#man i dunno. i miss turn based rpgs
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Final Fantasy 16 looks real neat, but uh.
squeenix. i miss my turn based rpgs.
#it's....#i love final fantasy. a lot.#if you want to hmu and talk about any of the final fantasy games BEFORE 15 (not online) i would take you up in a heartbeat#but...it was the turn based system that i love#12 and 13 were chill too#because they weren't... like kingdom hearts#i mean the gameplay style? the fighting?#man i dunno. i miss turn based rpgs#thank god for persona#squeenix... when will turn based rpgs return from war
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BB’s Games Of 2019
2019 as a year felt like it lasted two years, and a lot happened in my personal life. Got a new job, learned to drive, got my first car, moved out of the in-laws’ basement into our first real apartment, started my first long-term game of DnD (which in itself has involved a new relationship and an emotional breakdown)- and between it all I somehow managed to play 77 games. Backlog’s down to 35 titles, lads- at this rate, I’ll be down to zero by July 2020. (Not gonna happen.) In 2020, I’d like to explore the SNES catalogue a little more, but before that happens we have to review everything 2019 brought me, in a somewhat chronological order.
- Near A Tomato Carry-over from last year’s post since I was in the middle of playing it at the time. I definitely never quite got a handle on the combat and I think some of the themes went over my head, but I still had fun here, and the 9S hacking minigame never got old. It was a gift from an old friend who I miss. Was nice to reconnect. - SSBU With my new main Zelda, I cleared all of WoL and got every spirit on the Spirit Board. I never really used her before but she’s cute now! Really liked the attention to detail in the spirit encounters. Unfortunately, Cloud is still in the game. - Mega Mans 1 2 and 3 I actually spoke about my experiences with the Mega Men in my BBLC post for Mega Man Eggs, so you should read that right now. - Metroid Samus Returns It’s Good. Like, a solid Good. Never Great, never Bad, just Good. It’s nice to see one of the least accessible games in the series get a remaster, but it feels very disposable, if that makes sense. Like they just needed a Metroid to keep people busy while they reboot Prime 4 development. AM2R is vastly superior, go play that. One point of amusement- the game tells its story without narration, and also seems to pre-suppose you know Metroid lore. I was entertained by the thought of a newcomer to the series being completely mystified by the sudden space-dragon that comes out of nowhere to wreck you at the end of the game. - Khimera: Destroy All Monster Girls You can click here to download it, ‘cos it’s free, which is almost criminal. This is one of the higher tier games I’ve played this year. A little bit Mega Man, a bit Metroid, with hints of Touhou and Undertale, it’s pretty tough at times but never to ‘precision platformer’ levels. It’s a lot of fun and the dev deserves your support. - Steve And Ollie RPG Oh, I made this one. Making something else next year? Question mark? - Prof Layton 3 Feels like these are getting weaker as they go along. The story has always been absolute boohockey, but the puzzles feel like they’re degrading in quality too. With over 200 in each game, that’s not super surprising, and I’m glad they didn’t bulk it out with a load of the awful block-slider puzzles. Still, it’s Layton, if you liked any of the other games you’ll like this cos it’s the exact same thing. - Fault Milestone Two Yo, there ain’t a damned thing I can say about Fault, so go play the first one and then play this and you’ll understand. - Full Throttle I never bothered to finish it. The obtuse old Sierra puzzlers were hard enough to deal with back in the day, and just feel kind of inexcusable now. I don’t have the patience for it. - eXceed 3rd Slick and fun bullet hell with a nigh-incomprehensible story and great music. Touhou fans will like it. Music by SSH who is relatively well known in doujin circles. - ASAMU Finished it before writing my BBLC post! - Eternal Senia Everything I said in my post rings true- do your best to look past the wonky translation, because there’s a heartfelt story underneath it. Very accessible gameplay, by design. - Inivisble Inc You have never before been, nor will you ever again be, so aware of having left a door open. I fully expected to hate Invisible, but I got hooked pretty hard. Quite tempted to do another run of it once the backlog is clear. - Pyre GOTY. Supergiant’s best game so far, and that’s not an easy thing to say for this Bastion veteran. I sobbed by the end. I’m not being dramatic- literally sobbed. Please play it. Music and writing and, just, heart, are all top tier. All the Nightwings are the best, but Hedwyn is the best best. - Ellipsis Finished it before writing my BBLC post! - Just Cause 2 I found myself getting bored very quickly. The main missions are all identical (really, they are) and the side missions are very uninspired. Blitzing around in a jet or grappling around a mission target is a lot of fun but it feels very shallow. There’s a lot to do but not really any reason to do any of it. I dunno, it’s a kind of hollow experience, that I nonetheless had fun with. - LiEat It went over my head a little, but that’s more on me I think. These horror-esque, eccentric japanese RPG Maker games usually do. But, it’s neat, and short. If this sort of thing usually sticks on you, I think this is a good title. - Shantae Pirates Curse These games always felt non-essential to me; I’m not sure why they never stuck. They never really go below or above Good. Entirely enjoyable but I don’t feel like I’d have really missed anything if I hadn’t played them. It is, however, absolutely worth investing in for the utterly superb sprite work. That doesn’t sell a game by itself, I know, but Shantae is a pixel art masterclass. - FF5 I’d more or less finished it by the time I wrote my BBLC post, so I don’t have much to add. It’s a refreshingly goofy entry in a series known for taking itself too seriously, even compared to its predecessor. Look forward to my entry for this game in my Games Of 2020 post, having played the Four Job Fiesta! - Touhou 17 It’s mid-tier in the touhou hierarchy, IMO. Didn’t set my soul alight but I did enjoy it. Playing as Wolf Marisa makes the final boss too chaotic to really enjoy, but playing through again with Reimu made it more fun. I beat Extra on my third run through, which gave me false confidence that after 10 years I might actually be good at these games- to then be quickly humbled by attempting Th11’s Extra. Final Boss’ theme song has one of the greatest lead-ins of all time, especially given you start the fight by running away from her! Also really loved the Stage 4 theme as you barrel head-first into Hell (the real one this time), and the haunting, calm-before-the-storm serenity of Stage 5, overlooking the City Of Beasts. - HackNet + Labyrinths GOTY. (Yes, I know I already said Pyre was GOTY; it’s my post, I can have two GOTYs. Make your own damned post!) It’s hard to say what I loved about these games without spoiling too much- just know that they play very much like investigation games, and figuring out the puzzles feels great. Labyrinths technically takes place during the events of Hacknet, with a somewhat more Black Hat approach to things- despite this, play all of Hacknet first, and then play Labyrinths. The expansion introduces a lot of new stuff and much trickier challenges, such that going back to the base game afterwards to finish that would leave it a little hollow- a disservice to how great the ending is. - Mega Man X I said everything I wanted to say in my BBLC post, and anything I didn’t cover was better said by Egoraptor. - Octodad Finished it before my BBLC post! - Chroma Squad The final mission is disappointingly poor, but everything up to that point was pretty good. Huge variance and creativity in the bosses. However, the most fun I got from it was when I realised the game allowed me to customise my team name, transformation name, and other such terminology. Dave, Dayve, Davy, Davina, and Dehve shouting “It’s time to Chromatise, Chroma Squad!” very quickly became “It’s time to shit, you bunch of fucks!” and it was funny every single time. (Personal favourite bit of dialogue- “I tried to shit! It worked!”) - Pyrite Heart Finished it before my BBLC post! - Starfox 2 Finished it before my BBLC post! - Burly Men At Sea Finished it before my BBLC post! - Disc Room Finished it before my BBLC post! - Kokurase Finished it before my BBLC post! Should have broken these ones up a bit! - Metroid Rogue Dawn Very, very impressive romhack let down by a distinctly un-fun final section. They managed to fix so many of OG Metroid’s problems, I’m surprised the gauntlet of terribleness that is Tourian escaped with only a cosmetic change. Nonetheless, it’s free, and the other 95% of the game is superb, even from a purely technical standpoint. - Wuppo I dunno what happened here! I was full of praise for Wuppo when I played it, but somehow I just couldn’t stick with it and just never felt like playing it. It’s a very aimless game, and I wonder if that might be why? It’s a shame, I feel disappointed in myself for not seeing it through, but ultimately I play games to have fun and I just wasn’t quite there with Wuppo. - Super Mario Odyssey I loved it, obviously. I wrote my BBLC post towards the end of my time with Odyssey so most of that stands- I do want to add that the controls always felt a little loose, like I wasn’t quite as in-control as I was in Galaxy. Also Mario prioritises walljumping over ledge-grabbing and it’s super-hard to unlearn that instinct after 20 years. Finally- Long Journey’s End is just bullshit. - Secret Of Mana Dropped it pretty soon after Finning it. There’s some logic to the way the game works, some kind of hidden turn-order system, that I could not at all figure out. My AI companions (useless, btw) would hit an enemy which meant I couldn’t, except sometimes the hit would still register but only actually go through 3 seconds later, without any way to tell which way it was going to go. It takes like 7 months for your character to get back up after taking a hit. It’s just, wonky, and I couldn’t solve the puzzle of how to make the game do what I wanted to do. - Pokemon Shield Still working my way through it. It’s- yeah, it’s pokemon. Get a similar vibe to Sun/Moon with it that it’s kind of unfinished- lots of small (and some not so small) parts of the game just feel like there were bigger plans that couldn’t be realised in time. I’m still enjoying it! They did a great job of making the gym battles, and the whole process of 8-badges-then-champion, feel like a spectacle. I think only the anime has managed it to this degree before. - Earthbound Man, I really, really want to like this game, but the battle system is terrible. I need to play through the game again buffing my party up with cheats or something, because it’s so unbalanced and cheap. Everything else about the game is wonderful, but I got so frustrated with the fights! - Mario Kart 8 Didn’t play any of the single player this time, it was midgi’s christmas present so I just joined a couple of multiplayer games. Absolutely baffled that the game features F-Zero style anti-gravity courses, has Mute City and Big Blue, and even has the Blue Falcon as a selectable vehicle, but they haven’t put Captain Falcon in it. Like he’s ever going to get another game of his own? Let him have this! - Carmageddon 2 It’s pretty clunky by now, being 20 years old, but still plays well enough. The physics are super loose so you slide around like your tires have been buttered. It was more fun when they were zombies instead of just normal people. Missions are brutally hard and should be skipped with cheats. - Neopets After 15 years of playing, I finally got a Ghostkersword. The site as a whole has gone through a lot, and certainly its heyday is long gone, but there’s no other game quite like it. I’m playing the Food Club every day, still. - SIF New phone can’t run the actual gameplay section well enough, so I just log in occasionally to grab free scouts. Here’s another one whose golden years are behind it, sadly, but I certainly still have a lot of affection for SIF. - FF1 Mobile version, which fixes a lot of the bugs with the NES original. This year I completed a solo run with 1 Red Mage, a 4-black belts run, a low-level run, and a 4 White Mages run (which ended up being a lower-level run than the low-level run). I’m fairly comfortable in calling myself an expert in FF1, now. There’s still not really any other games like it- build a party as balanced or imbalanced as you like, and see how they fare. I’d like to build my own game in a similar style, one day. - Re: Live Gacha games and RPG just don’t mix! Both gacha and events do not gel with core RPG mechanics of your character(s) developing in strength as the game goes. It seems impossible to balance the game well- do you cater to the whales who spend and spend until they have the strongest teams possible, meaning the free players or the terminally unlucky can’t stand a chance, or do you cater to those players and give them no reason to spend for the more powerful characters? It’s a shame, because the anime was baffling but in that enjoyable way where you just kind of go with whatever it throws at you, and exploring that in a non-freemium game with a solid beginning middle and end would be really interesting. - Tiny Thief Mobile game that’s not available any more, I think my BBLC post covered it well enough. - F-Zero One of the criticisms most commonly levied against F-Zero is that it wont hold your attention for long. While that’s true, it’s not like you have to make a purchasing decision about it any more- it comes bundled in with the other games you’re buying, so the only investment is time. Ignoring that, it’s still fun to burn around the tracks, and the sense of speed hasn’t ever diminished. The music, too, is underappreciated, with Port Town being my personal fave. - F-Zero GX I can’t believe Nintendo hasn’t done anything with this ridiculous universe for 15 years now. The cutscenes are so hilariously overwrought, and the cast of characters is huge! It could so seamlessly intersect with the Starfox universe, too. There were rumours of a Starfox Racing title some time ago, and I really hope that’s the case. It’d work so well (by which I mean, a particularly enjoyable kind of awful). Anyway, the game still plays great, Story Mode is WAY too hard, Dr Stewart’s theme is a Tune. - Stratosphere This game is from 1998! Build a flying fortress, deck it out with fortifications and weapons and power supplies, then use it to destroy other fortresses. I only ever played the demo as a kid, never got the full game. Took some cajoling to get it to work on modern hardware, but eventually I got in and it wasn’t worth it at all. Wow, that performance, apparently it was designed to run at a terrible frame rate and it wasn’t just a result of my 1998 PC not being up to the task! A shame, but I guess it put one of my ghosts to rest. - DKC 2 The best of the three SNES games, despite the inclusion (and protagonism) of Diddy Kong. Lots to love here, but the OST is top notch. - DKC 3 Not as good as 2, but IMO better than 1. There was a much heavier emphasis on gimmick levels in 3, not all of which hit their target, but does provide a great deal of variety. Consensus is that 2 is better, but if someone claimed 3 was the best DKC, I’d let them get away with it. - King Arthur’s World (SNES) Speaking of putting ghosts to rest… We somehow always managed to get this game whenever we got a SNES, and kid!Beebs most certainly didn’t have the patience for it. Adult!Beebs barely does, either. It’s a very ambitious attempt at some sort of RTS/Puzzle hybrid, somewhat comparable to Lemmings? King Arthur must make his way from his starting position to the throne elsewhere in the map to claim it as his own, using the myriad abilities of his soldiers to get him there in one piece. I decided this year that I was finally going to play through the whole damn thing, start to finish, for the first time ever. With copious use of save states and rewinds, I was finally able to slay this demon. For as fiddly and frustrating as it is, I would still say people should check it out if they have the tools to do so- there’s not really anything else like it, on SNES or otherwise; you’re guaranteed a unique experience, if nothing else. - Oscar (SNES) Terrible. - Spanky’s Quest (SNES) With a name like that, how could I refuse? It’s a weird little puzzler, aping (wahey!) Bubble Bobble and Parasol Stars a little. You’re a monkey who can blow bubbles that stun enemies, but if you bounce the bubble on your head it gets progressively larger and can be burst to send a barrage of similarly-sized sports balls at your opponents to knock them out. You know, just like real life. - Addam’s Family (SNES) This easily-dismissible movie tie-in is actually a very competent platformer with some very, very light metroidvania exploration involved. Gomez has to go through Addams Mansion and rescue the members of his family who have been kidnapped by… something. There’s hidden secrets everywhere and the family can be rescued in any order you like. Genuine recommendation. - Panel DePon/Tetris Attack The only vs puzzler I enjoy (yep. Not even puyo puyo. I know.) I played the HECK out of this in my teenage years, and got crazy good at it. Tendonitis says I’m not allowed to do that any more, but once I shook the rust off I was still pretty strong! It was released as Panel DePon in Japan and was fairy themed, but for the western release they replaced all the fairies with Yoshi characters and renamed it Tetris Attack despite having nothing to do with Tetris at all. Up to you which you prefer- language isn't too much of a barrier here. Soundtrack is killer. - Subsurface Circular Finished it before my BBLC post. Still not decided if I liked the way it ended. - Master Of Orion 2 C’mon. After playing three other pretenders to MoO2’s throne, I had to give the real deal a couple of spins too. It’s Civ 5 in space. Customisable race builds. A whole galaxy to bring peace to, by whichever means you prefer. Would love for someone else to get into it. - Touhou 8 Last minute entry I just played yesterday ‘cos I wanted some Touhou and I haven’t played this entry in a long while. A Solo Marisa Normal Final B run, if you’re interested. Kaguya beast-mode tearing apart the Spell Of Imperishable Night at the end of the game is still an awesome moment, but it’s a shame you can miss the last couple of spells if you take some unlucky hits. - And here’s the list of Bins, which are all covered in their BBLC post: No Time To Explain MoO Skyborn Jumpjet Rex StH 4 Ballistick Munch’s Oddysee Outland Project CARS RiME Magicka Waking Mars Urban Chaos Divinity: Dragon Commander Strike Suit Zero Hell Yeah! Lambda Wars Beta Stranger’s Wrath MoO 3 XCOM Lots more Fins than Bins this year! Good to see!
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Anything good horror or story-driven RPGs I should watch out for this Summer Steam Sale you guys would recommend? (Assuming I own no games whatsoever)
Jared here. I’ve been binging CRPGs lately, so I actually do have some recommendations!
Baldur’s Gate 2 is the classic, and the enhanced edition is on sale right now. You don’t miss much by skipping BG1, and you get to experience the rantings of Irenicus, one of the greatest villains in the genre.
Pillars of Eternity is a spiritual successor to the Baldur’s Gate games, and it is fantastic. And it’s made by Obsidian, so that’s another gold star. The writing is solid, the art is great, and the dungeon crawling is fun. If you snag PoE, definitely pick up the dlcs The White March Part 1 & 2. The climax of White March 2 in particular is one of the best parts of the game.
Pillars of Eternity 2 just came out not so long ago, so I dunno if it’s gonna qualify for the summer sale, but it’s a strong contender for my personal game of the year. All the good stuff from PoE1 but with more character build freedom, multiclassing, huge quality of life changes, and piracy on the high seas. Also, there’s a talking sword that gets more powerful as you help her cope with a bad break-up.
Divinity Original Sin 1 & 2 are also real good. I prefer 2, and like Baldur’s Gate, you only miss out on minor cameos by skipping the first one. The combat’s really satisfying turn-based stuff, and the writing is more light-hearted and jokey than it’s peers. Plus, in 2, you can be a skeleton lizard man that breaths fire.
Finally, I gotta recommend Shadowrun Dragonfall and Shadowrun Hong Kong. If you’re tired of all this high fantasy wizard shit, get down on some cyberpunk. I played through both of these games as a sarcastic hacker laden with cybernetics and firing grenade launchers at corporate stooges and it owned. SR Hong Kong also has some pretty solid horror stuff in a few areas.
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Games: Of The Year
Hey, it’s me, your gamer friend “Parasite” Eve, here to talk about video games. I watched and played a few of those this year, so here’s some words about some of them, as a tumblr post, because I don’t know where else you can put a long writing thing.
GAMES ENJOYED BY WATCHING
Drakengard 3 and Ending E of Drakengard
I watched these in preparation for NieR: Automata, and it turns out I could have basically just read a summary and it would’ve been fine. I still think it’s impressive that I like the look of Drakengard 3 even though it seems like the gameplay sucks and I hate most of the characters.
Resident Evil 7: Biohazard 7: Resident Evil
I think it’s neat that each “level” of this game is like a different horror genre. Scary house with a murder man, different scary house fulla bugs, a Saw thing, a scary little girl, a Resident Evil game... it’s a cool way to make the different parts of the game seem like, different, parts of the game.
NieR (Gestalt)
This seems like a really good video game, although the playthrough I watched cut out a lot from the extra routes, so maybe those parts are boring, who knows. The big plot twists are rad and the characters are good and it’s a videogame that made me cry.
Yakuza 0
I love Majima. Remember when all those people were looking at the statue guy and he was doing his dance and they were ignoring him? Remember when he had his band play battle music? Remember when, at the end, he can’t say anything to Makoto and he just walks away and you get sad at video games again? yeah...
Kiryu’s very good too. I can’t think of as much stuff to say about him. sorry.
Yo! Noid II: Enter the Void (https://dustinbragg.itch.io/yo-noid-was-ahead-of-its-time)
I probably could have played this but I had already seen a stream of the whole thing so I didn’t. The music and the look are rad. I think I want a whole game that plays how this game looks like it does, probably.
Tekken 7
There’s a part in the story mode where everyone sees Kazuya turn into the devil and shoot a big laser beam, and then a few days later everyone forgets it happened because something else happens.
GAMES ENJOYED BY PLAYING
Fire Emblem: Heroes
I started out liking this kind of a lot but not so much anymore, and I think I pretty much just want some aspects of this to be in a “real” FE game. It lets me only use the characters I like without missing out on anything, I get to be a silent protagonist instead of a boring generic loser, and they added a vague, abstracted version of the support system that lets you be a whole lot gayer. I think in my game Camilla is married to both me and Lucina. But yeah, it turns out I just want all that in a game that’s not a Mobile Game-ass Mobile Game.
Maybe I should learn more about game dev and make that game myself.
Animal Crossing Pocket Camp doesn’t get its own section cause I basically have the same stuff to say about it. Just let me have a small house and let me make public spaces in a proper AC game. Actually I think they let you do that in Happy Home Designer. Maybe I should just play that.
Zelda: Breath of the Wild
Needs more cooking in it. Also, one time I saw a guardian shoot its laser at the ruins of an old wooden shack I was hiding behind, and it just stayed standing, and that seemed kinda weird.
For reasons this game is good, read anybody else’s GOTY list.
Team Kirby Clash Deluxe
I don’t have screenshots for all of these, okay?
So this game has free-to-play mechanics that force you to choose between “paying money” and “grinding, but only getting a certain amount of fights per day”. Apart from that though, It’s fun to try and speedrun Kirby bosses with that good kirby music.
NieR: Automata
I only finished Route A, oops.
Castlevania: Aria of Sorrow randomiser (https://github.com/abyssonym/aos_rando)
I played this about as much as any other game on this list & remembering it now makes me wanna play it more. I became good at skips in this game, and had a gun fight with Julius.
Splatoon 2
The game was pretty good I guess, but the music was even better than Splat1n. Everything by Marina and Pearl, the final boss songs, and the weird Salmon Run themes rule. I’m also real into the art of the fictional bands they make for this. Hey, nintendo, when are you makin a full rhythm game in the Splatooniverse?
Miitopia
This is a weird Mii RPG they put on 3DS. The gameplay is pretty, because it’s mostly just like, generating weird events and encounters based on the miis you’re using and the personalities you’ve assigned them? It’s pretty neat for a single playthrough but that’s about it. I kinda wanna see more games that do this kinda gimmick though. They probably exist and I’ve never heard of them.
Also I got to wear cute outfits and the relationship has that same vagueness that makes it seem gay as I talked about for FE:Heroes.
Sonic Mania
Sonic Mania is so good, it even has the bad parts of 2D Sonic. You still get crushed by dumb platforms and some of the bosses are awful. The middle section of Metal Sonic is garbage until you find out how you’re “supposed” to do it. Also why can’t Tails fight the true final boss.
After you get used to all that though, it’s a good video game. you can even go fast.
Metroid: Samus Returns
Hey, they (officially) made a new Metroid game, and it’s good. It sticks a little too closely to the original Metroid 2 in certain ways that kinda make the exploration part not as good, but they do a lotta cool combat stuff. The fights are tough but they give you checkpoints right before them so I’m fine with it at least, and even though the new final boss was a big obvious fanservicey thing, I was still way into it.
Dragonball Xenoverse 2 for Nintendo Switch
This game’s fine I guess.
Anyway I watched a bunch of Dragon Ball this year, mostly DBZ Kai. I’m just at the start of the Future Trunks arc of Super. Hey, did everyone know, Dragon Ball fuckin rules??
Super Mario Odyssey
i like when the mario does a jump.
Sonic Forces
Honestly, it’s just a sorta-worse-than-normal 3D Sonic, and that makes it a pretty fun video game. Sure, the 2D sections are bad, I wish the 3D ones played a little more like Generations, and I wish the plot was a little more entertaining, but, I got to dress up my cat and fist bump sonic and the song called “fist bump��� played. It’s cool. I’d prefer the good version of this to the perfected version of Sonic Mania. probably.
Dragon Ball Fusions
Okay but -this- Dragon Ball game was actually really good. It’s a 3DS RPG where you collect Dragon Ball characters like pokemon, including like a hundred OCs made for this game that I sometimes like better than the real characters, and you fuse them together. The battles system, though, is one of the best parts. I haven’t seen much else like it. The basic idea is like a Chrono- Trigger-style thing where the attacks have an area of effect based on the position of the character using it and the target, but on top of that, attacks do knockback, and you can knock enemies into allies to do a combo attack, knock them into other enemies to bounce them off each other, or knock them out of bounds to delay them a few turns... and they can do that stuff to you as well? And so every fight is also kind of a pool game?? And it rules???
On top of that, there’s stuff around which direction you’re attacking in vs. which direction the target is blocking, using your ki blast moves to counter other people’s ki blast moves so you’re pushing back Frieza’s death ball with a galick gun, and using super moves to recruit enemy fighters... there’s all this stuff going on in the fights, and despite being a turn-based sort of tactical RPG, the fights still kinda feel like DBZ fights? I’m writing a lot about this one I think mostly because it’s the one I’ve been playing recently but also nobody talked about it whenever it came out. It’s a good RPG -and- you get to do Dragon Ball stuff. You can fuse Yamcha with Vegeta. You can fight Great Ape Broly. For some reason they replaced all the swords with sticks but people still talk about Hell and Frieza’s still all about killing children. That’s a weird one but I wanted to write a third thing that was in the game and that was the first thing I thought of.
Anyway yeah... my top games are probably Dragon Ball Fusions, Breath of the Wild, and, I dunno, Samus Returns? Sure, let’s go with that.
ANIME OF THE YEAR
Kemono Friends. I didn’t watch a lot of other anime this year... but I didn’t need to.
2018 STUFF
There’s a new Kirby game so that’ll probably be at least in my top 5 I guess. Dragon Ball Fighterz looks good but I don’t own anything that’ll be able to play it. what the hell else is coming out in 2018
“THE END OF THIS POST” OF THE YEAR
In conclusion, the games were pretty good. I think we should keep making them.
Have a nice next year!
-Eve “Good at Video Games”. No second name.
<3
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Autumn—Sunday Chats (10-1-17)
Fall has finally arrived, and boy do video games just not stop.
Podcast Train Stop
I’m curious if anyone else has tun into the issue where their podcast rotation just stops? I’ve basically stopped listening to all my podcasts except for My Brother, My Brother and Me. I am not sure why, but I’ve fallen off of all of the GiantBomb Podcasts, any other video game podcast, except for really The Easy Allies podcast. Of the group, that one that I’ve gotten into the most recently still sticks with me for whatever reason.
Maybe it’s the want to not listen to hours-long podcast recently? Which is odd because I usually binge many podcasts together back to back. I think the most likely answer is that I had fallen behind and then not been able to catch up.
This is unfortunate though because podcasts are typically my main source of news and now I am getting a little aloof with the gaming news. But I still manage to keep up thanks to the show I help host!
Has this ever happened to any of you? What do you do, try and listen to all the episodes you missed or just jump right back in?
What’s on Tap
Danganronpa V3
This is the big one. Consuming most of my time like Danganronpa is ought to do.
It’s very good y’all.
Danganronpa has a great talent of building off of its predecessors in completely unorthodox ways, essentially carrying forward concepts but in logical ways so it doesn’t seem like all of the characters are jumping to conclusions based on nothing. It just seems like this different group of people decided to take a wildly different approach. Chunsoft then ties that to the personalities and style of those same characters, and it’s a brilliant mix-mash of those intelligent designs.
These games always play with my expectations and take me by surprise, but boy... this one really is messing with me.
Not only that, they’re using loss in a way that is even more emotional and moving then it has been before, which for me has been a first in the series. I actually got choked up after the first chapter because of how this was done.
These games are so good, and Danganronpa V3 is not a disappointment by any stretch of the imagination.
Destiny 2
Finished the raid this past week, and hopefully soon will be finishing it with my original team.
We’ve run into plenty of trouble, but I know we have it in us to knock it out.
Metroid Samus Returns
Uh, y’all? It’s still so good.
Got to some of the new and added stuff to the game and it was absolutely phenomenal.
Very tense, very cool, and very, very fun. I love it.
Questions
Remember to look for my tweet with the hashtag #SundayChats in it on Sunday afternoons and reply to it with your question! That’s the way to do it!
Normally I would have asked a question to you all this week, but I’m holding it off until next week.
So, real quick, as I was going through questions, I noticed a ton of SNES-classic related questions, which reminds me I’ve been playing that too! Let me insert that real quick...
SNES Classic
It’s so cute!
This is the one I wanted, I got it, I’m v happy.
So I jumped right into Zelda A Link to the Past and played through the opening, and it’s still wonderful.
It’s fun playing on an OG SNES controller, though I do really like the classic controller form the Wii Era. The original too, not the pro, because you get a little best of both worlds.
The big one I sank the most time into was actually Super Mario RPG. It’s been so long since I played that that it’s basically a whole new game for me. Plus, I was a kid, and had no clue what the hell was happening. It’s been super funny and super fun to really see that game with fresh eyes for the first time ever.
Okay, back to questions.
Yay! I didn’t know this!
I’d say I am at about an 8.5. I really like the Jackbox games, and they’re especially fun to get a new one before ExtraLife, when we have a ton of people watching a stream and also a ton of people in the room. With the streaming improvements from JBPP3, I think this one is gonna be pretty stellar. Curious to see what games are in there. Hopefully a Quiplash 3!
This is a very gross question Tyler, not because of the subject, but because you narrowly refer to a character as a “bubble butt baddie” which, at the end of the day, I don’t even know what that narrows it down to? Like, who qualifies for that?
I dunno, but the one answer that came to mind was Miranda from Mass Effect 2.
Oh man this is a pretty good question. I never really got into Costume Quest, which, I know, is sacrilegious to say, but it’s true. The text speed was too fast? I know, dumb complaint, but I’m a terrible reader, so I couldn’t keep up.
Anyway, I’d like to think I’d either turn into some kind of lame superhero, or just straight up Banjo and Kazooie. I don’t know why, but that’s the first thing that came to my head...
Here’s the deal, there is no correct way to play video games. Full stop. You can take your time and savor something, but you can also rush through something and savor it too. Like, I played Persona 5 at what I considered to be a slow pace, because folks like Nabeshin beat it before me, because I wanted to “savor it”. That being said, I still beat it in 2 and a half weeks, and 103 hours split into two and a half weeks is still a whole lotta hours per week. But neither of us played it “wrong”.
Like, folks that get qualified as “casual” are going to be seen as the ones that play it slower, but it’s likely because they have other things they need to do. Like sleep. And eat. I don’t do these things! At least not regularly!
On the subject of Destiny 2 specifically, I think it does have minimal post-game content, mainly the Raid, the Nightfall, and Trials of the Nine. Which, like, still seems like more than the original, to be fair? There are hidden exotic quests too, and I have a feeling as we roll into Iron Banner this month, there will still be plenty for folks to do after they’ve finished the game. But ultimately the folks that charged through to 280 in the first weekend knew exactly what they were doing and got themselves into that situation. I just started up my third and final character on Destiny 2, so getting that guy up to 280 is going to be a fun trip for me still.
I dunno, there isn’t a right answer to this i think. But power through games or savor them however you like, because I think you’re the best judge of how fast or how slow you should play a game. Plus, you’ll probably put a different amount of time into a given game depending on how you feel about it, so I get it either way.
Weird. Uneasy. Aroused? Horrified.
Also, it has taken me the full twenty minutes since I screen grabbed this to now when I am typing this answer to form the line “ready to smash” in my head, and I hate me, and you, and everything.
Pumpkin Spice is trash.
I said it.
I’ll say it again.
Take your trash and get out of here.
November is right around the corner. And you know what that means?
Motherfucking Gingerbread Latte.
Aww yay! Favorite month! A lot of folks love October too because they’re into that cool spooky fog feeling! Which is rad, I am not, personally, but I do like the silly Halloween aesthetic. I just don’t like actual scary stuff. Except the occasional scary video game.
As for me, December is my favorite month, for similar reasons. It is the beginning of Winter, which is my favorite season (unpopular opinion, I know) and it’s also when Christmas and new years happens, and if we’re lucky, a bit of snowfall. Ideally, it just means I’m getting plenty of my hot cocoa on.
This a great question. and I think it comes down to what kind of game you want to play. Like, Earthbound is quirky, and with Undertale having just hit the PS4, maybe it’s time to get into that. Mario RPG is cool and timing based and funny, and it may be a great trip for folks who haven’t played it, or don’t remember it, like me! Final Fantasy 6 everyone keeps telling me is great but I haven’t been able to get into it. That said, it’s super traditional, so if that’s what you’re in the mood for, it’s calling. Secret of Mana has the edge because it’s an action RPG, so it’s different then all the rest. Knowing you like Tales, I’d start with that, since it may be the most fun! Also, goddamn is the music in that game great. But it is in all of these.
For me it was either Mario RPG so I could finally really truly play it, or Earthbound, which I was a bit too intimidated at the time commitment to jump into first. For you, Brendan? Try out Secret of Mana! And keep what I said about the rest in mind.
Baked Potato is the superior potato, IMHO. I really love just barely slicing open a baked potato, loading it up with cheese and butter, closing it back up, letting the cheese melt all in it, then cutting it open again, mashing it a bit, then eating it nice and chunky style. It’s a pure delight.
Oh, and I don’t eat the outer skin, but I’ll like rip all the potato I can off the skin, and it’s amazing. I love it.
I just fucking love potatoes though. I’d eat mashed potatoes all day if I could, I just prefer baked potatoes.
Here we go, two lists, back to back. Now since you just said top 10 SNES games I will not limit myself to the SNES classic list, but damn that’s a good one to pull from. In NO PARTICULAR ORDER.
Zelda A Link to the Past
Super Mario World
Secret of Mana
Chrono Trigger
Super Metroid
Super Mario RPG
Mario All Stars Collection
Mega Man X
Final Fantasy 2 (Final Fantasy 4)
Kirby Super Star
I know I’ll get a lot of flack for choosing FF4 over 6, but Sunday Chats readers should know my current situation with FF6. Maybe someday...
Now I do want to say this tweet turned into an N64 hatefest, which I am not a fan of, I love the N64 and the PSone, that era holds something special for me. I understand its issues, and probably in the grand scheme of things, It’s the weakest of the console generations, but there are undeniably great games for those systems.
Now, this list will be tricky, but I’ll give it a shot:
IN NO PARTICULAR ORDER
Super Mario 64
Zelda Ocarina of Time
Zelda Majora’s Mask
Mario Kart 64
Star Fox 64
Pokémon Snap
Yoshi’s Story
Paper Mario
Super Smash Bros
Bomberman 64
This was actually way easier than I thought it’d be. I even left out a few games that I’d have love to see on there and opted to keep the ones I really like there. I kept to the no Rare rule even for Diddy Kong Racing (better than Mario Kart 64) and DK64, even though those would definitely still make and N64 Classic.
There are few more to shoutout too, but I’ll keep my list at my 10. Boy, looking at this I’d actually totally be down for one of these.
That’s all I got. I know I am bad at covering all my segments recently, but my life has been a bit of a mess as of late. So I apologize!
But thank you for the amazing questions, I adore you all, and I am gonna go let Danganronpa eat my whole soul now.
Thank you all. From the bottom of my heart. For your support. I’ve been terrible about making things lately and you all have not waned with your patience for me. It means the world. I won’t wast your time for much longer, and hopefully this patience will breed something.
Keep it real.
#video games#gaming#n64#classic#snes class#nes classic#snes mini#n64 classic#danganronpa#v3#danganronpa v3
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Alpha Protocol, part 2
It’s time to be an asshole!
Well, I said I was gonna do it, and I did it. How was Alpha Protocol on another go? For people making a big deal about how choices mattered, I expected a little more. I went with the intent to make everyone hate me where possible and while some scenes were different and I did miss a couple of missions (meeting Albatross for example), the game still felt largely the same. I mean, I understand the limitations of games from 2010 and all, but I also still haven't played any of Bioware's offerings so I dunno what the basis of comparison is.
I screwed this up at least three times. I might've deserved it.
Okay, so Shotguns and Toughness. The action hero build. How'd it do? Pretty well. Shotguns are nice because you can charge up their critical hit and still move, as opposed to assault rifles and pistols. Crits for those also knock down enemies, and you're able to nonlethally KO them with a prompted Stomp when you get close, so it's pretty good for taking out crowds or two-shotting strong mooks. Even with cranking Toughness, I still found myself dying a few times. It's not nearly as bad as Deus Ex Human Revolution where taking the damage reduction augs still didn't add much to Adam's defense, but I amusingly killed the final boss by using Iron Will to tank their minigun and blasting them up-close with the shotgun. Some of the other boss battles weren't nearly as cut and dry. I ran out of ammo in Taipei, the Moscow one took forever, and Rome was a different kind of challenge because I had poor weapons for the branch I picked.
When told to not kill anybody, Steven reacts appropriately. :(
I didn't do hacking. I instead used EMP mines to trivialize every single hacking challenge. First point in Sabotage means you get this broken power, and there's a perk you can earn for sabotaging 25 devices that allows you to carry an extra EMP mine per inventory slot. EIght uses turns to twelve and at roughly $950 a pop, it's really worth investing those 4 AP into the skill, even if you're going to spec into hacking. Just to outright skip some of the puzzles. I ran out for the last door in the game, thus leading me to take a more direct approach with the final boss.
Killing the boss on the yacht results in the news thinking she was a teenage prostitute lured onto the set of a snuff film that went badly. Wow. The news is probably the easiest way to notice the effects of your actions, but it's unfortunately entirely optional.
What did I think of the change in dialog? I'm rarely bad in RPGs, so forcing myself to be a dick was kinda...different. I did Taipei first intending to be named the assassin but I wasn't aware of a feature the game has. The final mission involves you picking one of your allies to assist you, but even if it's possible to piss off absolutely everyone, Steven Heck is the fall-back assist character, even if he's at Hatred level of affection. So it's kinda weird for him to be buddy-buddy with you and absolutely hate your guts. Same with Mina, your handler for pretty much the entire game. She was extremely easy to put into Hatred status but her dialog wasn't entirely different. I expected something a lot more terse, a "I'm only helping you because I have to" kind of relationship.
How to Make Enemies 101.
I honestly felt bad for some of the points-losing actions. Like Grigori. I know he's Russian mob and all, but one of the options is to slam his head into the bar and then break a bottle over his head for his lack of cooperation. "Aww, you spilled your wodka," Mike says. And you only get -1 for that. It's enough to be an asshole through dialog but wow. That said, I largely felt like the affection system didn't really do much. I mean, your handler gives two different perks of two different potencies based on liking/hating you, but the interactions were otherwise honestly minor. I kinda expected more pronounced branches based on someone's feelings towards you.
I've read people say that they were surprised that you could do some things that the game allows you to, and I wouldn't be surprised if this is one of them.
It does show up a little, like with Madison. With high affection, you have a chance at romance. With low, she beans Mike over the head with a statue and puts a shock mine into his chest. Kinda the same with the other ladies you can romance. I just hoped for something like "if you have X-Y affection, then conversation branches this way, if you have Z-A it goes this way," etc. As opposed to conversations being mostly the same no matter what with a couple of differences. Conversations are either "if you have this level, this conversation" or "this dialog pops up" or mostly "no change." Something that would've been amazingly awesome was for the conversation to branch for every choice and reaction, as opposed to gaining/losing/neither points and the conversation continuing where applicable. Instead, it's getting from point A to B by three different routes. There's an easily-followed guide for dialog on GameFAQs that I used, and the only really complex conversations were with Grigori and romancing Madison, appropriately enough.
The truth is...I'm Iron Man.
Did a second go-through change my opinion of the game? No. It did kinda showcase the game's flaws but I still like the game--why else would I have done two loops? I have Veteran unlocked and I'll eventually go through the game with emphasis on Stealth and Melee attacks, but that'll be a long time coming yet. Mike is great at being a dick though, good lord.
What 'allies' though???
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Soul II Soul aside, and hereby referencing my age, making the following post just that touch more creepy... After a solid few weeks of following the Capcom hype-train and completing RE2:Remake and DMCV, I am maintaining a transport metaphor and like a midwestern early 20th century hobo I'm grabbing my belongings in a handkerchief suspended in a stick over my shoulder and jumpin’ carts, scuttling back over to the Nep-train with a jug of moonshine. I needed a change of pace, too much panicking, getting bitten and quick action Super Sexy Stylin’ button mashing. I found myself pining for turn-based JRPG, where not exactly the most thrill chasing of genres, ultimately just some menus which make flashy wooshes and sound effects interspersed with some plot advancing text. I miss the grandeur of Final Fantasy VII, Chrono Trigger, Super Mario RPG, and um… More recently… um? I dunno, I guess that Miitopia one? And maybe Pokemon? Most turn-based JRPGs nowadays are linked to massive overwhelming canon series that are too daunting to even know where to begin on, AKA Shin-Megami-Etrian-Fire-Emblem-Dragon-Persona XVII: Revival Origins EX+ But there is one such series which has a special place in my heart, The Neptunia Series! A few years back I played through the Remakes on the PS Vita proving to be a great pick up and put down game for my then commute. I’m not going to get into the history of the games, (check the previous linky), I started with the Re;makes because they were the first ones available to us silly westerners. After ploughing through the main plot of all three of them and then a couple of the spin offs. I started on Megadimension Neptunia: VII which is pronounced Vee-two and is actually the fourth in the canon series, and a direct sequel to Hyperdimension Neptunia:Victory (Hence Vee-two ) which was remade as Re;Birth 3…Phew. And despite all this crazy naming, you kinna know its all on purpose, for if you don’t take anything else away from this, or you don’t know anything more about the Neptunia series, is they are super self-referential, they hang lamps on trope references… think Deadpool if he was a purple haired anime girl. Take this exchange: Initially I started VII quite a while ago, but thanks to a bug with older PCs and certain graphics cards I could not proceed past the first cutscene. I recently again picked it up and as it turn out that bug was fixed, woop! Throwing myself back into the Neptunia world for nearly 10 hours now and I have completed a tutorial, the second dungeon and most excitingly the new format boss battles which allow you to use turns to additionally bounce about on floating platforms and attack a giant monster. But oh man, its hard. With great power JRPGS, comes great responsibility loads of grinding. Even the first dungeons, ramp up the Difficulty within them pretty solidly, I found myself actually having to purchase and use consumables, which… I mean… yeah, I get it, its what it is there for! But my poor item hording instincts have been set to red alert, how do I sleep at night knowing I might not have 30/30 “healing grass”! Now with the recent announcement of the Super Neptunia RPG and the even more recent announcement Neptunia Shooter… can I beast through this instalment before May 31! Love and Vert is best Waifu Richie X
http://www.thatguys.co.uk/2019/04/back-to-life-back-to-neptunia.html
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