#lucanis voice: was the funeral nice
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thorinoakenbutt · 4 months ago
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Do you think a Crow!Rook is going to meet Lucanis and be like 🧍🏻‍♂️ weren't you supposed to be dead lol
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andersons-bayonettes · 1 month ago
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Dragon Age: Vows & Vengeance... The podcast that you are...
It's mediocre.
Now, let me explain. Vows & Vengeance was never meant to be an absolute amazing podcast, it's as supposed to make you hyped for Veilguard/show you the companions. A little teaser to bridge the waiting time until release, that it did pretty well.
However. I loved the story of the podcast up until Episode 7-ish. I still liked episode 7, but I could tell it was going somewhere I probably didn't want it to go. Episode 8 was... Episode 8 exists.
But let me actually get to critique it, before bashing it.
I listen to Podcasts a lot. Some of them Lore Podcasts, other Story Podcasts, with or without narration, talk podcasts, amateur and professional. This one felt like it wanted to be professional - while not quite being there - but still felt amateur enough to be a little off-putting. I don't mind most voices (including Nadia's, I think she's fine.) yet tge acting/writing was sometimes whacky at best. I felt like most voices were just way too similar. I often, especially at the start, got confused who is speaking. It got better, of course, but you don't want your listeners questioning who of your main characters is speaking.
Additionally, the podcast was meant to bring some characters closer to you, it was supposed to be a "hey, look at this, this is what they will be like, are you excited yet?" Kinda thing which worked for some. Mainly, the episodes featuring Lucanis, Emmerich and Taash did a really excellent job characterising them. I am ABSOLUTELY down to see more of them. Bellaras was fine, could be better, could be worse. The episodes with Davrin and Neve were... Not well for characterisation. And don't understand me wrong, you get to meet them, yes, but while most characters showed multiple layers, Neve and Davrin both just seemed like you just met them. I forgive them for the Lace Harding episode because we already know her from Inquisition.
Now, I don't mind Solas not showing up often. I think it's fitting. At the end of Inquisition, they out a heavy emphasis on the fact that if Silas doesn't want to be found, you can not find him. He was supposed to be that sliver of danger lurking all around, but where exactly, you'd never know. Thus, Nadia chasing Solas for weeks was absolutely fitting. Even if I think it's funny how Silas's plans have been ruined twice now by people he used as a pawn, doing something he didn't anticipate.
The ending was very, very, very lackluster. The funeral was nice, the demon battle was okay. I don't understand why they had to squeeze in this "I've been haunting you since you were little" crap, it was absolutely and entirely unnecessary. It's sad we spend so much time wanting Nadia & Elio to be back together, rooting for them to finally get a happy ending and all we get is "I killed him, anyways, lemme kille you now". One last talk maybe would have been nice, or let the demon, in one last attempt to stop Nadia, transform back into him. I know it's cliche, but it's cliche because it works.
Or, have the demon kill Elio in front of her. Let's say teh demon used Elios connection to Nadia to cross over, let him kill Elio and the ending would have been a lot cleaner in my opinion. Semantics and personal preferences aside, if they ever make another Podcast, I do hope they find someone who has experience in how to do them. The actors were good. They absolutely were, I assume it's a directing issue.
All in all it was a decent podcast. It has a lot of issues, but it also has a lot of good aspects, makingbit overall, well, like i said, mediocre.
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dergnblaze · 3 days ago
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Finished Dragon Age Vielguard.
Here are my thoughts... spoilers ahead. I romanced emmerich. he became a lich.
You could REALLY TELL they fired all their writers.
I loved how beautiful everything was, the combat was delicious. But so much of the game felt filler or forgotten.
There were many many opportunities to make compelling story moments that were just lost to happening off screen. Like they were afraid if they tried to animate them they would get made fun of if it didnt look right or something. But just lost all their power bc we didnt SEE them happen.
Lots of moments with bards in the environment that I think SHOULD HAVE HAD music! Maybe not voiced music! But a musical change would have been nice. Hell I would have been happy with the music from the inquisition even.
Its also the shortest Dragon Age game I've ever played. And I hate that. I hate it.
I agree having a tightly wrapped up story is better to ambiguity and lots of moving parts makes things confusing, but everything felt rushed and nothing had room to breath.
I loved romancing Emmerich, and would have loved to see all of the companions have more reactivity with your choices and the enviroment. After every big choice in inquisition you got a scene with the companions it effected the most.
The ending of the game was done very well. I thought the lead up to the big boss fight was well paced, engaging, thrilling and satisfying. But I couldnt help but keep thinking 'Wow I wish the rest of the game got this level of care and attention.'
All the dragons were a mess. We need a big boss fight? Ok here is a dragon. Thats a cop out. I dont like it.
I like all of the companions a LOT more than some of the other games. In Inquistion I only really cared about like, three of them. And how hard would it have been REALLY to bring some of what you did in Inquision into this game? The Divine choice could have been an easy way to satisfy us with a line or two of dialogue, but just nothing?
I liked that there were bodies in the tentacles, that was cool. Belarra being all gross and blighted was cool. It was dark when I needed it to be, so Im happy with that. Elgarnan looked sick as fuck at the end of the game, and so did Solas for that matter. I really like that Emmerich was in lich mode the entire end game. That was hot. I'm sad Lucanis died in my run. I feel like other games would have had a funeral for our lost companions or something, but Harding and Lucanis didnt really get anything.
And Mythal just being some white lady elf was lame. She was an elven god! You CLEARLY have some amazing animators and designers working on the game, its beautiful. It would not have been hard to give us a large, beautiful, ethereal elven goddess instead of just this random white lady ghost. Just feels thoughtless.
SO much of this game felt thoughtless. Like, just the care and attention wasnt given to it that the other games had.
And I shouldnt compare it to Baldurs Gate 3 bc that game is like, magnificent.
But how can I NOT??
They are the same kind of game!!
idk, I feel like the studio maybe gave up on it. I love this IP but after this I doubt it has the legs to keep going. No hook for the next game in the epilogue. No real epilogue for Rook and their partner. Just them standing with their hands on their hips while like four people cheer for them. Lame.
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firestormrebl · 4 months ago
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Okay but u have thought about things much and my Crow!Rook is not only going to be confused but also kinda angry like “what the fuck dude?! We mourned you!” then proceed to weakly punch him while he has a small smile on his face.
Do you think a Crow!Rook is going to meet Lucanis and be like 🧍🏻‍♂️ weren't you supposed to be dead lol
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