#nimbis
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typhlonectes · 7 months ago
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calware · 1 month ago
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i started reading this and honestly thought it was a shitpost bc i couldn't conceive of "yimby vs nimby" as anything other than what little green aliens say to each other
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mochilorddrakeinferno · 10 months ago
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I love to see this kind of formatted research, nice work! Also, out of curiosity, do you happen to have a source which clarifies Nimbis being sinless/good souls? I know that the Tattle of Skellobits says that they are evil souls and that the one for Skellobombers says they're Nimbis who were evil and cast down, which could imply that souls and Nimbis are separate types of being. But if you have any information I missed that suggests that some Nimbis (not all, since they can be born) are souls that made it to the Overthere, I'd definitely be excited to see it!
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Levels
Below we will analyze each of the worlds and some facts about 'em. Let's start!
Linealand Road
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Lineland's Chapter 1-1 is a homage to the original Super Mario Bros. with its level design, which resembled the classic World 1-1 through its positioning of items, ? Blocks, and enemies like Goombas. The music is also remixed from the Super Mario Bros. overworld theme and the Super Mario World overworld theme. 
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Its skies are full of strange, surreal mathematical formulas, such as (translated into literary form) "Fire Flower is greater than or equal to some kind of Block  divided by warp pipe". (As can be seen in the image)
Gloam Valley and Merlee's Mansion
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The music of Merlee's Mansion has several interludes full of altered versions of Mimi's theme, however, the theme of Merlee herself is never heard throughout the entirety of Chapter 2.
The password 5963 can be read as 「ご苦労さま」 in Japanese, which means "You've been working very hard". Similarly, 41262816 can be read as「良い風呂に入る」, which means "Take a good bath"
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The Bitlands
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The Bitlands is a dimension located beyond Flipside Tower's yellow door in Super Paper Mario. It has a unique art style that makes the world look as if it was drawn on a grid, like pixel art. The overworld music in this world is an arrangement of the classic Ground Theme from Super Mario Bros. According to The InterNed, said overworld theme is titled "The Open Plane", while the music in the underground area beneath the two red pipes is titled "Nostalgic Underground", due to it being an arrangement of the Underground Theme from Super Mario Bros.
There is also a reference to the original Mario Bros in chapter 3-1
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The Bitlands is also one of only two worlds where there is at least one boss in each section (Bowser in 3-1, who joins Mario's party after being defeated, Big Blooper in 3-2, Dimentio in 3-3, and Francis in 3-4), with Castle Bleck being the other world where this is the case.
Furthermore, including the optional Pixls, Barry and Tiptron, the player gets four Pixls in The Bitlands, which is more than in any other world in Super Paper Mario.
On the fortress that requires blowing up on a red X, there are some enemies that aren't normally attackable due to the fortress being too tall to jump on. These enemies don't require items to defeat though, as one can use Thoreau to grab the Bullet Bill Blaster's Bullet Bills and throw them back. One can also use Dashell, if obtained before Chapter 3, to jump off the fortress before it and use Princess Peach's Parasol to get on the fortress. This allows access to the other side of it that is normally otherwise inaccessible, and the ? Block that is normally destroyed with it can be hit (it gives a single coin).
This chapter is one of the ones with the most references, I will put all of these in a future part :)
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Outer Space
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Chapter 4 may not take place in the outer space above the , but rather that of another dimension. It was once the location of the kingdom. 
If on the second visit to the level the player answers "no" to the prompt to use the space helmet, Tippi will personally attempt to convince them otherwise. After that, if the player says "yes" thrice, she will abandon the player in frustration, resulting in a Game Over. Upon further visits, the helmet is equipped automatically once they pass through the door. (If you want me to write all the absurd Game Overs, leave it to me in the comments)
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Land of the Cragnons
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It is the home of the Cragnons, a prehistoric race of primitive people with televisions and stereo CD players seemingly made of rocks. It is also home to the enemies of the Cragnons, the Floro Sapiens, who live underground with their king, who is the boss of Chapter 5.
The setting of this Chapter is similar to Chapter 5's in the original Paper Mario. In both Chapters, Mario must venture into a mountainous area (in Paper Mario, it was Mt. Lavalava, and here, it was the Gap of Crag), they both featured a comically-incompetent adventurer accompanying him during the Chapter (in Paper Mario, it was Kolorado, while in Super Paper Mario, it was Flint Cragley), and both had a plant boss (in Paper Mario, it was Lava Piranha, while in Super Paper Mario, it was King Croacus IV). Mario also gets a kind of hammer in both areas (in Paper Mario, it was an Ultra Hammer, while in Super Paper Mario, he gets a hammer-like Pixl named Cudge.)
Near the end of the game, during the final battle with Super Dimentio, the Land of the Cragnons is destroyed by The Void, but is restored following the destruction of the Chaos Heart along with all other demolished dimensions.
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Sammer's Kingdom
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It is destroyed by The Void in the main story, leaving nothing but an empty white space, but is restored after the story's end.
This land is ruled by King Sammer. It is most notable for being the location of the Duel of 100 tournament, in which challengers face off against 100 Sammer Guys. Only the first 25 Sammer Guys are faced in Chapter 6-1, while the rest are encountered in the three other chapters. However, in the main story, only the first 20 Sammer Guys are battled, and only 30 Sammer Guys are encountered.
In addition to the Duel of 100, Tippi and Tiptron's Tattles mention various other events held in the Sammer's Kingdom, such as the Sammer Guy Break Hour, the annual Sammer Guy BBQ, the Sammy Awards, and the annual Sammer Quiz; however, Mario and friends are unable to attend any of these in person.
The kingdom appears to be based on Japan, with "Sammer Guy" being a pun on "samurai".
According to Garson of the Flipside bar, The Underwhere, 1,500 years prior to the events of Super Paper Mario, the younger sister of Merlumina was entrusted with a Pure Heart, to give to the Sammer Kingdom's ruler to protect. Upon meeting however, Merlumina's sister and the Sammer King fell in love and she stayed behind. The two eventually married and had 100 children. Ever since, the number 100 has been sacred to the Sammer Kingdom.
After finishing the game, the gang may start the Duel of 100 over. As before, Chapter 6-1 has Rounds 1-25. After defeating Sunshine Flood, Mario and co. will be able to continue on to 6-2.
If the player returns to Sammer's Kingdom after finishing the Duel of 100, King Sammer will be found on Gate 1. He will say the Age of the Sammer Guys ended and that he sent the Sammer Guys on a tropical vacation. He also jokes that he will replace them with kitty robots. When Tiptron uses Tattle on him, she reveals he is planning to turn the Duel of 100 Battle Gates into a water amusement park.
During the battle, as the players advance to the next sub-chapter, the number of flags seen on the stage will increase by one (i.e. one flag on every stage of Chapter 6-1, two in Chapter 6-2, and so on).
When the player tries to go to Gate 2 after completing the Duel of 100, they will discover that the door leading there cannot be used, as if it has become part of the background. When Tattle is used on the door, Tiptron will say the door is sealed, which might be because the other Gates disappeared, and they are currently working on the water amusement park there. Oddly, when the player uses Tattle on the very same door while in 3-D, Tiptron will say the player can open it by pressing , the same as her Tattle of any door.
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The Underwhere
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It is also called World -1 by one of the residents, a reference to the famous "Minus World" glitch from the original Super Mario Bros. Ruled by Queen Jaydes, The Underwhere makes up one half of the "afterlife" dimensions, and is where people who have been neither good nor bad from "all worlds" go when they die. Once there, the people become ghost-like creatures known as Shaydes (a corruption of the word "Shades").
The Underwhere can be compared to the Asphodel Meadows of the ancient Greek underworld, hence its name, which is a humorous play on the words "underworld" and "underwear". Queen Jaydes herself was named for the Greek god of the underworld, Hades, and there are numerous other aspects of The Underwhere taken from Greek mythology (listed below). However, the Underwhere's counterpart, The Overthere, where the sinless can spend eternity as angelic Nimbis, is more heavily based on Heaven than the Greek Elysian Fields. Bonechill's prison, the place where people go when they have been very bad in life, is equivalent to Tartarus, also from Greek mythology, although the fact that he was a fallen Nimbi and his association with ice does bear resemblance to the story of Lucifer, who, according to Dante's Inferno, is trapped in ice in the deepest circle of Hell.
In The Underwhere and its counterpart, The Overthere, many characters or places that are encountered are references to other things, in most cases the names are specifically based off of Greek Mythology.
Shayde, a corruption of Shade
Jaydes, a corruption of Hades
The Underwhere itself, a corruption of The Underworld
The River Twygz (twigs), a corruption of the River Styx
D-Man
Charold, the man who runs the ferry across the River Twygz, is a corruption of Charon
Underchomp, a reference to Cerberus (both act as three-headed dogs who guard the gates to the underworld
The three hags reference the three Moirai, or the Fates, in Greek mythology.
The Underwhere and The Overthere are comparable to Flipside and Flopside
A "beveragarium" that serves milk beneath Flipside is named "The Underwhere"; another one in Flopside is named "The Overthere."
This is the only chapter where none of Count Bleck's minions are fought.
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(A/N): As you can see, I am missing chapter 8, because I have already exceeded the limit of images, but I will take a separate part of it because I think its story is worth it. I hope you liked it!
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avalonishere · 1 month ago
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La prototipa 😁 piddina,basta toccarli sul loro
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onlytiktoks · 12 days ago
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seeseagulls · 5 days ago
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thereaderinsertlady · 5 months ago
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Step 1: Go to ao3
Step 2: Search Dimentio/Reader fics
Step 3: Sigh and leave when no new ones have been posted.
Repeat daily
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stormynightsreawake · 6 months ago
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It's so fucking crazy how people in my town pretend to be so progressive, and claim the "weirdo hippie" vibe here is charming. But when those weirdo hippies start doing weirdo hippie things people start freaking the fuck out. Sorry that the progressive-ness IMMEDIATELY left your body when someone announced a gathering is mask mandated my man, sounds like you aren't actually progressive but you like the aesthetics of leftism and the social elevation it gave you. Sorry that tenants meet up sometimes to discuss their rights and bring vegetarian food to those meetings, it sounds like you weren't planning on going to it anyway so maybe shut up and consider that people poorer and less abled than you also live here
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haxxy · 1 month ago
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being a therapist during an election season is wild. i listen to so many people lambasting basic liberal ideas during their sessions + smile and nod while thinking about how if they knew my opinions on any of this stuff they'd probably throw up and shit themselves.
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serpentinesheldonserpentine · 3 months ago
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Just when I think ‘Boy we can’t miss, we are golden, then you do this”.
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I finally get my first Gulfstream and the whole neighborhood turns against me. I mean, it’s not like I am landing it on Massachusetts Avenue.
Ooooh, there’s an idea.
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inprogresspokemon · 8 months ago
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What kind of signature move does Tsuneon has?
I never created a signature move for Tsuneon, but since they're based on kitsune, maybe something like "Fox Fire," a fire-type attack that causes confusion.
I'd love to hear if anyone has ideas :)
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erikahenningsen · 5 months ago
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NYC isn't a real place because tell my why a City Councilmember just got arrested for biting a cop
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racefortheironthrone · 1 year ago
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Re zoning regulation reform: could you go into detail as what that would look like in terms of wiping the slate clean. I feel like it would be better to go the houston route and just be zoning free
You do not want to go the Houston route.
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Houston may claim to be "zoning-free" - and to be fair, it doesn't have some of the more common regulations on land use, or density, or height restrictions (more on this in a minute) - but the reality is far more complicated and the status quo is not one that's friendly to the interests of working-class and poor residents, or to the possibility of sustainable urbanism.
The answer to NIMBYism isn't to abolish all regulations and let the free market rip, it's to surgically target zoning, planning, and litigation that is used against affordable housing, public/social housing, mass transit, clean energy, and walkable neighborhoods, and to replace it with new forms of regulation that encourage these forms of development.
So let's take take these categories in order.
Zoning
As I tell my Urban Studies students, zoning is both one of the most subtle and yet comprehensive ways in which the state shapes the urban environment - but historically it has been used almost exclusively in the interests of racism and classism. Reforming zoning requires going over the code with a fine-toothed comb to single out all the many ways in which zoning is used to make affordable housing impossible:
The most important one to tackle first is density zoning and building heights limitations. The former directly limits how many buildings you can have per unit of land (usually per acre), while the latter limits how big the buildings can be (expressed either as the number of stories or the number of feet, or as both). Closely associated with these zoning regulations are minimum lot size regulations (which regulate how much land each individual parcel of real estate has to cover, and thus how many how many housing units can be built in a given area), and lot coverage, setbacks, and minimum yard requirements (which limit how much square footage of a lot can be built on, and what kinds of structures you can build).
the other big one is use zoning. To begin with, we need to phase out "single use" zoning that designates certain areas as exclusively residential or commercial or industrial (a major factor that drives car-centric development, makes walkable neighborhoods impossible, and discourages the "insula" style apartment building that has been the core of urbanism since Ancient Rome) in favor of "mixed use" zoning that allows for neighborhoods that combine residential and commercial uses. Equally importantly, we need to eliminate single-family zoning and adopt zoning rules that allow for a mix of different kinds of housing (ADUs, duplexes and triplexes, rowhouses/terraced houses, apartment buildings).
finally, the most insidious zoning requirements are seemingly incidental regulations. For example, mandatory parking minimums not only prioitize car-dependent versus transit-oriented development but also eat up huge amounts of space per lot. The most nakedly classist is "unrelated persons" zoning, which is used to prevent poorer people from subdividing houses into apartments, which zaps young people who are looking to be roommates and older people looking to finance their retirements by running boarding houses or taking in lodgers, as well as landlords looking to convert houses from owner-occupied to rental properties.
So I would argue that the goal of reform should be not to eliminate zoning, but rather to establish model zoning codes that have been stripped of the historical legacies of racism and classism.
Planning
Similar to how zoning shouldn't be abolished but reformed, the correct approach to planning isn't to abolish planning departments wholesale, but to streamline the planning process - because the problem is that right now the planning process is too slow, which raises the costs of all kinds of development (we're focusing on housing right now, but the same holds true for clean energy projects), and it allows NIMBY groups to abuse the public hearings and environmental review process to block projects that are good for the environment and working-class and poor people but bad for affluent homeowners.
As those Ezra Klein interviews indicate, this is beginning to change due to a combination of reforms at both the state and federal level to speed up the CEQA and EPA environmental review process in a number of ways. For example, one change that's being made is to require planning agencies and environmental agencies to report on the environmental impact of not doing a project as well, to shift the discussion away from petty complaints about noise and traffic and "neighborhood character" (i.e, coded racism and classism) and towards real discussions of social and environmental justice.
At the same time, more is needed - especially to reform the public hearing process. While originally intended by Jane Jacobs and other activists in the 1970s as a democratic reform that would give local communities a voice in the planning process, "participatory planning" has become a way for special interests to exercise an unaccountable veto power over development. Because younger, poorer and more working class, and communities of color often don't have time to attend public hearing sessions during the workday, these meetings become dominated by older, whiter, and richer residents who claim to speak for the whole of the community.
Moreover, because community boards are appointed rather than elected and public hearings operate on a first-come-first-serve basis, an unrepresentative minority can create a false impression of community opposition by "stacking the mike" and dialing up their level of militancy and aggression in the face of elected officials and civil servants who want to avoid controversy. (It's a classic case of diffuse versus concentrated interests, something that I spend a lot of classroom time making sure that my students learn.)
Again, the point shouldn't be to eliminate public hearings and other forms of participatory planning, but to reform them so that they're more representative (shifting public hearings to weekends and allowing people to comment via Zoom and other online forums, conducting surveys of community opinion, using a progressive stack and requiring equal time between pro and anti speakers, etc.) and to streamline the review process for model projects in categories like affordable housing, clean energy, mass transit, etc.
Litigation
Alongside the main planning process, there is also a need to reform the litigation process around development. In addition to traditional tort lawsuits from property owners claiming damage to their property from development, a lot of planning and environemntal legislation allows for private groups to sue over a host of issues - whether the agency followed the correct procedures, whether it took into account concerns about this impact or that impact, and so forth.
As we saw with the case of Berkeley NIMBYs who used CEQA to block student housing projects over environmental impacts around "noise," this process can be used to either block projects outright, or even if the NIMBYs eventually lose in court, to draw out the process until projects fall apart due to lack of funding or the proponents simply lose their patience and give up.
This is why we're starting to see significant reforms to both state and federal legislation to streamline the litigation process. The categorical exemptions from review that I discussed above also have implications for litigation - you can't sue over reviews that didn't happen - but there are also efforts to speed up the litigation process through reducing what counts as "administrative record" or by putting a nine-month cap on court proceedings.
Again, this is an area where you have to be very surgical in your changes. Especially when the politics of the issue divide environmental groups and create odd coalitions between labor, business, climate change activists, and anti-regulation conservatives, you have to be careful that the changes you are making benefit affordable housing, clean energy, mass transit and the like, not oil pipelines and suburban sprawl.
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onlytiktoks · 12 days ago
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hoelandah · 16 days ago
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Babygirl's (Homelander) not, "dictator mean," he's "worst PTA mom and HOA board member you've ever met" mean.
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hobbinch · 21 days ago
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Imagine someone broke their leg terribly in a public space and they're like. Rolling on the ground in pain, bone sticking out, groaning and crying and yelling in agony. And some guy goes "wow that's scary. Can someone make them go away?" Instead of "Oh my god where's the nearest doctor, who can we gather to help carry this person somewhere safer?" Thats how NIMBY politics look to me. Every time.
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