#meaning she'd make their separation by design πŸ˜‚
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butmakeitgayblog Β· 1 day ago
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No I *do* think Lexa would've become a shell of herself if Clarke had died. I think that would've changed her in a way that there was no coming back from.
Lexa, at her core, is an extremely tender soul. I remember someone once asked me for clexa who would be the puppy and their black cat girlfriend, and I thoroughly stand behind my answer that in fact Lexa is the puppy. She is tough and hardened in spite of her softness. Indra claimed that Lexa was a good Heda because she was calculating, and while that is true, I argue a large part of why she was such a good and revolutionary Heda was because of just how much she cared.
She cared about her people. She cared about their safety and their happiness, and she took on the mantle of having to make the tough calls and set aside her own emotions to push forward to what ultimately get them to a place where they could enjoy life. "Concede a battle to win the war," "Victory stands on the back of sacrifice." She was always talking about herself too. She was always willing to be the bad guy and bear their shame and their guilt for the ultimate good of her people.
But if she had lost Clarke that day?
While I do think she would've continued in her agenda for her people, I think in a lot of aspects Lexa rather than Heda would've become unrecognizable to those who knew the girl beneath the crown. Lexa would've shut off for good, just as she had tried so hard in vain to do before. Because she had Costia, her first love. Her last breath of innocence stolen away by the weight of her station.
And then there was Clarke. Her equal in every measure. Someone who Lexa could turn to and know she understood that very same weight. Someone who carried the same blood splatters and jagged pieces of a broken heart, just trying to survive long enough to remember what it felt like to be whole again. Someone who she knew could take care of herself, who she wanted so badly to believe wouldn't be a target specifically because of Lexa, but rather because Clarke was her own force of nature in the world. (Read: A menace)
Clarke was a chance.
She was a chance that maybe, someday, Lexa's feelings wouldn't get someone killed. Maybe Lexa, the real Lexa, could actually be soft with someone, and love them without feeling as though her love was a bounty on their head.
So if Clarke had died, that'd be it. Game over. Never again would Lexa let herself even entertain the idea of caring about someone beyond an abstract want for a good outcome, much less actually allow herself to grow close to them. I see pleasant, but cold. Aloof even beyond her Heda mask, because it wouldn't even be a mask anymore. That would just be her.
Empty.
Still Heda. Still driven by her task. Still moving and fighting for the goals she (and Clarke, always Clarke) had yet to achieve.
But empty in her victories.
That little puppy of a woman who fake-limped her way into our lives would've built a wall around her heart so tall and so strong, no one would ever find a way in again.
And I think she would've been perfectly happy with that, because she's had innocent love, and she's had the soul calming, feeling like you can finally breathe again simply because they're in the same room kind of love. And with someone like Lexa, I don't think she'd have any interest in trying to find anything else.
Hi )
I read your takes on Clexa and I am fangirling at how accurate I think they are. So I would really like to hear your thoughts on something, if you don't mins.
Imagine if accursed 307 went a little bit different at the end and Titus' aim was a bit surer and he got his target. So Lexa heard a commotion and went to investigate, she opens doors only to see Clarke's shocked face. Followed by Clarke's limp body fall into her arms. There is a lot of blood, Clarke is unresponsive and there is Titus, 10 feet away with a smoking gun.
What would be Lexa thoughts, emotions?
What will she do next, considering current political situation?
What do you think she will be doing if the wound is fatal?
Oof
Well 1. Thank you πŸ₯Ή
And 2.
I think Lexa's initial reaction would've been complete shock and terror. That's what it was when she heard the shots from her room and you know that because rather than reaching for a weapon or armor or calling for her guard, she disregarded all of her training and all of her knowledge of power, and simply had to get to Clarke as fast as possible.
Heart pounding, terror stricken, she just had to get to Clarke.
And I don't think her initial reaction would've been any different if she had stumbled upon a wounded Clarke in thah room.
But that only would've been an instantaneous response that was then shed away, because she is so used to reacting on her feet. The gunshots posed an unknown threat, so admittedly it got the best of her (actually shitty writing got the best of her because she absolutely would not have done that but hahahhaha anyway πŸ˜’). But blood? Pain? She knows those intimately. She knows what to do with that. She's been in innumerable battles and delt with injuries and gore and so on from such a young age, and everything we ever saw of her showed that even when she was startled, her brain was always going at the speed of lightning. While everyone around her is still accessing a situation, she's already taken it all in and is mentally 10 miles down the road in terms of what she's going to do.
With that in mind, I think Lexa's next reaction would be to tend to Clarke, plain and simple. It would've been the instinctual thing she did - reach for her, run to her, scoop her up and be there to comfort just as she always did whenever she felt Clarke needed her. She would've shouted not only for Titus to get a healer, but also she probably would've bellowed for anyone within earshot to find a healer while she herself administered first aid (ya know more than just pouring water on it dO YOU HEAR ME TALKING CLARKE DO YOU FUCKING HEAR ME)
*deep breath*
..... Anyway....
Emotionally speaking?
I think it would've probably been the most terror stricken she's ever felt in her life.
Because she can accept her own death. In fact has accepted the reality of it since she was first called. She has overcome the loss of her people, the potential loss of her power. Lost her own innocence and her first love. Has overcome the pain of having to take the life of her most trusted ally by her own hand and pretend it didn't bother her at all.
But I think the chaos of that moment would've kind of snapped everything into focus. Because while it's one thing to accept the danger in the abstract idea of sending Clarke back to Arkadia with a sweet kiss on her lips and a prayer that she'll be ok so that one day they'll meet again, it's another horror entirely feeling the warm finality of her death seeping out of a bullet wound and onto her hands.
Losing another lover? One she loves deeper than she ever thought possible? Her equal in every regard?
I just think she would have felt the most scared she'd ever been in her life. The most desperate. The most powerless...
As for what she'd do next, I don't think whether Clarke lived or died would've changed anything in respect to Titus.
I think she would've killed him.
Whether in that room or in a public execution, either way he would've died by her hand for personal reasons and political reasons, and I think rightfully so on both accounts, because consider how it would make her look in the eyes of her people.
He not only directly disobeyed her orders and went rogue with his own plans, he made an attempt on a clan ambassador's life without order or tangible justification. Lexa had not only publicly vowed that Clarke would be under her protection while in Polis, but she gave orders that they had until sundown to be back at Arkadia.
And he just said fuck it, fuck you, Imma do what I want.
In him doing that, he would've made Lexa not only look weak, but also look as though she wasn't even in control of her own direct subordinates. If someone as heralded and protected and trusted by the throne as the Fleimkepa can get away with subverting Lexa's rule... why should anyone else bother listening to her? Why shouldn't anyone else make attempts on any life they so wish? He would have effectively undermined every single thing she and her unified rule over the coalition stood for.
And on top of everything, Clarke is not just anyone.
She is Wanheda.
If Clarke died and Lexa didn't kill Titus, then that would indicate that Titus now has power over death. That coupled with him blatantly usurping Lexa's command? Uhhhhh. No. Can't let that stand. Not for a single second.
If Clarke lived and she didn't kill Titus, then that would indicate that anything Lexa says is free for challenge because she obviously does not follow through with consequences for direct crimes. Clarke's life is now even more free for the taking to any who should be so bold. The kongeda means nothing because Lexa's power is no longer absolute. Obviously, she can't let that stand either.
So really that bald bitch signed his own death warrant the second he picked up that gun, no matter the outcome. But also, no matter the outcome, for every bit he spewed his bullshit about Clarke weakening Heda, those actions alone would've severely hurt her image on the political stage regardless of the fine details.
Because now she's open to even more murmurings of deferential treatment to Clarke, specifically, but also to the Skaikru as a whole by sheer association. Her allegiance to the coalition vs Clarke and Co. would be questioned and antagonized and tested at every turn (more than it already was.)
Inevitably it all would've been a clusterfuck, and civil war on Lexa and the coalition would've become inevitable I think.
And frankly????
That would've been A Lot more interesting to watch than the slop that they gave us πŸ™„
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hobnob2020 Β· 2 months ago
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The Veilguard review
Big spoilers ahead for the people that haven't finished the game yet.
So after plugging 70+ hours I've finally completed Veilguard.
This will just be a general overview of how I felt about the game, I'll likely do a separate one for Solas/Mythal and Lavellan and one for a Lucanis romance.
First off I want to say that any negative criticism I had for the game I am reminded of how difficult this game was to get off the ground running in the first place; it experienced multiple layoffs, it pulled the team to focus on Anthem when it failed, the team was reduced, OG writers left and multiple people lost their jobs once their work was complete and lets not forget those that worked on this during a pandemic so I think it's important to keep coming back to this so that we can just appreciate what we had as an end product.
Now the end product itself, did I enjoy it? absolutely.
I've laughed, I've been giddy, I've been angry at times and in those final moments was reduced to tears that reconciliations were reached and it was the end of a very long 10 year wait.
I want to start from the beginning where we welcomed our Rooks because holy moly is the character creator detailed. I mean seriously every single Rook I've seen is a catwalk model πŸ˜‚
Every faction felt different and the brief history to your character was really well done; I went with a female mage elf I the Crows and I loved being a Crow from the get go; the decision that she made that essentially forced her to leave the Crows because she'd basically f*cked up a mission was really interesting because there's still that tension once she returned with Viago (who I adored BTW, his disappointing fatherly persona against Teia's comfort and protectiveness was just perfect) and it set the course for every Rook wanting to prove themselves.
Briefly touching on the Inquisitors creation I was so happy that this was an early decision and hearing her say "it's good to see you again" was like a stab to the heart and felt like I was being welcomed back home after such a long journey.
Once into the gameplay it's hard to ignore how beautiful the graphics look, Minrathous' design was so unexpected and how the locals were treated makes me wonder how Dorian ever survived πŸ˜‚
There were certain scenes that just blew me away and made me realise just how far games have come to allow us them; the moment you open the doors at Weisshaupt and see Ghilan'nains massive looming face in the clouds was just breath taking, in fact the two gods in general were very well done and there wasn't enough of them in my opinion.
The animation as a whole was very good and again compared to Origins this game is on a different level of good (hate to compare it to other games but Balders gate is probably the closest contender).
There's a particular scene with Lucanis as a romance where he walks over to you after you basically say you like what you see and that Spite doesn't define him, the way his face moves, the little smile, the way his eyes drop to your lips when you touch him floored me and I think having motion capture for this game definitely paid off.
The mechanics of the game were fantastic and as I've yet to play anything other than my mage I am excited to play other classes and possibly Warrior for the first time across 4 games, although Spellblade ruined a mage for me as I love being able to be upfront in a battle and found it perfect for my Crow mage.
I went with purple Rook for this playthrough as I wanted a charming Crow who had far too much energy and was awkward in the best way possible and loved every minute of it; Bioware has always been very clever at establishing the different personalities and how they affect the world around them. Going into a scene and having your Rook react by themselves depending on their personality makes the character feel real and that we aren't just following the same thread of dialogue.
When you first meet Solas they didn't lie that it would feel like an end game mission, the dialogue was fantastic, his voice actor is just incredible and he has a talent to be confident, insecure, determined and doubtful of his own words all in one and it was very easy to fall In love with Solas during inquisition.
I really enjoyed how the first decision you make as Rook ends with the gods escaping, either Harding or Neve being injured which puts doubts in your friendship and leadership from the beginning, that Solas who we'd believed to be the big bad was essentially trapped and looked like a kitten compared to these evil beings who want world domination, it really makes the player question how are we going to fix this massive mistake that we've created, because it takes the gods no time to get to work whilst we scramble to find a team and cleanse multiple parts of Thedas at the same time aswell as setting up base in the fade where we dig deep into the history of Solas and the ancient gods past.
The companions of this game I felt were individuals in their own ways with their own back stories and present problems but I felt as a whole weren't as good as say the previous game; there was no double crossing mages or people with their own greed and agendas, no hidden pasts like Blackwall which personally fell abit flat for me.
In fact I'd say the only one who had an interesting story was Lucanis after his imprisonment and demonic possession and the struggles that came with it.
I don't think I'll romance anyone else other than Emmrich as the others just don't interest me.
It just felt like you were constantly flitting to the Lighthouse and back to grind out companion tasks in order to gain approval and faction points, there was no option to just have a conversation like previous games instead it was very much on their terms and where you were in the game which was something i really missed.
Still, their personalities were very different and characters like Lucanis, Taash and especially Emmrich stole my heart very quickly.
The banter was top notch quality as per πŸ‘Œ some of my favourites were from Taash and Lucanis, just being a Crow in the middle of their conversations about capes was hilarious at times.
The voice acting as a whole was very good, I felt with some characters particularly Neve it felt abit flat in moments but Bioware have a knack for finding talented voices; having someone as bubbly and excited as Bellara to the deadpan and slightly blunt at times Taash made for a very diverse team.
Returning characters was always a welcome and there were some surprising cameos such as Isabella in the Lords of Fortune faction.
I know alot of people were disappointed that this game felt limited in bringing over past choices but it needed to make sense; Sera isn't going to return and be found in the deep roads etc, it needed to serve a purpose to The Veilguards story and I'm happy with the ones we did get.
When it came to the three decisions from inquisition yes I was disappointed at first; why are we ignoring who drank from the well, why aren't we talking about Hawke, who's ruling Fereldon, who's Divine?.
I think we need to remember that after 4 games the decisions from little to big are so vast that there's simply no way to fit it all in and satisfy everyone and baring in mind this game is for new players too.
Having this game set outside of Ferelden means those decisions won't carry weight in Veilguard, who is divine won't affect us, where Hawke is doesn't affect us because we know they'll either be in the fade or fighting against the evil.
And yes a codex could of helped address any of this but again, it's a smaller team now at bioware and the focus is on Rook this time around, it's their turn and tbh reading codex' is time consuming when you've got gods to fight πŸ˜‚
The only decision I really wanted brought over was who drank from the Well because as a Solasmancer he was so pissed at me but I think I know why it was glossed over.
I think having Solas being able to control your Inquisitor would have the issue of consent and violation and as a romance that doesn't feel right, especially given how Mythal basically manipulated Solas and used him as a slave it just goes into uncomfortable territory.
We could also argue that Solas absorbed Mythals essence so all that's left is her memories and the tiny fragment you find in the crossroads so essentially Mythal ceases to exist thus there's no pledge anymore for the inquisitor and that she only needed her help to fight Corypheus, who knows but I'm glad Solas wasn't able to do that to the Inquisitor.
The endgame was amazing, finally killing Ghilan'nain was so satisfying and Lucanis was an absolute bad ass doing it, seeing Solas become the dreadwolf and hearing his pained cries was heartbreaking even if he couldn't stop betraying my Rook πŸ˜‚.
Forcing you as a player to lose a character despite high factions and hero status was brutal, and I unfortunately lost both Davrin and Assan. As much as I loved them both, it made sense to his character to die in that way, and Harding has so much more to do for the dwarves and titans.
I'll talk about Solas/Mythal and Lavellan on another post but I was very happy with how it ended, seeing the art concept of him making himself tranquil just shows how differently it could of gone, and I honestly expected them to die in each other's arms.
If I think of anything else I'll add it onto this post but yeah, 10 years man and it's over, well not over completely as I'm creating an Emmrich romance as we speak but I can't believe years of speculation and doubt is now in our hands forever.
Yes this game could of been better in parts and blew my expectations away in others but I loved it and I think the negative criticism over characters like Taash, the three previous decisions, crazy solasmancers which bring the team down is so unjust and people need to reflect on themselves as humans.
All I would say to those that critic this game as heavy as they have is to take their time and play it again, you'll find things you missed the first time around, really read the codex', just sit back and understand what the characters are saying, read between the lines and just take it back to beginning of this post, this game very nearly didn't happen and alot of talented people that have given you this game have lost their jobs so please just be grateful for what we do have and pray that this isn't the end of dragon age.
Edit:
The whole Varric thing was probably my least favourite thing about the game, not because he died but it just didn't make sense that Rook didn't know until the very end.
I had my suspicions because he was always tired and going back to bed and something about it didn't feel right.
For other companions to say "oh we thought you knew" was just silly, I could understand Solas using his powers to create an illusion but why not on all the companions because surely Rook at some point was like "Oh i'll take some food to Varric" or "have you been to visit him", without that Rook just sounds crazy πŸ˜‚
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