#monolocke
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Pokemon Platinum Hardcore Nuzlocke Using Only Fighting Types
https://youtu.be/LXgzQeJjQlY
Fourth nuzlocke, sixth video overall, welcome and wanting all feedback, critique, or just general comments! Thank you all!
#funny#youtube#challenge run#comedy#gaming#swk#swolbi#swolbi wan kenobi#swolbiwankenobi#pokemon#pokemon nuzlocke#monolocke
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Just making a cover page to a project I said I was finished with :^)
#ghetsis game#pokemon white#pokemon nuzlocke#nuzlocke#nuzlocke challenge#monolocke#duolocke#pokemon black#ghetsis#gastly#digital art#pkmn art#pokemon art
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waterlocke
#art#artwork#oc#artist#sketch#pokemon#wooper#oc: lune#this is lune hes my trainer for my water monolocke of hg/ss :]#born in ollivine and works part time in the shipyard#otherwise he spends his time volunteering to keep waterways clean#checks on all the local populations of water pokemon around the region once he leaves home
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Sometimes I look back at my middle school days and ask myself "why the fuck did I try-hard so much during story-making writing assignments by writing at least 10k words???????"
#I don't remember any of the stories I wrote back then lol#But I'm 100% sure that. if I found and read them today. I would (obv) find so many mistakes that would make me not finish reading it#Also. I'm pretty sure most- if not all- of my classmates didn't write as much as that. 'cause we weren't required to.#I just did it 'cause I liked writing shit.#I still do here and there. but not as much as 10k words lol#Most of the time it's about characters of whatever fandom I'm part of. but sometimes I try making a story about a pokemon nuzlocke of mine#I haven't done the latter one in a while tho' (and I honestly should try continuing the pokemon y normal type monolocke I was doing)#my thoughts
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[So this is like casting a fishing line in a vast void but nostalgia has brought me back to revisiting this blog and remembering all the hilarious and fun hijinks and how much I loved my berry boy numbskulls. I, like many others, ended up branching to other fandoms before making that switch up to Discord Rp. So I guess what I'm saying is I remember all the cool buds I met during Peak Pokemon era and ended up missing yall. So this is just kinda a yell into a void and echo back if anyone is still kicking and want to revisit good times]
#Ooc#My last lost was four years ago...crazy#Tumblr has kinda flopped#But I've been doing nuzlockes and monolocks recently and it made me think of why SuMo is one of my top poke games#So just hmu I guess if anyone is still kicking
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Pokémon Nuzlocke Project - Omega Ruby: Part 2 (Knuckle Badge)
![Tumblr media](https://64.media.tumblr.com/afb09a916c3613e4a538c99a14ab92bc/5e30422e9b9da4ea-f0/s540x810/6dfd415fdd9332279a74803d4c6f83fdbd00b120.jpg)
Had a couple of close calls but I still haven't had any fatalities. I get a feeling it won't last though 😆
Below is my lineup after defeating Brawly.
![Tumblr media](https://64.media.tumblr.com/e59e210739f6e4282c125629c0f2ac93/5e30422e9b9da4ea-c7/s540x810/ca05dccf910b6f4c44c17d32a38d51b0a5edc2e2.jpg)
Details
Starter: Mudkip -> Marshtomp (Gnaeus) Torrent, Naughty - Tackle, Growl, Water Gun, Mud Shot. Scatters things often.
Route 101: Wurmple -> Silcoon -> Beautifly (Idalia) Swarm, Careful - Tackle, Absorb, Poison Sting, Gust. Loves to eat.
Route 103: Zigzagoon (Galatea) Pickup, Relaxed - Headbutt, Baby-Doll Eyes, Tail Whip, Sand Attack. Mischievous.
Route 102: Poochyena (Tacita) Quick Feet, Adamant - Tackle, Howl, Sand Attack, Bite. Likes to relax.
Petalburg Woods: Shroomish (Theocritus) Effect Spore, Quirky - Mega Drain, Headbutt, Stun Spore, Leech Seed. Strong willed.
Route 116: Taillow (Ares) Guts, Gentle - Wing Attack, Growl, Focus Energy, Quick Attack. Scatters things often.
Boxed
![Tumblr media](https://64.media.tumblr.com/b18de329e850ba2276b68a4236d6da76/5e30422e9b9da4ea-2c/s540x810/db7d470160c7c4d6ec7878b75fbeed7fa07cd583.jpg)
Route 104: Wingull (Kanata)
Rusturf Tunnel: Whismur (Kentarō)
Dewford Town: Magikarp (Shiori)
Granite Cave: Zubat (Euphemia)
MVP: Idalia
Notes
Gnaeus evolved into Marshtomp after the battle with the Team Magma Grunt in Rusturf Tunnel.
#pokémon nuzlocke project#andi plays pokémon#omega ruby#hoenn#this feels like it's almost turning into a flying type monolocke#almost all my captures are flying types#the next gym is electric type - thank goodness I picked Mudkip#I'm still predicting a death around the next gym
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Haha starting a flying type monolocke in scarlet- (REMEMBERS TITAN KLAWF AND THE ACE SUDOWOODO) uh oh
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I've made a small list of Rules for Nuzlockes, ideas and suggestions I sorted from other sites - and a couple that I made myself - to help guide future Players.
This is in no way a complete and exclusive list, many other ideas and suggestions may be added/altered later on.
Also, I made them as a checklist to help future Players to better plan their own future challenges.
DA MAIN RULES:
1 - Only the first wild Pokémon encountered in a route or area can be caught. If the player fails to catch it (ie. it flees or faints), their opportunity to catch a Pokémon in that area is lost. 2 - Any Pokémon that faints must be released or boxed permanently. It is considered “dead” for the rest of the challenge. 3 - The player must nickname all Pokémon they catch or obtain.
Bonus Conditions:
( ) PokéBall Clause: The run effectively only starts after the Player can have Pokéballs to start captures, disregarding Rules 1 and 2. ( ) Duplicate clause: If the first Pokémon in an area is one the player already owns, or its evolution or pre-evolution, they MAY capture it or skip to one they do not own yet, and then attempt to catch it. ( ) No Legendaries in Play: The Player may capture a Legendary Pokémon, but not use it in the run.
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Now, for the main show:
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Softcore Rules:
( ) First Mon Out: First Death in the Run is ignored.
( ) No Full Wipe: A loss of a whole Team is not a loss. The Player can choose to make a new Team out of stored/benched Pokémon
( ) Friendly Rivalry: Rule 2 is disregarded in Rival Battles.
( ) Shiny Clause: If the player encounters a shiny wild Pokémon, they MAY catch it, disregarding Rule 1. A shiny Pokémon won't count as an encounter for that area.
( ) On Safari: each area of the Safari Zone is considered its own Route/Area, for the effects of Rule 1.
( ) HM Slave: You may ignore Rule 1 to catch Pokémon SOLELY for teaching HMs. Said HM users cannot be used for battling - if they are your last member(s), you must consider the Team whited out
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Hardcore Rules:
( ) No Escape: The player can not flee from wild battles/
( ) Caught Only: The Player cannot use any Gift/Found/Bought/Traded Pokémon, only the ones they capture. Eggs are consider Gifts. The Starter Pokémon, which is a Gift, must be stored/released after your first catch in the run is Level 5 or above.
( ) Monolocke/Monotype: All Pokémon in the team must share one same type, to be decided at the start of the run.
( ) Monocolor: All Pokémon in the team must share a color, to be decided at the start of the run.
( ) Uniquelocke: None of the team's Pokémon may share a type.
( ) Set Battles: The game is on Set Mode, instead of Shift. The Player change Pokémon only after the Foe puts a new Pokémon into play.
( ) No Day Care Center: No use of Day Care Center during Run.
( ) No Child Support: Can't use the Day Care Center to breed Eggs nor have Pokémon that can risk Eggs to appear.
( ) No Held Items: The Player can't have their Pokémon hold items. Pokémon with Pickup are prohibited.
( ) No X Item: The Player can't use the item "X" during the run. Pokéballs, Move Learners and Key Items are Exception.
( ) No Modern Medicine: No healing items for HP, PP, or status other than Berries, Roots, Powders, Herbs, Drinks and Foods. No Potions, Restores, Elixers, Ethers, status heals or variants are allowed.
( ) No Legendaries: The Player cannot capture any Legendary Pokémon, either defeat or flee them.
( ) Level Cap: Player’s Pokémon may only be trained up to the level of the next Gym leader’s Highest Leveled Pokémon. After the last Badge, Level Cap is the Highest Leveled Pokémon in the Elite Four.
( ) Limited Pokémon Centers: Pokémon Centers may only be used a certain number of times per Center, or a certain number of times between each Gym.
( ) Town Keys: The Pokémon Center and Poké Mart of a Town with a Gym can only be used after you defeat that Gym Leader. Towns with no Gym are exempt.
( ) American Healthcare System: Every use of a Pokémon Center demands spending money (Player goes to a Poké Mart, buy items that will cost the set value of healing and then discards bought items).
( ) Limited Poké Mart: Poké Marts may only be used to buy a certain item (Poké Balls, Healing Items, etc).
( ) Apocalocke: The player chooses (or is given) a type of apocalyptic disaster theme. Depending on the disaster chosen, only certain Pokemon types “survive” and may be used. Tsunami (Normal, Flying, Water, Grass, and Dragon-types survive and may be used) Heat wave (Normal, Fire, Rock, Electric, and Ground-types survive and may be used) Ice Age (Normal, Ice, Dark, Fighting, and Steel-types survive and may be used) Nuclear War (Normal, Poison, Bug, Psychic, and Ghost-types survive and may be used) Famine (Normal, Rock, Ground, Steel, and Ghost-types survive and may be used)
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Extra Hardcore Rules:
( ) Giftlocke: Rule 1 is disregarded. The player is not allowed to catch Pokémon, must use only their starter and Pokémon that are obtained without catching.
( ) Routelocke: Rule 1 is disregarded. The player picks a route or area, and can only catch Pokémon that can be found on that route.
( ) No Items in Battle: The Player can't use any items during battles, like Potions or Antidotes, etc. Pokéballs are Exception.
( ) No Items: The Player can't use any items that affect Pokémon during the run, like Potions or Antidotes, etc. even outside battles. Pokéballs, Move Learners and Key Items are Exception.
( ) Notepad Clause: No Pokémon may be kept in storage or Day Care Center. The player may only own six Pokémon at a time.
( ) Notepad Extreme Clause/First 6 Only: The player may only own six Pokémon throughout the entire run. If all pokémon in the Team faint, then it's "game over", even if the Player have any Pokémon still in store.
( ) No Pokémon Centers: Pokémon Centers may not be used during the Gyms part of the Run. After that and before the Elite Four, you can only use the E4's Center.
( ) No Poké Marts: Poké Marts may not be used; the only items available are those found in the overworld or given for free by NPCs.
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things i failed to consider when i chose to do a dark-type hardcore monolocke in pokemon sword:
nickit, the first valid encounter, is fucking TRASH. it only knows physical moves until level 12 and a base attack and defense of 28
and then this bitch has a negative attack nature. god help me
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has anyone ever told you your taste in pokemon is immaculate? because it really is.
normal types ftw<33
if i even attempt a monolocke it will probably be a normal type one
thank u thank you. make sure to attempt one in a game without a fighting type gym leader
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youtube
Forgot to post this here, but a new video is up! I hope you guys enjoy!
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Challenge Runs Masterpost
All below ↓
Pokemon!
Rules:
Hardcore Nuzlocke rules:
All Pokémon must be nicknamed.
Only one encounter per area may be caught. (I may define some areas differently depending on the game.)
Shiny and duplicate clauses are active. (I use duplicates clause as I can only catch one mon from each evolutionary line.)
Gift/event/static Pokémon count as their own encounters, not contingent on the area.
Set mode is on.
Only held items in battle.
Level caps are in place and will be clarified when relevant.
Megas and Dynamaxing can only be used in battles where opposing trainers use them.
The affection stat is allowed. (I don’t think it detracts from the challenge to use the affection stat, as you have to work quite a bit to get it high without a rainbow bean and I think it fits thematically.)
If a Pokémon faints, it is dead and must be permanently boxed.
A white/black out is game over.
Hardcore Wedlocke rules:
All Hardcore Nuzlocke rules except: set mode is off, as a Pokémon may only switch with their partner. If one partner faints, the other must fight to victory or death.
A mon's partner preference is determined by their first partner.
Genderless mons may partner with anyone and if a mon's first partner is genderless, they may partner with any gender.
Purposeful death of a partner is strictly prohibited.
Partners are selected on a First In, First Out basis. (Automatically boxed mons will get a partner upon being selected for the team.)
Breedable pairs may breed once and obviously their offspring cannot pair with their parent or any other parent Pokemon.
Hardcore Monolocke Rules:
All Hardcore Nuzlocke rules (exception: all available encounters may be caught regardless of route/area)
Pokemon must be of or become the eligible type to be caught and be in used in battle. Switch training is allowed.
Hardcore Trashlocke + Gauntlets:
Any Pokemon that faints is dead and must be permanently boxed.
Only the first VALID encounter may be caught per route/area.
2a. Only one of each species line may be caught.
2b. Shinies may always be caught but may not be used unless it is part of the valid encounter list.
Level caps are in place.
Only held items may be used.
Each route/area/gym is considered a gauntlet wherein all reachable trainers must be fought before leaving the area.
No healing items may be purchased and found healing items must be sold (except found berries).
No gimmicks may be used.
Apocalocke Rules Post
Legends Arceus rules post
Survival-locke, a Sword/Shield exclusive nuzlocke challenge.
Any Pokemon that faints is dead and must be permanently boxed.
Flip for your encounter in each route/area. Heads for overworld encounter and tails for first random/raid encounter.
Set mode is on.
Items may be used in battle as: only items found may be used. Besides food, TR/TMs, and exclusive items (such as incense), no other items may be purchased.
Healing may only be done at the campsite. No Pokemon Centers can be used.
Level caps are in place.
No Dynamaxxing in trainer battles (story reasons?), though grinding may be done in raids and faints in raids do not count as the AI teammates are quite bad.
-Playlist-
Vintage Story! (The Only Chances)
This blog will be chronicling my journey through Vintage Story with one life to live. This play style is somewhat influenced by my love for Nuzlockes and other challenge runs. These runs will be 100 percent vanilla and in survival mode. Creative mode, mods, or any "cheating" will never be active.
My goal is to survive one in game year (May, year 0 - May, year 1) without dying, with at least one character and then see how far beyond the one year mark they can get. I will have worlds with one of each class, for a total of 6 worlds/6 characters.
If all the survivors die, obviously I lose the challenge.
Vintage Story! (Run With The Hunted)
Modded and in Wilderness Survival. Must make it a year or more with one life to live.
Project Zomboid!
Just try to survive. More info in the future.
-Contemporary Playlist-
Stardew Valley!
Survival
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Doing a randomized soulsilver bug-type monolocke and it's been. Yeah <3
found a ledian! which was so swags. lost my grass cloak wormadam to a gym trainer that inexplicably had the exact same pokemon but with better moves. decided at the beginning if we happened to find one of the trapinch line I could catch it bc it SHOULD be bugs and! fished up a flygon :]
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Premiere! Givi Alu-Topcase mit Monolock https://themotorbikechannel.com/wp-content/uploads/2024/11/Premiere-Givi-Alu-Topcase-mit-Monolock.jpg Source: Premiere! Givi Alu-Topcase mit Monolock by Motorradmagazin. Please don’t forget to give the Video a “Like” on Youtube and subscribe to the channel! Heft abonnieren: www.motorrad-magazin.at/abo Heft online lesen: http://digitalstore.motorrad-magazin.at Erstmals gibt es von Givi ein Topcase aus Alu mit Monolock. #alu #Austria #Clemo #eicma #fahrberichte #givi #K.OT #monolock #Motorrad #MotorradMagazin #motorradbekleidung #Motorradmagazin #motorradneuheiten #motorradnews #motorradprodukte #motorradtests #motorradvideos #motorradzubehör #Österreich #Schönlaub #topcase https://themotorbikechannel.com/premiere-givi-alu-topcase-mit-monolock/?feed_id=20662&_unique_id=67367352d858d
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