#mechanic!destroyer!chris
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navybrat817 · 19 days ago
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Miss Navy, which of the motocross guys are morning people, afternoon people, and evening people?
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Love this question, nonnie. ❤️
Early morning - Steve 
Early runs or getting some laps in, he's one of the first guys up. It sets the tone of the day. Even better if he catches Daisy out and about. Maybe they can get a coffee or breakfast together? 
Late morning - Ari
Like Steve, Ari likes to exercise a bit earlier in the day, but he's content to stay in bed just a little bit longer. If Sweetart is beside him, he may not find a reason to leave. 
Afternoon - Hal
Usually when the temperature climbs for the day and sun is shining bright so Hal can lose his shirt. He'll gladly take it off for Belle and perform mundane tasks that way. 
Late afternoon - Bucky
It's when Bucky gets his second wind, usually after relaxing with a book if he can. Spitfire isn't surprised when he wants to get busy during that time either and it's lots of fun before dinner.
Early Evening - Chris
Chris loves to watch the sun go down and reflect on the day. Snuggling up with Kitten to watch the view is evening better.
Evening - Curtis
He doesn't mind the darkness, especially if the stars are out. And some nights he just can't sleep. Maybe Princess could help with that. 
Depends on the day - Jake
Morning, afternoon, evening, it all depends on his energy and mood. Lucky knows this and goes with the flow. 
Love and thanks! ❤️
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vesearlee · 1 month ago
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this is the hub for all of my posts and masterlists regarding my countless AUs.
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𝐂𝐎𝐋𝐋𝐄𝐂𝐓𝐈𝐎𝐍 𝐇𝐔𝐁
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⠈⠂⠄⠄ 𝐂𝐨𝐥𝐥𝐞𝐜𝐭𝐢𝐨𝐧 𝐂𝐨𝐮𝐧𝐭
26
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⠈⠂⠄⠄ 𝐂𝐡𝐚𝐫𝐚𝐜𝐭𝐞𝐫𝐬 𝐅𝐞𝐚𝐭𝐮𝐫𝐞𝐝 𝐢𝐧 𝐂𝐨𝐥𝐥𝐞𝐜𝐭𝐢𝐨𝐧𝐬
⇀  Bucky Barnes ⇀  Winter Soldier ⇀  Steve Rogers ⇀  Natasha Romanoff ⇀  Wanda Maximoff ⇀  Sam Wilson ⇀  Peter Parker ⇀  Ari Levinson ⇀  Chris (Destroyer) ⇀  Hal Carter ⇀  Nick Fowler
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⠈⠂⠄⠄ 𝐂𝐨𝐥𝐥𝐞𝐜𝐭𝐢𝐨𝐧 𝐒𝐩𝐢𝐧𝐧𝐢𝐧𝐠 𝐖𝐡𝐞𝐞𝐥
Can’t decide which to read first, or which to revisit? Click on the link below that will take you to a spinner wheel to help you decide between every published AU of mine.
𝐇𝐄𝐑𝐄
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⠄⠂⠁⠁⠂⠄⠄  𝑴𝑼𝑳𝑻𝑰𝑷𝑳𝑬
➺ 𝐓𝐡𝐞 𝐆𝐢𝐟𝐭 𝐭𝐡𝐚𝐭 𝐊𝐞𝐞𝐩𝐬 𝐨𝐧 𝐆𝐢𝐯𝐢𝐧𝐠 ⠄⠂⠁⠁⠂⠄⠄ Multiple Pairings — 𝐅 + 𝐒 Today was the day — your birthday, but how would the many Bucky’s treat you? With a lil’ bit of nice? Or a lil’ bit of spice?
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𝐂𝐎𝐋𝐋𝐄𝐂𝐓𝐈𝐎𝐍 𝐌𝐀𝐒𝐓𝐄𝐑𝐋𝐈𝐒𝐓
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⠈⠂⠄⠄ Biker ⠈⠂⠄⠄ Bodyguard ⠈⠂⠄⠄ DILF ⠈⠂⠄⠄ Farmer ⠈⠂⠄⠄ Incubus ⠈⠂⠄⠄ Lumberjack ⠈⠂⠄⠄ Mafia ⠈⠂⠄⠄ Mafia and Artist ⠈⠂⠄⠄ Mechanic ⠈⠂⠄⠄ Monster ⠈⠂⠄⠄ Omegaverse and Mafia ⠈⠂⠄⠄ Outlaw ⠈⠂⠄⠄ Paramedic ⠈⠂⠄⠄ Personal Trainer ⠈⠂⠄⠄ Pirate ⠈⠂⠄⠄ Pornstar ⠈⠂⠄⠄ Scare Actor ⠈⠂⠄⠄ Street Racer ⠈⠂⠄⠄ Stripper ⠈⠂⠄⠄ Tattoo ⠈⠂⠄⠄ Viking
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𝐂𝐎𝐋𝐋𝐄𝐂𝐓𝐈𝐎𝐍 𝐌𝐀𝐒𝐓𝐄𝐑𝐋𝐈𝐒𝐓
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⠈⠂⠄⠄ Bodyguard ⠈⠂⠄⠄ Omegaverse
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𝐂𝐎𝐋𝐋𝐄𝐂𝐓𝐈𝐎𝐍 𝐌𝐀𝐒𝐓𝐄𝐑𝐋𝐈𝐒𝐓
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⠈⠂⠄⠄ Firefighter ⠈⠂⠄⠄ Florist and Tattoo
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menageriemadness · 1 year ago
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Pancho’s Myopic Movie Review - II : Dungeons and Dragons - Honor Among Thieves
Part I: I Roll to Seduce the Dragon
Ah! At last, a true fantasy flick that would make Roger Corman eat the script out of sheer jealousy knowing that he himself, the king of schlock, would not be able to replicate it even with a trillion monkeys plunking away at hypothetically hyperbolic typewriters.
Yes, dear readers, it is once again time for a Myopic Movie Review from your humble narrator, JP Pancho, fresh from overseeing a new batch of films delivered to the Menagerie via semi intelligent rocks rolled downhill toward a small Tibetan village.
2023 gave us many thrilling and unexpected outcomes, Zelinsky, hallowed be his name, kicking Putin in the teeth, an indictment of a former president, and Paramount producing what is likely the be the best fantasy flick of the decade - D&D: Honor Among Thieves.
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Our story takes place in the D&D campaign setting of Faerun ie the Forgotten Realms. Actor turned director Frankie “the Destroyer of Box Offices (and orifaces)” Daley teams up with small time director Jonnny “Boi” Goldstein and deliver a pithy, action packed, and simple adventure that harkens back to the golden era of 1980s schlock with a modern flair for comedy, on screen table humor, and a real multi million dollar studio budget.
What we are left with is a stunning masterpiece of epic and small scale proportions. Even the stakes, which continually raise throughout the script never turn into saving the planet or the Realms themselves, just saving a single, albeit famous, city from the sinister mechanizations of an evil Thayan scheme. Overall - it’s low stakes, and for that, dear readers, your humble narrator is enterally grateful.
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I saw this movie alone after a really rough day of feeling hopeless about the future and frustrated with the creeping walls closing in around me. I decided to go see it, bought the tin bucket hat and bladder buster cup, and tromped inside the theatre to find myself the only familiar in the whole town who wanted to see this movie opening weekend. It was empty.
What I saw blew my mind from the first 10 mins.
I laughed. I laughed so hard I cried. I even teared up a few times at some of the genuinely simple and heartfelt monologues and troubles the characters faced. When we came to the pivotal “all is lost moment” I was completely subverted when they all simply sat on a stump and had themselves a group hug. SIMPLE.
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That’s all I have to say about this movie. There’s nothing insanely clever or deep about this plot, dialogue, or characters. It’s simple. Simple. Simple. Simple. And I love it. Theres a Druid who doesn’t like people, a barbarian with a penchant for halflings, a Harper bard who’s given up on life, an uptight Thayan paladin who doesn’t understand turn of phrase, a wizard who sucks at wizardry, and a conman who cons his way right into my heart. Nothing wild, nothing new, but the actors really did a great job making me feel like it’s a motley band of nobodies thrust into plans way above their level range. There’s a giant bridge that they need to cross, but it’s rigged with deadly traps. As the truly bearably unbearable lawful good paladin explains the intricate manner in which they need to cross, someone sets off the trap and the bridge collapses. That’s it, nothing more. No huge danger, only a new obstacle they have to work together to solve - just like the tabletop rpg.
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When they see the city in peril and they have a literal ship filled with gold and all Chris Pine can say is “ah, shit,” and turn the boat around (because they all need the xp to level), definitely says it all. I remember my own experiences in rpgs where me and the party did the exact same thing. We turned our asses right back around and we defended the town, because that’s what heroes do.
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The simplicity of the plot along with the heartfelt, funny, endearing characters and their clear motivations drives the plot and keeps the action quick. I love that everyone has a moment of defined growth as well, either letting go of something or learning to overcome their own insecurities. It’s never anything truly massively deep, but it’s real problems we all face - imposter syndrome, loss of loved ones, trusting new people, and learning to let go of the past and embrace the now, looking toward a brighter future. There’s plenty of wonderful moments where I can just see a party of adventurers on their own little D&D adventure getting told what epic things are happening in game, but this time we get to see it live action and in person - the obese dragon (great lore reference from Forgotten Realms for all you nerds), the exquisite Druid chase scene, beating up a hobgoblin in prison, Jarnathan’s escape, the old west street battle with the red wizard (and a tumbling basket - lol), a reference to the D&D cartoon during the Games, and seeing Hugh Grant’s face on the Goodyear blimp - chef kiss 😚 it’s a treat.
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Speaking of live action and in person, the special effects are absolutely incredible. I haven’t seen such a good mix of CGI and practical puppetry since probably The Sorcerer’s Stone, and Jarnathan and the dragonkin and the furries are all charming and made me almost spit out my popcorn because I wasnt expecting such good puppets and animatronics.
There’s a scene where our heroes get sucked into the ground. I was shocked to discover it was all practical - they literally dug a pit and had them sink in it. Praise Helm!
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What more can I say about this incredible film? Much, much more, but unfortunately, dear readers, all good things must come to an end, and your humble narrator needs to be off on a special task for the Menagerie - mucking out the vile Mephits who’ve taken over the water closet.
I give this movie an arbitrary score of one childhood and a late night college D&D session out of 7. If you haven’t seen it, please go watch it. Mind you, it’s not the best movie ever written, it’s not the best acted movie either, but it’s full of whimsy and charm, and I’m pretty sure Roger Corman is hastily writing a script to combat it, if only to cash in on the zeitgeist.
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Alas, our time in the Menagerie has come to a close. Until next time, dear readers. I hope all is well in your world, for if it is so, then it is as well in mine.
Your Humble Narrator,
J. P. Pancho
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ikaris-whore · 5 years ago
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Fixer Upper
((HERE GOES NOTHING. My first fic for public consumption, second ever written))
Mechanic!Chris X Reader
18+ only please
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Shout out to @spacemansam for giving us this with her message “if I could spawn a Sebastian (or one of his characters) for one of you to do these things I would SO do it.” In which I said “He can make a house call and come change my oil… shirtless…” and thus this imagine began. ENJOY. It really took on a slightly different life than originally intended but I love the beginning, dont judge me for the end because I was drunk by that time. Shout out to my BFF, @iamafadedmoon for helping me when I got in a rut, she’s my smut guardian.
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First he noticed the car, a 69 Mustang, candy red, top down. Then he saw you struggling a bit under the hood, face buried. He meandered up your drive, slowly as to not scare you, and introduce himself. “Do you need a hand there?” You looked up to see who was behind the gruff voice. A tall, lean body, scruffy face, hair shaved close on the sides. He was handsome in a dirty way, you had to admit. You wiped your hand on your shirt, unable to find your rag at the moment and reached out to shake his hand and give him your name along with a joke about no one else touching your baby. He laughed, eyes crinkling at the sides. “Name is Chris and I am actually a mechanic. Moved in just down the road recently. This baby is in impeccable condition.” You saw him follow the sharp lines of the car with his eyes.
Your father taught you how to fend for yourself when it came to your car and repairs, but with such an attractive mechanic offering his help you couldn’t help but allow him to lend you a hand. So you motioned to the car and commented “Be my guest... but if you hurt her I will come after you.”
The two of you spent two hours working side by side talking, getting to know each other, and of course arguing about the best tool for the job. The sun was at its peak now and you were getting hot and the sexual tension was building between the two of you as the minutes passed. You excused yourself to go get some iced tea to cool down.
When you returned from the kitchen, a pitcher and two glasses in hand, half of his body was sticking out from the underside of your car covered in sweat, oil, and dirt. You sat down in a lawn chair sipping on the cold tea soaking up the sun imagining how it’d be to straddle the tree trunks he called thighs that were wriggling back and forth as he tightened something under the car with his full force. He hollered for you to hand him a tool, but you didn’t hear him too lost in your thoughts. You were only pulled out with the sweet sound of his chuckle and a dirty red mechanics rag being waved in your face.
You regained your composure from your daydream as he squatted in front of you, tucked the rag into his back pocket and asked “What’s going on in that pretty little head of yours, sweetheart?” You blushed at the pet name and scrambled for something to say other than what you were actually thinking. “Oh, just wondering how I am going to repay you for all your help today, you really saved my baby with that trick you showed me.” You managed to stammer out. He placed his hand on your bare knee gently leaning forward slightly replying with a sly smirk “I have some ide-.”
That was all it took for the tension to snap. You leaned forward to meet his lips in a searing kiss. Your heart was hammering in your chest, did you read that wrong? He pulled away and you thought you definitely misread the signs, but he proceeded to stand up, wasting no time lifting you up to him. No words were exchanged just a silent conversation as you nodded as he gave you a look as if asking for permission. Lips still locked, he carried you to the car and set you on the hood. He started to trail his mouth down your neck, beard tickling you along the way. You moaned as he hit that sweet spot right below your ear. “mm sweetheart.. I love that noise.. coming from you.” he managed to get out between kisses as he continued his descent to your breasts. You could feel his calloused hands on your sides as he slowly slid your shirt up. Your body shivered at the touch. He nipped your neck as he roughly grabbed at your breasts under your shirt causing you to arch your back and rub up against his now hard cock. His hands slipped down your sides to the button of your pants undoing them with ease. He slipped his hand inside your underwear and slipped his fingers along your folds. You bucked against him. “so wet for me already” he drawled out. You went to reply with your usual sarcasm but his fingers stroked against your clit causing you to lose all words. “F-Fuck” was all you managed to get out. He wasted no time at moving on to pumping his fingers in and out of you as you leaned back against the hood biting your lip.
He started to drag your shorts down with his other hand but you caught his wrist, “Let’s not get my baby dirty, why don’t you take me inside and then you can have your way with me” you whispered in his ear as you nipped at his ear. He growled and picked you up groping your ass along the way. You could feel his hard cock rubbing against you every step of the way and it only made you more wet. He shifted you to his left arm as he opened the door with his right hand and brought you through the threshold. He hummed into your mouth as you pulled on his shirt and pointed the correct way to your bedroom with a tilt of your head, lips still locked because you couldn’t be close enough.
He finally made it to the bedroom with a few struggles through the house, throwing you onto the bed and quickly hovering over you with your wrists pinned up above your head with one hand and the other dragging you bottoms off. He kissed a trail down your midsection, letting go of your wrists,  and gave your folds a cursory lick of his tongue tasting you for the first time. “so sweet, love” he groaned and continue his assault licking and sucking as you shifted close to your release. You felt the heat in your belly, “so close” you whispered just loud enough for him to hear as you rubbed your nails on his scalp in encouragement. He hummed against you causing your release to snap. Hands grasping at the sheets and hips bucking up, he was unrelenting continuing his work as you came down from your high. He looked up at you with a cheeky grin. “Now you said I could have my way with you?” he snarked with a twinkle in his eye as he made his way up your body kissing you. You could taste yourself on him as you replied “god... yes” between kisses.
Next thing you know your hands are tied together with the red mechanics rag from his back pocket. You are lying there naked and waiting for him as he drops his clothes to the floor at the foot of your bed.  He crawls back over you, lining his cock up to you. “Are you sure about this?” he asked. “Chris, please just fill me up and fuck me into this mattress” you managed to reply unsure of how that actually just came out of your mouth. He pushed himself in slowly allowing you to stretch. “You tell me when to stop and I will immediately” he assured you. Nodding your head for him to continue wrapping your legs around him and pulling him into you as you started to rock your hips desperate for any kind of movement. He gripped your hips with his hands as he started to move in and out faster, his beard tickling and hot breath stuttering along your neck letting you know he was enjoying this as much as you. You could already feel your walls starting to clench around him at the sensations. “fuck, ‘m s’ close, Chris” you mumbled. “Not yet baby, I haven’t had my way with you” he said into the crease of your neck.
He pulled out and you whimpered at the loss.  He flipped you so your ass was in the air, grabbing it roughly he pounded into you harder than before. It was too much for you as he grabbed and smacked your ass while he did. Your legs gave out from under you and he laid on top of you whispering filthy words into your ear now bringing you closer to your second release. That was all it took, moments later you clenched around him as your body shook, he continued pumping through your orgasm. As you caught your breath he too was close. He pulled out tugging on himself and marking your ass with his pearly spurts. He fell to the side of you in bed out of breath. You turned your head to give him a kiss as he released your wrists from the makeshift binding. He smiled waving the rag in your face again as he spoke “Well I guess that’s one way to repay me, but I was thinking you let me take you on a date?”
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yuyungi · 5 years ago
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Mechanic!Chris Moodboard
@spacemansam requested this a while ago, and I completely forgot about until now. So apologises honey. And @marvelous-meggi wrote a damn right dirty piece for mechanic!chris called Fixer Upper which I highly recommend, and is worth rereading over n over bc god damn it's so good.
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@cchellacat @book-dragon-13 @buckmesideways22 @eurynome827 @spacemansam @chuuulip @jobean12-blog @jewelofwinter @loricameback @cametobuyplums @thesaltyduchess @sallycanwait68 @randomfandompenguin @mrsmookie @msruchita @lookwhatyoumademequeue @marvelgirl7 @if-n0t-l8ter-when
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luxeavenger · 3 years ago
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It’s Time For Kinktober!
here, have a masterlist:
1. Overstimulation (Nomad Steve x reader)
2. Pegging (Backstage Pass!Steve x reader)
3. Daddy kink (Nomad Steve x reader)
4. Butt plug (Backstage Pass!Bucky x Backstage Pass!Steve x reader)
5. Dirty talk (Random Drysdale x reader)
6. Nipple play (Curtis Everett x reader)
7. Edging (Loki x reader)
8. Breathplay (Destroyer!Chris x reader)
9. In Public (Mafia!Bucky Barnes x Mafia!Steve Rogers x reader)
10. Spit Kink (Biker!Mechanic!Bucky x reader)
11. Cock warming (Jake Jensen x reader)
12. Dubcon (Best Friend!Roommate!Bucky x reader)
13. Impact play (Mafia!Bucky x reader)
14. Double penetration (Neighbor!Andy Barber x Neighbor!Ari Levinson x reader)
15. Bondage (Loki x reader)
16. Sex toys (Roommate!Bucky x reader)
17. Cum play (Backstage Pass!Bucky x Backstage Pass!Steve x reader)
18. Begging ( Loki x reader)
19. Fisting (Backstage Pass!Bucky x reader)
20. Mutual masturbation (Backstage Pass!Bucky X Backstage Pass!Steve x reader)
21. Orgasm delay/denial (Ransom Drysdale x reader)
22. Voyeurism (Dark!Andy Barber x reader)
23. Knife play (Backstage Pass!Bucky x reader)
24. Face fucking (Beefy!Biker!Bucky x reader)
25. Sadism/masochism (Backstage Pass!Bucky x Backstage Pass!Steve x reader)
26. Rough sex (Backstage Pass!Bucky x Backstage Pass!Steve)
27. Temperature play (Mr. Freezy x reader)
28. Thigh riding (Mafia!Steve x reader)
29. Praise kink (Pre-War!Bucky x Pre-War!Steve)
30. Mirror sex (Backstage Pass!Steve x reader)
31. Roleplay (Backstage Pass!Bucky x Backstage Pass!Steve x reader)
Main Masterlist | Backstage pass Masterlist | Ko-fi
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virgo-opinions · 3 years ago
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My motivation to read these last few months has been horrid, but it’s slowly coming back! I decided shove the last few months all into one list, so make sure to give these writers love and appreciation for their hard work!!
Find everything I’ve read under #xxshelbsxx fic rec
*Remember, only you are responsible for your media consumption. Be sure to thoroughly read the writers warnings and know they have their own blog boundaries regarding minors.*
FIC REC MASTERLIST
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Bucky Barnes:
❆ Falling in Love with You by @bloomingbucky
tfatws!bucky x female!reader
❆ Thank You Daddy by @sweeterthanthis
sugar daddy!bucky x f!reader
❆ Your Filthy Heart (ongoing) by @sweeterthanthis
part seven: break her pretty
part eight: miss me in your bones
stepdad!bucky x 18+ female!reader
❆ Rebel with a Cause by @soldatsass
bucky barnes x female!reader
❆ Faking It (ongoing) by @bucksfucks
one: the first meeting
two: the first date
three: the post that broke the internet
actor!bucky barnes x f!actress!reader
❆ Don’t Look, Don’t Touch by @angrythingstarlight
beefy biker!bucky x reader
❆ If You Were Mine. by @wintersldr1
mob/mafia!bucky x f!reader
❆ Feels Like Murder to Put Your Heart Through This by @bloomingbucky
fwb!bucky x female!reader
❆ Roadside Assistance by @anastasiabvrnes
mechanic!bucky x reader
❆ Love/Hate by @metalbuckaroo
bucky barnes x f!reader
❆ Your Dad Would Fucking Kill Me If He Heard by @seventven​
dbf!bucky barnes x reader
❆ Little Bird (ongoing) by @gogolucky13​
one
dbf!bucky barnes x f!reader
Nick Fowler:
❆ Wake Up Call by @navybrat817
Nick Fowler x female!reader
Destroyer Chris:
❆ Flutter (ongoing) by @babyboibucky
flutter
ride or die
destroyer!chris x reader
Steve Rogers
❆ Hey Handsome by @sunshinebuckybarnes
biker!steve rogers x female!reader
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***please let me know if any of these links aren’t working***
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nocturne-pisces · 2 years ago
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Satisfied Customers: Ari Levinson x Reader
Smaller: Stucky
How Endgame Should Have Ended
Kitten: Ransom Drysdale x Reader
Darlin': 40's Bucky x Reader
Sunshine: Bucky Barnes x Reader
Good: Ari Levinson x Reader
Feel: Mechanic!Bucky x Reader
Renegotiate: Thomas Shelby x Barmaid!Reader
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Everything in this list has dark themes and dark characters.
Arkham Menace: Jason Todd x Reader
Thanks, Sunshine: Destroyer!Chris x Reader
Fixture: AndrewGarfield!Spiderman x Reader
Underdog: Bobby Pronge, Justin Capshaw x Reader
Bronze: Lance Tucker x Reader
Mutual Benefits: Scott Huffman x Reader (1)
—Matrimony: Scott Huffman x Reader (2)
Prince Charming: Carter Baizen x Reader
Lamb: Chase Collins x Reader
Tastes Like You: Steve Kemp x Reader
Little Fairy: Jefferson (Once Upon A Time) x Reader
Pretty Little Thing: Lee Bodecker x Reader
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cryptid-kratt-kid · 3 years ago
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What did everyone bring for presents and what did everyone get (the ones we didn't see lol)
I'm only gonna do the brothers from my AUs here because if I didn't this post would be rediculously long.
Ocean Blue Martin got a carving of a seahorse
Ocean blue Chris got a railgun.
DSID Martin got a "How to Draw Furries" book.
DSID Chris got a Bazooka.
Cat Martin got a wool blue heron.
Cat Chris got a knife laced with cocaine.
Cryptid Martin got a flluffy winter coat.
Cryptid Chris got a jingle bell glock.
Dimension hopper Martin got a pair of mechanical wings.
Dimension hopper Chris got the favor of Zorgoth, destroyer of worlds.
Feral Martin got the keys to eacape horny jail.
Feral Chris got a bat that can bonk his brother right back into horny jail when he tries to escape.
FNAK au Martin (They all got put back together in time for prezzies) got a bedazzled top hat.
FNAK Chris got a plasma canon.
And as for who brought the presents,
IT WAS ME. I BROUGHT ALL THE PRESENTS. I BROKE OUT OF THE KRATT BROTHERS' BASEMENT, STOLE JEFF BEZOS' CREDIT CARD, AND WENT CRAZY. MWAHAHAHAHAHA.
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navybrat817 · 3 months ago
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Which motocross babe likes to sing in the shower? Sing in the car? Or sing at a karaoke party?
Cia, I love this!
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Believe it or not, Steve likes to sing in the shower. The acoustics are amazing, even if he doesn’t think his voice is that great. Spoiler alert, it is. And can you imagine Daisy one day overhearing it? His voice like velvet, water dripping down his body…
Hal likes to sing in the shower, too, and would love for you to join him.
Chris likes to quietly sing in the car. So soft you almost don’t catch it until you look right at him and pay attention. He also tends to sing along with slower songs.
Bucky will sing in the car to put a smile on your face. He’ll crank up the music and sing loudly to make you laugh. He’ll also sing to you as you dance together at his place or yours.
Jake is always the first to sign up for karaoke and it’s even better Lucky does a song with him. The first time you went up to sing with him, he almost forgot to sing his part because he was too busy staring in awe. And let’s face it, he still gazes at you like you hung the sun, moon, and stars in the sky and doesn’t care if everyone knows how whipped he is. Bonus, I know @thezombieprostitute and @ellethespaceunicorn will agree that they would rock this duet.
Extra bonus, Hal’s girl, Beauty? Beautiful singing voice. Doesn’t particularly enjoy karaoke or performing since it reminds you of your mom pushing you to be in the spotlight. And we know he may have overheard you singing in your studio, but you sing directly to him on his birthday. It takes a lot for you to do that. He’s left so speechless by the end that he can only kiss you and pour as much thanks as he can into it.
I can’t leave out Ari and Curtis. Like Bucky, Ari is also the type to sing to you while dancing. Right in your ear to send shivers down your spine. And Curtis? He's the type to hold you in bed or on the couch and sing when you’re asleep.
Love and thanks! ❤️
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actionadventure2022 · 2 years ago
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Best Action Adventure Games
Marvel's Guardians of the Galaxy
Marvel's Guardians of the Galaxy is an amazing recreation. It is truly a creative, thoughtful rendition of the Marvel property. After playing the game, I'd love even more than anything to plunge into the world that created this group of heroes with a ragtag look. And at this moment, I'm thinking I truly will because I have fallen additionally in love with the world. Regardless of the world truly being inundated with superheroes appearing on the silver screen, it truly is only in the past decade that we've been able to provide gamers with seriously distinctive and relaxing games based on comic book components. With Guardians of the Galaxy, players can play among the most enjoyable comic book games available, which can distinguish themselves on their own from the tremendously well-known MCU brand and which can lovingly alter the abundant, illustrated world that it is based on. The original hurdle Guardians of the Galaxy needed to overcome was distinguishing it from James Gunn's vision. The films "Guardians of the Galaxy Vol. 1" and "Vol. 2" were fantastic, bringing the Guardians to the forefront and adding much-needed character to the individual pre-"Avenger" films. Without a doubt, Eidos-Montreal's job is cut out for them for their upcoming film. On its initial public appearance, Guardians of the Galaxy was mocked as a copy-and-paste-style version that was a copy-paste version of its MCU counterpart. Nonetheless, nothing will be any further from the facts than you already know.
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Eidos-Montreal certainly uses Gunn's style selections to create. Star-Lord presents a ripped-far from the world of Earth from the 1980s and is obsessed with the sounds of his time. Characteristics like Rocket Raccoon's aggression and Drax the Destroyer's tendencies to be a literalist are on full display within the action. The acting and direction of those films happened to be superb and functioned to describe the non-comic personalities of these characters. Yet still, after virtually two hours during the contest, I had no idea what to think of Chris Pratt or Bradley Cooper. I believe there may end up being some gamers who are unable to distinguish these two characters from one another because of the way their brains work. However, it's not as big of an issue as it was in the past year's Avengers play, where those titular characters and actors weren't provided with enough product.
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Guardians of the Galaxy is one of the most conversational little games ever made. You will find a good number of RPGs loaded with inane conversations with NPCs that are one-offs, but I am unable to imagine the number of terms and pages that make up this game's script. From page 1 until the very end, Peter "Star-Lord" Quill, Drax, Gamora, Rocket, and Groot are talking nearly nonstop. In a sense, people could consider this to be the "Gilmore Girls" game. The raucous banter between all five characters in the show is unstoppable. And, while that word may have negative connotations, I cannot think of a better word to describe it. Discussions are threaded through quests, fights or idle strolls, dogfights, and life-threatening episodes. Conversations are a constant stream of words, as Groot may discuss his trademark "I am Groot" as Rocket translates, while Gamora and Drax tend to be engaged in their specific dialogue. The characters can speak, but it never feels like they are speaking without purpose. Every word, every stupid joke, or cruel comment is based on a thought-provoking perspective that the writers employed to make the characters more distinct. It never felt like an unnecessary flood of verbose rubbish. This truly is the way the Guardians communicate in their groups and with each other. One thing Guardians of the Galaxy greatly benefits from is the structured gaming experience it provides. Without multiplayer or games-as-a-service game mechanics to satisfy, the overall game seems highly polished as well as curated and, above all, ample in detail. As you progress through the story, you will be able to switch between your home on the Milano, the Guardians spaceship, and the various locations you explore throughout the game. Each place you visit is very different from the other, as it is a place that feels alien to the touch in kaleidoscopic color. In between missions, it's enjoyable exploring the ship to find interesting objects to chat with, talk with the staff, and if you're a worrier like me personally shut the fridge door, which is always open in your kitchen on the ship. If you uncover items hidden in each world, you'll also be able to have another conversation with other Guardians, which will give their characters and background and provide some of the most intimate connections you'll have in the video game. You'll also have a variety of options for dialogue—usually, they ask you to choose with one Guardian or another, make decisions on how to respond to an issue, or determine what the focus of your team should always be. These selections may alter the circulation of the adaptation of the story, as certain possibilities could affect your relationships with different groups of people or your relationship with the team. You can choose to go against Rocket repeatedly, in which case he may start to feel a bit petty, which could limit his truthful willingness to assist your future. These choices don't appear to change the narrative in any way However, you can play them according to "what sounds" significantly more enjoyable at the moment.
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The fight is thrilling. You control Quill in almost every moment of every battle, and you legitimately look like the leader of the Guardians. Drax and Co. all provide their strengths, and they'll fight by themselves, but they're influenced by Quill. Each hero presents a unique power in battles, such as crowd control (Groot) or the ability to conduct enormous problems (Gamora). The way you use their strengths can determine the course of the fight. In fighting, gamers go around firing their guns at foes and dodging, making use of Peter's rocket boots. As close Peter is to an opponent, the more harm he can cause. Firing would not last forever, as ultimately the guns will overheat, but can be swiftly recharged when you hit R2 at the appropriate time. Like Peter, the players are expected to battle with a tactical sense in their minds. Through storyline development or abilities points, Peter, along with the remaining Guardians, retains four abilities that aren't locked and are put on the encounter keys. Peter's abilities tend to be turned on by clicking the left stick. It may feel somewhat clumsy from time to time during battle. The team's abilities are activated by holding down the L1 button while aiming at the enemy, hitting an appropriate face button for a specific teammate, and after that, pressing a face button that is assigned to the player's specific ability.
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Puzzles play an important part in exploration, but they aren't especially tricky. The variety of worlds and locations is done to perfection. I was fascinated by the places to go off and find some treasures, such as, for example, particular elements to supply to my sexy colleagues to study much more about their valuable past and get a hold of the latest clothes to equip. The assorted locations are breathtaking to look at, and every single one is unique due to its vegetation and monsters. Lady Hellbenders' animal sanctuary planet is truly lush with greenery and strange humanoid sculptures. There's also the chance to explore spaceships and the massive spaceport "Knowhere," which resides inside the skull of a massive celestial being. Hidden crafting elements are scattered all over the world, which lets you upgrade the perks. While at a workbench, Rocket can improve Star-Lord by making him new equipment systems that are represented as benefits. You will discover fifteen in total, ranging from faster shield recharge, greater wellness, and reduced time required to complete a perfect dodge. Marvel's Guardians of the Galaxy is all you can want from a Marvel videogame that is the best of both electric situations and thought-provoking junctures. The images immediately grab your attention with stunning views and vivid shades that range from neon lights and the markets at Knowhere to the sprawling scenery of Lady Hellbenders' Seknarf Nine. To go along with the video game's unbelievable visuals are the facial animations.
Ratchet & Clank: Rift Apart
Ratchet & Clank: Rift Apart pursues the happenings of 2013's Ratchet & Clank: Inside the Nexus and Expression Franchise legendary characters Ratchet and Clank, in addition to the introduction of a new character playable in Rivet. While Rift Apart actually does technically follow the events of Into the Nexus, it can be played out in its own game without knowing about Into the Nexus. It is the first game created for the next-generation consoles. Ratchet & Clank: Rift Apart is truly intended to highlight all of the distinguishing characteristics which make PlayStation 5 such an appetizing purchase.
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The amazing year 2016 PS4 update of the first Ratchet & Clank made for an entertaining retread of its very own, but it was iterative-this walked so Ratchet & Clank: Rift Apart could run. It's awe-inspiring, indeed, how the game runs. The Rift away shows the PS5 an intense workout. This provides you with sweeping artwork of characters and models for the characters, along with lighting and effects, that don't appear outside of the spot in a 3D-animated movie, and its particular fluid combat could spotlessly feature tens of opponents and projectiles on the monitor all at once, without any issues. Getting errors out of the way early on, there are only a few errors throughout Ratchet & Clank: Rift Away, but they're small. At one point, I noticed myself jumping onto a ledge only to be caught in some geometry, resulting in a quick demise. But since quicksaves are extremely easily placed and there's no punishment for dying, these little troubles just didn't bother me even somewhat. My brain stayed deadlocked on the artwork, the storyline, and the battle. All of them seamlessly connect and are so incredibly captivating that it is hard to get angry when something goes wrong.
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At its heart, Ratchet & Clank: Rift Apart is very much a new platformer meets third-person shooter game and, while it's not an open-world game, the design of the levels makes it appear as if you're part of something larger, which is why the illusion is right there, including quests and subquests that aid you in exploring these new universes. Similar to former gaming titles, you have the mechanic wrench you have been using to smash crates like Thor, which allows you to collect bolts, which are later used to buy new products and improve your existing models. The process of leveling up can help you when you are on your final quest, in particular, the bad guys that you encounter. When you ride on canines, grind like Tony Hawk, float around jumping, smashing, fighting, exploring, and meeting new friends, one exciting new feature is your ability to tether to portals. When you connect to portals, this allows you to be teleported to another location, which is truly useful when fighting against enemies or wishing to solve mysteries. Just keep in mind that you will need to reorient yourself from time to time. Another innovative mechanic is the phantom dash, which allows you to rewind reality to reach another location faster, which again works for double jumps. As well, while Ratchet and Rivet are alike in the way they play, fans of Clank will be delighted to learn that, once again, you get to manage this bot through puzzles and mini-missions, including an alternate galaxy spider named Glitch (Sara Amini) who hacks. Also, there's KT, who happens to be the alternate world's Clank and is also a fun brand-new character from the series.
Buy Cheap Games for PlayStation.
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Combat is well-handled via the game title and you have use of a wide great diversity of totally different arms, from common blasters to a couple of absolutely clever suggestions which I'm not going to discuss here, such as power-ups that have been purchased through your bolt collecting. However, the game isn't without its challenges in certain instances, especially if the adversaries start to gather while you try to shoot with aplomb to save your life. Fortunately, the developers have included a few level stages, and if people simply want to relax and take in the story without too much stress, this is certainly an alternative. Nevertheless, on those higher difficulty levels, ammunition is scarce and the boss battles are indeed an obstacle, but not quite on the very same scale as Demon Souls.
Kena: Bridge of Spirits
In the form of an action-adventure Kena: Bridge of Spirits lets players explore a vast and varied world to defeat evil spirits and cleanse the land of corruption. Armed with a sword and capable of drawing upon spirit vitality, Kena is truly adaptable in what she will do. The plot is told through fully-voiced cutscenes, some of which use the in-game engine, while some use fully animated CGI All of which look like something definitely from Pixar or Dreamworks. The animation is stunning in the spiritually charged universe that borrows from historic Eastern cultures. When you assist the spirits of one group while other arcs explore the same serious narrative template quality of the screenplay, this is a universe that's not difficult to lose yourself in, and the cast list is truthfully enjoyable because they each traverse a path of love and loss in their unique way.
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There are a variety of quests and jobs you can perform, some as simple as finding the Rot and putting a statue back in place, and others that require the next step and trying to test your accuracy using the bow during a shooting challenge that unlocks another Rot. One of the things I completely love is the chests with curses, which are close to a specific combat task to overcome ( across the fast region) that you must accomplish as a way to open them. Nothing can be said to be a challenge in Kena: Bridge of Spirits is more complex than a Fallout quest, but every little thing is fun and corresponds with the things you've done in other games, such as Sly Cooper as well as the aforementioned PS2 classics.
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Besides these, you can find many collectibles to be found, and the game even outlines exactly how many you need to locations across the globe. In the meantime, before we jump into the fight of Kena Let's talk about the rot that I talked about in the last paragraph. These tiny black blobs of a creature tend to be certainly delightful, along with the form the game's title makes use of them is incredible. When you gather the blobs, they prove useful in numerous steps. The most charming aspect is that you simply don't need to spend a lot of time with them since they won't die, as most NPCs do in battle scenarios. This is handled via "they truly are terrified tiny beings and you must build up their courage by fighting to increase the meter", which is a great method of explaining the amazing moves they offer. Operating these could result in significant damage, but it is extremely beneficial on occasions when your overall health is compromised. The Rot becomes increasingly useful in lifting objects to search for more Rot, moving statues back to their original positions, and even moving boxes to assist Kena in getting to difficult-to-reach places. You will find an extremely powerful rot capability; offering them the liquid of a bloom them all into a rushing cavalcade of rots that resemble their specific original phase and can take out the corruption along with unlocking and healing distinctive areas. However, they're not completely useless to you, since they can feed the corruption flowers when you've cleaned the opponents' free, purifying the spot you are in.
Here you can buy cheap games, from all categories whether we are talking about action adventure, racing, sports, strategy, or shooters.
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Although the action aspect of the entire action-platformer game is very strong, the platforming portion is a bit less luminous in comparison, specifically the bouncing. Invisible structures are generally awkwardly present as players attempt to jump over rooftops or platforms they're not meant to reach. The design decision for it to be essentially vertical was a mistake, not simply because it's uncomfortable, but because it also creates the impression that you can reach specific surfaces, which the invisible wall structure eventually keeps you from. Kena: Bridge Of Spirits might attract some aged influences, but the way this assembles the parts of the mystery makes it appear very contemporary indeed. The video game will charm you with its lovable universe, only to smack you around a little with its ferociousness. While the gameplay is the weakest component, however, overall, Kena is a great time that should not be forgotten.
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halseyhazzard · 4 years ago
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Scrolling Utopia: Internet Interaction Design and the Posthistorical Subject
Halsey Hazzard, fall 2018
for a class on German media theory
Writing just before the internet threatened to take over the world, philosopher and communicologist Vilem Flusser has often been called a prophet of the digital age, based on his concern with then-nascent internet technology and the applicability of his theories to the so-called digital age. Certainly he did dream of a utopian society in which communications technology would engender a more egalitarian global society, but his optimism was far from idealistic. Rather, Flusser’s work contains a demand that we understand the way technology shapes human consciousness so that we might develop and use it responsibly. A sense of urgency underlies Flusser’s calls for responsibility, and this call has grown only more crucial as the internet has grown more pervasive and social networks have ascended to global near-hegemony.
In many of his essays, Flusser argued that historical consciousness, engendered by linear writing, was giving way to a new, posthistorical consciousness as a result of changing technology. Now, nearly thirty years after his death, it would appear the new consciousness Flusser both dreamed and warned of has arrived, ushered in by the digital technology we call, not insignificantly, “social media.” In this paper I hope to deploy Flusser’s theory of humanization to understand one of social media’s most quietly pervasive design elements—infinite scrolling—and its relationship to the so-called posthistorical consciousness. Infinite scroll, I argue, is a key example of how technology shapes human consciousness and how its effects demand that we pay attention and take responsibility for the ways we are constructing ourselves as human subjects.
Throughout his work, Flusser articulates a definition of “human” that depends heavily on technology, and communication technology in particular. He is concerned with an apparent shift that took place with the appearance of apparatuses, which he defines in Toward a Philosophy of Photography as something that mimics a human capability and which merges with a human operator. The human is profoundly affected by its interaction with the apparatus, and because technology is constantly changing (being changed by humans), what is “human” is constantly in flux. What is constant, however, is communication. Humans distinguish ourselves from the “non-human” by our need to store and use “information,” defined as negative entropy. Flusser makes frequent reference to the second law of thermodynamics, arguing that humanization is thus the process of fighting against inevitable entropy through the creation of information technologies. He puts it succinctly in a 2003 interview with Patrik Tschudin: “a person becomes human to the extent to which he figures out which of one’s functions can be mechanized and then delegates those to machines. What remains, that which cannot be mechanized (for the moment, anyway), is that which becomes human” (“The Lens is to Blame”, 6). Taken together, these statements define humanity as a process of endless becoming, driven by the human drive to communicate and the responsibility to one another (and, as a result, agency) communication entails.
If humanization is a process of endless becoming, one should probably wonder what the human is becoming now. In “Humanizations,” Flusser illustrates the status of the human with reference to the “little brain man,” a model for how the brain perceives the body borrowed from neurology. In the linear era, the little brain man is a “tongue-thumb man,” but Flusser hypothesizes that in the telomatic future, “The fingertips, which will touch the keyboard, will doubtless be the most important organs, and it will become apparent that the purpose of the Brain Man’s entire body will be to support the fingertips” (“Humanizations” 190). While he is certainly right that technology has shifted the focus from the tongue, he was perhaps too quick to predict the shrinking of the thumbs.
In recent years, so-called “social media” has saturated Western culture, with Instagram in particular reaching one billion users worldwide (Carman). Much of this growth has occurred concurrently with the rise of smartphones, expected to be in 2.5 billion hands by 2019. While much attention has been given to the content on such platforms, this impending ubiquity demands an analysis of how the material apparati of apps like Instagram are shaping what it currently means to be human. In 2013, at the dawn of Vine, writer Chris Baraniuk situated the then-new (now defunct) video-sharing service in a long history of visual loops. Like the gif before it, the Vine video takes a moment—no more than six seconds long—and repeats it ad infinitum. Hypnotic and without a true beginning or end, digital loops are “uncanny” and “disturbing,” for, according to Baraniuk, ‘the complete absence of teleology and catharsis within the loop destroyers our sense of self, our idea of progress, our intention to accomplish anything.” (Baraniuk). The logic of the loop, he claims, is built into the very languages that make up the digital world. A similar “narrative dissonance” can be found in in “infinite scrolling,” a design element that, alongside the rise of digital visual loops, has quietly achieved near ubiquity as a feature of websites, in particular those considered to be “social media.” Infinite scrolling might at first appear to be the anti-loop. Where gifs only have one frozen moment to offer up for eternity, the infinite scroll seems to promise endless variety. Yet it shares with the visual loop a lack of teleology thanks to its lack of a clear beginning, middle, and end.
When one loads a page on a website that employs infinite scrolling, one is dropped into a seemingly-endless stream of modular pieces of content, known frequently as posts. These can be images, short texts, video clips, or a combination thereof. Scrolling is particularly popular in app design for smartphones which, with their small, vertical screens, replace the horizontal thrust of traditional text with a relentless vertical pull. The promise of new content just beyond the bottom of the screen draws the eyes down and the thumb up. Pagination, a holdover from the pre-internet days of bound paper books, presupposes a hierarchy of information, an order that requires a linear progression. Page one must come before page two, page four follows page three, and so on. Entries on sites like the search engine Google that still use this skeuomorphic setup, when not bound to a linear progression, are often algorithmically sorted by relevance. Posts on infinite scrolling sites, however, are typically arranged chronologically, which gives them all the same importance. Yet the constant updates endemic to social media mean the chronology of the infinite scroll is essentially an eternal present. It is impractical, if not impossible, to reach the end of the scroll, yet if even one were successful, one would have to find one’s way to the ever-extending beginning, and start the process all over again. The only way to read everything is in real-time. The infinite scroll thus begs to be constantly checked, foreclosing any possibility of action.
According to Baraniuk, this process--or, rather, lack of process--threatens our sense of self. He may be right, if what we mean by the self is the form of human consciousness that has for so long been constructed in and by linear writing: “historical consciousness”. In “The Future of Writing,” Flusser writes
“Writing is an important gesture, because it both articulates and produces that state of mind which is called “historical consciousness.” History began with the invention of writing, not for the banal reason often advanced that written texts permit us to reconstruct the past, but for the more pertinent reason that the world is not perceived as a process, “historically,” unless one signifies it by successive symbols, by writing” (Future 63)
For Flusser, writing is associated with logic and reason, with the sort of scientific thought that thinks of things in terms of cause and effect. History takes a narrative form, with a beginning, a middle, and an end. The consciousness created by this kind of thinking is historical. The posthistorical consciousness, on the other hand, begins with the photograph. In contrast to the linear, logical thinking of alphabetic writing, images encourage formal thinking, and make it impossible to understand the world as “becoming.” Linear reading “has the sense of going somewhere, whereas, while reading pictures, we need to go nowhere” (Line 23). Images contain denser messages than linear writing, and demand to be thought of structurally rather than linearly. Images preceded writing, yet in their current iteration as photographs serve to explain written text, hence their post-historicity. This begs the question: if “[n]arratives make history” (On the End of History 143), does the narrative-less infinite scroll and its attendant digital consciousness make posthistory?
The infinite scroll, lacking finitude, has no historical sense of causality. In the scroll, things simply occur. The infinite scroll, then, with its lack of teleology, would seem to be a departure from linear, historical thought. Yet Flusser explains in “The Future of Writing” that in a world dominated by lines, “everything...follows from something, time flows irreversibly from the past toward the future, each instant is lost forever, and there is no repetition” (64). This sounds awfully like the endless streams of content on social media, signalling that the shift between history and post-history is not so cut-and-dried. In fact, the infinite scroll could perhaps best be compared to films, which, according to Flusser, “incorporate the temporality of the written line into the picture, by lifting the linear historical time of written lines onto the level of the surface” (Line 26). We still fail to grasp the posthistorical surface quality of films and TV programs, reading them as we would written lines. But Flusser suggests that “for those who think in films, it will mean the possibility of acting upon history from without” (25). This will become key, particularly if we understand the infinite scroll as a technology that allows us to step outside the procession of history.
Shortly after making this claim, Flusser calls attention to the distinction between immediate experience and the necessarily mediatized fictions of images and concepts, and further, the distinction between conceptual fiction (“line thought”) and imaginal fiction (“surface thought”). The relationship between these two forms of thought is at stake for our understanding of how media shape thought and thus impact humanization. Surface fictions, he claims, are not only advancing due to technological developments, but becoming more and more indistinguishable from reality, which linear fictions are becoming more and more abstract. Ultimately Flusser claims that “[t]he synthesis of linear and surface media may result in a new civilization” (31). The infinite scroll, by extending surfaces indefinitely so that lines may be followed forever, might perhaps be the very technological development that ushers in this new civilization.
This new civilization could ostensibly take two forms. The first, in which imaginal thinking fails to incorporate conceptual thinking, would lead to “the totalitarianism of the mass media” (34). If imaginal thinking does succeed, however, leading “to new types of communication in which man consciously assumes the structural position,” “a new sense of reality would articulate itself, within the existential climate of a new religiosity” (34). Flusser concedes that neither outcome is inevitable, and that the shape of the posthistorical future depends on choices made in the present. The infinite scroll could be a harbinger of either outcome. It is easy to see how the mass distraction and loss of teleology engendered by the technique could lead to totalitarianism.
On the other hand, the destruction of hierarchies it seems to encourage gestures toward a much more egalitarian future. Flusser, who often wrote urgently of the need for dialogue, might see this as a welcome step toward a classless, networked society.
The society Flusser has in mind is one where “dialogue and discourse balance each other out. If, as we see today, a discursive form dominates, which prevents dialogues from taking place, then society is dangerously close to decomposing into an amorphous crowd” (Stroehl, xvii). Media that encourages discourse imparts information from the top down, such as mass broadcast media like television or radio, whereas media like telephones encourage “[d]ialogue as a noncoercive relationship of mutual respect” (xviii). According to Andreas Stroehl, Flusser “believes that dialogue is the purpose of existence. The sense of responsibility inherent in the dialogic relationship between speaker and addressee offers the speaker an opportunity to give his or her own life meaning in the face of entropy and death” (xviii). To be human is to act on this responsibility to the other by communicating, and the technologies humans design to communicate impact the ways in which we become human.
Digital interfaces are no exception. Social media, by virtue of its “social” nature, can perhaps be seen as a step toward this telomatic networked society of mutual responsibility. Still, infinite scrolling is a key example of how it is not free from being determined by the political and economic contexts in which it was developed, contexts which impact the very interaction design of the internet. According to Chadwick Smith, for Flusser, “since objects impact the lives of others...and are a projection of some designer’s decisions, they are thus situated in a relational field, encompassing not just aesthetic and political dimensions but, given their infinitely intimate scale, ethical ones as well” (“The Butterfly and the Potato” 48). The infinite scroll, though a feature more than an object, is a prime example of this dynamic. In 2006, software engineer Aza Raskin developed infinite scroll as a way to maximize the time users spend on websites, eliminating the natural stopping points at the end of pages that inspired users to navigate away. This habit-forming tendency was conceived in the service of websites and advertisers that depend on keeping eyes on screens, indicating a motivation behind the design choice other than intersubjective goodwill. Even Raskin is critical of the scroll’s anti-human tendencies: “It's as if they're taking behavioral cocaine and just sprinkling it all over your interface. And that's the thing that keeps you like coming back and back and back” (Hamilton). When we situate the scroll in the context of the rise of technocratic totalitarianism with which Flusser was concerned, it becomes part of the tradition whereby “The Enlightenment has overshot its mark,” causing extreme rationalism to turn irrational, thus barbaric.
If that is the case, what can we do to rescue humanity from this path? Flusser may give us, if not a plan, then at least a set of guiding principles. If being human is about communicating with each other to stave off impending entropy, and if humans have the agency to create technology to do so, then it is imperative that we take seriously our responsibility to each other in our efforts to design the future, especially considering the anti-human tendencies in what we’ve already built. As Smith writes, “Flusser’s concept of design is not about building a better world, but rather of eradicating from it everything that makes it worse” (“The Butterfly and the Potato” 53). That may not necessarily mean doing away with infinite scrolling, but taking seriously the dialogic potential within it when considering the effects it will have and is already having on collective human consciousness.
Luckily, if Flusser is to be believed, the posthistorical consciousness is giving humanity the means to step out of the stream of progress and look at structures, to critically assess our own history in order to fully take advantage of the opportunities the present presents. As long as technology like infinite scrolling threatens to pull us further into our future selves, we owe it to each other to know who those selves are, and who we will become.
Works Cited
Baraniuk, Chris. “‘The Wheel of the Devil’: On Vine, Gifs and the Power of the Loop.” The Machine Starts, www.themachinestarts.com/read/2013-01-the-wheel-of-the-devil-vine-gifs-idea-of-loop.
Carman, Ashley. “Instagram Now Has 1 Billion Users Worldwide.” The Verge, The Verge, 20 June 2018, www.theverge.com/2018/6/20/17484420/instagram-users-one-billion-count.
Flusser Vilém, and Ströhl Andreas. Vilém Flusser - Writings. University of Minnesota Press, 2005.
Hamilton, Isobel Asher. “Silicon Valley Insiders Say Facebook, Snapchat, and Twitter Are Using 'Behavioral Cocaine' to Turn People into Addicts.” Business Insider, Business Insider, 4 July 2018.
“Number of Smartphone Users Worldwide 2014-2020.” Statista, www.statista.com/statistics/330695/number-of-smartphone-users-worldwide/.
Smith, Chadwick T. ““The Butterfly and the Potato: Vilém Flusser and Design”. artUS. issue 26, 2009-1, 46-53.
Smith, Chadwick T. “The Lens is to Blame”: Three Remarks on Black Boxes, Digital Humanities, and The Necessities of Vilém Flusser’s “New Humanism” Flusser Studies, vol. 18, http://www.flusserstudies.net/sites/www.flusserstudies.net/files/media/attachments/smith-the-lens-is-to-blame.pdf . Accessed 18 December 2018
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the-ss-horniest-book-club · 5 years ago
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HBC 1k Celebration Week Day 5 Masterlist
Friday 8-9-19 - Drabble Day! Since Drunk Drabbles are a cornerstone of the HBC, we’ll have a whole day for drabbling - sober leading to not-so-much. 
18+ FOR ALL
Give Me Your Lap by @marvelous-meggi (Clumby!Seb x Reader)
America’s Ass by @stuck-y-together (Stucky x Reader)
Home by @spacemansam (Bucky x Reader)
For A Week by @marvelous-meggi (Dayton x Reader)
You, Me, And The Stars by @jewelofwinter (High School AU Lance Tucker x Charles Blackwood)
Celebration Party by @eurynome827 (Dayton x Reader plus surprise guest)
Wreck Me by @stuck-y-together (Ducky)
Professor by @eurynome827 (Professor!Bucky x Reader)
Strapped by @stuck-y-together (Dayton x Reader)
Sweet Awakenings by @beckzorz (Bucky x f!Reader)
Verbal Sparring by @beckzorz (Lance Tucker, Bucky x Reader)
“You’ve been a bad girl, kitten!” by @buckmesideways22 (Charles Blackwood x Reader)
Carter by @buckmesideways22 (Carter Baizen x Reader)
The Couch by @lancetuckersmustache (Mackie x Stan)
Actions and Consequences by @lancetuckersmustache (Destroyer!Chris x Reader)
Clay by @lancetuckersmustache (Clay Appuzzo x Reader)
The Hatter’s High Jinks by @jewelofwinter (Baddy Daddies)
Call Me Daddy by @lookwhatyoumademequeue (Charles Blackwood x Reader)
Veterinarian!Hal by @jobean12-blog (Hal Carter x Reader)
Acrobatic Moves by @buckmesideways22 (Lance Tucker x Reader)
Medical Instruments by @buckmesideways22 (Chris Beck x Reader)
Bone by @buckmesideways22
Jacktoni by @buckmesideways22 (Jack Benjamin x Antoni Porowski)
Finish Line by @stuck-y-together (Dayton x Reader)
Halfway There by @jewelofwinter (Winter Soldier x Reader)
Threesome by @stuck-y-together (Ducky x Reader)
After The Race by @lookwhatyoumademequeue (Ducky x Reader)
Destroyer!Chris by @marvelous-meggi (Destroyer!Chris x Reader)
A New Mechanic by @stuck-y-together (Dayton x Reader)
Lucky by @littledarlinwrites (Dayton x Reader)
Work Husband by @eurynome827 (Chris Beck x Reader)
By The Pool by @chuuulip (Poolboy!Bucky x Reader)
Runaways by @spacemansam (Hal Carter x Reader)
Birthday Sex by @littledarlinwrites (Sebastian x Reader)
Kiss You Good by @littledarlinwrites (Bucky x Reader)
Soft and Smooth by @abovethesmokestacks (Sebastian x Reader)
Sucker For You @stuck-y-together (Ducky)
T(h)rust by @abovethesmokestacks (bi!TJ x f!reader)
4 dialogue prompts from @definitelybuckybarnes answered by @nobernieyouareunderreacting: 
“what would you do to me if you were here right now”
“I’m dying of horniness over here”
“I want to know how you touch yourself”
“When was the last time you touched yourself?”
THANK YOU to all the authors and everyone who sent in prompts for a day totaling FORTY THREE DRABBLES!
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peacefulwriter88 · 6 years ago
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Change Your Mind
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Chris (The Destroyer) X Curvy WoC
Warnings: M for Mature (SMUT), fluff
A/N: This is a build from my original story that I wrote month back called Dust to Dust. I’m fascinated by Chris’ character and decided to not take the same path for his character in the movie. 
The flames are a harsh contrast to the bitter cold wind that whips past him, ices over his ears as he checks on the grilled chicken. The smell of mixed spices takes over his nostrils, distracts him temporarily from the sound of laughter and chatter that escapes from within the town home.
He was meeting your parents for the first time.
Dating for nearly two years and you had broached it casually and cautiously how you wanted to invite them over for dinner. You had been wrapped up in his arms, the short, sparkly gold dress you had opted to wear for New Years Eve gleaming under the moonlight with the faded jean jacket he had thrown over your shoulders, the both of you stepping  out of your friends party to have a moment to yourselves.
He had wanted to say no. This had already gone on long enough - you and him - but every time he mustered an ounce of courage to tell you he was done, looking into your full eyes he always, always backed down. He was ashamed of his weakness - he was no good for you. He saw the questioning glances that your friends shot his way whenever you both entered a room, not understanding how you were so in love with someone like him.
You didn’t care. You told him all the time, convinced him enough to finally move in. To get him to come out and be a part of your world - to meet your friends who wore expensive clothes and drove fancy cars and talked about having mortgages and vacationing in Europe. To host game nights with your brother and your sister, meeting their partners for the first time as you all scarfed down pizza and yelled at the other. You were testing him, getting him comfortable with you, leading up to this moment.
He closes the heavy, metal grill and rubs his hands together, blowing on them. It was only February and the California weather kept shifting from blistery cold to warmth and he was stuck outside with the thin, maroon button down you had kindly asked him to wear for the occasion, one of two of the only nice shirts he owned.
He turns around, watches the way you smile as you chat enthusiastically with your mother and sister, your hands busy chopping radicchio, kale and tomatoes while checking on the cinnamon apples that were cooking nearby. You were wearing a cherry wine dress, long sleeved that flared out around your thighs in a fun teasing way. Thigh high stockings that your mother had clicked her tongue too (“do you really think a girl with your frame should  wear things like that out”) though she complimented the long gold necklace you had paired with it, the long thick waves in your hair. You both planned on going out after, you promised him anywhere he wanted and he wonders if its because you know your parents would never approve of him - that he wasn’t enough and you wanted to take his mind off of the knowledge.
“Mind if I join you?”
The deep, gruff voice comes from your father who’s opened the patio door -  has two beers in his hands as he closes the glass behind him. It mutes the soft indie rock that floats from your living room speakers, leaving the both of them to the muffled sound of cars occasionally passing by, the sound of gas feeding the fire in the grill, birds chirping.
“No, it’d be nice to have company.”
You had your mother's looks, her hips and face shape and eyes and smile, but your personality was just a boxed version of your fathers. Humor and wit that was charming, drew you in knowingly and then an edginess that took you off guard, made you fumble over your words. He even had an intimidating name, Duke, regal and confident.
He had already put his foot in his mouth with the older gentleman five minutes into meeting him. He had no idea how the hell he was supposed to survive a casual conversation while he grilled chicken. Figured he’d pray the chicken would finish before he could figure it out.
“Chicken smells good.”  Duke says now, handing over  the beer to him and he takes it happily, pulls his key chain out to pop open the familiar bottle. Does the same for your father.
“Your daughter is a great cook. It's been marinating overnight, should be good.”  
Duke nods, takes a sip and watches him carefully. Chris shifts, lifting the grill to check on the cooking meat though he knows nothing has changed since he’s checked on it two minutes back. He’s had a gun placed to his head, the threat of death just a click away and he was nowhere near as terrified then as he is now
in this moment.
“What do you do again, Chris?”
Chris looks over at him, places the hood of the grill down.
“I own a small mechanic shop in the county over.”
“Mechanic,” Duke mules the words I’m his mouth, “Trade you learned?”
“I was always fussing around with cars. Ran in my family - my grandfather was a mechanic, my dad. After I got my GED figured might as well take over the shop.” 
“GED?” Duke takes another sip, watches him carefully and Chris nods slowly.
“Yep.”
He’s never felt more ashamed of his life choices than he does in this moment, couldn’t imagine what your dad would do if he knew that there was a duffel bag full of 100′s hiding in the closet upstairs that he’s been trying to figure out how to get out of  the house since Tuesday. Didn’t want to tell him about the two 9mm’s he kept locked up under the bed, that he invested in a whole new security system because he couldn’t trust that Silas and one of his goddamn crew members wouldn’t get the hint that he was done with that life and that he just wanted to be a goddamn mechanic.
“How’d you meet my daughter again?”  
“We were at a bar. She challenged me to pool and nearly won.” Chris takes a sip now, eyeing him and Duke nods slowly, clearing his throat.
“And now you both live together, in this nice house she bought herself after she got promoted to marketing director of  the company she’s been working at, cooking dinner on her grill.”
The bite of it hurts, what he was inferring and Chris sticks a hand into his pocket, flickers his eyes away. He knows what he was thinking.
‘Why are you wasting my daughters time?’
He doesn’t voice it, Chris knows. Knows it’s what most people in your life ask when you pull him into your world happily. He was becoming exhausted of the feeling.
“You’ve impressed her,” Duke chuckles almost skeptically. “You know, my little girl isn’t an easy one to impress. Most men she dates….bore her. But you’ve been stained on her tongue for two years now, wrapped in her heart and I wonder what it is. You seem good enough a man. I can tell you love her at least as much as she loves you. But what can you bring her outside of happiness and a home?”
Duke shakes his head, stares out at the horizon.
“You want me to break up with her.” Chris doesn’t have to question it, knows it and it makes him want to cower upstairs, to sit next to the Akita-Shepherd dog, Apollo, that you both had adopted five months back together and be reminded that something outside of you loved him.
“I want you to be able to be a good man to her. I don’t fucking care that you have a GED and your a mechanic. You’re a working man. But I need to know you can take care of her. Need to know she’ll be okay if she gives herself completely to you. I understand that loving look you both share with each other...it's not going to go away even if you left. I want her to be happy and I want to make sure you can keep her happy.”
It takes Chris off guard, makes him look over at the older man questioningly as he takes another sip. He was raising a white flag, knew that his opinion didn’t matter. He was trying to give his blessing.
“I know I’m not good enough for her but I love her. I’d do anything to keep her happy.”  
Duke looks over at him, gives a faint smile in the waning light.
“Good,” he takes another sip of his beer, hesitates before he asks, “....she tell you yet?”
_____________
Chris  stares down at the small, plastic device that sits on top of the granite bathroom sink, daunting as it unassumingly stares back at him. Bold, blue lines that glare back up through the natural light of your master bathroom, the result undeniable.
Positive.
He had to look for the paper that told him the difference to be sure as he leans over the sink to stare down at the stick. There’s someone playing rap a few houses down, it blares loudly in contrast to the rapid fire Spanish a woman is speaking to another occupant, loud enough for the neighborhood to hear.
He drowns it out. Can’t focus on it when there’s a steady ringing noise that trills in his ears, his hands gripping the counter top, heart pounding in his chest as his lungs expel air out of his mouth like a small leak in a balloon.
You we’re pregnant.
He drinks in the statement in his mind. You were pregnant. You were pregnant with his child. There was a little life in you that he had helped create, a combination of both you and him.
It takes his breath away.
So much so that he has to splash water on his face, stare into the mirror into his blue eyes.
What did this mean for him? For the choices that led him to here? His immediate thought is that he should have fucking broke up with you. Probably should have thrown on that rubber when he treated you to a weekend in Vegas. He fucked up, like he always did, by tainting your body with his seed. How could he leave you if he has too, to ensure your safety now that a child was involved? It was painful enough to try to deny you but now you and a baby?
He doesn’t get enough time to answer– instead he’s distracted by the way the main door slams close, the sound of your footsteps mixed with Apollos smaller ones as he barks enthusiastically as you both slowly make your way up the stairs.  He moves hastily, grabbing the small plastic device and stuffing it back into the box, throwing it back in the basket where you kept your extra shampoo and conditioner and body wash, what he had originally been seeking before his hands had landed on the lightweight box. He closes the cabinet softly, places the body wash on the counter right as you walk into your master bedroom. You had stepped out for a run, something you rarely did but Apollo was so energized he had inspired you to get back into the cardio exercise. You walk to your bed with him devotedly at your side, watching you curiously as you looked down at your phone frowning.  
Your have one headphone in, one out and he can hear the upbeat techno and hip hop music you liked to play occasionally, your hair pulled back in a sloppy ponytail as your thin tank top stuck to your sports bra, your torso. Drank in the way the soft material of your workout pants clung to your thick thighs – your ass and your calves and he sighs resignedly.
This was why he couldn’t let go. He belonged to you. Every inch of his being was made to ensure your happiness and he knew, without hesitation that it didn’t matter that you were pregnant because whatever you decided he would support. The decision only partly belonged to him; for as much as it would change everything for him it would change every inch of who you were and his role was to support in any way that meant. It bites at him guiltily that seconds earlier he was plotting how to leave you because when he sees you he wants nothing but the opposite.
Love has truly fucked him over.
He smiles, shaking the guilt away as he walks over to you. Apollo runs to him eagerly, easily jumping up on his legs begging for love that he returns happily before he wraps his arms around you, drawing you flush back into him as he rests his head on your shoulder, kisses your cheek. You yelp – nearly scream and jump out of your skin as you drop your phone, look over at him.
“Goddamn – warning much!?”
You throw him a glaring eye though your voice is teasing and he squeezes you tighter, drawing you closer,
“I thought you heard me moving around in here.”
“No I got distracted by an email…” your voice trails off as you temporarily release your hold over his arms to pull out your headphones, start to wrap it around your phone that’s fallen onto the bed. He wonders if the email has to deal with the baby, confirming your pregnancy as you look back at him and whisper,
“Have you showered and gotten ready yet?”
He smiles at you coyly and you roll your eyes as you lean back into him.
“Christopher Ricks! My parents are going to be here in two hours and we haven’t even started with dinner.”
The small dimple that forms at the bridge of your nose deepens, a tell tale sign that you’re worried. You frown and your voice is doing that soft, whiney thing it does when you want him to do something. Your irises widen, looking at him innocently and he feels his heart stop for a second, his breath gone.
Completely and utterly devoted to you.
“We have enough time honey. We’ve already marinated the chicken and I’m going to grill it when they arrive….everything else will take an hour tops.”
You move your head to the side, watching him carefully before you sigh and nod.
“Okay, you’re probably right...”
You’re not convinced and he moves his hands lower to your hips, squeezing them softly and leaning over to brush his lips against yours. You make a slight moan, eyes flickering back to him as he watches you back carefully before you shift your body to move closer to him. It's only a second before his lips hungrily fall on your own, his tongue dominating over yours as he pulls you back into him, into his growing erection. Your hand has moved to find the back of his head, drawing him closer to him as your mouth tries to dominate over his, your finely manicured nails scraping against his scalp and he hisses into your mouth as he turns you with one swift movement, pushes you back until the back of your calves hit the bed. Your hands move around his neck drawing him closer as he leans you back and you both fall back onto the large king size bed with ease, your laughter ringing high between his kisses as your thighs wrap around his torso. He leans over you, nudging his nose against your own as he stares down at you, at your edges starting to curl at the base of your hair roots, the way your two small dimples dig into the fatty curvature of your cheek.
“I love you. Do you know that?” he whispers seriously, lips brushing against your own and you smile into him, nodding as you wrap your arms around him, drawing him closer.
“I know.”
“I’d die for you. Climb mountains, dive in the deepest darkest part of the of the ocean if it ensured I’d get to spend every waking minute of my life with you.”
You blush, shift your eyes away before you look back up at him. You hated verbal affection when it was directed toward you - had somehow managed to lie and convince yourself that you were unworthy of it and he hates the two large pools of water that linger in your eyes as you smile up at him.
“I didn’t realize I fell in love with a romantic,” you nudge his nose and he juts his hips into you involuntarily, causing you both to groan before you whisper, “But you’re my world Chris. I love you too….love you so much I couldn’t imagine my life without you”
His lips skim down your chin, finding comfort in your neck as his rough hands move toward the hemline of your shirt, tugging on it softly. You try to fight him as he raises the material, try to convince him that you were sweaty and gross but it falls on deaf ears, the fabric pulls over your head, his lips skimming between the apex of your breast which he kisses tenderly before his journey takes him to the softness of your stomach.
He know that you hated it when he lingers too long in the area, your insecurity that your stomach was too big and gross for his liking but he loved the softness to it. He liked the way it felt now as he kisses your skin tenderly and he wonders if the life in you can feel his feathery kisses, knows how lucky it was to have a mother like you that gave a guy like him a second glance.
“I love you, I love you, I love you….”  he says it to no one in particular as your hands rub the top of his buzzed hair, your hands soft as you stroke him affectionately and he moves lower, down to your abdomen which you protest.
“My vagina is so sweaty and so gross….no.” you whine and he chuckles as he looks up at you, at the way you watch him carefully and he nods.
“Fine. Then let's take a shower and clean you up then.”
You look at him, your eyes twinkling before you sit up becoming face to face with him.
“Fine. But you gotta scrub my back.”
“I always scrub your back.” he teases back, nipping at your nose.
_____________
The shower was needed, helped distract his nerves as his hands payed reverence to your body, his name a whisper as your soapy hands fell over his hard torso, scratched down his back as his cock slammed into you. You didn’t mind at all when he came in you, gripping him tightly as you both watched each other lovingly, shaking in the hot steamy water before his head fell into your neck line, breath hitting your decolletage as you gripped him closer.
He wonders when it had started to become a habit, him fucking you bare and cumming in the sweetness of your walls and why either of you had cared enough to think about the consequences.
Perhaps, subconsciously, it's what you’ve both wanted.
The memory is refreshing in the setting sun, and he turns to look back at you. Normally you liked to sip wine when you cooked but you had politely declined after you offered it to your mother and sister, had subconsciously had your hands flit down to your stomach like you did now.
No you hadn’t. Not yet.
“No.”
“Hm….I think she will tonight. Try to act surprised,” Duke finishes his beer, looks over at him. “Don’t break her fucking heart. Or I’ll break your fucking head.”  
He places the  empty beer bottle beside the grill, patting Chris’ shoulder before turning on heels, back into the house.
He’s the first person in your world that’s given him your blessing, told him it’s okay that he could be him and be with you. It gives him hope.
You come out minutes later, a large smile on your face as you shudder, wrapping your arms around yourself as you walk toward him. He opens up the grill, checks on the chicken as you tuck yourself into his arms, nuzzling your face into the side of his chest.
“You’re freezing. Come inside when you’re done checking on the chicken,” you look up at him as you wrap your arms around his body, “have a good conversation with my dad? I know he can come off strong.”
His hands graze lower, stops at your midsection and he rests his hands there, rubbing it tenderly,
“It was fine.”
You nod, resting your head back to the setting sun and looking out into the horizon. He knows he should wait for you to broach, to pretend his ignorant but he knows you, knows that if you haven’t already bought it up it was because you feared his response. The last thing he wanted was you to believe you weren’t enough so he takes a leap.
“How far along are you?” He finally asks and he feels you flinch, to hesitate as he looks down at you.
“Three months.” You finally whisper and he smiles, kissing your forehead.
Definitely a souvenir from Vegas.
“I’ll support you in whatever you choose baby. I love you and I’m not adverse to becoming a father. Not when it means you’re the mother.”
There’s a moment of silence that ripples between you both as you squeeze him. He thinks you’re going to say something - you always had something to say but you don’t.  Instead you smile up at him endearingly, lift on your toes to place a kiss on his lips. He likes these kisses, the ones where your lips nestle between the softness of his goatee and he doesn’t hesitate to capture your lips for his own, to squeeze you back as just as fervently.
The moment is short lived. There’s a knock on the door, Apollo’s barking and your sister enthusiastically lets out, “I’ll get it!” before either of you can move.
He turns just in time to catch Silas in the doorway entrance, smiling at your mom and dad and shaking their hands. Chris feels his heart drop, knows that out there, somewhere in hell is laughing at the notion that he thought he would be safe; that he could keep you safe. Your sister opens the screen door, smiles at the two of you.
“Chris your brother is here. Silas?”
You look up at him curiously as Silas walks behind your sister, drinks in the protective way Chris has wrapped his around you and smiles.
“Hey brother. So nice to see you.”
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modestmuses-a · 6 years ago
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tagged by: @herotting
tagging: @the-twilight-aspect, @insidersknowledge, @exemplarum, @seishin-hinan, @apodnimat-sya​, @chartyourownxourse, and anyone else who wants to! If you do decide to do it, you can go ahead and tag me! I love seeing people’s music inspirations and stuff!
Whether it be melodies that give you inspiration for your muse or songs that get you into the writing mood—pick 10 songs you find to give you the urge, the drive, or the creativity to write for your muse—then tag your favourite peeps to get an insight on their musical inspirational feels.
And, because I’m a bit of an idiot and a fool overachiever, I’m gonna do... all of them.
Lupe, you absolutely don’t have to do this with all your muses as well, ‘cause I know you have A LOT. I only have six, so I figured it was a little bit more reasonable for me to do all of mine, haha!
Read more for length
A K A L I
making up words / bug hunter / my music wouldn’t fit inside a status or a hashtag
starlight / the supermen lovers / can you give me the fame? can you hurl me the game?
thunder / imagine dragons / now i’m smiling from the stage while you’re clapping in the nosebleeds
clint eastwood / gorillaz / rhythm, you have it or you don’t, that’s a fallacy
good for you / dear evan hansen cast / it would kill you to have to stay trapped when you’ve got something new
cool patrol / ninja sex party / you’re sendin’ all them shits a message, there’s a new king in class (i’m sorry)
she’s kinda hot / 5 seconds of summer / oh my, that’s a big plan you’ve got there
even on a rainy day / rizzle kicks / turning words into pictures like i was flippin’ hieroglyphics
destroyer / saint motel / i don’t break hearts, i destroy them!
hijack / mc chris / i’m a sound wave tsunami, vocal origami
A M U M U
lonely dance / set it off / i don’t need you to understand
inside out / eve 6 / wanna put my tender heart in a blender
broken / lovelytheband / i like that you’re lonely, lonely like me, i could be lonely with you
stolen dance / milky chance / the only thing i feel is pain caused by absence of you
the churchyard / voltaire / he turns and screams at the sky and it burns like the truth in my ear
riot / hollywood undead / tear shit up, fuck peace and quiet! (i don’t even have a good explanation for this one tbh)
don’t worry, you will / lovelytheband / trying to stay positive, not an easy way to live
ghosting / mother mother / this is why i’ve decided to leave your house and home unhaunted
you say / lauren daigle / the only thing that matters now is everything you think of me
sonny boy / al jolson / friends may forsake me, let them all forsake me
B R I T  C R U S T
popular / the veronicas / i get what i want, my name is my credit card
supermarket / bart & baker (ft. dimie cat & hailey tuck) / i bought my latest boyfriend down at the supermarket
black queen style / mechanical moth / i’m infected with the bitch disease
dressed to kill / sharon needles / this isn’t a fucking costume, this is a way of life
superstar / toy-box / i am a superstar and i don’t care who you are
money / poppy / i used to think i was wrong for wanting diamonds and pearls
vanity / mindless self indulgence / hate me ‘cause i’m beautiful!
problem / unicorns killed my girlfriend / you’re not the type of girl that’ll end up on my friends list
gucci gucci / kreayshawn / you can kiss the ring, but you can never touch the crown
pink wednesday / canadian softball / our love is completely unconditional, as long as we like the things you say
C I N D Y  S L A M
lights out / mindless self indulgence / all this violence makes a statement!
stand alone / chris lake (ft. lazy rich & jareth johnson) / i’m the rebel type to never do what i’m s’pose ta
one woman army / porcelain black / if you wanna rumble, all you gotta do is ask
can’t pin me down / marina & the diamonds / do you think i’m stuck up ‘cause i’m always pickin’ fights?
problem / nova rockfeller / late night arguments, so mad i’m throwin’ tables
you call me a bitch like it’s a bad thing / halestrom / can’t get your way so you’re so pissed off!
criminal / five knives / got the kiss of death, yeah, this is ride or die now
die motherfucker die / get set go / get out of my way or you will pay and you’ll pay with your life
you’re on fire / they might be giants / you must’ve got one of them combustible heads
lump your head / hollywood undead / my name ain’t dick, so keep it out of your mouth!
C Y B O R G  N O O D L E
bang bang bang bang / sohodolls / sunlight falls onto his eyes but he don’t stir or turn
activate my heart / natalia kills / hold me close while i push restart so i can love you right
afraid / the neighbourhood / i’m afraid somebody else might end up being me
girl got a gun / tokio hotel / boy better run, boy better run, bang, bang!
volatile times / iamx / adieu to the fuckers that think that it’s funny
sad machine / porter robinson / she’ll go on and never speak of this again
malfunction / steam powered giraffe / pull out the wires and trim the fluff
irobot / jon bellion / before you killed me and ripped my heart out, i knew what love was
she wants me dead / cazzette & aronchupa / woke up this morning with a gun to my head
goodbye to a world / porter robinson / though it’s the end of the world, don’t blame yourself now
E K K O
man alive! / billy talent / if history don’t lie, they’re gonna take you for a ride until you die
holiday / green day / another protester has crossed the line to find the money’s on the other side
fast talk / houses / what if death is just another pair of handcuffs?
don’t stay in school / boyinaband / now i can tell you if the number of unnecessary deaths caused by that choice was prime
viking death march / billy talent / make no mistake, they’re shaking your hand while they spit in your face
breaking the model / new medicine / this is a coup d'état, you're gonna get it
the ballad of barry allen / jim’s big ego / you say the time goes rushing by, it seems so slow to me
rich kids / new medicine / ain’t got shit, but i got this far
burn it / fever 333 / got us pledging our allegiance to a hand that doesn’t feed us
stakes and torches / voltaire / anything at hand, anything that can help us to remove the head
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bestplaystation5games · 2 years ago
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Marvel's Guardians of the Galaxy - A truly wonderful, outstanding game!
Marvel's Guardians of the Galaxy is truthfully an incredible video game. Equally important, it is a creative, thoughtful version of an iconic Marvel property. After actively playing it, I want more than anything to dive into the world that made this ragtag group of characters. I believe I truly will because I've fallen additionally in love with this world. Despite the entire world becoming inundated with superheroes appearing on screens, it's truly only been within the last decade that we've been able to provide gamers with truly original and entertaining games that are based on comic-book attributes. With Guardians of the Galaxy, players can play one of the top comic book games ever, one that can separate itself from the hugely well-known MCU brand and transform the ample and illustrated world that it is based on. The original hurdle Guardians of the Galaxy needed to overcome turned out to be differentiating itself from James Gunn's perception. "Guardians of the Galaxy" Volumes 1 and 2 were fantastic films that helped bring the Guardians to the forefront while also injecting much-needed individuality into the solo pre-"Avenger" films. Without a doubt, Eidos-Montreal's job is cut out for them. On their first public appearance, Guardians of the Galaxy were dismissed as a carbon copy of the MCU equivalent. Nonetheless, almost nothing may be farther from the truth than this.
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Eidos-Montreal certainly uses Gunn's style decisions to paint. Star-Lord presents ripped far away from his dwelling in the world during the 80s, and he is infatuated with the music and sounds of the day. Character traits such as the rage of Rocket Raccoon and Drax the Destroyer's tendencies to get everything practically on full display throughout the game title. The acting and direction in these films were excellent and functioned to determine the non-comic personalities of these characters. But after more than 20 hours covering the campaign mode, I didn't think to think of Chris Pratt or Bradley Cooper. Given the way our brains work, it seems like there could indeed be some enthusiasts that will struggle to separate the two brands from each other. Nevertheless, it's less of an issue than it was in last year's Avengers play, in which the characters and voice actors weren't provided with enough material to work from. Guardians of the Galaxy has become the most talked about the game ever designed. You'll find many RPGs loaded with inane conversations from one-off NPCs, but I am unable to imagine the number of pages and words that were in this game's script. From section 1 until the very end, Peter "Star-Lord" Quill, Drax, Gamora, Rocket, and Groot talk nearly all the time. In a sense, anyone could call this the "Gilmore Girls" of gaming.
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The fast-paced banter among all five characters in the show is severe. While that word could come with a negative connotation, I'm unable to think of any other word to perfectly express this. Discussions are usually threaded through exploration, battles or strolls, dogfights, and death-defying events. Conversations are a constant stream of words as Groot can speak his signature "I am Groot" Rocket translates, and Gamora and Drax are appealing in conversation. These heroes speak up, but they never feel unimportant. Every word, every foolish joke or cruel comment is based on a thought-provoking perspective which the authors used to make the characters more distinct. The dialogue never felt like an unneeded flood of verbose rubbish. This might be how the Guardians talk in their groups and to one another.
Game-play
Guardians of the Galaxy benefits greatly from the structured gaming experience it provides. There are no multiplayer games or games-as-service game mechanics to consider; the game is polished as well as curated and, above all, full of details. Throughout the story, you will alternate between your home back around the Milano, the Guardians spaceship, and the various locations you visit throughout the game. Each place you visit is different from others and features a truly alien-like environment that is vibrant in color. Between missions, it is fun to look around the ship for interesting objects to connect with, speak with the crew, and, for those who are like me, shut the door to the refrigerator, which is always open in the ship's kitchen. When you discover treasures hidden in the entire world, you'll also expand another conversation with other Guardians that fleshes out their precious heroes and backstories, giving you one of the most intimate links in the overall game. There are also options for dialogue-usually these ask you to flank against one Guardian or the other, and make choices about how to deal with a situation or which direction the team's focus must be.
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These alternatives may affect the run of the model of the story, as certain options could affect your associations with the countless groups of space or the connections within the team. He may start bringing it himself, which may limit his willingness to assist you later. These choices don't appear to change the overall narrative too much, however, so you can play them according to "what sounds" considerably more enjoyable at the moment.
Strategy
The battles are spectacular. You control Quill in every single moment of every battle, and you truly feel like the head of the Guardians. Drax and Co. all have their strengths, and they'll also take on the battle on their own, but they're influenced by Quill. Each hero has a specific advantage in battles, such as audience control (Groot) or the capacity to inflict huge problems (Gamora). How you utilize their specific abilities can determine the course of combat. In the fight, enthusiasts run through the streets shooting their guns at enemies and then dodging, utilizing Peter's rocket boots. The closer Peter is to an opponent, the more destruction he will perform. It's not a long-lasting weapon since eventually the guns overheat, but can be swiftly recharged when you hit R2 at the right moment. As with Peter and the other Guardians, players are required to fight using their tactical minds. Peter and the other Guardians retain four abilities that are truly unlocked and placed on the buttons on their faces thanks to story evolution, or abilities points. Peter's abilities are activated by clicking the left stick, which can feel clumsy at times in the heat of battle. His team can be initiated by pressing L1 while aiming at the enemy, hitting the face button that is assigned to an individual teammate, and pressing a second face button that is assigned to the player's specific ability.
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Puzzles
Enigmas play a large role in exploring, but they aren't especially difficult. The variety of places and planets that you explore is created smoothly. I was fascinated by the secret passageways and ledges that allowed me to flee and obtain souvenirs such as personal objects to give to my current teammates to learn more about their valuable history and discover brand new costumes that I could equip. The different locations are breathtaking to behold, and each one is distinct with its creatures and vegetation. Lady Hellbenders' animal sanctuary world is rich in wide, lush greenery and mysterious humanoid sculptures. There's also the chance to explore spaceships and the massive spaceport "Knowhere," which resides in the brain of a huge celestial being. The hidden crafting components are scattered around the globe and allow you to improve features. While at a workbench, Rocket can upgrade Star-Lord by creating new equipment, which can be portrayed as perks. You can get fifteen in total, which ranges from faster defense recharge, more health, and slowing down the time required to complete a perfect dodge.
Bottom Line
Marvel's Guardians of the Galaxy is all you could want from a Marvel video game, jam-packed with a blend of electric situations and thoughtful interludes. The visuals immediately catch your eye with sensational views and vivid shades within the neon-lit streets and lights of Knowhere for the sprawling scenes of Lady Hellbenders' Seknarf Nine. In addition to the amazing visuals, there are facial animations.
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