#my powers may be mediocre but i will use them for evil nevertheless.
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bison your bianca stratford is showing
#my powers may be mediocre but i will use them for evil nevertheless.#nof's nonsense#thk#thaiql#nofedits#nofedits.thk#still dunno how to make crisp gifs and still looks worse on moble lol. oh well#the heart killers#idk if the first subtitle segment is too short also but whatever#bison thk#fadel thk#you should see the other version of the second gif that i made just 4 laughs
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Mario + Rabbids Sparks of Hope (Switch)
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When the first Mario + Rabbids game was announced, gamers everywhere rolled their eyes at the prospect of Nintendo's most iconic characters meeting up with Ubisoft's equivalent of the Minions. What could this possibly be other than an abominable attempt at cross licensing not unlike the mediocre Mario & Sonic Olympic game?
Imagine everyone's surprise when Kingdom Battle turned out to be a fantastic turned-based tactics RPG! Oh sure, it sucked that you were forced to use Rabbids characters in your team and it was weird to see Mario using a gun (albeit a sci-fi zapper that looked like a futuristic price gun), but the gameplay was solid, decently challenging despite also being "baby's first tactical game", and often times fun! So a sequel was a no brainer.
Mario + Rabbids Sparks of Hope, developed and published by Ubisoft, was released last year for the Switch and picks up a little later after the events of the first game. The Rabbids are getting settled living in the Mushroom Kingdom when suddenly everyone is attacked by a hostile intergalactic entity named Cursa, who is hunting powerful beings known as Sparks. Fearing what may result should Cursa get what they want, Mario and company blast off on a galactic adventure to save the Sparks and stop Cursa's evil designs.
While the core gameplays remains the same, there have been some changes, with the biggest one being the addition of the aforementioned Sparks. Whenever you save one, you can equip them to a character to grant them an extra ability to use in battle. Equipping the appropriate Sparks for every battle can mean the difference between victory and defeat, as most enemies are vulnerable to certain elemental attacks that Sparks can provide. Sparks can also provide certain defensive or healing boosts that can make all the difference.
Other improvements include a better overworld system that isn't as much of a pain in the ass to traverse as the first game and the elimination of gridbased movement in favor of every character having a certain range of movement. While all of this improves the quality of life for the game, don't think for a minute it makes the game easier. Sparks of Hope still has enough of a difficult edge to give the battles a satisfying challenge, especially the optional "Golden Pipe" bosses, which you can unlock on each world after collecting a certain amount of Sparks. There are also plenty of side quests, which involve battles that have different conditions for victory that aren't always necessarily defeating all of the enemies. There are some battles like the "Survival" fights (my least favorite) where you have to survive endless waves of enemies for a certain amount of rounds.
I will say that it took awhile for the game's charm to hook me, as I struggled at first to get into it. To be fair, I was completely consumed with playing Persona 5 Royal at the same time as I started this, but nevertheless it still took me a little while to get into it. I was also shocked by how buggy the game is. There were a couple of instances where the game locked up midbattle, causing me to have to restart, which is infuriating when you're this close to sewing up a particularly difficult fight. It didn't happen often, but it happened enough to surprise me considering Nintendo is usually known for nothing if not the polish of their games (although I am aware that Ubisoft made the game, but still, you'd think Nintendo would have insisted on rigorous quality control).
Overall, if you liked the first game, you'll probably enjoy this one as well!
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Hi! I'm trying to go through Classic Who and was wondering what some good serials to start off with would be, in your opinion? From a variety of Doctors, if that's okay.
Great question. It’s hard for me to boil 27 years into a quick watchlist, but I’ll do my best to give you a good sampler with good stories, watershed events, and most classic companions. I’ll boldface my top rec for each Doctor.
My suggestion is to try 2 top-recommended stories for each of the classic Doctors, and then watch more of whichever Doctor/companions catch your fancy.
Rec list below the cut:Â
First Doctor
I always wrestle with where to start newbies.
Unearthly Child is such a good launch, especially the first half hour. It establishes that the Doctor has a lot to learn from humans! But if you find the later episodes of that story a bit draggy, it's okay to skip ahead to when the show hits its stride.Here:
The Aztecs (Barbara, Ian, Susan): First TARDIS team, classic historical, first to grapple with ethics of altering history. Excellent story.
The Romans (Barbara, Ian, Vicki): Lighthearted historical with a lot of moments to make you grin.
The Time Meddler (Steven, Vicki): Another fun one, first to introduce another Time Lord (although at the time, the showrunners hadn’t decided that the Doctor wasn’t human; the “Time Lord” concept was introduced in the second Doctor’s final episode.).
Second Doctor
I know this era the least, because almost all its episodes were lost when I was a kid, and I still need to catch up on recons and recovered stories. A pity, because Peter Davison, Colin Baker, and Peter Capaldi all look back to Patrick Troughton as their Doctor.
I’m still playing catch-up, but I warmly suggest:
Power of the Daleks (Ben, Polly) I’m not quite sure about this rec. It’s the first regeneration story ever, totally lost apart from the soundtrack, recently reconstructed using 1960s-comics-style animation. The visuals may not be your cup of tea, but it’s a good story. I guess this is another, “Try it, see if it works for you, and if not, move on.”
Enemy of the World (Jamie, Victoria) WATCH THIS. NO SERIOUSLY. It’s alarmingly topical, and Pat Troughton is amazeballs. Remember it’s 50 years old now.
The Mind Robber (Jamie, Zoe) a goofier, more lighthearted entry than most of my suggestions, but if you have a sense of humour, it’s a lot of fun. It reminds me that (a) Who was primarily a kids’s show smart enough for the whole family to enjoy and (b) early television was like watching a stage play;  you had to suspend disbelief, tolerate flat sets and basic props, and fill in the rest with your imagination. Our minds were the CGI of early TV.
Third Doctor
Three was my first Doctor, so from here on it gets difficult for me to be choosy.
Spearhead from Space (Liz, Brig) for sure; it’s the intro of the UNIT era and a good regeneration story. Keep in mind what a radical departure this was; not only was it in colour, but it was the first time the Doctor and companions had left at the end of one season and been replaced with an entirely new cast in the next. The Doctor was now Earthbound, working with UNIT. The Time Lords had just been established in the previous (10 episode long!) serial.
Inferno (Liz, Brig) is widely regarded and a heck of a story, with some unforgettable moments, but it’s another that’s about one episode longer than it needs to be according to modern tastes.
Terror of the Autons (Jo, Brig, Benton) introduces Jo AND the Master. Good story. Watch it. :)
The Three Doctors was the tenth anniversary special, and I love it, goofy monsters, ham acting, campy villain and all. William Hartnell passed away not long after.
Fourth Doctor
This is especially hard to pick and choose because Tom’s era spanned seven years, and he had so many good companions and watershed stories. You don’t have to hit all of these; I just have trouble choosing.
Genesis of the Daleks (Harry, Sarah Jane) for sure, introduction of Davros. Unusually dark but important story, a real watershed.
The Brain of Morbius (Sarah Jane) is a solid Four-era adventure introducing the Sisterhood of Karn and another problematic Time Lord. It’s not a pivotal story so much as “this is absolutely classic classic Who, and good entertainment.”Â
Hand of Fear is Sarah Jane’s final story. It’s a good sendoff, even if the writers had forgotten she was a tough bird; she shrieks more than I’d like. The final scene is embedded in the hearts of all Whovians of my generation. Our Sarah Jane.
The Deadly Assassin (just about the only solo Doctor serial): I waffle on whether to recommend this because it’s slow in spots, but it probably did the most to establish Gallifrey canon of any story, since it’s the first story that takes place on Gallifrey.Â
The Face of Evil introduces Leela. And you can skip it. No really, it’s simply a good adventure, and I hate for you to miss Leela altogether.
The Pirate Planet (Romana I, K9) is hilariously over the top, a farce penned by the inimitable Douglas Adams, author of Hitchhiker’s Guide. Bonus: drinking game with the phrase “MIISTER FIBULIIIII!” Except that might land you in a hospital, so never mind.
The City of Death (Romana II) contains a lot of running through the streets of Paris and Tom Baker and Lalla Ward flirting shamelessly. Nevertheless, it’s a good story with an unusually good secondary cast. A fan favorite. Watch for the John Cleese cameo!
Drat, that’s too many Tom Bakers already, so I guess I shouldn’t say Keeper of Traken. But I’m gonna, because I’m biased. (It’s Nyssa’s intro, a Shakespearean tragedy with an interesting villain. More importantly, Anthony Ainley, the next Master, plays her father.)
Fifth Doctor
Castrovalva is the best regeneration story. Yes, I’m biased, but that sequence with Peter Davison wandering around the TARDIS imitating the Doctors he grew up watching is a great intro.
Earthshock (Adric, Tegan, Nyssa) I haven’t given you any Cybermen stories yet, have I? Watch this one. I refuse to spoil why; I’ve already spoiled the first cliffhanger (it had been seven years since the previous Cybermen story, and nobody was expecting them).
The Five Doctors (Tegan, Turlough, and everybody else) is the 20th anniversary special that brought back as many Doctors, companions and monsters as it possibly could. Pure fanservice, but fun for all that. Plus more Gallifrey worldbuilding.
Caves of Androzani (Peri) is often voted the best classic Who story ever. Not sure about that, but the directing in this one is so much better than most of the era it hurts. Even if modern audiences are no longer used to characters addressing the camera; it was a convention back then.
Sixth Doctor
Poor Colin; I love his audios but I haven’t gone back and watched his TV serials since the 80s. The two I remember as especially good are:
The Two Doctors (Jamie, Peri) - Colin Baker collides with Patrick Troughton. Not to mention Jackie Pearce, who played the arch-villain of Blake’s 7.
Vengeance on Varos (Peri) - keep in mind that so-called Reality TV was almost two decades away
Seventh Doctor
I loved the quirky first season of the Seventh Doctor era, but most people don’t. Delta and the Bannermen (Mel) was apparently penned under the influence of recreational substances, and I love it, but again, most people don’t. Happiness Patrol is another “I love it, but most people don’t” story.
These are safer, quality bets:
Battlefield. (Ace) WATCH IT. NO SERIOUSLY. Last Brig appearance on classic Who. A+ would recommend, if nothing else for the fact that Who clued in to having a diverse (and good) cast. Watch for Ace’s gal pal of the week. ;)Â
Remembrance of the Daleks (Ace) was originally meant as the 25th anniversary special. The Doctor returns to Coal Hill School for the first time since Unearthly Child. There’s Daleks and the famous Unlimited Rice Pudding speech. Ace kicks Dalek ass.
Survival. Last classic Who ever. A Master story. Ace’s gal of the week is none other than Lisa Bowerman (Big Finish director, also plays Bernice Summerfield) disguised as a furry. Despite the naff costuming, it’s a good story, and the scriptwriter was slipping in as much lesbian subtext as she could get away with in the 80s (according to an interview).
Eighth Doctor
By all means, watch the TV movie, despite its flaws. When it came out, my friends compained, “Stop trying to appeal to Americans by making Doctor Who more American! We’re Anglophiles!” And I lamented, “This is the opposite of Doctor Who: The FX are superb [well, they were then] but the dialogue is mediocre!”  Nevertheless, we all loved Paul McGann as the Doctor and were angry on his behalf that he hadn’t been given a better script to reboot the franchise.
My opinion of the 1997 movie has risen considerably over the years, but it’s still a bit rocky.
And of course you have to see Night of the Doctor, but it’s only seven minutes. Perfect Paul.
Edited to add: Nobody is grading you on your hobby. Or if they are, F ’em. You are allowed to pick and choose! There is so much Who now that it’s pretty much impossible to see, read and listen to all of it. Different eras of the show have different styles and appeal to different tastes. So watch what gives you joy. Just remember there are overlooked gems in every period.
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Soo, this is Dia, my main OC! There will be a lot arts with her! I did her reference sheet and I described her, but my English is SOOO bad... But if you don't care about it, there are infos about her: Name: In English version, Dia Bolic. When you read this together, that will sound like 'Diabolic'. Yes, I did it with premeditation. Gender: It's she. Age: On this moment she is 18 years old. She was born at 14th march and she is zodiacal 'Pisces'. Species: The easiest way to say is that she is a monster. But it's easiest way as I said. Her specie is Anthropomorphic Beast and more specifically, she is Fiveeyed Beast. ♠Anthrobeasts♠♠They all have many animal traits, such as having a fur. They divide into different varieties that take into account what animal they resemble - for example, the lion-like beast will be the Lion Anthrobeast. Antrobeasts can reproduce among themselves even if one parent is a kitten and the other a dog, but only if both Anthrobeasts are mammals or both are birds. ♠Apart from reminding animals, anthrobeast also have unusual features for a given animal species, for example, Dog Anthrobeast may have horns (then it is called the Horned Dog Anthrobeast). Mainly these features are the unnatural number of tails, feathers among the Reptilian Anthrobeast, wings, horns, unusual teeth, reduced number of eyes or more eyes than usual. ♠Anthrobeasts use the will power that they call Ghuu. Ghuu has different degrees of advancement and depending on it may be weak or strongly perceptible. This is ordinary magic, usually harmless, just helpful for Ghuu users. The advancement levels are: Thu (first degree), Ahu, Shu, Behu, Kaho and Ghuu. ♠Fiveeyed Beast♠♠Such Beast, as the name suggests, has five eyes. Of which the fifth eye in day is semi-blind. ♠They are able to use each of the six degrees of will power, including Ghuu. The source of their will power is the fifth — central — Eye. ♠They can represent any animal, alike cat, dog and rabbit. ♠They have a tail that is usually darker in color than the rest of the fur (if the beast is blue, its tail will be navy blue). This tail is catchy, has two to four fingers. Apparition: ♠Weight♠She is a little bit emaciated, she weighs only 44 kg. ♠Hair color♠Dark blonde. ♠Eyes color♠It depends on whether it is directed by evil or good. If evil, then her eyes take the red color of irises and whites, while the pupils are yellow. If the "better" side, then the pupils are red and all the rest of the gold. -- She is incredibly specific. At first glance, however, Dia does not stand out from the crowd; she is bland, devoid of any expression or strongly outlined character. Nevertheless, it does not make this beast uninteresting — she is extraordinary despite her lack of expressiveness. Going to the heart of the matter, the first thing to mention is the weight that is disproportionate to growth. Dia weighs too little, she is damn bony, and hence — the lack of fat can be seen in her figure. Ribs, sharp collarbones, hips and maybe a lot more — all this is visible, often even when fiveeyed is dressed. The five-eyed effect of such a low weight was obtained through, as you can probably guess, not eating. It's not that she does not like to do it; Bolic loves to eat, at least what she likes, although the stairs are made when she has to eat a lot. She doesn't eat, she just can not pushing too much food in herself, she can not eat the whole dinner normally; this inability has just led her to this state. Besides, as a result of strong stress, she can not take a bite, because she immediately gets sick, which is why she also experiences it quite often, and often does not eat regular meals. Yes, she is malnourished, although it is still not critical — Dia has no problems with walking, metabolism or her body in general — somehow she is doing well. Although she does not complain about his lack of a figure (even though the predisposition has the most — narrow shoulders and wide hips), it really has quite complex for this reason (well, you must add that her feminine qualities are bland — for example, her breasts are quite small). She tried to put on weight many times, although she did it despite herself, on the boor — she just gave up quite quickly and if she had already put on weight, she was thinner and fainter in eyes after that. Let's finish her weight and let's get to other important issues — her height, physical abilities, tail and special signs... So. Dia is inconspicuous, inconspicuous because of her petite and seemingly fragile posture. In addition, there is also a small increase — she does not belong to high people, actually Dia is almost always is the lowest among the friends. She measures only 162 centimeters, so actually not much; it does not mean, however, that you can actually call her ordinary and not specific — admittedly, it will be more in the 'character' section, but it can be added that fiveeyed beast can be unpredictable, and its mediocre centimeters do not bother. Dia is a rabbit. It was already mentioned at an earlier point, although it is worth recalling, right? In any case, not so ordinary, because moving on two legs, with five eyes and a generally strange rabbit-like creature. Dia's body is covered with a short but very short fur, which is usually white, but in some places gray and even black are visible. Gray is the back of the torso of this monster; of course not entirely, but most of the back (except the shoulders and the sides of the abdomen) cover a large gray spot. The second such not very visible point are the ends of her fingers, both from the hands and her rabbit paws. Dia is in possession of a long and agile tail, which ends with a highly ragged ponytail; it moves almost all the time, even invisibly — sometimes only with the tip, sometimes with the whole tail. The fur that covers the tail is black, in its combination with the back is distinguished by a dark tail away pattern, which can depict an arrow. In this place there are some white spots, which gives a pretty lovely effect if we did not take into account the nasty character of Dia. Another thing and probably the last one in the construction of the monster is her hind legs, they hide long and sharp claws. Bunny walks only on her toes from her feet, while the heels are always raised — it allows her to make quieter and faster movements, and also seems to be a little bit higher than she really is. Dia does not wear shoes, and when she has knee-length socks (which happens quite rarely) she has cut-out toes and only thanks to this she agrees to wear this decoration. -- What part of the body attracts attention the most? Well, each individual can provide a completely different answer — and someone will say that the eyes, the second person, that the hands, figure, in women may be breasts... But rather everyone agrees that the face is our greatest showcase and no matter how for a long time you would argue, you will not be able to deny this phenomenon — in the end, you'll admit it yourself. Since we have already come to the conclusion that the face is something that everyone really cares about and looks at, then we can go a step further and try to describe the unusual face of Dia. Of all the things in her appearance, the face of this monster is probably the most interesting and perfectly represents the nature of this creature. The shape of her face is interpreted differently, because most of Dias face obscures her unruly hair (about which will be later)... There are no strongly outlined their features, they are rather gentle, it could be said that even slightly rounded. Following this logic, we could say that muzzle has a round shape, but not necessarily, because the chin area is more triangular — just as the cheeks were slightly drawn, the area around the jaw is slightly stronger. Anyway, one can say that she has a semi-triangular face (at its end) and partly round. From the head of the monster grow long, protruding and completely stiff ears, which from time to time moves or slightly puts oneself (by their natural stiffening it is a bit harder than it should be), which are pierced in three places on the ear. Rarely, however, she wears earrings, hence very few people know about the existence of these holes. Thanks to the ears this weird rabbit-like creature seems to be slightly higher — normally Dia is 162 centimeters tall from head to toe, but together with the ears it measures fifteen centimeters more — 177 centimeters. She is always willing to boast about this fact, although everyone calls her a dwarf anyway, and what is even more maliciously 'a little thing' (of course, they knows that it works on her nerves). However, it is not the ears that play the most important role here, because the most attention is paid to her beautiful eyes... Which has five. Yes, it's been mentioned before, but hey, not everyone has so many eyes, right? So, let's take care of that. The first pair of eyes that looks like all five of them are the most natural (well, they're where eyeballs are usually visible) are mostly gently open most of the time. Honestly speaking, Dia never opens them wider than maybe two centimeters, which is the result of the excess of the upper eyelid. However, it does not change the fact that she sees perfectly well, and the eyes are mesmerizing, covered with very long eyelashes, which even go beyond the frame of her face. These eyes see the most of all five and are the main eye organs. Just like in the other three, their iris — if the mad side is directing it — they are red and the pupils are golden and shiny. Otherwise, when Dia has control over herself, the pupils are red and the other parts of the eyes are golden. The second pair is a bit higher, in a place where eyebrows should normally be; they are a bit shorter, but a bit more open. The gap between them and the lower ones is small so that the gap does not distort the view of the monster. They have eyelashes, but they are not as unnaturally long as in the case of the main eyes. The fifth eye is a very funny thing — it does not have eyelashes or visible eyelids; it has only a transparent layer that moisturizes these eyes once in a while. It is half blind during the day and it is of no use. Anyway, even if she wanted to, Dia could not close it, nor does she have much control over it — rather, central eye acts like a separate organism with her in symbiosis, rather than part of her own body. In addition, all eyes in the dark are able to luminate with a gentle light, which stands out quite strongly against the background of very dark nights — during the day the light imitated by Dia's eyes does not exist because she herself gets the sun's rays, and then in the dark is able to reconstruct it. The next element on this face is her eternally mobile nose; if there are people who know about rabbits, they are certainly aware that their noses are moving all the time, only the frequency of their movements changes. The beast's nose is small, slightly pink, which stands out against the white, short fur that covers her body. Dia does not have an educated sensory whiskers, she is not needed; on the path of evolution (because its species originated from better developed dominant animals) began to reduce, until they finally disappeared completely. Eyes, nose, ears... Have we anything else special? Ah, right — her mouth. Well, for something that theoretically evolved from a rabbit, it has a very rich teeth. By saying this, I mean many conical fangs that are adapted to eat meat. Dia likes to display her teeth through an unnatural wide — sometimes even frightening — smile of someone who has just escaped from a psychiatrist. She smiles very often, and even when she does not do it, she in a grimace boasts with sharp teeth. From the mouth through the fact of immediately eternal smiles without practically any swallowing saliva stretches the water guideline of the previously mentioned secretion. People rather do not want to have anything to do with Bolic, even when she seems to be "nicer" than usual — just by the aforementioned features. However, her head is not just about her eyes or her mouth; Dia also has very long hair. If it's just her hairstyle, well, there is nothing — this monster is wearing loose hair practically all the time. She combines them only in the morning, and throughout the day they will ruffle, curl, tuck and many others. Dia wears bangs aside, and more accurately on the left, although sometimes it looks as if she had her on the right side. Anyway, thanks to no brushing they are able to increase their volume, which makes Dia look like she has really thick hair (while it is not). She always has them divided in half (half of the hair is on the left shoulder, the rest on the right). The natural color of her hair is dark blond, but under the influence of water it has even darker and a little simpler (with time, when they dry they start to spin a bit). When Bolic has to tie her hair, she almost always binds it to a low ponytail. -- Dia does not like to walk in ugly clothes. Everything in her wardrobe is carefully selected from all those boring, colorless clothes from "elite" stores. Yes, she buys in these branded, often expensive ones, although she does not try to dress the way others dress. She prefers her own style, different from the one you can see on a typical urban street. What Dia buys is often a multicolour blouse, however, her favorite and customary outfit is a T-shirt with an inscription and some jeans. When it comes to shirts, they are diverse, the rabbit has a lot in their wardrobe — various in check (red-white, red-black, pink-white, black-and-white, black-yellow-white, green-white-black , red-blue-white), one-colored (pink, blue with embroidered pattern, white, green) and in various designs (white in burgers, black in the cat's head, black in white and pink clouds, white thin sleeveless in handbags, lipsticks and that kind of thing). The trousers also include different colors of the rainbow. It is not limited to one type of trousers — we wear dungarees (black with holes in the knees and white, reaching only to mid-thighs), pants in holes (black, burgundy, ordinary dark and light) or without them (white, pink, gray , green, spotted, jerky, light, black, loose navy blue with white stripes), and also with patches (light, with inscriptions next to the pockets). She likes also shorts (she has white, high ordinary with a few buttons, worn and dark blue). Sweatshirts she has is: Three white (one with red laces and a red rose drawn on the front, the second with a black print on the front and with a black skull on the back, the third is white with a longer neck and tied with black ribbons on the sides), one burgundy with the word HARD, two yellow ones, one of which is without a hood and has a black CAN NOT STOP sign, as well as a black rose painting, the other one with a hood and white inscriptions. Then two red sweatshirts (one short, equipped with a hood and laces with some illegible inscription, the second one is ordinary, with white FALLING APART inscriptions), a pair of black ones (first is plain tied on the sides, second is with white inscriptions on the whole front of ME, ME, ME ..., with the inscription DANGER on the sleeves, back and front, black thin with transparent sleeves and bottom part), two pink (with the inscription Original on the black rectangle and plain whole pink), one thin, short and gray with a hood and white inscriptions, one unbuttoned dark green, one with clasp and dark gray hood. She also wears sweaters, one rainbow, four pink (each one different shade of pink and another cut), one black, two gray and only one beige art. She also wears knee-length socks, different colors, with holes, patterns and so on. Character: .. Good side of Dia .. Does Dia actually have something good in her? Well, personally, I would say no. She's too broken inside of herself, in any way you could talk about its better side; anyone who has become acquainted with her will be able to say that both her sense of humor and her personality are at least... Strange. It is in vain to seek any ambition in her, because she does not own any — there are no high expectations for her future life, she will be satisfied with everything that she will get from her fate. She happens to be stubborn and indifferent; really, that girl does not know what it means no! In any case, at this point should be praised for its advantages, which is really not much... But let's try. What does Dia appreciate? Well, she thinks she sees beauty where others have difficulty with it. She appreciates its value in every possible form, regardless of what it stands out among others. She is really sensitive to them and tries to see them in each person individually, even when she feels disgusted for some special reason to someone. In everything she sees with her eyes, she tries to see the best sides and features, looks for something unique and original in them, so that everyone can feel as someone special in her company (unless it is cool and reluctant towards someone). Dia values art — it does not matter if it is a kindergarten figure or a painting by a real artist; is of the opinion that what somebody will create in some way is a reflection of his soul, or at least the emotions that accompanied him at that moment. Dia is herself an artistic soul; she is creative, very skilfully uses her imagination, which is characterized by artistry. She is considered to be someone like that, she expresses himself and his uniqueness as well as the amazingness through fantasies or metaphorical thinking, which is not easily understood by anyone. This girl is most focused on feelings and her interior. She appreciates the magic that they carry and they are extremely important to her, because only thanks to the fact that she has them, she feels closer to being normal than actually is. Absorbed in her own emotions, she experiences them much more intensively than others, fascinated by them, she participates in a completely different world from this outside. Feelings ensure her constant contact with reality, and also give her life some sense. Thanks to the active observation of her own absurd mind, this beast can more easily understand the emotionality of others (although is not good at comforting). Dia shows her feelings in a non-verbal way, through a touch or an elongated look. Dia regards honesty as one of the most important things in every relationship — she is unable to guarantee ALWAYS, although she requires it from herself and others. Sometimes she lie, although she tries to keep it to a minimum. Dia strives to be as authentic as possible, and not a fraud that is covered on all sides; However, it is hard to like the truth about her, which is why Dia always has a serious emotional problem related to this fact. As much as she can, she tries to be an ideal friend; enjoys the happiness of her friends (artificially or truly), tries to understand every problem and situation, advising at the same time as she can. One of the first-class features that it requires — next to honesty — is loyalty. She does not end his relationship with the other person first, even if the whole world was about to collapse. Bolic creates really little acquaintances, but each of these few relationships she tries to cherish the most as she can. In general, Dia is closed to the outside world, cold in relation to it, and sometimes even disgusted with it, but in close relationships she gives herself away. Dia respects the Individuality of others, although it often has a problem with understanding the word "no". However, this is a small detail; besides, he tries to keep in mind the private zone of each individual. She is certainly not nosy — she is not interested in the private life of a hated friend, she does not stick her nose at them. Dia just separates herself from everything that does not concern her; she does not do it with kindness, rather on his own motives. This beast is s an excellent listener, she stops someone's secrets for herself. She tries to add faith to their abilities, with various results — her consolation is not the best (at least she tries to), she gives praise, advice or recognition. Dia believes that in this way she breathes that person for further actions, especially when he needs someone's approval or ordinary friendships. Dia is modest. She does not like applause, she does not do anything for the public and she usually follows only the opinions of those who care about her. Bolic does not digest forced and dishonest compliments, she does not like being praised. She does not look at herself, notices her numerous faults and disadvantages and feels that they are the ones who kill her slowly, or at least they destroy her life. .. Bad side of Dia .. Most people who have contact with her have the opportunity to get to know Dia from this side; it is not clear what this implies, but it must be admitted that Dia somehow does not care much about others opinion — it is indifferent to her (and only in the case of a few people matter to her). She calls herself an "exception" which at the same time lowers her as well as raises her ego. With the passage of time, she began to see that she was completely different from the rest of the world, and that led her to think that, as a unit cut off from reality, she should not take part in all these stupid endeavors. She stopped wanting to live like the rest of the world, nay, she noticed that she was exempt from this in order to exist in such a way as to satisfy others, to follow their rules and principles — she began to treat earthly life like a great performance in which there is no lack of actors. She became contemptuous and disrespectful to the authorities of her surroundings as well as of the entire universe; it also led her to decandecism, that is, the decomposition of the moral values that she had kept as important in her life. However, she is not only impertinent, because her favorite activity is eternal complaining and feeling sorry for her own fate — it is driven by envy and jealousy so deeply rooted and toxic that there is no way to get her out of it. She envies others for what they have and would most likely take it all away by force, but most of the time she is unable to overcome it. As she failed to live, she thinks that everything she wants now belongs to her, and she does not have to be guided by generally accepted principles — whether social, cultural or moral. During puberty, Dia often had (and still has) serious identity problems, she can not find what she could call her "I" — trying to "find herself" wanders like in the mist, unable to reach her goal, which leads her to despair and no self-resentment; this makes it an emotional dustbin that can not distinguish the realities of the world from fiction, which she carefully covered herself, thus trying to cut off all-encompassing pain. She has no desire for anything — neither for life nor for what she had previously enjoyed. No matter how many people there are, Dia still feels overwhelming loneliness mixed with emptiness — there is not enough strength to deal with this unwanted feeling, she lacks closeness, someone she could have only for herself. She craves warmth and the presence of others, but at the same time rejects anyone who approaches her close enough to threaten her privacy. Fiveeyed beast repeats that she does not want to show her weaknesses to anyone, but she is really afraid that if she lets someone stay longer she will suffer so much that after losing that person, that she will not be able to rise from this emotional hole. Although she tries to be mentally strong and "evil", she is unable to relate to the role she created for herself; she clenches his fists and goes against the wind, although Dia really suffers mentally every time she does something against her convictions. She is most afraid that others and life will force her to renounce the version of herself she has created in her imagination for so many years. In addition, Dia is also worried that everything she does is futile and pointless, that she is unable to find her own life way and that she loses what's important and what she does not see as it, because she is chasing unobtainable on her way — to clear moment of losing both of those things. Though she would shout all she had to hide from everyone before, she would not be able to say a word – Bolic seems cold and indifferent to everything, though she gathers and suppresses rage in her spirit. Yes, she is nervous and often gets angry, although she can not get rid of what is associated with her with real, unbearably burning pain. Dia all the time gets the impression that she is hemmed in from every side, she feels the pressure of her surroundings; every laughter, whose causes she does not know, binds with her person — Bolic thinks she is harassed and denigrated in this way. She has the mentality of both the victim and the attacker; even in a situation where she is guilty, she can turn the case so that it turns out that she is the victim... In addition, Dia is even able to dig up a long buried and left behind affairs, she can distort them so that they will speak to the disadvantage of someone else. Although Dia gives the impression of a self-assured person, she is really ashamed of herself — she criticizes herself at every step, both when she does something good and in the case of doing something bad. Over and over again, both day and night, she is plagued by morbid, self-condemning and hateful thoughts (both to herself and the rest of the world), to the point that she simply ceases to function normally. As she can not satisfy her expectations of approaching the self-image she has created, she begins to hate everything that is different from her vision to such an extent that in the worst cases she feels disgusted at her reflection in the mirror. She is considered herself to be weak and cowardly (which is in total), unworthy of life on this planet. Dia thinks nobody understands and can't understand her because everyone misinterprets her words and uses them against her; only someone who goes through the same dullness as she could partly understand her condition. Dia eagerly compares herself to the personification of madness, which is not so far from the truth — she has the impression that she has no control over her own body and movement, and even over the thoughts that go on her head. Bolic has a tendency both to commit suicide and to commit crimes in an affection — she is controlled by the feeling of hopelessness and dementia, the desire to end all suffering. She circulates from one option to another without being able to decide; it happens that Dia jokes about it, calling it a deadly roulette. On everyday basis she is strangely, even unnaturally calm, although the mind still carries self-destructive and debilitating remnants of rationality dark thoughts. Dia is mentally unstable, distracted, has mood swings, and even — as was already a bit earlier —inconsistency of her personality; at one moment Dia may seem harmless, inconspicuous, and perhaps even friendly, then be able to stab you the proverbial (and maybe even true) knife in the back with cold blood. Dia is unloved by the fate outcast, which can also be called a "waste of society." Dia manifests sadistic and masochistic behaviors — she identifies herself with giving and receiving pain, she sees herself as a victim and at the same time as a hunter. Her morality is almost zero, or even nil — if she has some profit from something, she will do everything, absolutely EVERYTHING without taking into account neither the right nor the opinions of others. She has constantly accompanies the feeling of bottomless emptiness, has a problem with the interpretation of clear messages, including the words "no". She tries through actions to harm her or the other being to avoid potential abandonment; is able to go to especially unsuccessful suicide attempts or threats by losing (her or someone's) life. Dia has a tendency to worry about the negative effects of past unpleasant events, feelings of strong and prolonged fear, distress and sense of threat in seemingly normal situations, fright of total loss of control over his life. It is fear that blocks her most, but her anxiety does not occur often — usually the deja vu of negative memories that are stuck in her memory and which she experienced in the distant past, when she was still "normal". For anyone who is a little more interested in her, she is very suspicious on the one hand, and on the other hand there is no problem with pouring his grudges on others — more often, however, she accepts positive and friendly stimuli as an attempt to ridicule or denigrate her, which is not good for the further course of any relationship. In addition, Dia has a strongly diffused perception of herself and her feelings, which leads to the occurrence of two different feelings side by side — love next to hatred, happiness alongside sadness. Beast, however, maintains that she is evil and that she wants to be evil, Dia is really misunderstood by her surroundings, and this leads to a desire to break out from the others, instead of being the background for the rest. She will not admit to the mistake, she will not say that she is sad, even when her whole body will scream, that "it was a bad idea" or "I need support". Every encounter with reality is twice as strong as that of an average person, although on the outside Dia still wears a stone mask, and this makes others perceive it as "having everything and everyone for nothing." Monster has a tendency to feel attacked by others, by which she reacts with her "aggression", which actually manifests itself as a physical attack (rarely an answer, because it is weak in speaking). Dia loves to see when someone who she doesn't like have bad luck; she can laugh at it and make fun of it, although never around that person. When it comes to laughter, Dia loves to laugh, but often does it for no reason and in inappropriate situations when nothing funny happened, but when something should usually causes laugh, well, her face is expressionless, it is cool and... Peaceful. Ah, did not I mention that Dia is an antisocial person? Well, if not, I'm doing it right now; it means, maybe it's not so much what IS, she just behaves like someone like that. She deliberately avoids others, considering them unnecessary ballast, which slows them down to get previously set goals... To which she does not apply sooner than later. Whenever Dia notices a major obstacle in the way, she prefers to withdraw quickly and safely, while avoiding the danger or just the risk of its occurrence. Besides, that beast is also a kind of manipulator: she admits it reluctantly, but really a lot of people see her that way — she has a strange talent for making herself an innocent, or at least partly whitewashes her guilt. Crying, which she is able to call at once on the call, practiced from the child, when it was helpful to acquire many things that she wanted to have (and of course it worked!). However, she is still a monstrous liar, although she lies relatively infrequently (mainly to save the skin, but she not lie to her friends). In what she does, she sees absolutely nothing bad, as if she was always innocent of everything that happens around; Dia might as well have blood on her hands, and she will still be confirmed in the belief that it has been there by accident (and so it will speak to everyone). She gladly pretends to be more psychic than she is, it gives her a kind of pleasure ("The more strange I am, the more they talk about me"). In conclusion, Dia is a bedlamite who is making an even greater lunatic to let others notice her existence. .. Dia in love .. She is... Psycho and stalkery. ♠YOU ARE MY WORLD. ♠I will love you from now on, for all eternity! ♠I think about you nonstop; when he gets up, when I eat breakfast, when I wear clothes, when I make-up my face, when I go to school, when I'm at school, when I come back from school, when I eat suppers, when I go to sleep, when I fall asleep, when I'm dreaming. ♠Do not look at the other; you got me. Even if we are not a couple yet, do not worry - we will be soon! ♠Why do not you love me? I love you so much! Why do not you me? ♠I have a hundred photos of you, I record you, I record your voice... I have printed your portrait, I wear it all the time: in my pocket, purse, in a jacket, anywhere — thanks to that we are always close to each other, right? ♠I got rid of her! Huh? Why are not you happy? She irritated me, I guess you too, right? She was sticking to you all the time... ♠Why do you use her name so often? Do you really want me to show you again who should be the most important for you at the moment?... ♠I bought a new outfit! This time a cleaning lady — maid. I watched your history on the computer, you have recently seen a lot of weird movies connected with them... I thought you might like to try it on a real specimen? ♠No? What does it mean "no"? ♠I really like to drink tea with you... This is amazingly good... Huh, I've tied you to that chair too much? Oh, it's bad... Your beautiful body will be sore... Wait, I'll try to loosen them. ♠I'm crazy about you? Ah, right. That's how love looks where I come from... ♠We've been together for three days and you have not kissed me yet! How long do I have to wait, eh? ♠Me, stalker? Superstition; I just like to look at you, follow you and make you secret photos. You do not like this? I do not understand how you can treat my feelings this way! If I love you, it's probably normal that I want to be as close as I can, right? ♠I want to see only you. I want to listen to you. I want to touch you. I want be there, where you are going. Breathe the same air as you. I want to be one with you, one organism formed by the fusion of us two. Talents: .. Temporary Invisibility .. Dia is able to disappear from the field of view of others in the same room or place for a very short time — because it lasts only up to about a minute. It can be extremely useful, but there are some limits to this skill that she can not overcome. These include the fact that to disappear, Dia must hold her breath, so she can not breathe in this form. Her record in not breathing was minute and ten seconds, so it's the longest duration of this ability. Sometimes it takes even less than a minute, but it can be enough to escape. .. Fiveeyed Beast .. Dia's five eyes increase the range of her sight, which is why she sees much more than others and in extremely short time she experiences sudden changes in her surroundings. Another feature of her eyes is that the Eye in the center — being at the same time "inactive" during the day (of course it is visible, albeit half-blind during the day) — reacts to various stimuli from the outside, although the vision is not very sharp, slightly blurred) — switches to active state at night. In the dark this eye can see perfectly, which means that it can see everything what is happening in front of her, although Dia pays for it with four remaining eyes, which become partially blind (just like the fifth eye during the day. To deceive others, however, rest of eyes keep up with the middle eye pupil moves). The side attack should be effective if you want to attack her. .. Fog Trick .. As a being from a completely different reality in which evil and chaos dominate, Dia can — well — change her aura into a kind of magic, or if you prefer the power associated with supernatural abilities. Wanting to follow in the footsteps of her father, who by force of will is able to enslave a lot of weak and even more durable ones, she decided to train her abilities in manipulating the surroundings. The main application of all the strength of her will is to create a dense fog in which the rabbit feels like a fish in water (while those who are in the center of a strange phenomenon are blindly wandering). Dia has no problem with this mist, she sees it even better than in the usual atmosphere, unlike other characters. She is constantly working to improve this skill so as to create something more than just mist. For now, however, it is sufficient, because thanks to it can easily escape or attack. Weaknesses: .. He .. It has been known for a long time that her greatest weakness is He. Who is this mysterious gentleman? Well, it's Dia's love. Only to him is she able to behave differently than she would have liked. Dia feels enslaved by him, and at the same time she strives for that same enslavement. So if He tells her not to do something, she will not do it. If she wants to kill someone, but he will put in a good word for this person, Bolic is powerless in this situation. This pathetic obsession is the result of much ridicule and sacrifice, but often it is the only salvation for a stray soul, which Dia doesn't like for some reason. .. Aggresion .. Yes. Although Dia may look inconspicuous (interesting, from which side?), her self-maintenance and outbursts of aggression are her everyday life. Nervous and pissed off can be even the whole day, and the nerves she endure very hard. What is this kind of weakness? I don't really know, maybe that she during the next outburst of anger, does not think about all of God's world and can not focus on what she was doing earlier. If she wanted to kill someone, in anger, she should want it more — nope, she throws the earlier desire aside. So save your own skin from her anger by causing... An even greater attack of aggression. Unfortunately, however, it does not guarantee anything, because although this way is deconcentrating for her, it does not mean that she has abandoned her murderous plans forever. In the end, this beast can go back to them, right? Well, but do not worry — the nervous monster looks comical. Just do not laugh and everything will be fine! .. Overestimation .. Dia often overestimates her skills. This means that she does not care whether someone is much bigger, stronger, smarter or generally impossible to overcome by her. Bolic will hit everyone, without exception. Anyway, in this way, knowing that she is much stronger (in her imaginations) from someone, she neglects her opponents both in quarrel and in a fight. The effects are varied, it can guarantee an advantage over her because she does not use one hundred percent of her skills. After all, if she fails to force her opponent to surrender using 50% of the forces she has, she will get a little more serious. A bit, because it will use 60 per cent. Yes, such a small difference; and still, can give someone victory. If, of course, the other person can manage they powers well. .. Broken Psyche .. Such a weakness, which only causes that she is slightly less mentally resistant. This can lead to suicide attempts, paranoia, hysteria or general madness. And just as she proudly claims that she is a "personification of madness", in fact, this fact strongly interferes with her normal life. Dia shuts away from the company, has sub-depression, and may also seem to have the Stockholm syndrome. All this badly affects her health — she can not eat for a few days sobbing about small things. Of course, she does not show it at the same time, although those who know her a little can distinguish the falsehood from the truth. Relations: General infornations: ♠For the very fact of having entertainment, she decided to start writing a notebook, or, if you prefer, a diary. It is a blue notebook in a rigid frame, in which she once could write even a few times a day. However, with the deterioration of her mental state, she slowly stopped to look at it, considering this activity pathetic. Her entries have also become shorter, but also much darker than they were. She wrote the last entry a month ago and since then the notebook has been unopened for a while. ♠Another of her temporary passions, which once appeared in her daily routine, was to write poems; both rhymed and those getting rid of rhyme, beautiful and disgusting, romantic and dark. Some of them contained a hidden message, others were shallow, with no deeper bottom. No one has ever read them, except her alone. She wrote a lot about the mysterious "Him" at a time, unable to decide whether she wants to kill him or love him. To this day, she is able to write something, but these are sad short works that quickly reach the basket. ♠She repeatedly wanted and even tried to commit suicide. Until now, such thoughts appear in her head — they are usually fancy, symbolic and/or spectacular. She believes that her death could be a liberation for all, she treats herself as the source of the greatest evil (and although this evil is actually spreading, it does not do it on a large scale). ♠Her father is a deer with ten different antlers and five fox tails. The mother is a black cat with fifteen independent eyes. The fact that she is a rabbit Dia is most likely after his great-grandmother. ♠The monster's family is in the habit of conveying coats of arms to the next generations — the father and rabbit's mother for the daughter's coat chose a rabbit skull surrounded by black and red roses with five holes in which there are rubies; it was supposed to symbolize five eyes of this beast, whereas roses — a more delicate and elegant side of it. ♠Dia is in the habit of drinking up to five teas a day; her favorite is lemon and rose. ♠Because throughout her life, she got everything for free through crying, aggression or an incredible, stubbornness, impossible to suppress, she can not accept a situation in which she would have to give up something. So she does not understand words like "no", "stop", "do not do this" and "give it a rest." Dia confesses the principle — I can have everything and everyone thanks to my stubbornness, despite everyone who stands in my way. ♠She is interested in anthropomorfic (furry) society, as well as in the law (which she often breaks by the way), she is also interested in "this world" (she does not come from here at the end and she came here by accident). ♠She suffers from many mental illnesses that in both legal and social light would guarantee her stay in a psychiatrist (if she were a human). Among other things, she is a masochist and a sadist, she has a tendency to be a murderer and a suicide, she has a kind of "split personality" (although this is still not the case, it is mainly that she is a contradiction herself, her consciousness functions once and for all, however, Dia is completely aware of this �� once she is wrong, and once she wants to do something right and fix it). ♠Currently, her main hobby is the stalking — that is, tracking and persecuting others. However, she does not stalk the first better person; it must be someone who made a really great impression on her or someone who caused feelings and emotions in her. So the bores are relatively safe. ♠She rarely gets sick, and never (so far) has she had any bone broken. ♠She often buys, and also has jewelry that will fall into her eye, although she does not wear it anymore. Dia simply forgets about an earlier object in the form of a necklace, bracelet or earrings that caught her attention a moment ago. She has a lot of frippery in her home just because they are "pretty" and her relatives think that she unnecessarily loses money for all this. Her favorite type of jewelry is the one that has "diamonds" in it or anything that glitters or emits a soft light. ♠Although he has a certain eye defect, he does not wear glasses. The reason is that with five eyes it would look just hilarious, which is why it wears lenses (though sometimes it does not care). ♠She once regarded her five eyes as her biggest disadvantage, but over time she managed to dominate this belief. Now Dia is happy to use the fact that she have so much of them. ♠Her tail often moves against her will, although she is able to control it. It serves her like a third hand, is very handy, and even has three "fingers", which because of the fact that Dia has fur are imperceptible to the naked eye. It is enough, however, to look at the fact that she often uses it as additional help for many different activities. ♠She has a lot of phobias, which she prefers not to say. When it comes to hiding your weaknesses, she's good, but if someone comes to frighten her, well, he has a fairly strong advantage. ♠Dia must very often stay a bit alone. Speaking a bit, I really mean a lot. On a daily basis, she doesn't need other people and would love to be alone all the time. Unfortunately, however, loneliness comes to her and just because of that she decided to find a pair of "friends", to which, however, does not feel too strong emotional attachment. She is doing well without them. ♠Woman is variable — once hyperactive as I do not know what, other times do not come, because she bites! Unbelievably nervous and furious. It's hard to figure out when Dia really has the perfect mood to talk to someone. ♠It is rather anti-social, it avoids contacts with people. ♠When she is in love with someone, she can get involved in it so much that for a kilometer anyone can feel from her that is "something wrong with her". Obsessions are the order of the day, worse if she insist on someone more than usual. Then she is unstopable. Stare, walking, poking... And much more. She simply tends to make direct contact, no matter how. ♠An interesting fact from the author may be that the name Dia arose from the name of the author of this character; "Klaudia". Well, because you know, calling her Klaudia or even Claudia felt like a stupid idea. That's how Dia came into being, which you can read both as you type and as "Diya". Earlier, for a long period of time, she was nameless. ♠Dia has a pet — a rabbit — called Amor. Earlier, he was to bear the name of her current object of sighs, but she resigned, considering it too embarrassing. ♠She is most likely bisexual, although she is not sure about her orientation. She is still young, she will convince herself. ♠Her possessiveness of which was already in character often leads to situations in which she is able to even kill someone who is (simply speaking) for her a threat. She usually ends with planning a murder, but who knows what will happen next. ♠Although she is eighteen, Bolic can not do many basic things. ♠Dia does not believe in life after death, so she does not profess any religion. ♠She is not good at acquiring foreign languages. Anthropomorfic (this is English) she met only with her own curiosity, she says in it medium and often she calls herself in the third person. ♠She has a poor memory when it comes to faces or names. Dia can talk to someone without even knowing who this person is; however, she does not ask for they name because she does not care so much about it. ♠She's most likely yandere with stalkers' impulses. ♠In order not to forget, she saves many things on cards. Often, however, she forgets about these pages (or loses them) and it does not give her anything. ♠She thought that throwing candy into a jacket for a boy is a good idea to flirting. No, it was not a good idea at all. ♠From nerves she stomps her foot. .. Like or not .. ♠Dia's favorite snacks are various sweets, lollipops, wafers and jellies. During the summer, ice cream also comes to this (although it does not like the water, only cream), no matter what flavor, it may have glaze, sprinkles and even pieces or whole fruits. Both sweet and sour gels — it does not matter to her. ♠She likes piercing; she would like to have a pierced navel, or actually ANYTHING, if only to have more earrings than in my ears. By the way, the earrings are rarely worn. ♠Dia does not like too many vegetable things. The fruit is considered tasty, but nothing is as good as meat. A roasted chicken breast is her favorite type of meat, but not the only one. ♠She is a fan of all kinds of jelly — whether it's apple, lemon, strawberry or peach — no matter! If only it did not contain pieces of fruit. She does not like that in it. In addition, Dia also likes tea and cocoa. Fruit juices also are good. ♠Bolic likes to use perfumes, mainly those that smell sweet. ♠Dia also likes to collect... Sparkles. No wonder, if everything beautiful falls into her eye. And it would not be surprising if it was not for the fact that the ordinary tin foil wrapped in a ball she also collects. ♠She hates bad smells. She has a rather sensitive sense of smell, so the stink of a sweaty body or smoke from a fire is unbearable to her. He tries to avoid those who can not be leveled, and if it does not work, uses his perfume, and even overdo it with its quantity, she prefers to tickle herself in nose by these sweets smells rather than stench. ♠She does not like mushrooms, even in fast food. ♠Dia can not drink milk, buttermilk and similar things. ♠Beast does not like to sing because she realizes that she can't do it. She does not want to humiliate herself, even if she has to sing something just for fun. ♠Dia's favorite color is black, but not only. She does not suffer from this bulbous pink and neon yellow. ♠Her favorite animals include all kinds of rodents, cats and rabbits. However, she does not like the majority of birds and reptiles and snakes in particular. ♠She is not a winter lover. Actually, it could not exist for her. On the other hand, when it is summer and hot, she is also very tired. So it comes out that there is really no favorite season for her, huh. ♠A couple of this or this?: Cat or dog? — Dia loves different animals, but those that speak to her heart are rabbits... And cats. Emotional or physical pain? — Physical, though emotional will somehow overcome it. The problem is that this psychic often kills her. Glasses or lenses? — Lenses, rather. Glasses in her case just look strange. Rainbow or falling stars? — Dia likes to sit at night staring at the moon and the night sky. It's the only thing that really calms her down; falling stars beautifully complements all this. Face or interior? — She likes to look at everything that is beautiful. She looks for the ideal person and finds Him relatively. Anyway, although she says she is not superficial, she loves those with a charming face more. Socks or gaiters? – The choice is rather simple — gaiters. Sunset or sunrise? Rather sunset. An early bird or a night owl? — In the morning she's like a zombie, but when it gets dark she can be overactive. Unpleasantly cold or uncomfortably hot? — When it's terribly cold — Dia complains when it's terribly hot — Dia complains, that's why the choice is damn heavy. However, Hot is closer to her heart. Vampires or werewolves? — Because of the similarity to them — werewolves. Spider or snake? — She does not sympathize with any of these, although she prefer spiders more. Take or give? — Well, it is quite difficult to say, because Dia, due to certain "splits" in her personality, only partly wants to take, partly only give. She can often be very servile, but most of the time she does so only for her selfish motives; rather take. Peace or war? — When is war, is more interesting. Coffee or tea? — As it was written earlier, she likes tea very much. She never drank coffee, but it smell was unpleasant every time she tries to try it. ♠No one would have expected it, but Dia loves calm, melodic music. She also likes to listen to the sounds of the forest, the sound of water or talks of random passers-by, but she will never admit to this passion. ♠Dia likes spending money in very large quantities. All of her cash goes to the clothes, which she often does not start or use at a later time. As it was with jewelry, she forgets about the existence of newly bought clothes. ♠She does not like to wear shoes and does not do it most of the time. ♠Although hardly anyone knows about it, Dia really enjoys walking. She loves to walk around the unknown or very well known to her surroundings, but usually she prefers lonely travels or traveling in two. ♠Usually she does not like very talkative people, but unfortunately she has to admit that they are the ones that catch her attention the most — and it's really hard to do. ♠In her spare time, she sometimes draw — she does it both with her right hand and with her tail. Of course, she uses her hand better, but she is never satisfied with what comes out from under her paw. ♠Dia does not like swimming. Saying she does not like it, it would be better to specify it and say — se can not. A simple matter. ♠She likes to talk about herself as the embodiment of madness, as about shadow or even — the moon. At the same time, she compares her beloved with light and sun, and even Rationality. Genesis: Later.
#Referencesheet#furry#furryanthro#anthro#monster#monstersona#monsteroc#bunnyoc#traditionalart#myart#Dia#DiaBolic#stupidpsychostalker#fursona
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Quality Vs Quantity in Video Games
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Quality Vs Quantity in Video Games
Video games are one of the maximum famous kinds of entertainment, now rivaling the movie and music industries. Compared to movies and music, video games are much more pricey in line with the buy. On iTunes, an average album is going for approximately $10 and DVD films typically are under $30. Meanwhile, complete retail video games normally move for $60 on each the PS3 and Xbox 360 ($50 for PC and Wii). The current monetary downturn has harm most groups global, and video games aren’t any exception. Game sales are down significantly from just multiple years ago and plenty of organizations are being compelled to layoff workers and entire development teams. For customers, it is more crucial than ever to pick games which are an awesome fee. Determining what precisely makes a game a terrific fee is a tough question to answer, as validated via the drastic distinction in income from one sport to some other.
Video Games
A lower fee is a sure way to increase cost. Digital distribution does permit for this as publishers do now not should price for the fee of shipping a sport to stores. Every most important modern gaming platform (PC, 360, PS3, Wii, DS, and PSP) permits in a few capacity for digitally downloaded video games. The newly introduced PSP Go will most effectively allow for downloadable video games. This is virtually a good trend however it isn’t quite the solution, at the least now not yet. For starters, the extensive majority of games are nonetheless bought at retail.
There are some motives for this. Console manufacturers are simply beginning to combine fully featured games into their download offerings and so most of the primary titles can not be purchased this manner. Console gamers will even want an adjustment duration to get used to the concept so even as greater video games end up available thru Xbox Live or PlayStation Network, there will still be a time period that retail purchases outsell their downloadable opposite numbers. Secondly, there has but to be a noticeable cut in rate for buying the downloadable releases.
Buying a brand new launch on the Steam download provider for PC generally, saves a pair greenbacks, but isn’t, always the drastic cut that was predicted. Also, games designed with the downloadable market are still normally less fleshed out than popular releases. Battlefield 1943, for example, is a down load-most effective sport lately launched that has the equal fashion gameplay because of the retail variations inside the series inclusive of Battlefield 2 or Battlefield 2142. However, it only has four multiplayer maps and 3 training to apply. This is ways fewer than the preceding entries. So although Battlefield 1943 is cheaper, it’s far cheaper due to the fact there is much less content material.
In that case, it comes right down to the sport itself while looking at value. Some games offer superb amounts of content. Supreme Commander takes approximately 30 hours to finish, The Orange Box should take even extra to complete all the covered video games, and The Elder Scrolls IV: Oblivion ought to close for over a hundred hours if a player selected to look all it has to offer. Then there are multiplayer targeted video games that would offer a limitless quantity of replayability. Call of Duty four has gotten over a hundred hours of online play from certain people and World of Warcraft has so much to it that Blizzard prices $15 in step with a month to play it and nevertheless sees thousands and thousands of users play for years.
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On the flip aspect, Call of Duty four takes underneath 10 hours to plow through its tremendous, but short single player campaign. The God of War games are seriously acclaimed but none of them are very lengthy and do no longer offer any multiplayer gameplay both.
This ends in the critical query. What makes a sport worth buying? If it’s far the quantity of hours to complete than role playing video games which include Final Fantasy and Fallout three are truly on the top of the listing. However, it is not possible to measure the hours required to finish a multiplayer sport. Going lower back to Call of Duty 4, you could see all the maps and modes in just a couple of hours, however, some people hold coming returned for more.
The answer to the question will absolutely range from man or woman to man or woman. For me, the satisfactory value is a high-quality, excessive-content material experience. I actually have presently played Oblivion for over 40 hours, have not finished it, and still revel in playing it. That is undeniably correct value. It receives tougher to select when it comes to video games which can be quick however candy and games which are lengthy but mediocre.
Braid, a downloadable sport for Xbox Live Arcade and PC is a Super Mario-fashion platformer with a twist that your character can manipulate time to clear up puzzles. I bought this recreation and completed it after simply four or five hours of play. The recreation even has a style to try and beat in forty-five minutes, acknowledging how brief it surely is. There isn’t any multiplayer either and so I actually have now not long gone lower back to it after completing it. That stated, I, in reality, loved the game. Everything from the specific gameplay to the soundtrack, to the storyline, fits sincerely properly together. The sport charges money although, and I were given a long way fewer hours of it than I did with different games.
I had been told that Titan Quest for PC can take up to forty hours to complete. While I admire the developers looking to enlarge the duration of the sport, I for my part did no longer fall in love with the sport. I put in approximately 5 or 6 hours into it and despite the fact that there wasn’t something especially incorrect with it, I ended up moving directly to another recreation and never completed it. It might have the capability to be a worthwhile purchase, but I did not get plenty out of it as I had was hoping for the price I paid.
This is the risk developers discover with making their games longer. With a constrained range of hours to play video games, I will not finish games that I locate move on for a long term if I am now not a large fan of them. This decreases its cost for me because I will by no means get to see the conclusion of the tale or square off towards the hardest boss enemies that the game has to offer.
Is there an ideal sweet spot for games to reach, where they provide sufficient content without getting tedious midway thru the game? Should all video games have a minimal period, say 10 hours? 15 hours? Should shorter games be cheaper because of their period? Is it higher for a sport to be short and first-rate or long and true, however not wonderful? I don’t know if I can solve these questions however I would love to listen from every body who has an opinion on the subject.
Play Pokemon Games Online
 Pokemon is one of the present day-day characters that many youngsters have come to like. Pokemon is man or woman monsters that children can use as a puppy. But they’re not actual pets, of the route. They are function-playing video games that have been created by means of the Japanese leader in video games, Nintendo. Pokemon is very popular, and it is 2nd simplest to Mario, the satisfactory-selling game Nintendo has ever produced. Play Pokemon video games via a console, online, or over the internet. Whichever sports mode you pick, you’re positive to experience this journey game that kids of nowadays prefer.
The Pokemon games come in different types and versions. There are adventure games, Pokemon card video games, puzzles, and position playing video games as well. The unique Nintendo model involves the struggle between the special Pokemon characters. Players act as trainers that lead their pets into the conflict. The higher instructor wins the sport.
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Pokemon characters have special innate abilities and talents. Their capabilities additionally grow as they benefit greater experience in their battles. Every battle gained adds notches of enjoying to the Pokemon, which in flip, would permit them to evolve right into a more potent and loads more talented puppy.
Play Pokemon online and recognize how the sport progresses. The most famous Pokemon recreation version is the role gambling game, wherein you are taking on Ash’s role of being the monster’s teacher. Your quest is to come to be the high-quality Pokemon instructor with the strongest and maximum disciplined pet in the entire world.
Kids typically play Pokemon via a recreation console like the Nintendo Game Boy and the lots more modern Nintendo DS. However, there are numerous Pokemon video games on line. These video games may be played without spending a dime and you may practically analyze the whole thing about Pokemon characters via it.
Since a maximum of those video games is made from Flash programming, the video games are completely interactive and work very in addition to the original Pokemon sport that youngsters had come to realize about. Join the more youthful era as you start your quest in finding the rarest Pokemon in the jungle. Play Pokemon by training Pikachu, or any of your favored Pokemon individual, to emerge as the most powerful in the complete land. Beat your enemies, more mainly the participants of the Team Rocket and their evil mission to use Pokemon to facilitate their depraved plan of taking on the sector.
Pikachu, Bulbasaur, Charmander, and Squirtle are the most famous Pokemon characters used in the sport. There greater than one hundred Pokemon in the league. You’re loose to gather them all and keep them for your Pokedex. It could all rely on the type of sport you are gambling. Some games are restrained on the subject of the sideshows and consciousness more at the Pokemon battles.
To play Pokemon on-line, select the right game that fits your understanding. Beginners are counseled to engage in a fairly easy recreation to be able to hone your competencies as an instructor. There are more complicated video games on-line that could paintings flawlessly to the ones who have performed a comparable recreation before. Adults will locate Pokemon games interesting and unique. Just check out what makes this game a large hit to the children these days. Play Pokemon proper now and enjoy the sport like each child does.
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