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#maybe one of these days ill bring back my altair... maybe. or maybe ill try writing roshan instead
hegrowth · 9 months
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challenge to ubisoft: make more ac protags that don't start out as snarky, self-assured, sarcastic, or arrogant. the humbling / growing up arc is bullshit and overdone in this franchise, do better.
basim is kinda endearing himself to me but mostly I'm just. my memory is bad but this feels like every other assassins creed game and not in a good way. :/ maybe I'm just overly critical and bitter but. sigh. the good news is I'm thus far enjoying mirage a lot more than odyssey and valhalla. I love roshan ♡ she gives me altair vibes and I'm living for it.
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hawkesvarric · 4 years
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Masterlist of my D&D Characters
⚗️ ARTIFICER ⚗️
Breena Boddynock. Forest Gnome. Alchemist. Criminal. Twin sister to Brocc, a monk. She’s an inventor who sells her creations to the highest bidder, not terribly concerned with “morals” or the “law”. Currently traveling through the Underdark to return a magical hammer back to the duergar clan it rightfully belongs to. (After she stole the hammer in the first place, but let’s not split hairs here, shall we?)
🪓 BARBARIAN 🪓
Cormyn. Human. Ancestral Guardian. Archaeologist. Grew up in the wilds among a tribe of barbarians, though among the clan there were also healers and magic users. He loves learning about ancient histories and digging through the abandoned ruins lost in the mountainside. The spirits of his ancestors speak to him, telling him of the past. He has a wife, another human barbarian named Galatea, and they have a son together named Tiran. A mysterious illness overtook a large portion of their clan, including Galatea, and now Cormyn seeks a remedy to bring home to his people.
📯 BARD 📯
Bonejangles. Skeleton. Whispers. Charlatan. He woke up in his own grave and had to claw his way to the surface. No tombstone, no memories, and no name. People either feared him or tried to kill him, so he learned how to disguise his skeletal features and how to forge fake identities for business purposes. In his past life, he was a powerful warlock named Romero Marivaldi who had struck a deal for eternal life. However, one should be very careful what they wish for when striking a bargain with a fey. Has (had?) a wife named Damiana, who had her own twisted part to play in Romero’s unfortunate fate.
Altair. Human? Lore. Entertainer. Once, Altair was a half-orc named Kash. He was the son of the chieftain, training to one day take his fathers’ place. Then a dragon attacked, slaughtering most of his clan including his father. Including him. Barely managing to escape, his fathers’ adviser Grimon drug Kash’s body away from the carnage, using the last of his magic to return the boy back to life. Only the spell had unintended consequences. For now Kash was in a completely different body, that of a human. He fled once he learned of the clan’s fate, leaving Grimon behind. He took on a new persona, Altair the Wanderer, hoping to leave his past behind him.
🩸 BLOODHUNTER 🩸
Red. Human. Lycan. Haunted One. Unwilling test subject in an experiment performed by wizards on behest of the king to try and create more powerful soldiers for his armies. It worked, though perhaps better than they anticipated. Red managed to break her chains on the night of the full moon when she transformed and slaughtered everyone in sight before escaping. Now she seeks to find any others like her so they may unite and kill the king. Maybe blow the whole kingdom up while she’s at it, she hasn’t decided yet.
⚕️ CLERIC ⚕️
Keothi Ogolakanu, the Wolfkiller. Goliath. Life. Outlander. Grew up high in the mountains, longing to discover the rest of the world. But Keothi’s role was to be the clan’s healer. She had all but accepted her fate when a pack of winter wolves attacked. The goliaths fought back, but were overwhelmed by the wolves’ numbers and ferocity. They began to corner a child, teeth gnashing violently, when Keothi heard a whisper in her ear: “Protect.” She used a magic she never had before, killing the wolves single-handedly. The spirit that spoke to her was that of the Pathfinder, one of the old gods her people still worshiped. It was now her destiny to leave her clan behind, following wherever the Pathfinder’s path might take her.
🌿 DRUID 🌿
George “Pebble” Pebbleton. Half-elf. Moon. Hermit. As a child, she wandered into the woods all by herself. She has no memory of where she came from or what her name once was. A pair of bears found her and, perhaps because they could sense the magical energy inherent in her or maybe because they had just lost a cub of their own, they took her in. Of course, she still interacted with people from time to time. Travelers and adventurers, the occasional bandit, etc. It was from one of them that she heard about a local tournament being ran in a nearby town. So she decided she was ready to leave, though her bear guardians still follow her around to make sure she’s safe. On the tournament registry, she made-up the name George Pebbleton on the fly, hoping it sounded normal enough.
⚔️ FIGHTER ⚔️
Kimbatuul Sora. Dragonborn. Champion. Outlander. Sora was always a braggart, a show-off, and a ham for attention. But for good reason - she really was the best fighter in the Kimbatuul clan. Her father had a seat on the council while her mother ran the market. Life was great. Until her adulthood celebration, that is. Sometime during the night of revelry, a council member was murdered with her trademark halberd engraved with her name. Sora tried to defend herself, but the evidence against her was overwhelming. The punishment was traditionally a battle in which the accused could “prove” their innocence by withstanding a barrage of attacks from the council. However, her father couldn’t stand the idea of raising his sword against his own daughter, nor could he idly stand by and watch the others do so, so he managed to convince them to banish her instead by forfeiting his own council seat. Though alive, she was now disgraced by her own people, being deemed guilty and dishonorable for not fighting. She was banished into the neighboring woods, becoming a sellsword in order to provide for herself.
Seymour Quincy. Warforged. Eldritch Knight. City Watch. On the fringes of a magical college dedicated to cutting edge education, a team of dwarven wizards were tasked with studying the mysterious entity we call the soul. They had performed many experiments with little to no success. Either the souls wouldn’t bind to the objects chosen or they would go on a murderous rampage after being untethered to their own humanity. Just as their research grant was about to be taken back, one of them suggested using a younger soul. Hence Experiment #57 was born--er, created. After a short observational period, it was deemed a success. No unbinding, no stabbing. The experiment even seemed to possess a personality. Perhaps a bit more personality than the dwarves would’ve liked. #57 didn’t like being called a number. In fact, #57 didn’t like being referred to as ‘it’ either. He decided he ought to have a proper name--Seymour Quincy. The research team indulged him at first, still glowing from their success, but it was quickly made clear that #57--Seymour wouldn’t function the way they had hoped. They couldn’t sell him to the military as a soldier. He was physically strong, even capable of performing magic, but he was more interested in searching the woods for stray bunnies. The only times Seymour would fight were when he believed somebody innocent to be in harm’s way. For now, he has a “job” with the local city guard so the researchers can continue to observe his soul’s development and hopefully find a way of making some sort of financial returns off of him. If only he’d stop wandering off because he thought he saw a kitten.
👊 MONK 👊
Rikeo Sepret. Human. Open Hand. Gladiator. Born in the gladiator ring, Rikeo was forced from childhood to fight for nobles’ entertainment. These fights were not only brutal but to the death. He learned early on how to use his body as a weapon so as not to rely too heavily on swords and such. Rikeo also learned how to put on a show. If he was forced to have blood on his hands, then he was determined to be the best at it. His grandiose personality combined with his over-the-top combat maneuvers and his undefeated track record granted him a bit of freedom. Just enough for him to knock out the guards and escape. Now he travels, armed with only his fists and his wit.
🛡️ PALADIN 🛡️
Giselle Baldric. Human. Ancients. Folk Hero. When her hometown was destroyed by a dragon, the Baldrics took up residence in a neighboring city as humble workers. Giselle worked on the docks which required much heavy lifting, though she never minded. She loved listening to people’s stories and the docks had all sorts of interesting folk coming and going. And she loved to help others, always doing little odd tasks here and there. Locals began spreading the word that if you needed help, just look for the red-headed woman on the docks. One night, as she was about to head home for the evening, a mermaid appeared in the water. The mermaid claimed to have heard of Giselle’s heroic nature and decided that she must be the one destined to wield this sword called the Storm Breaker. Giselle took the sword from the mermaid and vowed to protect all that is naturally good in this world.
Kraven. Tiefling. Oathbreaker. Mercenary Veteran. As a mercenary, Kraven did a lot of bad things in the name of conquest. She looked out for her own interests and betrayed people along the way, even allies. None of it mattered to her, so long as she came out on top. But one day, she was hired to bring in a smuggler alive so her client could have a “talk”. She found where the halfling lived and told him to come outside. He refused. Kraven decided a little fire ought to motivate him, so she set his house on fire. Only she was shocked to discover there was an infant there. She had done terrible things, yes, but to other assholes who deserved it. This was too far. She ran inside, seeing the halfling man dead from severe burns, and recovered the child. Kraven took the baby to a local temple to be looked after, but her client was furious. Not only was his man dead, but his mercenary went in to save a child instead of her target. He placed a bounty on her head and Kraven fled into the night. To make matters worse, now she had all these...feelings. That maybe she had been a bad person before, but it wasn’t too late to change. Her magic even began to change too, her previous oath broken. Now she was lost, caught between her past and her uncertain future.
🏹 RANGER 🏹
Don’t have one who is very developed yet :(
🗡️ ROGUE 🗡️
Arkade Vrago. Tiefling. Inquisitive. Investigator. Worked with the local city watch, solving crimes and catching criminals, before opening his own private investigative business. Arkade wishes to retire peacefully on a beach somewhere, but keeps getting dragged into cases. Grumbly, but secretly nice.
🔮 SORCERER 🔮
Jono. Human. Draconic. Inheritor. Slowly morphing into a dragon, no big deal. Jono is very laid-back and chill about most things, but even he is a big concerned that one day he might not be a human anymore. He has a mysterious amulet in his possession that he is hoping is the key to stopping the progression. Oh, and he kinda accidentally got married to the Fey King’s daughter, so the Feywild’s sort of out to get him. No worries, brah!
🌀 WARLOCK 🌀
Andella “Andy” Wroth-Mooncairn. Half-elf. Raven Queen. Noble. Rich, spoiled, and bratty were the best words to describe Andy. Not that she cared what others thought. She considered herself above everyone else. Growing up in a castle named after you tends to do that. Her parents arranged a marriage for her to a neighboring lord’s son, a real nerd. But Andy had little choice in the matter if she wanted to continue living off mommy and daddy’s money. At the wedding, an undead horde led by a powerful lich attacked. It turned out that Andy’s groom-to-be had stolen a cursed spellbook per his own ambitions, but had neglected to take into consideration that the wizard might not be so much ‘dead’ after all. Before he was ruthlessly ripped apart by zombies, he passed Andy the spellbook and told her to keep it away from the lich. She barely managed to escape the carnage, running out of the castle in her bloody wedding dress and clutching the spellbook to her chest. Having witnessed so much bloodshed, she vowed to personally send every undead abomination straight back to Hell where they belonged. And that’s when a mysterious raven landed in front of her with an interesting proposal...
✨ WIZARD ✨
Mialee Zolerii. Eladrin. Evocation. Acolyte. Attends the most prestigious academy, but couldn’t exactly afford to pay for it herself. So she also works at the school as the beastkeeper’s assistant. Her ex-gf may or may not be a dragon. (Although, in Mialee’s defense, she wasn’t in her dragon form at the time, okay!) Always tries her best, but things still tend to explode around her. Currently on a semester abroad, studying any new creatures she happens to come across in her travels. Will she wrestle any of them? Probably!
Bartok Abbadon. Drow. Invention. Guild Merchant. Bartok knows he grew up in the Underdark. He remembers being a weak child who was picked on constantly until he began to show real promise in his eldritch studies. Then he was sent to Menzoberranzan with a small handful of other promising candidates to work and study in the city’s largest library. But that’s where things start to get a little fuzzy. He knows his memory has been manipulated, but still he cannot fully recall his time at the library. Small flashes of things come to him and then they are gone as quickly as they came. If he tries too hard to grab on to the memory, his nose begins to bleed. So, at some point, he decided to stop trying. Especially because his last clear memory of the Underdark was rather horrifying. The library was on fire, bodies everywhere, and when Bartok looked down at his hands, they were covered in blood. It haunted his nightmares for some time after he fled to the surface. What happened there? What were they all doing there that had to be protected so badly they needed to alter his memories? And, worst of all, what if all that flame and death was his fault? Bartok tries not to think of it now, as he has a shop to run where he sells various herbs and inventions of his own creation. His homunculus familiar, Batty, keeps him company. And that’s that, right? No way his past can come back to haunt him all the way up here...right?
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spookcon · 4 years
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Flight Rising Drabbles
“Hi!!!!!!!! Im cooper and I write maybe ill do something teehee!!” ((messes around and ignores account for MONTHS.))
Well lets get this thing sorted now. Why not add some of my spicy writin’? ➳ ONE MUST KNOW better than to listen to the rambles of a madman, however, in the case of Arion- one must know better than to listen to the rambles of a sane man. With an altered state of mind at best, and the tendencies of a young murderer in the making at worst. Arion is good with thinking, but not good at speaking the words he wishes to speak. Just as his face suggests, he speaks in snake-ish hisses and he moves like his slithering cousins. Arion is highly proficient in the area of intelligence and mind- a good one to have on the team, but not one to have to fight. ⋆ ˚。⋆୨୧˚ ˚୨୧⋆。˚ ⋆ SPEAKING IN COLORS and tones comes easy to one Uthril. Her butterfly-like appearance and choice of color makes her almost alien at times. She moves easily through battle, not finding it difficult- however most times she doesn’t actually fight. Often just there to enjoy the fire show of her fellow dragons, finding their flashes and boasts impressive. Her main pride and joy is her abilities with nature’s worst and most abominable creations.  ♚ A MOTHER OF ONE and almost professional trinket collector, Karal is one of the first to join Lovis Lac clan. During her wanderings she found the small hide and took a liking to it. Karal is the Tank of the lot, using her body (which is outfitted with thick scales) as a shield for many- however her imposing figure alone is good enough to be quite the scare for any potential enemies. She isn’t just all a hard and scary figure though, she cares for the young of the clan, having a soft spot for all that is smaller than herself. Karal is one of the leaders of the small clan, ensuring it keeps its tight knit qualities. ♛ THE FIRST TO BRING Lovis Lac to life was one “Apollo”. Apollo fought tooth and nail to clear out the small area of land that belonged to the Shadowbinder. Scars of his battles still lay scattered upon his body, they are very much clear and Apollo uses them as conversation starters in most cases. He is not as old as he acts, only around middle aged for dragons, but his mind is apparently elderly. Apollo is a vicious fighter, his brute strength and high vitality make him a danger to deal with.  ❧ VAULTER OF THE STARS Cassini is one of the youngest and most peppy of the group. She says she was brought by the tears of a star, but in reality she was simply hatched in a strange mix of the astral and physical plane. Cassini is not one to fight- actually afraid of battle and fighting, seeing it as something that should be a last resort. She is the one to bring most strange things back home, once retrieving an armored spider back to the den (much to Uthril’s delight and to Arion’s horror). She spins many great tales, most of which are unbelievable and feature her as the main character. ☙ HOLDING SHINY OBJECTS and carpenter bees’ honey dear is Hessiss, the eldest of the hatchlings (and most recently grown up!) in the clan. Able to form sentences and request certain items, she has outgrown her hatchling babbling. Now able to fight- Hessiss is still learning how to fight, but she has taken to her rank as a shield well. Hessiss was originally left to perish in the Driftwood drag, but she was found by Karal and helped back to the safety of the den. Something she was clearly glad for as she grew. ☛ SHARP WITTED and even sharper tongued, is Mercury. With a body blanketed in hypnotic patterns and words of honey, he is the winner of most (if not all) arguments held. During battle, he mostly uses magic and defense tactics- often only there to watch his follow dragons lose or win and he prides himself in avoiding physical fights. Prone to finding himself in drama or arguments, Mercury has become a target of gangs and higher ups alike. While he came to Lovis Lac for sanctuary, it appears his love for attention and need for engaging arguments and conversation, has brought many weird characters and trouble following him. ಥ YOUNG AND STILL STUMBLING is Jupiter, as clumsy as he is fluffy- he is one to get himself into disasters. While as small as he is, he has learned that speech is not something that is too hard for him, able to speak easily. He is the second eldest of the hatchlings, still one minute shy of being the same age as Hessiss. He ran to the clan in a state of pain and terror, purple eyes wide with an unknown fear and fur tangled with twigs and leaves. Being a gaoler, it was strange to see him not with his parents or running about.  ✿ THE MOST RECENTLY HATCHED member of the Lavis Lac is Altair. Still shaking off the shell of her egg and stumbling into the arms of Apollo and Karal, she is the first hatchling the couple have sired. She will most likely not be the last though. Karal carries her about often, scooped close to her chest. She is still just opening her eyes to the safety of the den- and is not ready for much beyond that, but with many different dragons in the clan, she will likely find more to the world quicker than most. 🖾 RESIDENT PRETTY BOY Erostle could be almost more full of himself than Mercury- and he wouldn’t be blamed for it, his eye catching appearance is one to be desired. Luckily he was raised to not be as vain as he could be. While he is still working on a battle technique, Erostle seems to have taken after Uthril, fighting as if the world was just a haze around him. One for dramatic gestures- if you ask Erostle to present something, he will be sure to make quite the show of the object. Blessed be the poor dragon who catches his attention, as he is also known to confess to quite literally anything in fantastical dramatics. ╰☆╮ ONE OF THE SMALLER hatchlings is Galileo, he is almost the youngest at only one day old. His fervent wonder for anything above our own world shows in his constant stumbles outside. Galileo often cannot sleep if he isn’t able to look outside at the stars. Too caught up in the clouds to pay attention to battle training, it is likely Galileo will be one to not fight. Found staring at a glowing mushroom right outside of the den, Galileo was adopted on the spot, guided into the den by Apollo. ✪ SMALL AS WELL and just barely older than her brother Galileo, Venus is already one for attention. Taking after Mercury- the one who found her not too far away from Galileo, Venus squeaks along to arguments as if they were music and often falls asleep to the sounds of fights beginning to bubble over. Already trying (and thankfully failing) to use spells, she will likely be the one to both start and finish fights. Venus brings chaos and fun to the den of Lovis Lac. 
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