#majora's masks
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theresattrpgforthat · 6 months ago
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Hey mint. For a long time now I've been looking for games that emulate Zelda. Now I know you've gotten a request like this before, so I'll add an extra challenge to help me find what I'm looking for - I'm looking for something that can handle the fantasy of playing as Zelda, or Link, or Ganondorf. Think wielding the master sword, sealing away monsters with holy magic, or playing projectile tennis with the baddies.
For bonus points: got anything with majora's-mask-style transformation masks?
THEME: Legend of Zelda; Powerful Characters.
My dear, dear friend, I don’t know if you realized this when you posted this question, but I think I’m working on a game that fits exactly what you’re looking for. (But never fear, that’s not the only thing I’m recommending.)
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A Terrible Fate, by Mint-Rabbit.
The world is ending. A comet is falling; the moon is fading; the sun is growing dark. In three days, we will succumb to the heavens abandoning us to the cold and dark, or burning us up in a whirlwind of fire and ash. That is, unless the four Great Spirits can awaken.
You are heroes, called upon by the people to dive deep into the dungeons in which the Spirits slumber. Discover what has put them to sleep, and free them from whatever traps them deep within their winding halls. Keep your promise to the people, and the land will be free.
A Terrible Fate is a lightweight Forged-in-the-Dark game about cursed heroes using a time loop to free the land from impending doom. These heroes will use magic masks that they have been granted in order to open up cursed dungeons and free the Spirits that can save the land from this tragedy.
A Terrible Fate takes a lot of inspiration from the Masks of Brinkwood, and I was inspired to create it back when I received an ask about games inspired by Majora’s Mask. You are doomed adventurers granted supernatural powers through a series of magical masks, which will consume you should you fail. Venture through four dungeons to free the Spirits that can stop the sky from falling, and do your best to help people who will never remember your names. If you want a game about grief, anonymity, and time loops, then this is the game for you.
I’ll hopefully have the full game up by the time this post is live, but if not, the goal is to have this game released by June 8, because that’s when the Majora’s Mask Game Jam finishes up!
Echoes of the Broken, by Scribbles and Dice.
Welcome to Echoes of the Broken — a tabletop roleplaying game of elemental mayhem in a post-apocalyptic fantasy world.
It’s been 100 years since the Breaking of the Gods, when the world of Ranaskar was devastated by an apocalyptic war between the gods. Falling from the heavens, the broken corpses of the gods became the Remnants — colossal, monolithic structures of arcane power. From the Remnants emanates the Echo, the will of the Broken Gods, twisted by their violent end. The Echo warps the land, and corrupts the people, leaving Ranaskar a volatile hellscape. 
Now, 100 years later, the Sanctums grow weak, ever besieged by the Echoes of the Broken Gods. In desperation, the Remnants of Oros have called upon champions — the Wardens.
Characters have fairly powerful abilities granted to them by a dead god, as well as Burdens; weaknesses or curses that provide them specific disadvantages. Character creation feels fairly descriptive, building a layered history that culminates in a character with plenty of connections, gifts and responsibilities. Your characters also have attributes and skills that use a point-buy system to determine where you’ll pull your dice from.
When you want to do something, the GM will tell you what threshold is required for success. Players will create a pool of d6’s based on their attributes and skills, and attempt to meet or beat the threshold. What is really interesting about this game is that the group can choose to tackle an obstacle together, and contribute all of their successes towards the same goal. At the same time, the GM can set a higher threshold difficulty if a challenge is meant to be a group challenge, so the difficulty can scale. If you want a game with powerful characters who have a substantial amount of backstory, you might want to check out Echoes of the Broken.
Keepers of the Six Worlds, by carnel.
You are the Keepers of Harmony, beings of spirit created to guide and protect the six worlds by the All-Mother. The six worlds were created by the trickster Yorgi when he shattered the world gem in the serpent's forehead. Each of the six was a reflection of the true world but brought into equal and parallel creation.
The worlds were sealed away in a fold of the blanket of night where they would be hidden and protected from the manipulations of the gods and the temptations of the true world.
Take on the role of divine beings given authority over a pocket universe. Will you resist the temptation to become as gods? Will you preserve the status quo as you were tasked or will you help those in your care to find their own path?
This is a deck-based game that uses playing cards to generate the worlds that your characters will attempt to protect. Your actions will change the trajectory of each of these worlds, but at the same time you may also find yourself changed in the process. I think this carries the theme of transformation that you might be looking for, even if the transformation that came about is not through masks.
At World’s Edge, by Workpire.
Welcome to the edge of the world. At the final days of the final age, the fires of life have nearly been extinguished. The Sun is bleeding. The Kings are dead.Only a handful of beings are left alive - Immortals. Gods.  Whatever's left, make your way to the Temple of Fire, defeat the guardians within, complete their trials, and feed the Fire to restart life… or stop the cycle forever.
At World's Edge is a short, simple combat-based tabletop RPG with a new, unique combat system that relies on area of attacks and a dodge mechanic that makes for dynamic combat.  You are Gods, and you fight as Gods.
This is primarily a fighting game, complete with a grid to move your characters around on and attack modifiers that relate to numbers on your character sheet. Your characters are also not just hyper-competent people; they are Gods, with specific Aspects that will improve your rolls whenever they are relevant. Unfortunately, you cannot be the God of Courage or the God of Wisdom; the game works better if you have a domain over Lightning or Fire or something more tangible.
Firmament, by Veil’s Edge Games.
FIRMAMENT is a rules-lite action fantasy RPG about the conflict between the Champion of an ancient order and the various factions that wield the corrupt magic of Affliction. Players embody the powerful Champions of the Order of the Firmament as they join the fight against Affliction.
The Champions are opposed by the factions that use Affliction as a weapon. From the industrial Braxon Alchemical to the implacable Hexhunters, these enemies are the most dangerous foes the order will face. Combat is fast and deadly in FIRMAMENT—for the order's foes at least. In combat, Champions wield weapons of sunlight and moonlight in battle, and spend a resource called Celest to use powers unique to their Discipline.
If you want highly-competent characters, LUMEN is probably a good system to consider, as I’ve mentioned before. Characters are rather sleek, with three Attributes, a health and “magic” bar, and a few abilities that make your character special. The core part of this game is fast, high-action combat, and the fight against Affliction kind of reminds me of Link’s attempt to cleanse parts of Hyrule in games such as Twilight Princess or Breath of the Wild.
POWER | WISDOM | COURAGE, by UnabashedlyRose.
Whenever the Shadows rise there will always be three points of Light that oppose them. They will fight, sacrifice, and overcome the Shadows at a great cost to themselves.  But that is what makes them heroes. It is up to you now and we know you will not let us down.
POWER|WISDOM|COURAGE is a GMless game for three players about being chosen by the Light to face off against the Shadows and save your home from destruction. 
There’s an obvious reference going on with this game, although all of your characters are considered heroes, including the Ganondorf analogue. I’m not entirely sure how much setting is packaged into this game; you can probably draw the connections between the three parts of the Triforce if you want to, but I have a feeling that they’re not necessary. The other limiting factor is that this game is exactly for three players, so if you have more or less, it’s not really an option.
You might also be interested in…
My Legend of Zelda Recommendation Post.
The question that started it all. (Majora’s Mask)
Dawn of the First Day, by Riley Hopkins.
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retrogamingblog2 · 7 months ago
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littlesakis-aubade · 1 month ago
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Day 20 - Mask
“Your true face… what kind of… face is it?”
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clowns0up-felix · 2 months ago
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Linktober day 3 - Zelda (part 2 here)
Holy shit she fell and NO ONE is helping her up that’s so fucked up !!!
Not all Zelda’s bc I underestimated how lazy I am (also why the lineart is black, could not be bothered so sorry)
Sheik technically shouldn’t be here but who cares am I right
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mostly-funnytwittertweets · 4 months ago
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official-time-loop-posts · 7 months ago
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Thank you to @sleepnoises for making the original poll & for giving us the idea to to this :)
Sorry if we couldn’t get your favorite on here, we were limited to only 12 options (11 if you don’t include the “other” option).
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tloariart · 1 month ago
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Linktober Day 20: Mask
i was pretty excited to post this one ehehe👉👈
you can find the textless version on my instagram btw!
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zeldabf · 3 months ago
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that one meme with kyubey/madoka but it’s majora and link
[he was gonna draw this with human jora or wrath/incarnation but… too many pattern.. ancestor cry…]
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pompandorah · 8 months ago
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Link in mystic armor
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sabertoothwalrus · 5 months ago
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I like this type of character
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lowpolyanimals · 1 year ago
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Cow Figurine from The Legend of Zelda: Majora's Mask 3D
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the-phantom-peach · 6 months ago
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🗣️ I like drawing pretty boys in green tunics
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tfroika · 1 month ago
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littlesakis-aubade · 1 month ago
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Day 16 - Time
“You played the Song of Time!”
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und3adfl3sh · 6 months ago
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Ben Drowned
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retrogamingblog2 · 5 months ago
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Link and Princess Zelda Pair Pins made by Marshmeollow
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