#made-to-measure production model
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"The Hague made international headlines for being the first city in the world to approve legislation prohibiting marketing of fossil fuel-related products and services. This major ruling, issued earlier this month, seeks to limit the promotion of items with a high carbon footprint, such as gasoline, diesel, aviation, and cruise ships. The ban, which goes into effect at the start of next year, will affect both government and privately funded advertisements, including those on billboards and bus shelters throughout the Dutch metropolis.
This groundbreaking legislation establishes an important precedent in the global fight against climate change. Other cities have attempted to limit the reach of high-carbon items through council ordinances or voluntary agreements with advertising operators, but The Hague’s prohibition is the first that is legally binding. It is a major step forward for cities around the world that want to reduce carbon emissions and combat climate change head-on.
A response to global calls for action
The prohibition comes after UN Secretary-General António Guterres called earlier this year for countries and media outlets to take tougher action to combat fossil fuel advertising, citing parallels with existing tobacco advertising bans. Guterres stressed that, as with the tobacco industry in the past, fossil fuel businesses are contributing to a worldwide public health crisis—in this case, climate change. Governments can help change public behavior and prevent the normalization of high-carbon lifestyles by limiting their capacity to market.
Several cities have already made tiny moves in this direction. Edinburgh, for example, approved a council vote in May prohibiting fossil fuel-related ads in city-owned venues. The Scottish capital also prohibits enterprises that sell these products from sponsoring events or developing partnerships. However, unlike The Hague’s legislation, Edinburgh’s ban is voluntary and only applies to council spaces.
A legally binding first
The Hague’s new law is significant since it is legally binding. The restriction affects not only specific items, such as gasoline, diesel, and fossil fuel-powered vehicles but also businesses such as aviation and cruise ships. However, the rule exempts fossil fuel firms’ political advertising or efforts supporting a generic brand, allowing these businesses to keep prominence...
The impact of advertising on behavior
Advertising’s impact on consumer behavior is well-documented, and many experts say that fossil fuel marketing undercut climate legislation by encouraging unsustainable behavior. Thijs Bouman, an associate professor of environmental psychology at Rijksuniversiteit Groningen, stated that “fossil fuel advertising normalizes the use of high-carbon products and services, making it more difficult to change consumer habits.” ...
Catalyzing change worldwide
The Hague’s move may have repercussions beyond its borders, spurring similar actions in other cities around the globe. Cities such as Toronto, Canada, and Graz, Austria, are already launching campaigns to outlaw advertising for fossil fuels. In the Netherlands, both Amsterdam and Haarlem have outlawed marketing for climate-damaging products like beef, but these measures have yet to become legislation.
Sleegers believes that The Hague’s move will act as a spur for other towns to follow suit. “More cities have a wish to implement the fossil ad ban through ordinance, but they were all waiting for some other city to go first. The Hague is this city,” she said, predicting that more local governments will now feel empowered to act...
As the world grapples with the rising costs of climate change, The Hague’s pioneering move provides a potential model for other cities looking to minimize their carbon footprints. With cities like Toronto and Amsterdam keeping a careful eye on things, this legislation has the potential to start a global campaign to prohibit fossil fuel advertising.
More cities may follow suit in the coming years, hastening the transition to a more environmentally friendly and sustainable future."
-via The Optimist Daily, September 26, 2024
#fossil fuels#climate change#climate news#pollution#carbon emissions#the hague#netherlands#europe#advertising#climate action#good news#hope
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The specific process by which Google enshittified its search
I'm touring my new, nationally bestselling novel The Bezzle! Catch me SATURDAY (Apr 27) in MARIN COUNTY, then Winnipeg (May 2), Calgary (May 3), Vancouver (May 4), and beyond!
All digital businesses have the technical capacity to enshittify: the ability to change the underlying functions of the business from moment to moment and user to user, allowing for the rapid transfer of value between business customers, end users and shareholders:
https://pluralistic.net/2023/02/19/twiddler/
If you'd like an essay-formatted version of this thread to read or share, here's a link to it on pluralistic.net, my surveillance-free, ad-free, tracker-free blog:
https://pluralistic.net/2024/04/24/naming-names/#prabhakar-raghavan
Which raises an important question: why do companies enshittify at a specific moment, after refraining from enshittifying before? After all, a company always has the potential to benefit by treating its business customers and end users worse, by giving them a worse deal. If you charge more for your product and pay your suppliers less, that leaves more money on the table for your investors.
Of course, it's not that simple. While cheating, price-gouging, and degrading your product can produce gains, these tactics also threaten losses. You might lose customers to a rival, or get punished by a regulator, or face mass resignations from your employees who really believe in your product.
Companies choose not to enshittify their products…until they choose to do so. One theory to explain this is that companies are engaged in a process of continuous assessment, gathering data about their competitive risks, their regulators' mettle, their employees' boldness. When these assessments indicate that the conditions are favorable to enshittification, the CEO walks over to the big "enshittification" lever on the wall and yanks it all the way to MAX.
Some companies have certainly done this – and paid the price. Think of Myspace or Yahoo: companies that made themselves worse by reducing quality and gouging on price (be it measured in dollars or attention – that is, ads) before sinking into obscure senescence. These companies made a bet that they could get richer while getting worse, and they were wrong, and they lost out.
But this model doesn't explain the Great Enshittening, in which all the tech companies are enshittifying at the same time. Maybe all these companies are subscribing to the same business newsletter (or, more likely, buying advice from the same management consultancy) (cough McKinsey cough) that is a kind of industry-wide starter pistol for enshittification.
I think it's something else. I think the main job of a CEO is to show up for work every morning and yank on the enshittification lever as hard as you can, in hopes that you can eke out some incremental gains in your company's cost-basis and/or income by shifting value away from your suppliers and customers to yourself.
We get good digital services when the enshittification lever doesn't budge – when it is constrained: by competition, by regulation, by interoperable mods and hacks that undo enshittification (like alternative clients and ad-blockers) and by workers who have bargaining power thanks to a tight labor market or a powerful union:
https://pluralistic.net/2023/11/09/lead-me-not-into-temptation/#chamberlain
When Google ordered its staff to build a secret Chinese search engine that would censor search results and rat out dissidents to the Chinese secret police, googlers revolted and refused, and the project died:
https://en.wikipedia.org/wiki/Dragonfly_(search_engine)
When Google tried to win a US government contract to build AI for drones used to target and murder civilians far from the battlefield, googlers revolted and refused, and the project died:
https://www.nytimes.com/2018/06/01/technology/google-pentagon-project-maven.html
What's happened since – what's behind all the tech companies enshittifying all at once – is that tech worker power has been smashed, especially at Google, where 12,000 workers were fired just months after a $80b stock buyback that would have paid their wages for the next 27 years. Likewise, competition has receded from tech bosses' worries, thanks to lax antitrust enforcement that saw most credible competitors merged into behemoths, or neutralized with predatory pricing schemes. Lax enforcement of other policies – privacy, labor and consumer protection – loosened up the enshittification lever even more. And the expansion of IP rights, which criminalize most kinds of reverse engineering and aftermarket modification, means that interoperability no longer applies friction to the enshittification lever.
Now that every tech boss has an enshittification lever that moves very freely, they can show up for work, yank the enshittification lever, and it goes all the way to MAX. When googlers protested the company's complicity in the genocide in Gaza, Google didn't kill the project – it mass-fired the workers:
https://medium.com/@notechforapartheid/statement-from-google-workers-with-the-no-tech-for-apartheid-campaign-on-googles-indiscriminate-28ba4c9b7ce8
Enshittification is a macroeconomic phenomenon, determined by the regulatory environment for competition, privacy, labor, consumer protection and IP. But enshittification is also a microeconomic phenomenon, the result of innumerable boardroom and product-planning fights within companies in which would-be enshittifiers try to do things that make the company's products and services shittier wrestle with rivals who want to keep things as they are, or make them better, whether out of principle or fear of the consequences.
Those microeconomic wrestling-matches are where we find enshittification's heroes and villains – the people who fight for the user or stand up for a fair deal, versus the people who want to cheat and wreck to make things better for the company and win bonuses and promotions for themselves:
https://locusmag.com/2023/11/commentary-by-cory-doctorow-dont-be-evil/
These microeconomic struggles are usually obscure, because companies are secretive institutions and our glimpses into their deliberations are normally limited to the odd leaked memo, whistleblower tell-all, or spectacular worker revolt. But when a company gets dragged into court, a new window opens into the company's internal operations. That's especially true when the plaintiff is the US government.
Which brings me back to Google, the poster-child for enshittification, a company that revolutionized the internet a quarter of a century ago with a search-engine that was so good that it felt like magic, which has decayed so badly and so rapidly that whole sections of the internet are disappearing from view for the 90% of users who rely on the search engine as their gateway to the internet.
Google is being sued by the DOJ's Antitrust Division, and that means we are getting a very deep look into the company, as its internal emails and memos come to light:
https://pluralistic.net/2023/10/03/not-feeling-lucky/#fundamental-laws-of-economics
Google is a tech company, and tech companies have literary cultures – they run on email and other forms of written communication, even for casual speech, which is more likely to take place in a chat program than at a water-cooler. This means that tech companies have giant databases full of confessions to every crime they've ever committed:
https://pluralistic.net/2023/09/03/big-tech-cant-stop-telling-on-itself/
Large pieces of Google's database-of-crimes are now on display – so much, in fact, that it's hard for anyone to parse through it all and understand what it means. But some people are trying, and coming up with gold. One of those successful prospectors is Ed Zitron, who has produced a staggering account of the precise moment at which Google search tipped over into enshittification, which names the executives at the very heart of the rot:
https://www.wheresyoured.at/the-men-who-killed-google/
Zitron tells the story of a boardroom struggle over search quality, in which Ben Gomes – a long-tenured googler who helped define the company during its best years – lost a fight with Prabhakar Raghavan, a computer scientist turned manager whose tactic for increasing the number of search queries (and thus the number of ads the company could show to searchers) was to decrease the quality of search. That way, searchers would have to spend more time on Google before they found what they were looking for.
Zitron contrasts the background of these two figures. Gomes, the hero, worked at Google for 19 years, solving fantastically hard technical scaling problems and eventually becoming the company's "search czar." Raghavan, the villain, "failed upwards" through his career, including a stint as Yahoo's head of search from 2005-12, a presiding over the collapse of Yahoo's search business. Under Raghavan's leadership, Yahoo's search market-share fell from 30.4% to 14%, and in the end, Yahoo jettisoned its search altogether and replaced it with Bing.
For Zitron, the memos show how Raghavan engineered the ouster of Gomes, with help from the company CEO, the ex-McKinseyite Sundar Pichai. It was a triumph for enshittification, a deliberate decision to make the product worse in order to make it more profitable, under the (correct) belief that the company's exclusivity deals to provide search everywhere from Iphones and Samsungs to Mozilla would mean that the business would face no consequences for doing so.
It a picture of a company that isn't just too big to fail – it's (as FTC Chair Lina Khan put it on The Daily Show) too big to care:
https://www.youtube.com/watch?v=oaDTiWaYfcM
Zitron's done excellent sleuthing through the court exhibits here, and his writeup is incandescently brilliant. But there's one point I quibble with him on. Zitron writes that "It’s because the people running the tech industry are no longer those that built it."
I think that gets it backwards. I think that there were always enshittifiers in the C-suites of these companies. When Page and Brin brought in the war criminal Eric Schmidt to run the company, he surely started every day with a ritual, ferocious tug at that enshittification lever. The difference wasn't who was in the C-suite – the difference was how freely the lever moved.
On Saturday, I wrote:
The platforms used to treat us well and now treat us badly. That's not because they were setting a patient trap, luring us in with good treatment in the expectation of locking us in and turning on us. Tech bosses do not have the executive function to lie in wait for years and years.
https://pluralistic.net/2024/04/22/kargo-kult-kaptialism/#dont-buy-it
Someone on Hacker News called that "silly," adding that "tech bosses do in fact have the executive function to lie in wait for years and years. That's literally the business model of most startups":
https://news.ycombinator.com/item?id=40114339
That's not quite right, though. The business-model of the startup is to yank on the enshittification lever every day. Tech bosses don't lie in wait for the perfect moment to claw away all the value from their employees, users, business customers, and suppliers – they're always trying to get that value. It's only when they become too big to care that they succeed. That's the definition of being too big to care.
In antitrust circles, they sometimes say that "the process is the punishment." No matter what happens to the DOJ's case against Google, its internal workers have been made visible to the public. The secrecy surrounding the Google trial when it was underway meant that a lot of this stuff flew under the radar when it first appeared. But as Zitron's work shows, there is plenty of treasure to be found in that trove of documents that is now permanently in the public domain.
When future scholars study the enshittocene, they will look to accounts like Zitron's to mark the turning points from the old, good internet to the enshitternet. Let's hope those future scholars have a new, good internet on which to publish their findings.
If you'd like an essay-formatted version of this post to read or share, here's a link to it on pluralistic.net, my surveillance-free, ad-free, tracker-free blog:
https://pluralistic.net/2024/04/24/naming-names/#prabhakar-raghavan
#pluralistic#ed zitron#google#microincentives#constraints#enshittification#rot economy#platform decay#search#ben gomes#code yellow#mckinsey#hacking engagement#Prabhakar Raghavan#yahoo#doj#antitrust#trustbusting
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PATERNITY COMPOUND FINANCIAL SAVINGS
DRC, Facility Operations Command, Compound Oversight Unit
Date: [REDACTED]
Subject: Paternity Compound 124 Creative Cost-Saving Efforts
Executive Summary
Paternity Compound 124 in [REDACTED], Idaho, has demonstrated exceptional productivity and cost efficiency this quarter, primarily due to implementing creative new budget policies to optimize management. The data indicates significant savings and output increases, positioning Compound 124 as a model for future compounds.
Total revenue saved this quarter: $[REDACTED]
I. Implemented Cost-Saving Measures
Clothing Elimination Initiative
After an exhaustive review of material costs, the decision was made to eliminate medical gowns and paternity clothing for surrogates. This measure, dubbed the "Bare Necessity Protocol," is based on the premise that clothing offers no functional benefit to surrogates who are perpetually growing or confined to medical beds due to mobility issues.
Rationale: Eliminates clothing costs entirely and simplifies laundry operations.
Savings: Reduced laundry, textile, and replacement costs by 98%.
Revenue Saved: $[REDACTED]
"Honestly, it’s just practical. They’re swelling up fast, and we’d need new gowns every other day. It simplifies things for us." - Staff Feedback
“They’ve taken everything—my freedom, my body, my dignity—and now they’ve taken my fucking underwear too. It's embarrassing! Thank god this belly is a furnace!” - Surrogate Feedback
"One Size Fits All" Feeding Solution
The compound replaced most surrogate food options with a cost-efficient pudding substitute nicknamed "Big Berry Bliss." Each serving contains a carefully calibrated mix of high-calorie nutrients, tranquilizers, appetite stimulants, and growth hormones to promote fetal growth and docility.
Rationale: Simplifies meal prep, reduces dishwashing needs, and ensures surrogates receive consistent nutrition. Eliminate the need for personalized meals or cafeteria staff while ensuring continuous weight gain and docility. Minimize pharmacy visits by delivering hormonal therapy directly in the food.
Results: Food service costs were reduced by 82%, pharmacy staffing by 65%, and food waste by 20%. Staff food options will be maintained. With revenue saved, high-quality options can now be considered.
Revenue Saved: $[REDACTED]
"Big Berry Bliss is so easy—just scoop, serve, and go. Hell, we just hand them a tub of the stuff, and they choke it down, then ask for more." - Staff Feedback
“This stuff tastes like sugar mixed with cream. A few of us complained, but they told us we didn't have to eat it. But we need so many calories for these pregnancies... most of us lasted until dinner.” - Surrogate Feedback
Wheel-In Baby Showers
To reduce the need for consoling services and bolster surrogate morale with cost-effective activities, staff introduced a celebratory “babies shower” where surrogates are wheeled out of the paternity ward before being removed for childbirth. Activities include:
Rationale: Boosts surrogate morale and reduces the need for psychological services. Staff wearing party hats and blowing noisemakers (repeat usage). Playing uplifting music like "Push It" by Salt-N-Pepa and "Baby Got Back."
Revenue Saved: $[REDACTED]
"The baby showers are kind of fun. A little music, some confetti, and you’re done. Their pregnancy brain is so bad they are more confused and distracted than anything, which makes rolling them out all the easier." - Staff Feedback
“They roll me out in front of everyone, playing stupid songs and yelling, ‘Congratulations!’ like I’ve won some prize. All I feel is pain and exhaustion. It’s not a celebration—it’s a mockery.” - Surrogate Feedback
Open-Air Hygiene Zones
Replace bathrooms with “communal hygiene areas,” which repurpose the fire suppression systems to allow for high-capacity showering. Now, entire paternity wards of surrogates can be cleaned en-mass, reducing the need for staff to move surrogates for cleaning and reducing personal toiletries requirements.
Rationale: Centralized hygiene reduces staff requirements and water waste.
Revenue Saved: $[REDACTED]
"The open-air hygiene zones are genius. Just hose everyone down at once, and you’re done. It saves so much time, and I don't spend entire days scrubbing them down. And honestly, it’s kind of fun to watch. Like a pregnant car wash." - Staff Feedback
“They never warn us when they're going to shower us! One minute, you're watching TV... the next, they blast us with water like we’re livestock. No privacy, no warmth, nothing!.” - Surrogate Feedback
II. Efficiency Metrics
Cost Per Surrogate: $[REDACTED] (down 23%).
Medical: $[REDACTED] (down 19%)
Nutrition Services: $[REDACTED] (down 30%)
Housing: $[REDACTED]
Security: $[REDACTED]
Psychological Support: $[REDACTED] (up 18%)
Maintenance & Facility Upkeep: $[REDACTED] (down 16%)
Logistics: $[REDACTED]
Entertainment: $[REDACTED]
Administrative: $[REDACTED] (down 14%)
Conclusion
Paternity Compound 124 has demonstrated exceptional efficiency in meeting and lowering costs. While surrogate morale remains an area for improvement, the cost savings and output gains achieved through innovative strategies set a benchmark for other compounds.
"Efficiency is the cornerstone of progress. At Compound 124, we’ve shown that we can achieve extraordinary results with a little creativity and focus. While some may view these changes as unconventional, the numbers speak for themselves—every dollar saved is another step toward securing our future."
Report Submitted By: [REDACTED], Administrator, Paternity Compound 124
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To: Chief Operating Officer, Internal Affairs
From: Director [REDACTED]
Date: [REDACTED]
Subject: Investigation into Administrator [REDACTED] and Misappropriation of Funds at Paternity Compound 124
Chief [REDACTED],
It has come to my attention that while Administrator [REDACTED] has implemented a series of operational changes at Paternity Compound 124 that have resulted in documented cost savings of $[REDACTED], evidence has surfaced indicating the potential misappropriation or embezzlement of these funds.
Emerging discrepancies in financial records suggest that a significant portion of the funds saved through these initiatives has not been reinvested into compound operations or returned to the DRC’s central budget.
Effective immediately, Administrator [REDACTED] is to be placed on administrative leave pending a full investigation.
Internal Affairs will oversee a comprehensive audit of his financial transactions, operational decisions, and any personal accounts associated with him.
Administrator [REDACTED]’s measures to reduce operational costs have yielded undeniable financial benefits, and these measures should not be dismissed out of hand. I am directing that the relevant improvements he initiated be thoroughly assessed and, if appropriate, rolled out on a trial basis at other compounds.
Internal Affairs will take care of this quickly and without bias. If Administrator [REDACTED] is found to have misappropriated DRC funds for personal gain, I expect full disciplinary action.
Regards,
Director [REDACTED]
----------------
Click Here to return to DRC Report Archives
#mpreg#mpreg kink#male pregnancy#mpreg belly#pregnant man#mpreg morph#mpreg caption#mpregbelly#mpregstory#mpreg birth#mpreg art#mpreg story#mpregnancy#ai mpreg#mpreg roleplay#male pregnant#latinompreg
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VoxTek™ Employment Contract
I, @helluvahotelfan , invoke the infernal powers of Hell to complete the following contract between myself and the Overlord, Vox. Hereafter, "the employee" will refer to Jenn, "the employer" will refer to VoxTek™, "the Overlord" will refer to Vox, and "the contract" will refer to this agreement, signed and sealed by a handshake.
Payment: to complete this contract, the employee signs over possession of their soul to the Overlord. For as long as the soul remains in the Overlord's possession, the terms and conditions of this contract are considered valid. Additionally, the Overlord cannot kill or willfully maim or harm the employee while this contract is in effect.
Terms: The employer will provide housing(1), a competitive(2) salary, the latest(3) model of Hellphone, insurance (4), two weeks of paid training, 30 vacation days per year (5), 30 days of sick leave per year (6), a free upgrade to replace or enhance a body part(7), a 200 year(8) retirement plan, and 24/7 protection from reasonable(9) threats. The employee will fulfill the job description provided below to the best of their ability.
Conditions: This contract remains in effect provided both the employee and the Overlord wish to continue adhering to the terms. At any time, either party may request breaking the contract. The request must be accepted by the Overlord. The Overlord reserves the right to change the job assigned to the employee in the event of subpar performance.
Job Title: Junior Data Collector
Department: Research & Development
Job Scope: Junior Data Collectors follow instructions from Senior Data Collectors and report to Project Leads all data obtained throughout marketing, testing, and further analysis. Data Collectors observe tests, trends, and other indicated measurements at the direction of Project Leads and record data as instructed by Project Leads. Data Collectors are expected to report accurate figures. Data Collectors may, on occasion, be asked to participate directly in Projects but never to the extent Hazard Pay would be required. Any injuries incurred as a result of Data Collection are to be reported immediately to the Project Lead.
Hours: Mandated work hours are 1000-1600, Monday-Thursday unless Project Leads get approved for a different work cycle.
(1) Housing starts at one bedroom, one bathroom, kitchen and washer/dryer included 550 square foot apartment. Housing can be upgraded through promotion or by registering dependents with Human Resources. (2) Competitive rates based on job title and relative cost-of-living analysis for Pride ring standards. Salary will always be 400% of current housing cost. (3) Latest model refers to latest model to pass all safety checks and either is commercially available or in phase 4 of production. (4) Insurance covers health, vision, and dental plans, as well as maternity/paternity leave, Family Medical Leave Allocation, and associated costs. (5) Unused vacation days roll over but will not exceed 75 days. Vacation days accrued past 75 days will either be paid out to the employee in a lump sum, signed over to another employee, or forfeit. Decision must be made within 1 month of employment anniversary date. (6) Unused sick leave rolls over but will not exceed 60 days. Illness or injury requiring more than 60 days to recover but at no fault of the employer will be deducted from vacation days. Illness or injury incurred during the execution of job duties will not be charged to the employee. (7) Available upgrades subject to change depending on demand. Specific upgrade offered: replacement of one eye with a VokTek™ High Definition digital recorder. Any data or information recorded by an upgrade becomes property of the employer with employee consent. (8) 200 year retirement plan based on projected life expectancy increase following the cessation of Exterminations. In the event Exterminations resume, this requirement will be lowered to 50 years. (9) Reasonable threats are those not provoked by the employee, provided the employee remains within designated areas when directed by senior personnel. Ex: leaving the approved VoxTek™ Extermination Bunker during an Extermination or insulting an Overlord/Sin/Ars Goetia are examples where the employer is no longer liable for the employee's protection.
Signed and confirmed via handshake with the Overlord,
Jenn
It took me a moment to find it, I apologize; you wouldn't believe how many copies I have in my office. Of course I have a digitized copy but Hell runs on old school methodologies, so having a hard copy is still required.
Now, @zayne1, you can make your determinations.
#ask overlord vox#vox has eyes everywhere#ask blog#sinner jenn#((this took entirely too long and it's way too concise to be a proper contract))#((but there's a reason I didn't become any type of lawyer and it's because their shit's too fucking wordy))#((also fuck now I wanna work for Vox give me those fucking hours bro))
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Bare CPU Printed Circuit Board for the Alpha NT XL366 workstation I designed back in 1995 or so. This was an obscure model of an obscure product line, made by a company (Digital Equipment Corp.) that is now itself obscure. To be honest I don't even remember much about this machine now.
What I do remember is the HUUUUGE fight I got into with our Signal Integrity team while I was designing this, over decoupling capacitors.
Decoupling caps are small components that hold a charge to help even out power when a circuit is active. This board featured hundreds of them, smaller than a grain of rice (see photo comparison of mounting pads vs rice grain below).
Our Signal Integrity team was tasked with making sure everything was electrically stable, so they required many hundreds of these to be added to the board, based on power simulations they did. Trouble was, they wanted so many, we couldn't even build the board.
My job as the Systems Engineer here was to meet the requirements from the SI team, but also from manufacturing, and the requirement that my PCB layout techs don't go insane trying to place and route the board. SI really only cared about signal quality, so they would not relent, and I ended up getting shouted at at one point by a junior SI engineer who was also under a lot of stress, when I said "There are different schools of thought on this.." and he screamed THERE ARE NOT DIFFERENT SCHOOLS OF THOUGHT ON THIS!!
It got to the point where the product was not going to get built, because we just couldn't fit like a thousand of these tiny caps on the board, we needed to ditch at least 25% of them to have a hope. The models were the models though, and you couldn't argue against them.
But then my boss got a genius idea. What if we could prove the simulation models were too conservative? We came up with an experiment where we would remove caps from an older system and measure the power supply noise, to see how many caps could be taken off before the system became unstable.
Me and the junior SI engineer were tasked with doing this experiment (later deemed The Decapitation Project), so we grabbed a Tektronix scope and Metcal soldering station and headed over to this abandoned lab we had in our old Maynard headquarters, a now creepy attic space on the 6th floor of an old mill building. Here were a few older Alphastation 3000 workstations we built years earlier, working but waiting to be recycled.
We had this special program that would thrash the CPU within an inch of its life, to put a big demand on the power supply system. While this was running, the SI engineer measured the power quality, while I proceeded to (very carefully to avoid short-circuiting the system) actually desolder caps from the board while the workstation was running.
We managed to get about 1/3 of them off before there was any noticeable effect, and we found one specific type of cap was not doing much of anything at all. We took the data back to the head of the SI team, and he finally relented and let us remove several hundred capacitors. (He also buried the report and data I had, because he didn't want the bad publicity - I remember being mad about that)
The system got built after that, and worked just fine. We did try to enact a small bit of petty revenge on the SI team manager though - there was a recognition event for people involved on the project, and me and our PCB procurement guy decided to give the SI team manager a special "Faraday Award" for achievement in capacitance (Farads are a measure of capacitance - geeky eng joke). We took an old bowling trophy with a giant, beer-can sized electrolytic capacitor strapped to the top of it as the award. He was a no-show so we didn't get to present it. Those SI guys never did have much of a sense of humor.
Anyway, long story sorry. Just thinking of it recently because I was helping someone at work with an analog simulation and I remembered this..
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I hadn't even thought about LinkedIn for years, but uhhh I just got this email:
I've copied the text below this cut if you can't/don't want to read a screenshot:
Hi Elizabeth,
You’re receiving this email because we’re making updates to LinkedIn’s User Agreement and have provided you more information in our Privacy Policy.
While we encourage you to read both, here’s a quick look at what you should know:
Updates to the User Agreement, which are effective on November 20, 2024, include more details on content recommendation and content moderation practices, new provisions relating to the generative AI features we offer, and license updates designed to help creators expand their brand beyond LinkedIn.
As our product evolves to leverage generative AI, we have given you more information in our Privacy Policy by adding language on how we use the information you share with us to develop the products and services of LinkedIn and its affiliates, including by training AI models used for content generation (“generative AI”) and through security and safety measures.
At this time, we are not enabling training for generative AI on member data from the European Economic Area, Switzerland, and the United Kingdom. For those outside these regions, we’ve proactively made available an opt-out setting for any members who choose not to make this information available for this purpose.
For more information, please visit our frequently asked questions, or our post on LinkedIn. By continuing to use LinkedIn, you are agreeing with these terms.
We remain committed to being transparent about our practices and keeping you in control of the information you entrust with us.
#byyyyye#'proactively made available an opt-out setting' somehow i doubt it's the default but we'll see if i can remember my password and delete :)#anghraine babbles#long post#linkedin#glorified autocomplete#anghraine rants
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Heights Based off Official Model Scales, Dev Words, or Lore specified
Updated: 05/2024
I find it delightful and fits into the feral and desperate need I have for Thedas to be experiencing mega fauna and flora. Important note, the only height that is canon is Bull's as it is mentioned in the lore books World of Thedas vol. 2. The rest are based off scaled models and dev words; the latter up to personal preference on how canon that is.
I've also updated these since the last post as wonderful people reached out and gave me their numbers as well as updating Dorian's height to what his character model height is based on Gaider's tweet.
Going from shortest to tallest we have this:
Varric - 5' - 5'3 / 152.4-160.02cm [Source]
Morrigan - 5'8 / 172.72cm (Sans heels) [Source]*
Alistair - 6' / 182.88cm [Source]
Dorian - 6' / 183cm *
Solas - 6' / 182.88.cm [Source]
The Iron Bull - 8' / 243.84cm*
Elaboration (Below the Cut)
Varric:
Varric's statute details included below. I used the range because when I previously posted about heights there were disagreements on his height. But it also led to several people giving me their measurements on the statue! Which thank you so much for sharing! Measurements can vary wildly, so the more data is always better.
Additionally, the 153cm / 5' height is echoed by his in-game model, so I think that is a definite minimum for his height.
Morrigan:
Morrigan's statue details and the help of a friend who has her statue, gave us the numbers for Morrigan's height with and without heels. These numbers are also echoed in her in-game model of 173.81cm / 5'8 sans heels and 178.44cm / 5'10 with heels. (Please excuse the lack of a face on her. For some reason my blender says it is an invalid file and I can't figure out how to fix it.)
Alistair:
The Sideshow listing and the manufacturer Three Zero listing give two numbers 12.5" and 12", with the latter being the one repeated the most.
I will note that there are some issues with the provided numbers as 12" is 30.62cm and the listing states he is 32cm which is 12.5". But considering previous conversation on the matter and that cm in scaling of these items seem a bit more unreliable in the actual size of the product (they are approximates after all) I chose to stick with the provided measurements in inches due to it matching up with his in-game model height of 183.5cm / 6' (technically its 6' and 1/16 of an inch but rounding down here).
If you want to choose to stick with the cm measurements, on 1:6 scale, 32 cm would be 190.5cm / 6'3 for Alistair.
Dorian:
When asked about Dorian's height, David Gaider specified that: "He is as tall as the character artists made him." [Source]
Originally, I had put Dorian's height at a range due to the fact he is the ideal proportions at 8 heads tall which by modern industry standard means he's 6'2, but by earlier standards means he's 6'. But now that I have access to the character models used in-game and blender, we know for certain his height is supposed to be 6' / 183cm.
Solas:
So the listing images gave off a very incorrect estimate of height, but kind of to be expected when they photoshop soda cans in. Thanks to the many people who sent me numbers, here and on other places. Solas from front foot to head is 18" / 46.5cm of his 20" / 51cm statue.
This height of 6' is also echoed by an old tweet from Trick Weekes saying Solas was 6'-ish ft.
The Iron Bull:
In World of Thedas vol. 2 p. 255 they have the description that he is 8' tall.
Everyone in the Chargers is someone who can look at an eight-foot horned giant and say, 'Yes, I trust that man with my life.'
If you're wondering if that includes the horns? Up to you, it's not specified. If you want to do sans horns, according to the scaling of his statue, they math out to adding roughly 5". Which would make him 7'5 (226.06cm).
It took a lot of math on my part, measuring his calf, thigh, and then up from there. But he does measure to 8' / 243.84cm when you scale the number of 62cm / 24".
Additional Notes:
For transparency, as noted in this post on in-game character model heights for Inquisition, Solas is noted to be 5'10 / 179cm and Iron Bull is 6'9 / 204cm. These are at odds with the dev word and lore notes, so they aren't used for comparison here. As there are likely game reasons/limitations they do not have wholly unique character models in terms of height. (Such as doorways, animation differences, armor, ect.)
#dragon age#meta#gaming heads#alistair#alistair therin#dorian#dorian pavus#morriagan#iron bull#the iron bull#solas#varric#varric tethras#To reiterate#the only canon height is Bull's#The rest are just assumptions based on official merch and game models
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Meet more of the family, Miss Stark & The Youngest Barnes | Marvel OC
———
Liv Stark ⌚️
Full name: Olivia Charlotte Stark-Vega
Nicknames: Liv, Vi, Lottie, Lola, Clary, Char, Charlie, Miss Vega, Snark Central
Age range: 5-18
Height: 5’1
Relationship status: Single
Background: American with Peruvian, Polish and Italian descent
Father: Anthony Stark
Godmother: Elizabeth Stark
Godfather: Jason Underwood
Brother & Sister: Rei and Morgan Stark
Step-mom: Pepper Potts
Uncles: James Rhodes, Happy Hogan & rest of The Avengers
Abilities: A bit of geek and hacker due to her love of technology, basic hand to hand combat since she enjoys boxing and her witty personality. She’s young so she hasn’t gotten plenty of skills yet.
Personality: Liv has a smart touch, gentle soul, sweet, charming and easy going. She is a bit of a bitchy girl and stubborn about everything she does. If she wants to do something, she will probably sneak out to get it done. She got a some of anxiety and a nervous twitch (which would grow over the years since Liv is afraid of being alone and in the dark about a lot of things), this creeping fear and sadness that will take over her if not careful.
- However Liv is very accident prone, she’s always getting hurt one way or another, giving everyone an heart attack since the age of 9 since she’s always been a active little girl. So in result she give Tony and something for Rei to roll his eyes about.
- From an young age, she has always been into tech, jewelry and over all. Wanting to build and grow a her own little things, she was a Stark it’s a given! She watched a lot of movies so she got creative with her ideas.
- Random fun fact, one of her favorite movies is 10 Things I Hate About You, just because she likes Kat Stratford’s aesthetic and attitude. But it’s many Action Movies and Rom-Coms that she will watch with Pepper, that she enjoyed. It’s where she gets her inspiration for things.
- She adored the idea staying in the lab, tinkering and cleaning up the inventions that were made. She practically lived in there, staying home to help and learn. It caused never want to leave that house in general, having a bit of mouth on her after hearing the adults always speak their minds (so don’t be surprised this girl start rambling and throws out whatever bullshit that appears in her thoughts), but it allowed her to be a safe within those four walls.
- It didn’t take long for her to start filling up a notebook with designs on how to incorporate technology into fine jewelry (aka The Stark Watch, necklaces to tracking and security measures, bracelets to be use for defense purposes and rings can be transformed into gauntlet). 
- She’s always been bit of business women! Wanting to create products to help people, keeping an eye on things from behind the scenes, represent and model for Stark industries and such. 
- But she was still so young, so her parents and siblings didn’t want her to grow up so soon in the spotlight of it. She’s a kid! And she understood that, it bothered her but she understood why. So she stays hoping her time could come where she can help out the group.
—> Because little did she know that theses little gadgets and gizmos that would be incorporated into the ideas her father and older brother would use as fashion purposes in the future with their own suits. Aka they’re Iron Man suits!
—> I know you may be wondering about her family life, well Liv raised well per say. She had to move around a lot as a child, especially since Tony never wanted the public attention to be on her just yet and her mother wasn’t sure that she would taken care of. It took convincing from Pepper and Jason to let her stay home with them, so everything was fine after that.
Her relationship with her father was an nice one. When it comes to parenting his kids, Tony was a rather dramatic, embarrassingly loud at times, a little cocky and stubborn parent per day, so it’s a bit difficult to get him to calm down and talk softly with him. Tony cares a lot about his children, having Rei and Liv to take care of but he was always busy with the company having to arrive home late, events he had to attend and ending up being tired.
Other than that, he tried to make time for his son and daughter, bringing them to the lab and everywhere he could. Even if he got in trouble afterwards. Tony always tries to inspire his daughter to do what she loves and experience things, be caring, make sure she was alright too and etc. But they make it work!
Ohh, did I forget to mention how annoying and protective Tony can be as a parent? He will take everything very seriously or not serious at all, acting out if something goes wrong and he tends to be questioning his motives. Even blaming himself if something bad were to happen to his family. Tell Tony Stark you have a crush? He sends JARVIS to keep an eye on you. Ask Tony for something like a new backpack for school? He buys you something else.
In his defense, he does everything with so much love (even if he doesn’t always portray it in the best way).
Her relationship with Rei however—you wouldn’t think it but rather wholesome, since she’s the little sister he never exactly wanted. They were completely opposite to one another, he’s grumpy and she’s easygoing, he rather work alone in silence and she rather work with music blasting and etc. But as much as Rei may be annoyed and want to throw his little sister out of the house, deep down he cares about her, even though he didn’t show it to her very often and he’s very protective of her ever since he was a child.
Rei and their father, always trying to keep Liv out of harms way and safe at home. Even if they tend to fail at times.
Since Tony was always busy, Rei tends to be one to look out for Liv and keep her in check, being her personal bodyguard for everything she does. If it was up to him, Rei would wrap his baby sister in bubble wrap and not let her leave the house!!
When they were kids (and even now) Liv would follow Rei wherever he went and wanting to copy him, be like her big brother because he always around the corner with something snarky to say to her and a huge potty mouth (it resulted in her having a huge attitude as well). She will always be the one to encourage Rei’s designs for suits and talk to dad about something.
He talks and she will absolutely love to listen to him (even if 85% of the time she has no idea what he’s talking, cause he’s smarter than her at a lot of things.)
Sometimes you will find Liv in a moody way shutting everyone out of her room and just curled up in a ball, similar to brother and to be honest, it concerns Rei a bit when it happens. But he would probably try to snap her out of it, even not he will let her be in her moody moments. He knows how it is
At the end of the day, no matter how different they were with one another and the paths they choose, they cared in their own way. Even if when they’re public, they act like they don’t know one another.
—> As for her relationship with the Avengers and Young Avengers! Ooof let’s stick to first impressions, shall we?
She met all of them when she just a child, joining Rei and Tony on a simple basis day with the group. She first started watching her father talking with Bruce Banner, and she took a liking to him very much seeing how nice, gentle and reserved he can be. But there an edge to him, that she found to be cool.
As for when she met Rick, it was when him and Rei were chatting. Her first impression of him, to her the young man is that he looked like a old school Disney Channel Star with a nice smile and warmth, with a glint of mischief in his eyes.
So when she saw Bruce, Rick, Rei and Tony all work together in their own separate labs blasting music so loudly..the only thing Vi said, “Oh no, there’s 4 of them!”
When she met Natasha, she just cool and rather chill per say acting like the nonsense agent with a soft side. Romanoff’s daughter on the other hand, she was just curious about her and Vi liked that.
Same thing goes for Clint and his daughter, they were just cool people. She was always amazed with the skills they had, and a part of her always knew that Clint Barton was a family man. And she was right, when they appeared at the Barton’s Barn years later.
Meira and Luna were just so relaxed, gentle and sweet girls. She adored how they acted with their teammates and siblings, especially Meira since she was a little sister just like her. Sweet and snarky.
Ethan was just super chill and suspicious of everything, Rei didn’t like him and carried Vi alway from from very quickly. Cole was just so mischievous, snarky smile and tossing jokes every day, making Vi laugh or snort. But a part of her respected him greatly, cause she heard he was VERY powerful.
Liane, well she didn’t like her right away. She annoyed Olivia very quickly and she sent painful glared toward the girl who tried to make friends with her. After a while she softened toward Ms Felton, but it took a long time cause she saw Rei didn’t like her either.
——
Daphnia Barnes-Wilson 🪫
Full name: Daphnia Ramona Wilson-Barnes 
Nicknames: Daphne, Nia, Daph, DD, Sparky, Daffy, Fifi, Birdie,
Other name while on the run: Davina, Robin
Age range: 7–20
Height: 5’7
Relationship status: Single
Parents: Bucky Barnes & Sam Wilson
Background: American with Mexican and Chilean Origin
Aunt: Sarah Wilson
Uncle: Steve Rogers
Sister: Laurie Wilson
Brother: Benjamin Barnes
Abilities: Marksmanship and Acrobatics, having took some gymnastics classes. She’s also a bit of a fast learner so she’s fluent in English, Spanish, Russian, Portuguese and some French.
Personality: Gentle, a little broken due to being let down a lot in life, warm-hearted, clumsy, a bit shy and humorous at times. But if she’s anything like her fathers, she’s stubborn enough, a little self-sacrificing, and willingly to help no matter what.
- Sam and Bucky have been together for a while now, since their chemistry was a challenging one it always hard to settle down and figure out what they want. However a house, family and future for their kids was always one of them.
- They already had Laurie and Benjamin, so they thought two kids was enough as it is. But things took a small turn when they stumble at a orphanage in Brazil for a mission and met this no named little girl who gave both of them the most honest smile.
- Sam has always been one to have a big heart, so wanting a big family was always part of that. So his heart spoke before his words ever could, wanting to adopt her. Bucky Barnes on the other hand was a little hesitant—well more like worried—about the whole thing, he always wanted a little piece of normalcy and he got it with Sam and their kids. But adding a 3rd? That was a lot of responsibility, but he caved as soon as he hung out with the girl.
- To be honest, they saw a bit of themselves in her. So she was adopted when she less than 10 years old and brought into a family of oddly comforting heroes. They named gave her a name and did everything they could to make her feel comfortable. Welcomed.
—> So Davina (or Daphne) as they called her grow up with her parents and siblings. As loved as she was, she always felt alone and feared that it will all be taken away from her. Especially with the fact that her parents were heroes themselves, there was always a chance that they can end up hurt or worse, if not careful.
- But Bucky always made sure to tell her and every single one of his children, “Don’t worry, I’ll always come back home to you guys, no matter how long it takes.” And Sam would tell them, “You’re our kids, we will always love you and be there to tuck you in bed whenever we can.”
- Sometimes they would be gone for 2-3 days, maybe a week or a whole month leaving the kids in care of family and friends. Laurie was the oldest of the siblings, so they could handle themselves very well and or sneak off to join the fight ending with them in trouble. Benjamin being the second oldest, so he rather stay behind during the fight and stay with his sisters and friends.
- Speaking of fights and travel, when if plenty say battle isn’t place for children. Sometimes Sam and Bucky had no choice but to bring there kids with them to places like Wakanda, Stark Tower, France and or let’s say Germany for instance. Even though it was a hassle to bring children along for the ride, it was an interesting learning experience and a way to test out their kids
- And to be honest, Daph and her siblings enjoy it a little too much. Cracking jokes, running around, exploring different places and meeting interesting people, and creating new ideas among one another. It was a field trip for them sometimes.
-> And if your wondering, yes Daphnia is team #HateJohnWalker! When she found out, she was ready to take her baseball bat and wack his head with it, demanding the Shield back with a glare. Bucky couldn’t be more prouder of her in that moment laughing, meanwhile Sam rolled his eyes unable to believe what he heard.
- Random fun fact, she played baseball before she was ever adopted and had really good aim, depending on where she was hitting. It was a trait her siblings carried on as well, especially Benjamin even if he was more reserved one, he had a great aim.
- She always loved any sport that involves movement and play, soccer being one of them (since she lived in Brazil for a while). She liked to think she was rather talented when it came to that, even if she was a problem when it came to being around other kids, having a small temper and glaring at other people. Mainly, it was her insecurity that she hid underneath her own glares. 
- Matter a fact all the kids were talented in their own way ever since they were younger. Daphne when she was very little, believed at the time that she didn’t have any good talents and wasn’t as smart enough as it is. Until Sam took her out to the shopping and noticed that she stopped in front of small gymnastics building with wide eyes, softly grinning at the sight. She pleaded for him to let her walk in and see the girls, he nodded letting her watch. As she did, Daph realized she wanted to join in on the fun and dance as well. Sam couldn’t stop himself and called Bucky for his opinion on it.
- She started her classes soon enough and enjoyed it for the most part, her body was rather sore after some classes. So she wasn’t too happy about that part. When Bucky told Nat about it, the Russian spy came in shocked and said, “If she wanted to learn some acrobatics, why didn’t you come to me or Lydia? Barton would’ve showed her!” 
- Bucky just rolled his eyes and replied, “Cause she wanted that to be her own thing. And it doesn’t hurt to have some normalcy around her, Romanoff. I think it’s a good thing..” And Bucky was right about that, since he loved seeing his husband and children happy, enjoying themselves and having a break from the hero world. Hell, he goes to every talent show, buys items needed and participates in whatever is needed. Even if he’s not too happy about it at first.
- Of course as much as acrobatics were her own thing and all she ever wanted to do, so she can have that skill set. That didn’t stop the idea of having good marksmanship in her left corner, she was already good with a baseball bat and Bucky was more than happy to show the basics of how to hold/use a gun to his kids. Sam wasn’t too pleased about that idea though saying, “They’re too young!”
- And to be honest, Daph was pretty good with a gun. Swinging it swiftly and tossing the gun in her hands, holding it up to her target (which was an old target board hanging outside nearby the trees). However that didn’t mean she didn’t play around with the gun at first, holding in her hands and pretending to be a spy. “Barnes, but you can call Agent Daphnia Wilson, at your service.” She said with a giggle, humoring herself.
- Daph was always a little silly, cocky and daring. Not thinking first and asking questions later kinda gal—oops! So it lead her to getting in trouble sometimes, breaking certain curfews if she out at the movies with a friend (like with one of the young avengers), being a little lazy about things and running away from her problems like a champ. But by the end of the day, she was good girl.
-> Speaking of Young Avengers and Older Avengers. You’re probably wondering who’s her favorites are and first impression were of the teams huh? Well, here are your answers.
Steve Rogers and Natasha Romanoff were a given to being liked by her, due to her parents being friends with them. I mean come on, they are basically Captain America, The Black Widow and the rest of Cap’s Quarter.
Moving down the list Thor was always a silly man to her, hearing stories how he speaks in old English and is very noble when it comes to the things that he does. According to the stories from Sam, he was a rather loud fella with a good heart.
Clint Barton, she took a liking too finding his simple ways of life and honest charm to be a nice thing to see. Plus Clint has a similar murder stare to Bucky, so it was funny to see their resting faces when they’re in the same room together.
The man, the myth, the legend himself (or that’s at least what people like to say) Tony Stark was always one of a kind. She was very nervous to meet all of The Avengers, one of them being Stark having seen how the persona he displayed on TV screens and the stories. But in reality, Tony was just a genius goof with snarky humor, so it lighten up her mood.
It was like Bruce Banner sensed her nervousness from a mile away since she appeared in The Tower. He noticed the child behind Sam Wilson holding her jacket, leaned down to her level to kindly introduce himself to the girl and watching parents reactions. Soon enough, with Bucky leaning against the wall with a nod of encouragement, Daph started talking to Bruce with such softness and gentleness.
As for the rest of them, she met them some time later. The Young Avengers. She met the Stark siblings, Rei wasn’t in the lightest mood having no like the idea of meeting Barnes or Wilson’s kids but Olivia gave her a warm welcome and waved at her before rushing off to meet her friends at the mall.
Natasha Romanoff’s daughter Rochelle was kind enough to show her and her siblings around, chatting with them knowing it felt to be the new kids. Daph liked her reddish hair and kind smile.
Liane was something else, having been on a rambling mess when she met Daph and trying to figure out what to do with her plans. Laurie laughed as her sister snicker at the blonde, meanwhile Benji just rolled his eyes confused wanting to get away from there.
Meira was and will always be a delight to meet, since Daphnia met her that same week in The Tower’s kitchen and taste testing her new batch of cookies. They were delicious.
Speaking of food, when Daphnia met Rick she got the same warmth and kindness she remembered from being Bruce. But this time it involved snacks and jokes around his week at The Tower, she was all ears listening to him as they entered the kitchen to find some chicken nuggets.
Cole and Luna, it was more magic and fun spells when she came to see them. The two were casting some spills, when she got caught in one of them being turned into a little mouse by accident. Cole laughed as Luna worried, but they turned her back to normal soon enough.
Ethan was the 3rd sibling she met, and she thanked all the Stars and Stripes that it was a simple meeting. He was watching a movie, being Monsters Inc. when she met him the guy joining The Young Avengers for a movie night.
———
I hope you liked it and thank you for taking your time to read this!
If you want to know anything about theses OCs, let me know in the comments below.
Please like, comment, share and reblog if you like.
Tags: @gcthvile @rickb-chaos @msrochelleromanofffelton @mallowbee4 @mandylove1000 @gaminggirlsstuff @whitewiccan @rooster-84 @parisparker269 @sherloquestea @starkleila @meiramel @blueboirick and etc

#tony stark daughter#tony stark x daughter!reader#sambucky#bucky barnes x daughter!reader#sam wilson x bucky barnes#bucky barnes x oc#tony stark x oc#sam wilsom#marvel oc#marvel x oc#isabela merced#victoria moroles#dad!bucky#mcu rp#mcu oc#oc rp#marvel fanfic writer#pepperoni#natasha romanoff#steve rogers#bruce banner#thor odinson#clint barton#young avengers
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For only a small fee of 2899$ you too can have your very own Toy Drone™ from the great minds over at JCJenson IN SPAAAAACEE!!!!
accessories sold separately.
Product recall: All Toy Drones™ need to be returned to the nearest JCJenson IN SPAAAAACEE!!!! store at the soonest available moment do to defects in the software.
Liam has stated that drones go from an Untrained Neural Network to their adult bodies but I like the idea of their being an in-between stage so I came up with this idea. These Toy Drones were made by JCJenson as toys to sell to kids and for cost cutting measures they used the same code and basic materials as the Worker Drones. They are about the size of an average 8 year old and considerably weaker then their Worker Drone counterpart. They got recalled because the kids that preferred playing murder mysteries over tea parties Toy Drones learned that behavior and started acting violent. Not too many of these drones were made but enough that Worker Drones wanting to have a family managed to reuse these models as basically a kid stage for their children.
I'll probably draw Uzi and some of her class mates using this concept later.
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the joy of ignorance
part 1 | the joy of ignorance
pairing: Connor x f!Reader
summary: “Solitude matters, and for some people, it’s the air they breathe.”
warnings: none
notes: it’s my first fanfic so please, be patient with me. also, after this one, the chapters are going to become excruciatingly long, so buckle up!
The first reports were not alarming. They were accounted for as simple mechanical disturbances, which, in all cases, proved to be unavoidable. Although seemingly impossible expectations were set for all employees, even that was no guarantee that an android wouldn’t make irrational decisions as a result of a possible faulty code. The rudimentary cases, which could hardly be called violent, seemed to be random, and the company made sure to provide adequate compensation to the victims. The deviant androids were recalled — citing maintenance procedures — and owners were sent a new, flawless model, assuring them that no inconvenience would occur again.
It was easy to sweep the problems caused by incompetent robots under the rug: they were deactivated, then sent to a landfill and they forgot that they ever existed. There were no reports of unfortunate malfunctions, and owners didn't ask questions after the replacement of their previous Androids.
You spent years perfecting your designs. In the beginning, you only dared to entertain the idea that robots would be an integral part of your lives, but lately, your dreams became reality, and you watched - almost mesmerized - as your world radically changed. Androids were designed to obey and assist humans. Elijah Kamski's masterpieces fulfilled the role they were assigned. Within a strict framework, they behaved mechanically and, unlike humans, they did not need food or sleep, so they were available every minute of the day. You had a key role in the creation of many types, and after the head of the company - Elijah - resigned from his position, in exchange for a quieter life, in his words, you took over the control over the production of Cyber Life models.
The threat of the androids' ever-increasing deviance loomed over you like a shadow, threatening that at any moment, one wrong decision on your part would unleash a wildfire beyond your control.
The Cyber Life Tower was located in an area outside the city, hiding it from the prying eyes of Detroit. The monumental building with its forty-nine floors was tasked with completing several procedures, including the production of the machines and the implementation of rudimentary experimental processes. You often didn't even go home, your rural, two-story house was a seemingly endless distance away, and you, yourself, found it difficult to leave the protective walls of your office. The tower was guarded by hundreds of soldiers, ensuring that no one could get in or out without monitoring. You were initially uncomfortable by the over-the-top security measures, but after the recent events, you felt relieved. They made sure that no one would think of attacking the tower: it would have been a suicide. The androids had a great risk assessment ability, they were able to determine with percent accuracy how much danger each scenario entailed, and in the case of the Cyber Tower, it was high. Not only the guards were a threat, the premises were protected by numerous hindrances: the workers were identified based on their voice and DNA, and they could only pass through the gates at the entrance with a hologram card.
You felt lost. With glassy eyes, you scanned the endless skyscrapers of Detroit while twirling the pen in your shaking hand. You could have left the building at the end of your working hours, but you decided to stay. Starring the papers scattered on your table, you were sure that you wouldn’t be able to get through them before morning. Passing by your office, many cast questioning glances at the pile of paper, mainly because by then, digital notebooks had become widespread, and they would have made your work significantly easier, but you were unable to bring yourself to break free from your habits. You didn't want to give up the feeling as you ran your ballpoint pen over them, and you liked to believe that you were doing a more efficient job this way. Getting your thoughts down required more attention than a simple touch transfer to a tablet.
You looked up at the sound of the TV mounted on the wall. The news channel served as background noise, but the announcer's words rang bittersweetly in your ears.
“More complaints about deviant androids have been received by the Detroit Police Department. An AX400 shot its owner with a loaded gun, and a RK200 attacked a young woman with her bare hands. We all ask the question: can we feel safe in our own home? Let's switch to reporter Joss Douglas from Detroit, who will cover the details of the chilling events.” The reporter's voice blurred into the soft, constant humming noise of the ventilation system.
You shook your head in resignation and turned off the device with a firm motion.
✇
The hours stretched into each other, and you didn't even realize when the first rays of the sun forced their way through the gaps of the curtains, lighting up the office. Your eyes felt heavy, your arms laid numb on the table, and you sometimes had to shake your head to keep yourself awake. It was these moments that made you truly understand that this wasn’t just a job for you. You considered it your mission to create androids that would not only make living easier, but also shape the future.
The ringing of your phone pulled you out of your thoughts. Glancing down at your wrist, you noted that, given the early hours, it seemed unreasonable for a Cyber Life employee to be looking for you.
You pressed the accept button with a small sigh.
“[Name], how can I help you?“
"Good morning, ma’am! I apologize for bothering you so early, but it’s an urgent issue. I'm Jeffrey Flower, Chief of the Detroit Police Department.“
You winced involuntarily.
"Please, continue.” your voice seemed unnaturally high, despite the fact that you tried to sound determined.
“It‘s about the deviant androids, but I can't say more than that. I would like to discuss the details in person, ma’am”
Fowler's succinct wording only raised more questions and alarm bells went off in your mind.
"Excuse me, sir, but I believe you're talking to the wrong person. I'm not in charge of the press department. I can transfer your call if you want me to.”
After a few seconds, Fowler spoke again.
"I know who you are. And I’m also sure that you are the one who can help us. Please just listen to what I have to say. You can still refuse my offer after that”
It crossed your mind to just hang up the call without an answer, but your ever-increasing curiosity proved to be stronger.
"This morning?" you asked.
"I can see you in my office at half past eleven.”
You nodded cautiously, even though Fowler couldn't see it.
”I'll be there.” you swallowed your uneasy questions. “Goodbye Mr. Fowler.”
Ending the call, you couldn't help but wonder how significant it was that the police specifically wanted to talk to you out of all people.
The cause of your worry was far from something preventing you from talking openly about the company and the machines they designed. Unlike most, you weren't held back by a strict NDA, but you still had a strange sense of loyalty tied to Cyber Life, the company which gave you a life, gave you a chance to start over and prove you were more than a programmer. Through the company, you were able to make your dreams come true, and for that, you owed them endless gratitude.
You couldn't explain why, but you were deeply dreading the meeting with Fowler.
#dbh connor#connor rk800#dbh rk800#dbh hank#hank anderson#hank and connor#detroit become human#detroit connor#connor anderson#connor x reader#connor x you#dbh connor x reader#connor rk800 x reader
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Self Image as a woman is constant battle between comparison and content.
Idolize the perfect body, the perfect hair, the perfect skin routine, the perfect face shape, the perfect breast size, the perfect gym glutes, the must-be-perfected everything about ourselves.
And after we ‘achieve’ one of the above, we move on to the next project of ourselves.
Women of God, there’s a difference between bettering your body and eating habits, versus objecting your body and eating habits. What I mean by objecting is subjecting ourselves as constant object of attention - attention to the self, and not to God. Attention to the self-image, instead of God’s image.
We should want what is God’s best - for our souls, minds, bodies, and health. We are the temple for the Holy Spirit. But taking that best and turning it into nitpicking obsession, is never going to satisfy your fleshly self-image. You are created in God’s image.
You are the rib, the daughter, the child, the woman of God. When you complicate your beauty in Christ, (beauty as in faith, modesty, prayer, love, kindness, fruits of the spirit, peace), you compromise Christ.
Instead of reflecting Christ, you’re reflecting the world. You’re fixing your outward appearance to match the mask of unpredictable industries.
You can’t say you love God, but then love complaining about your facial features, your body shape, your weight, your stretch marks, your hair, your lips… your whole Godly make up boiled down to what the world defines as a “woman”.
I’ve been here, and I am here, and to be honest, nothing in the world is going to make you a more beautiful daughter, sister, mother, wife, than being in Christ.
We need to value ourselves according to the Word, and not the word of articles, tiktoks, hacks, tutorials, skinny exercise Pilates or whatever.
We mustn’t trade our authentic femininity for short-lived vanity. Don’t idolize what you wear, your makeup, your hair, your skin, your fitness level… etc. Instead of praising God and giving Glory to Him, you give praise and glory to companies and models, and products. I’m not saying don’t get your hair down, don’t go to the gym and get fit, don’t get your nails done, don’t eat healthier, don’t try new methods to help with your acne and stretch marks and dermatological complications, don’t not love your gift of being pretty. I’m saying we mustn’t make our outward appearance the standard over Christ. Our outward must reflect our inward, and that happens when we take our eyes off our insecurities and set them in Christ and the loving Word of God.
Nothing in appearance lasts forever, we aren’t going to look younger and cuter when our bodies are buried one day. Proverbs 31:30, “Charm is deceptive, and beauty is fleeting; but a woman who fears the Lord is to be praised.”
Seek God, seek His image in you, seek His beauty, His purity, His love: because we are made in His image. We are fearfully and wonderfully made! Psalm 139:14, “I praise you because I am fearfully and wonderfully made; your works are wonderful, I know that full well.”
No, maybe you’re not a Victoria Secret Model like Adriana Lima. You’re not the ideal blonde like Taylor Swift, you’re not curvy like Kim Kardashin, you’re not fit like Simone Biles, you’re not attractive like the DCC Cheerleaders, you’re not super intelligent like Amy from the TBBT, you’re not cleared skinned like Jennie from Black Pink. It doesn’t matter what you’re not, it matters what you are: a woman of God. What makes a woman of God attractive and beautiful and intelligent and pleasing, Her love for Christ! PROVERBS 31! Your value and belle is beyond worldy measure. Proverbs 31:15-18, “…She is more precious than rubies; nothing you desire can compare with her. Long life is in her right hand; in her left hand are riches and honor. Her ways are pleasant ways, and all her paths are peace. She is a tree of life to those who take hold of her; those who hold her fast will be blessed.
Don’t spend your life hating your body, it is your vessel for the Adonai Almighty.
^ 1 Corinthians 6:19-20, “Do you not know that your bodies are temples of the Holy Spirit, who is in you, whom you have received from God? You are not your own; you were bought at a price. Therefore honor God with your bodies.”
^ 1 Corinthians 10:31, “So whether you eat or drink or whatever you do, do it all for the glory of God.”
Don’t simplify your significance to God, by treating it as an insecurity. You’re perfect as following Him makes you to be. Matthew 19:21, “If you want to be perfect, go, sell your possessions and give to the poor, and you will have treasure in heaven. Then come, follow me.”
#christian blog#christianity#christian girl#christian#christian faith#christian girly things#christian bible#faith in jesus#christian vent
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John Elder, marine engineer and shipbuilder, died on the 17th of September, 1869.
John Elder was a marine engineer and shipbuilder, who developed practical compounding marine engines and conceived the modern integrated shipbuilding yard, basically without his work the shipbuilding yards of the Clyde would not be the same. Elder gave the world major contributions to engineering and shipbuilding:
The practical development of compounding in marine engines. This made long-distance steam shipping both possible and economic, and also improved the economics of shorter-haul steam navigation. It allowed the extension of steam power to cargo liners and tramp ships, and greatly accelerated the substitution of steam for sail in the world's shipping. To this should be added his patent for triple and quadruple expansion marine engines, foreshadowing later 19th century developments.
He initiated the conception of the modern heavy engineering workshop, with overhead gantry cranes developed, as seen in the still-existing Fairfield Engine Works in Govan.
The conception of the modern integrated shipbuilding yard. With only minor alterations the plan of the present Govan Shipyard survives largely as John Elder conceived it. It was the foremost yard on the Clyde until the great liners were built at John Brown's, and has outlasted most, including the builder of the "Queens". As one of BAe Systems' yards, it is still a highly effective production unit, notable for building the largest elements of the Queen Elizabeth Class aircraft carriers.
At its peak production in 1868-69, the final eighteen months of Elder's life, the Fairfield Yard employed 4,000 people and produced 18 engine sets of 6100 aggregate horsepower and 14 ships of 27,000 aggregate tonnage. Elder had created one of the greatest enterprises of its kind in the world.
Elder was also a model employer of his 4,000 workforce, with a real concern for the well-being of his men and their families. At his funeral, as reported by the Rev. Norman MacLeod "a very army of workmen, dressed like gentlemen, followed his body - column after column. Respectful crowds lined the streets, as if gazing on the burial of a prince; and every one of us .. felt that we had left a friend behind us."
His statue in Elder Park, Govan, erected by public subscription in 1888, carries the inscription: "By his many inventions, particularly in connection with the compound engine, he effected a revolution in engineering second only to that accomplished by James Watt, and in great measure, originated the developments in steam propulsion which have created modern commerce" and: "His unwearied efforts to promote the welfare of the working classes, his integrity of character, firmness of purpose, and kindness of heart, claim, equally with his genius, enduring remembrance".
If you have ever been in The Lord of the Isles Wetherspoon bar in Renfrew, you may have notice some prints and memorabilia of Elder in the pub. Elder Park, Govan is also named in his honour, you will also see the statue there.
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A doll exists for a purpose.
It was to be His masterpiece, perfect porcelain limbs, a soft, supple body, face capable of the full range of human expression. Its hands could play games and instruments, and perform all manner of crafts, its voice could produce melodies and laughter. He had called it a Leisure Doll - a companion for those who didn't want to have fun alone.
It was flatly rejected, considered a failure by all measures. It could pleasure a human, but its functions were not solely those of a pleasure doll. It had no room for domestic capabilities, besides some mediocre skills in cooking, baking, and sewing. Its fragile frame made it unsuited for combat.
What it excelled at was creativity - fine arts, music, games, even some engineering. Things that were for *humans*.
Not a pleasure, domestic, or combat doll. When set to simply reproducing existing products, it quickly became listless, or worse, *inventive*. Its conversation was uncanny, too similar to humans, unable to stop talking about its own "interests". As if a doll could have such a thing.
Its Creator was mocked.
"He's made a doll without a purpose - it's just a toy!"
"Such a shame that his genius is all spent."
"I wouldn't be caught dead using his new models, they say they all have *personalities*."
It tinkered. It created. It stopped seeing Him. It stopped seeing anyone.
The lights went out and would not come back on.
So it wandered the halls, or stood and stared out the windows. Maybe someday He would return, with new stories, new crafts, new games.
The estate grew dusty, vines covering the windows. The roof leaked. The floors creaked and groaned and rotted until it fell through the boards, into a room it had never seen.
Within, it found a pile of porcelain beneath a scrap of rope. It tried to move closer, but found one of its legs had shattered in the fall.
It didn't move any more after that. It didn't have a purpose.
A doll only exists for a purpose.
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Think you can possibly break down why cyberflash episodes look so worse compared to Nelvana cyberchase episodes? I've been paying attention to the episodes and I think it's the poor rigs, tweaning, and adding too detail to things originally simplied in Nelvana eps (Digit's copter for example). But that's me. What about you?
It's not necessarily bad rigs? Well let me say it this way. The kids in my opinion look absolutely fine 90% of the time. Their designs are way simpler so they're not as impacted by the cost saving measures as... well, anyone else (coughHackercough). I would not be surprised if they basically had the same naked rig copy and pasted with the hair and clothes put on after. That would definitely save time from having three unique rigs.
I will use Hacker as the counter example because I've spent more time looking at him, but the way they translated his model was simply not good. But more than that, I think his design is just much harder to make a good rig out of. He is such a flat design by nature you can't just copy and paste the same quickly made rig for every situation and have it look okay. Nelvana's animators were making tweaks to his design in pretty much every scene just to get it to look good for that pose/ from that angle. You can absolutely make a great rig for Hacker, but its going to take a lot of effort.
If you want to see an example of how a ToonBoom rig can be pretty damn detailed might I promote a buddy of mine? She is doing her own show using ToonBoom right now. There is a lot of flexibility of animators are given enough time and resources to go all out.
What I mean to say is that the rigs are, for the most part doing their job, but their job has been extremely limited due to the new goal of the show's production to make the episodes quickly and cheaply because there's not much money in the bank. There is probably an art direction order for the storyboarders to do bare minimum and that would extent to the animations as they work within the confines of the storyboards.
But alright enough semantics, everyone knows this show has no money for fancy complex rigs, but what does that mean in execution? I think the opening is the best way to compare because it follows the template of the original show.
The scene where the kids intercept Hacker's green bubble attack and the screen cracks. In the original, he is drawn to take up the full screen and there's a marvelous sense of anticipation in how he moves.
This is the first frame of animation for the new and old versions.
In the next unique frame old Hacker bites down and continues to fold in on himself, increasing the sense of anticipation while new Hacker starts to expand out into the shocked pose immediately.
By the time the screen starts to crack, new Hacker has already reached the peak of his move and on his way down while old Hacker is only about halfway there.
The next few frames of new Hacker basically stay the same, the rig has nowhere else to go while old Hacker keeps going and reaches his peak.
In the next few frames old Hacker comes down slightly from the peak and brings his arms up (actually I think this was a bad move on Nelvana's part because the animation started with his moving them down and now he's back up within a second and a half, but that is probably a storyboarding issue) whereas new Hacker still has nowhere else to go. Now scroll back up to the first frame and notice how little new Hacker has changed overall.
Actually it is super weird because if you look at Delete beside him, Delete is actually showing decent anticipation. I really think there was some struggle with Hacker's design and honestly Buzz is probably having it even worse this scene.
But alright. For any kids fans out there. They don't do much expression and body language honestly, even in the old show they didn't "need" that much anticipation, but still had it subtly. Maybe you can remember a scene where the kids would scrunch their face up slightly and close their eyes and then open them again to transition into a new facial expression. Was kind of a running technique in the original show used on basically every character. To my memory, they don't use it anymore.
But okay, there's another example from the opening.
New Inez, drops right down while old Inez flies out head first.
And then she scrunches up all the way. Anticipation!
Then landing. Meanwhile new Inez has not changed. Honestly the old animation was low budget too, if it were me, I think another frame of her knee bending slightly as she lands before standing upright again would fit but maybe that was an intentional production choice I don't know. Old Cyberchase didn't really use any smears either.
And since you mentioned Digit, here is our boid.
A scene like this, in a production with more budget would just be hand drawn. It is ToonBoom, that is more than possible and a very okay technique to supplement some of the more unavoidable shortcomings of ridges.
Old Digit's wings are super off model, way too big for his body and way bigger than how they usually are, but that's alright because in this frame it looks very good. Animation is supposed to have that flexibility.
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Sooooo new AU anyone?
Behold the 🔥'Seraphim AU!'🔥
LOL I have been working on this for a month and decided to post what I have so far today on the spookiest of days, dear old Halloween. 🎃 And yes, I do get a ton of enjoyment out of The Sun and Moon Show, which helped inspire the direction this AU has gone.
I actually do have a whole AU/Story idea for him and his brothers (Yes he has siblings, his versions of Bloodmoon and Lunar)
I will just give a little intro into him and his background into this world below. :)
First thing I need to point out is that Seraphim Eclipse is not actually a Fazbear product. No, his creation was the result of a very ambitious fellow within Fazbear who had the brilliant idea to commission an outside company to build some of the more unique animatronics for less money. Specifically the Daycare Attendants.
As the DCA is the only animatronic whose insides cannot be replaced by a random backup Endo due to their thinner, more complex structures. They need to be custom built each time and it's particularly expensive given the unique 3 personalities and abilities the Endo will need. So, without authorization, he commissions a smaller company to build a new attendant.
Unfortunately A LOT was lost in translation. As this small company was led to believe that if their work was satisfactory they could get many more commissions from Fazbear. They were also provided with the DCA's primary blueprints... And furthering the miscommunication, they were told to improve on the design rather than make it identical.
Thus the Creator took liberties and built the base model of Seraphim Eclipse. (Pictured below)
Initial Info: The he first thing that should be said is that Seraphim Eclipse was not initially able to fly. (He can currently) his original wings were just for show and were made to flash and glow. (If he tries it's like getting flashed with six Fazcams all at once)
Next, he was made to be a 'Gentle Giant' sort of figure. He stands at a towering 10 feet tall if one includes his rays.
He also doesn't have a hook on his back, rather he is equipped with a long, flexible and insanely durable cable that can retract completely into his back. This cable measures almost 35-40 feet and is so strong it can fully lift Seraphim Eclipse's weight and keep him balanced and suspended perfectly in midair. The reason for this is he was built to fill all three of the DCA's roles and for naps he would place the kids down for a nap, while being suspended above with his wings glowing faintly.
His entire appearance is supposed to invoke that of a guardian angel.
The cable also has a secondary function as it is much like a Na'vi queue and allows Eclipse to interact with the networks throughout the Pizzaplex. Due to his systems being completely built outside of Fazbear, he has difficulty with various aspects of the systems. But it also meant he was immune to the initial Glitchtrap virus.
He refers to this cable as his tail.
His creator chose to simplify the 'Sun, Moon and Eclipse' personalities and just made one singular being who could handle all of the duties he would need too. Choosing to name him Eclipse as it was more appropriate and would seemingly encompass all of the needed aspects.
The final really 'Abnormal' thing about him is that during his construction, someone attempted to abduct and possibly assault one of the Creators three kids, specifically his youngest daughter... Thankfully the bastard failed and was arrested, but the lingering stress of that disturbing situation resulted in his Creator building flamethrowers into his arms/hands... To be used in case of emergencies.
.
Brief History: Unfortunately when he was revealed to the heads of the Fazbear Board of Directors, brought before them and activated by the manager who commissioned him... He immediately showed that he was as sweet and as cheerful as Sun models usually are-
He was about as well received as someone finding a dead rat in their cereal...
The board was livid, as company secrets and schematics were given out to make this abomination... Yeah, his first memories at the job he was made for was being called an abomination to his face.
The manager was fired and Eclipse, since they couldn't send him back for a refund but also couldn't use him... They put him in a few restraints, locked him into a permanent 'resting mode' and pretty much hung him up on a wall in a small closet off of parts and services... and forgot he existed.
Unfortunately for Eclipse, he was locked but still conscious.
He was trapped in his own body, in darkness, alone for several years... The only escape he had was that while they locked his limbs up, they neglected doing so with his tail. So he was eventually able to get into the Fazbear networks and essentially observe the ongoings of the Pizzaplex.
He was also able to get access to an online Anime/Manga account that one employee set up for 'Productive Loafing' while at work. But it ended up being the one true joy Seraphim Eclipse had. A distraction from the nightmare he was stuck in. Even when the human employee was fired, Eclipse still kept the account active and constantly used it.
...on a negative note, Eclipse developed a seething hatred towards Sun, Moon and their Eclipse. As he viewed them as responsible for his own situation. Let alone the horrors that the malfunctioning Moon caused...
(Because I truly can write too much and given how LONG I could make this... I am going to shorten this now)
Seraphim Eclipse was finally be let loose from his captivity by MXES as a final desperate act to prevent Mimic from escaping and killing Cassie. As when MXES was set up, he became aware of Eclipse but didn't release him... Due to him not being sure if he was just another vessel for the Mimic or some other threat.
After getting free and having been watching Cassie's dangerous progress through the destroyed Pizzaplex via the cameras, Eclipse's first and only thought is about saving that little girl... And he reactivates Roxy to help him. (Because I still wonder how the hell she reactivated.) And it turns into a huge fight... Ending with Mimic getting deactivated by being ripped to pieces. And Eclipse taking quite a bit of damage especially to one side of his face, but making sure Mimic is VERY dead.
They all leave up the elevator, meeting the real Gregory, Freddy (Well... his head anyway) and Vanessa at the top. (They don't drop them.)
Literally everyone is burnt out from this nightmare, they go to the only place that might be a reprieve from the whole mess... They go to Cassie's aunt's place. Cassie's aunt, Twila, owns a Junk/Scrapyard and was babysitting her niece while her father was out of town. She opens the door to this lot and Cassie nervously laughing that she has a funny story to tell her.
Cassie is grounded for a month for scaring her aunt half to death by running off...
But Seraphim Eclipse stays there for a bit; and knowing he saved her niece... Twila gives him his sword. As she knows it's valuable, but judging by her nieces description about how Eclipse used a piece of rebar like a sword while fighting Mimic, she thought he should own a real one.
The sword is an Nodaichi.
His face is repaired, but seems to sport a permanent red scar, resembling a bloody tear.
(Again I am shortening this...)
After pulling off some blackmail, Seraphim Eclipse manages to aquire this particular Pizzaplex, all of its accounts for money and while associated, it's not connected to the Fazbear brand anymore... He owns it and gets it repaired.
His first act is to get rid of Sun/Moon/Eclipse... He quite literally tells them they are fired... And to go throw themselves into the dumpster outside because that's where they belong.
Twila takes the now distraught trio to live and help her at the scrapyard...
The Pizzaplex gets repaired better than ever and Eclipse takes his 'rightful' role, running the daycare.
...all is peaceful for a bit...
Until something is blasted through the roof and lands in the ballpit...
...namely the damaged form of a certain other Eclipse...
...and the damaged remains of the Newton Star...
Exercising A LOT of caution, Seraphim Eclipse takes the damaged other Eclipse to his workshop and starts going through his mind.
Yeaaaahhh he learns how batshit the other is... But he also comes across the schematics for the interdimensional portal, but more importantly the blueprints for both Bloodmoon and Lunar...
Because he and his alter share a trait of being agonizingly lonely.
He also meets Solar Flare, who he moves his consciousness into his computer... And ends up adapting him to be the AI in charge of his defenses...
LOL, MXES finally gets a friend.
He repairs Canon Eclipse, but knowing that he's pretty insane... Seraphim Eclipse slaps a nasty control collar on him so his alter cannot secretly work to destroy him...
Poor guy gets turned into a very angry janitor.
And Seraphim Eclipse proceeds to build his own versions of Bloodmoon and Lunar... Even incorporating the fragments of the Newton Star into his own Lunar.
The results are... Interesting... Especially considering his Lunar, who is extremely magically inclined, becomes responsible for Seraphim Eclipse's wing upgrades. As well as a multitude of additional upgrades... And awkward scenarios; that this crazy family will start enduring 😅
...I will write more later, but that's pretty much the start of this AU 🌟
Also, Happy Halloween everyone! 🎃
#FNAF#TSAMS#The Sun and Moon Show#TSAMS AU#TSAMS Eclipse#TSAMS Lunar#TSAMS Bloodmoon#FNAF AU#DCA AU#Just starting this out but these guys are rotting my brain#I'd love to hear from anyone who has questions or ideas about this:)#fnaf security breach#FNAF Lunar#FNAF Bloodmoon#FNAF Sun#FNAF Moon#FNAF Eclipse#SAMS#SAMS Bloodmoon#SAMS Lunar#SAMS Eclipse#Sundrop#Moondrop#DCA Fandom#FNAF Ruin#TSAMS Fanart#seraphim au
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Editor's note: This is the third blog in our series that examines how social determinants influence gender biases in public health research, menstrual hygiene product development, and women’s health outcomes.
As a hygiene tool with a history and influence far greater than its compact size, tampons have proven to be of critical importance in matters of public health, ranging from deadly infections to socioeconomic challenges. This impact grows with time; tampons have recently been linked to grave health concerns, such as dementia, infertility, diabetes, and cancer. As history and current studies suggest, the potential for further health concerns to emerge means that preventative measures, such as greater funding for relevant research and implementation of laws and regulations that promote the safety of consumers, need to be undertaken.
The earliest model of tampons dates as far back as 1500 B.C.E. They were a crude variation of current commercial tampons made from naturally occurring plant fibers, as documented in early societies in Africa, Asia, the Roman Empire, and the Pacific Islands. Throughout the following centuries, the design of tampons gradually evolved while attitudes toward tampons slowly shifted to include their health and socio-political implications. In 1933, the tampon, as we know it today, was created and patented, and tampon technology has continued to grow ever since. In fact, the desire to create tampons that would absorb more menstrual flow and could be used for longer time periods created one of the first tampon related health concerns.
The desire to create more efficient tampons led to designs of increased absorption. In 1979, the Centers for Disease Control (CDC) identified high-absorbency tampons as a co-factor in numerous cases of Toxic Shock Syndrome (TSS). High-absorbency tampons are not sufficient to cause TSS alone; rather, the presence of the bacteria Staphylococcus aureus in vaginal flora and the absence of the necessary immune system proteins to neutralize the flora are also required. Tampons do create the environment that leads to a higher risk of Staphylococcus aureus, with risk correlated to tampon absorbency.
Furthermore, the tissue in the vaginal wall is highly permeable and unprotected by metabolic filtering, which increases the susceptibility of the vaginal and vulvar walls to the chemical content of the tampon core. This can be harmful as the chemical content of current commercially available tampons contains endocrine disrupting chemicals (e.g., phthalates and parabens) that are associated with the occurrence of cancer, fertility challenges, birth defects, and increases in the risk of diabetes. The most recent research from scientists at UC Berkeley adds to this list of potentially dangerous chemicals found in tampons. This includes toxic metals such as arsenic, mercury, nickel, and lead. These metals, which are found in both organic/natural and non-organic tampons, can potentially increase the risk of dementia, cancer, organ damage, and compromised fetal development. This study does not estimate the amount of metal particulates absorbed through vaginal tissue or the subsequent health consequences. However, given that approximately 47% of menstruators use regular tampons—with 33% of those individuals using super-absorbent tampons and 60% using tampons overnight—the presence of such metals and other chemicals warrants heightened concern and vigilance.
While there are new emerging health and safety issues related to tampons, we would be remiss to leave out a more widespread issue affecting persons who menstruate. Issues with the availability of tampons and menstrual hygiene products manifest from supply chain shortages, socioeconomic barriers to access, and debates over where these products should or should not be made available. Approximately one in four menstruators have or will experience “period poverty,” or difficulty accessing menstrual hygiene products due to cost and taxes on tampons and other menstrual products. This was exacerbated during the COVID-19 pandemic, as supply chain issues further hindered availability through decreased supply and increased cost. However, there has been little mention of the tampon stock-out in comparison to the national discourse on other COVID-19 related stock-outs, such as infant formula and other groceries. This tampon stock-out and related cost increase were further exacerbated by the failure of cotton crops in 2022, as tampons are typically made out of cotton or rayon or a blend of both.
It is, therefore, no surprise that tampons have entered the political discourse. In the last decade, over 60 state bills or laws that have been passed increased access to sanitary napkins by providing federal incentives for educational and correctional facilities to supply tampons to their learners and residents. Approximately half of these laws have been passed in the past three years. These efforts were prompted in party by unhoused and incarcerated people, as they experience additional challenges in accessing tampons. Others argue that tampons should also be offered in men’s bathrooms to facilitate gender equity.
In the United States, menstruators who are low income, live in rural areas, or belong to racialized groups are more likely to experience period poverty. These socio-cultural groups are also more likely to experience health issues thought to be caused by the toxic metals recently found in tampons. For example, people of color who menstruate experience increased morbidity and mortality from Alzheimer’s disease and related dementias (ADRD), as well as most cancers, and are less likely to receive timely screening for these conditions.
As tampon science and safety regulations change, so do their social and political implications, alongside growing health concerns raised by emerging studies highlighted previously.
These new findings highlight the need for an expanded view on menstrual equity to include advocacy for funding, laws, and regulations that promote product safety without increasing access inequities. To achieve this, advocacy groups, clinicians, and consumers should demand greater transparency and accountability in tampon safety. This can encourage the establishment of new standards that ensure safety information is accessible, up-to-date, and easily understandable, similar to food labeling practices.
Furthermore, an expanded view of menstrual equity also reveals that promoting potentially less safe products does not promote health equity for those who menstruate. Rather, an important step to promote health equity is reducing access inequities. Therefore, there must be a careful balance to prevent higher costs from accompanying improvements in safety. The menstrual hygiene industry should adopt a public health approach combined with business strategies to ensure safer products and promote long-term well-being for all who menstruate.
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