic is everywhere, the mundane is magical. Signed by a biologist.
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saber-monet · 4 months
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My analogy between money and cooking
Making money is like cooking a meal. When you experience money scarcity, it's akin to not having access to many recipes or lacking the creativity to come up with a satisfying meal.
You may only afford a few ingredients or recipes due to circumstances, but these recipes still generate income. Having a job is similar to dining out at a restaurant – you're limited to what's on the menu, someone else makes the money for you, and you have little control over the ingredients or preparation.
Cooking at home with homegrown ingredients mirrors using your own tools and original ideas to generate income; you're starting from scratch and have full creative control.
Using premade mixes, like Betty Crocker brownie mix, with added ingredients is akin to leveraging existing resources and industry standards to make money. However, some ambitions, like baking a gigantic cake, may require access to commercial kitchens due to their specialized equipment, similar to how certain money-making endeavors require industry-level resources.
In the context of the analogy, having somebody cook for you and use their resources to make meals would be akin to receiving passive income or investments where others handle the money-making process on your behalf. You're essentially benefiting from the efforts and resources of others without actively participating in the money-making process yourself. It's like having a chef prepare meals for you based on their expertise and resources, and you enjoy the results without having to be directly involved in the cooking process.
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htodinth · 2 years
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Drew some barely-disguised fursona OCs (starring the bf @shanghai-ohmy) for valentines... Nothing tragic ever happens to them!☺️❤️
Transcript:
To Orion From Alder
Dear, our love is so star-crossed.
I haven't checked the dictionary, but Romeo & Juliet was about the power of love & being destined to be together, right?
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syekick-powers · 9 months
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one of my favorite things in fantasy and sci fi is when the setting of the work is in some ways absolutely better than our current setup which makes you go "god i wish i lived in this world" but as the story progresses you realize that the setting is also shittier than our current world in another, highly specific way that then makes you have to go "well maybe i can deal with this if it means not having to work to survive" or something similar
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mygreendandelion · 11 months
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youre not a whipped cream person
i am very much a whipped cream person, i love it so much, even though i only have it like once a year
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aethersea · 3 months
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another thing fantasy writers should keep track of is how much of their worldbuilding is aesthetic-based. it's not unlike the sci-fi hardness scale, which measures how closely a story holds to known, real principles of science. The Martian is extremely hard sci-fi, with nearly every detail being grounded in realistic fact as we know it; Star Trek is extremely soft sci-fi, with a vaguely plausible "space travel and no resource scarcity" premise used as a foundation for the wildest ideas the writers' room could come up with. and much as Star Trek fuckin rules, there's nothing wrong with aesthetic-based fantasy worldbuilding!
(sidenote we're not calling this 'soft fantasy' bc there's already a hard/soft divide in fantasy: hard magic follows consistent rules, like "earthbenders can always and only bend earth", and soft magic follows vague rules that often just ~feel right~, like the Force. this frankly kinda maps, but I'm not talking about just the magic, I'm talking about the worldbuilding as a whole.
actually for the purposes of this post we're calling it grounded vs airy fantasy, bc that's succinct and sounds cool.)
a great example of grounded fantasy is Dungeon Meshi: the dungeon ecosystem is meticulously thought out, the plot is driven by the very realistic need to eat well while adventuring, the story touches on both social and psychological effects of the whole 'no one dies forever down here' situation, the list goes on. the worldbuilding wants to be engaged with on a mechanical level and it rewards that engagement.
deliberately airy fantasy is less common, because in a funny way it's much harder to do. people tend to like explanations. it takes skill to pull off "the world is this way because I said so." Narnia manages: these kids fall into a magic world through the back of a wardrobe, befriend talking beavers who drink tea, get weapons from Santa Claus, dance with Bacchus and his maenads, and sail to the edge of the world, without ever breaking suspension of disbelief. it works because every new thing that happens fits the vibes. it's all just vibes! engaging with the worldbuilding on a mechanical level wouldn't just be futile, it'd be missing the point entirely.
the reason I started off calling this aesthetic-based is that an airy story will usually lean hard on an existing aesthetic, ideally one that's widely known by the target audience. Lewis was drawing on fables, fairy tales, myths, children's stories, and the vague idea of ~medieval europe~ that is to this day our most generic fantasy setting. when a prince falls in love with a fallen star, when there are giants who welcome lost children warmly and fatten them up for the feast, it all fits because these are things we'd expect to find in this story. none of this jars against what we've already seen.
and the point of it is to be wondrous and whimsical, to set the tone for the story Lewis wants to tell. and it does a great job! the airy worldbuilding serves the purposes of the story, and it's no less elegant than Ryōko Kui's elaborately grounded dungeon. neither kind of worldbuilding is better than the other.
however.
you do have to know which one you're doing.
the whole reason I'm writing this is that I saw yet another long, entertaining post dragging GRRM for absolute filth. asoiaf is a fun one because on some axes it's pretty grounded (political fuck-around-and-find-out, rumors spread farther than fact, fastest way to lose a war is to let your people starve, etc), but on others it's entirely airy (some people have magic Just Cause, the various peoples are each based on an aesthetic/stereotype/cliché with no real thought to how they influence each other as neighbors, the super-long seasons have no effect on ecology, etc).
and again! none of this is actually bad! (well ok some of those stereotypes are quite bigoted. but other than that this isn't bad.) there's nothing wrong with the season thing being there to highlight how the nobles are focused on short-sighted wars for power instead of storing up resources for the extremely dangerous and inevitable winter, that's a nice allegory, and the looming threat of many harsh years set the narrative tone. and you can always mix and match airy and grounded worldbuilding – everyone does it, frankly it's a necessity, because sooner or later the answer to every worldbuilding question is "because the author wanted it to be that way." the only completely grounded writing is nonfiction.
the problem is when you pretend that your entirely airy worldbuilding is actually super duper grounded. like, for instance, claiming that your vibes-based depiction of Medieval Europe (Gritty Edition) is completely historical, and then never even showing anyone spinning. or sniffing dismissively at Tolkien for not detailing Aragorn's tax policy, and then never addressing how a pre-industrial grain-based agricultural society is going years without harvesting any crops. (stored grain goes bad! you can't even mouse-proof your silos, how are you going to deal with mold?) and the list goes on.
the man went up on national television and invited us to engage with his worldbuilding mechanically, and then if you actually do that, it shatters like spun sugar under the pressure. doesn't he realize that's not the part of the story that's load-bearing! he should've directed our focus to the political machinations and extensive trope deconstruction, not the handwavey bit.
point is, as a fantasy writer there will always be some amount of your worldbuilding that boils down to 'because I said so,' and there's nothing wrong with that. nor is there anything wrong with making that your whole thing – airy worldbuilding can be beautiful and inspiring. but you have to be aware of what you're doing, because if you ask your readers to engage with the worldbuilding in gritty mechanical detail, you had better have some actual mechanics to show them.
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A Workshop for Creating Magical/ Fictional Crystals: A Guide from a Geologist
Hi folks, its me, here to talk about fictional writing again! Today I'm just tackling the idea of magical stones/mana stones by looking at existing minerals today and some neat properties that they have, and how you can apply these things to a fictional world. The goal is mainly to help you if you are stuck trying to come up with a unique magic system, or a unique identification/characteristic of your mineral.
First Things First: Mineral Shapes
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I am exhausted, petered out, down-right fatigued by seeing every mineral depicted with having the crystal structure of calcite and quartz. There are soooooo many cooler, more interesting crystal structures, don't you think you would stop and take a look at a perfect cube in nature? It is completely unsettling.
Second: Color
Color within minerals can either be really important, or not important at all! It is your choice to decide if color is going to be something that means something to your mineral. But what are some times when the color is important? Well.... there are some elements that are called chromophores, this classification just indicates that these elements, when present, will determine the color of whatever they are in. So, if you wanted to treat mana like a chromophore, you could say, "Oh everything that contains mana turns green!" This could mean that regardless of the mineral, if that mineral is a specific color, it means it contains mana. This concept is exciting because you can just stop here and use minerals that already exist! You can also use it as an indicator for a magical ore! Chromophores are typically metals, so if you are making a new metal weapon, making the ore of that metal a unique color would make a lot of sense!
However, your mineral can also just be every color of the rainbow like quartz and perhaps that's what makes identifying your mana stones elusive and create an illusion of scarcity that your character can solve.
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There are other things that can change the colors of minerals, like radiation damage, and electron exchange, but I think that is beyond what would be helpful! So lets talk about some unique color properties that happen in nature that seem magical in the first place! Maybe you don't need to design a mana stone, but you want a unique gemstone that only the royal family passes down or something (IDK).
The first one is the alexandrite effect! This is where a mineral can change color in natural light vs. incandescent light. (the mineral itself is not changing, but the lights contain different amounts of different colors that then get absorbed by the stone). Even if you don't use electricity in your fictional world, you could have the colors change in the presence of light magic. This could create fun misunderstandings about what the mineral is reacting to!
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Pleochroism
Pleochroism is something that most minerals have, it is frequently used to help identify minerals in thin sections, however minerals are usually not pleochroic enough for it to be visible to the naked eye! Pleochroism is just a fancy name to describe the change in how light is absorbed based on the angle of the mineral! So if you scroll up to the first image where I showed a lot of crystal shapes, most of them have angles where they are longer and shorter! This will effect the way light travels in the crystal. Tanzanite is a popular mineral that does this.
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Photochromism
This is when a mineral will change color (in a reversible way) when exposed to UV light (or sunlight), I am not going to go too into the details of why this is happening because it would require me to read some research papers and I just don't feel like it. The mineral that is best known for this is Hackmanite!
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Alright! These are all the really cool color effects that might inspire you or maybe not, but now I am going to talk about how you might find your minerals within a rock!
When I see a lot of magical caves/mines, typically I see them with some variation of a geode honestly, but most minerals are not found like that! Now I am sure most of you guys have seen a geode, so I will not really talk about those, but I will talk briefly about porphyroblasts which is when the mineral grows larger than the minerals around it, this happens in metamorphic minerals!
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sorry random stranger, but this is an image of garnets inside a finer-grained rock at gore mountain in New York!
Another way you might find minerals is in a pegmatite! This is when all minerals are really large! This is a formed from really slow crystalizing magma!
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But something else to think about is that your mineral might just be massive, it doesn't have to have distinct crystals, it may be similar to jadeite where small grains grow together which leaves it looking smooth and seamless! A note about all of these is that you would have to mine into the rock to find these, there would not be any natural caves in these rocks! Caves are only ever really formed in limestones and maybe marbles (rocks that react with acid).
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How can your characters identify these minerals?
Typically when you are out in the field you will look to see what type of rocks the minerals are found in (The overall texture of the rock will tell you how it formed). If you know how the rock formed, it will narrow down the amount of minerals you need to think about by quite a bit! Next, you are going to look closely at it and observe its crystal structure, does it have an obvious crystal? if so what is the general shape? If it is broken, how did it break? Did it fracture like glass or did it break along uniform planes. Some minerals have a thing called cleavage (breaks along planes of weakness). If a mineral exhibits this habit, it will again help narrow this down. Next we can look at color. Color can be misleading, because minerals like quartz can be any color imaginable, but minerals like olivine will always be green! The next thing your character can do is test for hardness, minerals all have a specific hardness that can help identify it as well.
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After you go through all of this, your mineral might have some special property! This could be magnetism, fluorescence, reactions to acid, or any of the color changing effects I mentioned above! Other than that, your character can take it back to a lab and do a number of things to identify it, but the most typical thing would be for them to make a thin section (very thin piece of the rock) and observe it under a cross polarized microscope!
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On that note folks! I hope this helped in some way in thinking of new magic mineral properties! I have other guides that explore some different fictional worldbuilding issues you might run into, but if you have any topics you would like me to cover please that I haven't mentioned already, let me know!
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inkskinned · 2 years
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100,000 dollars is not a lot of money.
it is also a lot more money than i will ever have. my student loans make up half of that - they're coming back, i'm told, like we all bounced back recently. the other day while paying for gas to go to work, i overdrew my account without knowing it.
i sat in the car and looked at the charge and tried to do the math. where the fuck is the money even going? i don't live extravagantly. i live in a hole in the ground, in an apartment the size of a sneeze; covered in ants. yes, i wanted to live close to a population center. maybe that's my fault. i've downloaded the apps and i've spoken to the experts and i've cut back on excess. i can't help the pharmacy bills or the medical debt.
i have a good, well-paying job. when i googled it to see if i was getting a fair salary, i found out i'd be making "upper middle class" money. which doesn't make sense - is "upper middle class" now just "able to afford a one-bedroom without a roommate". when i was younger, upper-middle meant a nice big house and a backyard and vacations and not flinching about eating at a resturant.
i was talking to my friend who is a realtor. he said 100,000 dollars is extremely cheap for housing. he's not wrong. 100,000 dollars would change my life. 100,000 dollars also won't really buy you anything. it could get you out of debt, potentially, if you were lucky and had a certain amount of scholarships to tack onto your degree. you could pay off the car and then have enough left over for "spending" money. how fucking amazing. one vacation, maybe two if you're thrifty. and then - like magic - the money would evaporate into nothing. people would sigh and tell you see, you should have put it into savings! like "upper middle class" people can't afford to value "actually living" over squirrelling wealth. you should spend your life only in scarcity. like that is what made the rich people all their real "actually a lot of money".
100,000 dollars would literally set me free. it also would just set me back to "earning normally" instead of paying down debt into infinity. god, do you know how many of us just want that? that our first thought is we could stop scrambling and just be free of debt if we won the lottery? that we don't even necessarily need to stop working - we just wouldn't have to worry about failing or falling?
and. at the same time. 100,000 dollars is next to fucking nothing.
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markrosewater · 3 months
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Hey, can you pass the feedback to the right team that the current secret lair system sucks?
Like I love magic. I love this game dearly and I enjoy the concept of secret lairs giving me great art and cards I previously couldn't access being accessible in some way.
This concept of limited scarcity feels disheartening and makes it so nearly inaccessible when I don't immediately remember when a secret lair happens and I shouldn't have to plan my day to buy something lest it sells out in under an hour or close to it. I was excited to get a Miku bundle but it was sold out by the time I was going to and the limiting the bundles to only a select number just creates FOMO and scalpers will take advantage of the system regardless of limits
I will pass it along.
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ot3 · 1 year
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The Flower That Bloomed Nowhere
What is it, and why you should read it.
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(Art by purple)
The Flower That Bloomed Nowhere is a currently updating webserial by author Lurina. It's one of my favorite things I've read in a long while and I'd like to convince you all to give it a chance.
My elevator pitch is this: A time-loop murder mystery directly inspired by Umineko, with a lot of similar vibes to the Locked Tomb Trilogy - partially due to it's meditations on grief and mortality and partially due to it's far-future magical sci-fi world where we follow a fucked up lesbian necromancer on a task she is determined to see through to the end. A deeply complex, unique, and believable world that plays hosts to one of the best interpersonal dynamics I've read.
In a future so far-flung that it is past the heat death of the universe, humanity has constructed a new society that is post-scarcity but not post-stratification. Utsushikome of Fusai is one amongst a class of prodigious young medical arcanists (essentially grad students) who are invited to visit a recently legitimized conclave of top-of-the-line researchers studying immortality. Accompanying Su is her best friend Ran, a fellow arcanist. Over the course of the novel we begin to slowly unravel exactly what ulterior motives have brought them to this conclave and how events in their childhoods and years of working toward their shared goal has warped their relationship into what we now see. This relationship is the crown jewel of Flower's narrative, and getting to peel back the layers of it as you read is a delight.
Like Umineko, Flower is a murder mystery that prevents itself with in-universe Rules that dictate the murders' parameters, meaning there's a lot to chew on for anyone who likes solving mysteries. For those that don't, like myself, Flower offers instead a richly developed world and plenty of open questions about the sociopolitical and metaphysical implications of its own worldbuilding.
Below the cut, I'll go into more detail about the series (without spoilers!) for those of you whose interest has been piqued.
The Flower That Bloomed Nowhere is currently ongoing, updating every few weeks. It's several hundred thousand words, so if you're looking for something substantial to keep you entertained, you've got it. As you might expect from the length, the pacing is decently slow. I don't see this as a bad thing at all, because within this pacing Lurina dripfeeds the readers enough new and interesting information at a regular rate that it never feels like your time is being wasted. But if you can't handle slow burns, I wouldn't recommend this one for you.
If you enjoyed the Zero Escape series and liked that they stopped solving murder puzzles to infodump about fringe science, I think you'll get a lot out of Flower. Characters are frequently interrupting their life-or-death scenarios to have lofty, philosophical and political discussions. It's a ton of fun if you like reading characters argue.
'People have to sleep.' 'People have to work.' 'People have to die.' But those were just vague rules, phrasing I'd used because it had been easier in the context of that conversation. What really mattered, on the day-to-day level, was the idea that it was all for something. If someone invented a elixir that made people not to need to sleep, it would, in retrospect, recontextualize all nights everyone ever wasted sleeping as wastes of time. Not something that occurred for some inherent purpose, but whims of circumstance, a tragedy of when you happened to be born. If you accepted that all unfair things in the world could be removed, if only someone knew how - fatigue, labor, death - then to exist in the world we had now, with all its grotesque imperfections, was to know that you had been violated by fate.
Along those lines it's just got a sense of humor I really enjoy. Pretty dry and cavalier. It manages to keep the mood light without feeling like it's undermining it's own stakes. I'm particularly fond of Su's penchant for telling incredibly depressing suicide jokes that just Do Not Land.
The peer pressure cut into me like a hot knife. I hesitated a little, biting my lip. "Well, uh, okay. I'll just tell a quick one." I swallowed, my mind quickly scrambling. "Okay, so, there's a woman who runs a dispensary for second hand goods. She sees a man come in who's a regular customer. He's kind of a mess-- Has a big beard, a bad complexion. He buys a razor, and tells her he needs it to clean himself up, because he has a date." I could see that I now had Ophelia's attention and that Kam was looking pleased with herself, but Ran was watching me, too. I could see the look in her eyes. It screamed at me, with such vividity that it could be sold at an art gallery: You better not be telling a suicide joke right now, or we're going to have a talk. But it was too late. The wheels were already in motion.
As I mentioned up top, the relationship between Ran and Su is just one of my favorite interpersonal dynamics ever. Period. The author is playing some insanely complicated 5th dimensional yuri chess and I am absolutely here for it as someone who likes characters who are deeply devoted to each other in a way that is deeply deeply fraught. I cant emphasize enough how obsessed I am with what they have going on.
Additionally, as stated, the worldbuilding in Flower is top tier. The author clearly understands how every part of her world functions, which makes the moral quandaries and politics presented all the more impactful because they're very believable. It's hard to talk about Flower's world without spoiling too much of the specifics that get slowly revealed, but it doesn't fall back on any typical sci-fi standard fare and feels like a breath of fresh air amongst recycled and repetitive worldbuilding tropes.
A lot of really fun side characters. Strong voices for all of the supporting cast (♥♥Kamrusepa♥♥) and even though not every character gets their own arc, they all clearly have plenty of interiority. Once again, another thing that makes Flower feel very believable despite it's absurdities.
Autism
"Did you notice anything out of the ordinary with anyone?" She eyed him. "Anyone who seemed tense?" "Saoite, I'm not sure if you've noticed, but half of our class is so autistic that they constantly seem tense. You might as well ask me to find a specific turd in a sewer." "Just answer the question, please," she replied flatly.
Guys it's really good just trust me I don't want to spoil you for the more intricate plot beats but they're doing some crazy shit here. It's never a bad time to support an independent author's project. If you're sick of corporate mass-media and stuff needing to be marketable, getting into independent works owned and supported by individual creators is a great way to push back against that. I highly recommend it.
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Apple Merchant [BOTW!Link x Isekai!Reader] (Part 1)
In which Isekai!Reader becomes a merchant, and unintentionally Link's benefactor.
Even more self-indulgent trash. The usual.
PART: 1 / 2 / 3 / 4 / 5 / 6
Alternate Extras: Embrace
Masterlist
TW: Nothing worth mentioning.
Disclaimer: Don't own The Legend of Zelda franchise.
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Being transported into a video game was not as dramatic as the media had led you to believe. For one, there was no bright, all encompassing light nor the feeling of a thousand worlds ripping themselves asunder. Instead, you had taken one step out of your door and crossed the threshold into an endless field of tall grass.
Panic should have taken hold by that point, but it didn't. You'd later learn it was just postponed by the shock of it all. At the time though, you'd simply taken stock of the situation, scanned the horizon for civilization and started in on the first plumes of smoke you found in the distance.
You'd been lucky. So incredibly lucky it had been a village that you'd landed near and not something more sinister. That you had decided against going near the waterfall or towards the forested area where a clear path was etched into the hillside.
You hadn't known that yet though. Instead, you'd taken the most direct route and hiked up the steep grassy slope heading towards the plumes.
Near the top you'd taken a short break beside an apple tree, admiring the perfect shape of the fruit hidden throughout it's low hanging branches. How large they were, and how brightly colored.
You'd taken one, struggling to pull it from it's stem. You were surprised by just how heavy it was when it finally did give way; more akin to holding a watermelon than an apple and as large as a grapefruit.
It was strange, but you figured it was just a variety of apple you were not familiar with, or perhaps you were heading towards a farm that was working on a new type of apple for the market.
You decided to save this one for later, in case the place you were heading didn't have resturants or take card payments. The surrounding land looked pretty rural, so you wouldn't be all that surprised if they didn't.
As soon as you'd thought it though, the apple disappeared. No light or sound or anything to indicate the unnatural occurrence, just popped out of existence.
It should have startled you, and it did, but you didn't panic. Not yet. That would come later. Right then, it was almost like you were dreaming.
In the top left corner of your vision a flicker of red came into existence. A simple line of words ended in an explanation point that pinged at your subconscious.
[New Item!]
And you'd thought, 'What a strange dream.'
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Four years later, and you knew this was most certainly not a dream. The panic had passed, the initial pain of loss and separation had eased. The confusion of a new language and culture had settled into smooth integration.
The easy acceptance of the Hateno people helped a great deal with that.
Honestly, it helped that the population was as small as it was. While some cultures would shun outsiders upon contact, the scarcity of new blood had made your arrival quite the welcome event. Even if you were a human.
Perhaps even because you were a human. It was hard to tell sometimes. Your round ears were equal parts admired and awkwardly avoided in polite conversation.
You tried not to think about it too much.
The bottom line was that you had been transmigrated into Legend of Zelda: Breath of the Wild. Your head now contained the equivalent of the Sheikah slate and the differences in product quality here and your world was, to put it frankly, wacked. The metabolism and durability of the region's residents was even more so.
The apple you had picked up the first day had lasted you two days. Each bite was equivalent to eating two apples. Eating a whole apple was enough to make you sick. You'd watched a hyrulian child munch down three of them with no issues, and then ask for dinner.
Your conclusion; Magic. Hyrule was very similar to your own world, but the addition of magic had fundamentally altered the biological makeup of it's inhabitants.
It wasn't a difficult conclusion to come to. Hell, one of the farmers had even given you a brief rundown on the magic quality in the soil once, explaining the emergence of Hearty foodstuffs. It was an eye opener for sure, though a welcome one.
However, things got complicated in your case. The addition of gamer like attributes seemed to alter the world around you to an alarming degree. Nothing too noticeable thankfully, but still noteworthy.
Things you picked or put in your inventory had a way of coming back within a few days. This, you'd learned, was not the norm. A harvested field stayed harvested until it was replanted. A picked apple stayed gone until a new one grew from another bud.
Things did not just reappear after enough time away from them. Hyrule did not have that type of magic, though it would seem you did. Which, honestly, was fine by you. It helped you make a living at the beginning.
Food, you found, was a precious commodity. The game made it seem easily accessible, but in reality it was a hit or miss depending on the season. Late spring through early fall was bountiful, but the rest of the year was downright miserable.
People here lived on what could be grown locally. When things stopped growing, people started struggling.
Not to say most residents starved, but the cost of a bale of wheat went up drastically in the winter. Nevermind the cost of fresh fruit, meat or anything not pickled or preserved.
The game never showed this side to Hyrule. The part where these magical people with their high metabolisms suffered during the lean winter months. How they worked and saved all year just to break even through the cold season.
Winter might have been the time of hardship, but it was your golden goose. It was how you made a living, how you came out ahead.
Anything stored within your mindslate stayed perfectly preserved, untouched by time nor the effects of decomposition. And added to your unusual effect on the world, it allowed you to amass a literal shit ton of resources.
At first you'd make daily trips around the village gathering enough materials to ensure a place at the inn every night. Anything would do. Wheat, crickets, apples, the occasional fish, even fairies.
(Strange that one, how your mindslate just stored living beings like that. They were the one thing you didn't mess with. Just let them sit in there, as far from your mind as possible.)
You cut grass with your rusty sword, hacked down small trees with your equally cheap and rusted ax, roamed the nearby woods for mushrooms, beetles or lizards. Occasionally, you'd even find a more unusual item. Like a sword or shield just laying in the grass.
You'd try not to think of how it got there.
You gathered resources for a living, and the shop owners came to know you as the Apple Merchant. It was sweet actually, and it seemed to endear you to some of the residents.
Perhaps they appreciated that you were trying to make a life for yourself among them, not just begging for handouts. Or maybe it was pity for the foreign human who didn't know hyrulian common well. Hard to tell.
When winter came that first year, is when you realized the full breath of your situational advantage.
One year. That's all it took. One year to become one of the wealthiest people in the village.
And they didn't even realize it.
A bundle of carrots purchased cheaply during the height of harvest season sold for five times that amount in the winter. A bundle of wheat, nearly seven. And meat was something else entirely. Rare enough during the warm season, it became worth its weight in gold the moment winter set in and creatures ventured to warmer regions.
Winter was a literal Godsent.
And the next winter was even more profitable. Now armed with the foresight of experience, you planned your life around it. Bought overflow harvest in bulk, bought out traveling merchant's wares without a second glance.
You prepared, and you thrived. Your bare threat clothes became wool, your worn shoes became comfortable soft leather. You bought a horse, then three, a wagon. Hired guard detail.
Became a merchant. The Apple Merchant; written in clear hyrulian script across your wagon.
By the third year, you were in Lurelin, Kakariko, and every stable and small settlement in the southern reaches of Hyrule. Damn near made it to Gerudo too, before the logistics of such a trip set you back.
You made it though, on your forth year. Reaped the benefits of being a well stocked merchant in an inhospitable place like Gerudo desert. Never made it to Gerudo town though, but the outlier villages more than made up for that.
Life was good. It was profitable. You could even say you were happy.
Then it happened in the early spring of the fifth year. The Shiekah towers rose.
It was nothing that should have concerned you. Link had finally awoken from his 100 year slumber as he was meant to, and his story would continue on without you. Your paths would probably never cross. You were just one of the thousand's of merchants making a living all across Hyrule.
You were nobody in the grand scheme of things. You were someone completely removed from the big picture.
Until you weren't.
And it started with a missing apple.
---
Now I return to the shadows to rest.
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arkadijxpancakes · 7 days
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Yes. The Weasleys had too many kids. An analysis. (Part 1 of 2)
Everyone who read Harry Potter read about the prejudices regarding the Weasleys: They all have red hair, are poor and have more kids than they can afford. Insert a sneering Malfoy here.
The books were adamant that that was not the case. The Weasleys are depicted as the best family in the books. (Just look at the others. The Dursleys were narrow-minded, bigoted and abusive. The Malfoys were bigoted terrorists. The Lovegoods were weird. Let’s not even start about Merope and Riddle.)
However, if you look closer, the prejudices have some truth to them: They had more kids than they could afford. However, money isn’t the issue here, not really.
Yes, the Weasleys are clearly depicted as members of the working class. They don’t have much money and fall back on second-hand stuff a lot of the time. Ron in particular is shown to be using hand-me-downs in book one.
However, they don’t live in abject poverty. The family owns their own home on their own land. They have a garden to grow their own vegetables and they have chickens. This means that food scarcity shouldn’t be a big issue for them, because they can produce a lot of it on their own. (Magic should make this even easier, because they can use it for the gardening stuff. And if we assume that you can duplicate food, this should keep everyone well-fed.)
The main issue when it comes to money isn’t that they don’t have anything. They have clearly enough money to stay comfortably over water. They just don’t have enough money to buy all the fancy shit the wizarding world uses as status symbols. (Like racing brooms and dress robes.)
Could things be better, money-wise? Sure. But one can have a loving, comfortable childhood, even with second-hand clothes and working class food. So no. It’s not about the money.
It’s about time. 
And it's also about how the parents divide that time (and the work that comes along with it.)
The Weasleys follow a family structure one would expect from a muggle family of their time (the second half of the 20th century): Arthur is the one who goes out to work and earns money, while his wife Molly is a stay-at-home-mother who takes care of their home and kids. It’s also just their nuclear family that lives in the burrow. There are no other relatives (no grandparents and no aunts or uncles, either) living there.
I find this a little bit weird, tbh. The nuclear family (parents and kids) living alone, without any other relatives and with the father as the sole breadwinner, is a pretty new development. The practice only really established itself after the Statute of Secrecy went into effect. It developed first in the upper classes (who used this to flaunt their wealth) and in urban centers (where there was no space to live together with your extended family.) Before this, living with one's extended family was very common, especially in rural areas, where it was beneficial to stick together. The Weasley’s don’t really have a reason to live as a nuclear family. There is no need for wizards to follow the Muggle trend, and things were different before the statute. Living with other, adult family members would also be beneficial, especially for Molly. And the books do suggest that the extended family is quite large, so “They don’t live with other relatives, because they don’t have any” doesn’t fit their situation either.
This is a common theme for Rowling, by the way. She tends to ignore the extended families of her characters, whenever it is possible. The numbers of grandparents, aunts, uncles and cousins that get mentioned in the book is incredibly low. (The only character who seems to have close connections to his extended family is Neville – and that’s because the other members of his nuclear family are completely absent because of health reasons.)
Anyway. When we look back at the Weasleys, this leaves Molly basically as a tradwife. (Minus the religious baggage.) But let's start at the beginning. 
(Note: I will focus on the books in this. I don’t consider the games canon and will not use them as a source.) Arthur and Molly were born around 1950. We know that he went to Hogwarts from 1961 to 1968. They were close enough in age to start a relationship while still at Hogwarts, and they married shortly after graduating. For this to work, she must have been in his year or maybe the year below or above.
Bill was born in 1970 and was followed by six siblings, the last who was born in 1981. So from the age of ca. 20 to the age of ca. 33 Molly was either pregnant or nursing at least one baby at any given time. (There might have been a short break in that pattern between Charlie and Percy, but it only got worse after that.)
As I said before, Molly and Arthur seem to have a very traditional division of labor between them: He works at the ministry and earns money, she takes care of their home and kids. This means that Molly has drawn the short end of the stick.
While Arthur is working one job 9-5, Molly has to work three jobs and at least one of them is 24/7. Let’s pick them apart:
Her first job is to take care of the home. Molly cleans the house and does the laundry. It is also very likely that she is not only responsible for cooking, but for food production in general. This means that she takes care of the garden and chickens. This would be pretty exhausting, if not for her magic. She can likely cut down on time and effort by using magic for most of those tasks.
On top of this, she is also producing at least some of the clothing her family wears. We don't see her sewing, but she knits a lot. She is using magic for that, too.
Her second job is to raise their kids. Molly is their primary caregiver and does most of the parenting. This is a difficult job to begin with, but there are seven of them. This is where her workload starts to stretch her thin. It can’t be easy to do the laundry, while Ginny needs to be fed, Bill and Charlie are arguing in the backyard, and the twins have just vanished. Magic is less helpful here, because a lot of the work requires her to interact with her kids. She can’t really flick her wand to speed that up.
On top of that - and this is where things get even worse - there doesn't seem to be any kind of elementary school in Wizarding Great Britain. At the very least, the books do not mention any form of primary education and Hogwarts seems to be Ron’s first school. But Hogwarts still requires its students to be able to read, write and do math. Having some education about the Wizarding World couldn’t hurt, either.
However, someone has to teach the kids. And this someone is probably Molly, because Arthur is at work, and they don’t have the money for a private tutor. They cant sent their kids to an elementary school, because there is none. (And they obviously did not send them to a muggle school.) 
So this is her third job. This is another job she can’t really speed up with magic, because she can’t hex the knowledge into her kids’ brains. (Or at least I hope she can’t, because everything else would be disturbing.)
This means Molly has to take care of their home, produce their food, take care of their kids and teach them elementary school-stuff. All while being pregnant and/or nursing for circa 13 years straight.
Her workload just isn’t doable for a single person. It might have started off okay, when she only had Bill and Charlie, and it probably got better once most kids had left the house to study at Hogwarts. But the years in between must have been hell. And she did not really have any help to do it.
Arthur was off to work most days and seems to spend quite a lot of time on his hobby. Additionally, he just doesn’t seem to be all that involved as a father and seems to take care mostly of the fun stuff. 
His parenting style is much more relaxed than Molly’s, too. He’s probably the parent the kids go to when they want to do something their mother would say no to. This, of course, makes parenting even harder for her, because she doesn’t just have to deal with the kids, but also with Arthur’s parenting decisions. There are no other adult family members around to help her, either. They also don’t have the money to hire help. (No wonder Molly dreamed of having her own slave house elf. It would have allowed her to drastically reduce her workload. It’s a really disgusting wish, but I understand where it comes from.)
This is where the family dynamics probably took their first severe hit: It’s very likely that Molly’s workload left her with more work than she was able to do consistently. Whether Arthur pulled his weight in that regard is questionable (and he was at work for most of the day anyway.) She also had no other adults to help her, so she probably offloaded her workload elsewhere: her kids.
Yes. I think it is very likely that the Weasleys parentified their kids, especially Bill, Charlie and Percy. We don’t see it with Bill and Charlie, probably because they had already left the house when Harry meets the family. Still, it’s a little weird that both of them went to live so far away from home. Yes, sure, exploring tombs in Egypt and taming dragons in Romania is fun and exciting in and off itself – but being so far away from home that mom can’t rope you into household chores and babysitting duty is probably a really nice bonus. It would also relax their familial relationships quite a bit, because moving away gives them control over when and how they want to engage. (And it’s probably easier to be the fun big brother to your younger siblings when you aren’t required to watch and control them every day.)
We do see it with Percy, however. He looks after and take responsibility for his younger siblings a lot, especially at Hogwarts. You can see it in the way he looks after Ginny and how he’s constantly at odds with Fred and George because they refuse to follow any rules.
Fuck, he still does this after the big row with his father. Yes, the letter he sends to Ron is pretty obnoxious, but he still wrote it. He did not need to. At that point he had cut all contact, after all. He clearly cared for his younger brother and wanted to look out for him, even if he did it in the most annoying way possible. It would be interesting to know whether he also wrote to Ginny or the twins or not.
Also, did I mention that the Weasleys have too many kids?
They have too many kids.
It’s a numbers game, really. The more kids you have, the more time you have to use for household chores (you need to clean more, wash more, cook more, etc.) You also have less time to spend time with each kid individually. This is especially true for quality time – so time that isn’t spent on chores or education. Time that is spent playing and talking with each other, just to enjoy each other's company.
Molly is already working three jobs. She doesn’t really have any opportunity to spend time with her kids equally. She’s too busy looking after the home and teaching the older ones, while watching the younger ones and making sure the twins don’t burn the house down. 
I just don’t see her spending quality time with her kids regularly, because of this. It’s just difficult to talk with Charlie about his favorite dragons or read something to Percy or to play with Ron, when there is always someone else who needs her more. Full diapers. Empty stomachs. Unyielding stains of unknown origin on Arthur's work robes. A sudden explosion on the second floor. And probably everything at the same time and all the time.
So yeah. Chances are that her attention and her affection can be pretty hard to come by at times. (To a certain degree, this also applies to Arthur, because he is away from home so much.)
Let’s look at the timeline.
It probably starts pretty harmless:
1970 - Bill is born, and he’s the only kid for two years. Yeah, it’s Molly’s first child, and she is a really young mother, but she is a stay-at-home-mum, and it’s just one kid. It’s mostly her and Bill who are at home, and her workload isn’t all that big, because she can use magic for most stuff. The war has started, but it probably hasn’t kicked into overdrive just yet, so this shouldn’t affect her too much either.
1972 – Charlie is born. Molly’s workload is expanding, but things should still be pretty manageable. Also, they don’t have another kid for almost four years. This allows Molly to adjust to caring for two kids. She can also relax from both pregnancies and births. If it wasn’t for the war, this might be her favorite years as a mother.
When Arthur is involved in parenting Bill and Charlie, it’s probably on the weekends. I can imagine him taking them out to do fun stuff, so their mother can get some rest. It’s probably a great time for him, because he can bond with his boys. I can’t see him do much more than that, though. Molly has a handle on things, and interfering could be seen as overstepping.
1976 – Percy is born. This is probably the moment, where the attention-distribution in the family gets a little bit wonky. Molly has three kids now, and it’s the middle of the war. Bill is almost six, which means that she has to start teaching him, while simultaneously nursing Percy and keeping Charlie entertained/away from trouble. This is probably still manageable. She can wait a little longer with teaching Bill, so she can teach him and Charlie together. She can also hand him (and maybe Charlie) over to Arthur, so he can teach him/them on weekends.
Additionally, Arthur is probably still taking Bill and Charlie out for some bonding-fun-time. However, the war is in full swing now, so leaving the house gets increasingly dangerous. Their trips will get shorter and stay closer to home. They will happen less frequently, too. He will also end up working more because of the war, doing overtime much more frequently. When he is home, he is going to be exhausted, as a result.
1978 – Fred and George are born. The attention-distribution in the family falls off a cliff.
This is when Molly's workload starts to become overwhelming. Charlie will be 6 at the end of the year, Bill will be 8. She has to start teaching them, if she hasn’t already. Otherwise, Bill will not be ready when he starts Hogwarts.
And on top of everything, Molly has to take care of the twins. She has to do everything that needs to be done for a newborn – times two.
So her workload explodes. Molly is raising five kids, now. She needs to educate Bill and Charlie, nurse Fred and George, and has to make sure Percy doesn’t fall to the wayside completely. She also has her household chores that aren’t related to her kids. The war is still raging on. Arthur is probably tied up at work most of the time, and when he is home, he’s exhausted. And Molly will be pregnant again in a year. (Really, why do they have so many kids during a war? One or two, I would understand, but this is getting irresponsible.)
This is probably the time when Bill has to take over at least some chores, not just to learn how to do them, but to take some pressure off of his mother. This might not be parentification yet, but it will get worse over time. I assume he has to look after his younger brothers a lot.
On top of all that, it is increasingly hard to shield the kids from the war. At least Bill and Charlie are old enough to understand that things are really, really wrong and scary. And there is not much Molly can do about it.
1980 - Ron is born. The twins are already old enough to open cupboards. Molly is not having a great time. She probably hands over Percy to Bill and Charlie (“Go, play with your little brother!”), so she can take care of baby Ron while keeping an eye on the twin shaped chaos that is growing by the day. She will be pregnant again in a couple of months.
Bill (who will be 10 at the end of the year) and Charlie (8) still require teaching. Percy (4) isn’t old enough just yet, but he will be, soon. (And, let’s face it: It’s Percy. Chances are that he wants to learn, even now.)
The war is still in full swing. Arthur is still overworked and underpaid. Everyone is tired and scared. This also affects the kids. There is probably a lot of pressure on Bill as the oldest brother to watch over his younger siblings, to make sure all of them stay safe. They don’t spend much time outside their home, because it’s just too dangerous to do so.
Around 1980/81 is also the time when Molly’s brothers Fabian and Gideon die. (Gideon can be seen in the photograph that was taken of the Order before James and Lily went into hiding, so he was still alive back then. But we know that he dies soon after the photograph was taken.) Molly never talks about her brothers in canon, but this must have been horrible for her.
1981 – Ginny is born. They are seven kids now. Fabian and Gideon will be dead by the end of the year (if they aren’t already.) Molly’s workload is at its peak, while her ability to pay equal amounts of attention to her kids is at an all-time low. She’s grieving, the rest of her family is in danger, and Arthur is stuck at the ministry. This means that she will likely lean on Bill’s support even more. As Charlie is 8 now (and will be 9 at the end of the year), Molly might consider him old enough to help, so he might see an increase in responsibility, too. At this point, we are in parentification-territory.
With each day, the twins grow more into the troublemakers we see in canon. This sucks away attention and affection from their siblings (simply because they need to be watched and disciplined).
I think the following years are very formative for the family dynamics between the kids. It’s probably less pronounced for Bill and Charlie (who are stuck with chores and babysitting-duty and will leave for Hogwarts soon-ish) and Ginny (who gets more attention because she is the youngest child and only girl). It’s worse for the others. Percy, Fred, George and Ron are basically in direct competition for their mother's attention. I think the dynamic develops as follows:
Fred and George are active and pretty extroverted. They explore a lot and start to play pranks on their family members. This is overall harmless, but Molly has to pay attention to them, to make sure that no one accidentally gets hurt. From this, the twins learn that they can get Molly’s attention by causing trouble, so they will lean into it even more.
This sucks away attention from Percy and Ron. It causes Percy to veer hard into the opposite direction: He tries to gain Molly’s attention by following all her rules and fulfilling her wishes. This earns him her affection and will turn him into her golden child in the long run. It will also put a strain on his relationship with the twins, because Molly compares them a lot, especially when angry. This will cause Percy to perform the “Good boy”-role even harder (because he doesn’t want to be treated like the twins), while they start to resent him on some level.
Ron on the other hand is still too young to affect the family dynamic on his own. He internalizes that his mother cares more about his siblings and that there is nothing he can do about it.
The only good news: At the end of the year, the war ends. This will bring a lot of relief. (It’s short term relief for now, things will need some time to go back to normal.)
However, the end of the war also means, that Percy gets a pet. Either late in 1981 or early in 1982 he (or another member of the family) finds a rat that is missing a finger on its front paw. Percy keeps him and calls him Scabbers.
We all know who Scabbers is, of course. I just want to highlight how fucked up this situation is. Percy is 5, when he adopts him. Because he was a little kid, he probably took him everywhere without a second thought – into the bathroom, into his bed, you know, everywhere. There is probably no part of Percy’s body Scabbers hasn’t seen. Percy probably told him everything, too, all his worries, all of his fears. It’s just creepy.
And keep in mind, Scabbers – Peter – is not just a random wizard. He is a Death Eater and mass murderer. We don’t know if he ever hurt Percy (there are fanfics that do explore that possibility). He probably didn’t, but the idea alone is nightmare fuel.
To get this back on track: This could have impacted the sibling-relationship, too. It depends on whether the other kids were allowed to keep pets.
With that, we are done with the war and with Molly’s time being pregnant. The family dynamic is already fucked up – and it will get worse, as the kids get older. However, this post is long enough, already. So we’ll take a break here. Next time, we will look at how the dynamics shift, once the kids start to go to Hogwarts. See ya!
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aesethewitch · 4 months
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Learning to Cook Like a Witch: Using the Scraps
Cooking can create a lot of waste. From peels and rinds to bones and leaves, people throw away quite a lot of scraps in the kitchen. And witches, as you may know, are experts in the art of the cunning use of whatever we’ve got around.
As a witch who spends a lot of time in the kitchen, I’ve had ample opportunities to get creative in my cooking craft. It helps that I grew up in a household defined by scarcity: not our own, by the time I was conscious enough to remember, but my parents’ poverty. It colored the way I learned to cook, using everything I possibly could, making enough to last, preserving what I didn’t immediately use, and creatively reusing leftovers and scraps.
There are some topics I won’t necessarily cover here. Composting is an option, but there are some bits of food scrap that don’t need to be composted — they can be saved and repurposed for all sorts of things, magic and mundane. Likewise, recycling, buying sustainably, and growing your own food when you can are all great options for reducing household waste in the kitchen.
For the purposes of this post, I want to focus specifically on food scraps. This is an organized list of kitchen scraps that I’ve used in a variety of other dishes and projects. I’m focusing primarily on food waste, not so much on packaging (such as reusing egg cartons, milk containers, boxes, and so forth).
Vegetable Scraps
Freeze leftover vegetable scraps to make stock. This is a fairly common bit of advice — save bits of leftover vegetables to make a vegetable stock or another kind of stock. It’s good advice! I keep a bag in my freezer that I put vegetable scraps in to save until I’m ready to make a new batch of stock. Not all veggies should be saved like this and used for stock! Some make stock bitter or otherwise unpleasant-tasting. Personally, I tend to freeze these for stock:
- The skins, ends, and leftover cuts of onions (just be wary of the skins; too much will make your broth bitter) - The ends of celery (not the leaves — they’re bitter!) - Corn cobs - Garlic skins, ends, tiny cloves that aren’t useful otherwise, and sprouted cloves - The ends of carrots (also not the leaves) - The ends of leeks - Pepper tops/bottoms (not the seeds)
I would recommend against putting things like potatoes, brussels sprouts, cabbage, and leafy greens in there. Potatoes don’t add flavor, sprouts and cabbage make the whole thing taste like those foods, and leafy greens end up bitter. If something has a strong, distinctive flavor (beets, sprouts), I wouldn’t add it to my freezer bag. These scraps often form the veggie portion of my Sick-Be-Gone Chicken Broth spell recipe!
Regrow leeks, green onions, and celery. Pop these in a bit of water and watch them grow back! It’s a fun experiment, and you’ll never have to buy them again.
Plant sprouted garlic. Aside from the fact that you can still cook and eat garlic that’s sprouted, you can plant a sprouted clove in a pot. Care for it well enough, and you’ll end up with a full head of garlic from that one clove!
Fry potato peels. Anytime I make mashed potatoes or peel potatoes for something, I always save the peels. Give them a thorough rinse and shallow-fry them in oil, turning them over until they’re golden and crispy. Toss them in a bit of salt and pepper while they’re still hot, and you’ve got tasty chips to snack on while you cook the rest of your meal! No need to cover them in more oil or anything — the heat will cause the salt to stick right to them.
Save leaves for pesto. Yum, yum, yum. Pesto isn’t just all about basil, you know. Save the leaves from carrots, beets, radishes, and even celery to grind up alongside basil, garlic, salt, and lemon juice for a delicious pesto recipe.
Fruit Scraps
Save citrus peels. Peels from oranges, lemons, grapefruits, and other citrus fruits have a multitude of uses. Candy them for a sweet treat, dry them to add to potpourri or incense, or save them to put into a simmer pot for bright, sunny energy.
Juice the whole fruit. Again, thinking mostly about citrus fruits, when you need the zest from something but not the rest, don’t just throw away the fruit. Squeeze out all the juice you can. Even if you don’t need it right now, you can freeze it to use later in simmer pots, fruity waters, or anything else that needs a touch of juice.
Turn extra fruit and berries into jam or syrup. If you’ve got berries and fruit that are about to go off, or maybe the ends of strawberries, don’t toss them! Look up recipes for jam of the specific fruit you’ve got or make an infused syrup. Syrups in particular can be used for cocktails, teas, and desserts for an extra magical kick.
Pickle watermelon rinds. That’s right. Pickle those suckers. They’re so tasty. I’ve seen people make kimchi with watermelon rinds, too, though I’ve never tried it myself!
Save seeds for abundance work. Seeds in general are great for spells geared toward long-term success, new beginnings, and — when there are a lot of them — wealth. Different fruit seeds have properties that tend to correspond with the fruit they come from, so consider their potential purposes before you just toss them! (Note also that some fruit seeds are toxic; these would be suitable for baneful workings.)
Keep cherry stems for love magic. Have you ever done that thing where you tie a cherry stem with your tongue? If I’m eating cherries, I like to save some of the stems for love workings. Tie them into little knots like you might with string while envisioning ensnaring the love you’re looking for. I wouldn’t do this with a particular person in mind; binding someone to you is almost never a good idea. I’ve used it to attract specific qualities in a person of romantic interest: attentiveness, humor, kindness, and so forth.
Use pits to represent blockages, barriers, and problems. I most often use them in baneful workings, typically jammed into a poppet’s mouth or throat to keep someone from talking shit. It could also represent a sense of dread in that way — a pit in the stomach, uneasy and nauseating. But you could also use them in the sense of removal, ritualistically removing the pit or problem from a given situation.
Herb Scraps
Freeze or dry extra fresh herbs. Different drying techniques are ideal for specific herbs. I’d suggest looking up recommended methods before sticking anything in the microwave. If you’d like to freeze your herbs instead, I typically will lay them on a damp paper towel, wrap them up, place them into a freezer-safe bag, and then put them in the freezer. Most herbs will keep for a couple months this way. When you want to use them, pull them out and let them defrost right on the counter.
Make pesto. Again, pesto isn’t just basil! Experiment with tossing in different scraps of herbs to find out what combination you like best.
Reuse steeped tea. Particularly when I use loose herbal tea, I like to lay out the used tea to dry out. It can be burned similarly to loose incense, though the scent may be somewhat weaker than with herbs that are fresher or unused. I find that it’s fine, since I’m sensitive to smells anyways.
Toss extra herbs into your stock freezer bag. Just like with vegetables, extra herbs make welcome additions to a scrap stock pot. I always make a point to save sage, thyme, marjoram, and ginger. You can add just about anything to a stock pot, but be aware of the flavors you’re adding. Not all herbs will match with all dishes.
Protein Scraps
Dry and crush empty egg shells. This is one most witches will know! I use crushed egg shells for protection magic most often: sprinkled at a doorstep mixed with other herbs, added to jars, and spread around spell candles.
Save shrimp, crab, and lobster shells. They’re a goldmine of flavor. Toss them into water with veggies and herbs, and you’ve got a delicious, easy shellfish stock. Use it to make fishy soups and chowders that much richer.
Don’t discard roasted chicken remains. Use them for stock, just like the shells. I like to get rotisserie chickens on occasion since they’re ready-made and very tasty. Once all the meat has been stripped off the bones, simmer the entire carcass with — you guessed it — veggies and herbs for a tasty chicken stock.
Reuse bacon grease for frying. After cooking bacon, don’t throw away the grease right away. Melt it over low heat, strain the bits of bacon out, and pour it into a jar to put in the fridge. You can use it to fry all sorts of things, but my favorite thing is brussels sprouts. They pick up the delicious, salty, bacony flavor from all that rendered bacon fat. So good.
Other Scraps
Use stale bread for croutons or bread crumbs. When I reach the stale end of a loaf of bread, as long as it isn’t moldy, I like to tear it into pieces and toss it into the oven for a little while. Let it cool and then pulse it in a food processor, and I’ve got delicious bread crumbs! Or, cut it a little more neatly, toss it in oil and seasonings, and then bake, and now I’ve got homemade croutons for salads. You can really hone your herbs for both of these, tuning them to be perfect for whatever spell needs you have.
Small amounts of leftover sugar. I don’t know why, but I always end up with a tiny amount of white and brown sugar in the containers. This can be used in teas, of course, but I like to offer it up to spirits. In particular, my ancestors tend to appreciate a spoonful of brown sugar stirred into a small, warmed cup of milk. You can also look up mug cake or single-serving cookie recipes; often, they’re cooked in the microwave, and they only need a little sugar to make!
Keep vanilla bean pods. Vanilla is fucking expensive. When I have a little extra and want to really splurge for a special occasion, I’ll get a couple pods. And because they’re so expensive, I hate wasting any part of them. They’re good for love magic, sure, but you can also toss the spent pods in a jar full of sugar to make vanilla-infused sugar. I’ll often use the pods to make infused milks, too; warm the milk over low heat, add the pods, and let it steep like tea. It goes great in teas and desserts. For a nice self-love spell, sometimes I’ll melt chocolate into the vanilla milk and make hot cocoa!
Save the rinds from Parmesan and Pecorino Romano cheese. You might not be able to just bite into these, but they’re fabulous additions to a stock pot. They add a rich, umami depth to the flavors. I also like to throw these into pots of tomato sauce to add even more flavor to the sauce.
Used coffee is still coffee. After I make a pot of coffee, I’ll sometimes save the grounds by letting them dry back out. I wouldn’t make another cup of coffee with them, since all the flavor’s gone, but they’ll still have attributes of energy generation and smell great. I like to pack used grounds into sachets to hang in places where I want to encourage more energy and focus, replaced every few days or so. Coffee grounds also have high amounts of nitrogen in them, which can help plants thrive; just be careful about pH values in the soil! You don’t want to hurt your plants with too much acidity.
Final Thoughts
I hope you found these tips helpful! There are a ton more ways to save and reuse kitchen scraps that would otherwise go to waste. Sometimes, tossing stuff into the compost or trash can’t be avoided. But I’ve found that being aware of the possibilities can help diminish the amount that gets wasted.
If you have questions or other suggestions for reusing kitchen scraps, feel free to drop them in my inbox, reblogs, or replies. And if you did enjoy this post, consider tossing a couple dollars in my tip jar! Supporters get early and sometimes exclusive access to my work, and monthly members get bonuses like commission discounts and extras. (:
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