#muse: mekzek
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Mekzek
(inspired by Max from Sam & Max, in case you couldn't tell, LOL; again, hopefully, I can get some better-looking art here at some point.)
Character sheet below the cut
Class: Fighter lvl 1
Species: goblin
Background: urchin
Alignment: Chaotic Neutral
Ability Scores
Strength: 14 (+2)
Dexterity: 14 (+2) (boosted by 2)
Constitution: 16 (+3) (boosted by 1)
Intelligence: 9 (-1)
Wisdom: 8 (-1)
Charisma: 13 (+1)
Proficiency Bonus: +2
Saving Throws:
STR: +4 (class proficiency)
DEX: +2
CON: +5 (class proficiency)
INT: -1
WIS: -1
CHA: +1
Skills
Acrobatics (DEX): +4 (class proficiency)
Animal Handling (WIS): -1
Arcana (INT): -1
Athletics (STR): +2
Deception (CHA): +1
History (INT): -1
Insight (WIS): -1
Intimidation (CHA): +3 (class proficiency)
Intimidation (STR)*: +4 (class proficiency)
Investigation (INT): -1
Medicine (WIS): -1
Nature (INT): -1
Perception (WIS): -1
Performance (CHA): +1
Persuasion (CHA): +1
Religion (INT): -1
Sleight of Hand (DEX): +4 (background proficiency)
Stealth (DEX): +4 (background proficiency)
Survival (WIS): -1
Passive Wisdom (Perception): 9
Passive Wisdom (Insight): 9
Passive Intelligence (Investigation): 9
Other Proficiencies: light, medium, and heavy armor; shields; simple and martial weapons
Languages: Common, Goblin
Armor Class: 16
Initiative Bonus: +2
Speed: 30 ft.
Long Jump: 14 ft; 7 ft. w/o running start
High Jump: 5 ft; 2.5 ft. w/o running start
Maximum Hit Points: 13
Hit Dice: d10
Attacks
Longbow (Weapon Properties: ammunition, heavy, range, two-handed; Attack Bonus: +6*; Damage: 1d8+2 piercing; Range: 150/600 ft. (30/120 sq.))
Maul (Weapon Properties: heavy**, two-handed; Attack Bonus: +4; Damage: 2d6+2 bludgeoning)
Light Crossbow (Weapon Properties: range, ammunition, loading, two-handed; Attack Bonus: +6*; Damage: 1d8+2 piercing; Range: 80/320 ft. (16/64 sq.))
Crowbar (Weapon Properties: improvised weapon; Attack Bonus: +2; Damage: 1d4+2 slashing)
Hammer (Weapon Properties: improvised weapon; Attack Bonus: +2; Damage: 1d4+2 bludgeoning; Throwing Range: 20/60 ft. (4/12 sq.))
Small Knife (Weapon Properties: improvised weapon; Attack Bonus: +2; Damage: 1d4+2 slashing; Throwing Range: 20/60 ft. (4/12 sq.)
Vicious Bite*** (Attack Bonus: +4; Damage: 1d4+2 piercing)
Unarmed Strike (Attack Bonus: +2; Damage: 1+2)
*Fighting Style: Archery grants a +2 bonus to attack rolls with ranged weapons
**Since goblins are Small creatures, Mekzek will have to roll with disadvantage on attack rolls. Mekzek loves using it, but he isn't good with it.
***Taken from Yousemtobemistaken's homebrew stats for playable goblins
Equipment
chain mail (55 lbs.)
longbow (2 lbs.)
20 arrows (1 lb.)
maul (10 lbs.)
shield (6 lbs.)
light crossbow (5 lbs.)
20 bolts (1.5 lbs.)
dungeoneer's pack (61.5 lbs.)
--backpack (5 lbs.)
--crowbar (5 lbs.)
--hammer (3 lbs.)
--10 pitons (2.5 lbs.)
--10 torches (10 lbs.)
--tinderbox (1 lb.)
--10 days of rations (20 lbs.)
--waterskin (5 lbs. full)
--50 ft. of hempen rope (10 lbs.)
small knife
map of Wibiltis Castle Town
a shard of obsidian that always feels warm to the touch (token to remember parents by)
set of common clothes (3 lbs.)
belt pouch for money (1 lb.)
Carrying Capacity: 210 lbs.
Lift/Drag: 420 lbs.
Money: 10 gp
Personality Traits: I sleep with my back to a wall or tree, with everything I own wrapped in a bundle in my arms. I eat like a pig and have bad manners.
Ideals: People. I help the people who help me -- that's what keeps us alive.
Bonds: I owe my survival to another urchin who taught me to live on the streets.
Flaws: I'm basically insane; I also have the attention span and memory of a dried trout-- Ooh, what's this over here?
Features and Traits: Vicious Bite (see Attacks, above); Darkvision (60 ft.); Fury of the Small; Nimble Escape; Fighting Style: Archery; Second Wind; City Secrets
Age: 20
Height: 3'10"
Weight: 40 lbs.
Eyes: black
Skin: green
Hair: black
Trivia
Lived in the castle town of the Kingdom of Wibiltis, where the nobles were corrupt and the only way he and his family could survive was thanks to help from the local street gang, the Gutter-Runners. One of them, Samsa, ended up being best friends with Mekzek, contributing the most to teaching Mekzek how to survive in the slums.
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