#my two sides: unspeakable eldritch horror and cutesy goofy cartoons :>
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sincerely-sofie · 3 months ago
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What are some ideas you've wanted to draw/write but haven't?
Oh man. I've got so many. A handful of ideas include:
A semi-animated series titled "My Pal the Paladin" about a kidnapped princess and the final boss who join forces to track down the legendary hero who's failed to slay even a single mook months after the plot kicking off and yell at him for taking so long. It's based on my oldest original characters and has a lot of sentimental worth to me as a result. Idris, Pal, and Katherine are my babies. I've considered making it similar in production to Dingo Doodle's Fool's Gold series, but I haven't actually made it because I'm really nervous about it turning out poorly ^^; I'd love to post a pitch bible for it someday!
A gothic picture book tentatively titled "Cover the Mirrors" about a woman killing a monster that has haunted her since girlhood, and inheriting the curse that turned the monster from a normal man into his current twisted looks. It would end with the monster's appearance going from being seen as a Boogeyman figure that stalks kids who play outside after sundown while the original monster was around, to a vengeful beast that hunts people who prey on children once the woman inherits the curse. It would play with the idea of trauma giving you unique abilities to help those who have gone through similar terrors, while also warping you into something you can't recognize and find inherently repulsive. I haven't made it because I don't know how to render the painterly style I envision for it.
A mixed media visual novel titled "Cradlehead" about a woman who finds herself serving as the unwilling vessel for an eldritch entity that will destroy her mind when it finishes germinating within and exits her body. She has to escape the pocket dimension it trapped her in to develop within the optimal conditions in order to save herself. The visuals would incorporate clay, digital art, traditional art, 3D models, pixel art, and photography. The game would center around the woman's desperation as she tries to escape while her ability to perceive the new world around her decays more and more over time. I haven't made it because I doubt my artistic abilities to make something like I have in my head come to life.
An untitled magical girl webcomic about an unwilling magical girl with a giant bee familiar named Queenie and issues controlling her powers because of her insecurities. She feels bad about being a not very girly individual while surrounded by hyper-feminine young women who have a handle on their powers she could never dream of. It revolves around her character arc where she eventually stops worrying about meeting the arbitrary standards she imposes on herself to be "girly enough" and decides to just be herself, whoever that is, unlocking her true powers and entering her ultimate form during a climactic battle— taking on a design less like a queen holding a scepter like she'd been dreading, and more like a princely knight holding a stinger-like spear. Her rejection of others' expectations as well as her own helps the world-ending threat, a shapeshifting eldritch being that absorbs people into itself so it can become someone other than itself but is never satisfied with the new faces it obtains, to accept itself and stop trying to steal people's souls in order to find one that would make it love itself. I haven't made it because I worry if it would come across weirdly to the average viewer, as it deals with gender dysphoria as a subject in a very atypical manner.
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