#my yearly goal is to finish at least 1 thing each month but that's also counting smaller projects and the woven bands so that's not too har
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gardenvarietycrafts · 9 months ago
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NaKniCroMo Day 2: Goals
I've been putting a lot of thought into this, but I still don't really have a clear idea for what I want my goals for this month to be. O do, however, have some projects in mind for the somewhat immediate future, so I think my goal this month will be to make progress towards those. I'm trying to be reasonable for expectations for one month of crafting, so I'm keeping the list rather short, and just the things I have been actively planning/thinking of starting relatively soon.
Projects List:
Finish the sweater for my aprents' dog, Archie.
Weave a collar for Archie and possibly a leash to match.
Baby blanket (pink stash yarn, Southern Star tentatively chosen as the pattern)
Make some progress on the mitered square blanket
Of this list, I'm making the sweater for Archie non-optional, I will be finishing that this month.
Anyways, feel free to share your goals too! I'd love to hear what you all are working on this month!
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peregrination-studies · 2 years ago
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Goodbye 2022
I was tagged by the wonderful @the---hermit ! It was lovely to just sit and reflect for a bit. This definitely helped in my New Year’s Resolution brainstorming process!
What are things you've grown to like this year?
Biodesign and architecture! Also, phylogeny, paleontology, zoology, marine biology, microbiology, mechanical engineering (in principle anyway at least lol), Intersectionalism, and nutrition science. A lot of these are things I’ve liked in the past but have really grown to like and appreciate more this year! As for things that are NOT academic disciplines, I’ve grown to like solitude a lot more this year. I like quiet spaces. I like three AM walks on the beach where I can sing and only the wind and the water hear me. Oh! I also really like designing generally! I’ve grown to love making art and music and designing spaces/city planning. Making art and music has been central to my character for a good long while, but I’ve finally started being more disciplined about it, which has been VERY fun. I’ve really grown to love the (occasionally frustrating) process of just making things. As for design and city planning… design and I did not get off on the right foot last year, and for awhile I desperately avoided it. But this year, it’s been everywhere I look, just relentlessly inescapable, and I finally buckled and decided to try my hand at it again. And now I quite like it! I love breaking things apart seeing how the work, and imagining ways to put them back together just a little differently, a little better, than they were before.
What are things you've learned this year?
I’m quite opinionated, as it turns out! My tongue is a bit sharper than I’d realized, and my sense of (in)justice is more of a defining quality than I had previously acknowledged. I’ve spent a lot of years being Quiet and Obliging even when my values are trodden upon, and this year I’ve learned that an excess of quietude/passivity is not the virtue I have always assumed it to be. So I’m learning how to be Loud, which is new for me! I’ve never really allowed myself to even try that before. I’ve also just learned a lot about how to be a functioning human person, how to cope when things just Keep Going Wrong and there’s nothing you can do about it. (The secret is making jokes as often as you can.) Ive learned a lot about the kindness of strangers who witness suffering and about many of the ways to be both well and unwell. (It’s not a dichotomy at ALL, and there are so many shades of each quality!) I’ve gone through a whole series of mental resets during this year honestly. I’ve also learned a lot about those subjects mentioned in my first answer!!
What works did you enjoy this year, be it films, books or other art?
BOOKS: Deep by James Nestor, Voices in the Ocean by Susan Casey, The Invisible Kingdom by Meghan O’Rourke, Invisible Women by Caroline Criado Pérez, This Is Your Mind on Plants by Michael Pollan, The Obligation to Endure by Rachel Carson, and Your Inner Fish by Neil Shubin
FILMS/SHOWS: Inside Job, Brooklyn 99
I’m sure there are others, but those are the ones that most immediately came to mind!
Is there something you're still looking forward to this year?
Finishing the 22 books in 2022 challenge! I completed my yearly goal of 222 books (WOOHOO!!) and am now at 237 books! Wild!! I’m looking forward to (continue) celebrating that with more 2023 Book Planning! I’m also looking forward to connecting with some friends this holiday season. 💕Also also! I’m really excited to work on planning out my next year! I have many big hopes and dreams!
What would you like to see happening next year?
A few things! I’d like to:
1) move back to the coast and work in conservation there. 2) be well enough to travel again! I’m hopeful at least! 3) read 223 books 2023. I’m sticking with my lofty reading goals. 4) get better about balancing work/school/life in a sustainable balance. 5) write one short story every three months. 6) schedule more personality system clients!
Those are the main goals for now!
Tagging: @daydreaming-optimist @sweetlikehoneysteve @contre-qui @humble-boness @willowstea @notetaeker @silhouette-of-sarah @deirdredoodle and anyone else who wants to!
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angst-in-space · 2 years ago
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december ‘22 writing progress (and yearly wrap-up)
december progress:
words written: 11k
most words written in a day: 1023
least words written in a day: 22
yearly total: 264.4k
projects worked on:
- ya sci-fi book revisions - adult fantasy book first draft - sylvix pacrim au - twiyor fic - matchablossom fic - 7yg zine piece - edited/posted renga fic ch 1 - editing sylvix dreamscape fic ch 9 - altea rising ch 19
works published in december:
"are we going somewhere” chapter 1 - (sk8, renga)
december goals:
- work on ya sci-fi book revisions - work more on adult fantasy wip - start editing ch 9 of dreamscape fic - work on twiyor fic - work on matchablossom fic - work on sylvix pacrim au - work more on 7yg zine fic - perhaps work a bit more on altea rising or red skies if i have time - start on renga fic ch 3-4 edits if i have even more time??
january goals:
- work on ya sci-fi book revisions - maybe work more on adult fantasy wip? - finish editing (maybe post) ch 9 of sylvix dreamscape fic - work on 7ygz fic - work on [redacted] zine fic - finish writing ch 19 of altea rising...haha - apply to YA novel excerpt contest - work on sylvix pacrim au, matchablossom fic, and/or twiyor fic if i have time
notes:
so... i didn’t do so hot in terms of word count in december, but i’ll give myself a pass because i wrote so much in november lol. and, even though i didn’t write quite as many words as i’d hoped, i did work on quite a lot of projects even if i was only making a tiny bit of progress on each, so YAY!!
i am trying to really shift my focus towards book revisions so i think most of my efforts are going to go towards that in january. 
however, as always i am unable to detach myself from fic entirely lol... i have two zine pieces i need to work on (both of which i’m very excited about!). aaaand maybe i will eat my words but... i think i’m going to attempt to finish writing ch 19 of altea rising, which i’ve been trying to get back into lately. it’s just been weighing on me that it’s been 4(??!!) years since i’ve updated it and i’ve had a couple people ask whether it’ll be completed, so i do wanna put a bit more effort towards that (esp bc it’s only gonna be 20 chapters total so I AM ALMOST THERE - then ofc i need to edit/post all the unpublished chapters but uhhh that’s a problem for future me!). it’s also that i’ve felt a bit burned out on all my other fic projects lately, so i’m hoping having like One Thing to focus on will help me a bit.
2022 wrap up:
total words written: 264.4k most words written in a month: 50k (november) least words written in a month: 11k (december)
works completed and/or posted:
- dawn goes down to day / sk8, matchablossom - we’re so disarming, darling / spy x family, twiyor - throw away the key / ace attorney, klapollo - you’re a dream (i’m never waking up) chs 6-8 / fe3h, sylvix - are we going somewhere ch 1 / sk8, renga
other wips: - ya sci-fi book - adult fantasy book - you’re a dream ch 9-10 edits - matchablossom bedsharing fic - twiyor practice kissing fic - are we going somewhere ch 2 edits - sylvix pacific rim au - altea rising ch 19
2022 goals: - write every day - write at least 200k words - finish a couple more drafts of my ya sci-fi book - finish sylvix dreamscape fic - maybe start writing sylvix pacrim au?? - edit/post renga fic - finish wenzhou modern au - continue writing wenzhou post-canon fic - finish matchablossom bedsharing fic - work on altea rising and/or red skies if i have time? - start planning my second novel??
notes:
...okay wow i’m actually kinda (pleasantly) shocked that i completed most of my 2022 goals so YAAY!!! 
2022 was a big year for me especially for my original writing! it’s kinda mind-blowing looking back on this time last year, when i had only just finished a first draft of my YA sci-fi book. since then it’s gone through several more drafts and got me into two mentorships - something i could not even have imagined a year ago. i honestly felt pretty bleak about it at the beginning of the year, so it’s exciting to see how far it’s come since then, and is hopefully promising of where it will go in the future. :’) i also not only outlined a whole other book but also wrote about the first 20k words of a first draft, so that’s super exciting!!
i didn’t write quite as much fic in 2022 as i have in previous years, but i still made progress on a bunch of projects—in particular, i’m super glad i finished sylvix dreamscape fic and also started posting the renga fic, since those were two things that took me a very long time haha. excited to edit/post the remaining chapters of those in 2023!! plus i have a lot of other fics in the works that i am super excited about!
there are a number of fic projects i kinda let fall by the wayside this past year - namely my two wenzhou wips and my unfinished klance multichaps... but i do hope to get back to those sometime in 2023, i miss them a lot! plus i’ve been trying to focus on finishing more wips and not starting as many new things so we’ll see how that goes lol. 
here’s to more writing fun in 2023!!! 🎉
2023 goals:
- write every day - write at least 200k words - finish more drafts of my ya sci-fi book - send ya sci-fi book to betas - start querying ya sci-fi book...? haha? that’s a big maybe - make progress on adult fantasy book (possibly try to finish a first draft at least?) - outline another book - finish editing/posting sylvix dreamscape fic - finish editing/posting renga fic - finish writing altea rising and maybe start posting the unpublished chapters - start working on red skies again - work on sylvix pacrim au (maybe at least finish a first draft of it if i’m feeling super ambitious) - work on at least one of my wenzhou fics - finish at least a draft of matchablossom bedsharing fic - keep working on twiyor practice kissing fic, maybe finish a first draft? - a huge maybe but perhaps start sylvix 50s/spy au if i have time/energy
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clevercatchphrase · 4 years ago
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2020 Year Review~
2020. Pretty unique year, don’t you think? It’s the first year since 2002 to have only two different digits in it. After 2022, this won’t happen again until 2111. Yep. Absolutely nothing more interesting than that.
Anyway! It’s time I reflect on my 2020, look back on my yearly goals and rant about things that happened to me this year. I made a post like this last year, where I went over my 2019 goals and talked about what I accomplished and what I didn’t, and it’s only fitting I do the same again this year. Read more under the cut for a random stream of consciousness ramble!
So, first things first, let’s look at my 2019 goals;
Finish paying off that last student loan
Put more stuff on my redbubble
Illustrate my own fan fics
Sew at least one stuffed animal
Make an enamel pin
Read one new book a month
Write one page a day/Complete at least one new fan fic
Learn Python or C# for the game I want to make
Finish fully scripting Ghost Switch
Boost my patreon
 Paying Off My Last Student Loan: Going down the list, I am proud to say that I FINALLY paid off all my student loans! (and not a moment too soon. The last payment I made was literally days before the first quarantine rolled out). It took me roughly 4 years on my part-time paycheck to pay off all my loans, and once I finished, I had no money to my name (literally; I had less than 1k as emergency money in case of car troubles or health issues). Heck, I’m STILL living at home as a save up for a place of my own. Finally paying off all my student loans DID activate my secret 2020 new year’s resolution, which was to adopt a cat! I did this too, literally a week later! She is the best thing that’s happened to me this entire year and I love her so much and she is the snuggliest cuddle bug I’ve ever met. I’m so happy she’s in my life now~
Put More Stuff On My Redbubble: ah ha ha ha… I thought I did this, but then I went and checked, and it turns out-! I did not. I made art I intended to go on my redbubble, but haven’t put there yet. They are all drawings of some OCs from a game I want to make, but because I haven’t progressed on making the game this year, I never got around to putting more stuff related to it on my redbubble. At the time of writing, there are 7 days left in December, so I guess I could go and put it up on my redbubble right now, but without context on where the characters are from, there wouldn’t be much point, now would there?
 Illustrate My Own Fan Fics: Another goal that I was so stoked to actually do… and then just didn’t. Gee, I wonder why I couldn’t find the energy or motivation to do it this year? Truly a conundrum. (Hey, you know what? If Ghost Switch counts as a fan fiction in a visual form, then I am doing GREAT on this goal. 2.5 years in, 1 of ~4 arcs done, and still going steady~)
 Sew At Least One Stuffed Animal: Okay, I have a valid excuse for not doing this one. I even knew which stuffed animal I wanted to make, and had the pattern drawn out and everything, but I had no money for materials because I had just paid off my student loans. And then, by the time I did have enough money again, quarantine was in full effect and I couldn’t go out to the fabric store. I’m still trying my best to stay out of public places even if the rules are laxer now, because I don’t want to catch the plague even if everyone in my goddamn city thinks and acts like the problem is over already. Even if they’re all wearing masks, even if they’re staying 6 feet apart, I still don’t want to risk it. I will stay inside until health experts give the all clear, and when that day comes, then I will buy some fleece and make a plush.
 Make An Enamel Pin: I ACTUALLY DID THIS ONE. TWICE! Halfway through quarantine, I was feeling anxious and depressed about my job and how they were planning to have me work with the public despite climbing infection rates and positive covid cases. I didn’t quit then, but in a desperate move to try and become self-sufficient, I went to madebycooper and made two enamel pins based on some butterfly dragons I drew last year. They’re on my etsy store now! I even went out of my way to open a P.O. box just to start a small business! I haven’t sold a single pin yet, and I’m actually really nervous to sell my first because I don’t trust the efficiency of the postal system thanks to the actions of the GOP that really screwed them over this year! (If you would like to see my enamel pins, click here!)
 Read One Book A Month: I did this! With dragon books I bought a couple years back! In fact, I read FOURTEEN dragon books, and still have more books for next year to read! The 14 books I read this year were:
 The Hive Queen
The Poison Jungle
Wings Of Fire Legends: Dragonslayer
Dealing With Dragons
Searching For Dragons
Calling on Dragons
Talking to Dragons
The Bronze Dragon Codex
The Brass Dragon Codex
The Black Dragon Codex
The Red Dragon Codex
The Silver Dragon Codex
Dragon Strike, and
Hatching Magic
 To be honest, I had read The Red Dragon Codex years ago when it first came out, but completely forgotten what it was about. I remembered liking it, and I knew the reading level was on the lower side, but the whole dragon codex series was pretty good! So far, the Silver dragon codex was my favorite, and black dragon codex was probably the worst! Hatching Magic was also really slow and bad and had plot points that went nowhere, but the book was written in the 80s, so I don’t know what I expected. The Dealing with Dragons series was very charming and great for the most part, save for one line in the last book that really rubbed me the wrong way, and all the Wings of Fire Books go above and beyond in this third arc. The second legends book could be a little tighter, though (sky and wren are the best duo and I want a book solely about them, but I honest to god do not care about leaf and ivy’s stories.)
 Write one Page of any story every day/ complete at least one fic: I… did this? Okay, I kinda cheated near the end of the year. I was keeping up the one page a day thing for the first four months, but then the world went to shit and my schedule and habits got disrupted and I fell off my good track record. I completed 7 out of roughly 12 one-shots I had planned for this year (my goal WAS supposed to be one short a month, but… you know how it happens) I kept trying to catch up on this goal all year, but the days kept piling up…. Until November hit. I managed to write over 250 pages for Nanowrimo, and I consider this goal a win. 365 pages of fiction in total, which averages out to about one a day~. SHUT UP IT COUNTS.
 Learn Python or C# for the game I want to make: Another goal I didn’t have the mental energy to commit to this year. Truly a mystery to where all our willpower went in 2020.
 Fully Finish Scripting Ghost Switch: still haven’t done this one yet! The Snowdin arc is completely planned, but I just haven’t gotten around to getting the other areas. I’m not worried, though. I know all the major plot points I gotta hit, it’s just weaving them together in a way that flows nice is the final task. I’m not too worried though. I don’t expect to finish the Snowdin arc for another year and a half, at the bare minimum.
 And my last goal of 2020, Boost My Patreon. I did this at the beginning of the year, but then very intentionally stopped about a third of the way through. It didn’t sit right with me to tell you guys to donate to me when suddenly EVERYONE was financially strained from layoffs or being furloughed. I told my patrons the same, and if you ever need to stop donating to me to take care of yourself first, then by all means, please do. I would feel much better knowing you’re using your money to see yourself fed and housed instead of given to me (where it is pretty much only used to buy gas for my car, honestly)
 Welp! That was all my goals for 2020! I achieved 4 out of 10 goals plus 1 secret goal! Pretty much the same ratio as last year, but now this time I can blame all my failures on the pandemic! I don’t feel so bad about myself anymore~
 ON TO 2021!
 I have 11 goals for the new year, again some rolled over from this list, and some from even older years. They are, in no particular order;
 Read 12 new books (roughly 1 book a month)
Finish the first draft of 2019’s Nanowrimo project and rewrite it
Script TDV
Finish Scripting Ghost Switch
Build A Comic Buffer
Sew 1 Stuffed Animal
Finish 1 Song Comic
Make another Enamel Pin
Finish 2 short original comics (this one counts as 2 goals)
Finish the 5 remaining one-shot fics
 Now to go into depth on each one, more for my own sake, really. I want to know exactly what I have planned for each goal this year, and sometimes just looking at a short list doesn’t capture all the smaller details.
 1)Read 12 new books. Same as last year! I The only difference is I might not be able to make it all dragon-related books. (I try my hardest not to buy from amazon anymore, but half-price-books doesn’t always have the obscure stuff I’m looking for)
 2)Finish 2019’s nanowrimo project. If you read my 2019 year reflection, you’ll notice I said I wanted to do some original writing. And I did! The story I wrote for nanowrimo back then was a story I’ve been toying with since 2017, but it was only last year I finally got pen to paper. Now, you may find it odd that the keyword says “finish”. You may think, “but isn’t that what you’re supposed to do for nanowrimo?” and to that I say, WRONG! I wrote 50k words for nanowrimo, but the draft was only about halfway complete. I was kinda discouraged about what I had written last year, because I didn’t like how it was coming out, but I did manage to get it half done. Now it’s time for me to bite the bullet and just finish the thing so I can finally revise it and make it into something I DO like. (It’s still gonna be hella long, tho. That’s what I get for trying to write an epic fantasy, I guess.)
 3)Script TDV. TDV is the abbreviation of the game I want to make. I… still need to do so much for this project OTL… In addition to getting the story solidified, I still need to draw art and game assets, and learn how to code for it, both of which are no small task. I keep having some sort of new year’s goal related to this on my list, and every year I just don’t hit this one. Will 2021 be different?
 4)Finish Scripting Ghost Switch. (Or at the very least, get the waterfall arc completely written out). I have a plan to break this down into simpler steps, by focusing on just one arc for a month or two. Every major arc has 2 to 3 parts, broken up by flashbacks, and if I can just finish one section a month, then I should have the entire thing scripted by the end of the year. It’s not a difficult pace, but seeing if I stick with it will be the real challenge, as it is will all my goals it seems.
 5)Build a Comic Buffer: I’m actually working on this one right now! Since I paid off my last loan and got a new job this year, my current Patreon goals are kind of out of date. They had all been centered around me paying off that last loan, and working towards full-time employment, but those are both completed now! So instead, I would love to get to a place where my patrons could read pages at least a week ahead, and to do that, I need to build a buffer. And since I’m working 5 full days a week now, I can’t afford to fall behind. But you can’t fall behind if you constantly stay ahead! I would like to have… a 10 to 12 page buffer. That’s roughly 3 months’ worth of pages to always have on hand in case I get swamped with work, or something. Right now I currently have a buffer of 3, which will cover me for half a January, which is better than not having anything at all, but still not the best. (ultimately, I would love to have a buffer so big, I could queue them up for the whole year. Wouldn’t that be something?)
 6) Sew one stuffed animal: same as last year. ASSUMING the plague gets under control in 2021, I don’t expect to get to this goal until the summer at the earliest.
 7)Finish 1 song comic: I have 7 song comics planned. One is a gift, one possibly for wandersong, one is a collab that’s currently in the works, but I’m waiting on a friend to do their part before I can continue mine, 2 are UT related, and 2 (well, technically 3, but one is the collab) are KH related. It’s one of the UT ones that will probably get finished, if I’m being honest. It’s completely story boarded, and now I just need to ink and color it. I would like to get it done for UT’s 6th birthday, since I made a song comic on the fly for the anniversary this year, and it was fun, and I’d like to do it again! So, look forward to that next september~
 8) Make another enamel pin: I have a dolphin design I’d like to make because dolphins are cute, if not little murder machines. (need to save up some expendable income first, tho. THESE THINGS AIN’T CHEAP TO MAKE.)
 9 and 10) start and finish 2 original short comics: I’ve got some comic ideas I want to do, but I need to get them written out first. I don’t think either would be too long. Each maybe a couple “episode’s” length, if envisioned on a website like webtoons or tapas. They’d both be heavy in allegory, but not overly drawn out (hopefully)
 11)And lastly, Finish the 5 remaining one-shots I had planned for this year but never got around to. I’m going to try to write one every other month. Pure self-indulgent shipping fluff. If I finish these 5, then maybe I’ll ask other people for more prompts and ideas, which I’ve never done before. We’ll see how it goes~
 Also, Like last year, I’d like to look at everything that’s happened to me this year, though to be honest, I’m not sure how much I remember/how accurate it’ll be. God, I don’t even remember what January was like. Who was I back then? Who were we all back then? I guess I’ll start my yearly retrospective in march because, heh, god we ALL know what started happening in march.
 Firstly, I paid off my last student loan! Then a week later on March 18th, I drove half an hour out of my city to adopt a cat and I love her and it was the best day of this year for me. Spring break is just beginning this weekend, but the attendance at the zoo is shockingly low this year. Apparently, a lot of people watch the news, and they’re all taking precautions about social distancing. I wasn’t too disappointed. Fewer people at the zoo, the easier my job is for me. I was looking forward to getting some free overtime on spring break, since I’m broke after paying off that loan, and I’m a cat parent now and have a furry child to feed. Monday rolls around. My manager calls me and tells me that the zoo is going into lockdown until further notice. I worry for the birds I take care of, but understand it’s for everyone’s safety.
 For two months I sleep in and watch way too much YouTube. I join a couple writing discords. I have nightmares about my birds escaping their enclosure and I dreamed one of the security guards I really like at the zoo gets covid and has to go to the ER. I woke up really upset.
 I started and finished BBS for the first time. I also replayed and finished KH2 final mix for the first time. It had been about 5 years since I last played KH2 before my PS2 died, and it was like coming home~ I also finished tearaway, and played and beat Ryme for a second time (which I can’t remember if I did that last year, but it was a fun experience regardless)
 Mid-June, and I’m allowed to start going back to work, be it on reduced hours. The zoo is still closed to the public, but I’m loving it! I get to work with full-time keepers and do full-time keeper things. It’s so much fun not having to deal with the public. August starts to creep up and there’s a rumor that the zoo will be opening to the public again, which I’m not stoked about. I don’t want to go back to standing in one exhibit all day, talking to guests who don’t listen to the rules or to me. 2 of my younger coworkers (who had both only been there a couple of months) get chosen for full-time positions, while I get passed up which really pisses me off. My other 2 coworkers quit when they think we might be reopening because they cannot risk catching the virus due to at-risk family. I am now the last keeper in the interactive bird exhibit.
 I keep working, the zoo slowly opens, but with me as the only interpreter in our interactive bird exhibit, we can’t open because I can’t run the entire exhibit by myself. So my exhibit stays closed. September comes and goes, and then October starts. Now there is more serious talk of opening my exhibit before the end of the year because the zoo expects to bring in larger crowds for the Christmas lights event in November/December. I ask if I get hazard pay or health insurance since I’m doing full-time hours until they hire more staff. They say no.
 I immediately start searching for a new job feeling incredibly indignant/hurt/slighted/insulted/used/abused/ALL the negative feelings at my job. I had been there for 4 years, but never got a chance to work full time, while the two newest hires who had only been there 2 months both got moved up. I can’t help but feel they were holding one mistake I made two years ago against me and never wanted to give me a chance. (that, or they knew I was reliable when it came to showing up for work in such a volatile position that sees a lot of new faces, and they didn’t want to bother going through the process of hiring someone new) I don’t want to risk my life working around guests who don’t wash their hands and don’t properly distance. I don’t want to gamble with my health when they won’t offer me health insurance because I’m part time.
 Mid October, I get an interview for a full time job and get hired on the spot. I peace out at the zoo 2 weeks later, literally 3 days before they planned to open my exhibit to the public. It was a close call for me to escape before they opened to the public (and pettiness was only partially the reason I dipped out so close to opening). Sorry new hires who are now in charge of the bird feeding exhibit. I taught you the best I could in the short time I had. If the managers are struggling with what to do with one less person, I can’t say I feel bad. I can only hope they delayed opening/closed you down again for your own safety. You are not lightbulbs. I really hope the higher ups stop considering you as replaceable as one. Will I go back to the zoo to visit? Probably. But not for a year at least.
 I started my new job the very next day after I quit the zoo, and have been there ever since, (which isn’t that long yet, tbh. Christmas day was my 2 month anniversary). It’s full time, but it’s also a small business, and everyone’s hours this year have been on the short side due to the plague. I understand, though. They don’t want us to work if they can’t afford to pay us. Everyone is nice enough, though some people smoke and it’s hard to avoid them with how frequently we have to go in and out, and I really don’t want to get lung cancer, sorry not sorry, please and thank you. Also, with such a small team, gossip is certainly harder to go undetected, so it’s a relief knowing people don’t talk behind one another’s backs.
 I participated and beat my 4th nanowrimo in a row, I made TWO apple crisps on thanksgiving, and made baklava on Christmas and both of these recipes were my first time making them, and they both came out adequately! I voted the first day of early voting, and I did an art trade/collab with two of my friends for my birthday! (normally we would have done monthly “art days” where we get together and do art projects for fun because we’re adults and we can spend our time together however we want, but the plague said otherwise this year) We drew pokemon and it was fun! (hopefully I can show you all the results soon. At the time of writing, I’m still waiting for the last two colored parts to get back to me)
 I reached 100 pages on my undertale comic, and finish the first arc out of…! (im not sure. It’s either going to be 4 or 5, I haven’t decided yet)
 Over all, I managed to stay healthy as far as I know. I wasn’t as productive as I wanted to be this year, but then again, who was? (don’t answer that. I don’t need that kind of comparison in my life right now)
 Will 2021be any better? Honestly? I don’t think so. Not right away, at least. Just because a new year is about to start does not mean the slate is completely wiped clean. The change of the calendar year doesn’t magically make all our current problems disappear. Covid will still be here and cases will still climb when January starts. Small business will still be strained when the month rolls over, police will still go on murdering innocent civilians and getting away scot free, amazon and disney will still be monopolizing all consumer goods and media, and I can’t help but feel like there’s an impending shit show about to go down on inauguration day. I do hope things will get better, though. It’ll be arduous and unpleasant, but I do hope things will improve, because sometimes hoping is all you can do.
 Good night.
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maryellencarter · 4 years ago
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So for about ten days now I've been playing around with the budgeting app Mint (along with a Google Sheets yearly budget template and a lot of manual work with a calculator, a calendar, and a succession of blank Google Docs because that's just the kind of person I am), and so obviously I have some Thoughts.
* I picked Mint because it's the budgeting app all the financial reviewers talk about, because it's run by Intuit who also own TurboTax so I knew their security and interface would be good, and because it does not come with built-in shaming over any of your ~unnecessary~ purchases.
* Mint is a free app which makes its money by offering you sponsored ads for financial products it thinks you might like, and getting paid by the advertisers when you accept one of the ads. The most intrusive location for these ads is on your dashboard, feed, whatever you want to call it, where the ad tile is required to be the third tile down and cannot be shuffled to the bottom or turned off.
* (There is also a desktop browser version, Mint.com. I have poked it very slightly but couldn't get it to do anything useful. More on that later. I don't remember noticing how the ads are arranged there.)
* The app's general design is very sleek and intuitive, what I'd expect from the parent company of QuickBooks and TurboTax. Other than the intrusive ad tile, it lets you rearrange everything however you want.
* Mint is designed around importing transactions from your bank account for you to do budgetary stuff at, so obviously security is really important, which gives Intuit an edge up on the competition because I'm already used to trusting them with my tax returns. It only seems to sync new transactions during banking hours, which for someone like me who does most of their shopping on Sunday is kind of frustrating. It also won't let you edit or recategorize a transaction till it's finished "processing" a day or two down the line. I don't know if these pitfalls are common to all budget apps but it would probably make sense if they are.
* One thing Mint does that's incredibly handy for me is it lets you put all your recurring bills in one place and even sync them with your phone calendar. I actually had to turn off the phone calendar sync because it was alerting me constantly on the day before payday when I couldn't do anything about the bill that was due on payday, but if you can find the setting to change the alert frequency it might be useful. And having a nice chronological list of what the fuck is due when, is extremely helpful to my brain, because previously I was trying to remember everything in my head and I kept losing bills.
* Going down my tiles as I have them sorted in the app, I don't have much to say about that list of transactions itself, except that you can recategorize them and split them into different categories -- which is handy if the rent included $105 late fees which you don't want befuckening your future averages, or if you bought groceries and also a barbecue lighter at Walmart, to take two recent examples.
* You cannot, unfortunately, rename or edit categories. On desktop only, you can supposedly add categories, but you cannot then use those categories in any of Mint's other functions, which really defeats the purpose. And their ideas of what categories you might need are pretty... idiosyncratic, not to say WASPy, so e.g. I'm currently categorizing Patreon income under "Reimbursement" because the other options were things like "Investment Income" and "Returned Purchase". And transfers to my savings account can either be "Credit Card Payment" or "Transfer for Cash Spending".
* (I suppose I could put my savings under "Investment: Deposit" or something similarly grandiose, but that seems like... a lot for the 31 cents rounded up from getting a pizza at Little Caesars.)
* Anyways. So then, after the obligatory ad tile, comes a nice colorful pie chart of my spending for the month, which I can open up and tab through to look at all the categories. I saw one finance blogger saying you should use the Miscellaneous category for some things rather than getting too granular, but I like seeing the little individual entries for my haircut and my cloth mask and my pharmacy copay. (That last one's going to be a more substantial pie slice now that I can actually afford to start taking most of my meds again. Turns out my prescription for diabetic test strips expired, though, so I have to get ahold of my doctor and get a new one sent over, and I'm looking skeptically at the copays. :P I've been ignoring my diabetes since January, it can wait a little longer till I'm financially caught up from COVID.)
* I can see list-style breakdowns by category and merchant, too. This is one of the few places in the mobile app that my income shows up, other than the actual paycheck transactions. The desktop version has some more places to budget projected income, but the handling is clunky as hell.
* Next up is the tile where I've been spending a lot of my time, Budgets. This is your basic "envelope method" where you create, say, a budget for haircuts and another one for groceries. Each budget has to be for one of Mint's pre-created categories, and when you have a spending transaction in that category, it puts the expense against that Budget. The desktop version has you also creating a line item for expected income in Budgets, and then becoming stroppy when you attempt to adjust parts in the wrong order, so I prefer the app which simply tells you e.g. that you have spent $900 of an allocated $1000 with an airy unconcern for whether the $1000 has arrived in your bank account yet.
* My single biggest frustration with Mint is that you cannot create Budgets based on user-created categories, nor can you delete, rename, or even collapse categories in the list. So if I go to create a new Budget for, say, "Housewares" to account for the $1 barbecue lighter I finally bought (I have large hands and a tall jar candle that has burned down farther than I can reach, okay, it was a necessity), then I'm stuck scrolling all the way up and down past "Investment: Capital Gains" and "Kids: Child Support" before finally settling on "Home Supplies" because it doesn't really seem like a "Home Furnishings".
* After Budgets comes Accounts, which just shows me my current net worth across all my accounts. I actually unlinked my savings account because it was confusing the hell out of me to see a 31-cent transfer out of checking paired with the same 31-cent transfer into savings, so this doesn't show me anything I can't get through my bank app, but if I had current credit card debt or non-retirement investment accounts it might be more useful.
* (I have not linked my 401(k) to Mint. I haven't even figured out how to get into my 401(k), either before or after it transferred to a different handler a couple months back. I feel like those are problems for a later time than "okay how much groceries can I buy and still pay the rent".)
* On the desktop version of Mint, you can also put things like your car in under your net worth as Property. I tried that, found that I both did not believe their Kelly Blue Book valuation at all (it didn't have any option to take into account "was totaled two years ago and looks it but still mostly runs") and that I find it extremely stressful to have non-liquid property listed as part of my net worth. Interesting to know. You learn all sorts of shit about yourself when you try to manage money.
* Next there's a tile that attempts to break down my "cash flow" by month. It doesn't seem to have noticed the Paypal transfers on which I was largely subsisting for the three months it was able to pull from my bank account, even though they show up fine in Transactions, so it's deeply confused about whether my cash flow is Healthy or Unhealthy. For now, with my acquisition of a second paycheck for August, it seems to have settled on Healthy. I might turn that tile off though. It doesn't really... offer much, I guess?
* I have turned off the tile that shows me my free credit score. That's a problem for a much later me. Right now I have more urgent problems, like catching up on my deferred car insurance and my deferred cell phone bill and my deferred healthcare deductions.
* You also can't turn off the tile for the Mint "Life Blog" or the one asking you to rate the app, but at least they sit at the bottom of the app as you scroll down.
* The desktop version also has an entire segment not found in the app, for "Goals", where you can supposedly put in your outstanding debts and figure out payment schedules for them. It sounds really good in principle, but I found that section of the site unworkably glitchy, on both laptop and iPad; I couldn't even get past the screen where you try to first enter one of your debts, as it required me to choose answers from two dropdowns neither of which would actually do anything. I was able to get an estimate from the "saving for a rainy day" goal, anyway, by putting in the amount of a debt and telling it I'd like to save up that much money in a year, but that's nothing I couldn't have done with a calculator and a bit of mental effort.
* Jumping back up to the top of the app, one other thing that does intermittently drive me bananas about the app is, when you put in a bill you get a dropdown where you select how often it should recur, but then it... doesn't recur. You have to manually put in the next occurrence. It's still a handy list of upcoming bills, but I actually had to resort to my phone calendar (which properly handles recurring events) to get a good visual on future months' bills.
* And because there is nowhere to put in your projected income and get a nice projection of "On X date you will have $XX in your bank account", or even better a daily graph of your expected cash flow so that you can see "yeah don't put that $300 in savings you'll need it for rent in two weeks", I've been reduced to, as mentioned above, manual daily projections through the end of the year using my phone calculator, phone calendar, Google Docs, and eventually my damn iPad drawing app (came with a Bluetooth stylus I never got working) because I couldn't find any physical graph paper.
* So. Um. Summary. I guess it's a good app? It's very sleek, it has nice charts and graphs and a good interface. But it thinks you can do a lot more with it than you can actually do. Its main uses for me are probably going to boil down to "stop forgetting bills" (the rolling list format works a lot better for my brain than the phone calendar format, even if I do have to re-enter data every time I mark a bill paid) and "finally figure out how much I spend on food really".
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mautadite · 5 years ago
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january book round up
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27 books this month! the most i’ve read in a month in quite some time, and a good start to the year. a couple days late because i’ve been feeling a bit meh. i doubt i’ll be able to read this much at any point this year. but it’s nice to get a good strong head-start on my yearly goal. a mix of audiobooks and e-books so far.
a land so wild - elyssa warkentin ⭐️⭐️⭐️⭐️ a really lovely epistolary/found media m/m romance story, set during the 1840s, about a ship captain and a naturalist trying to chart a northwest passage in the arctic, and find a ship that was lost five years ago trying to do the same thing. very beautifully told, with lots of emotion that you’d think would be lost because of the mode of storytelling.
how to bang a billionaire - alexis hall ⭐️⭐️⭐️⭐️ a re-read. i remember being very sceptical of this when i first read it, but now that i’ve finished the entire series there’s so much i appreciate about it.
trade me - courtney milan ⭐️⭐️⭐️⭐️ my first courtney milan book, after hearing a lot of good things about her. the hype was deserved! i like her writing a lot and this book (a romance between a poor chinese-am daughter of immigrants, and a billionaire heir with an eating disorder) touched on a lot of stuff that you don’t typically see in romance novels. particular what it mean and what it feels like to be poor. this was probably my favourite treatment of billionaires in a novel (at least, ones where they don’t get beheaded).
hold me - courtney milan ⭐️⭐️⭐️⭐️ the second in the series, equally enjoyable. the hero of this novel has to confront and own up to his sexism in ways that a lot of romance novels would simply let men get away with! if i’d known that that’s part of what the book covered i might not have been enthused to read it, because while i genuinely believe bigoted people can change for the better, i’m not super interested in reading about it. but i really enjoyed how milan wrote it, and the romance was lovely. (also the heroine is trans, nice.)
my lady’s lover - nicola davidson ⭐️⭐️⭐️ not a lot of substance, but it’s historical lesbian romance, which is my eternal catnip. a lady’s maid who’s the member of a society for sexual freedom falls in love with her mistress, and happily discovers that the feelings are returned. there’s sex, some angst, and a happy ending,
a lady’s desire - lily maxton ⭐️⭐️⭐️⭐️ another historical f/f romance. pretty low stakes, without much external conflict, but it had good writing and great characters, and i’ll always have a soft spot for childhood friends to lovers. and let’s be real: i mostly picked this up because of the cover. a woman with her head in another lady’s lap, gazing gayly at her? yes, thanks.
rebound remedy - christine d’abo ⭐️⭐️ eh! m/m holiday romance, about a guy who gets dumped before christmas, has a whirlwind rebound romance with his bartender, and then starts falling deeper for him. nothing bad about it, but i just wasn’t feeling the romance. i’ve read shorter stories that had more chemistry and character interaction.
don’t let go - cynthia dane ⭐️ another f/f romance that i got mostly because of the cover, but this one let me down hard. i liked that it was set in taiwan; had a lot of cultural nuance and tidbits that i enjoyed, but everything else, the writing, the editing, and characters, the chemistry... it was a bust. it also had a weird and baffling approach to mental illness, and managed to be yet another book that makes me hate rich people. also... the two authors credited are the pseudonyms of the same person skfjhdfkj ihni why she’s crediting herself twice.
alone - e.j. noyes ⭐️⭐️⭐️⭐️ LOVED THIS. f/f mystery/thriller-ish romance, though the mystery aspect is admittedly light. noyes has lovely prose and a good sense of storytelling, but the romance is where this really shone for me. which... idk, i’m aware that it might not be for others who read this book. but something about the way olivia fell so helplessly in love with celeste, everything celeste does to hold on to olivia... it appealed to me on a visceral level.
boystown book 1 - marshall thornton ⭐️⭐️⭐️ three short stories about a gay private eye solving mysteries in the community in the early 1980s. it reminded me of how much i love short form mysteries; there’s just something about stories being told that way that i can’t resist. i was also kind of charmed by the way our main character tripped into bed with a cute twink like every 10 pages. :3
poems i sleep next to - shelby eileen ⭐️⭐️⭐️ a collection of contemporary poems. really enjoyable. nothing wowed me, but several poems moved me.
how to talk to nice english girls - gretchen evans ⭐️⭐️⭐️ early 20th century f/f romance between a spirited american heiress and a nice proper english girl. low stakes, character driven. not really character driven enough actually; i felt like they didn’t get to spend enough time knowing each other. and some more external conflict wouldn’t have hurt. but it was hot and fun and well-written.
by his rules - j.a. rock ⭐️⭐️⭐️ an m/m romance that looks at abuse in bdsm communities, and spends a good long time on recovery, survival, and healthy relationships that involve kink. i really could not get into the discipline stuff, but i really liked that the main characters worked for their HEA; nothing clicked magically into placed for them, and aiden was given space and resources to work out his trauma.
the wolf and the girl - aster glenn gray ⭐️⭐️⭐️⭐️ a retelling of little red riding hood set in early 20th century russia and france that focuses on the friendship between two young women. simple story, very beautifully told.
the secret diaries of anne lister - anne lister ⭐️⭐️⭐️⭐️⭐️ i started reading this in the middle of last year, after i finished gentleman jack, and i was basically reading snippets at a time until december, and then by january i was eating it all up. i LOVED this. i loved the diary of this at times manipulative, haughty, but kind-hearted and tender and clever woman, and all of her loves and struggles and observations. there’s just something... very good about knowing and seeing that lesbians have always existed, and hearing her first hand accounts is just... GREAT. really looking forward to the next volume.
oh, earthman! - berlynn wohl ⭐️⭐️⭐️ an anthology of short stories. weird, fun, scifi-flavoured m/m erotica.
emma - jane austen ⭐️⭐️⭐️ took me long enough, i know! but i really really thoroughly enjoyed my time with this book, especially the audiobook, whose narrator i loved. i loved emma: her cleverness and wit and finesse and all her terrible blunders. though i could tell where the story was going, the getting there was really fun, and i super duper enjoyed the romance (though at one point i got seriously squicked out haha). and fight me: i adored miss bates, i thought she was the best character in the book. LOVE a spinster who don’t know when to shut her trap but is earnest and kind and gentle-hearted and GOOD.
«légendaire.» - kai ashante wilson ⭐️⭐️⭐️⭐️ kaw, i’m begging you, PLEASE write another fell length novel. or novella. please! i love his writing and world-building so so so much, i flip out thinking about it. until he does, these short stories will have to suffice. this was great: everything i love about his writing, revisiting the world and concepts that we’ve seen in his other books, with mesmerising characters and a tragic, but soulful tale.
a conspiracy of truths - alexandra rowland ⭐️⭐️⭐️ i love stories about stories, and as far as that goes, this a pretty good one! the one way it failed to grasp me was on the character front; i just didn’t enjoy the main character as much as i could, or as much as i was meant to, and i felt at times he was too far removed from the plot. basically, chant is a master storyteller travelling in a foreign land, when he’s falsely accused of witchcraft and spying. the novel details how he uses storytelling to get himself out of the pickle, and all the consequences that follow. there are some amazing side characters in this (esp. his apprentice, who i will definitely read the nest book for).
animal farm - george orwell ⭐️⭐️⭐️ felt like rereading this, so i did. and i mean, it’s animal farm! it holds up.
the overdue life of any byler - kelly harms ⭐️⭐️⭐️⭐️ like i said above, i like books about books, and i got this thinking it would be something like that? but it’s more about a single mother who gets the chance to take some time off from her kids and her life, have fun, find romance, and how she deals with managing that, and the guilt, and all the elements that are introduced/reintroduced to her life. i don’t think this is an amazing book, but it’s a lovely one, and i know there are middle aged mothers out there who would benefit from reading it. it’s not about romance (though there’s a cute romance in it); it’s about motherhood and being there for yourself as much as your kids.
the subs club 1&2 - j.a. rock ⭐️⭐️⭐️⭐️ the first two books in an m/m romance series. a group of friends is still reeling after one of them dies at the hands of an irresponsible dom. they decide to form the subs club; a website to review and rate doms, with an eye towards making the community safer for subs, though it doesn’t really work out that way. the first book follows dave, who ends up getting involved with a guy who’s eerily like ron swanson from parks and rec, and the second follows miles, a masochist who gets involved with a guy who likes to pretend to be a vampire (lmao??). i have to tip my hat to j.a. rock, who seems to have a knack for getting me to read things i’d be otherwise sure i wouldn’t be interested in. and i mean, even after reading, i’m pretty sure i don’t want to read other books about domestic discipline or s&m or pretend draculas, but her characters and plots are well written and engaging and i had a really good time. although, i have to mention: the second book dealt with internalised racism in a way that... while well meaning, was definitely not very deftly done.
alice & jean - lily hammond ⭐️⭐️⭐️ post wwii f/f romance set in new zealand. a young widowed mother falls for the dashing woman who delivers her milk every morning. they have to contend with community scrutiny, an old friend of alice’s husband, and her bitter old mother to fight their way to happiness. i enjoyed it; it was simple and the romance was incredibly sweet, though the writing did drag at times.
american dreamer - adriana herrera ⭐️⭐️⭐️⭐️ DELIGHTFUL. the very definition of feel good romance! a young dominican-american man moves to the outskirts of new york to start his food truck, and almost immediately meets a cute librarian who turns his head. i flipping love queer romances with characters from the caribbean; it just feels so good when slang is part of the language of love.
minotaur - j.a. rock ⭐️⭐️⭐️⭐️ i read four books by this author this month, and this is hands down my favourite. i don’t know man, combine girls and monsters and lesbian romance and i”M THERE. thera is a teen orphan sent to a home for girls at the edge of town. there, she makes friends, raises hell, falls in love with the mysterious new girl, and also becomes obsessed with stories of the minotaur, half woman half monster, locked the labyrinth in a cliff not far away. this story appealed to me in so many ways, and i really hope the author writes more f/f in the future.
two dads and three girls - nick (yu) he ⭐️⭐️⭐️ the autobiography of a gay man growing up in china, and the story of how he finds himself, finds love, and becomes a father. very sweet.
whew. that took me a while lol. that’s it for january. i probably (hopefully) will be too busy to read as much this month, but i have some interesting books on my plate. currently listening to an audiobook of beneath a scarlet sky, which is unfortunately underwhelming, and i’ll probably move on with some fun YA.
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eponymous-rose · 6 years ago
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Weird question, but you seem really productive despite seeming to have a constantly fluctuating routine, with both your work and your hobbies. Most people think having a solid routine is the only way to increase your productivity but I've pretty much given up on having a routine since my life seems similar to yours--a lot of travel, weird and always changing work hours. Do you have any advice on how you deal with routine and productivity in spite of that?
Oh gosh, this is definitely something I struggle with a LOT, and I’m not sure I’ve found a coping strategy that works for me yet. But the small things that have been helping have been (1) keeping a routine in my planning even if the stuff I do changes dramatically (even if I’m traveling, I have a notebook where, every Sunday, I list all the stuff that has specific dates/times for the following week, I list the stuff where I still have to come up with a date/time, and I list the stuff I’ve gotta do that week for sure), and (2) finding multiple ways to approach the same goals that I can tailor to my level of energy/spare time on any given week (so this week I’m just not in a super exercisey mindset and can’t rely on having the motivation to run every day, but instead I’m making an extra effort not to eat out this week—lower-effort for my current state of mind, but all toward the same goal of feeling a bit healthier overall).
I’m also very cognizant of how little time at work is actually spent working, so I try not to feel guilty if the total number of hours worked is low as long as the work’s getting done. I’m an incredibly routine-oriented person, but it’s been a bit freeing to slowly and steadily teach myself that stuff just has to get finished one way or another, and the easiest way to do that is to just focus on specific goals and let the rest be flexible.
Anyway, yesterday I was thinking of this ask and was like, “You know, I’ll just write up what I do on Monday as an example, and I bet things will go hilariously awry.” And so they did.
So here’s what my weekly planning list looked like last night:
Dated Events:
Call with paper coauthor at 9AM Monday
Call with leadership academy planning committee at 10AM Monday
Call with peer mentoring group at 9AM Tuesday
Sit in on class at 11:30AM Tuesday and Thursday
Seminars Wednesday at 3PM, Thursday at 4PM, and Friday at 3PM
D&D Saturday at 6PM
Undated Events:
Coordinating abstract submission for an upcoming conference (early week)
Setting up Skype calls with a couple friends I haven’t talked to in a while (late week)
Assorted Priorities:
Book hotel for work travel in July
Accept journal article review request and scope out how long that’ll take
Review some materials sent out for my peer mentoring call
Revise my paper and submit the revisions before the Monday deadline
Get my driver’s license renewed (the joys of yearly visa renewal… your license has to be renewed yearly as well)
Put together a schedule for a biweekly Twitter feature highlighting new publications for the account I run for a subcommittee in my field
Respond to an e-mail about a conference in January about some weird deadline that popped up for next week
Come up with conference abstract ideas before the as-yet-unscheduled meeting
Fill out some action items in advance of my 10AM Monday call
And some more specific checklists for four research projects I’m focusing on this week
I purposely try to group conference calls together, because I currently share my office and feel weird doing video calls when she’s stuck in frame five feet away from me while she tries to work. So Monday seems like a good day to work from home, and I can squeeze in Tuesday’s call before heading to the office that morning. I’ll be in the office Tuesday-Friday, which means I’ll be able to attend those seminars and classes with no problem. I have most of my D&D prep done already because we ended early last game, so I can leave that until Saturday. The only thing I might have to shuffle to next week is the driver’s license thing, because it’ll take three hours and I have to account for finding a Lyft there and back. Okay. Aces.
Wake up this morning to find my internet’s out, and I also somehow left the hard drive with all my research on it at work. Hoo boy. But staring over my to-do list, I think I can set today up as a “big picture” day and not have to do any actual coding, so I’m still okay to work from home. I can also phone in to the conference calls instead of using the video call software. All good.
Luckily, the internet comes back right before my first call of the day. Said call is with someone who also happens to be a dean, so she has a tendency to get held up at meetings, so I take that delay to look at the action items for my second call (I mean… if you send me action items at 8PM on a Sunday I am not gonna touch them until Monday morning).
When she did make it online, we chatted about the new paper, and she strongly encouraged me to send it to our other coauthors in case they have suggestions. We’re submitting on Monday, which is way too short-notice to read a 20-page research paper, but they already read the pre-revision version in great detail, so I shot them an e-mail that included a summary of the substantial changes and a note to the effect that if any of them want more time to look at this stuff, I can beg the editor for an extension on their behalf. Minor crisis averted.
Second meeting is very intense and structured. Everyone has to volunteer to organize and lead two webinars in the next three months, so I go ahead and volunteer for the two April ones so I’ll get it out of the way early. Aaand the first webinar is at 1PM this Friday. Okay. I’ll work from home that morning so I can do last-minute prep, then head into the office in time for the 3PM seminar. No biggie. One organizer puts together a draft schedule, and I send a quick e-mail suggesting a different use of one of the ten-minute time slots. One of the other organizers requests another conference call tomorrow instead of e-mails. I tell them I can only do after 4PM, if I leave work early. Eh. We’ll see how that works out.
After the call, I get through a bunch of small tasks in maybe 20 minutes: hotel booked, Twitter posts prepped, review request accepted (not due until May 20, so plenty of time on that), conference deadline e-mail chain started. I spend the rest of the time before noon getting sucked into an article someone sent me about the myths surrounding undergraduate grade inflation and then reading up on the peer mentoring materials for our call tomorrow. A couple other minor e-mails pop up (scheduling the precise date of a conference mixer in January, that kind of thing) and I manage to deal with them right away.
Lunch! Clearly working from home means I should take the opportunity to indulge in some fine cuisine, some leisurely cooking that highlights—
I heat up a microwave meal (chicken couscous) and watch YouTube videos for an hour.
Back in it! I write up some abstract submission ideas and make a valiant attempt at setting up a time to talk about them, but it looks like that might have to wait until next week. We’re still a ways before the deadline, so that’s okay.
Mmmmmmm someone on Twitter mentions a conference in Germany in September and a workshop in Colorado in July that both look like a good fit for my research. I’m in a situation where I have a big chunk of travel funding that’s going to disappear unless it gets spent in the next year. Oh no. But also oh yes.
Just in case, I put together a couple point-form ideas for stuff to propose that I can bring to the people holding the purse strings.
The rest of the afternoon is spent putting together weekly goals for four of my research projects: each one involves a collaboration with a different person, so I’d like to be able to send each of them an e-mail with at least one new thing to share about that project this week. Just in case that doesn’t happen, though, I rank them from most to least important. Worst-case scenario, I don’t have to send any of them this week, but it’ll make next week tougher if I don’t.
It’s only about 3:30 at this point, but honestly, I’m feeling a bit exhausted and overwhelmed (some of the e-mail chains have gone through five or six replies at this point and keeping it all straight is giving me a headache), so I opt to get some groceries and call it a day.
I may have added some stuff, but I got a lot crossed off today! Here’s how that last checklist looks at the end of the day:
Assorted Priorities:
Revise my paper and submit the revisions before the Monday deadline
Project #1: come up with a new exploratory figure and send to Person A.
Project #2: summarize the early results I started last week and send to Person B, along with an ask to see whether he’d be up for me presenting this stuff in Europe in November.
Project #3: improve on figures I showed last month and send to Person C.
Project #4: prepare a rough outline of the next paper to send to Person D.
Not having my work hard drive means I was able to just focus on the stuff that wasn’t specific to research today. In all the chaos of today, I’ve set myself up well for a research-heavy rest of the week where I (hopefully) won’t have to worry about non-research stuff or big changes to the schedule and can just burrow into research, emerging for occasional seminar/webinar breaks. A good Monday, all around.
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blueraith · 6 years ago
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Okay. Here goes my Not So New Year’s Resolution....
You know. Since I technically started this before the New Year. xD Anyway, since I didn’t participate in NaNoWriMo officially this year, I decided to just make my own for December/January since I figured, “Hey, why not literally start it right now, this very second,” on December the 15th.... Well, at about 3AM today, I finished with my goal to reach 50k words in one project, an original work that is nowhere ready to see the light of day and probably won’t be for years if I decide to keep up with it. It’s main purpose was to just get things going. I have not written regularly since 2017 beginning of September during Hurricane Harvey continued trucking along with my writing for a while, and then came to an abrupt end which I believe was sometime early last year.
I am bad with time.
The reason I pushed myself to finish a NaNo like challenge 14 days early at a blistering pace that included writing over 7k words on one of the final days was because I wanted to set a free word count goal for the year. (And I also hadn’t decided to do a yearly goal for 2019 until literally a day or two after I started the makeshift NaNo, and I try not to be a fuckin quitter. As you can probably tell, I am super impulsive and make snap decisions. Also, tack on another 10k words to that 50k that was part of the challenge since I updated Something Real twice during this month, so really I wrote 60k words in two weeks. Jesus, that looks insane to me now that I’ve written it out.)
Get Your Words Out is this thing on Dreamwidth that I joined. You pledge a yearly goal, join their community, do their monthly check in and hopefully find out that you’ve written a ridiculous amount of words by the end of the year.
I’ve pledged 200k words. That’s is... 548 words a day. Something I think I’m capable of. Frankly, I can probably do more than that in any given day, but we’re taking this kind of slow just in case a surprise bout of Do Nothing But Stay In Bed Depression hits, as it tends to do at least once a year....
And since this is a free project yearly goal, I can work on whatever I want, insert it in the nifty word count tracker they provide, and watch exciting things happen in line and pie graphs. (That is not sarcasm, I am a nerd.) What this means for anyone reading this and likely following my blog in the first place for fanfic reasons is this:
I’ll be hopefully writing somewhat regularly. Which hopefully means that I’ll continue updating my fic(s) regularly. Something Real is actually in a very good place to be finished right now. Probably my only fanfic that’s ever gotten anywhere near that point. Maggie’s character arc is nearing its end, and Alex’s issues have started, which are far more dramatic and thus capable of finishing at a faster rate than 66k words....
But I’ll also be working on my original stuff. Not that any of it stands a chance at seeing sunlight for the first time in its long life, but I’ve yet to finish a first draft of this damn story, and that’s also on the ol’ Goal Corkboard.
So yeah. I’ll probably be posting some short updates each day as I remember of my word counts.
BTW, I’m starting off strong as I finished said NaNo challenge with 3085 words. Seriously, when I get into manic writing mode, I have crazy output. It’s only 1:39 PM here, and I’m still in the mood to write shit. As this long ass post might imply.
Happy New Years, everyone! :D
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batik96 · 7 years ago
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Writing ...
I wrote a few words to end 2017. I wrote a few words to start 2018. I found that, if I were to write 43 words each day in 2018, that would be 15,695 words written by year’s end. That would please me.
Much of February was a wash, writing-wise. Now I’m trying to salvage March.
When last we left off, I had written 3,116 words in 2018, for a then-89-word daily average. Even now, if my calculator is to be believed, I have a 44.5-word daily average, which still surpasses my goal of 43 words a day. (Not sure how I managed that, but I won’t complain.) Going forward ...
March 11, 2018: Today, I have written 140 words, for a total of 3,256 words for the year -- and a 46.5-word daily average.
March 24, 2018: I wrote 1,055 words today. That makes 4,311 words for the year -- and a 51.9-word daily average. (It did nothing to help my nearly 2-year-old WIP, but I have written something postable -- soon, I promise -- for the first time in months. It feels good.
April 8, 2018: I wrote yesterday. It’s hard to quantify, because I really was rewriting a small section for which I found a better (I think) take. If I check just that section, I wrote 253 words. But it replaces a section of 247 words and is largely similar, except with a few key word changes. So the 6-word increase could well be accurate. So, I guess that puts me up to 4,317 words for the year. Or a 44.5-word daily average. Which is still above my 43-word goal, so I guess I’m managing. Though I really hope to get some other projects out of the way soon so I can focus more easily on the words.
May 6, 2018: I wrote 444 words today. I’m not sure any of it is any good. Or if it’s all really boring. (It seems pretty mundane.) But I wrote. (Which is a good thing, since I’m signed up for an exchange. Yikes!) So that’s 4,761 words for the year, or 37.785 words a day. I’ve officially fallen below my daily goal. Time remains my biggest constraint. (I feel as if I’m lacking ideas, but I also feel I’d have more ideas if I had more time.) But I expect the exchange-fic deadline to help resolve that, since it pretty well guarantees I have to write at least 600 more words -- and soon. (Plus, that’s 444 words of “they haven’t even met yet”. I still need words for “they met and it was amazing”.) Onward!
May 7, 2018: I added another 276 words today. For a year-to-date total of 5,037 and a daily average of 39.66. Still not back to my 43-word-a-day goal, but I’m seeing progress, so that’s something.
May 10, 2018: Another 174 words added. For a year-to-date total of 5,211 words and a daily average of 39.778. It’s a very minor increase from my previous daily average, and it’s not 43 words. But it’s not nothing. (I think this confirmed for me, though, that I write better when no one is around. Or, at least, when my husband isn’t around. He doesn’t really like it when my attention is elsewhere, especially if he doesn’t know where. That makes it really hard for me to relax enough to write. I apparently can write more in 10 minutes with him out of the house than I can in an hour when he’s around.)
May 12: I have written 647 words today. (In addition to tweaking some of the words I’d already written.) Still a long way to go, but ... progress. That makes 5,858 words for the year and a daily average of 44.37 words -- officially back above my 43-words-a-day goal.
May 19: Over the past few days, I’ve written 1,643 words, for a year-to-date total of 7,501 words. That’s a 53.96-word daily average. And I believe it’s actually something completed. Not the now 2-year-old WIP, or the thing I was writing on May 12 (which has stalled), but still a viable, whole thing that I hope to post soon. (When I started this on Jan. 1, I noted that 43 words a day would give me 15,695 words by year’s end. I’m almost to my halfway-point goal of 7,847.5 words with 42 days before the halfway point in the year. Considering how little writing I managed in 2017 and much of 2016, I’m pretty happy with that. I hope I can keep it up!)
May 25: I decided to rewrite a chunk of a fic, to see if I end up liking the way it goes any better. (It’s not that I don’t like it, but it was supposed to include smut and now it may not and I’m not sure the initial take was enough to keep it from being mind-numbingly dull without the smut. I’m hoping the rewrite helps with that -- and also maybe inspires me to decide I can manage the smut after all.) Anyway. In the course of the rewrite, I’ve added 571 words this morning. That gives me a year-to-date total of 8,072 words and a daily average of 55.6689 words.
May 26: I’ve written 589 words this morning, part of a 945-word doc that I’m not sure I ever recognized as words written because it is more head canon/fic idea/fic outline than actual fic. But its 900+ words. And it feels good. So I’m going to claim them. Those 945 words bring my yearly total up to 9,017. That’s a daily average of 61.76 words. (If I were to maintain that pace, I could write 22,500+ words this year.) Considering how scarce words have been for me over the past two years, actually having ideas feels great, even if I do still need to work on making the ideas into actual fic. And even if writing actual fic still is like pulling teeth (without proper dental equipment).
June 3: Tracking my words at the moment is complicated. I had 2,100 words written. I added more, deleted some, reworked a bit. So I’m not absolutely certain how many actual new words I’ve written in the past week. But, the doc started at 2,100 counted words and now has 6,158 words, so I know I can claim at least 4,058 words since May 26. That gives me a year-to-date total of 13,075 words -- more than I had in 2016 and 2017 combined -- and a daily average of 84.9 words. 
June 10: I’m losing track of my word count, simply because, well, I’m writing. I’m working on one thing, in particular, and I am kind of in the editing phase, the phase where I change this chunk of words to a different chunk of words. Sometimes it’s a bigger chunk, sometimes smaller. But that 6,100-word doc is now more than 6,800 words, so that’s at least 700 words in the past week. That brings my year-to-date total somewhere around 13,775, for a daily average of 85.5 words. I also posted something (that made it into a previous word count) this past week, which felt really good. 
Aug. 25: It’s been a while, but I wrote 633 words last night. I’ve managed today to add 339 words. I think I’m a bit behind on my 43-words-a-day bid, so I’m just going to go with “972 words in two days is not a bad word count” and leave it at that. 
Aug. 27: I wrote a few more words yesterday -- 49, to be precise. And, thanks to a bit of as-I-was-falling-asleep inspiration/texting-myself-so-I-wouldn’t-forget, I have written 135 words this morning. Neither is much, especially considering the 49 words are the result of a 4-hour time period during which I could have been writing and simply couldn’t find the words. But 184 words is more than I had two days ago, and 1,156 is more than I had four days ago. Baby steps. 
That’s also a year-to-date word total of around 14,931 and a daily average of 62.47 words. Which is stunning. It’s been so long since I wrote that I assumed I was far, far behind on my 43-words-a-day goal. And I’m not -- by a lot. In fact, when I started this at the beginning of the year, I did the math and figured that 43 words a day, by year’s end, would mean I had written 15,695 words. Now? With 126 days left in the year? I only need to write another 764 words to meet my goal for the year. Granted, there’s still time for me to be hit by a total lack of inspiration and miss my goal. but 764 words seems do-able in the next four months, especially since I’ve written more than that in the past four days.
Aug. 29: Another 155 words added. For a year-to-date total of 15,086 or 62.6 words a day. Slowly. (Not surely, just slowly.)
Aug. 30: I’ve written 267 words, and it’s not yet 8 a.m. That makes 15,353 for the year, or 63.44 words a day during 242 days. That leaves 121 days in the year to reach my 15,695 goal. That’s 342 words I need to reach my goal. Still not going to call it a done deal. But I’m thrilled that it seems attainable. That’s less than 3 words a day needed between now and year’s end.
Sept. 3: I’ve managed 236 words written this morning, in not that much time. So I’ll take it. That’s 15,589 words for the year, or 106 words shy of my goal for the year. That’s a 63.39-word average over 246 days. I now have 119 days in which to write 106 words. If I don’t meet my goal, I’m going to be bummed!
Oct. 9: It’s been a while. And I may have managed a word or two -- a literal word or two, not an actual few paragraphs being passed off as “a word or two” -- since last I updated this post. But they truly were to few to even bother attempting to count. Today? I have written 468 words. During the past week or so, in single sentences or -- sometimes -- phrases, I have written more. Combine today’s count with that and I’m up to 744 words in the past couple of weeks. Which brings my word count for the year to 16,333 words in 282 -- a 57.9-word daily average. I’ve now broken my writing goal for the year with more than two months to go. I’m very happy with that! Now the goal is to finish my current endeavor. (I’m not going to say “finish the WIP,” because there’s no way the one I consider my WIP is going to be done by the end of the year. At least not without me finding someone to subsidize it for the next two months while I take a leave of absence from my job and move to a remote cabin with an excellent internet connection but far away from my family.) (The current “endeavor” is more realistically attainable!)
Oct. 15: Since last I updated, I have written 549 words. I’m not going to vouch for its quality -- I’m so busy trying to take things one step at a time, just get me from Point A to Point B and I’ll worry about Point C later, that I’m not sure if the words are actually decent or just merely functional. But they are words, and I trust my betas to tell me if they suck. Meanwhile, that brings my word count up to 16,882 words in 288 days, for a 58.6-word daily average.
Oct. 20: I added another 103 words today. It’s not much, but it was the 103 words that allowed me to finish that particular scene, so it feels like a lot. And, technically, it’s more than double my 43-words-a-day goal! That brings me up to 16,985 in 293 days, or a 57.9-word daily average.  
Dec. 2: Good grief. I went the entire month of November without writing a word. (Well, I wrote 183 words outlining what I needed to write, but I didn’t actually write those words, so the 183 words don’t count for the purpose of this specific count.) Happily, December is off to a better start. I just added 106 words to my current writing effort. There’s still a long way to go and I’m not sure I’ll manage to finish it by year’s end. But every little bit helps. That brings my year-to-date total up to 17,091 words in 336 days. That’s a 50.866-word daily average.
Dec. 7: Another 130 words. So, 17,221 words in 341 days, for a daily average of 50.5 words. 
Dec. 16: Another 550 words. So, 17,771 words in 350 days, for a daily average of 50.77 words. Still not close to finishing this particular piece, but closer than I was 550 words ago!
Dec. 22: Another 709 words, for a 356-day total of 18,480 and a daily average of 51.9 words. This one is both going exactly as I intended/expected and surprising me at every turn.
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richmonddales · 5 years ago
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Should I Work For Someone Else Or Open My Own Practice
Managing A Dental Practice – Ideas And Strategies
1. New business– Successful oral magnate strongly look for numerous methods to consistently drive brand-new patients to their practices. Recognizing that a person home-run method is insufficient, they look for to strike numerous singles in an effort to produce the optimum circulation of new patients. Utilizing multiple marketing tools in the dental marketplace, new patients arrive through tactical direct-mail advertising, a prevailing Web existence, local awareness public relations, engaging signage, and other imaginative techniques.
However effective external marketing practices might be podcasts by Dr. Avi Weisfogel, flourishing dental company leaders tend to rely most greatly on internal marketing. Systematic recommendation strategies and policies drive the baseline traffic to fulfill new patient goals. 2. Systems– Generating new service without tested systems in place to react to brand-new clients is disadvantageous.
Methodically obstructing time weekly for brand-new patients is an essential company method. Systems are likewise critical for everything that occurs in the practice. For that reason, every system must be investigated routinely to ensure it works and remains real to established expectations. Information drive the bottom line. Everything from how to respond to the phone to how to say goodbye to a patient ends up being part of the system, and every staff member is fully acquainted with the process.
13 Ways Dentists Can Attract Patients Who Pay, Stay, And Refer
3. Crucial numbers:( a) Costs– There are 4 primary expenses in a dental business. As the CEO, owner, and leader of the service Avi Weisfogel, it is necessary that you not just understand these numbers at all times, however likewise keep them in line with the following requirements: Personnel expenses must disappear than 20% to 25% of your total costs.
Laboratory expenses ought to be kept to 10%. Look around and keep in mind to charge patients about 5 times your laboratory cost. Supply costs must remain at no greater than 5% of overall costs. Once again, search to preserve quality at a good price. Facility expenses need to not go beyond 5% unless they can be thought about part of your marketing strategy. The Entrepreneurial Dentist
The higher your charges, the lower your percentage of overhead will be relative to your fees, and the greater your profits will be. There are a number of good resources in the oral neighborhood to utilize as measurements for where your costs presently rank. Note: If you are a professional, your practice charges need to be in the 90th percentile.
Dental Practice Management: 5 Tips From A Practice Owner
Production– The more you produce, the more expenditure portions fall and revenues rise. Let’s take a look at a quick example. One dentist has a personnel including 2 front-office assistants, 2 dental assistants, and two dental hygienists. The practice produces $600,000 of dentistry a year. His staff expenses, as a portion of his net production, are harder to keep in check than our 2nd dental expert’s.
The Entrepreneurial Dentist Podcast with Avi Weisfogel
Avi Weisfogel is a owner of Dental Sleep MBA, a continuing education training course for dental professionals. Avi Weisfogel shows oral techniques on exactly how to run their business a lot more efficiently and make even more profits. In addition to the Dental MBA course, Avi Weisfogel also offers organisation guidance to dental practitioners that require aid in developing a successful oral technique. He does this via his brand-new podcast, Entrepreneurial Dental expert.
On a percentage basis, his personnel expenditures are much simpler to keep in check. Dental expert number 3 is an overachiever and produces $2 million a year with the very same staffing configuration. Not only does she have the most affordable staff cost portion of the 3 dental experts, but she also has by far the highest paid employee and the best total profit.
Collections– We ask each oral business we serve to always set its monthly collection objective at 100% of all production, net-to-net. The more you collect, the more your percentage of overhead is minimized. If you produce $112,000 a month, however only collect $80,000 and your overhead is $55,000, your percentage of overhead to production is about 69%.
Should I Work For Someone Else Or Open My Own Practice
It’s not magic– simply gather what you produce!Building a terrific practice suggests constructing a great service. It begins with you as a business leader, multiplies through your group, and leads to considerable opportunities for excellent dentistry and maximum revenue. Go for it!Known as America’s Success Professional
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, Ken Runkle is the creator and president of Apotheosis Management, and has actually been helping dental practices reach peak profitability for 24 years.
Have you ever wondered what it requires to run an oral practice? Or are you considering a career in dentistry and wish to know what you should anticipate when starting? We hope that this post will clarify exactly what enters into running a successful oral practice. It is an understatement to state that there is rather a bit of time, money, and hard work that enters into keeping a dental office up and running.
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Here we have actually broken down much of what goes into the daily operation, and just just how much effort it requires to run a personal dental practice from the ground up. For a small dental office to run efficiently, there needs to be at least one dental hygienist, one dental assistant, and a receptionist.
10 Dental Marketing Ideas Proven To Attract New Patients
The typical salary of an oral hygienist in BC can be anywhere from $65,000 to upwards of $80,000 each year, depending on the quantity of experience they have. A certified dental assistant’s salary varies from $40,000 to upwards of $50,000 annually and an oral workplace receptionist’s income is around $40,000 each year.
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dentalinnovationsymposium hashtag on Twitter
Frequently, larger centers have workplace supervisors and/or local managers too. It’s simple to state that worker salaries are one of the bigger expenses for oral practices, costing usually 25 percent of the practice’s total yearly income. While the actual price of real estate differs depending on where the dental workplace is and how big it is, in general a dental practice will require to have at least 2,000 square feet of workplace.
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Starting a Dental Practice
That’s a lot of area for this part of the world! Expense of building and interior finishings likewise require to be thought about. This includes things such as rough construction, correct plumbing, electrical, cabinetry and other storage options, heating, cooling, and air ventilation, and any interior decorating surfaces. This typically costs roughly $120 per square foot, so for a 2,000 square foot office this can cost $240,000 in the tri-cities or external areas of Vancouver.
How To Start A Dental Office
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To completely outfit the office area with modern-day dental devices is exceptionally expensive. A dental chair expenses more than the typical secondhand cars and truck, and you might take a comfortable round-the-world trip on what it costs for just one x-ray machine and its developer. For all other imaging systems and machinery, consisting of air compressors and pumps to operate cleansing tools and oral drills, computer systems, laser scanners, and the various dental tools with their accessories, costs can balloon enormously.
Laboratory fees are an expense to oral practices that depends on how lots of clients a workplace has. For that reason, it’s hard to calculate just how much each office spends annually. Nevertheless, rough numbers tend to reveal that about 10% of an oral practice’s yearly revenues are allocated to laboratory fees. These charges are what dental experts pay in order to have access to the oral equipment developed by labs for clients.
These products are not created at the practice due to area limitations, specific equipment requirements, and specialized personnel. Other dental practice costs consist of malpractice insurance coverage, numerous oral specialist license renewals, oral association fees, and any continuing education costs for employees are all annual expenses. All in all, opening, furnishing, and running a dental practice is an extremely costly endeavour, often tallying up around $500,000 in the first year when initial big purchases are made, and about half of that cost for subsequent years, depending on different factors.
Syndicated From Should I Work For Someone Else Or Open My Own Practice via John Brunner
Syndicated From Should I Work For Someone Else Or Open My Own Practice via Richmond Dales
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daleisgreat · 5 years ago
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Dale’s Top 41 Gaming Experiences of 2019
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Happy 2020 everyone and thank you for joining me yet again for my yearly exhaustive look back at my ranked experiences of videogames from the prior year! For newer readers, that is where anything gaming related I played, read, watched or interacted with in any other fashion in 2019 (regardless if the game released in 2019 or not) is dissected and broke down in a way unlike your average videogame website top 10 list. Somehow these keep growing in length each year, and if you survived until the end and desire more than take a look at my past top ranked experience lists for these years: 2018 - 2017 - 2016 Just a forewarning this will be a lengthy read so make sure to ‘Control + D’ to bookmark this page or for you mobile readers I would be obliged if you queued it up on a ‘read later’ type app such as Pocket. Click or press here for this year’s recommended background reading music courtesy of the soothing, ambient beats from the OST for NeoCab! Since I do not anticipate anyone reading this in one go, I googled up HTML code for page anchors to make it intuitive to read this in parts for us time conscience folks, so here are some in-page bookmarks… Part 1 - Rankings 41 through 34 Part 2 - Rankings 33 through 26 Part 3 - Rankings 25 through 20 Part 4 - Rankings 19 through 15 Part 5 - Rankings 14 through 10 Part 6 - Rankings 9 through 5 Part 7 - Rankings 4 through 1 Enough dilly-dallying, let us kickoff the 2019 list with a couple not-so-desirable gaming experiences of the year… PART 1 - RANKINGS 41 THROUGH 34 41) The Spoiled Fruit that is Super Monkey Ball: Banana Blitz HD I loved the original Super Monkey Ball games on GameCube and Xbox! I missed out on the last original iteration that hit on the Wii launch, Banana Blitz and was ecstatic to hear that Sega was giving it the HD remaster treatment in 2019 on current systems! All I recall from when Banana Blitz originally released was that it forced in a lot of waggle/motion controls for the Wii and that they made the HD release more traditional controller friendly and took out mini-games that were exclusively centered around motion controls so I thought this would be an ideal way to play the game! I could not have been more wrong!
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My favorite memories of the GCN/Xbox versions was getting four people to play the main adventure mode where everyone would take their turn with their own monkey ball and navigate them on progressively tougher stages (think classic Marble Madness). Once a player passes/fails a stage, it would be the next player’s turn and it would serve as a nice preview of the stage ahead and what to glom off of one player’s attempt to strategize for your upcoming turn. With up to four players it was a riot cheering and gasping at successful attempts and ridiculous fails and was always a great time….that is until Sega decided for Banana Blitz HD to make the primary adventure mode only playable for one player!!! I have no idea why they did this and am going to chalk it up to a ridiculous oversight! At least the party games are still multiplayer and the excellent Pilotwings-homage, ‘Monkey Target’ returns….but with only one map!?!? Add on top of this some unexpected jittery visuals that did not sit well with my friends and I and it lead to me apologizing for busting out this sorry version of Monkey Ball for a multiplayer game night! If you still have your past consoles hooked up I recommend Super Monkey Ball Deluxe for PS2/Xbox instead since it has all the stages and party games from both GCN games, exclusive content, more maps for ‘Monkey Target’ and multiplayer support for the primary adventure mode.
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The long awaited return of the TFL/DGR/StH Game Show at MGC did not disappoint! 40) Midwest Gaming Class Weather Fail 2018 saw my return to the Milwaukee retro videogame convention, Midwest Gaming Classic, after missing the previous four. I had so much fun reconnecting with everyone and taking in the show at the incredibly spacious Wisconsin Center that I soon enough made reservations to make it down for the 2019 show. With the con transpiring in early April though there is always the chance of a late-season snow storm/blizzard hitting in the Midwest and that is exactly what happened and closed my local highways for nearly two days and I wound up missing out on the show. I did at least get to check out SupertheHardest’s panel where they livestreamed their Jeopardy-style game show that was an absolute joy to follow along with as hosts John and Dave tossed out random games to the contestants and an eager crowd! I do have reservations for MGC later this year in a few months, and I am hoping mother nature does not intervene two years in a row. 39) Metal Gear Solid-Quest Fail
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Regular readers of this list may recall me trying to march through all the core Metal Gear Solid games. 2019 marked an off year in my MGS-quest as I took some time off from that feat. I keep kicking myself too, because I only have MGS5 left, and I got a few hours into it and was already getting a good grasp for it, but got distracted too much by getting wrapped up into Breath of the Wild and made the error of trying to play both of those games simultaneously, but eventually succumbing to the power of the Tri-Force and having Breath of the Wild dominate my game time! I promise to fix that for 2020 and made finishing MGS5 one of my few gaming goals for 2020! If I succeed at that I may attempt to take a stab at Revengeance and the original MSX games too. For what it is worth I did pick up the new Solid Snake amiibo that released in 2019, and the OST vinyl of the PSone original so there was a modicum of Metal Gear fandom I participated in. 38) Konami Making it a Win Speaking of Konami, yes, you read that title right, I am ever so cautiously marking 2019 the year Konami started to right the ship! For the last few years since they released MGS5, Konami has been lauded by gaming fans and media that it has been the company that has abandoned gaming because of their lucrative gym business on the side and have remained complacent only releasing their annual Pro Evolution Soccer games since. Things quietly started to change in 2017 when Konami surprised us with a new Bomberman game in time for the Switch launch. 2018 saw Konami release a HD update for their Zone of the Enders titles on PS4 along with some exclusive VR content and also port the Switch Bomberman game for Xbox One and PS4. 2018 also saw the release of the polarizing Metal Gear Survive. 2019 saw them up their ante even more with the release of three acclaimed digital anniversary collections for their arcade space shooters, along with ensembles of hit early entries from their Contra and Castlevania brands. To top it off, Konami got on the mini-console bandwagon by announcing the TurboGrafX/PC Engine-mini that will have over 50 games pre-loaded on it! Minus the stinker that is Contra: Rogue Corps and 2019 wound up an excellent year for Konami and hopefully a taste of what is in store for the years to come! 37) Retro-bit Controllers
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2019 saw me getting several controllers from the third party, Retro-bit. They have been growing in prominence in recent years with their growing supply of updated classic controllers and availability of HDMI cables for classic systems and have been dabbling with re-releasing classic NES games (more on that in a bit). Retro-bit answered my long pleading demands of having an N64 controller in with only dual grips instead of the standard three grips, and giving the button layout a tweak to make it more of a standard six-button layout like on the Genesis and Saturn controllers. I tried it with several games and far preferred it over Nintendo’s default controller. The other Retro-bit N64 controller modeled after the hard-to-find controller from Hori is a bit more of an acquired taste, but I found it to work great with certain titles. I also found myself going to Retro-bit to acquire a six-button controller for the Genesis-mini console that also came out in 2019. For whatever head-scratching reason, the Genesis-mini only shipped with the original three button controllers and Sega gave Retro-bit the license to make compatible controllers based on Sega’s updated six-button controllers for the Genesis that hit during the fighting game craze. Retro-bit has several other enticing controllers, adaptors and cables on their website, but I am for now biting my tongue and holding off before splurging too much on their retro-gaming goodness.
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Playing through all of Sunset Riders half-out-of-it was my favorite moment of Extra Life 2019. 36) Extra Life 2019
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After taking my first year off from the 24-hour videogame charity drive, Extra Life, in 2018 in nearly a decade I was stoked to get back into the 24-hour saddle again for 2019. I returned to join my friends Chris and Lyzz for another round of Extra Life. Props to them for being super accommodating to me as always and providing an excellent gaming and streaming setup for the 24 hours! Unfortunately, some last minute emergency issues beyond our control transpired and resulted in a late start, early finish, and a very on-and-off charity drive this year. For added self-imposed injury, I did not time my sleep/nap cycle ideally leading into the stream and quickly lost steam after several hours in and as you can see by the picture here, took what seemed like nearly double the naps than usual. After realizing we were all in pretty rough shape, we put the kibosh to the charity drive after a little over 12 hours invested through….. ….that does not mean it was all bad however! There was a solid four-to-five hour stretch where I got in a lot of random retro gaming and took requests from family members who donated to play any retro game of their choosing and it was gratifying knowing they got to watch along on the stream as I fulfilled their request! My sister requested the original Super Mario Bros. and my stepdad requested some Tetris and an obscure SNES soccer game I never heard of before. Chris also busted out the PSVR and I finally got a chance to tryout the VR version of Zen Pinball and the fully featured on-rails shooter, Blood & Stone. Probably the highlight of 2019’s Extra Life was finally playing through the arcade classic, Sunset Riders while donning a Sunset Riders shirt to boot in a sleep deprived state! Despite all the hiccups, we managed to make the most of it and got in a fair amount of donations from family and friends for our local children’s hospital! 35) VGmpire’s Last Hurrah! I have been a fan of videogame soundtracks ever since getting my first one for N64’s 1080 Snowboarding, and for nearly a decade VGmpire has been my go-to podcast celebrating all things about videogame soundtracks. Each episode would have a theme around a specific game franchise or genre and several music selections were carefully curated and inserted throughout each episode between host commentary for the music and game itself. For the last couple years VGmpire has been winding down, sparingly releasing episodes on a part-time basis until a few months ago when the host, Brett Relston stated VGmpire would be taking a permanent sabbatical due to new employment commitments. He did not leave his listeners on a low-note however, and after a few years of only a couple episodes here and there he left with five straight weeks of episodes highlighting the best soundtrack selections spanning nearly the entire Street Fighter universe! Those five episodes were an awesome farewell to his listeners and they covered such a wide-breadth of some of the best jams in fighting game history. 34) Annual Videogame Vinyl Love Speaking of videogame soundtracks, this ranking indicates how I faired with my videogame vinyl pickups throughout 2019. I added several new additions to my videogame vinyl library, and all have provided excellent background music to my yoga workouts! Standout highlights from this year include the original Metal Gear Solid, Castlevania ReBirth and complete set for Tetris Effect being my favorite pick-ups this year. However, there was one more OST that stood out among all others this year for me and that was for the legendary SNES beat-em-up, TMNT IV: Turtles in Time! I listened to that several times over, before mixing in something else in my rotation. Memories of beating that iconic brawler several times came flooding back as I jammed out to those shell shockin’ tunes! It even has an appreciated bonus track from the TMNT live concert tour smash hit, ‘Pizza Power.’ In case you are blanking on that sick track, I will permanently instill it in your mind with this clip below…
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If you are a 90s kid then you can instantly relate to this chart-topping hit! PART 2 - RANKINGS 33 THROUGH 26 33) Now You’re Playing With Podcasting Power
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Friends and family knew I use to run a videogame podcast called On Tap for several years from 2006-2013. Since then I have been scratching that podcasting itch by sporadically guest hosting with the sweet baby boys of Your Parents Basement podcast over the years. If you have read past editions of this best of list, you may recall me linking to my guest appearances on there. In 2019 I was on four episodes of the YPB show and touched on some of my all-time favorites and discovered all new gems I never played before that you will read about below. I also got to guest host with longtime friend Glenn on the PSnation Podcast for the first time in several years and had an epic time talking about all kinds of retro and current games along with the latest in TV and film. Throughout 2019 I uploaded several episodes from the On Tap archives onto my YouTube channel (you can find them by click or pressing right here). The archives have been offline since several months after the last episode released in late 2013. I tried to make them somewhat relative to current gaming events like re-posting our TurboGrafX retrospective in time for 30th anniversary, and our Mortal Kombat special to coincide with the release of Mortal Kombat 11. It felt good getting some of these favorite episodes back online and inspired me to pick up a long overdue new microphone for future guest hosting spots and possibly a return to regular podcasting. I have been giving a serious think to debuting a weekly/bi-weekly show hopefully later this year with the goal to stay in touch better with friends and peers. Hopefully all will go according to plan, stay tuned! 32) Getting my Morning Caffeine Fix…in 2D Pixel Brawler Form! I crave my 2D brawlers/beat-em-ups! I will touch on some others later in this list, and I always enjoy revisiting the classics, but I also am elated to see the indie game market pick up the torch with a decent smattering of modern takes on the retro-pixel brawler. There were a couple I recently picked up, and am beating myself up for not making time for the much anticipated follow-up to the NES classic, River City Ransom with the release of River City Girls. A 2D brawler I did make time for with a couple friends though was Coffee Crisis. It is where an alien invasion happens out of nowhere and two seemingly ordinary baristas take the initiative among themselves to fight back! As you can see in the video below, the gameplay looks and feels like a more fleshed out version of the brawling from the classic Simpsons arcade game! The action is appropriately over-the-top, and is jacked up with power-ups that make the characters feel they are going through a caffeine boost of sorts. I busted it out a couple times with friends Derek and Adam, and we progressed several levels through each time before running out of lives.
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Coffee Crisis is a solid contemporary take on the classic arcade beat-em-up brawlers! 31) Ride or Die 2019 Here is my annual love for the quality of driving/racing games I played in 2019. I did not put as much time into driving games as I wanted to in 2019, and went through some serious droughts of getting my racing fix. I wanted to start either The Crew 2 and/or Forza Horizon 3 in hopes of having a big open-world racing game to pick away at throughout the year and failed in both endeavors. I did find time to continually pick away progress at the awesome OutRun/Top Gear tribute that is Horizon Chase Turbo however. Another similar take on Hang-On/OutRun I chanced on a random weekly Xbox sale was a motorcycle time-based driving title, Super Night Riders. It captured the spirit of Hang-On to a T with its evolving time of day, catchy tunes and last second emotions of barely hitting the next checkpoint! I wished it had more than just its several included courses though! I kept coming back to these new takes on the retro-time based driving games in short spurts, and were ideal ways to start off lengthier gaming sessions.
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I got a chance to have a few sessions for the first time in a while with SNES-Super Mario Kart inspired Super Indie Kart which is STILL IN EARLY ACCESS after several years. The developer is shooting for a full release in 2020, and compared to what I played a couple years prior, a lot of tracks and characters were added with highlights being both ToeJam and Earl. I experienced many of positive vibes I had from SNES Mario Kart from what I tried out and hope to see it finally emerge out of Steam Early Access this year. I discovered Grip off Xbox Game Pass, and its initially intimidating spherical driving. Eventually, I was able to adapt and get into and make a fair amount of headway into this combat racer that fans are touting as the spiritual successor to the PSone gem, Rollcage. I had a couple short sessions online in OnRush thanks to it being a PlayStaion Plus game. I dug its take by capturing the magic of crashing rivals in BurnOut and putting a new twist on it and making it a team based points competition instead of a traditional position-based racing game and wished I was able to spend more time with it in 2019. The driving game I put the most time into in 2019 was demolition derby-racer WreckFest. I touched on it on my 2018 recap with it coming out of early access for PC, but 2019 saw the console release and my brother and I had several sessions of online WreckFest on Xbox One. The action got pretty whacked several times and we did not care that we usually finished in the middle of the pack with the fun we had surviving each race and the chaos that comes with demolition derby-based racing games. 30) Family Gaming 2019
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I had my dad and brother over at my place for Father’s Day and Christmas this year and of course we wound up playing some old school games. On Father’s Day, similar to last year we powered on the N64 and experienced some of the same classics with my dad we did growing up like New Tetris and Mario Kart 64. My dad was starting to hone in his masterful Tetris skills again by the time we wrapped up, and if we would have done more sessions I am confident he would have been wiping the floor with us! On Christmas I had a fixing for my initial videogame memories with my dad on the Atari 2600 so I booted up Atari Flashbacks on the Xbox One. I remember the astutely titled Bowling being a big hit with the family and sure enough we had several close games. Despite how simple it is on the VCS, it remains one of my favorite videogame renditions of the sport. We then booted up the arcade versions of Centipede and Millipede and Joe wowed me with some impressive progress in those games I had no idea about until he said went through a recent period playing those arcade classics nonstop at a nearby locale. 29) Super the Up-Down I have fond memories of the 90s nostalgia arcade, Up Down in the Twin Cities that I wrote about here before and 2019 marked my third trek there! My brother and I met up with longtime friends Moe and John from the SupertheHardest podcast and we proceeded to drink and game the night away. Aside from some brief excursions to clash against John in Street Fighter II and teaming up with my brother in Smash TV the main highlight was Moe, Joe and I nearly beating the iconic X-Men arcade game all the way through before running out of quarters in the final Magneto fight. I am starting to get a little concerned though with the upkeep of the machines at Up Down however. Several machines had faulty buttons and/or would not support a second or third player. I did not recall having these issues the last two times I was there, but I imagine it is inevitable with big crowds getting their drinks sloshed all over that those machines would require constant maintenance. 28) You Do Know Jack!!
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I have no idea how they do it, but Jellyvision/Jackbox games has been pumping out a nonstop collection of social party games under the Jackbox Party Pack branding and 2019 saw volume six hit current consoles. Even at six entries in I am continually impressed at how smooth most our sessions run using a web browser window on our phones as a controller with little-to-no lag throughout. I have reminisced before in these yearly breakdowns my recurring couch multiplayer sessions with friends Derek, Brooke and Ryan. Variations of Jackbox Party Pack dominated our sessions this year, with the sixth game taking the most time once it released. Trivia Murder Party 2 was the runaway hit game of the collection with its quirky deathmatch take on trivia and the one we came back to the most. Dictionarium would be a runner-up with us competing to see who can be the most creative with new words and definitions. 27) Flying Power Disc! Long forgotten Neo-Geo game, Windjammers gained notoriety over the last several years from it being regularly featured on Giant Bomb videos and features. I had no idea about it prior either and would be lying if I were to say otherwise. It gained so much newfound fame from GB’s videos that it started gaining traction in the eSports scene, got a remaster on PS4/Xbox One/Switch and recently got an upcoming sequel announced. I briefly tried the PS4 release of WindJammers in 2018 to mark my first hands-on time with it, but 2019 saw me won over by it! I vanquished the computer adversaries with each character to net that trophy and played a fair amount online with my go-to PS4 online adversary, Chris (different Chris from mentioned above)! The PS4 remaster could not handle this combative disc-based version of Pong any better! Highly recommended for quick, local and online multiplayer throwdown sessions!
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GiantBomb’s many intense multiplayer sessions of Windjammers turned me (and countless others) on to this Neo-Geo hidden gem. 26) No Rest for the Wicked… I was a huge fan of the first two Borderlands games, but only played the first couple hours of the Pre-Sequel before deciding to take a break from the series. Derek and I played through the second game and was giving me some friendly nudging to get the much-hyped Borderlands 3 that released a few months ago. I finally picked it up several weeks ago, and we only got a couple sessions and several hours in as of this writing and thus this ranking, but from what we played so far I am started to get sucked back into the fun grind that is Borderlands. The first couple hours took a bit of re-familiarizing with the general gameplay and abilities and how to properly manage inventory and level-up because BL3 is a glut of menus. Combine that with the fact I have fallen out of favor with first person shooters in general for the last few years and I found myself extremely rusty initially. After a couple hours though I started to get back in the swing of gameplay and get my Borderlands-wheels rolling again. I recalled the BL-wisdom that Derek helped instill in me from our BL2 sessions of ‘Do not dwell on the countless stats on each gun, keep swapping out until you find something that is fun to shoot with!’ I am a fan of the quirky Borderlands lore and outrageous characters and while the jokes are hit and miss, the frantic gameplay and open-world exploring more than makes up for it. I have a newfound appreciation for Bio-fuel! I look forward to getting back into Borderlands 3 as 2020 progresses and hope to report back next year with how we steamrolled through it! PART 3 - RANKINGS 25 THROUGH 20 25) New Old NES Games and other Limited Run Releases
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I eluded to earlier how Retro-bit started re-releasing older NES games. 2018 saw them release the formerly Japan exclusive, Holy Diver and 2019 saw them re-issue the increasingly rare Metal Storm. I acquired both of these in 2019. I opted for the deluxe edition of Holy Diver that saw it include a ton of extra goodies as seen in the pic below. The Metal Storm re-issue is the Japan version of the game that has narrative cutscenes included and more forgiving difficulty tweaks. I did not get a chance to play either of these yet, but Holy Diver looks to be a tough-as-nails platformer that rewards practice and I look forward to attempting Metal Storm’s consistently rotating platform-based stages. Mr. Jeremy Parish did commendable breakdowns of both games upon their reissues so for those that are interested in adding some new old NES games to their collection click or press here for his Holy Diver review or here for his take on Metal Storm. Retro-bit partnered with Limited Run to distribute Metal Storm. It would not be a yearly gaming dissection without highlighting some key Limited Run purchases. Limited Run somehow scored a goldmine of a deal by getting the rights from Disney to re-issue physical versions of several classic Star Wars games for the NES, GameBoy, N64 and PS2 remasters on PS4. I wound up getting one of my childhood N64 favorites in Shadows of the Empire and the remaster of the PS2 racing title, Racer Revenge for PS4. I was also thrilled to lock in orders for physical releases for Atari Flashbacks on Vita, acclaimed puzzler Lumines Remastered and much anticipated narrative exploration titles like Wandersong, Alone With You and Tacoma for PS4. Limited Run has been lately releasing more obscure titles that are off my radar the past few months so I will take that as a blessing in disguise on my wallet! 24) ZOMBICIDE OF EPIC PROPORTIONS
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These past few best of gaming installments I tend to breakdown some of my favorite board game moments of the year in an entry. Easily my favorite board game night of 2019 was where my brother and I met up with several other people for a six or seven player session of Zombicide. Imagine a meticulous, detailed board game portrayal of Left 4 Dead and you have Zombicide. I did four player runs of it before knowing that Zombicide usually requires a ton of intricate setup with its many tiles, pieces and tokens so I imagined with nearly eight of us we were in for a long night. Luckily, my buddy Mike hosted the game and has a boatload of experience with Zombicide, and even with his brisk pace of moderating and moving the game along we ended up playing for a solid five-ish hours before we wrapped up. It got to the point where we were playing so late and I knew a few of us were getting fairly tuckered out, but we roughed it out because we were passed that ‘point of no return’ in our quest to escape the board with our party alive! Regrettably, my brother and I were the only ones whose characters perished, two times over each as Mike gave us replacement characters, but both of us got a little too hasty with our strategies and we paid dearly for it. Regardless, it was an epic board game night I will never forget! Derek and Brooke were playing with us too and both got into the session as much as my brother and I did. They have since told me they have been doing mini-sessions of it and mastering the pacing and setup for the game, so I look forward for more frequent Zombicide sessions in 2020! 23) A Certain Super Power-ed Guide Book
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A couple years back I recounted how Pat Contri’s Ultimate Guide to the NES Library book/tome was bedside reading for me nearly every night. While maintaining a reading schedule of a page or two a night it still took me a year and a half to finish since it reviewed every game that hit the NES in America. Contri soon after got to work on the sequel, Ultimate Guide to the SNES Library and it wound up being one of only three crowd-funded projects I ever contributed to. The book finally finished publishing a few months ago and I got my copy in the mail about a month back. It follows the same format as the last book by reviewing all the American and PAL SNES games, and contains roughly a dozen featured articles and essays to book-end this SNES bible. I immediately looked to see how the SNES games I own measured up, and then continued my same routine as I did with the NES book at reading a page or two of reviews a night before bed. Naturally, I am only a couple dozen pages in and have a long ways to go, but am ecstatic to see a long coming crowd-funded project come to fruition! 22) Top Gaming Videos of 2019' For whatever reason, gaming videos are perfect background noise for me and resulted in me watching way too many. Like last year, here is my notated favorites that hit in 2019…
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The yearly ‘Winter Games’ competition video of the GiantBomb crew featuring random videogame challenges and traditional house party a holding your breath contest ….seriously is always one of my favorite GiantBomb videos of the year. Too bad for their Goldeneye challenge in this video they did not know about the one hit-kills from the ‘License to Kill’ mode or their ‘Slappers-only’ duel would not have lasted forever. GiantBomb - Dreamcast Anniversary Stream - Jeff Gerstmanns Pro Skater Series - Winter Games 2019 - GB Family Feud - GB Advance - VinnyVania Bloodstained Series - The Final Mario Party - Mass Alex 2 Series – Get on my Level Series - Resident Evil 4 Playdate Series - Dangerous Driving Quick Look - WWE 2K20 Quick Look - Madden 20 Quick Look (VINNY WINS!!) MetalJesus - Jaguar Love - PS2 Love – Reggie Pickups - WiiU Love - PAL PS2 Exclusives - PSP Racers Gaming Historian - Super Mario Land Series - Story of Links Awakening - Story of Super Mario Bros 3
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Attending a couple E3s myself as part of the gaming press I can vouch for a lot featured in this splendid breakdown of what E3 is like for the gaming press. OntheStick/JoeDrilling - ECW Hardcore Revolution - Marvel Superheroes - Resident Evil 2 - Oxenfree No Clip - Gaming Media at E3 - History of Telltale Games LGR - Computer Warehouse Exploration - Doom II 25th Anniversary - Ion Fury - Windows 3 Point 1 Love - SimCity 30th Anniversary CGQ - Genesis in 1990 - Dreamcast Launch - Lets Read EGM issue 36 - Lets Read Nintendo Power issue 2 RetroPals - GameCom Love
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Behold, according to the AVGN, a terrible flagship Zelda game by Nintendo. My Life in Gaming - History of M2 GameSack – Shenmue III Review - Worst Sounding Genesis Games - NES Special - Mega SG Review AVGN/Cinemassacre - Videogame Magazine Special - Pepsi Man - Chex Quest - The Immortal - Majoras Mask - Defending NES OG TMNT - Genesis Mini Review - Nightmare on Elm Street - Barts Nightmare - SNES Campus Challenge - Thunder in Paradise - Combat vs Contri
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Jeremy Parish did comprehensive looks at all American and Japanese Virtual Boy games in 2019, and topped it off with this all-encompassing look on why this Nintendo system came and went in under a year. Jeremy Parish ‘Works’ - All of Virtual Boy Works - Links Awakening - Tengen NES Trio - Circle of the Moon - Pilotwings 64 - Turok 2 GBC Scott the Woz - Mario Kart for SNES - GCN - DS - and Wii - Club Nintendo - WiiWare Chronicles - Call of Duty DS - Bargain Bin Christmas
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Scott the Woz states his case for Double Dash being the best Mario Kart, clearly he is mistaken and we all know the 64 version reigns supreme. 21) Out-drinking Satan I was pleasantly surprised to see the anticipated indie game, Afterparty as part of Xbox Game Pass upon its release day. It is from the developers at Night School Studios who brought us Oxenfree, yes that same game which took the #1 honors for my inaugural top gaming experience list from 2016. Needless to say, I was excited to see what Night School Studios had in store for the sequel. Afterparty is a narrative exploration game where two freshly graduated high-schoolers find themselves suddenly very much dead and in a twisted Tim Burton-esque party version of hell and set forth on a quest to out-drink Satan in order to get a second chance in life on Earth.
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The hype going into this kind of rubbed me the wrong way a little bit about its promotion of getting wasted all the time, but it all kind of makes sense in the end with one of the endings available on how that lifestyle may not be all it is initially cracked up to be. I dug the aesthics in Oxenfree, and loved how they brought them over into Afterparty, but with some tweaks to represent a 24/7 party atmosphere in hell. Gamplay is similar to Oxenfree with by picking from a few dialogue choices available and some only available when your character is drunk which warrants multiple playthroughs for this 4-5ish hour game. By the end I liked the universe Night School established and what they were going for by the time I finished it, but I did not love it. Maybe my initial choices lead to a not-so-desirable playthrough as I thought they would. Afterparty has their in-hell version of Twitter with random tweets from background characters going on non-stop and it is more distracting the way it is implemented. I have been listening to the Afterparty OST while writing parts of this never-ending read, and I have been taking it in more this way than the way it came across more muted during gameplay. Oxenfree I loved so much that I played through it two more times within a few months to see other dialogue options and endings, but with Afterparty the last act felt kind of disjointed with my choices and it wrapped up with no real sense of closure. Again, maybe it was bad luck on my part with the options I picked. This however did not lead me to anxiously jumping right into starting another run, but I wanted to see if the other endings were worth playing for so I went and YouTube’d the other endings right away and yes, I think those would have been better ways to conclude Afterparty for me, but they still lacked the memorable high notes that comprised the final act of Oxenfree. Afterparty is on Game Pass though so that is a nice perk at the moment and so I imagine I will at least start a second playthrough sooner than later to see how the opening parts play out differently by picking polar opposite choices. I also wanted to mention I played this on an Xbox One S on an external hard drive install and I was stunned to see this is the first game I ran into with particularly noticeable slowdown and performance issues. I had little to no hiccups with other graphically extensive games like Gears 5 and Man of Medan recently so I found the performance hiccups here surprising with the not-so-overwhelming visuals from this 2D game. Lucky for Afterparty, it is a laid back narrative exploration game so it was not that much of an issue to deal with whenever slowdown and framerate stutters happened. Despite these performance and narrative qualms, I do not regret my time with Afterparty and would recommend to at least try it if you have Game Pass and see if it is up your alley.
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EPN went above and beyond with their coverage of the Genesis Mini with several videos dedicated solely to the 16-bit ‘Blast Processing’ wonder. 20) Sega Finally Gets a Mini-Genesis Right After several versions of mini-Genesis ‘Flashback’ consoles of poor-to-mixed quality from the manufacturers, AtGames, Sega took it upon themselves to release and produce their very own Genesis-mini on the 30th anniversary of the North American launch. Sega got it right this time around with superior emulation compared to the efforts from AtGames and a lineup of 42 games mostly from Sega, but with also some notable third party hits too. They also include handy features as seen in Nintendo’s mini-systems like save states and the ability to rewind gameplay which I can attest is a lifesaver for some of these brutally tough games from the 90s. It is worth noting the recent Genesis Classics disc Sega released on current consoles offers up over 50 games, but they are all from Sega’s catalog and have a wide range of quality. The lineup here comparably hits more than misses, and features the expected Sega studs, but welcomed third party additions like Road Rash II, Castlevania: Bloodlines and Street Fighter II: Champion Edition.
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I have only briefly played my own Genesis-mini, and am awaiting the close final tweaks to software that is about to release that will allow users to upload their own personal Genesis games to the mini much like I did for my NES & SNES-minis so I can curate my own ultimate Genesis library. I like the library offered up here, but would be lying if I said I was not bummed that Sega omitted some of its hit sports games that helped defined it during the 16-bit wars. I understand there are those pesky royalty fees to deal with for former players and teams, but a lot of the early 16-bit Sega Sports titles lacked those licenses or only had one player being the cover mascot for the title. EA was also a strong supporter of the Genesis (with sports AND non-sports titles) so it was eye-opening to see only one game from EA’s 16-bit library make the Genesis-mini cut. This is why I am awaiting for that library loading software to get perfected so I can have my own handpicked Genesis line ready to go! I also want to give props to EPN for their prolific and thorough videos breaking down the Genesis-mini at launch and give another shoutout Jeremy Parish’s in-depth review of it too where he goes far more into the weeds on the Genesis-mini than I will on my blurb about it here if you want to know more. PART 4 - RANKINGS 19 THROUGH 15 19) Punishing Arcade Action Starring Dolph & Hasselhoff Clones The Punisher is in all likelihood my favorite 90s arcade brawler. Granted, I am biased being an unapologetic fan of the comics and the arcade game makes great use of the license by featuring several of the Punisher’s top villains from that time and having Punisher team up with his on-and-off ally Nick Fury. The Genesis port is noticeably watered down visually in order to run on the system after looking at comparison videos online. When not playing the two side-by-side the differences are negligible to me while playing. It does not have the ability to set max lives in order to breeze through it, but you can set to adjust an option to add a few more which made it plausible to beat on normal difficulty with a non-wreckless strategy of picking your spots and timing attacks instead of rushing into encounters with mindless button mashing. I can vouch for this from experience!
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The bad thing about beating Genesis Punisher on Normal difficulty is it gives a bullshit ending screen of ‘Now Play like the Punisher in Hard Mode to see the True Ending.’ I mean, it is not like the ending is likely all that it is cracked up to be to motivate me to going through it again on a tougher difficulty….oh wait…guys I looked it up and turns out that ending blows away all other endings from arcade brawlers at the time as you can see by that attached video below. With that in mind, I invited my brother over one day in 2019 and I was determined this was the day we could beat Genesis Punisher in hard mode. We did have some help though from game genie cheats we had loaded up on an SDcard into the Retron5 we used to play it on though. We did not turn on full health or infinite lives because we desperately wanted to say we ‘earned’ that awesome ending, but one of the things hard difficulty mode tweaks is not the challenge of the opponents, but merely the quantity of them. This would not be a deal-breaker since a lot of the common thugs are pushovers, but with this brawler having a timer, it would lead to us losing a couple lives after running out time while taking out the ump-teenth wave of goons sent our way. Not wanting to burn through more lives on a BS timer system, we disabled the timer on the cheats menu halfway through and we also disabled losing life from executing the leg sweep ‘super’ move. Not that the leg sweep was more powerful as ordinary attacks, but it helped free up some breathing room when the AI cluttered the screen with several enemies. With those two ‘assists’ activated we progressed up to the final stage before we finally ran out of lives in the midst of the ‘ol arcade brawler stereotype, the dreaded boss gauntlet! I am confident if we would have gained a couple lives and disabled the boss timer from the beginning we would have at least got up to the final boss and possibly defeated him! Earlier in 2019 Arcade 1up released a Capcom Marvel edition cabinet loaded up with the classic arcade versions of Punisher, X-Men: Children of the Atom and Marvel Superheroes. I have no idea why a brawler such as Punisher seemed like a fitting inclusion with the Marvel fighting games when Capcom had several other Marvel vs. fighting games to choose from, but that Arcade 1up release is so far the only reissue of either the Arcade or Genesis Punisher title to this day. The downside is that it will set one back $400!!! As awesome as it would be to have the actual official arcade release at home, I imagine if I would pick that up I would ignore my aforementioned advice and fall victim to maxing out the credits and mindlessly button mashing my way to the end. I think I will prefer sticking with a little bit of strategy in my brawler and one day hope of finishing hard mode, just like the Punisher…..for now.
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This will be worth the extra hassle of beating in hard difficulty to witness! 18) Handheld Gaming 2019 I had a pretty solid year for traditional portable gaming (AKA non-phone games!!). With 2019 being the 30th anniversary of the GameBoy in North America, I went to our local retro game shop with the mindset of picking up the only GameBoy variant I did not own, the GameBoy Pocket. I noticed it there on a previous trip going for not that much and when I went to request it the clerk informed me of their modded GameBoy Advances they recently started selling that have new outer shells and a premium backlit screen on par with the latter GBA SPs. That went for three times as much as the Pocket, but after the clerk let me test it out for a few minutes I instantly had a change of heart and forked over the dough for the custom deluxe GBA. I love my backlit GBA SP, but I always preferred the form factor of the original GBA more, and having it with a top class backlit screen convinced me to upgrade. I wound up playing that modded GBA quite a lot in the back half of the year.
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In the first half of the year though I wrapped up Dragon Quest VIII in January shortly after posting the previous year’s recap, and stuck with it for a few months consulting guides for recommended post-game quests to take a stab at. Loved my many hours with DQVIII, but that was a game I primarily endured throughout 2018. After that lengthy RPG I popped in the optimal palate cleanser, WarioWare Gold on the 3DS. Up until that point, the only WarioWare release I ever played prior was the GameCube version, which I am a fan of but I always heard excellent testimonials about the handheld versions. WWG has over 300 of the bite-sized ‘micro-games,’ most of which are collected from previous entries, but also consist of a fair amount of exclusive original micro-games for the 3DS. The frenetic gameplay kept me bug-eyed throughout, and the slightly lengthier ‘boss battles’ also cracked me up. There are a seeming infinite amount of Nintendo references and small sections of gameplay taken from countless other Nintendo games ranging from common top 8 and 16-bit hits to the obscure with nods to titles like Virtual Boy’s Mario Clash. It all added up as the perfect pick-up-and-play title coming off a mammoth RPG. Do not be like me and neglect this superb handheld version! I am a nut for picross games, and the 3DS has a ton of them but 2019 I finally started the My Nintendo exclusive game, Legend of Zelda Picross. Like other Picross games on the 3DS it has an intuitive control scheme and a multi-layered hint system which I took advantage of numerous times to nudge me in the right direction! I downloaded the GameBoy cult hit, Mole Mania off the 3DS eShop and consumed a few hours of that action/puzzler to discuss on a clayyyysic episode of YPB I guest hosted on. I imported a few fan translation GBA and DS games that have been on my want list forever because they never had official American releases, but thankfully the fanbase stepped up and changed that so I was thrilled to finally add Ace Attorney Investigations 2, Retro Game Challenge 2 and Mother 3 to my handheld library. I played through the first case of AAI2 and it brought back memories of why I enjoyed the first one so much and the fresh changes it brought to the Ace Attorney formula. Did not get a chance to play Retro Game Challenge 2 yet, but I did put a lot of time into Mother 3.
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The fan translation originally released for Mother 3 about a decade or so ago and I started it up on a ROM and got a few hours in, but eventually got sidetracked and regrettably neglected it. Having a physical copy of the game and making 2019 a big year for the Mother/Earthbound franchise for me were the catalysts to have me stick through Lucas’s adventure this time around. Mother 3 has a similar look and feel as Earthbound on SNES, but with an entire new setting and cast of affable characters that similarly immersed me into their unique world all over again. Props to the fan translators who took on that mammoth undertaking with dialogue that does not skip a beat and brings back the vintage lighthearted and crude humor that was a trademark of Earthbound. The battles play out nearly identical too with each character having unique attacks, and retaining Earthbound’s rolling HP meter that allows additional precious seconds to escape death from a gutsy battle. I have been cherishing my dragged out sessions of this gem so I have not finished Mother 3 yet, but according to a guide I am halfway through chapter seven of eight, so almost! 17) Out Contra-ing Contra I have played a few Contra titles over the years, but usually fall victim to their hard-but-fair difficulty. I am starting to come around and appreciate them a little more recently and kind of like I described with Punisher above, play them a little more smartly and not rush in guns blazing in order to conserve lives and survive those grueling boss fights. I heard of a new Contra-inspired indie game gaining some buzz and launching day and date on Xbox Game Pass called Blazing Chrome. My buddy Adam was swinging over to hang out on the night of its release and I brought up about starting the night off with a quick session of Blazing Chrome expecting it to kick our ass and deplete our lives within ten minutes. We booted it up and……did not put it down until over two hours later!
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Blazing Chrome plays like Contra III on steroids. The character and background sprites along with all the gunfire and explosions adds some extra ‘oomph’ and a little more dazzling special effects that would not seem possible on the SNES, but easily doable on the Xbox One. The boss battles also capture that ‘larger-than-life’ feeling from the bosses of Contra III. Eventually we fell victim to the fourth stage boss, which was something like going up against a Veloci-raptor that require pinpoint precision in order dodge its flurry of attacks. Thankfully, Blazing Chrome is not as merciless as Contra and allows the ability to restart at the beginning of the latest stage you progressed to after running out of lives. We must have restarted that dastardly fourth stage damn near ten times and played until our eyes felt like they were on the verge of falling out. Despite Blazing Chrome kicking our asses, like Contra it felt like it was not the game being cheap, but instead our own fault and needing to put forth the practice to learn patterns and master the timing and layouts of levels. It was a blissful moment whenever we got another stage or boss that we were previously hung up on and successfully coordinated our attacks to take down mid-bosses or other pesky foes. Adam and I keep thinking of revisiting Blazing Chrome ever since, but knowing what we are in for this time around we keep telling ourselves we got to be in the right mindset going into this five star indie game of 2019! 16) ”Go X-Men, Stop Magneto….err Apocalypse….no actually Magneto, Really!” I reached out to the fine folks at YPB Podcast who were looking for a classic X-Men game to cover to coincide with the release of the X-Men: Dark Phoenix film. The SNES title, Mutant Apocalypse has always been on my bucket list to beat. Despite the polarizing nature of the FOX films, I have enjoyed most of them and was anticipating Dark Phoenix and wanted to re-watch the previous film, Apocalypse for a refresher on the plot too. So for about a week I went all-in on X-Men and played through and finished Mutant Apocalypse, with literally mere minutes to spare before I met up with the YPB crew for our arranged recording time.
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Mutant Apocalypse hit when Capcom was on top of their 16-bit game pumping out nonstop, top tier licensed and original games. MA is not an arcade brawler, but more of a methodical action platformer. I dug how each level focused on one of several different X-Men and how each character had their own specialized attacks I knew so well from the hit 90s cartoon from that era. There are still plenty of cannon fodder for to hack ‘n slash though, but also a fair amount of platforming to navigate through and multi-layered boss fights to survive. I hate to sacrifice my gaming cred, but some of these boss battles I had to resort to the save state and rewind features of the SNES-classic in order to proceed. It was worth it though, and resulted in one of the top X-Men games of that generation, barely nudging out Clone Wars on Genesis for my favorite 16-bit X game. I jest with the title of this entry because it eludes to Apocalypse being the big bad behind everything, but ultimately it is a red herring and low and behold it is none other Professor X’s good buddy, Magneto behind it all again! We poked fun at that logic while dissecting the game with the YPB boys, and I surprisingly found myself legit into Apocalypse on my re-watch of it. Playing through MA and enjoying Apocalypse more than I expected the second time around had me way more amped up for Dark Phoenix than I had any right to be because it was impossible to avoid the movie and comic press at the time anticipating a box office dud. While Dark Phoenix will not make my top 10 films of 2019 list and had its fair share of holes to dig through, I still had a good time throughout its retelling of the Phoenix saga and it provided a degree of satisfying closure to this four-movie arc of characters. 15) Sports-Ball Gaming 2019 It was a solid year of sports gaming for me in 2019. It did not dominate the year for me, but the chunks I did rock the old sports-ball were immensely gratifying! Picking up from 2018 and into the first couple months of 2019 was finishing off my season of Mutant League Football. I raved about this in last year’s recap about this being a worthy spiritual successor to EA’s Mutant Football League. It captures the over-the-top nature of the Genesis game and mixed in a dose of dialed up NFL Blitz-esque gameplay for what is likely my favorite football game this generation. I won the championship in season mode, and debated starting up the new Dynasty/Franchise multi-season mode that released as DLC towards the end of 2018, but decided to take a break from this whacked out turf frenzy in favor of….
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I loved Madden’s take on Friday Night Lights, and Madden 19’s second attempt at a story mode ups the stakes for the returning NFL hopefuls as seen in this complete collection of all the cutscenes above. …a more realistic version of the sport in Madden NFL 19. I am a fan of EA’s take on a story-based single player mode it debuted in Madden NFL 18 with its ‘Longshot’ narrative. Madden 19 brought back Devin Wade and Colt Cruise in their quest for NFL stardom with part two of ‘Longshot.’ I noticed a polarizing reception to this story mode, but I thought it was a much-needed dose of fresh single player gameplay after so much emphasis on Ultimate Team in Madden this past decade. Wade unfortunately is still having trouble remembering plays, and Cruise bounces back and forth trying to ride the limited success from his song ‘Longshot.’ Cruise’s storyline is noticeably more of the focus this year with him making one last effort at making it into the NFL before being introduced to his long lost half-sister who drags him into help coaching the beloved local football team, the Bullfrogs! The narrative and football sequences are better paced out, and most football gameplay involved is never forcing a player to play through complete whole games, but instead a series of drives to accomplish a certain goal. The awesome high school flashback games return, complete with adorable local announcer commentary! It was interesting to see which active and retired NFL talent they brought into the story, and eventually ‘Longshot’ circles back to Colt coaching the Bullfrogs from escaping being foreclosed on from a real estate bigshot in a feel-good fundraising finale! Despite how much I was into the narrative, I got swamped with a bunch of menu prompts after finishing ‘Longshot’ pressuring me to check out the microtransaction-heavy Ultimate Team mode afterwards, and the menus throughout the rest of the game modes consistently attempt to poke and prod away to Ultimate Team instead. After doing a couple online games with a friend and failing miserably, I quickly traded in Madden 19. I felt like I sold it short and probably could have still got a solid season worth of games in the Franchise mode, but the big push in marketing and development resources in realistic sports games this past several years going into virtual currency-influenced modes like Ultimate Team rubs me the wrong way and I find myself playing more arcade sports games instead.
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Speaking of arcade sports games, an interesting digital game on PS4 I tried out last year is Super Blood Hockey! It looks and plays similarly to the NES classic, Ice Hockey (complete with picking the size of your players), but with a bigger focus on fights and….well, blood. I only played a few games and need to come back to it, because I am awful against the AI, but I definitely am into the vibe it is going for. Another arcade sports game that had an awesome old-school NES vibe, but I was able to get a feel for was Basketball Classics on PC/Steam. It reminds me a lot of what Double Dribble would be like if it were on Intellivision. Gameplay is very simple with only three buttons involved for gameplay, but it also mixes in handy modern play mechanics like a 2K-esque shot meter. Basketball Classics has the 8-bit hoops charm factor oozing out of it with a catchy theme song, background chiptunes and interactive dunk cinematics that look like they were ripped right out of Double Dribble. I do not want to overlook the righteous story mode which follows a similar style to the NBA Street games by beating teams and recruiting their top player who have similar player portraits to 80s/90s NBA legends like Jordan, Barkley, Magic, Kareem and Bird. I was able to get to the ‘phantom five’ boss team, but despite several attempts failed repeatedly. There is still a lot I want to dive into and I have yet to try like a regular season mode with several dozen classic team rosters available. PART 5 - RANKINGS 14 THROUGH 10 14) An Offer I Could Not Refuse In last year’s list even though I did not subscribe to Xbox Game Pass, I gave it a pretty solid ranking due to it being the second coming of the Sega Channel, but now with proper resources and superior accessibility to its userbase. It also helped that Xbox Game Pass offers about triple the games at around 130-150 games a month compared to the 40 Sega Channel offered up at the time. Oh yeah, back in the mid-90s Sega charged about $15 a month, and Microsoft is currently charging $15 a month also for its ‘Ultimate Game Pass’ which combines Game Pass for Xbox One and PC as well as bundling in Xbox Live Gold. Since the last year’s recap Microsoft has went on to make all of its first party games available to Game Pass subscribers on their first day of release, and also went on to presumably offer nice payouts to highly anticipated indie games to become available on Game Pass upon their release date like Outer Worlds, Blair Witch Project, Demon’s Tilt, Afterparty, Blazing Chrome and Outer Wilds.
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Despite all that temptation, I held off subscribing to it because I already have way too many games in my backlog and do not want to pay a monthly fee on top of it, but then around E3 2019 Microsoft made an offer too good to pass up where for only $1 they would convert the rest of your remaining Xbox Live Gold time to an Ultimate Game Pass membership and then add a bonus month on top of it. My Xbox Live Gold auto-renewed a month prior to that announcement, so it would be foolish to pass up converting my remaining 11 months into Ultimate Game Pass time for only $1. I am glad I did because I wound up trying out a decent amount of games from it. Not a boatload because as you can see from this list I had a lot of other games to play, but the convenience of the service caused me to try a lot more than I thought. There were challenging BMX-based games like Descenders and Lonely Mountains: Downhill, the bonkers semi-platforming game, ClusterTruck, the aforementioned spherical racer, Grip and The Blair Witch Project that I was totally consumed by for the first hour until I got lost in the woods and spent two hours circling around going nowhere before giving up. On top of all that I ended up finishing two games off of Game Pass by the end of the year. One of them was Afterparty that I already gave my rundown of, and another I will touch on shortly. So yeah, even though I may not stick with Game Pass when my $1 membership expires in half a year, it is safe to say I easily got my dollar’s worth out of it and then some! 13) Pinball Madness 2019
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The weekly match-up scorechasing leaderboards in Pinball FX3 have been a constant for me for a couple years now. Every Saturday morning I have a routine of loading up the four predetermined scorechasing tables of the week and do a couple three minute runs on them each. The developers at Zen have also been capitalizing on acquiring the Williams/Bally license and have around a dozen-ish classic Williams/Bally pins in the Pinball FX3 library now including a couple personal favorites of mine like Medieval Madness, Champion Pub and No Good Gophers. I remain partial to the way the pinball physics handle to those authentic pinball games in Farsight’s take on the tables in Pinball Arcade, but having them available with the rest of the Zen lineup is convenient. I messed around with a few other pinball titles on Xbox One. Zaccaria Pinball hit Xbox One in 2019, and it is essentially the European version of Pinball Arcade. I toyed with it several times throughout the year and it had a ton of options to tinker around with and I have been meaning to revisit it a little more frequently. Every time I boot up Steam, I continue to do a run of Hyperspace Pinball as I continue to be dazzled by its neon-lightshow aesthetics. Even though Farsight has seemingly abandoned support after losing the rights to the Williams and Bally tables, I still throw in Pinball Arcade sporadically and bust out one of its many tables from its mammoth vault of legendary pins. Finally, in December Demon’s Tilt hit Xbox Game Pass on its first day of release and it became an instant classic. Demon’s Title design is based off the acclaimed Devil’s Crush/Dragon’s Fury pinball games on TG16/Genesis that are themed heavily on three screens of verticality, fills the tables with a potpourri of ghouls to lay waste to and intimidating boss-fight bonus stages. It keeps the TG16-era visuals, but pumps them up with contemporary special effects like Blazing Chrome also did, and throws in a banger of a synth-metal soundtrack to nod along with throughout!
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Behold the screen-filling madness of Demon’s Tilt and its jamming synth-metal soundtrack! I dare you not to headbang along with it! In real-world pinball, I finally got around to joining a local pinball club about an hour’s drive away from me. I visited it several times already and am impressed with its lineup of nearly 25 tables available, most of which are from the 90s and up. I spent my first few trips there trying a game or two on each table, and now that I got that out of my system, I think I am going to try going forward just sticking to one or two tables a visit so I can get as much practice and get the most out of each table that way. 2019 wounding up being the biggest year for pinball for me since starting this list and thus its higher-than-usual ranking! 12) Feel the Need…for Jag
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This is admittedly an odd tale of my how I crave my retro games. I already mentioned the Midwest Gaming Classic retro-con I like to attend above. In the first several MGCs I went to, they always had a small part of the floor called ‘JagFest’ where they had several Jaguars hooked up and the entire Jaguar library on hand to play at your own desire. Over my first four or five MGCs I would spend a couple hours there each year trying out a bunch of Jaguar games and would eventually settle on the five or six I preferred and would play those for an hour or two to get my yearly Jaguar fix and avoid having to dish out the money for the games and system. After returning to MGC in 2018 after a few years off I could not locate the JagFest corner and came to learn those folks stopped supporting MGC a year or two prior. All of a sudden I found myself missing out on getting that usual fix for Jaguar gaming so I started to keep my eye out online and finally found one for a fair price a few months ago. I started eyeballing places for the several games I liked and tracked all but a couple of them down for decent prices over this past year. Adam swung by again recently and we did a Jag-Night and broke out several multiplayer games. We did a few rounds of NBA Jam TE, and minus the awful background music, it is the best looking home console version of Jam TE for what it is worth. It was nice revisiting some classic rosters too like when the Timberwolves rocked Christian Laetner and the Spurs had the lethal combo of David Robinson, Dennis Rodman & Sean Elliot! We then busted out two player Raiden and got up to the third stage after our second attempt with the two credits setting. Brutal Sports Football is an awesome mess of an arcade sports game and I loved decapitating my friend's players instead of scoring goals more. There is so much chaos going on screen I am surprised the Jaguar was able to barely keep up with it all. Finally finished off the Jaguar marathon by score-chasing on Tempest 2000. My meager Tempest skills did not gain me much headway, but Adam fared better and got a few stages in. I never thought I would eventually cave and get this ’64-bit’ oddity, but here I am….and after that session I kind of do not regret it and am legit having fun with the games for it. Who woulda thunk it!? 11) Still in Pursuit of that Elusive Tri-Force
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I know….I know….I am a terrible person for not beating Legend of Zelda: Breath of the Wild yet. I still semi-regularly throw in BotW every two to three months and get a memorable session out of it methodically exploring every nook and cranny of the map. I cannot help but activate ‘Hero’s Path’ mode to see where I have traversed across the map so I can explore everywhere out of paranoia of missing out on those oh-so-desirable secrets in unexplored areas. I have a majority of the map explored and am on the precipice of starting the last stretch of the core game that is Hyrule Castle. Of course I still want to unlock that rad Master Cycle Zero, complete the Master Sword DLC trials and pursue so many other secrets I likely missed. Despite not finishing it, I have gotten a lot out of my sessions with BotW this year which is why it still lands in the top half of the rankings. Breath of the Wild is right up there with MGS5 as one of my first games to finally knock out of the backlog and I plan on setting everything else aside in the coming weeks to finally grind out the last dozen or so hours I anticipate I have remaining in BotW. 10) Crafting Them Videogame Anniversary Specials For those unfamiliar with my past work, I use to be in the gaming press and penned countless reviews and specials from 1999 until around 2012. I took a break from it after suffering a series of setbacks in my pursuit of landing a major gaming press gig and after about stepping away from writing all together for a good year was when I returned at first with my limited series resolutions-themed blog, and then starting up this movie-themed blog in 2014 and have not looked back since. After a couple years I started to get that little inkling of a desire to get back to videogame writing again and aside from a handful of special circumstance reviews from the last few years the only major videogame-themed writing I have done was these gigantic end-of-the-year blowouts to get videogame writing out of my system for another year.
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In 2019 however I started jonesin’ to do a little more. With several videogame platforms hitting milestone anniversaries in 2019, I took that opportunity as an outlet to write not a stereotypical historical retrospective, but instead more a journal of my lifelong memories for the console being commemorated. I went with the outline of how I first learned of these platforms, how I first discovered and played them and of course wrapped it up running through my all-time favorite games and moments for said platform. They were a pleasure to put together, and reflecting back on my early childhood mishaps for the GameBoy brought back memories I have long stashed away. The Genesis special got me nostalgic recounting the summer spent playing the Sega Channel nearly every day. The Dreamcast tribute was an emotional journey to relive the high highs of it being the first system to purchase with my own money and the many late night multiplayer sessions and the low lows of the sudden discontinuation announcement. The TurboGrafX and 32X flashback I felt I had a unique take on because I did not own them until well after their lifecycle. In 2020 there are four more systems celebrating milestone North American launch anniversaries I am shooting to write specials on throughout the year: NES turns 35, PSone and Virtual Boy both hit the quarter century mark and the PS2 will be 20. Keep your peepers peeled for them! PART 6 - RANKINGS 9 THROUGH 5 9) A Paperboy-rogue-like-lite…
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I am a moron and forgot to include this Xbox One digital-only gem, The VideoKid in my 2018 list where it dominated a lot of my playtime. It is an 80s-nostalgia themed take on Paperboy, but instead of delivering newspapers on a bike, you are delivering videotapes on a skateboard. There are coins and other jewels to collect that carryover from each run that can be used to unlock 80s themed outfits ranging from AH-NULD to Teen Wolf and a few extra skateboarding tricks too. VideoKid is crammed with pop-culture references from that decade, and each run has…um I think this is the right way to phrase it….’procedurally generated 80s references’ to freshen up each run. The developers dig deep with the references and here are a teeny fraction of them off the top of my head in this game: the California Raisins, Care Bears, Smurfs, Night Rider, Transformers, Bill & Ted, TMNT, Nightmare on Elm Street, Masters of the Universe, Terminator, Batman, Ghostbusters and a plethora of others. It feels slightly more appropriate debuting VideoKid on my 2019 list because even though I played a lot of it in 2018, I never finished a run until 2019. I would always get goosebumps upon realizing I made it to a farther area in the run and I would succumb to my nerves getting the best of me. As you can see by the attached pic of my tweet, all that practice paid off and I finally finished a run after well over triple digit attempts. That was easily one of the single best gaming moments for me in 2019 and why it ranked so high. I would go on to beat it several more times in order to unlock all the outfits and acquire all the achievements. I never would have imagined enjoying this as much as I did upon downloading this $5 game that seemed like a neat little 80s throwback timewaster, but instead I would invest all those attempts in my conquest for ultimate 80s glory. Having Bill & Ted near the end of the run belt out to you in recognition “you rule, Video Dude!” was the icing on this delicious cake!
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I had a feeling this game would be up my brother’s alley, and so I used the Xbox One’s ability to gift games and sent a copy his way and urged him to at least give it a shot. Soon enough, he got back to me on how he became addicted to this peculiar title too. He later returned the favor by gifting another low-budget digital-only title to me, Knight Squad. It is a simple 2D overhead visual game where a bunch of knights clutter the screen and players can assign teams or go in free-for-alls with a wealthy amount of options and maps to tinker with. It had easy to pick-up-slaughter gameplay, and I found it to be a fun little mindless deathmatch game I booted up in a few multiplayer sessions with friends. It will definitely remain in my multiplayer throwdown rotation! 8) HadokenFinish Him 2019 Normally this ranking would highlight my routine online fighting sessions with my longtime fighting game rival, Chris! While we did bust out a few of our usual favorites like versions of Tekken and Street Fighter throughout the year, the bulk of our fighting game time was dominated by Mortal Kombat. With the Mortal Kombat 11 release approaching, we had a few meet ups of its predecessor, Mortal Kombat X as a way of having a last hurrah with it before its sequel dominated our meetups.
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In the midst of those sessions I realized I never got around to playing the much-touted story mode of MKX so I blitzed through that and finished it within a few days of MK11’s release. It was foolish to hold off so long on that story because I loved NeatherRealm’s past fighting game story modes, and MKX had a neat narrative by introducing the four new ‘Kombat Kids’ that are the new generation of fighters from the offspring of the mainstay regular roster members. A lot of the story involves some deep MK lore which I was somehow able to keep up with because I read a few too many MK comics over the years from Malibu and DC than I probably care to admit. I wasted no time diving into MK11’s story a few days later right at its release date. Other than removing and not even acknowledging two of the four new ‘Kombat Kids’ introduced in MKX, I absolutely ate up the MK11 narrative. The plot manages to achieve the impossible by successfully conveying one of my personal pet peeve storytelling devices, time travel! It then doubles down on that by throwing in an all-powerful-TIME TRAVELLING GOD as the main antagonist that wastes no time messing around with the timeline and mixing in past takes on MK characters from the original 90s trilogy and spewing them out into the current timelines along with their wiser elders a couple decades later. It was a hoot watching modern day Johnny Cage grab 90s potty-mouth Johnny Cage by his ear and give him a lesson on manners. The sexual tension between both retro and contemporary Kano was bizarre to say the least, but well worth watching how their alliance played out. Aside from the time travelling hijinks, there are a lot of serious moments I could not help but get emotionally wrapped up in with my near 30-years history invested into this franchise. Watching Jax initially succumb, and then overcome his PTSD got me good!
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Here are some of the more lighthearted moments from MK11’s story mode courtesy of young, obnoxious Johnny Cage which were nice moments of levity from the nonstop time travelling war that is the primary arc. Only praising the story mode would be selling MK11 short, because a lot of the other modes have a ton to offer up too. The multi-layered towers return, and full of all types of consistently rotated gimmicks like past games. I wound up preferring a classic themed tower of several opponents as a perfect way to practice and get use to a new DLC character whenever one dropped. Chris and I would meet up and duke it out online whenever a new character released. Having an older Arnold Schwarzenegger as DLC to coincide with Terminator: Dark Fate has been my favorite DLC character. Having Arnold’s uppercut command be replaced with a crouching shotgun blast is THE BEST-EST! The creation options are a wee overwhelming with oodles of costume and move variants to deck out up to several save slots for each fighter. I stuck to only making a few for some of my go-to characters, and part of me would have preferred having a traditional few costumes to unlock for each character instead. The tutorials are insanely in-depth and reach new levels of pro-strategies detailed in fighting game tutorials. Seeing the Krypt return is always a delight, and having it be hosted by Shang Tsung who is graphically and aurally portrayed by the man who played him in the first movie, Cary-Hiroyuki Tagawa is the quintessential fan service! Parts of the Krypt though went over my head as NeatherRealm went overboard with several types of currencies involved and hunting down objects to unlock various parts of the Krypt. Props to the developers in the end though for somehow doing the impossible and consistently managing to outdo themselves with each sequel. I plan on keeping MK11 in my online fighting rotation for the foreseeable future. 7) COG Attack
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Having Gears 5 available day one on Xbox Game Pass was an appreciated way of saving $60. I bought into how Gears 4 advanced the narrative with the next-gen of COG a couple decades later and had the original characters serve as more of an elder advisor role. The unique twist at the end of Gears 4 dealing with Kate is a big component of the campaign for the fifth game. I did not anticipate for Coalition Studios to pay off that big cliffhanger by really diving deep into Kate’s past and seeing how the revelations that await her pan out. I imagine most have probably heard how they mixed in a couple mini-open world environments into the story kind of how Uncharted Lost Legacy did a couple years ago. I did not mind it and got into exploring the frozen tundra and desert wastes while the characters filled in the traversal time with dialogue opening up about themselves and poking fun at each other. It helped mixed things up a bit and could not help but get immersed in its (limited) open worlds. By spacing gunfights out with the open world traversal, I forgot how heated the action can get with Gears 5’s variety of mammoth villains, especially in the final act when shit appropriately ramps up. The final act felt worthy of a big budget blockbuster of larger-than-life set-pieces, action and a heavy duty final choice presented that I had to pause and give a serious think over. I played a ton of multiplayer in the original trilogy, and regret not getting a chance to play the multiplayer for the fourth game, but have already redeemed myself by dabbling with several round of multiplayer in Gears 5. I am godawful, but it the occasional kill I pulled off brought back kind memories of how into the multiplayer I was before. Also having Linda Hamilton and Dave Bautista as unlockable characters for multiplayer are both perfect fits for the franchise! I also need to try out Horde mode and see how far it has evolved since I last played it in the prior games. So much left to do multiplayer-wise that I can see Gears 5 being one of the few online multiplayer games I regularly come back to this console generation. 6) How About a Game of Lucky Hit? Last year I picked up Sega’s HD remasters of Shenmue I & II on Xbox One in hopes to finish them again for a refresher on its grand narrative before the long anticipated third installment. I finished the first Shenmue off that collection in 2018. I played through the second game over the course of the following summer. Ryo is now pursuing Lan Di in China in two sprawling cities, with a bonus third area in an extended epilogue and all together it is about double the length of Ryo’s first adventure. Even though there are appreciated quality of life improvements compared to the first game as far as save anywhere and quasi-fast travel features implemented I prefer the first game more. Main thing I chalk it up to is in the first game Ryo having more of a sense of familiarity with Dobuita where Ryo knows nearly all the locals, shopkeepers, etc. In the sequel he only gets to become acquainted with several people and all the minor cast and shopkeepers treat him as an unknown and there are only hints of the charming small banter in the sequel to be had that the first game is overflowing with. There are some killer supporting characters Ryo gets to know like Ren, Xiuying and Joy, but the all-encompassing cast Ryo has varying degrees of acquaintance-ship with is what help makes the first game so welcoming and makes me give the first game the nod. Also, the sequel does not have forklift races and replaces it with an awful cargo carrying QTE mini-game where your co-worker screams at you every time a QTE is missed. No thank you!
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A couple things going for Shenmue II is addition of two more YS games: Outrun and Afterburner II (and ability to access the four games from the main menu once they are encountered). Both of the cities are huge with tons of mini-games and side activities to take in with a lot of new ones debuting. Not all of them are winners but there was a ton of diversity between them and at least a few I found myself revisiting frequently. The final several hours of Shenmue II are also truly special and even though it was my second time experiencing this game, it was the perfect way to get me ready for the third game when it hit a couple months later. --spoilers next paragraph-- The romp up the mammoth Yellowhead building complex in the final act of the second city was a twisting, grinding beast to get through, but lived up to the journey to get to the final boss, hot on Lan Di’s tail. The final three-to-four hour epilogue following that is something daringly unique for its time and still holds up. If you were like me and hold in high regard the first Red Dead Redemption's epilogue then you will probably dig Shenmue II's bold epilogue which I did not see anyone attempting in 2001 when it first released. It was special to relive all over again even if there is a total lack of combat. A bulk of the brazen epilogue is a walk and talk where Ryo meets pivotal Shenmue character, Shenhua and the duo mostly converses and gets to know each other on their way to Shenhua’s home which is where the pair discovers a new revelation in their journey that closes setting up Shenmue III. There is a complete lack of combat, and only a handful on QTEs sprinkled in the last few hours. I absolutely loved this gutsy final act, and I understand why it is not for everyone for the crowd that is demanding of more gameplay. ---end of spoilers— 5) Spooky Gaming 2019 I continued my tradition of playing Xbox 360 launch game, Condemned: Criminal Origins on Halloween for the third straight year. I made a couple more chapters of progress in this creepy, first person detective/combat game. I need to stop only playing it on Halloween and finally finish it sooner than later because it manages to pull off a suspenseful and thrilling ride all these years later. I hinted above at my frustrations at Blair Witch Project on Xbox One. I was hooked into its first hour setting up the background of the protagonist lagging behind a search party in the woods and looking for clues they could have missed while catching up to them. Its gloomy woods atmosphere was giving me chills and goosebumps like Condemned was, but then I could not figure out where to go in the woods and circled around and double checked my paths several times for about a solid two hours before giving up. Consulting a guide at that point would not have felt right because I was so immersed in into the world. A few weeks later I read up some other player’s logs on what happened after the fact and it turns out the designers intentionally crafted the game to give that spooky lost in the woods vibe, but I guess it worked a little too well for me. I did a little digging to see what else Blair Witch had in store, and it expectedly involves a lot of supernatural and stealth elements once the legend of the Blair Witch comes into play, so I would like to give it one more shot eventually.
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A game I did not give up on however and saved spooky gaming season for me was Dark Pictures Presents: Man of Medan. I was big time into developer Supermassive Games hit teenage, slasher game Until Dawn a few years back. Their follow up hit last year in Man of Medan is the first installment of their ‘Dark Pictures’ anthology line of spooky/slasher games, complete with a Tales from the Crypt-like host. This installment has a similar style of gameplay where six college-age students in trouble at sea wind up in a cursed ship which leads to all kinds of tomfoolery! Like Until Dawn, gameplay rotates between the six kiddos, and they will be constantly barraged with QTE choices that may decide their life or death fate. New in Man of Medan is the ability to set up local or online co-op play, with the developers insisting on setting an evening aside to beat the game in one night within four to five hours. That is exactly what I did when I brought the game over to Derek & Brooke’s place and we went through all of Man of Medan in a single sitting. In an unexpected twist, a severe thunderstorm rocked our town that night which provided a supreme ambiance as we played. We assigned two characters to each of us, and we finished with half the cast surviving. I was so entranced by that crazy night thinking of how to do things differently in order to get all the dorm-rats out alive and I plowed through the game a second time within a week and…..finished with only one surviving the slaughter, and it yielded a despondently meek ending that I only was all too deserving of in my failing of QTEs and decision-making efforts. Nevertheless, those two epic playthroughs of Man of Medan, combined with my excursions into Condemned and Blair Witch Project culminate for the highest ranking yet for the yearly spooky gaming entry. PART 7 - RANKINGS 4 THROUGH 1 4) Dream-tember 20th Anniversary Celebration
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As I mentioned earlier, the Dreamcast was the first system I bought with my own personal income and the hell of a ride I had with that system in its two and a half year lifespan is why I have extra affection for this console. Penning that huge anniversary special was not enough as I decided for the 20th anniversary I would take my Dreamcast out of the closet for the first time in over a year and regularly throw in a few old favorites a couple times a week for all of September. Some highlights was revisiting a bunch of driving games and doing a few races each in Hydro Thunder, 4 Wheel Thunder, TNN Hardcore Heat and playing several hours worth of my favorite Dreamcast racer, Demolition Racer: No Exit. I would dabble with some of my favorite fighting games on the system for a few rounds of Dead or Alive 2, Capcom vs. SNK and both versions of Marvel vs. Capcom.
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I consumed quite a bit of Dreamcast-anniversary videos this year, and this stream from the GiantBomb crew was the cream that rose to the top as one Macho Man would say. The non-driving/fighting game I played the most that month was a complete run of Typing of the Dead. Yes, I still have my Dreamcast keyboard (and mouse too!), and it was a pleasure putting my home-row skills to good use slaying zombies to gloriously awful voice acting. The typing challenges/mini-games they mixed in on the boss fights tripped me up a bit too and were a hoot to figure out. Aside from playing all those games, I contributed to a crowd-funded indie Dreamcast game, Arcade Racing Legends, that looks promising and should be shipping within a few months. I also dug out my stack of complete run of Official Dreamcast Magazine out of the closet and re-read the first five issues throughout the year. A lot of memories came flooding back from their colorful feature and review spreads. Several YouTube channels I followed did Dreamcast anniversary streams, and I devoured them all! The guys at YPB Podcast were doing a month long Dreamcast special too focusing on a curated Dreamcast gem each week, and I volunteered to guest host on their episode dedicated to, you guessed it, Shenmue! I barely contained myself as I raved about all my favorite memories for it, and apologized to the hosts for some of my incoherent gushing about the game afterwards. Speaking of the original Shenmue, throughout the year I picked away and eventually finished watching GiantBomb’s endurance run/long play of it which was just as entertaining and riveting as their Metal Gear Solid ones! It all added up for a month where I surprised how far I went out of my way to commemorate the system’s lasting legacy 20 years later. 3) Finally Conquering Diamond Dog In late ’97 I played a ton of the cult hit SNES RPG, Earthbound. I was mesmerized by this new twist on the Japanese RPG by taking place in a contemporary setting with young elementary aged children instead of cliché fantasy worlds. Despite putting in a lot of time, I never was able to get past the dual combo boss of Diamond Dog and Carbon Dog before I lost my save data and went decades before coming back to it on the SNES-classic in 2019. I once again have YPB Podcast to thank when they reached out for guest hosting spots and asked for a few suggestions on recommended games to play. I threw out the option of Earthbound so I can finally knock that one off my bucket list, and luckily they obliged me and that was the impetus I needed to work through that game. I only got a third of the way through it by the time we recorded the episode, but I stuck with it afterwards and finally finished it within a few weeks. After doing some research I was surprised to discover where I left off before against the dueling dogs was at roughly the 80% mark through the game. So close!
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I had an excellent companion/travel book with me in the form of FanGamer’s Earthbound Handbook which is part strategy/tips, part lore/narrative and entirely exquisite artwork. I read the corresponding chapters of the guide as they marched along with how Earthbound played out to make it the perfect supplementary piece! FanGamer also has a tome all about the localization of Earthbound called Legends of Localization. It was my nightly bedtime reading for a few months as it dove into the weeds on the translation of the original Super Famicom version, and what references were removed and what were added/altered to the American release. Incredibly thorough read that shed a lot of light on the Herculean-effort it took to translate and bring this over state-side! Finally, as I mentioned earlier, but to make it come full circle as the year of Mother/Earthbound, 2019 was the year I made record progress and nearly finished Mother 3 on GBA! Just to emphasize, I am very much into it like I was with the original and hope to finish it within several weeks and rave all about it on the next recap! 2) To the Sequel A constant theme throughout this list has been my passion for narrative exploration based games. One of my favorites of the genre is 2011’s To the Moon from Freebird Games. It is about two professional 'memory explorers' Neil and Eva who use a device to traverse through a dying person's lifetime of memories and implant their patient's final wish so they can die thinking they lived their most fulfilled life. It has a 16-bit RPG graphical style and the writing is lighthearted with the two main memory explorers having plenty of cheery banter as I plugged away through the memories. The sequel, Finding Paradise hit six years later in 2017, and I have no idea why I waited two years to start it up.
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Do not let these simple graphics fool you, both To the Moon and its sequel here, Finding Paradise, has some of the best storytelling I have ever experienced in gaming. I was thrilled to command Neil and Eva again as they take on fulfilling a new patient, Colin’s dying last wish. Their new patient is a tricky case who left his dying wish ambiguous, and more-or-less requested our trusty doctors to figure out his dying wish for him. It is the same type of narrative-exploration gameplay with some light puzzle elements, but with a few new wrinkles mixed in due to an early twist, which builds up to an even bigger hook in the final act I did not anticipate and leads to a whole new dynamic of gameplay I could not help but embrace. Kan Gao is the primary creator and designer behind these games and kudos to him once again creating a funny-yet-powerful-and-saddening tale as they dove through Colin’s memories in what felt like a page-turner I could not put down. Luckily, Finding Paradise is only several hours long and I was able to breeze through it within a few days due to the ‘one-more-page’ sensation of the narrative. Combine that exposition with a beautiful 16-bit throwback visuals and another knockout score and it left me depleted and wiping dust from my eyes by the time it was all over.
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In a bizarre, ironic City Slickers-sort of way, I felt like Billy Crystal when catching up with my friend Matt a few days later and telling him about this game and To the Moon. He asked if Freebird plans on releasing it on consoles, and I told him how the first game has been out for nearly a decade and since it is not on systems by now I doubt how either game will ever get a console release. A little later that day I looked up online just to be certain and I completely missed it was announced last September that To the Moon would be getting a Switch release within a few days of this writing on January 16, 2020. If you do not PC game and have a Switch, I highly recommend giving this a shot! You will not regret it! 1) ”Kept You Waiting, Huh?” Yes, Ryo……You Very Much Did Exactly That! Surprise….or not! Shenmue III was the sequel I waited 18 long years for, and in the week before it released once it seemed like the game was past the point of no last minute cancellations I had this overwhelming sensation that I cannot describe any better than ‘holy crap, this is actually happening!’ I mentioned earlier about writing those anniversary tributes that the only other videogame writing I did was for a handful of special exception reviews. Shenmue III would be one of those special exceptions! I reached out to my friends at PSnation to see if they had anyone slated to review it and if not I would throw my hat in the ring to cover it for them and to my luck the review opportunity was up for up for grabs. I did this for two reasons, one to once again ensure I did not lollygag and take many months with this dense, sandbox game and two, to get everything I need to say about my experience with Shenmue III out of my system.
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Not only did I review the game for PSnation, but Glenn invited me onto their podcast to review it on there too.Click or press here to take in my text review of the game, and click or press here to go check out the podcast. For everyone else, please bear with me for some…abbreviated…thoughts on Shenmue III. With a self-imposed review deadline in mind, I put time into Shenmue III nearly every day (minus Thanksgiving) and finished it within 17 days. Yu Suzuki for all intents and purposes created another Shenmue game, quirks and all. Due to it being on a crowd-funded budget (with later assistance from publisher, Deep Silver) it does not graphically compare with the latest and greatest AAA games, but still looks superior to the old Dreamcast games and offers the same scale of dense sandbox exploring. Some quality-of-life improvements from the 18 years since the last game are appreciated like dual-stick movement and no more quasi-tank controls! The narrative picks up right where Shenmue II leaves off in Shenhua’s village and focuses on two key areas, Shenhua’s rural village and another being a dense urban area. It would not be a Shenmue game without a wealthy range of side activities and mini-games to keep busy and earn money to buy new moves and level up Ryo’s kung-fu. I like the core fighting engine as it is improved and more fleshed out and has a better feel to it than the loose Virtua Fighter-feeling in previous games. Newcomers to the series should probably start with the first two games, or the quirkiness of the intentionally stilted and stoic voice acting and some of the characters will likely throw you for a loop.
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The fine folks at MinnMax had a fine installment here of their quest to discover the game of the year by giving Shenmue III an honest try…kind of. As much as I loved this game with it being the clear cut #1 rank, I would be lying if it was in need of a few gameplay tweaks to improve the overall experience with more than the few limited fast travel options available, and better emphasis on leveling up Ryo’s combat skills early on. QTEs could have been implemented better and even on Nnrmal difficulty I found myself missing a fair amount of them, luckily developers YS Net is forgiving with frequent QTE checkpoints, and the fail animations are laugh-inducing. The Shenmue nut in me appreciated the many fan service and narrative callbacks to earlier games (hint: absolutely inquire with the hotel clerk what you can purchase from her). Fans of original games will be bummed like me to discover there are no more classic Sega arcade games to play, but for what it is worth there are other minor Sega easter eggs in the form of posters and other smaller items tucked away in the world. Also, what gives with the lack of soda drinking animation!? I bought a shirt last year that was all about Ryo’s aplomb drinking of soda!
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The last big stretch leading to the final showdown of Shenmue III had a few poignant moments that will stick with me in the grand Shenmue saga, but compared to final stretches of previous games it is the weakest of the three and was over a little too quick when I was gearing up for one last sprawling stronghold to take down. The ending left on a high note of how it concluded and what the future has in store for the brand. Now a couple months after the fact, I am relieved that through hell and high water, Shenmue III found a way to exist and despite some shortcomings it was well worth the 18-year wait. According to the trophies and Playstation Store listing, there appears to be some mini-game and fighting challenge DLCs in the pipeline, and I am keeping my fingers crossed that Shenmue III performed well enough for a fourth entry. THANK YOU!!!!! AFTER NEARLY 18,000 WORDS I AM SPENT! If you somehow made it this far please give me a shout out on Twitter @Gruel and I will tweet you a fist bump for indulging me this long! This took me nearly a whole week to write and edit, so thank you once again to making it all the way through or even just jumping around and skimming to what stood out for you. I appreciate it more than you know! I will leave you all with this annual yearly recap book-end tradition. See you all next year!
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Suuuuuuuuper-Slam!!! Previous Year’s Best of Recaps - 2018 - 2017 - 2016
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level99life · 5 years ago
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Weekly Recap #1
Projects and to-do items
Finished: Create a budget (so I can be more comfortable spending money, to know what I need to make in future jobs, and to plan for affording college).
I have everything down on paper at least. I broke down my expenses, things I'm saving up for and planned expenses, set budget limits on things, and created a list of "coffers" that lets me add/subtract money from certain expenses to keep everything balanced. I won't be too strictly enforcing anything, moreso my objective is to just keep myself mindful of where I'm spending money, and more comfortable spending money on things like food, dates, and other "wants" and teaching myself it's ok to have fun and it doesn't need to only be about saving money for college.
I'd really like to keep this on paper, it just "feel" better and less intimidating to me. But I know putting this in Excel/Google Sheets later would probably make things easier. We'll see.
This is probably my third iteration on my budget in about a year. Probably a few hundred hours went into this, but only maybe 15-20 hours of actual execution. So is everything I do - way too long executing something compared to what any sane person would dedicate to a project, and then when you account for my brainstorming and sitting/laying in bed panicking about it it's embarrassingly lengthy. I feel like I've never finished something and gotten to feel good about what I accomplished, rather I dwell on my failures throughout the process and how fucking slow I am (and how, even if I started again knowing what I know now, I don't believe I would know how to improve anything to make it a faster process, like I didn't actually learn anything).
Anyway, according to my budget I will either just barely make enough to cover my expenses, or possibly won't make enough and need to continue dipping into my college savings to make it through this year. That's worrisome, and I really need to start making more money. It's a Catch-22, though; I'm attempting to save up money for college so I can make more money, but I don't make enough to cover my before-college expenses to save anything up anymore, so how will that work? (Especially since I'll need to drop down to part-time when I go back to school, so I'll make nearly half what I do now.)
Next, I'm on to finishing up this damned PC build!
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Quantifiable yearly goals
Dates: 0/50 (+0)
Saturday I worked up the courage to start talking to a girl that I've been ghosting. I know from high school that she was super into me, so that's both a positive and a negative lol - it feels great to have someone attracted to you (I really don't think girls know how important this is to guys since we don't get this on the daily), but also a bit creeped out. I'm going to keep trying to take steps and ask her out on a date. I'm so scared.
Gym sessions: 2/100 (+2!)
I'm back after like 3 weeks!
5k time: ?/21:00 (-0)
I'm working up my stamina still. Currently doing 1.25 miles at 8:00 pace, trying to add maybe .25 miles and subtract 0:15 from my pace each week, but we'll see how that works.
Bench Press: 130/175 lbs (+0)
Squats: 165/220 lbs (+0)
Deadlifts: ?/262.5 lbs (+0)
All of my lifts dropped pretty substantially over my break. I should be able to quickly rebuild to where I was 3 weeks ago and then start gaining again.
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Other things going on in my life this week
My disorders have been particularly bad lately.
I truly can't get myself to go grocery shopping, and I ran out of meal foods on Friday, so I've been severely under-eating. This has likely caused a loop wherein I feel more depressed/anxious/etc. due to my hormones and stuff being out of whack from bad diet, further preventing me from going out to get food. So much for the budget helping with this.
Today, Sunday, has been especially bad. I got into bed as soon as I got home and I haven't been able to leave. I haven't had this happen in months, if not more, so it's worrisome. I'm scared about roommates seeing me for some reason, can't leave to eat anything, and sometimes can't even get out to go to the bathroom.
I started my role as assistant manager at work. Nothing has changed yet, no training yet, so it's very weird where people are asking me things that I can't do anything about.
Overall I feel disorganized, but I'm working on it. Making this blog has added a lot of chaos, especially since I'm doing all of this on my phone instead of a computer, so it's an undertaking and a lot of stuff is going to stay unfinished until I can fix it with a computer.
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junker-town · 5 years ago
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How the Canadian Women’s Hockey League fell apart
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And what’s next for the future of women’s hockey.
Sami Jo Small believed that the 2018-2019 season would be a leap forward for her Toronto Furies. She was in her first year as a general manager, but had helped Canadian Women’s Hockey League 12 years prior, and played goaltender for the Furies for eight seasons. She knew the team could do great things.
So she dedicated herself to turning the Furies into one of the top programs in the league. She bought the players extra practice ice time, jackets, and more out of her own pocket. “I did all of those things knowing what I was getting myself into, and hoping that when it came time to seek out sponsors, that we would have created a product that people wanted to be a part of,” Small says.
She also brought on a new head coach, former player Courtney (Birchard) Kessel, to lead a team that had 14 new players on it. While the Furies had a rough start, they finished the regular season with five straight wins to make the playoffs.
The team trended positively off the ice, too. Small raised the Furies’ mandated fundraising goal of $65,000 solely off ticket sales. “I thought it was really important that the girls play in front of big crowds,” she explains. She had been planning on finding new sponsors in the offseason. In her view, everything was great.
Then everything changed on March 31, a seemingly normal Sunday morning.
The call did not seem out of the ordinary to Small and the other general managers. The group had weekly calls, and the season had ended just a week prior. “We were obviously speculating, ‘Maybe it’s a new sponsor coming in, or maybe it’s a different schedule, or maybe it’s something that just really needed to be done.’ Never in our wildest dreams did we speculate this,” she says.
“There was in my mind zero indication ... I even look back and I don’t see signs.” - Sami Jo Small, Toronto Furies general manager
The first sign of trouble was that interim commissioner Jayna Hefford was on the call, a rarity. “Jayna is never on the call. And so when Jayna was on the call and just her tone that she started with was very … ominous.”
Hefford, along with board of directors chair Laurel Walzak, handed down the stunning news: The Canadian Women’s Hockey League would cease operations in 29 days, citing an unsustainable business model.
After two more phone calls and a press release, nearly every one of the CWHL’s 150 players and hundreds of volunteers knew, along with the public, sending shockwaves across a sport that grew in popularity after the 2018 PyeongChang Olympics.
Everyone was left with the same question: How did this happen while no one knew?
From the outside, the 2018-19 season was great. The Clarkson Cup was broadcast on three channels across North America with more than 175,000 people watching, while 4,696 people packed the Coca-Cola Coliseum in Toronto.
“There was in my mind zero indication,” Small says. “A lot of times I kind of equate it to a breakup, you look back like, ‘I should have seen that minor issue or this sign.’ I even look back and I don’t see signs.”
Small’s team budget was never cut. She was never asked to slow down spending nor increase fundraising. “That’s what’s the strangest thing. At any point there was never an indication to spend less or bring in more.” Small had even started planning for the next season, talking to her current players and recruiting new ones.
Chelsea Purcell, a former player and second-year general manager of the Markham Thunder, echoes Small’s sentiments. Everything was business as usual for her, too, including the day-long general manager meetings held at the Clarkson Cup.
The five general managers spent the day before the championship game, eight days before the announcement, debriefing on the season. “We’re talking all like what we need to improve, what were big steps for next year to continue this movement of growing and how we can get to the next step,” Purcell says.
Purcell was preparing to leave the Thunder to become the league office’s head of strategic partnerships, a move that meant she had to quit her non-hockey day job, as well.
All the while, the board of directors knew that the league was going under.
“It’s not something that happens overnight,” Hefford says.
Hefford was named interim commissioner of the league on Aug. 1, 2018, after the only commissioner in the history of the league stepped down. She was tasked with performing the annual offseason audit ahead of the 2018-19 season, a short timeframe considering the puck typically dropped in early October, roughly two months later.
“When it was all said and done, we weren’t able to make up that revenue we needed, and then moving forward we felt like this was not the right model for the league to be sustainable,” Hefford says. “Our goal was to operate in a way that continued to grow the game, put a great product on the ice, provide the athletes with an environment that they were proud of, and I think we’re successful in doing all that.
“I think, as it came down to the last few weeks, we realized that we had some things to figure out.”
According to Walzak, the league wasn’t salvageable. “It was a very clear picture that our model — looking at our financials, looking at the future, looking at the funding sources today, the funding sources for the future — that we didn’t see that this was going to be viable any further.”
The board of directors came together to vote Friday, March 29. Of the 11 members, one was not present. The 10 members voted unanimously to cease league operations.
“This one point is critical,” Walzak stresses. “Financially, it was not viable, 100 percent financially not viable.”
It’s important to understand that, off the ice, the CWHL institutionally looks very little like a men’s professional league. A lack of resources, support, and infrastructure posed significant structural barriers that put the league in a compromised position from the very start.
Nearly everyone involved in the league— from the front office to the players — held full-time day jobs, even after the league began paying players for the 2016-17 season. Players signed with teams in locations where they could make a living, not where it best suited their playing careers or where they were traded. This led to powerhouse teams wherever national team-caliber players clustered in certain cities.
The staffs were small. Where there might be a ladder of five people in a men’s league, there was one person doing five jobs in the CWHL. For example, general managers like Small and Purcell handled not only the hiring of coaches and recruiting, but also day-to-day operations, like managing gameday staff and volunteers, and coordinating merchandise. In short, everyone pitched in everywhere.
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Toronto Star via Getty Images
Former Toronto Furies goalie Sami Jo Small speaking with team equipment manager Patrick Farney in 2017.
Budgets were miniscule compared to the men’s leagues, as well. The entire CWHL had an operating budget of $3.4 million in 2018-19. In addition, each team was required to fundraise at least $65,000, a number that went up every season.
“It’s just like a chicken and an egg for me. We need more money and to get more money, we need more resources so we need more time,” Purcell says.
The North American teams were centrally owned by the league, which was operated by the Canadian Association for the Advancement of Amateur Women’s Hockey, a not-for-profit, tax-exempt organization. The league had been run by a board of directors, a group appointed yearly at the annual general meeting (AGM), and a board of governors, a loose group of people with clout or connections in the hockey industry that acted, roughly, as league advisors.
But for the 2018-19 season, the governance structure changed.
“One of the things that we talked about in years past and put actually in our strategic plan from last year to this year is to enhance organizational governance, something we wanted to do to overall professionalize our organization,” Walzak explains.
One way they tried to do so was by eliminating the board of governors, which included people such as Brian Burke, Mike Bartlett of Maple Leaf Sports and Entertainment, Cassie Campbell-Pascall, and venture capitalist and former Bauer chairman W. Graeme Roustan. “One of the things that was very clear was that a lot of board members were questioning ‘what is the role and what is the difference between the board of directors and the board of governors?’” Walzak adds.
The new Board was made up of 11 people who, as a unit, oversaw the “fiduciary responsibility and the overall corporate governance responsibility of the organization,” according to Walzak. The last iteration of the board of directors was voted in in late November 2018, and was made up of seven women and four men. Two former players sat on the board. As interim commissioner, Jayna Hefford also was on the board, but did not have a voting position.
According to Walzak, the decision to discontinue the board of governors was because of its loosely-defined role. “Because they [the governors] didn’t have the fiduciary responsibility that a board of directors in corporate governance does, they don’t have the same liabilities nor the same decision making as we do. So we decided to change the board of governors and remove that role completely and focus on building the board of directors, which is the board that is the one that has the governance responsibility.”
These changes appeared to have an effect that rippled all the way out to the eventual end of the league. For starters, seven of the 11 members were new to the CWHL board of directors. To Small, this was a bit unnerving because she had been so involved in the front office for so long.
“When Jayna [Hefford] came in and then a different board came in, I think all of a sudden I didn’t know what was happening on that end. But I didn’t really have time to think about that either. You’re so engrossed in your team,” she says. “I just trusted in the process, I trusted in who was in place. I just tried to do my best within my organization what was asked of me by the league. I felt like we did a good job of doing that and doing everything that they asked of us.”
While doing her audit, Hefford noticed the CWHL particularly needed help generating sponsorship. “Knowing our not-for-profit status, you can rely on donations, sponsorship, but they only take you so far. I think as the game started to grow and the league started to evolve and players get paid, the demand in those areas became much higher.”
Walzak echoes the same sentiment.
“You’ve got conversations throughout the year for the new year about the renewals, or about increasing their sponsorship, or any new sponsorship. And in some cases people weren’t prepared to give rights fees,” Walzak says.
“The answer was, ‘We’re also looking for a new model where we get a higher return on our investment. You and your current model doesn’t work.’”
Low regular-season attendance exacerbated the league’s problems. While the league never released attendance data, game streams showed a wide range in crowd sizes — from regular sellouts in Montreal, to fewer than 100 people per game in Worcester, Massachusetts. The league prided itself on keeping ticket prices low, with single game tickets usually priced around $15. Walzak says the pricing was “not sustainable” for growth.
According to Small, any issues with sponsors or low box office numbers were never communicated down to the general managers.
“Had I known that it was different, had I known it was eminent that these sponsors needed to get in — I mean I used to run the sponsorship for the CWHL, that was sort of my first tasks within when I used to sit on the board,” Small says, trailing off.
“I just felt like at some point they could have indicated to us and we could have helped. Maybe they didn’t know and maybe they didn’t have an idea of their financial scope until then, and that’s sort of what they have indicated to us. But yeah, it’s hard to not be asked. It’s hard to not be part of the process that — you know, we as general managers felt like we worked for the league. We could have assisted in some way.”
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Michelle Jay
The Calgary Inferno celebrating with the Clarkson Cup in 2017.
Purcell agrees. The second-year general manager had extensive experience with sponsorship. She spearheaded the Thunder’s move from Brampton to Markham in the summer of 2017, partially because she had seen sponsorships dwindling. She also had seen a growth in sponsors in Markham during their first years in the city. She says that the CWHL’s financial issues were never brought to her attention either.
After joining the front office as the head of strategic partnerships in mid-January, she immediately jumped into meetings with sponsors and partners. Her focus was on selling March’s Clarkson Cup. “It was really tough because the biggest thing is that we wanted to bring in money — which, now seems like for obvious reasons — but we wanted to bring some big new partners on. The focus was all for next season.”
This focus shifted when, Purcell says, there was a realization that money needed to come in and fast — faster than she, and probably the league, realized. “But the thing was the money is never gonna come in [that fast]. We were setting up like we were going to be in a good place that we would have grown next year. That was the whole point in bringing me on was to increase a bunch of dollars.”
The move to cut the board of governors didn’t just impact sponsors, but also independent financial contributions. In the days just before the new board of directors was named, Roustan, the former Bauer chairman, publicly pulled his investment in the CWHL, citing a lack of transparency by the board of directors. Roustan was, according to the league’s governance page, the “most senior member of the CWHL leadership.”
“He resigned on the eve of the AGM,” Walzak says. “Thirty days earlier he was made aware that we were voting on this decision.”
Roustan declined to be interviewed for this piece.
In his letter announcing the withdrawal of his financial support, Roustan said he was told by “the past commissioner” that he was “the single biggest financial and other contributor to the CWHL since its formation.” His support of the league began shortly after the league was founded when Bauer, the company he chaired, became the league’s first corporate sponsor.
At the time, the CWHL asserted it was in a strong position. It announced its new 11-member board (with no acknowledgement of the dissolution of the board of governors) while downplaying his financial contributions.
“While the inaccurate statements and assumptions published give an impression that the CWHL may have difficulties in meeting its mandate in the future, nothing could be farther from the truth. The strength of the CWHL leadership is self-evident, and we have every confidence in the success of the CWHL in all future endeavours,” the league said in a press release.
And, according to financial documents obtained by The Athletic, the CWHL was in good shape. The Athletic reported that, as of November 2018, the league had an excess of $200,000.
“All of our stakeholders have worked very hard to grow this game and it has grown. That is critical. But we also can’t go backwards.” - Laurel Walzak, CWHL board of directors chair
But that figure perhaps doesn’t properly take into account the weight of the league’s most ambitious investment.
In the summer of 2017, the CWHL formally announced its largest expansion: two teams based in China — Kunlun Red Star WIH and the Vanke Rays — would join the league that season. Advertised as a “strategic plan by the Chinese government,” the goal of the teams was to help the Chinese National Team prepare for the 2022 Beijing Olympics. The teams would be owned by a Chinese corporation, not the league, that has a holding of men’s teams as well.
The Kunlun Red Stars paid an unnamed fee to have the women’s teams join the league, and also footed the bill for the North American teams traveling to and from China. According to SportsNet, the deal with China injected $1.5 million into the CWHL budget, raising the total to $3.7 million.
The deal seemed to be positive at the outset. “That funding allowed us to be able to start to pay the players and do a few new things,” Walzak says. “But that also caused, of course, the new expenses, new travel, and new risk.”
A few months after the Chinese teams were introduced, the league announced that, for the first time in its history, the players would be paid. Described as a stipend and not a salary, pay ranged from $2,000 to $10,000 for the whole season, depending on a player’s service time, with a cap of $100,000.
Expanding to China brought an influx of challenges, however. Each North American-based team spent a week in China during the season. While games in North America were almost always played on the weekends, accommodating full-time work schedules, intercontinental travel meant that players had to request time off their day jobs.
Conversely, the players on the two Chinese teams spent extensive time living out of suitcases and hockey bags in hotels while they traveled to Canada and Massachusetts to play.
According to players quoted in Kristen Rutherford’s retrospective for SportsNet, nearly every aspect of the China partnership was disorganized. Texts with updates on practices times would come at all hours. Plane tickets would show up only a day before players were set to leave the country. Before the 2018 season, the Rays folded into KRS, likely due to the teams’ large expenses and relative lack of talent.
Yet even with concerns about the China deal, it’s unclear how much it contributed to the CWHL’s collapse. Chief among the questions: Why did the league have to fully close rather than simply adjust its approach? And why right then, after 11 seasons and a budget expansion thanks to China, did it suddenly not work anymore?
“I think it’s funny that we last 10 years without China’s money, and then China comes in and it’s like you get a bunch of money, and all the budgets increase, and then that’s when you fail,” Purcell says, comparing the situation to when people get rich fast and spend their money too quickly.
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VCG via Getty Images
Kelli Stack of the Kunlun Red Star WIH falling on the ice during a 2017 game against the Toronto Furies.
Walzak says the board explored all of its options to cut the budget, from shortening the schedule, to cutting roster sizes and the number of teams, to decreasing the player stipends.
“We would argue we’ve been hanging by a thread for 12 years,” Walzak says. “All of our stakeholders have worked very hard to grow this game and it has grown. That is critical. But we also can’t go backwards.”
The league left it at that. It was folding and the CWHL as it had stood for the last 12 years was gone. No one offered any suggestion for the future.
“I think that that’s what is disappointing in the way the CWHL did it, was to not have a thought for the transition process,” Small says. “It is in a way hurtful to us as general managers because a lot was placed on our shoulders. And I mean, we’re more than willing to work hard for that next iteration or whatever is to come out of this. It’s just that there is no indication from the CWHL what they think it should be. There is the mantra that the future is bright. I mean it is bright, but there are so many different options.”
The league may have been too preoccupied to think about an easy transition. The CWHL was apparently so deeply in debt, capital was needed to pay players salaries and close other accounts.
Within days of the announcement, the general managers were told to auction off all league-owned gear. To rub salt in the wound, the front office also had to auction off the end-of-season trophies.
The league was able to save some face at the very end. In its final public communication, the CWHL announced that seven of the 10 trophies would head to the Hockey Hall of Fame instead of private donors.
If there’s one positive to come from the story of the CWHL’s end, it’s that women’s hockey in Canada has gone through similar turmoil before.
The CWHL was founded in 2007 by a group of players after the original National Women’s Hockey League disbanded. And the CWHL’s progress isn’t lost on Small or Hefford, two of the women who were there at the beginning.
“It is just history repeating itself in a way,” Small says. “When we first started the league, we operated the entire league on $350,000 that first year, which is incredible. That’s now what each team operates on.
“Sometimes you think that one system is broken simply because there’s one aspect of it that breaks down. But the reality is that there’s a lot of great things about the CWHL that I hope the next iteration of a league takes a look at, utilizes, and then fixes what was broke.”
“We’re more than willing to work hard for that next iteration ... It’s just that there is no indication from the CWHL what they think it should be.” - Sami Jo Small
The league’s fan base was growing. Small points out that after Christmas, as the Furies made a hard push for the playoffs, they drew an average of 500 fans per game, up from their average of 200 before Christmas. The Clarkson Cup saw record numbers of fans attend and tune in on three different television stations.
The games were becoming more and more competitive, with the last playoff spot coming down to the final game of the season and multiple playoff games going to overtime. The teams were becoming smarter about their social media outreach, notably promoting the fact that so many CWHL players were appearing in international tournaments like Four Nations and the World Championship. The players were thinking about their life off the ice. The CWHL Players Association partnered with a marketing firm to help the players grow their personal brands.
Hefford sees the changes as a new beginning as well. “As sad as it is that this is the end of the CWHL, to me, it’s sort of another chapter in the history of the game.”
And, that next chapter has already started, with players once again leading the charge.
On May 2, the day after the official closing of the league, nearly 200 players announced they would be sitting out of any professional hockey league in North America. Soon after, the players officially created the Professional Women’s Hockey Players Association. They laid out goals for living wages, guaranteed health insurance, and an overall better league experience, and rallied around the hashtag #ForTheGame.
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Toronto Star via Getty Images
Two Toronto Furies jerseys hanging in the locker room of the MasterCard Centre for Hockey Excellence in Toronto during a match against the Brampton Thunder in 2017.
Their message is clear: expanding the existing NWHL — a five-team professional league based in the US that is entering its fifth season — is not the right step for women’s hockey.
Founded by former college player Dani Rylan in 2015, the NWHL paid players from the start, billing itself as the first league to do so. Salaries initially ranged from $10,000 to $25,000, with the average near $15,000. But in its second season, the league slashed salaries by a reported 50 percent, and they’ve stayed low.
Since then, the NWHL has been working its way back into players’ trust and rebuilding its budget. This season, players’ salaries will range from $4,000 to $13,000. In addition, for the first time, players will receive “a 50 percent cut of all revenue from league-level sponsorships and media deals,” according to a May press release.
But playing in the NWHL still means playing hockey as a part-time job. Players practice late at night after working or attending graduate school. They travel on the weekends by bus or commercial flights with per diems smaller than the federal standard. Few teams have dedicated locker rooms. Resources are limited, especially when compared to the National Team or Division I college programs.
In short: the players don’t want to step right back into many of the same problems of the CWHL. They want more.
Where that more will come from is still unknown.
The NWHL seemed to acknowledge the criticism lodged against it in a May 30 press release, saying, “If any individuals or groups come forward and declare they are ready to start and invest in a new league where women can receive a substantial full-time salary and medical insurance, we would be ecstatic to have a conversation about a partnership or passing the torch.”
The prevailing hope is the NHL can step up, but league commissioner Gary Bettman has been hesitant to up its investment beyond the extra $100,000 it gave the CWHL to ensure that salaries could be paid out. On May 27, during a press conference at the Stanley Cup Finals, Bettman stated, according to ESPN reporter Emily Kaplan, that the NHL was “letting the dust settle before they decide whether to run a women’s hockey league.”
Many have also questioned where USA Hockey and Hockey Canada have been throughout this process.
The CWHL and NWHL provided year-round training for athletes in the pipeline or currently on the senior team. In recent seasons, they also have seemed to be a proving ground for players who may not have been on the National Team radar in college. Ann-Sophie Bettez played her way onto Canada’s Senior National Team after many successful seasons on the CWHL’s Les Canadiennes de Montreal. Hayley Scamurra did the same with Team USA after three strong seasons with the NWHL’s Buffalo Beauts.
An NHL-backed or federation-backed model isn’t new to women’s sports. The WNBA is backed by the NBA. The NWSL is partially funded by the U.S. Soccer Federation, including the league’s office expenses and the national team player salaries.
Hefford thinks women’s hockey could draw upon those examples for long-term success.
“There’s probably a few different models that could work but to me it’s really about some sort of infrastructure behind it,” she says. “I’m really optimistic for the future and the opportunities that are going to be out there for the players. There’s the emotional side and the disappointment and sadness that this league is over. But, in order to really trigger positive change, sometimes you have to go through the hard times.”
As someone who has gone down this road before, Small tried to impress on players the need to come together after that fateful phone call. But Small herself, as a general manager, will take a back seat. The six general managers are letting the players take the reins on the future of the game.
“I think that’s the hardest thing about right now. We are seen as the gatekeepers, as the general managers, and a lot of people come to us and heave presentations, ideas, have all these things for us,” Small says. “But ultimately, by the CWHL no longer operating, it has taken away, essentially, the power of the general manager in that there is no program. There is no team.”
Her work wasn’t done when the league closed, however. The CWHL still had more administrative tasks to complete. Small coordinated the selling of the Furies’ assets, from jerseys to leftover merchandise, to help the league recoup capital to pay players, staff, and creditors. There were still twice-weekly meetings or calls with the board of directors about final odds and ends. In the end, the people who truly helped make the CWHL great — the players, coaches, and general managers — were still the ones working overtime to make sure their jobs were done right.
“I think one of my saddest things about the league no longer in operations is that whatever iteration of a league is in the future, it just will never be this team again,” Small says. “It’ll never be those 25 players and those 25 staff. What we were starting to build was really exciting.”
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dailyaudiobible · 6 years ago
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04/26/2019 DAB Transcript
Judges 6:1-40, Luke 22:54-23:12, Psalms 95:1-96:13, Proverbs 14:5-6
Today is the 26th day of April. Welcome to the Daily Audio Bible. I am Brian. It’s great to be here with you at the conclusion of another work week. Boy we are winding our way down the month of April and we’ll finish up this month. We’re moving our way through the book of Judges, which is, of course, where we are now. We learned of the judge Deborah yesterday and today from the English Standard we’ll read Judges chapter 6 and meet the judge named Gideon.
Commentary:
Okay. So, in the book of Judges today we met Gideon. And this is a famous story, you’ve probably heard the story of Gideon before, at least if you grew up in the church at all. So, we met Gideon and we began one of these incredibly counterintuitive stories in the Old Testament. Things had gotten really hard for the children of Israel again, right? They abandoned God and then and then they're delivered over into the hands of their enemies, which invariably would happen. This is how it would go naturally but it's also what God warned against. And, so, they fell into the hands of the Midianites who oppressed them severely. Every year they would sow their crops to feed their people throughout the land but as the harvest approach than the Midianites the Amalekites would come in in caravans and pillage and feast and destroy everything that's left. So, they were like a yearly plague that would come and basically leave the people of Israel starving. And, so, the Israelites were forced to grab what they could and hide in caves and strongholds and try to survive, which is where we met Gideon. He was threshing out wheat at the bottom of winepress to stay hidden from the Midianites when an angel appeared and told that God was with him. And even though this story is thousands of years old Gideon's response is the same kind of response that happens even today, it's a contemporary response - “really, if the Lord is with us, then why is all this happened to us”. Right? “Where are the miracles that we were told about, that our ancestors told us. Where’s that story?” And, so, we see that the issues that surfaced in the Bible are the same issues that we face, they just have different clothes on, they just happen at a different time and in a different culture, but the Bible is surfacing these issues because they are in us and God's response to Gideon's lack of conviction of faith is what He’s still saying today, “go with strength that you have, I am sending you.” And, of course, Gideon does just like Moses did and starts a list of reasons why it can't happen, why he can’t do it, right? Who is his tribe? Who is his clan? He's from the smallest family from the smallest…he’s like…he's giving all of the excuses and God just tells him, “I will be with you.” Of course, we’re just getting going in the story and the story will have to play out before us in the coming days but if we can remember that, “I will be with you” then what else…what else do we need if it is God that's doing the scenting? And, of course, God gave some signs to Gideon so that he could discern that he really was in fact being called and sent to do this task.
Prayer:
Father, we often forget that piece, “I will be with You”. It’s like the last piece of the puzzle for us often when it really should be the first and only piece of the equation. We should very, very easily be able to say, “if You're not going this direction, I'm not going. Wherever You're going…if You're gonna be with me, that's the only thing I need to know”. But so often it's is the one thing that we doubt the most, that You are with us. And, so, Holy Spirit come. As we watch Gideon's story, as we watch the counterintuitive ways of it we see these patterns appear in the Bible, we see the responses to them, and we see that our own hearts are being revealed into it, our own doubt and fear is being exposed. And, so, we invite You. Come Holy Spirit, show us where You are leading, that we are released to go with what we have with the strength that we have because You are sending us and You will be with us. Come Jesus we pray. In Your mighty name we ask. Amen.
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This is a busy weekend for our family because…ahhh…I can’t even…I can't even hardly say it out loud…because China will be getting married tomorrow. And if she’ll let us, we’ll post a picture or two of that out on social media. She’s kind of grown up in the bubble here, and she's wanted a very private wedding. And, so, that's what she's having  with just a few friends out on a farm and it’ll be beautiful and we’ll have to practice. We’ll have to rehearse all of that today, which��yeah…I don't know…I’m pretty stoic, pretty even, pretty steady person. I usually feel…feel the emotion of a situation much later after it happens. So, I don't know, I may get through this just fine and be a basket case next week or I may be full of emotion or it may be fine. I think she's a wise young woman who has given her life to being invested into the Scriptures every day for her entire childhood. So, I have to believe that the Lord has been speaking to her all of these years, and I do believe that, and that He is in and among all of this and this will be a beautiful union. So, thank you for your prayers as Jill and I kinda turn into this transitional next couple of days. We are profoundly excited, excited for all of this and yet it's bittersweet when you think back of your…over the life of your child and realize, you know, they're starting their own story. So, thank you for your prayers over that.
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And that is it for today. I’m Brian I love you and I'll be waiting for you here tomorrow.
Community Prayer and Praise:
Hi Daily Audio Bible, my name’s Archie I’m 22 years old I’m from London this is my first time calling. I’m quite nervous but I’d just like to thank the lady who introduced me to the Daily Audio Bible I can’t remember her name, but I remember towards the new year I was praying for God to sort of give you a sign and to give me hope that I can have a stronger relationship with him. I wanted to have a strong relationship with him and the third day of January I met a woman who introduced me to the Daily Audio Bible and I haven’t missed a day since. I’d just like to thank Brian, I’d like to thank the community for always staying connected and teaching us new things and sending in prayer requests. I’d like to send out a prayer request for my exams, I’ve got exams coming up, I’m in my final year at University. I’m hoping to, you know, pursue other goals and stuff within like music and radio and I’d like to receive your prayers for that, just to sort of have the confidence and desire in the pursuit of things that God has planned for me. I’d also like to pray for the woman whose father I believe is suffering from cancer for the fourth time and she’s having problems as well. And I pray that God blesses you and I pray that God protects you and just keep on pushing, keep on going. It’s at these difficult times that God really works and puts things in our lives. I’d also like to pray for Nick as well. As a young person it is difficult sometimes to keep faithful because of all the fleshly things that are in the world but brother I pray that, you know, that everything goes well and right in your life, and you have a community here that supports you. And, you know, listening for the first time this year ever has been something that’s been so amazing and being connected with everyone. So, thank you so much guys. I appreciate it. Love you Brian, I love the whole community and I hope to meet you guys soon. Bye.
Hey guys this is Mike calling from New York City and I’m gonna ask for prayer for my old best friends family, the __ in New Jersey. Yeah, my best friends niece, his sister’s daughter who is 17 killed herself last week with the holiday and the wake is going to be Thursday, funeral Friday. And then, you know, it’s just pretty tragic, that kind of stuff in general. I just pray for the family that they can come to comfort each other and not fall into their own depression and demonic attacks. Pray that they come to know you __, that they come to seek You and seek something more and that Jesus answers, that they can ask and find. And I just pray for…it’s a very difficult week and it’s gonna get harder emotionally. And __ done. Alright, thank you.
Hi, this is Julie and I’m calling to thank you all for praying for my brother Juan who had a blood clot on his lungs. He’s doing very well. Keep praying for his salvation and encouragement. Speaking of encouragement, I feel very hopeless today. I’m sad because when my husband died it seems like things sort of went kaput and alot of the kids are taking it very hard and even though it’s been a few years. And especially I would like prayer for Kimberly and Kristin who are my older daughters that really are struggling with their faith and really don’t want to have anything to do with the family. I just want to be an encouragement to them an encouragement to the rest of the family to keep reaching out, but I really need wisdom on how do I reach out when they don’t really want to hear from me? So, I hear other moms calling in with broken hearts over their kids and it just really encouraged me to call in. So, know that I’m praying for you all too. Thank you. Bye-bye.
Hi, my name is Kyla from Texas. I’ve been listening to Daily Audio Bible for about a year now and I’m a born-again Christian for a little bit over a year and I am trying my best to follow the right path of God but I’ve come across a lot of struggles just like I’m sure a lot of you guys have. But right now, I am praying, or  I’m asking for you guys prayers as I’m going through like my mother would call my wilderness as far as my health wise. I’ve been struggling with my left ear, ringing in my ears. And it’s been to the point where I feel so…how do I say…it’s like…I don’t want to get depressed. I’ve gone to the doctor. I have a doctor’s appointment, an ENT doctor tomorrow. I’m taking medication left and right and I just don’t want to go to that anymore. So, I’m just asking for you guys to please, please pray for me for so that this may all go away and I thank you guys for your time and God bless. Bye-bye.
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longroadstonowhere · 8 years ago
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so there’s like ten minutes of 4/13 left for me, which is clearly the best time to finally get the latest chapter of wild child jade up
for some reason this chapter was like pulling teeth for me - i’ve honestly had like two thirds of it done since last august, and then i finished the last third in like january, and it’s taken until now to get it posted
here it is, though, in all its glory(?)
(1 2 3 4 5 6 7 8 9 10 ao3)
John fiddled with his jacket and took another quick look at the clock. It had only been about twenty seconds since the last time he checked. He fussed with his jacket again. I can't believe I'm this nervous about playing the piano, he thought.
He looked around the room at Ms. Flinder's other students. Her lessons were always private sessions, so the only time he met any of the others was on his way in or out, or at these yearly recitals. There were a couple new faces this time around, and a few faces missing. Not everyone could keep taking lessons forever, after all.
John froze his fidgeting at that thought. What if I have to stop taking lessons? he thought. Piano lessons had been part of his life for years now. The particular days and hours had changed from time to time, but the lessons themselves hadn't stopped unless Ms. Flinder was unable to teach. He could handle stopping for a month or two, but for the rest of his life?
He looked around the green room again, unable to think of it as anything but his last time. He'd performed in this auditorium countless times, but now it was like seeing it all for the first time again. The carpet, a dull shade of tan, was missing a sizable chunk in one corner of the room. Cabinets lined the walls, most filled with sheet music or forgotten costume pieces from other performances in the auditorium. There were a few folding chairs unfolded, and a large stack of them in one corner. Nothing major about this room ever changed, and John had never realized before just how comforting that was.
"John?" Startled, John turned and saw one of Ms. Flinder's students looking at him in concern. The older boy was somewhat familiar, but John couldn't remember his name. "You okay there? You're looking a little tense."
"I'm fine," John tried to say, but his voice cracked unexpectedly. He took a deep shuddering breath and stretched his hands, trying to shake out the tension. He tried speaking again. "Just fine!" Awesome, barely any squeak that time!
The older boy looked unconvinced by John's obviously true statement. "Uh huh. You don't usually freak out before these things. What's up? Did the Pope swing by or something?"
John snorted as he thought about seeing a little Pope hat in the sea of audience members. "No, but that would be soooo cool if it did happen. Do you think they'd give him a front row seat automatically, or would he have to wait in line for his seat like everyone else?"
"He'd probably insist on sitting in the back row, since he's so humble." The other student pulled a couple of folding chairs up and gestured for John to take one of them. "So if the Pop's not here, I guess you've got something else on your mind, huh?"
John bit his lip, wondering if the older boy would make fun of him for freaking out about something so stupid. He didn't look like he was setting John up for something, though, and John remembered now he'd always been a pretty good guy when they talked before. It was probably safe to at least ask him something. "Do you ever think about what you're gonna do when you stop taking lessons?"
"Aaaaah." The boy sighed and leaned back a little. "Yeah, that's crossed my mind once or twice. People are really starting to lay into the whole college spiel right now." He shrugged. "It's hard not to freak out about the future, no matter what you're thinking about. All you can do is appreciate what you're doing right now and prepare yourself for what's next as best you can, I guess."
John frowned. He'd kinda been hoping for something more uplifting than that. People in movies gave much better pep talks when everything seemed lost. Of course, the stakes were also a lot higher in movies. I guess it makes sense for less dramatic stuff to get less dramatic speeches. He still felt a little cheated, though.
Some of his disappointment must have shown up on his face, because the older boy sighed again. "Sorry, I kinda suck at cheering people up. I'm still dealing with a lot of this myself. I'll tell you one thing, though." He leaned forward intently. "You've got some serious talent for music, John. You're probably one of the best students here. Even if you stop taking lessons, I don't think you'll ever lose that." He stopped, like he wasn't sure what else to say. After a few seconds, he shrugged again. "So, I guess, just - it's not the end of the world, right? Things might change, but you probably won't lose everything when that happens."
John leaned back in his chair, clasping his hands together as he thought. I guess it's a little like when Jade moved in. Right at the beginning, a lot of things had changed all at once, but slowly some things had gone back to normal, and some things had changed a little to include Jade and Bec. His piano lessons would probably change the same way.
He smiled at the older boy, who smiled back at him. "Thanks. I guess it just kinda hit me all at once."
"No problem," the other student said. "Change is a tough thing to think about at the best of times."
The green room door opened and someone wearing a headset poked their head in. "Five minute warning, everybody - Ashley and Tyler, you're the first two acts, everyone else is on standby." The person disappeared, probably off to make sure nothing catastrophic had happened onstage.
The older boy stood and stretched his arms over his head. "Guess I'll see you after the show, then. Break a leg."
Right, Tyler! That's his name! "Yeah, you too!" Tyler adjusted his clothes, making sure everything looked just right, before leaving the room.
John gave the clock another look. He was one of the last acts tonight, so he still had some time. All he could do was wait.
Paul stretched his legs out and checked his watch again. Nearly time for the show to start, he thought. The small auditorium was mostly full now. He and Jade had secured seats roughly in the middle of the side section, with Jade taking the aisle seat in case the crowd became too overwhelming for her. Thus far, though, she seemed reasonably calm - a far cry from their first outing months ago.
Nevertheless, it wouldn't hurt to check in with her. "Jade?" he said quietly. The girl turned to him attentively. "How are you feeling?"
She thought about the question for a few moments before saying, "Okay, I think. It's gonna start soon, right?"
"Yes, it should be starting any minute now." He glanced at his watch once more. Technically the show should have started a minute ago, but they usually started a little late to accommodate the audience members who were delayed coming in. "I'm glad you're feeling that way, but don't forget it's okay if you need to leave during the show. If you do, John and I will look for you by that large birch tree out front."
Jade smiled exuberantly. "Okay! I'm gonna do my best to stay through the whole thing, though."
Paul patted her on the shoulder proudly. "You're doing an excellent job so far, and that is a worthy goal to aim for. Just remember you've already accomplished something great by coming here."
She nodded just as the lights began to dim. She looked up in alarm, but then relaxed. "That's supposed to happen, right?" she whispered.
"Yes," Paul whispered back, "that means the recital is about to start." Jade breathed out in relief, and Paul turned his attention to the stage, ready for the performances to begin.
Jade gripped her seat tightly, down where John's dad couldn't see. If he saw how nervous she was, he'd tell her again that it was okay if she couldn't stay through the whole recital, which was a really nice thing to say! She was glad he wasn't forcing her to do anything she didn't want to do. Still, she was determined to last through the entire performance, no matter what. If other people could do it, there was no reason she couldn't!
The beginning hadn't bothered her too much - the lights going out was a surprise, but it only alarmed her slightly. It didn't really frighten her. The room quieted down as an adult came out and talked a little about the students and music and how good it was to see everyone being so supportive. People kept clapping at random points, which confused Jade a lot - wasn't it rude to interrupt someone when they were talking? - but John's dad was clapping, too, so she just filed it away as another question to figure out later.
After the adult was done talking, someone came and sat on the piano bench. She almost looks like an adult herself... is she a high schooler? Jade knew school was required up to a certain age, but the line between high school and other schooling wasn't something she'd figured out yet. It was hard to care about details like that when there were years of scientific breakthroughs to catch up on, after all.
The woman on the stage did play the piano beautifully. Jade tapped underneath her seat, trying to play along with what she was hearing, but the music moved too fast for her to keep up with. It helped her feel less like she was trapped, though, so she kept doing it. Anything that helped her get through the whole performance had to be worth doing.
The first performer played three different songs. After each one, the whole audience clapped loudly. Jade didn't like all the noise, but she clapped along since that seemed like the right thing to do. At least nobody's yelling, she thought. Yelling would probably be too much for her, as much as she hated to admit it. After the third song, the performer stood from the bench, bowed, and walked away. A boy passed her on her way out. He looked younger than the first performer, but still older than John or herself - as far as Jade could tell, at least.
This performer also played three songs, but he didn't sound quite as good. Because he's younger, I guess, Jade thought. It was a little easier to follow his movements with her fingers, but she still couldn't keep up. When he was done, another performer came out, and another one after that. Jade figured out the timing of the applause, which made it a bit easier to deal with. The noise was still annoying, but at least it didn't surprise her anymore.
Finally, John came out to sit at the piano. Jade leaned forward, excited to hear him play now. Out of the corner of her eye, she saw John's dad straighten in his seat a little, already smiling. He's gotta be excited, too. This is why we're here after all!
Up on the stage, John breathed in deeply before beginning to play. The songs he played were very familiar to Jade by now, considering how much he'd been practicing at home. They sounded different in this huge room, though - between the tall ceiling and the huge mass of bodies, the music sounded much richer than it ever did in the house. In the back of her mind, Jade started to think about the logistics of creating a room like this one. It helped ease a little more of the tension she was still feeling.
John finished his set faster than Jade expected. Probably because I'm a lot more used to his playing, she guessed. When he was done, he stood and bowed like all the rest. Jade and John's dad clapped hard for him. Jade wondered if he could hear their clapping over all the rest of the noise. Probably not, but she clapped extra hard just in case. Part of her also forgave the rest of the people in the audience for clapping so loud before - after all, they were all here for someone else, too, so it made sense they'd want to support them the best they could.
After he was done, Jade settled back to her old position. There were still a couple more performances to get through, after all, and her determination hadn't flagged just because she'd lasted until John was done performing.
After the show, John wriggled his way through the crowd towards the birch tree he and his dad always used as a meeting point. As usual, his dad had made it there first. John bounded up to him as the crowd moved away. "Hey Dad!" How'd I do? Did you like my concert?"
Dad smiled and patted John on the shoulder affectionately. "You did marvelously, John. Just like I knew you would."
John grinned, basking in his father's praise. Some things could never change, he thought. That made him realize something was missing, though. "Where's Jade? I thought she was coming, too."
"She's walking in the garden for now," Dad replied, gesturing to the little gates off to the side of the building that led to a public garden. When John was around the auditorium during the day he sometimes saw old people wandering slowly through the garden paths, but right now it was dark and quiet, vastly different from the frenzied courtyard. "She did enjoy your performance, though."
"Oh!" John hadn't thought about it much, but when he found out how late in the program he was scheduled to perform, he'd figured Jade wouldn't stay that long. There were so many more people here than at the library, after all. Even their church usually had fewer attendees than this concert.She stayed. That little thought drove a warm feeling from deep in his chest all the way through to the tips of his fingers and toes. Suddenly, he couldn't imagine this day happening without Jade, and his upcoming middle school graduation felt even more momentous when he imagined Jade there.
Dad sneezed, bringing John out of his thoughts. "God bless you."
"Thank you," Dad said as he wiped at his noise with a handkerchief. "Well, I believe we can collect Jade and be on our way home. How do you feel about that?"
"Sounds good to me!" John bounced towards the garden gate, eager to hear everything Jade could tell him about her experience this evening.
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sweetseda · 5 years ago
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Seasoned Tomato Sauce Recipe for Home Canning
No store bought tomato sauce compares with the flavor of homemade. Capture summer in a jar with this seasoned tomato sauce recipe for home canning.
I talk about canning tomato sauce a lot here at Grow a Good Life, especially this year as I faced the challenge of preserving a bumper crop. It seems I constantly had baskets of ripe tomatoes to work through for the last two months. Now that the last tomato harvest is simmering on the stove, I thought it was time to share the tomato sauce recipe and method I use to preserve the majority of my homegrown tomato harvest.
Growing up in an Italian household, the only tomato sauce we were aware of was the homemade kind made from tinned or fresh tomatoes in season. There were no jars of purchased tomato sauce in our pantry. As an adult, I continued the tradition cooking up large batches of homemade tomato sauce and freezing it for future meals.
When I began growing a garden of my own, one of the first things I learned to can was tomato sauce from homegrown tomatoes. Eventually, I made it my yearly goal to grow enough tomatoes to provide a sufficient amount of canned tomato sauce to last us until the following season.
Tips for Canning Tomato Sauce
Follow a Safe Canning Recipe: If you are canning tomato sauce, is important to use recipes that are formulated and tested for safe home canning. When I make tomato sauce for canning, I follow the tomato sauce recipe in the Ball Blue Book Guide to Preserving for “Seasoned Tomato Sauce.” This is the closest to the homemade tomato sauce I grew up with.
The only differences between the recipe below and the Ball Seasoned Tomato Sauce is this recipe is cut in half. The ratio of ingredients is the same. I just find working with 22.5 pounds of tomatoes is much easier to manage since I only have two large pots to cook down the sauce.
I also reduce the sauce by slow cooking it over low heat for a longer period to preserve flavor rather than cooling over medium-high heat as indicated in the Ball recipe. Sometimes this takes all day, but the flavor is worth the effort.
Prevent Botulinum: When canning tomatoes, an acid must be added to your jars before filling to prevent the growth of C. Botulinum bacteria, which causes botulism. I’ve used bottled lemon juice in the past, but now find it easier to use Citric acid. Citric acid also doesn’t change the flavor like lemon juice can.
Select meaty, plum type tomatoes for a thick and flavorful sauce. My favorites are Amish Paste, Juliet, Roma, and San Marzano. Paste tomatoes are meaty with thick walls and have very little water content. You can still use other types of tomatoes, but it will take longer for the extra water to cook out.
Initially cooking your tomatoes with the skins and seeds aids in extracting the natural pectin that will help thicken the sauce. After the tomatoes have softened, I run them though a through a food strainer or food mill to remove skins, seeds, and to smooth out the sauce. Then return the pots to the stove, add the remaining ingredients, and simmer on low heat until the sauce is reduced by half.
The way I do the initial cooking depends on the temperature. If it is hot outside, I fill my largest pots with sliced tomatoes and cook them on the stovetop until they soften and reduce their juices. If the weather is cooler, I turn on my oven I fill my roasting pans with sliced tomatoes and roast them in the 325°F/ 177°C oven for about an hour or until they are soft. Roasting helps to reduce the extra moisture and adds a lovely, deep tomato flavor to the finished sauce.
Equipment:
Prepare your tomatoes by washing in plain water. Cut them in half or quarters and add to your sauce pots.
Sauté the onions and garlic in olive oil until soft, then add to the saucepans.
Remove skins and seeds. As the tomatoes simmer, they will release their juices. After the tomatoes and the vegetables are soft, turn off the heat and allow the sauce to cool. Run the cooled tomato sauce through a food strainer or food mill to remove skins, seeds, and to smooth out the sauce. Return the sauce to the stove, add the remaining ingredients, and simmer until the sauce is thickened.
5 from 11 votes
Seasoned Tomato Sauce Recipe
Select meaty, plum type tomatoes for a thick and flavorful sauce. My favorites are Amish Paste, Juliet, Roma, and San Marzano. Paste tomatoes are meaty with thick walls and have very little water content. You can still use other types of tomatoes, but it will take longer for the extra water to cook out.
Course: Canning
Author: Grow a Good Life
Prepare your tomatoes by washing in plain water. Cut them in half or quarters and add to your saucepots.
In a large frying pan, sauté onions and garlic in olive oil until soft. Add to the saucepans with the prepared tomatoes. Simmer on low heat, stirring occasionally so to prevent sticking.
As the tomatoes simmer, they will release their juices. After the tomatoes and the vegetables are soft, turn off the heat and allow the sauce to cool.
Run the cooled tomato sauce through Food Strainer or Food Mill to remove skins, seeds, and to smooth out the sauce.
Return the strained tomato sauce to the saucepan(s) to cook down further to thicken the sauce. Add oregano, bay leaves, pepper, sugar, and crushed red pepper. If you are using multiple pots, roughly divide the ingredients for each pot. All the ingredients will be combined into one pot as the sauce cooks down. Simmer over low heat with the cover vented so the excess moisture evaporates. As the sauce reduces, combine it into one pot. Use your ladle to avoid splashing.
Once the volume is reduced by half, your tomato sauce should be nice and thick. Use a clean spoon and taste the sauce. Add salt and stir in. Taste again. Add more salt if needed. Keep the sauce warm over low heat.
Prepare your jars and lids by washing in warm, soapy water and rinsing thoroughly. Place jar rack into water bath canner, set jars in the canner, add water, and boil jars for 10 minutes to sterilize. Warm your lids in a small pot over low heat. Keep jars and lids warm until ready to use.
Spread a kitchen towel on the counter. Use your jar lifter to remove warm jars from canner, drain, and line up on the towel. Add citric acid or bottled lemon juice to each jar. For pints, add 1/4 teaspoon of citric acid or 1 Tablespoon of bottled lemon juice to each jar. For quarts, add 1/2 teaspoon citric acid or 2 Tablespoons of bottled lemon juice to each jar.
Use your canning ladle and funnel and add tomato sauce to warm jars leaving 1/2-inch headspace. Wipe the rims. Use your magnetic lid lifter to lift lids out of the warm water, center lid on the jar, and screw on band until it is fingertip tight.
Using a jar lifter, place jars carefully into canner leaving space in between them. Once jars are all in canner, adjust the water level so it is at least one inch above the jar tops. Add more boiling water if needed so the water level is at least one inch above the jar tops. When adding water, use the hot water from the small pot your lids were in. Pour the water around the jars and not directly onto them.
Cover the canner and bring to boil over high heat. Once water boils vigorously, process pints for 35 minutes and quarts for 40 minutes at altitudes of less than 1,000 ft. (adjust processing time for your altitude if necessary).
When processing time is complete, turn off heat and allow the canner to cool down and settle for about 10 minutes. Spread a kitchen towel on the counter; remove the cover by tilting lid away from you so that steam does not burn your face. Use a jar lifter to lift jars carefully from canner and place on the towel. Allow the jars to cool for 12 to 24-hours. You should hear the satisfactory “ping” of the jar lids sealing.
After 12 to 24-hours, check to be sure jar lids have sealed by pushing on the center of the lid. The lid should not pop up. If the lid flexes up and down, it did not seal. Refrigerate jar and use up within a few days.
Remove the screw on bands and wash the jars. Label and date the jars. Store your jars in a cool, dark place and use within 12 months. Yields about 6-7 pint jars or 3-4 quarts depending on how much the sauce reduces.
Additional Canning Information:
Good planning is key to a successful vegetable garden.
Whether you are new to growing your own food or have been growing a vegetable garden for years, you will benefit from some planning each year. You will find everything you need to organize and plan your vegetable garden in my PDF eBook, Grow a Good Life Guide to Planning Your Vegetable Garden.
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