#my warden and hawke are Real People to me
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reliquiaen · 4 months ago
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Wanting to replay all the dragon age games to sort out My World State™ before Veilguard vs. not really wanting to play Inquisition again bc I didn't like it.
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my greatest achievement in DA2 is maxing out Carver's friendship
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and all it took was begrudgingly kissing a little templar ass in act 1 because Carver didn't want to plan a prison break if my Hawke got his ass arrested for being stupid.
#carver hawke#dragon age#dragon age 2#da2#well that and he didn't want leandra gamlen and himself to also get arrested for harboring an apostate but you get me#carver hawke loves his sibling and doesn't want them to get taken away that's why he's such an ass and approves of 'pro-templar' choices#in act 1 he's not pro-templar himself but kissing a little templar ass is how you avoid being arrested#'why yes cullen you are so right the templars are so cool and sexy' my hawke says through gritted teeth for that +5 friendship#look i love him okay he's my favorite and i will go the extra mile to make him happy and it's worth it for how much softer can be later on#honestly maxing out his friendship isn't hard if you're aware of what quests you're bringing him on and make him a grey warden#oh but you do need the legacy dlc otherwise you can't fully max friendship out... you can still get enough to change his dialogue/attitude#also like... we the player know hawke won't be arrested like they're not in any actual dangers from the templars as the playable character#but carver doesn't know that and neither does hawke so the templars *are* a real threat to them#and it's incredibly reckless to purposely piss off templars AND selfish because it's not just hawke that'll be arrested it's their family#for harboring them like we witness templars going after people hiding apostates soooo.....#i'm just saying that carver isn't irrational or just being an ass to personally annoy you okay he has cause#also once carver's a warden and ed has money and the estate THEN he's way more open about telling the templars to piss off#sigh one day i'll sit down and write an essay about carver.... one day
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vivanightcity · 26 days ago
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there being a single moment where Kasper has pause about Varric feeling... not right...
cause Varric and his entire life of not existing anywhere until a few years earlier when he showed up in Tevinter and the shadow dragons helped put together a story and a surname, did a damned good job hiding who he was
so when definitely real Varric says his advice for befriending abominations is 'don't'.... well.
Like I see it as Kasper being aware Varric did not approve of what happened, and wasn't Anders biggest fan at all, but he respected and cared for Hawke enough, who did approve and maybe even had a hand in it, that he'd never be vocally shitty around Kasper.
But. Solas not knowing this. Not knowing who Kasper actually is, just knowing him as Rook, as Kasper Mercar, doesn't fully understand how much was missing in his imitation, and that the only reason it really worked as well was because Kasper was so fucking desperate to hold onto anyone in his life cause of the constant loss that he would already overlook these inconsistencies, helping along that blood magic manipulation of reality and perception nicely.
So in the end, Kasper dismisses that as Varric is recovering, he's sometimes saying stuff he wouldn't with a clearer mind.
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wandrinstar-media · 11 days ago
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things I love about veilguard
Rook might just be my favorite dragon age player character. I love what a good friend they are. I love being this character, in all their iterations.
emmrich and manfred volkarin, just literally everything about them both
I can be nonbinary??? in favorite game series??? plus many other trans & queer characters along a realistic spectrum of ideologies and identities??? FUCK YEAH
factions brought back the feel of selecting an origin a little for me. I wish there had been more content related to each *but* I do really like what there is. I do feel this was done better here than in Inquisition.
Speaking of: my real gripe about Inquisition was just a lack of anything feeling unsettling or spooky or urgent in any way. For me, I learned that the horror elements of previous games were essential for it to really feel urgent, necessary, heroic, and like a Dragon Age game *to me*. imo, Veilguard brought spooky back, with everything from blighted D'Meta's Crossing to Zara Renata's bath to Isseya's haunted twisted grief and the griffon tomb etc etc etc - I really feel like this game didn't hide the creepy parts in the codex this time, and while nothing will ever quite make my skin crawl like Hespith's poetry in the dark blighted deep roads, this brings back an element I was surprised to find I really missed. And the 2.5-3 Big Bads (depending on how you view Solas ymmv) of this game are far more interesting and intense than Corypheus ever was.
I like finally getting to see parts of other countries we've only previously heard about, and I *love* that those areas are realistically somewhat different than the rumor and speculation about them in previous games and that each has grown in unique ways since their first codex snippets.
I like to see that most interactive NPCs are being less openly racist / otherwise bigoted in a Dragon Age game, and I don't really get the people who complain about *not* being called knife-ear or whatever every other minute. I feel that budding cultural shift has been building in game for a long time, we're in new areas, many of which do things differently, and it's well explained by the efforts of groups like the Shadow Dragons and Lucerni and all of our Wardens and Hawkes and Inquisitors and several of the companions shaping change in the world for in-game decades. It can be realistic for things to improve. I love how openly hopeful this game is, when made in such dark irl times. It inspires me to more action in reality.
I love that Bellara and Taash are both clearly neurodivergent in wildly different ways. I love that characters who read very clearly as autistic/ADHD/AuDHD are continuing to be included in spite of all the vitriol there was about Sera.
Lucanis being demi (and imo as a demisexual person myself, quite accurately portrayed as such) is lovely and his romance scenes are delightful whether with Rook or Neve.
I love the other relationships that begin when companions aren't romance by Rook (Taash/Harding, Neve/Lucanis, and Emmrich/Strife are all really cute and have great cutscenes and banter.
The faction based specializations are cool as fuck imo
This game gives me more of the found family vibe of earlier games, I missed that.
Davrin & Emmrich arguing about different Being A Dad Strategies
I've put in 275 hours and I'm still finding new content with each playthrough???
Vorgoth.
I'll probably add more but. yeah. good game.
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alongtidesoflight · 2 months ago
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OH AND YEAH I FORGOT HE REJOINED BEST GIRL FOR A WHILE
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look at his doe eyed ass GO
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isaidyoulookshitty · 1 month ago
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idk it is so upsetting to me that veilguard is the first dragon age game i won't be replaying. when i was 15 i played origins so many times (almost a dozen) it is one of the only games i have ever 100% finished. da2 was the same! and while i didn't make it through as many playthroughs of inquisition i put hundreds of hours into it and made an effort to get to the bottom of everything the game threw at me. until veilguard, i had bought every available dragon age dlc for all games, tried to play almost every route given in the story choices, and spent hours reading through codex entries to soak up as much lore as i could.
veilguard has rendered all of that completely null.
it feels almost spiteful at this point that this new frakenspliced bioware cared so little to honor the bones and meat of the first three games. 15 years i have spent loving and cherishing (and criticizing) this franchise and now i feel like a fucking idiot for it. my grey warden? canonically awol and never addressed again. hawke? irrelevant and, for some players, potentially stuck in the fade forever. inquisitor? stripped of any complexity or depth i had given her in favor of the most syrupy, out of character fairytale true love's kiss ending with a man that shattered her worldview and broke her heart. how do you take 10 years to craft an ending this dissatisfying and thoughtless?
and the world i spent a decade and a half fighting for, shaping with player choices, and calling home? gone. "overwhelmed by the blight." literally scorched earth for the next game to build on with whatever the writers pull out of their ass to make players forget all about the original dragon age. it's tragic! disrespectful to longtime fans at best, at worst it feels intentional and like i am being made the butt of a joke told by writers who in the promotional material sound like they could not even be assed to play the games they're attempting to draw from. veilguard is just a product to be sold, not a story worthy of The Dragon Age Setting.
and i haven't even touched on all my gripes with the game's writing, the sanitization of any canon conflict that could be uncomfortable or difficult to address, the stale and cutesy therapyspeak and lessons in basic morality that are baked into every in-game interaction (most of which are shallow and all the same anyways) compared to the dialogue trees from the other 3 games. it is so frustrating to see that the devs chose to cave to a decade of vitriolic fandom politics in favor of addressing the kettle they wrote themselves into.
instead of hand-waving racism toward elves, the panic over qunari, the isolation of the dwarves, the corruption of the chantry, the abuse in the circles of magi, and slavery in tevinter, we should have been given the chance to confront all of it. to put a real end to it. we will never get to do that now. in fact, in their failure to follow through, bioware has only succeeded in exacerbating all of these issues. they have made the elves, which they have openly ADMITTED were "inspired" by Jewish and indigenous peoples, their mouthpiece for white guilt and shame passed down from one's ancestors (while also gutting elves' religion, culture, history, social differences, etc. i could go on). they PERPETUATE the same stereotypes of barbarity, violence, and warmongering imposed on the qunari by the rest of thedas by continuing to make them an opposing enemy force with the exception being a couple of friends they have neatly packaged for us. the unsatisfying conclusion to the mage-templar schism in inquisition is inconsequential. who the player chose to HEAD THE SOUTHERN CHANTRY as divine is deliberately made irrelevant. the dwarves are still isolated and ignorant of their origins save for harding (assuming she doesn't end up killed) and a single closed-off group. and the slaves in tevinter (again, mostly elves)? conveniently kept out of sight and conversation when we finally get to minrathous. everything that happened to fenris to make him the character he is, arguably the most impactful and sympathetic out of all the da2 companions, is not even addressed, much less tackled. all of it is swept under the rug.
i wanted dragon age: dreadwolf. i wanted a solid conclusion to a story almost 20 years in the making. a dragon age reboot might even have been a great idea somewhere down the line, but this was not the game to do it with. it was supposed to be a sequel and they couldn't even get that right. did i enjoy parts of it? of course! i finished it! but i won't be doing it again. the game clearly intends you to, considering a significant portion is locked away by decisions players are forced to make pretty early on, but i can't make myself do it. it makes me way too sad.
i could go on about how i, a queer and nonbinary adult fan, thought their handling of gender and LGBTQIA+ identities was heavy-handed, infantilizing, and felt so out of place within the setting it makes easy fodder for the "woke=broke" crowd that wouldn't have been receptive to queer rep anyway, but that would need to be another post in itself. not to mention the romance! unfortunate that i chose to romance lucanis not knowing his is now notorious for a lack of content, meaningful dialogue, pacing, and actual development. i won't even get to see the other romances in comparison because, as i have said, i will not be replaying.
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seeker-ophelia · 1 month ago
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HAPPY DRAGON AGE DAY
Conniving Crows, Wicked Watchers, Lustful Lords, Vivacious Veil Jumpers, Wild Wardens, and Shrewd Shadow Dragons!
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Me: THANK YOU SO MUCH EACH AND EVERY ONE OF YOU FOR FILLING OUT MY SURVEY! You: Lady, what are you talking about? Me: A couple weeks ago you filled out my survey! You: Oh yeah, whatever happened with that?
Well, let me tell you, good internet people!
Dragon Age: The Veilguard in “One Word”:
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If I had a nickel for every "Fun, but..." or "Pretty, but..." responses, I would have a lot of nickels. "Fun but not Dragon Age" was my personal favorite.
If you don't see your verbatim response here, that's because there was 650 of you. And I had to take some liberties with verbiage here.
What were your Overall Impressions of Dragon Age: The Veilguard?
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What did you like the MOST about Veilguard?
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What did you HATE about Veilguard?
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Ho, nelly, you guys.
186 (>28%!) of you used the “Other” box to expand on your ideas (which is part of why this graph is so uhgly) but I appreciate every single one of you sharing your thoughts with me.
19 (2.9%) of you said something pertaining to “The Writing” even though that wasn’t an option
112 (17%!) of you mentioned (at least one of) the words: shallow, pale, child-locked, darkness, nuance, choice, conflict, empty, sanitized, or (my personal favourite) toothless.  
Some “Hated” Honorable Mentions:
“Neve’s Hat”
Fuck off her fascinator is fascinating
“Not Being able to Swim”
I read it before and I still laughed; this one is the real MVP
The Death of Varric
The one person who said “Harding”
I will fight you
The TWO People who said “Too many puzzles”
Bitch is this Taash? How did you get access to this???
**Shout out to the people who pointed out I spelled DIALOGE wrong, yeah I know sorry I’m an idiot
If Veilguard were to have a DLC, which Companion Characters would you want to see return the most?
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I find it SO interesting that I asked for 5, and there were 5 VERY CLEAR winners...
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(Cole, Dorian, Fenris, Merrill, Zevran, by a veritable landslide; there’s over 100 votes between the lowest – Merrill (284), and the next highest – Cassandra (177))  
To those of you who can’t read: the HoF, Hawke, and the Inquisitor are NOT Companion Characters.
Also, to the one person who responded: “No one deserves to be dragged through that” I see you.
*I did not have time to collate the data supplied in “Other” but I think there’s a pretty obvious winner here
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And now, if a “Keep” DLC were to be made, which choices do YOU think are the most important to have?
Before we jump into that, I would just like to say how little these answers differ; despite my open ended question a LOT of people wrote the same things.
Some of you, bless your little hearts, explained your choices like im a dumb bitch who hasn’t been living in the wiki and played each game 2/3/5 times. Like I would be doing this and not know what Orzammar or the Architect is.  Bless your little worm spirits you’re so adorable.
Every person who said “Inquisitors Class” followed it up with (weird I know sorry uwu im so weird im sorry) like… guys. You know…. You are ALLOWED to have OPINIONS. And you’re not weird there was like 6 of you. You're not alone.
To the EVERYTHING/ALL OF IT people; I see you.
Four people were brave enough to admit they couldn’t remember anything, and 55 people didn’t write ANYTHING.
Behold, Joseph and the Technicolor Dreamcoat:
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Circle Fate: Fate of the Chantry Circles after DAI
DAI Wardens: Wardens exiled/accepted in DAI
Divine: Who you chose for the Divine (DAI)
Fade Fate: The Fate of the person you left in the fade in DAI
Mage/Templar: The outcome of the Mage/Templar conflict (not differentiated between Inquisition/2)
Southern Rulers: All three Rulers of Southern Thedas; Ferelden, Orlais, & Orzammar
The Well: Who Drank Mythal's Bathwater (dont kink shame me)
Any answer with less than 5 responses got taken out for brevity and are listed below:
(2) Nothing Cuz they destroyed the South, (1) ANYTHING!!!!!, (1) fuck you (bioware) for disregarding the entire lore of the first few games, (1) I think the most interesting things are the smaller stuff you don't expect to carry over.
(2) Andraste's Urn, (2) Avernus (research), (1) Awakening companions fates, (2) Calpernia's Fate, (3) Cass/Tranquility, (2) Clan Lavellan Status, (1) Cullen/Lyrium, (2) DA:O Dalish Clan, (1) DA2 Isabela, (2) DA2 Qunari Plot outcome, (1) Dagna (Magic School), (1) Danarius, (1) Disband/Keep Inquisition, (2) Faded for Her Result, (3) Hawke Siblings Fate, (2) Inquisition disbanded actual consequences, (1) Inquisition Support of Nevarra or Tevintrer (josephine war table quest), (4) Inquisitors Class, (1) Iron Bull, (1) Isabela, (1) Paragon of her Kind (Golems), (1) Prisoner at Ostagar, (1) Rule of 3, (1) Save/Stop Solas, (1) Sha-Brytol dwarves, (1) Shale, (4) Solas/Inky Approval, (1) Solassan Implications, (1) Solavellan Vallaslin, (1) Soldier's Peak, (2) Sten, (2) Zevran/Darker Crows.
To the one person, who commented: “I think the most interesting things are the smaller stuff you don't expect to carry over.” I see you. And I am percolating.
If the Devs/Anyone at BioWare happens to see this, the last question I asked was this:
If you could ask the Devs/Writers of Veliguard one thing, what would it be?
A lot of responses are focused on the lore. More are questioning the narrative & lore decisions & implications of VG. Some are begging for DLC. Some are flat out rude. One is a proposition. But there are a fair amount of people who want to ask you;
‘hope you're okay’
‘How are you holding up?’
‘I hope despite everything you know that your creation is loved and adored.’
‘THANK YOU!!!’
Intelligent fans know the development Hell VG went through to be born. They know corporate culture. They understand there's often more than meets the eye. Fans of Dragon Age know what heavenly good delicious golden content BioWare can make. And they're hungry for it. Take some well deserved rest, and then come back to the table with us, because we cannot wait for more.
A Sappy Little Note:
I have Zero online presence and really expected to get about 100 responses total, and I got 650 (*mind blown emoji*), I wasn’t even able to share it to reddit main (bc of the fvbjvks mods). Most of these responses are from YOU GUYS on good ol’ tumblr.com and Im so weepy about how you all got involved and shared your thoughts with me Thank You SO MUCH.
For those of you who messaged me about the DLC, you are not forgotten. Believe it or not, I have a plan. Watch your inboxes over the next couple days, because I’m going to be prickling your creative brains over the Holidays.
Once more, Thank You All, so so so much for participating. Bare your blade, remain vigilant, and keep an Eye out for The Agents.
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aicosu · 2 months ago
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Hey, just saw your post about Veilguard - do you mind me asking what it is that put you off? Thanks!
I can start by saying I've not played it. I'm not going to at this point. But basically, every cutscene and dialogue option and plot point I've watched. And for those of you that don't remember I was hugely critical of Inquisition despite my love for it. And I downright hated Trespasser. So this shouldnt be shocking.
And its a lot of stuff I dont like. I can make a short list of major things below, obvious spoilers.
Please dont read this if it will make you angry okay? This is a lot of angry ranting.
1. I said this with inquisition and trespassers but veilguard seals my hatred for the decision to center the entire plot of ripping apart the dalish culture and religion. I'm sorry I just don't think this is compelling. It's icky to create an oppressed and marginalized race with parallels to most indigenous cultures in the real world, and basically call them wrong and stupid for clinging to their culture and history. I don't care that validating the Enuvanris existance means also invalidating the maker and the tevinter reiligions too, or even the dwarven: the game centers this narrative on the DALISH. The entire implication that its their fault all along or they sold themselves into a cult and slavery is gross. The game could have easily done this but centered it around the Maker. Andraste as the blight corrupted crazy deity or spirit whatever the fuck. Makes more sense with how much Chantry has been shoved down our throats since origins, and given how much wider spread it is after literal genocides of the dalish, qun, etc it would just mean a lot more to target the oppressors/majority religion directly. And look listen, I'm a pretty hardcore athiest and even anti thiest. I hate all religions, I find stories about dismantling religion compelling but to couch it histories of marginalized people like... its just not great. Not to mention twisting their gods into systematic greedy people or shoving their "bestest god" into a human woman and trying to make her prostheltize at me. I don't like it!
2. I get why old decisions dont matter. The world is too big, sure. I dont mind that at all, actually, even with all the problems, it gives people invested in those choices. Im happy to accept it. But then... make the actual plot less beholden to it. Why bring in cameos at all, then? Fuck man set it 50 or 80 years later. But if you cant cause everyone wants closure in the DA fandom then give us closure. If not personal closure with wardens and hawkes and etc cause its all too variant — lore closure. We arent going to talk about how darkspawn were thinking and talking? Blight was always just a random elvhen weapon? What apparent the tevinter magisters then? What about the architect? What about the idea of darkspawn becoming their own race and culture? What about the old gods themselves they were just always enuvanris? How do magisters actually feel about that? Why did those who worshipped corypheous or the black church follow Elvhen gods, their most oppressed and hated enemy aside from the qunari?
Speaking of, what about all of us who wanted to confront Minrathous and Tevine for the atrocities we've built up about it for 3 games. Slavery? Off screen solved before we get there? Dorian fixed it all? I had a heated debate with Dorian about him saying how slavery wasnt all that bad "They like being slaves!" And so many conversations with Fenris about how horrible it is. Rape and murder and submission? We don't as players get to finally confront that?
How about red lyrium being sentient. How about it being a tool the elvhen then used to murder titans, but not its alive and unstoppable? How can anything be unblighted? Because plot?
What of the calling? What of it really? What of those in The Calling who were unblighted? nothing?
Not even a deep conversation about the murky ethics of liberation/slavery when it comes to the Antivan crows stealing children? I'm to forget that?
How about anything all to do with the Qun? How about that burnt in memory I have of Saarabas immolating himself in service to not just the system of his culture but his belief in his faith. We're writing him off as a terrorist and not as an example of the Qun? Lets be really real; they have been retconning the Qun every game till now them being a fully gender and sexual accepting society.
How about the changes of mages vs templars if and maybe they walk free now? As if that entire conflict wasnt the brewing boiling point for three games?
What about the elvhen rebellion they so rightly started after centuries or murder and racism? Can we stop pretending that rebellion isnt an act of violence and has to be? Can we stop erasing the idea that systemical upheavel can be anything other than radical? Hello? Anders is one the phone asking for you?
How about that ending, the veil isn't even torn? Spirits don't walk the earth as intended. Why not solas' plan? Why not restore order. Why not join or dissuade him as he asked us to in trespasser?
It just all feels washed off, Thedas. I'm allowed to be angry and upset that they spanned all of these topics and asked me to engage with them on a deep ethical and moral grounds only to never mention them again. I dont think making your player base feel stupid for caring is great.
3. On personal levels, Solas has been ooc since trepasser. And frankly, the explanation of his relationship with Mythal is disgusting. Made the first slave and turned from his true nature into a tool of war��and reaffirming his subservance by making it that only Mythal could stop him? How is that not a toxic dynamic, and they fram it as loving and romantic? Imagine them trying that Fenris who can only be talked down by Danerous. Come on. It should have been Lavellan — or it really should have been not at all. Let him. The devs want to destory Thedas and start over? Let solas reset time and recreate the earth and tear is all down and erase most of the history. Do it you cowards. Give me an unrecognizable DA5 where spirits and mages rule and the elvhen thrive and war with each other. Give me slaved humans and a topsy turvy all that changes remains the same reality. Why not if you want to illuminti titan everything anyway.
4. I dont believe in the veilguard, I should have a choice not to. I should have a reason to care about it or my companions or fewl some sort of reason we must all work together aside from "theyre adorable". All the other games you had companion parties in organic and believable ways. Rook is leader cause.... ? What if I dont want to be? At least my Dalish inquisitor fought tooth and nail not to be called a christian messiah. Hawke had FRIENDS. And the warden found those who knew what a blight meant. And many of all of us disagreed. Vivianne got not sympathy from me. Why should Neve? Fenris will leave your party if you waste your time when the Magister comes to town. I dont want to coddle Harding about her stupid chantry. I do not to talk to Lucanis happily about the crows. Maybe I dont want to be friendly all the time. Maybe I hate everything Bellara is doing. Or taash.
5. The writing was on the wall in inquistion hoenestly. What with Iron bull letting me decide is he mass murders his found family or not. But jesus these new companions are like 10 yrs old. I don't know you decide. Your a fucking adult. I cant take a single one of them seriously. Even Sera screamed and yelled at me if I challenged her. Solas and I almost broke up mutiple times arguing about tradition and purpose or that damn Mythal well (again and no wonder he would object to doing anything akin to being emslaved by her, only to submit himself in this game. As if the well mattered at all. As if morrigan matters at all.) I just don't feel as though I'm bonding with anyone, I'm babysitting. Im being told what a great person I am that I can teach everyone elementary school behaviorial learning. I dont want to, I dont even want to be "good".
6. Petty stuff:
I hate the art style both in the UI and the models. I hate it. And the expressions are so poor compared even to Da2.
I hate all the armors. Everyone is bulky. Hate it.
Ugly combat.
Cant control or walk around as my companions and try out other classes.
CC cant change eyes or facial structure much so all rooks heads look the same and kinda... everyone looks like a dwarf. Sorry. Imo, imo, every rook I have seen looks like a dwarf.
Dont like the music.
Dragons are ugly.
Morrigans outfit makes it look like she has 4 titties.
I hate this elvhen "steampunk" tech when so much of their magic was shown to be earthen and mystic. Dumb. No explanation as why it would become this way it just is now.
Blood magic erasure cause the devs are scared of us being cool I guess.
I hate the humor. Every joke doesnt land for me. And there are simply too many.
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inkyquince · 2 months ago
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I'm going to make fun of so many peoole who don't like veilguard. Because....
Veilguard is the spiritual successor to Dragon Age 2
Inquisition is more like Origins, and I would call it the spiritual successor if it wasn't sufficiently lacking in other areas
Now there are dumb fucks out there who only like origins or only like inquisition. It's their entire personality when it comes to dissecting the dragon age games.
I like dragon age a lot because each game is a different genre. Origins is depression melodrama. 2 is a comedy that loves to stop and punch you in the gut every now and then, and shows the prime time when your friends are more your family than blood is. Inquisition is... A political thriller that happens to have magic (and the ugliest graphics. Bruh why is everyone but like three people so deep in the uncanny valley. Why is combat boring). Veilguard is getting to see what it feels like to inherit a situation outside of your control, it's more like an underdog story.
"it has cringy dialogue" and you don't remember origins? You think bioware doesn't dish out cringy dialogue for each game?
"the art style-" is STYLISED. Origins is good looking for graphics that feel outdated for 2009. But it's not realistic looking. 2 had it's budget slashed viciously so it does look wonky especially with their cameo characters. Inquisition, as I've said, feels deeply ugly because there is nothing stylised about it. They went for realistic and now everyones inquisitor is kinda ugly, sorry. People enter the uncanny valley, they always look better in concept art. The three prettiest people we have is Dorian, Cassandra and Josephine. Everyone else enters the uncanny valley of WEIRD looking. It's busted and I'm sorry. Veilguard? Fuckin stellar stylisation. The art, the environments, the magic, is so goddamn pretty.
"you cant control your compa-" yes you can. You can make them attack. Why are you sad about missing out on inquisitions boring combat where you press R. Wow. Amazing.
People have rose tinted glasses for these games. Play them from the first to the last game and I'd say veilguard is FULLY one of the best. I saw some loser on tiktok scream about the iron bull's signature being EXPLAINED in text and not shown?? Saying 10 years and for what?
10 years for a play through, start to finish, took me 55 hours doing ALL of the quests and exploring. From the amazing character creator and the hair physics that inquisition, 2 and origins could never make work. From the beauty of the backgrounds, how each location feels deeply lived in, compared to inquisition where new environments felt plastic and not real. For a finale that had me crying for 20 minutes at the choices I made and knew would make again. For the reveals, for the conversations, for the natural ending for Solas. I only cried in origins after my warden died. I teared up at Hawkes mother dying. Inquisition got no tears from me.
I'm sorry that you're hung up on small details. I have complaints too. Maybe a better fantasy term for trans and non-binary, but honestly the conversations that we're able to have about them? Deeply lovely. I personally wish that one day we can go back to the origins start, where we spend around 20 minutes IN our origin and then go frolicking. I'd kill to see that with the mourn watcher and crow origin so we can be excited when we see them again when we revisit the important NPCS. Personally do want the Lucanis romance to kick off earlier in the game, but he is one of the hardest ones to romance for good reason and it made sense for the character. I miss importing decisions but to be fair, the choices I made in origins wouldn't have shown up that much in veilguard, except maybe Kieran being in the background of some scenes at a stretch, but mostly for inquisition and Hawke. Varric obviously sees a lot of Hawke in Rook (just look at the dialogue wheel) and I wish we got to hear Isabella talk about them.
But these are so little. I have way more complaints about inquisition but I will still play it. I can acknowledge the flaws but if you hold it, or origins on a pedestal, that's just embarrassing for you, that you're stuck on a game, instead of being stuck on the series, in an excellent fantasy setting that keeps being expanded on.
Veilguard let's us say goodbye to Solas in the best way. There was NEVER going to be a happy end for him. Stop deluding yourself that the inquisitor and Solas would have rode off into the sunset. It's frankly embarrassing that themes from inquisition and veilguard flew over your head if you beloved that.
I've seen this same anguish over a sequel and it was for 2, after origins. Now 2 isn't the perfect game. It doesn't even have a proper title. But 2, a decade later, is well loved. It's full of jank, it's got strange coding, but the story has a lot of love. But it wasn't origins, so fans wailed and pissed. But it's a fan favourite these days and Hawke is deeply beloved and remembered fondly to the point that the possibility of their death in inquisition made an impact.
So, basically, get over yourself. None of these games are perfect and yes it took 10 years but I love it. I get to play as a crow for the first time, a faction I've loved since Zevran was able to rizz himself out of being killed. You can play as a Warden again, for the first time since Origins. Griffins are back and they're adorable. Their quest is heart breaking and anxiety inducing. You can play as new factions, ones we didn't fuck around with before, the shadow dragons, the mourn watchers, the veil jumpers. We get several amazing romances, that feel in character. Everyone is bisexual again but have clear preferences. Bellara has a preference for women, Emmerich has a preference for men, Lucanis has Never being in relationship. Taash and Harding might get together, Lucanis and Neve might get together. We get a companion that's trans, we GET to be trans for the first time. In inquisition we have krem but the developers never thought we would want to be trans, so I will happily take what we can get. Could it be better? Always. But I'm not stuck in 2014.
Take off your rose tinted glasses and go fuck that old man and maybe you'll lighten up.
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mumms-the-word · 2 months ago
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So I’ve played a bit more Veilguard and y’all
Y’ALL
Y’AAAAAAAAALLLLLLLLLLL
Spoilers below the cut (which I may turn into a lore post later idk)
UM SOUTHERN THEDAS IS DYING?
I have everything spoiler tagged and hidden, idk if people are talking about this but EXCUSE ME??
MY WARDENS AND HAWKES ARE IN DANGER
Okay but like let’s think about this for real (I'm going off memory from replaying the "meet the inquisitor" scene like 3-4 times so forgive any missed details; also I disbanded the Inquisition in this game so idk if that has an effect yet)
Inquisitor and Morrigan said that the south is under siege from a legion, an army, a swarm of darkspawn the likes of which Thedas has never seen. Thanks Ghilan’nain for creating new horrors. That sounds bad but then it gets worse
Denerim, a city that has canonically withstood the Fifth Blight and was the showdown site for a battle against a darkspawn army and an archdemon, is lost. We lost the capital of Ferelden.
Everyone is fleeing to Redcliffe, which is decently defensible but not impenetrable. Redcliffe has already suffered waves of undead and (theoretically) a super dark pseudo-future full of demons and red Templars and such. It stood up pretty well against both, but it’s not great if it’s Ferelden’s last stand against the darkspawn.
What about the Hinterlands? Amaranthine? Gwaren? Inquisitor writes that Ostagar and the Korcari Wilds are seeing surges of darkspawn again--that's where the darkspawn poured forth during the Fifth Blight. That's not good!
Orzammar is helping, but I can’t imagine they’re not also suffering. Are the darkspawn flooding the Deep Roads? Orzammar can’t defend against them forever if it’s worse than we think. Are the Legion of the Dead overwhelmed?
Kirkwall has fallen. A city that has withstood, within the last 25 years, a refugee crisis from the Fifth Blight, a violent qunari invasion, the explosion of their Chantry and the ensuing mage-templar chaos that nearly brought the city to its knees, and the Breach, which opened up dozens of Fade rifts in the city that Varric was still dealing with after the Breach was actually closed. It's gone, it's unlivable, so much so that the Acting Viscount had to evacuate her city and her army to freaking Starkhaven, which is usually their mortal enemy (Prince Sebastian Vael tends to want to annex or control Kirkwall smh)
(Also Aveline is Acting Viscount? that makes sense and also I love that for her, but man what a time to be in charge)
Ostwick, the home city for Trevelyans, is threatened by the rogue Antaam, so I can only imagine that Wycome, where a surviving Clan Lavellan would be, is also threatened by the Antaam (Wycome is closer to Antiva and Rivain anyway). And the rest of the Free Marches is apparently experiencing "the worst" of the darkspawn threat. How many cities other than Kirkwall have fallen? Like Ferelden, what's happening in the spaces between?
In Orlais, the darkspawn have apparently cut a line directly through the country. Both Halamshiral and Val Royeaux are barely holding out, which is partly surprising and partly not. Halamshiral and Val Royeaux are luxurious cities, not defensible fortresses. That said, they have the benefit of the Orlesian monarchy's standing army and the Divine's templar (or templar-equivalent) army, so perhaps that's why they're both still standing.
But I imagine the Exalted Plains, the Dales, the desert landscapes of the Western Approach (which already had lingering darkspawn threats)....those must be suffering. Are the Dales themselves blights, the greenery dying? Is the newly-healing land of the Plains now facing death and destruction again?
I mean, yes, the threat of the gods in the north is also very bad but I am stuck on this idea of trying to figure out how our beloved characters from the last three games are dealing with this! This is their turf!
We know the Inquisitor is running around trying to help but what about everyone else? Like, can you imagine...
How is Alistair doing, facing a blight that has been described as "worse than any blight the world has ever seen"? Either he's a warden and he's sick of dealing with this, or he's the king and he's facing the total annihilation of his kingdom again, only this time the odds are infinitely worse. Is his Warden wife fighting alongside him, or is his Queen helping him keep everything together?
What about Zevran? Is he staying in Antiva, causing chaos among the Antaam who have taken over various cities there, or does his Warden romance convince him to go down south to try and help? And Leliana? if she's Divine, she's likely manning the chantry's armed forces, but if not, where is she operating? Is she with her lover, the Warden, or if she's alone, is she back in the game of fielding information to all the necessary forces who need them? She's not the Inquisition spymaster anymore, but that doesn't mean she's not active
Aveline is fleeing to Starkhaven, where Sebastian is, and Varric is with us in the lighthouse. Isabela is with the Lords of Fortune. What about the rest? Did Merrill flee with Aveline? Is Hawke with them? Or is Hawke with Anders, or Fenris, fighting wherever they need to be? (Assuming, of course, they're not left in the Fade). What about Bethany or Carver, if they're alive? If they're Wardens, surely they're in the thick of it, fighting darkspawn. If they're not, have they gone with Aveline to Starkhaven?
And our DAI friends. Cullen is in Ferelden--has he joined forces at Redcliffe, if he's not romancing the Inquisitor? Is his family okay? Dorian is in Minrathous, we can safely assume Josephine is in Antiva City. I can only assume Josephine is trying her best to keep Antiva City safe through her connections and influence, but how long until events there force her to leave too?
Cassandra is from Nevarra so she may be home, or she's Divine, or she's traveling. If she isn't with her romanced Inquisitor and she isn't the Divine, surely she's out there fighting. Against what? Venatori in Nevarra? Or will her allegiances to Orlais bring her down there to aid a Divine Leliana? Sera is still in Orlais too, presumably, as a Jenny that helps the Divine. Are they both facing the darkspawn threat?
If Blackwall is a Warden, is he even still alive? If he's not a Warden, I can imagine he's back in the Free Marches, fighting darkspawn until his dying breath. Iron Bull and his Chargers, too, if they're all alive from DAI. Whether he's in Orlais, Ferelden, the Free Marches, or passing near Tevinter to be with Dorian, he and his team must be constantly dealing with the blight and the gods acting crazy. Unless, of course, he or Blackwall are with the Inquisitor, fighting right there on the front lines.
Vivienne has probably rallied mages in whatever Circle she's established to help, but help how? Joining the forces of the Divine, or leading a campaign of her own? If Cole is human, is he finding little ways of helping, or has he been human so long that he's forgotten how? If he's a spirit, he's back beyond the Veil. Does the chaos in the south now draw him back? How can a spirit of Compassion, whether human or spirit, deal with what is happening all across Thedas?
I have so many thoughts. And I will probably write fic about it. It all just keeps churning in my head. I love it. It's horrifying. The game may have moved on very quickly from it but boy oh boy am I thinking about my Wardens and Hawkes and Inquisitors and going "What are you going to do?? The world is dying!!"
If I learn more I'll turn this into a lore post that isn't hidden by a cut, but for now I have some mural memories to live through (time to cry about Solas again) and then it's side quest city babyyyy so idk when I'll have an update again lol
if you made it this far, well done :') appreciate you
thank for joining me in this chaos!
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marie-wisp-of-curiosity · 1 month ago
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DA:TV thoughts, part one
Hello, curious friends!
After trying to put them in order, here are some of my thoughts/theories about Dragon Age: The Veilguard! They are mostly about Rook as a character and the tone of the game. Part two here.
Spoilers for all and everything Dragon Age.
TL;DR: DA:TV is not the story of Rook; it's The Veilguard's. We see it through Rook, who tells it to us in the style of Varric's books.
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ABOUT ROOK : What is a Hero?
DA:TV is not Rook's story
In Thedas, our Warden from DAO is remembered as The Hero of Ferelden, Hawke is The Champion of Kirkwall, and in DAI our character becomes The Herald of Andraste and The Inquisitor. All three are people who became legends, names and stories bigger than themselves.
In DA:TV, Rook leads the Veilguard, but I think our group will be what is remembered. In the end, it's your companions that become "Heroes of the Veilguard." As the leader, Rook unites them and gets them ready to save the world: They are definitely part of the story, but they are not the main character.
Like Varric intended.
The kind of hero(es) we need
I think I'm not alone here in finding the state of the real world worrying. It often feels like we're overrun by hate and that we can't be saved.
Before DA:TV, Thedas is going through the same thing. Pride is about to cause the death of even more people than it already has. Venatori cultists, the slavery-loving "Make Tevinter Great Again" assholes, and different Antaam colonialists and dictators are getting restless.
Before recruiting Rook, Varric faced a question: "When everything is going to shit, who is going to save us? What kind of hero does Thedas need right now?"
Varric has an excellent eye for finding Heroes, but has written enough of their stories to know they often end in tragedy. He has also lived through enough of those stories himself to know that behind the Hero there are lots of people willing to lend their talents to the cause. He knows the answer is not "one very special, or unlucky, person"; it's "many people willing to help by bringing their skills to the table and working together.
Varric also knew he could die at any moment, especially when trying to stop his friend Solas. He knew he probably wouldn't see the end of this tale. So he found Rook and has been preparing them to take his place by teaching them lessons when they were travelling together. I'm guessing he told them about the events of the first three games, to some extent. Everything "he" tells Rook in the lighthouse is things your mind pieces together from your memories of him, the lessons he already taught them. Varric's good eye and lessons are why all Rooks have in common at least some maturity and kindness. That was inevitable in anyone Varric would have chosen and mentored. Their talent as a positive leader is what they bring to the table.
Even if I understand why that's frustrating to some players, it makes a lot of sense to me that Rook can't really antagonize their companions or be mean to them like in the other games. That Rook wouldn't have brought the Veilguard together to save the world. In the same way, I think you can't really "import" an Inquisitor that wasn't at least respectful to Solas, because that mean/antagonistic Inquisitor has doomed the world. It's said a few times that Solas left clues to be followed by Varric and Harding because a part of him wants to be stopped. That doesn't happen in a world where an Inquisitor hasn't shown Solas that modern people are worth saving.
To me, this is the game telling us how to save the world. We need to organize and do what we can, and that's way easier to do while being open-minded and kind to each other.
In the very beginning of the game, Varric asks the player, "Who are you?" No matter where you are from in Thedas, your background, your past, what you look like, or what your gender identity is, YOU can be Rook. Because we can all make the world a better place.
part two
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storm-arts-around · 4 months ago
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ngl folks I'm really really upset about the veilguard choices.
Like, the little cameos were what made it for me, the couple lines of callbacks that remind you how big this world is and how you made your own tiny mark on it and its people.
I get that scope is important but... Morrigan with no reference to Kieran? Varric who cant mention Hawke? A whole Weisshaupt segment and fighting archdemons and you cant mention anything about the last warden who killed one?
I'm gonna have to stepup my fangame project for real :'(
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I said I wasn't going to get started on the topic of Aveline ruining Carver's chances with the guard but I lied okay, it's Carver Hawke defense hours.
Here's the thing; it doesn't matter if you believe Carver was or wasn't fit for the guard. That's a different debate that I'll get to. What matters is Aveline's in no position to tell the guard not to accept his application. Why does she think that's her right to judge whether or not he's fit?
Carver should've had the chance to prove himself one way or another. If it turns out he's not a good fit, then let him fail. Let him learn from it.
"Oh but failure could mean lost lives-"
Aveline doesn't get to talk shit about failure and the people. Plenty have died on her watch yet she still believes she's a good guard and Guard-Captain.
"maybe Aveline's protecting him, Carver could die while on patrol-"
Carver could die working in the Bone Pit, or serving as a templar, or when he's running around with Hawke. Carver could trip and fall down a set of stairs and die. In fact, he can die in the Deep Roads, somewhere he wouldn't have to go if the Hawke's weren't desperate.
Either Carver fails as a guard, or more likely, he succeeds and proves himself worthy of it.
But let's be real, Carver probably kept getting rejected due to being a Fereldan with a past of smuggling/mercenary work and Aveline only reaffirmed the decision, either because they asked her what she thought or she stuck her nose in unprompted.
But what irritates me is that she admits to telling them not to accept his application, and then has the balls to call Carver too proud to take up a trade or find another line of work.
Carver tells her, "And who would take on a Fereldan apprentice? Maybe in another year I could work my way up to pissboy." He has a good point here. Aside from the guard, the only other place Carver could work and use his skillset is with the Templars. Or go back to mercenary/smuggling work.
And Aveline doesn't even have a real answer for him. No suggestions, no encouragement, nothing. Just "Fine, let's crawl down some holes. Good bloody luck for your sake."
Also, if you do the Mark of the Assassin DLC in Act 1-
Aveline: You should see if any of the noblemen are looking for new men-at-arms. Carver: Are you trying to get rid of me? Aveline: It's a role with some autonomy. A good fit with your training and... tendencies. Carver: After serving King Cailan? You want me to suffer some poncy git who needs two servants to wipe his own ass? I'll find my own way, thanks. Aveline: I wish you would.
You wish he would?? Aveline, he was trying to find his way into the guard, a position he'd make a good fit for, and you helped deny him of it because YOU didn't think he would be good enough, I just-
If I haven't made it clear yet, I firmly believe that Carver would've made a great guard. He wants to help people, to be a protector. He's loyal, and despite what Aveline claims, he can follow orders and take his duty seriously. We see him do incredibly well with the Grey Wardens, after all. If he were a guard, he wouldn't have to go down into the Deep Roads with Hawke, and I think he would've been okay with that! He's so hurt and bitter when you leave him behind because that effectively tells him, "I don't need you." Carver's spent the whole first act telling you he wants to go on the expedition aka that he wants to be needed.
But if he were a guard, he would be needed elsewhere. He'd be in training as a recruit. He'd look after Leandra while you go. He wouldn't be backed into a corner with no income and only the templars left as his chance at forging his own path and providing for his family.
He doesn't get that opportunity, though.
By the way, if he becomes a warden, you can get this banter:
Aveline: I'm glad you found a place with the Wardens. Carver: Well, it's not the city guard, but it'll do. Aveline: Carver... it wasn't the place for you. Carver: No, it's all right. It is. It cost a lot, but I get it. I really was a bit of a tit those days, wasn't I? Aveline: Well...
This banter makes me want to scream.
Aveline's just... she's so insistent that she's right. She's someone who will double down rather than entertain the idea that she's wrong and it's not just with Carver and the guard, it's with everything. The "my beef with Aveline" list gets longer and longer every time I replay da2, I swear.
Say what you will about Carver, whether you think he would've been a good fit or if Aveline's right and it wasn't for him, he was denied a chance and it cost him so much in the end. He either dies, or he joins the templars where he deals with Chantry's bullshit trying to brainwash him with "mages aren't people" and "magic is a cancer in this world", or he's infected with the blight and becomes a Grey Warden, forced to serve the rest of his life fighting darkspawn, tormented by voices and nightmares.
I will never not be bitter about this.
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thedinanshiral · 3 months ago
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On the choices we make
This week we got the last article in IGN First series for The Veilguard, and many are not happy.
Here's the article, feel free to read it whenever, at your own risk tho
SPOILER WARNING & DISCLAIMER: I'll mention some spoilers for the character creator options for the Inquisitor. And i have not really read the IGN article, just looked through it vaguely but Twitter made sure i knew what it was about. I also got these spoilers earlier when the embargo on the preview event was lifted, so it wasn't really news to me.
In short, the shocking part of the article people are upset about is basically most choices from previous games don't carry into The Veilguard in any significative way. This news caused a lot of people to despair, become disappointed, sad, and even angry. So here's my two cents explaining why the devs decision to trim down the ever growing tree of possible outcomes from all past decisions was a smart and necessary move.
First let's talk about the Warden. It's been fifteen years since DAO, the Warden has served their purpose. Expecting them to still keep on the spotlight forever just isn't realistic. Particularly lore-wise, they're tainted, they're getting their calling eventually, they can even die in DAO. Even if in some worldstates the Hero of Ferelden is alive, searching for a cure, enjoying family bliss with Morrigan somewhere, this is not their game anymore, hasn't been for fifteen years. And it makes absolutely every sense that Rook doesn't get to casually ask Morrigan of all people about her personal life and her partner. Considering the different origins as well it also makes sense if the Warden is simply referred to as the Hero of Ferelden in codices instead of specifying if they're Cousland or Mahariel, that way all origins are contemplated without the need to select which one we chose, yes i'll say it again, fifteen years ago. Please, play DAO again if you must, but just, please, move on. It's time.
Then let's be real here, DA2 is pretty much self-contained. We see the direct consequences of the DA2 events early into DAI. There isn't much to talk about DA2 choices after that.
And now, about DAI...people were left in the Fade, people drank from a well, Divines were chosen. And The Veilguard is not about that. Sorry, but that also makes sense.
The Fade choice: it's pretty much decided that whoever stays in the Fade during Here lies the abyss didn't make it. They're gone. Sad, i know, but it's also been ten years in game as well and Hawke, Alistair, Stroud and Loghain are only human, they can't survive that. The thread many hang on for hope is Flemeth's words to Hawke "We stand upon the precipice of change. The world fears the inevitable plummet into the abyss. Watch for that moment... and when it comes, do not hesitate to leap. It is only when you fall that you learn whether you can fly" , is not a hint towards them surviving the Fade, it's precisely about them jumping into it. Which is what happens in that quest. There's nothing in those lines about making it out alive, or out at all. It's "whether you can fly", not "that you can fly". People always want these games to be DARK FANTASY full of DIFFICULT CHOICES and CONSEQUENCES that CARRY OVER, but when they choose a loved character to make a sacrifice and potentially die suddenly they expect them to have plot armor and return like nothing happened and nothing was lost? That loss was a consequence of that choice, and we all have to live with it and move on.
The Well choice: Solas' reaction to the Inquisitor drinking from the well is a strong one, but the consequence of that was already shown in DAI, in worldstates where OG Kieran exists we can see Flemeth control the Inquisitor to restrain Morrigan when she's trying to stop Flemeth. There's no confirmation on this but it's possible this power is gone once Solas petrifies Flemeth in the epilogue scene. From there we can only headcanon what happened with that power to control whoever drank from the Well of Sorrows; did the power vanish once Flemeth died? Did Solas inherit it when he absorbed her powers? Did Solas decided to only absorb her energy but avoided taking that particular ability with him? Remember, he's against slavery, servitude, and controling others. He's more into killing people in their dreams, petrifying his enemies and blowing up dear old friends' favourite stuff with his insane mind powers for extra emotional damage. If Morrigan is who drank from the well, it could also be she found a way to nullify that binding to Mythal; we don't know it yet but seeing as she appears in The Veilguard with a headpiece similar to Flemeth's it could even be she eventually accepted Mythal's deal. Anyway, the protagonist this time is Rook, and whoever drank from the Well of Sorrows is not something that affects them, or the main events of the game surrounding the Veil and a double Blight. The Well was drank, let's move on from that too.
The Divine choice: honestly? Not geopolitically relevant this time. The Veilguard takes place in Northern Thedas where the main power is Tevinter, which has its own Chantry and its own Divine. We're apparently not going south of the Waking Sea, so who rules Orlais or Ferelden and who sits on the Sunburst throne ruling over the southern Chantry is of no consequence to the regions we'll visit and the people we'll meet as Rook in this new game. Also, it's been ten years since all of that went down, whatever we made happen with the Inquisition could easily have been changed with a rebellion or two throughout the years.
The choices from previous games that affect The Veilguard are all from DAI, because that's the one game directly connected to The Veilguard; whatever happened in DAO and DA2 happened then and there and we've already seen the effects of those choices, sometimes in the same games they were made on. And the choices from DAI that carry on are limited to just three: Who the Inquisitor romanced, if the Inquisition remained or was disbanded, if the Inquisitor vowed to save or stop Solas. These are the choices that directly affect and are pertinent to The Veilguard events. DIRECTLY.
Now this has gotten some people bitter, like the game is serving Solavellans and dropping everyone else in the Amaranthine to die like their worldstates don't matter, but that's not it. Those two last choices are there even if your Inquisitor is not Lavellan, even if your Lavellan did not romance Solas. Remember, the Inquisitor and Solas can be friends too. They can even despise each other. I guess some could argue the romance option is there to cater to Solavellans too but i ask -rhethorically-, is it not relevant if the man set on destroying the world to return to a past long gone has a romantic history with the hero advisor of our new protagonist? Is it not relevant that this particular relationship was his only weakness, capable of changing his mind and stopping his hand??? Better yet, try to explain how it's not relevant. Considering who Solas is, what he intends to do, his role in determining the fate of all Thedas in the past as he is about to do now, Solavellan is very much relevant. A friend Inquisitor is also very relevant. An Inquisitor that wants his head on a platter i bet has much to say about Solas' role in this new stage too. As for the fate of the Inquisition i imagine it might affect how the Inquisitor can play their role as advisor to Rook, if they still hold the title and have some support from the Chantry maybe they can offer different resources or intel than if they're acting independently.
Every game so far has had many different options available, worldstates abound, paths can fork in so many ways and places it's insane to pretend it all carries on and on and on in every following game, when each game presents a new protagonist, a new institution, and its own theme and conflicts to deal with and resolve. In The Veilguard we'll be dealing with blighted ancient elvhen gods set on destroying the world. What is Hawke got to do about it? What could a senior, dying Warden do to save the world now? Even the Inquisitor can only contribute from the sidelines, maybe, we don't know yet.
Apocalyptic events will not wait for what was to come back to soothe our nostalgia. This time it's the Veilguard and Rook's time to save the world, and i'd say we let them. And let's give ourselves a new chance to make new, differenct choices, with different stakes and consequences we'll likely see soon enough probably backfiring on us. The devs worked on this game with the intention of giving us a full game, avoiding a repeat of previous questionable moves (like the main story truly ending in a dlc rather than the base game). In order to achieve that they had to focus, a lot, on how to carry the narrative forward and develop all these new characters, and let's be honest 100% now, that's pretty difficult to do if they're permanently looking back and dwelling on old characters and events. We can't move forward by looking over our shoulders to what was.
I strongly suggest everyone we give The Veilguard the opportunity it deserves, to be its own game as all the previous games were. For many players including myself their first Dragon Age was Inquisition so previous choices were not registered, we had no idea and still had a great time playing DAI and got so invested in it many went back to play DAO and DA2, and dive into the novels and comics, even Redemption, and that CGI Cassandra movie. So past choices not carrying over to newer games isn't the catastrophe some people are complaining over. Also please don't be arses to the devs over things like this, they worked hard all these years to give us their best, they deserve respect.
Lastly, i'd like to share a phrase in my language, "quién te quita lo bailado", which translates to something like "who can take away from what you've already enjoyed?" (the answer is nobody btw). If you already played previous games and enjoyed them, loved them, and played them 50 times over, that's yours, your experience, and nobody can take that away from you; the characters you built, your headcanons, that's all yours, for life.
Can't wait for October 31st so we can keep enjoying this world that for many of us feels like home.
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jean-dieu · 4 months ago
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All my protag from Dragon Age!! An idiot, an idiot, a sweetheart.
With very important informations regarding them of course.
Below the cut is just me rambling about them with actual informations, you can ignore LMAO
Artemis Tabris is a city elf with a fierce personality. Extremely stubborn, he refuses to stay silent in front of whatever discrimination he and his people can face. He's extremely protective of his friends and his family. Of course, it was only a matter of time before he would do something that would put him in big troubble. When his wedding day is interrupted in the worst way possible, he seeks vengeance for all the women, not caring for the consequences. He was glad to become a grey warden, as he thought it would give him the opportunity to finally be properly respected and to protect his family more than ever. He did lack the proper discipline though, often just doing whatever he wanted to do. His main past time is annoying Alistair, mostly by rubbing his relationship with Morrigan in his face. It started as more or less of a fling, but he grew very attached to her in the end, even going as far as searching for her despite everything. In the end, he gives up, and ends up with Zevran instead, and the two men manage to find happiness in life.
"Nacht" Hawke will never say his real name because he thinks it's lame. No, he's a hero, he's the main character, he's so cool, so he gets to name himself. He's a sarcastic piece of shit. He loves to annoy Carver, and the two of them doesn't go along. Despite his many flaws, he values friendship more than anything. Varric is his bff for life, and at this point they probably have matching tramp stamps tattoos. He's fiercly pro-mage, not exactly like Anders. Nacht's point of view is just "I was born like this and I just think I deserve the right to live". He's in general very against people in position of powers and in favor of the common folks. There's not a day that goes with him and Fenris fighting then kissing right after. He resented Carver when he chose to join the Templar, but they both made peace in the end, agreeing that they'll never manage to get along, but accepting to protect each other because they're family.
Aloysius Lavellan would gladly do anything else instead of being the Inquisitor. Still, the weight of the world on his shoulders is too overwhelming to ignore, and he's doing his very best to lead the organization to success. What he lacks in leadership and charisma, he makes up with determination. Cullen is coaching him for public speaking, and Josephine to polish his public image. Aloysius is in general too soft and too gentle to be a leader. He's shy, introverted, anxious, and always wondering if he did the right thing. Still, with a bit of help, he actually manages to become a worthy leader, respected for his humility and overall kindness with his men. He still doesn't know how he managed to secude Iron Bull but he's very happy about it and he loves him so very much. He tends to be kind of naive but he's very knowledgable on the world. He knows everything about plants and can rambles about them for hours. He's friends with every companion. He's a great mage, and he's always eager to improve his skills and magic, and he's not the type of man to rest on his laurels.
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vigilskeep · 1 year ago
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Considering DA protags are referred to by either title or surname, got any headcanons about that?
i’m going to be real with you i’m not sure i understand what this ask means or if it’s in reference to something i’ve forgotten but i’m going to give it my best shot anyway? and simply proceed to ramble. it’s late so i’m going to be very rambley
i’ve always taken particular notice of duncan’s codex entry saying it’s commonplace for wardens to drop their family names as a sign of abandoning their ties outside the wardens. so the warden being known by their family name is an act of defiance against warden tradition. it’s a good representation of how many warden codes they had to break to do the job, and what firm ties they tend to still have to their respective origins. reminds you that the warden is very often the ultimate anomaly. it can be something of a rallying cry for those whose names arent the type to ordinarily be heard across thedas
as for the ‘hero of ferelden’ title, there’s a couple great things about that one. firstly, it directly mimics loghain’s title, the hero of river dane, which is delicious. who knows how long yours will outlive the death of his, when the wheel of history turns once more! otherwise, i’m super interested in it tying the warden to ferelden especially if the warden is not from ferelden. if you’re dalish, how do you feel about nationhood being applied to you? if you’re a dwarf, are you paragon or hero first? if you’re a city elf or a circle mage, how do you feel about this being the moment they finally suddenly want to decide you’re ‘of’ the same people, rather than pushing you aside? etc
‘hawke’ is so great. love how it depersonifies them. love how they’re the one who doesn’t rlly get a nickname from varric; hawke is the nickname, the false persona carrying the story. love that malcolm probably went by ‘hawke’ too and they stepped right into his shoes. love the genderlessness. love the flavour it gives to the names carver hawke and bethany hawke, the twins who can never be the hawke and struggle to get out from under that shadow, but also are in some ways freer in getting to have their own unique names appended, not made into a lifeless symbol
i’m very fond of ‘champion of kirkwall’. there’s a great beautiful confusing dead tradition of referring to nobles simply as their place name, which would be like for example referring to sebastian himself as starkhaven or anora herself as ferelden, and i would love that to apply to hawke in this case. it’s more relevant if they go dark and become viscount but i think all champions should get it as a treat. you don’t even get to be hawke; you are kirkwall. you clawed your way up it and now it’s a part of you, caked under your fingernails. i like how kirkwall claims them as its champion no matter if they were just fighting for their friend. in da2 everything is narrative, decided after the fact
i wish we could get more into herald of andraste because to me it screams end-of-days cult. a herald arrives ahead of someone, a herald announces them. the implication of a herald of andraste is that they have been sent to cry that she is coming
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