#multitap
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multitapmugen · 20 days ago
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https://twitch.tv/multitapmugen LIVE and celebrating 40 years of TwinBee! #Multitap
https://twitch.tv/multitapmugen https://twitch.tv/multitapmugen LIVE and celebrating 40 years of TwinBee! #Multitap
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mirislamh · 2 years ago
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MULTITAP - Battaniyem
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gewrek · 1 year ago
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aardwolfpack · 2 years ago
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Multitap?  Now there’s a blast from the past!
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Super Bomberman was one of those games you bought a Multitap for and then another because somebody was going to get mad.
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addyarts · 2 years ago
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i can't believe i forgot to post the best boi, Sidon!
another piece as part of a collab <3
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I love how in BL3 we help two gun manufacturers and the devs made one of them godlike (Jakobs) and the other nigh complete trash (Atlas).
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frustrapl · 4 months ago
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Pub Gorączka Złota
Warszawa, Polska
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nentuaby · 2 years ago
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OP: "If you get this, 'you are old'" Also OP: Literally includes a visual key to decipher it. (Also nobody would have texted 'you are old' in full multi-tap mode. Woulda been 'ur old' at most. Maybe the T9 kids woulda entered 96802730653.)
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I need a little help here
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dinopuncher · 10 months ago
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who wants to come to my house and play crash team racing together
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multitapmugen · 6 days ago
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https://twitch.tv/multitapmugen LIVE with MSX Games! #Multitap
https://twitch.tv/multitapmugen https://twitch.tv/multitapmugen LIVE with MSX Games! #Multitap
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gaminghardwareingames · 1 year ago
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Super Smash Bros.
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hardcore-gaming-101 · 1 year ago
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Iwatobi Penguin: Rocky x Hopper
This article is part of our Japanese Obscurities feature. We put out a whole book about them, which is available as both a full color hardcover and a Kindle ebook from Amazon! If you’d like to see more of these features, please check out the book and if you enjoyed it, leave a five star review so we can do a follow up with even more interesting, offbeat, or historically important Japanese games!
An iwatobi penguin is what’s known in English as a Southern rockhopper penguin, known for their large bushy eyebrows and ornate head feathers. Rocky and Hopper are two computer generated penguins created for a series of hair product commercials by Japanese cosmetic company Shiseido. They’re cute and amusing, thanks to their lively expressions and ridiculous feathers, which obviously made them good mascots but apparently also qualified them for a video game. Focused primarily on multiplayer, with the support for the multitap for four players, it offers several types of minigames.
Read more...
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luigiblood · 6 months ago
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Something is going on with Retro NSO
I figured this stuff should be part of a post because I think it's an interesting thing to talk about.
As of the last few updates, I started to notice some changes to the NES and SNES emulators specifically, particularly related to emulation of accessories.
NES Four Score
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If you don't know what the NES Four Score is, it's an accessory that allows you to play the NES up to 4 players.
I had actually never really datamined the NES emulator that much but at one point I randomly decided to give it a real shot for the July 2024 update (version 6.9.0).
Then I got actually surprised to notice code for playing using the Four Score, so I eventually went versions back, and found out it was a recent addition of 6.6.0, back in September 2023.
However, it is a little weird, it doesn't seem to be really accurate (to be more exact it only implements one ID for the second controller port, if you know, you know), but it seems functional. In fact in the 6.5.0 update (June 2023), it seemed to have been actually forced on all games, for some reason.
I couldn't notice any code regarding the NES Zapper or any other accessories however, but something that kind of gets me is that I don't notice any code for the Hori 4 Players Adaptor, which is like the Four Score but for the japanese Famicom, and it has some differences on a technical level.
My suspicion is that this was worked on when they were looking into Rare Studio titles, and R.C. Pro Am 2 is definitely a game that uses it. That said, there is one game on NES NSO already that supports the Four Score, but you cannot use it: It's Downtown Nekketsu March Super-Awesome Field Day!, which is kind of a sports games with various sports. (For some reason Nintendo is not using the newly localized ROM and that's a shame.)
SNES Super MultiTap
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This is not new, this was part of the SNES emulator's code the entire time since launch, but considering we just talked about the Four Score for NES, I figured it it would also be a good time to talk a little bit about it, and bring you up to speed.
On SNES, there is the Super MultiTap that can let you play up to 5 players on the same system (it plugs into the second controller port, where you can plug 4 controllers on that, plus the first controller on the first controller port on the system).
There are actually 6 games that can use the Super MultiTap on SNES NSO as of right now, but you cannot play more than 2 players currently, BUT I confirm that it actually does emulate the accessory regardless, just that the application does not let you go past 2 players, but the games do recognize that the device is plugged.
Those games are Super Puyo Puyo 2 (actually available since SNES NSO launch!), Natsume Championship Wrestling, Amazing Hebereke, Kunio-kun no Dodgeball da yo Zen'in Shūgō!, Smash Tennis, and The Peace Keepers.
I figured it would be worth mentioning, because I don't think the addition of Four Score to the NES emulator is just an experiment, it might be possible that SNES NSO might get a major update too regarding the ability to play up to 4 or 5 players for a limited amount of games in the future... especially because of...
SNES Mouse
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Like the Super Multitap, the SNES NSO emulator actually contained code to emulate the SNES Mouse the entire time since launch. However, there has been a new development as of today.
I already talked about this in one of my posts, but I'll just do a roundup of what we datamined in the past: Initially, the SNES emulator checked for specific game identification to enable the SNES Mouse emulation, and looked for 3 specific games.
We don't know what those games are, but considering the limited amount of games, I believe it is reasonable to assume they were limited to games on SNES that only worked with the SNES Mouse and nothing else, in which case, we can assume the following games:
Mario Paint
Mario & Wario
The problem however... those are the only SNES games that released that requires the SNES Mouse to play. You'd wonder what could be the 3rd game that could be best played with a Mouse, but I have a list of what could be it:
Mario Paint (PAL version)
Sound Fantasy
For a few reasons however, I don't believe the PAL version of Mario Paint would be likely, and it leaves the unreleased Nintendo game Sound Fantasy as the other option, we know it was actually completed, and it required the SNES Mouse to play. I won't delve too much on that game, but think of it as a mix of Mario Paint and Electroplankton on DS together, but back in 1994.
In later updates, they removed code that refers to the game identification and relied on game metadata instead. That was done fairly quickly in its life even.
That would have been the end of it if it wasn't for today's SNES NSO update (3.10.0), where a major rework of SNES Mouse emulation was done:
They added the ability to emulate the SNES Mouse on both controller ports, it used to be only on the first controller port.
Internally they can now do input replays of SNES Mouse devices.
There's code for configuring the behavior of the SNES Mouse between either Original, or something else.
This is actually rather interesting, this was added in the emulator between February and August 2024, so this is a legit recent development.
The mention of the SNES Mouse behavior configuration is also interesting, because it means they're looking into ways to support the SNES Mouse in different, possibly more accessible ways than using a USB Mouse.
The fact that they can also emulate the SNES Mouse on both controller ports is also potential evidence that they're looking further into other games than just SNES Mouse only titles, as some games did use the mouse on the second port instead, while leaving the first SNES controller plugged.
To this day, I haven't seen any code for the Super Scope just yet, or the Satellaview for that matter, unfortunately.
Conclusion
Just as a bit of a tl;dr for people who don't like reading:
They secretly added support last year for the NES Four Score to allow 4 player multiplayer, but isn't used yet.
They secretly had SNES Super Multitap support since day one to allow 5 player multiplayer, but isn't used yet.
They secretly had SNES Mouse support since day one, but today (18 September 2024) they released an update that reworked it significantly.
The developers seems to be busy adding or reworking accessories as of the last year. I gotta be honest, I find this a little suspect. We might be going onto something major soon that reworks the NES and SNES applications for multiplayer and more.
I hope so much that would be sooner rather than later.
...also, please, add localized ROMs to NES and SNES NSO. There's no reason not to have them.
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redpanda5442 · 3 months ago
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Ranking my controllers via how easy it is to wrap the wire around itself (part 1)
(From worst to best)
Mega drive 3 button controller
The wire in theory wraps around the controller serviceably enough, but the wire feels really cheap and holds its shape after untangling. Feels like waking someone up after only 3 hours of sleep.
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This shouldn't really count but what the heck, Topway PS1 multitap accessory
It wraps up awful, it's wire is thick and cheap which means it doesn't stay tight, holds it's shape when unwrapping and the chunkiness disallows it the ability to lie flat
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Xbox "S" controller
This thing is quite chunky without really any satisfying curves for the wire to hold onto, causing them to sort of sprawl throughout the entire middle of the controller, they also often push down the stick too which makes me anxious it'll cause drift. Additionally, the need for the adapter like thing at the end of the controller and the size of the connecting piece itself causes lots of big lumps which make it very difficult to wrap on a way where it can be set down flat easily.
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Xbox's "The duke"
The exact same issues as before but the controller is bigger and even less ergonomic, somehow however the extra chunk factor causes the extra lumps to be less impactful and I think the size somehow causes it to come out better when you tie it in the specific way I default to
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Wii nunchuck
In theory, this would be fine. However, it has a really annoying flaw that boils my blood. When tieing it's difficult to tuck the connector anywhere which causes it to come just a little bit loose all the time, you could thread it but by the time you've made it to that point and realised you have to start over and do it all again with that in mind.
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Sega Dreamcast keyboard
In theory it's fine but it's very big making wrapping it up feel precarious as you'll never get it very tight and the wire is at such a length where regardless which direction you tie it in, it'll never be fully tight and have the connector in a spot where you can set it flat. Only a minor annoyance but I'm feeling pedantic.
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PS1 namco G-con
Despite having lots of wire, sits surprisingly flat, however the little extension of wire at the connector causes some slightly difficulties in getting a tight fit and the added lumpiness means prep is required for it to sit flat.
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Sega Dreamcast arcade stick
This is getting into pretty okay territory here, this one wraps up pretty well however does have a little design flaw, the wire will be too thick to place it flat no matter what you do. Passable though.
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Wii classic controller
It's fine, it's really small and has no thighs so the wire makes it rest in the least flat position possible but otherwise it's okay
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Dualshock PSone controller
It's extremely standard, literally nothing of note. A nice baseline. (Ignore that this one is a little dirty, got it recently and haven't cleaned it yet)
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addyarts · 2 years ago
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BEAUTIFUL FIGHTERS NEVER LOSE ~
another piece done for the Multitap Crew!
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lesbiankendall · 11 months ago
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my most 'old person' take is that i hate typing on touchscreen keyboards bring back the old multitap keyboards pleaseeeee
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