#namely Ishgard and Garlemald
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the thing about Solution Nine is that you get used to it - my brother who also plays disliked it from the start because of the aesthetic clash, but I had no such problem. okay it's a little less comfy than other endgame cities because it's main hub is literally a shopping mall, but I like the music and the vibes and the purple, and the NPCs are all pretty happy and chill.
and then you remember or realize that. oh yeah the Alexandrians are happy and chill because they've all got chips in their brains that delete memories of the dead within minutes of their passing. they're refugees from an electric apocalypse but they can't really come to terms with that because they're not equipped to deal with grief.
the people are no longer under threat from Zoraal Ja and his army, and outsiders can come and go as they please, but it is still a dystopia.
#ff14#ffxiv#dawntrail#dawntrail spoilers#I've always been a fan of Shard lore so I guess that's why I have an interest in Solution Nine#but I/my WoL also like helping out in places where everyone is miserable all the time#namely Ishgard and Garlemald#so a place where everyone is content but there's fucked up stuff behind the scenes is...sure is something alright
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Reminder: A Realm Reborn wasn't particularly about us. It was about the Eorzean Factions, it was about the Scions of the Seventh Dawn and their interactions with and thwarting Gaius and the XIVth Legion. We were just a useful champion slowly growing to fame but not truly a Warrior of Light until literally the prelude to the Castrum raiding mission.
The Parting of Glass wasn't about us either. It was, once again, about the world. And how it had begun changing after Gaius's fall and the brief period of peace away from Garlemald's Shadow. About Alphinaud beginning his arc of growth with hubris and the creation the Crystal Braves and what it might of looked like IF the Scion's good nature was lent to anyone and everyone. And thus opening itself up to the very corruption Minfilia feared to move away from the Waking Sands and to the Rising Stones in the first place.
Heavensward isn't about us. It is about Alphinaud's continue growth, learning of Ishgard's past and history. Hubris, arrogance and narrow viewing lead Alphinaud to steps of the Foundation, it has lead Estinien astray and made Ysayle believe she is a messiah incarnate. And through the journey, each of them grow as they learn the terrible truth about the Dragonsong War. Estinien in particular has his eyes opened and no longer simply seeks revenge on Nidhogg but to get to the bottom of it all. So no other shepherd's son has to live as he has. Ysayle learns she is a shade and a faux Shiva not truly Hraesvelgr's beloved or even in the same category as her. She learns swallow such delusions and embrace what Saint Shiva stood for in its entirety. Which means leaning to lay the road for peace between Ishgard and the Dragons and opening a path to this by sacrificing herself for those she loved so dearly. Alphinaud learns from all of this and more and is humbled by the duty of a knight, the fervor of a dragoon, the sacrifice of a saint, and the courage of his companions and of Sharlayan's arrogance from Master Matoya. To put others before himself and allow others to support him when he falls.
The Far Edge of Fate isn't about us. It was about how Ishgard carries on after Thordan and the Heavens Ward are shown to be the monsters they are. How the remnants of the church, the knights of Ishgard, and the civilian population react to the realization with rejection. How facing off against Nidhogg possessing Estinien, the Warriors of Darkness, and the machinations of Ilberd force Eorzea and Ishgard to look inward and know truly where they should go from there. To ignore the easier road and take the higher path no matter the strife and hardship it provides them. Because when they reach the otherside they would be better for it. Finding that courage, after five years of procrastinating and hemming and hawing, the Eorzean Alliance finally begin to mobilize to free Ala Mhigo from Garlemald and perhaps take on the Empire itself.
Stormblood isn't about us. It is about Doma and Ala Mhigo fighting for the survival of their people and cultures. Facing the parts of their society that were spurned and used as tools of hatred against their principles. That provided the necessary cracks required for Garlemald to break them down and oppress them in the first place. And how reforging under those values and those long histories of violence can make a new path and come to terms to over throw the tyrants who fed on their weakened states and make a strong unity still.
A Requiem of Heroes wasn't about us, it was about the world facing down the barrel of war with Garlemald. And uncovering its origins, its founding father was an Ascian. How Varis is forced to face down the lie as Elidibus wears the skin of his son and the great grandfather he and other Garleans were taught was a walking god in all but name was a sham and a daemon bent on causing more pain and suffering than mankind ever deserved. How the effigies of hate and pain choose to use their fervor to help their people instead of turning against them once more. How every person can change and be given a second chance. How that second chance is what that person requires or if they are pushed the wrong direction, can caused tragedy to unfold. And lastly, it is about our companions, slowly. One by one. Being dragged to the unknown. The story slowly taking away the players on the stage until finally...
Shadowbringers was about us. It was about how we were instrumental to the world so much that it lost nearly all hope in another timeline. How a group of your fondest friends began and how your comrade's furthest decendents acting on the hope of your legend and stories. To provide a plan of action and lead to happier world. How even when everything seems lost and gone and your purpose seems to turned everything around you into twisted monstrosities. That you can bring the night and wait in comfort for a dawn to bring better days. And the tenacity of your aid providing a world on the brink, the love, the compassion, the understanding, the strength, and the will to stand up to a flood of destruction and spit fate in the eye. Even it costs them everything, they keep fighting until they can see a brighter tomorrow.
Death unto Dawn was about what the tomorrow brings. How it could be another fight but to find what is WORTH fighting for. The memories of those you fight and lived amongst, old studies and things of the past being made to provide the answer to the future, making right wrongs even against those you had wronged unfairly, and to gather together and keep each other safe. You are not alone out here. There are those who will help you along to a brighter future.
Endwalker was about you and yours. About how everyone reacts to an uncertain future in different manners. How some would make ready to flee at the approaching storm, while others would fight, and others might even push you further to the edge. But even when all is lost, call upon the memory of happier times to light the way with hearts aligned shining brilliantly against despair and finding your place amongst those memories.
Growing Light was about us teaching another to hear, feel, and think and experience the world seemingly gone. That everything needn't be give or take. It can be a charitable, warmer place if we make it. It can be kinder and even in the face of unrelenting and undying destruction. Hope will spit out a tooth and stand up once more.
I say all of this because, I've seen people mad that Dawntrail is leaning hard about being about Wuk Lamat and others. To which I say so what if Dawntrail is about Wuk Lamat and Koana? So what if its not about us? We've had four story lines about us. Now we must impart what we've learned to the future as they face similar and sometimes overwhelming odds. To stand tall against the onslaught and make their own choices, their own way to bring a smile to all they hold dear. How family needn't be blood related, they can just be a group who sit down at the table at the end of the day. And speak, laugh, cry, and love. Unto this trail to dawn we shall light way for the future of our world and everything this new dawn brings is worth it.
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Im trying to take note of real world influences in XIV for some projects going forward, like languages used in areas (French names in Ishgard, Roman terms in Garlemald) or like in aesthetics I suppose (like Radz-at-han in particular reminds me of Istanbul), and I'd like to hear others' thoughts about those kinds of influences that they've noticed
(little more context on things im working on under the cut)
right now this has a lot to do with things like stamps lmao I have in fact gotten kinda into stamp collecting now and I'd like to design some for XIV areas based on similar irl counterpart countries? like regular stamps and stuff like a sort of Garlean version of US postal war savings stamps? so having irl countries to reference for stamp styles would be helpful to like figure that stuff out
and honestly all of this is just part of making a physical copy of Q'ihnn's journal more complicated than it needs to be but never let it be said that I dont have a love of unnecessarily dense world building
plus by having a list of reference countries I can also build out other kinds of like, souvenirs? in the journal from the places visited across msq - a lot of things I see people keep in journals, especially travel ones, are stuff like wrappers or other packaging, pieces of maps, receipts (that's its own rabbit hole ive gone down), ticket stubs, and other various little paper things along with photos and drawings (which are much easier to manage in comparison)
cause a lot of this shit doesnt extensively exist within the game often beyond a mention in a stray line of dialogue or two so there's advantages to having irl cultural and historical reference to make something that feels real - plus im often off in lala fantasy land in my head because im stuck at home a lot, im not exactly well traveled, so im sure its easy for me to miss especially like language use in certain areas (I didnt even notice how French Ishgardian names were until someone else made a joke about it, it just doesnt occur to me)
like some of these influences are fairly obvious, right, like Doma and Kugane being Japanese inspired and Greek influence around Sharlayan (which the Greek/Roman dichotomy that Sharlayan and Garlemald have going on is its own whole thing I could go into btw they're so similar yet different in such interesting ways) - but places like Ul'dah?? not a clue. Ala Mhigo? no idea. The Crystarium and Eulmore in the first??? oh I'd put my head through a wall trying to thing of a real world counterpart for reference
granted now having said that someone is going to point out something obvious that I just entirely missed some way or another lmao but like that's why im asking, right? anyway if you have nerd ass thoughts too just hit me up
#ffxiv#ff14#most of this is rambling cause even i dont know where the fuck im going with this#not that I ever do but ya know#final fantasy xiv#final fantasy 14
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Asdfghjkl
Here's a more expansive list of nations because within the first hour I was shown all the places I left off 😂 (Now with more response time!!) It's not EXHAUSTIVE, but has more robust choices, I promise.
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Okay guys but think about Aymeric for a minute.
He is adopted into a family of nobles when he comes from, possibly, a low born mother who was possibly forced into sleeping with a powerful man like Thordan. Had to keep quiet about it and possibly lose her son right after giving birth. Aymeric grew up hearing rumours about being a bastard, about not deserving his life, about how lucky he is, how he was probably a mistake.
And now he is the only one alive to carry on the Borel name, becomes the lord commander of the temple knights at a very young age, then lord speaker of Ishgard, slayer of Fafnir, unifier of dragons and men after a thousand year of war. All this while he grows up hearing he will never be good enough. Imagine how insecure that must make him. Having achieved so much will not make him think "wow, I really am amazing. Sure showed them!" It will just stress him out even more, thinking he can't do it, he isn't capable enough to carry these responsiblities out, not deserving enough to. In fact, idk if we've ever seen him being proud of himself or even happy? Doesn't he always want to jump to the next task? He is too humble for someone in his position, sometimes it's like he doesn't believe he is actually as good as he is said to be.
I think this is shown by his decision to give up his position as lord commander as soon as they finish dealing with Nidhogg. Like, he will do his duty and stop. Because he doesn't think he can do it anymore. He thinks he is not important enough so he goes to confront his father by himself in the lion's den itself, so to speak. Practically kills his father, almost kills his best friend to do his duty, brings about peace and much needed change and gets stabbed for it. How shit must that make him feel about himself?
Aymeric is so good at being a well spoken, smooth politician, we forget to see how broken he must really be inside and he is all alone. Even Lucia isn't with him anymore, having to stay at Garlemald.
The way his eyes light up every time he sees the warrior of light, calling them 'my friend,' every second sentence, as if pleading to be called the same. Writing to Estinien whenever he can, having a deep wanderlust and adventurous spirit but being unable to fulfil it. He is so much like G'raha in this sense but unlike him, Aymeric hasn't gotten his happy ending yet.
The man is so alone but so dutiful. So insecure but so good at hiding it. He craves connection but his duty forces him to be unable to make it. I cannot imagine how hard he has it.
He needs hugs 😭
#ffxiv#heavensward#ishgard#aymeric#estinien#ff14#endwalker#Aymeric de Borel#aymeric x wol#aymeric x estinien#haurchefant#Aymeric analysis
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hc + 🚗 for a transportation headcanon pls!
Since there are cars in garlemald there's a non-zero chance that Zenos had a driver's license and I want to think he was so exacting and terrifying with his instructors. They'd all be afraid to fail him because he's the crown prince and also pretty well-known for being a living weapon masterful swordsman since childhood so each instructor he's given tries to just pass him through without any criticism.
... Failing to realize Zenos is also kind of a turbo nerd. They pass him and he's like "Wrong. That maneuver violated four different laws. Now, the real question at hand is whether you are incompetent, lazy, or intentionally trying to sabotage my lessons?" and then the instructor mysteriously disappears and he gets a new one.
For a maybe more lighthearted headcanon, I loved how in FFXVI Clive had a specific chocobo (Ambrosia my beloved) and I like to imagine people in Eorzea have bonds they develop with their chocobos too! Like imagine if Haurchefant's black chocobos he raised all had names, or like he knew the names of all the chocobos he raised who were given to various Lords in Ishgard? 🥺 it would be so cute... I know the player can do that for their wol, name their chocobo and imagine a relationship between their character and their steed, but it's so fun to imagine it for the NPCs too!!
Thematic headcanon ask meme
#ffxiv#headcanons#thematic headcanon ask meme#ask meme answers#zenos yae galvus#haurchefant greystone
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hi Azia! since I'll probably never play FFXIV but want to gobble up everything you've ever written or will write for Io and Estinien, I was wondering if you could kind of summarize or describe the context for their relationship in the canon universe. what do I need to understand about their history in order to better appreciate the way they fit? how do they meet and what brings them together? are there some universal truths for each WoL that heavily contribute to who Io is (kind of like how Hawke in DA2 loses half their family, or every Shepard in Mass Effect is deadish for two years)?
no pressure to answer if you don't have the time/energy or just plain don't want to! ok thanks love you bye 💙
🧍
Hi Ells. I am so sorry....
Understanding Estinio
General World Lore: The story of XIV begins five years after a Calamity (an event of large-scale devastation that leaves the land and people struggling to recover). This is the seventh Calamity over a period of 13,000 years. Other notable world happenings are:
the Dragonsong War: a war between man and dragon that has raged in and around Ishgard for one thousand years
the more recent advancement of the Garlean Empire: Garlemald is a technologically advanced nation seeking to "unite" the world under its rule
Warrior of Light Things: The player character is almost a completely blank slate. Their appearance and combat proclivities are entirely up to the player! Their backstory is not really mentioned, and the only thing we know about them from the start is that they're an Adventurer, which in this setting is someone who wanders here and there, helping with whatever odd jobs they can in hopes of earning a living and maybe some local fame too. A little network of unionized Hometown Heroes. But some things hold true for most WoLs (headcanons notwithstanding):
They have a gift called The Echo. A few other characters have the gift, but it can manifest differently from person to person. The WoL's Echo allows them to visit scenes from the past, sometimes through the eyes of another and sometimes as a kind of bodiless spectator, usually triggered by high emotion from a person or place. It also has a few other functions.
They join the Scions of the Seventh Dawn, an organization that's a bit of an open secret, determined to stop Primal summoning (Primals are replications of gods, the will of a people made manifest, and they are powerful and destructive. If most people venture too close, they become enthralled). Recruited for their prowess in combat (or healing, maybe, if you're not Io) and apparent inability to be tempered by Primals, they, of course, become the team's most powerful asset.
Io Laithe is my WoL, a viera born in the Garlean-occupied region of Dalmasca. When she was 19/20, her home village suffered a violent raid, and her family was lost. She managed to escape and flee far to the west. At the beginning, she's around 29 and an accomplished archer, among other things. Io endures more loss over her story, friends and lovers, and she blames herself over and over. She struggles to lay down her grief and represses her anger for so long that she almost loses herself to it at one point, but she claws her way back with the help of her friends. She's soft-spoken, and reserved, but is also deeply kind and surprisingly funny. (This paragraph is short but I feel like I talk about her so much lmao. Trying not to gush too hard)
Estinien Varlineau was born to a family of sheepherders, in a small farming community outside Ishgard. When he was 12, his village was razed to the ground in a dragon attack. He found the charred remains of his parents outside his home (his dad had tried to shield his mom from the dragon fire). His younger brother was inside, trapped under a collapsed beam but already gone. He was the only survivor, and was taken in by a man named Alberic who held the title of Azure Dragoon (the most powerful lance-wielder in the land, but I'll spare you the specifics. There's dragon-y magic and a literal dragon eye that gives them powers. This was supposed to be quick omfg). Estinien swore to avenge the deaths of his family and trained with Alberic, eventually becoming the next Azure Dragoon. Eventually, he gets his vengeance, but the cost is so much more than he expects. At the end of it, he is begging for his own death, but his friends (the WoL included) refuse to let him go out like that and save him. He's since been on a journey of self-discovery; who is he without the drive to avenge those he lost, without his duty or his post? In personality, Estinien is blunt and abrasive, he cannot read a room (but he would like to leave it). He has a sharp sense of humor and often teases his few friends, he's extremely sentimental, he's very protective of the people he cares for, and can't stop himself from helping a kid in need.
Relationship Summary
They overlook each other at first. Io finds Estinien too harsh and rude. He thinks (since she is seeing Haurchefant at the time, who is... affiliated with a noble house of Ishgard) that Io is another pretty girl grabbing at coattails--surely not the "great warrior" he's heard about. And it takes a journey into dragon country for them to warm up to each other, when he learns she can easily hold her own, and she sees how protective and kind he can be to their traveling companions. They become friends and it's easier than either of them expected. They don't talk about their loss with each other though, not for a long time. Both hear the other's story from someone else, and it endears them to each other, an unspoken, invisible bond in addition to what they've already faced together. Just as Io saved him at the end of the Dragonsong War, Estinien saves her when she faces off against the might of Garlemald and almost dies. It's a long time before she gets to thank him for that, but when she does, it's around the time he agrees to join the Scions too. They spend more time together, and they become almost inseparable. And as the world hangs on the brink of what seems to be another Calamity, they quietly fall in love and almost lose each other again. Neither confesses to the other until things have settled down. But once the confessions are out of the way, they easily fall into warm domesticity. They spend the better part of a year mostly in one place, living together, working together, making the smaller trips they need to but always returning to a home base. Now, there's the itch to travel again. They just pulled a stint of traveling separately but ended up in the same place. He very much wants to continue roaming, and Io does too, but part of her is starting to think about a family. I haven't decided when or if they talk about this lmao. They love each other so much, but both have a strong streak of wanderlust, and both are legendary heroes who belong to the world as much as they belong to each other.
Why they compel me:
I don't know if you guys know this about me but I love to think about grief :> It's the shared trauma, the love transformed into anger, and how new bonds can heal someone. I did not plan for Io's backstory to be so similar to Estinien's, and even before I shipped them, their friendship was a highlight for me. I love that they do most of their recovery on their own. I love that they always come back to each other. Big fan of people who might not appear outwardly soft all the time, but are just SO mushy for their partner.
They are both symbols of hope for their people, for better or worse. They understand that about each other, what it's like to have some of your personhood stripped away so you can embody an ideal.
Estinien is impulsive and straightforward, Io is cautious and thoughtful. He pushes her, and she grounds him. They both relish the peace the company of the other brings, and they are more certain of the other's ability and resolve than they are of themselves. They are best friends, they are family, and they admire each other.
Some key reads, chronologically:
close quarters | oh no, she's hot…
oblivious | a mutual friend notices io and estinien seem… different.
what i see in you, i hope you find in me | io realizes she is not in love with zenos
pang | estinien has his own realization
see you in the morning | the night before they depart towards unknown danger, estinien tries to soothe a worried io
in this state | io is unconscious, estinien keeps watch
mustering | estinien tells io about his brother, the first time he's talked about him in decades
take another step off the edge | FIRST KISS!!!!
And then their tag is filled with gposes I've made, art I've commissioned, writing prompt fills, fics from the two AUs I've written for them, and tons of quotes or poems that fit their vibe. I'd share a playlist but I don't have a playlist... there are five now T^T BYE!! 💗
#asks#io/estinien#understanding estinio#long post#this is SO much i'm sorry aslkdfjls#there was more in the world lore and i was gonna explain more dragoon stuff but. you know what it's fine#this is enough. this is more than plenty#i could've just said “they have similar backstories and lost their families. so finding family in each other is compelling to me”#but no.#the linked fics cover the things after esti joins the scions#i'm hiding my face in my hands but i think this is a good primer for non-xiv people who want to engage with my fics!!!#and i'd love to see more things like this for friends writing for fandoms i'm not in 👀 so i may have to pay this style of ask forward
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@sexybritishllama I hath brought forward a small lore dump on my Warriors of Lights. Placed under a read more for convenience.
Dante Erwin
Dante is not what she was called on her nameday, nor is Erwin an inherited family name. Actually, though she now somewhat prides herself as a Gridanian, she's originally from Old Sharlayan. In the advent of the decision to abandon New Sharlayan rather than stand with the Eorzean Alliance against Garlemald Dante spoke up often enough and loud enough that they got sick of her. She was given two options; remain silent so she can stay just barely within their good graces or be banished and never welcomed back. Evidently, she chose the latter. No one but the people she left with on the ship that day know where she's from. She doesn't hide it from shame, but more so because she hates the place now as not even her parents stood by her beliefs.
Though she had a strong stance against their non-intervention she was still 17 when she left, having never left Old Sharlayan before. Unfamiliar with the outside world, her natural strength got her scouted to work on a ship that put her in a contract she wouldn’t be able to escape for more than a decade. In that time she took the name Dante of her own accord while Erwin is a spin on the name of a crewmate that helped her escape after she grew frustrated with that lifestyle. Though, because Dante chooses not to reflect on that part of her life she struggles to remember that person’s actual name.
Through simple acts of ‘doing something when everyone else is doing nothing’ Dante gains popularity somewhat quickly, becoming everyone’s favorite do-gooder. This has the effect of tainting her outlook as she realizes everyone's definition of ‘good’ can be horribly hypocritical, but she still believes in making the world a better place for everyone. She’s just a bit more cynical and tends to treat things like allegiances with a far more aloof attitude. She believes in people and their own convictions over faceless causes.
Dante always appears as if she’s fully confident in every situation, but off of the battlefield and away from people she withdraws in on herself. Were it not for those that practically force themselves into her life she would be completely antisocial.
Fima Thrall
After being abandoned as a young child to the mercy of the woods, Fima was adopted by an odd, semi-outcast couple; one made of a viera and an elezen.
Favored by the Elementals despite not being Padjali, Fima has an extraordinary ability to connect with nature. Despite this, as a child he was considered a little bit of a menace. Being in Gridania, even though he is a Seeker, he faced a lot of prejudice growing up to which he fought back with harmless fun and annoying the worst of the worst. Small pranks to get back at those who talked shit about his fathers, distracting Wailers that were harassing Duskwight and Keeper citizens, et cetera. Much to everyone's chagrin he befriended a few Sylphs and the magic they taught him fueled his efforts further.
The abilities that would make him ideal to become a Hearer, unfortunately for the Conjurers, are spurned for quite a while in favor of chasing dreams of knighthood. His elezen father, Hillaire, is a former Ishgardian knight who stole away with his viera papa Riso. The latter of which stood to be executed for poaching that the former knew was nothing more than just trying to survive in spite of Ishgard's hostility. Such a valorous origin had Fima wanting to be a similar sort of hero.
That being said, his journey had a rocky start. He left home at about 16, and though he successfully joined the Gladiator's guild in Ul'dah for a time some unsavory characters captured him and shipped him off to Limsa Lominsa for a profit. Before the worst could happen the Rogue's guild stepped in and essentially adopted him until they knew he'd be able to take care of himself. Of course, with his attempts at chivalry putting him in dangerous situations, that took a couple years and as such he picked up a bit of an accent. He can drop it if he tries, but he generally doesn't unless someone else deems it necessary.
Outwardly he presents himself as cheerful, friendly even. While it’s not that he isn’t, Fima is capable of holding grudges so powerful it frightens himself.
Rhyun'a 'Ryu' Amariyo
Once he was a reaper employed by the Lemures. They were his family when his mother disowned him after a lifetime of neglect, and he formed a pact with a voidsent named Orthrus. Rhyun’a’s power of the Echo awoke during the fall of Dalamud. Unfortunately he was impaled in his stomach and chest by detritus from the fall and died shortly thereafter. Similar to Zenos, however, his aether separated from his body and took possession of a nearby Garlean soldier that was simply knocked out. The trauma of dying, coupled with the fact he had so simply taken the place of another and essentially erased them from existence, overwhelmed him and his mind refused to accept what he now was. This caused him to lose his memory, forgetting everything including his childhood.
Immediately post-Calamity, a Keeper woman named Rhyun found him and took him in. Despite the fact he was clearly a young adult, she still adopted him into the family and named him as her first son. He slots himself in perfectly with his adoptive family, one composed of several older sisters as well as younger sisters and two younger brothers. The former of which teased him until he felt at home while the latter treated him with trepidation. After some time, however, his younger siblings learned they could rely on him absolutely, especially when it comes to spoiling them. His time away from home has somewhat resulted in him almost immediately seeing Alisaie and Alphinaud as family and acting accordingly.
Personality wise, outside of that, he’s a flirt with a silver tongue that has thankfully gotten him out of more trouble than it has caused. It’s a confidence born of a new chance at life, free of his troubled past. For a time, at least…
Despite his many trips back to Ul’dah, the Lemures don’t approach him. They had accepted him as dead after he failed to return from the battlefield, not knowing he ended up in Gridania. It’s not until after Heavensward when they recognize him and reach out. Even though he doesn’t remember who they are, Rhyun’a finds himself trusting them easily, only mildly disturbed to discover he’s had a voidsent nipping at his heels unknowingly for 5 years.
Rhyun’a’s memories finally return to him in the middle of Shadowbringers and he is straight up not having a good time.
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Character Profile - Kyanite Daguerre
Warning: This character is an AU headcanon, but spoilers for Dawntrail.
NAME: Alphinaud Leveilleur
NICKNAME: Kyanite Daguerre
ANCIENT: N/A
NAMEDAY: 12th Sun of the 3rd Umbral Moon
AGE: 40s
SPECIES: Wildwood Elezen
PRONOUNS: He/Him
PATRON: Thaliak
NATIONALITY: Sharlayan
BIRTHPLACE: Sharlayan
CURRENT RESIDENCE: Solution 9 Residential Sector 9-14, The Leveilleur Estate
MARITAL STATUS: Single
SEXUALITY: Demisexual
OCCUPATION: Co-Leader of Oblivion
AFFILIATION: Scions of the Seventh Dawn, Oblivion
HOBBIES: Drawing/painting, reading, researching arcanima, somanoutics, & statecraft, cooking & baking.
FAMILY: Fourchenault Leveilleur (father), Ameliance Leveilleur (mother), Alisaie Leveilleur (twin sister), Louisoix Leveilleur (grandfather - deceased)
FRIENDS: The Warrior of Light, the Scions of the Seventh Dawn, many people throughout multiple worlds.
LOVER/PARTNER: N/A
PET/ANIMAL COMPANION: Druzy (Carbuncle)
RIVAL/ENEMIES: Lolorito, Vauthry, Zoraal Ja, Sphene(?), Calyx
DRINK: Hot cocoa, Ishgardian tea, Coffee from Mosaic
FOOD: Archon burger, Garlean pizza, Archon loaf (???), Popotoes au Gratin
SNACKS: Honey croissant, Gateau au chocolat, Coffee biscuit
COLOR: Blue, naturally
FLOWER: Amaryllis, Iris, Forget-me-not
WEATHER: A mostly clear, sunny sky towards the end of winter
SMELLS: Parchment, ink, ozone, fir trees, coffee, jasmine
DISCIPLINE: Arcanist, Sage, Machinist
FIGHTING STYLE: Though often eager enough to throw himself into the action when lives are on the line, he does so while mindfully keeping as best a distance as he can most often, strategically utilizing his surroundings to provide support. Still he never shies away from putting himself between others and harm if the situation demands.
PRIZED POSSESSIONS: Adelphoi, Hagneia, Druzy’s Crystal, a blue scarf knit by the Warrior of Light, many sketchbooks filled with his memories of loved ones and places he has been.
LANGUAGES: Eorzean, some Hingan, has picked up some of the Shetona language while in the Dome
FAVORITE PLACES: The Rising Stones, Old Sharlayan, Ishgard, The Churning Mists, Crystarium, Eulmore, Garlemald, Solution 9
PREFERRED METHOD OF TRAVEL: He wouldn’t claim to have any strong preference, but he does appreciate the relative swiftness of airships and Garlean/Alexandrian vehicles. On the other hand, traveling alongside the Warrior of Light and Co., he has come to enjoy the surety of trusting his own feet. He was also quite partial to amaros.
#crow's lorebook#kyanite daguerre#about: kyanite#au: the lightning strike#dt spoilers#laughing at myself#after making my character page#was like ok i should make profile posts#and the first one i get done is This Guy#info is subject to change as i build on him
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By the way! I keep talking about my ffxiv fic, How to Go Home Again. Here's some info about the series I'm going to make for it:
The series on Ao3 is tentatively called "Balance" because coming up with names is hard.
How to Go Home Again (MSQ Lv 1-17) stars my protagonists Lleidspaer, Nia'a, and Vivimani, plus their comrades/proteges Khadne, Celestinaux, and Laeitia in a secondary role. The entire story is set in three parallel storylines on Limsa, Gridania, and Ul'dah.
Heroism is a Full-Time Job (MSQ Lv 18-50) stars Lleidspaer, Nia'a, and Vivimani again, with the B-team serving as side characters. This fic goes in a very sequential order as opposed to parallel plotlines. It ends at the Ultima Weapon with a timeskip epilogue.
The Prisons We Gravitate Towards (MSQ 2.1-???-3.5) is an absolutely wild fic that deviates SO hard from canon. It bridges the Ultima Weapon fight with the banquet, and then follows Lleidspaer, Nia'a, and Vivimani as they ignore Heavensward entirely and start the setup for Stormblood. It's a lot more low-key and political tension-y than other fics.
And the Fates Laughed at Us (MSQ 3.0-3.3) stars Khadne, Celestinaux, and Laetitia, front and center, for the very first time, as they progress through the ENTIRETY of Heavensward focused on Ishgard, the Dragonsong War, and the Scions. Expect lots of changes!
Forged of Sharper Things Than This (MSQ 4.0-4.5) is Stormblood, starring all six WoLs on roughly equal footing for the first (and possibly only) time. It's split into two or three parallel plotlines.
Retracing Steps We Never Took (MSQ 5.0-5.3) is the story of Shadowbringers from the First, featuring Lleidspaer, Nia'a, and Vivimani. In this fic, Shadowbringers takes a lot more time than in canon, which makes this fic one of the more unique ones.
Forever On the Front Lines (MSQ 4.4-6.0 Lv 83) is everything happening in the Source at the same time as Shadowbringers; it's the Ghimlyt Dark, the 'Meanwhile in Garlemald' stuff, and early Endwalker in this case going all the way up to the Lv 83 Trial. This fic stars Khadne, Celestinaux, and Laetitia.
I'll Be Home Tomorrow (MSQ 5.4-6.0) is the rest of the story of Endwalker, starring Lleidspaer, Nia'a, and Vivimani as the principal protagonists, with the B-team as deuteragonists for much of the plot.
Seconds Adrift on the Wind (No MSQ parallel) is an extended epilogue, starring Khadne, Celestinaux, and Laetitia. I like to think it'll have a happy ending — though that may suffer from the fact that, at the end of the day, it will be my writing, and my epilogue fics have certain... tendencies.
(I do not at present have any intention of continuing the story past the ending of MSQ 6.0. IF I somehow manage to make it that far, I will need a firm stopping point.)
I might also make a fic in the series as a place to put miscellaneous and one-off scenes, maybe including various job quests that don't make sense to merge into the MSQ.
I'm not even sure I WILL make it to the end of Endwalker, truth be told! Or anywhere near it! Right now, all I'm dead set on finishing is How to Go Home Again and Heroism is a Full-Time Job. That alone will likely take a year or two. The big problem that always ambushes me when I want to write things is INSANE levels of Wanting To Write A Goddamn Epic. I read the Wheel of Time series as a kid and now my brain defaults to that in terms of ideal project size.
I'm just making this post because I like the fic titles I came up with. (And I need to come up with a series title that I like half as much...)
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— B A S I C S
Name: Aureia Malathar Nicknames: Aur Age: 28 at the start of ARR, 38 in 6.x. Nameday: 30th Sun of the 3rd Umbral Moon Race: half-elezen (wildwood), half-hyur (midlander) Gender: female [she/her] Orientation: biromantic asexual Profession: warrior of light, battlemage-for-hire, former spy/operative
— P H Y S I C A L A S P E C T S
Hair: black with red streaks Eyes: red Skin: pale Tattoos/scars: arcane brand burned into her back
— F A M I L Y
Parents: Elgara Theorzen (deceased, killed in Bozja), Ariv Theorzen (deceased, killed in Garlemald) Siblings: Kallias Theorzen (twin brother), currently alive Grandparents: deceased, names unknown In-laws and Other: married Thancred post-5.0. (impulsive decision, definitely happened too soon), considers Ryne her daughter, considers Urianger her brother Pets: Filo (chocobo), Nox (carbuncle), Castor (white whittret), Nutkin (nutkin)
— S K I L L S
Abilities: DRK/GNB | WHM/SGE | RPR/DRG | MCH | BLM/RDM Hobbies: botany (she's not good at it), training & learning new combat techniques, hiking, wandering in busy cities and taking it all in, river boating, collecting weapons, collecting earrings & rings, magical research
— T R A I T S
Most Positive Traits: determined, self-assured, inquisitive, compassionate for those forgotten and those left behind, loves fiercely and deeply Most Negative Traits: reckless, impulsive, selfish, abrasive, doesn't trust easily, prone to keeping secrets
— L I K E S
Colours: black, dark red, dark blue, silver Smells: the woods after rainfall, pine, the smokiness of a good campfire, saffron, a hint of citrus, the spice of street food in a busy market Textures: supple leather, polished wood, soft snowfall Drinks: tea, coffee, lemon water, orange juice
— O T H E R D E T A I L S
Smokes: no Drinks: formerly yes, became an alcoholic in Stormblood, is now in recovery and doesn't drink Drugs: no Mount Issuance: Filo accompanies her almost everywhere; she has an amaro on the First (currently unnamed names are hard); occasionally rides a motorcycle or drives another vehicle; when she wants to show off, she shows up on a firebird Been Arrested: yes (several times) 🙃
Tagged by: @ardberts thank you!!! 🖤✨ Tagging: @birues @ishgard @wind-up-nhaama @roguelioness @tsunael @ahollowgrave
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Lady Alsene Foutuveaux
Warrior of Light
OOC: Hello! My name is Val, some call me Bean too. Thank you for stopping by my blog. It started off as a place for my buns, but these days I've taken a liking to writing about my WoL. Thank you for having interest! Info on her is below! (Also MSQ spoilers ahead)
Alsene Foutuveaux 25 | 15th sun of the fifth umbral moon | Sharlayan | RDM
- Early Life
She was originally born Alsen Foutuveax to her parents: X'veilhena and Trennont Foutuveaux. Her mother X'veilhena was one of Sharlayan's many gleaners, and it was through her work that she met Alsene's father Trennont, a Sharlayan researcher and archon. It was after this an a few years after that the two were bonded and had a son who they named Alsen. The boy had a few years of memories with his doting parents, but there was always something on the horizon, something the two of them were working feverishly toward, much to Alsen's annoyance. And one day, that seeking would take the pair to shores beyond, and thus was Alsen entrusted to the care of the Wilfsunnwyns. As time progressed and the moons they were promised turned into a year, Alsen became a permanent ward of the Wilfsunnwyn household. In Alsen's youth, the shy miqo'te became close friends with Moenbryda to the depth of being near siblings. By this extension did he become acquainted to Urianger as well, though with both as aloof as they were, their interactions were few in between. It was also Moenbryda who encouraged Alsen to become who he was, and thus transitioned and given the name Alsene by the same Roegadyn lass.
- Warrior of Light
Becoming Hydaelyn's champion wasn't in the cards, nor was becoming the Warrior of Light. After she got old enough and saw the ever growing threat of Garlemald creeping up through Eorzea, Alsene became tired of the Forum's inaction. Following in her parents' footsteps, Alsene took up arms and set out to lend her hand in the fight to protect Eorzea and all nations against the Empire's threat. And after coming into the power of the Echo and meeting the Scions of the Seventh Dawn, Alene's long journey began.
- Relationships
Moenbryda Wilfsunnwyn
Found Sister After being taken in by the Roegadyn's parents, Alsene and Moenbryda became very close. The two were nearly inseparable in their youth, and basically family. Up until Moen's passing, Alsene and her were in regular contact, gossiping and spending their little free time catching up with one another. Alsene still regards her as the greatest older sister she could have had.
Urianger Augurelt
Main Ship Despite not having much time to bond in their time in Sharlayan, the two grew closer after Alsene's introduction into the Scions. After one shaky hello, the two of them have retouched on their estranged prior friendship. After Moenbryda's passing, Alsene became more protective over Urianger given how much she knew he meant to her late sister. And in turn, little did she know, the elezen held the same regard for her. Making sure that his dear friend's sister did not come to harm. Their relationship is still unfolding and doesn't have a proper tag yet, but I will update it when I have a name!
Artoirel de Fortemps
AU ship During the main events in Ishgard, Artoirel and Alsene grew quite close. She aided him in learning how to help Ser Aymeric with restoring Ishgard. Their relationship began playful, but both of them knew that there is more lying under the surface. Even so, the Warrior of Light has a hard time accepting these feelings as a beacon to the people placing a strain between them. Their story is unfolding under the tag #Of Hearts and Oaths
And that is all for now. I will update this as more comes, but I appreciate anyone who has read this far! Thank you!
#ffxiv miqo'te#introductory post#warrior of light#pinned post#ffxiv#arr spoilers#heavensward spoilers
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THE WARRIOR OF LIGHT: Aurienne "Arin" de Cielliaux, the Azure Dragoon
JOBS: Dragoon; Gladiator; Dark Knight
STARTING CITY: Ul'dah
PLACE OF ORIGIN: Ishgard
GUARDIAN: Halone
NAMEDAY: 25th Sun of the 3rd Umbral Moon
AGE: 29 at the start of ARR; in her 50s by DT
PARTNERS: Aymeric de Borel (husband); Elidibus (complicated)
FAMILY: Estinien Varlineau and Ysayle Dangoulain (sworn brother and sister-in-law); Midgardsormr and the First Brood (adoptive father and siblings); Damien and Elysee de Cielliaux (biological parents); Reinette Lucinde de Borel (daughter).
ANCIENT: Pandoros (Azem)
Arin was born in Ishgard, the daughter of two members of the Order of the Knights Dragoon. When war broke out between Garlemald and Eorzea, her parents were sent to fight alongside troops from Ul'dah, where Arin joined them as an adolescent. However, tragedy soon struck; her parents sacrificed their lives in battle not long before Ishgard pulled out of the Eorzean Alliance, leaving a 14-year-old Arin behind to make her way in Ul'dah. Unused to the pressures of survival, Arin was forced to find a way to keep herself alive, and soon realized she had but one marketable skill: before their passing, her parents had trained her in the art of the dragoon. With that ability, she was able to make a living on the sands of Ul'dah's Coliseum, fighting as a gladiator for battle after battle in hopes of saving enough gil to return to Ishgard.
Her time in the arena never earned her passage back home. However, she made a name for herself as a woman of martial prowess and uncommon valor; when General Raubahn sought a capable blade that might do the work of the Eorzean Alliance, it was Arin he found. Though this was at first a meager duty, it set her upon the path that would one day earn her the title Warrior of Light.
#ffxiv#warrior of light#wol: the azure dragoon#listen. I could yap about her for PARAGRAPHS more#I have. so many things worked out for her canon#ask me about her :) she's my babygirl#wol oc#ffxiv wol#top picture subject to change. I have so many screenshots of her#apologia: ocs#or; as one of my friends said: 'elf elidibus'
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ℭ𝔥𝔞𝔯𝔞𝔠𝔱𝔢𝔯 𝔒𝔳𝔢𝔯𝔳𝔦𝔢𝔴 :: 𝔽𝔽𝕏𝕀𝕍
Niqesse grew up in her families Manor in Ishgard. As a child she was often very sick due aether sickness. When she grew up Niqesse wasn’t able to use aether, till a turning point in her life that she didn’t understand.
She was trained in different weapon types and magic, but couldn’t really master any of the weapon based arts without the help of magic later on. Her preferred weapon is the Scythe.
Niqesse left her home after she reached adulthood to find more knowledge, specially forbidden knowledge. At one point she stayed a while longer in Gridania and happen to cross paths with the scions and found a crystal of light.
Razieloix was born into a wealthy family. He started his training to be a dragoon early on. As a young man he found the love of his life, Ithil. They got engaged right before Razieloix had to leave to fight in the Dragonsongwar. Back then he was already a skilled fighter, but after a longer encounter and being heavily wounded he got kidnapped by cultists who tried to summon a voidset into his corpse. The summoning went wrong and Razieloix wasn’t dead, he fought his way out leaving a trail of blood behind him, but something was wrong with him. The dragoon felt a change in him and lost his the memory of the coming days. Weeks went by before he returned to his home only to find it burned down, no one left alive. Razieloix fell into a raging frenzy and went on hunting and killing dragons. Who knows how long he did this till he returned to Ishgard and rebuild what he had lost, but now under the name Wrath de Lith.
Corveaux was found in a coffin by Niqesse de Nox, who got a tip to check it out from her friends Kyrie & Völundr. When the young noble opened it he awoke from his slumber. Not remembering who or what he was, the only thought on his mind was aether. He and Niqesse made a pact, he became Corveaux Noucins the butler of house de Nox and the Reaper Voidsent of Niqesse. He is also one Voidsent of a Butler.
Noctis is a proud son of Garlemald, who knew quite early what he wanted. He wanted to serve the Royal Family. Noctis trained long and hard to get where he is now. A Tribunus Laticlavius, stationed to serve under Zenos yae Galvus. This was not what Noctis imagined when he finally got his promotion. He is basically cleaning after Zenos…
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Robyn Ostornwyn
Warrior of Light. Bulwark between worlds. Wandering vanguard.
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Hey, I'm E - and this is my blog dedicated to FFXIV, my OCs, and other works that inspire me. I've only recently started to get into modding and gpose, and am continuing learning as I go. Hope you enjoy!
OC tag
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For Robyn there is nothing more important than protecting her family. She spent her childhood looking after her adopted siblings, Elio and Osk. They were separated during the calamity, hoping the others were alive but fearing the worst. Failing her duty, Robyn dedicated the rest of her life to protecting others in an attempt to atone for her failure. She learned the way of the Free Paladin, and stumbled her way into working with the Scions of the Seventh Dawn. The rest, as they say, is history.
Falling in love with Y'shtola was unexpected, embracing the twins as her own siblings less so. Slowly her family grew and became her anchor and her strength. A wound sustained from a battle with a certain scythe wielder weakened her shield arm, so she has taken up the gunblade instead. Anything to keep moving forward unto the next dawn.
Elio found his way to Ala Mhigo, walking the path of the monk with Widargelt and helping him revive the Fist of Rhalgr. He joins the Ala Mhigan resistance, fighting on the outskirts where speed and agility are most needed. During a battle, he found himself fighting alongside a certain dragoon who seemingly wondered into the fray. A fast partnership formed between the two, and they were often deployed together on strike missions. And of course, their partnership quickly evolved into something far more romantic.
When Elio and Estinien found Robyn passed out on the battle field (due to crystal exarch related shenanigans), they both spirited her back to Ishgard for healing and a long overdue and very teary reunion. Elio stays by Estinien's side helping out the scions and all that entails through the final days and beyond.
When Osk was found to have a natural talent with white magic at a very young age, her older siblings did everything they could to allow her to learn and grow that talent. She was the only one of them to get any sort of formal schooling, and understood the sacrifice that was made to give her the opportunity.
After the calamity, she apprenticed under a chirurgeon, seeking to augment her magical ability with what healing science she could. Staying in and around the Twelveswood, she worked in hospital camps wherever needed - supporting though the war with Garlemald and the final days.
One day, a passing traveler seeking a nights refuge in their camp shared stories about the Champion of Eorzea. Of course stories of the fabled hero were popular tales, and often wildly exaggerated, but this traveler actually had a name for the hero of the tales - Robyn Ostornwyn.
Finally, years later, the siblings were reunited. Their hearts full, the pain and hardship they endured never forgotten but worth it to get where they are. Ready for their next adventure.
Forward unto Dawn.
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Ladies' Profile: Khoride Borlaaq
Name: Khoride [Koh-reed-ay] of the Borlaaq (Ride [reed-ay] is an acceptable nickname, though only very close friends or cute women get away with making the "ride" pun.)
Pronouns: she/her (her relationship to womanhood is complex, but boils down to "yes, I am a woman")
Age: 32 (as of Patch 7.2, Seekers of Eternity, born April 15/16th Sun of the 2nd Umbral Moon in the year preceding Mirita's birth.)
Origin: Xaela Au Ra
Clan: Borlaaq
Family members: Gorbeljin (mother), Berude (oldest sister), Orgelen and Orbei (older twin sisters), Khorijin Borlaaq (twin sister...But It's Complicated), Ystride Borlain (sister-by-choice...it's Also Complicated)
Height: 190.2 cm/6’2”
Preferred professions: RPR, BLM, DRK
Aetheric alignment: Astral fire
(Dark Knight questline & MSQ story spoilers from Heavensward forward follow from here. You have been warned.)
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Unlike her older twin Khorijin, Khoride's origins are not quite so mundane as to simply be born to Gorbeljin. Though her mother was not cruel to Khorijin--far from it, in fact--the stresses of growing up with the domineering, insecure Berude as a older sister in the face of Gorbeljin's mild unpopularity within the clan Borlaaq and strong dislike outside of it planted a seed of discontent in Khorijin, a side of her where all the feelings she repressed nourished and fed a voice within her. Coming to Eorzea only fed said voice all the more; learning of Gridania's racism towards Duskwights and only barely managing to save Foulques from a grisly fall and fate, the slaughter at the Waking Sands, Mirita being falsely accursed of killing Nanamo ul Namo, and the dispersal of the Scions each contributed in their own way, feeding and nourishing Khoride within Khorijin, but leaving her as a voice without a right to control the body she shared.
Then, a chance discovery in the Brume granted Khorijin the power of the Dark Knight--and let Khoride finally speak her truth for the first time. In so doing, Khoride would both steer Khorijin down the path of the Dark Knight in the guise and name of "Fray", and then at nights whilst in Ishgard use Khorijin's body to further pursue blunt justice with the blade as the Void-Blue Dark Knight, savior to the common Ishgardian, protector of Brumelings, and bloody, terrifying nightmare to the corrupt clergy and nobility. Eventually, however, Khorijin would confront "Fray", and ultimately subdued her twin by force of arms; "Fray" herself simply fell into slumber before briefly rising to help Khorijin confront "Myste" in the wake of Garlemald's expulsion from Ala Mhigo and Doma.
Afterward, as Mirita, Khorijin, and Rija all managed to travel to the First in pursuit of the mysterious call that drew them there and knocked the Scions unconscious, "Fray" reappeared to them in full in Norvrandt, now taking the name "Khoride" as a merger of Khorijin's own name and Berude's, and manifesting the ability to properly inhabit her own body through sheer force of will and careful application of a prototypical "Living Shadow" technique before eventually finding a way to anchor herself into a somewhat malleable but less temporary form.
By most appearances, Khoride appears to most as an “evil” Khorijin, with dark lipstick, eyeshadow, and a low, husky voice, but she is not so much evil as she is the full manifestation of the boiling wrath and emotions that Khorijin repressed for so long, and even now that Khorijin expresses much less openly. The most "dangerous" aspects of her behavior have been shaved away by time and maturity, but this still leaves a woman who gladly flaunts her strength, loves to fight, and is openly more sexual and domineering than Khorijin is, titling herself as a Devil Goddess as a mark of unabashed pride and pure domination over Vauthry, who proclaimed himself a god. However, for all her surface-level hedonism, bloodlust, crassness, and devil-may-care attitude, she is still very much like Khorijin where it matters--loving and caring towards those she holds dear, a fervent defender of the weak and downtrodden, and a fierce believer in justice even if if must be meted out by ones own hand.
Khoride is much like Khorijin in how she fights, but is far more heedless and reckless in certain aspects. While she is not careless in her actions, there is very clearly a bloodthirsty rush that she finds in fighting, and she will often tank powerful blows when she can get away with it, rarely fazed by the pain or power. When she closes, she most often slashes or burns, often channeling a Reaper's shroud to empower her blows or her spells and supplementing many of her physical attacks with flames. When she is fully ready to unleash her wrath, she is more than capable of unleashing Triplecast spells and physical attacks in tandem as either a Reaper or a Dark Knight, turning her into a brazen reflection of Khorijin's skills as a Red Mage.
#ffxiv#final fantasy 14#warrior of light#ffxiv glamour#ffxiv screenies#profiles of the ladies of light#khoride borlaaq#heavensward spoilers#stormblood spoilers#shadowbringers spoilers
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