#love game in eastern fantasy icons
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adreamofsplendor · 1 month ago
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虞书欣 ❦ Yu ShuXin ❦ Esther Yu
© adreamofsplendor
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justplaggin · 1 month ago
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protagonist behavior
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xinyuehui · 23 days ago
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Wanna die?
Love Game in Eastern Fantasy · 2024
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mostlyfate · 2 months ago
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Stop chasing. You’ll be discovered.
Ziqi. Let me put it on you.
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iconskdramas · 8 days ago
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- love game in eastern fantasy
• please like if you save
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stillness138 · 7 months ago
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i'm digging through the game soundtracks to find anything genuinely nonwhite in a painfully white world and wrote a whole thing about how it would benefit us all if the remaining carcass of the witcher fandom spent less time bending backwards trying to excuse domestic violence while drawing their fave abuser with brown skin and more time on genuinely examining those parts of the universe that are clearly meant to be fantasy nonwhite and criticizing both Sapek and CDPR for barely doing anything with them (and for orientalism when they do) but then i landed on the good ole "old man wrote a companion piece on Ciri's family tree only to give us Lara Dorren's measurements" and actually, in the end the point is what i've been saying for a while now. The fandom should, more than anything, quit passing this guy as some revolutionary feminist icon and look critically at him for one damned minute. Sorceresses are fierce and independent, but they also must all look like supermodels, complete with "the ugly one" (the one with an eastern name no less) getting a makeover lest the others make fun of her. Like yeah there's stuff that continues to age well given the time and place it came to be and there's stuff that's meant to be relatable because it shows imperfection but nothing exists in a vacuum and everything is made with some kind of bias. You have to include the creator in your analysis of a piece, even if you (unlike twn or even the games) actually like said piece. I am reminded of my high school art history textbooks and the pages dedicated to just laying down the cultural background for any given topic, the context is crucial. I love the game soundtracks, but whoever did the first one didn't care all that much about Azar Javed being Zerrikanian (neither did the writers tbh) and now nearly 20 years later we still have fuck all and i'm gonna go continue being in agony over his entire existence.
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vaingloury · 11 months ago
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Disparate Thoughts on Dungeon Meshi
I'm an anime-only watcher, so no spoilers beyond what's currently aired (eps 1-3) + mild map spoilers for a random 3.5e D&D module (Sunless Citadel).
- I'm not the first nor will I be the last to harp on the English localised title but Delicious in Dungeon sucks. I do, however, think going with the "DnD" naming scheme was a nugget of a good idea (let's face it, "Dungeon Food" sucks too). Maybe "Diners in Dungeon"/"Dungeons & Diners" instead (as in those who dine, not a place where one dines). Or "Dungeon Dine" (like "dungeon dive"). Regardless, I'll just be calling it Dungeon Meshi going forward.
- I don't know if this is coloured by me going into this series with the knowledge that Ryoko Kui loves Baldur's Gate 1 and 2 or a wider ripple effect of eastern dungeon-fantasy conventions being shaped by there not being an official Japanese translation of D&D between Basic and 5e, but the world-building's vibe is old-school D&D as hell. It feels like it was written by someone who maybe never got the chance to play the tabletop game much but spent hours poring over the 1e Monster Manual in hopes of getting a campaign off the ground (and ended up penning a manga instead, game scheduling be damned). There's the disarming of traps, feeling for secret doors, and even the iconic red dragon as seen on the covers of the Basic Dungeon Master's Handbook and 1e Monster Manual being the dungeon boss. Design-wise, the dungeon's layout it reminds me a bit of the map from Ruins of Castle Greyhawk or The Sunless Citadel (pictured below, right).
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- The main cast is very tropey at the moment. Quite literally all the Basic classes are covered; the generic white man Fighter (Lv 1, no multi-attack yet :P) as the party face, the halfling/thief, the elf/wizard, the missing cleric, the dwarf... This works for this point in the narrative but doesn't make me particularly attached to any of them. They need another overarching obstacle.
- I generally don't like Studio Trigger's output (not the Imaishi-involved stuff anyway; Gridman fucks) but I respect how bouncy their animation usually is. So, I was excited to watch something animated by Trigger but not (originally) written by them. Dungeon Meshi, however, looks static and resorts too often to Dutch angles to maintain visual interest. There's a bit of an art shift in episode 3 where this improves; more fun "off-model" moments, the movements get a little bouncier, more color harmony. Hopefully, this stays and isn't just a guest director fluke. Form the snippets I've seen on the manga, Kui suffers a bit from "draw background killed my grandma", thus her ability to make her simple character designs emote well has to carry the page. The anime does the opposite; super detailed backgrounds but flat shading/lack of texture on the characters creates a need for them to over-emote with a "screen-shake" effect in order to stand out from their surroundings, which I could see getting old fast. The main event, the food, looks better in the anime than in the manga due to colour and animation bringing it to life.
- I don't usually laugh at Japanese comedies because they're either too slapstick for my tastes or too pun heavy for my JP comprehension level. Dungeon Meshi gets a point for making me "lol" more than once.
- Finally, a good panty shot:
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- I watched episode 3 dubbed. EN Marcille > JP Marcille (I say this as a stickler for subs). The rest of the dub cast is fine but I'm probably sticking with JP because JP Laios' ability to scream > EN Laios (EN is a great generic white man, though). I'm not familiar with most of the JP voice cast. I think Chilchuck is my fave in JP.
Both languages have little breathing room between lines of dialog and I was hoping the EN dub would play around with the fact that the character speaking isn't necessarily the one on screen (thus less lip-flap matching, especially for Senshi, who has few indicators that he's actually speaking even when he's onscreen) but alas. I'll do another one of these if I have more to say later in the season 🥂
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theresattrpgforthat · 2 years ago
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hey! love the blog, could you recommend any tactical combat games in the vein of lancer/icon? I'm hopelessly addicted to moving little dudes around on a grid rn
THEME: Tactical Combat Games 
Thank you! Here are some games that centre tactics and combat. Enjoy crunching those numbers and moving around those dudes on a grid!
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Trespasser, by tundalus.
It's clear even from your place of rustic isolation. Hideous beasts run roughshod through the countryside, roving bands of marauders reduce settlements to smoking rubble, wide-eyed prophets babble madly at the sky, and common folk like yourself live in a constant state of terror. Well, you've had just about enough of it. No more tilling the fields in obscurity. Of course, that's all assuming you survive your first day. 
Trespasser is a tabletop roleplaying game about peasants-turned-adventurers carving out safe refuge amid the long collapse of their dying world. Designed for player-driven sandbox campaigns of survival and dungeon crawling, Trespasser borrows themes of early tabletop and pairs them with a tactical combat system inspired by 4th Edition Dungeons & Dragons. 
You’ll get good use out of a number of dice with this game, although most checks will require a d20. Rather than a power fantasy however, this game prioritizes survival: your characters are but mere peasants, trying to make their way in a large, dark fantasy world. It is expected that your character die, and another character will have to replace them. If you admire the principles of old school gaming but also enjoy picking character options and pushing miniatures around a grid, Trespasser might be for you.
Rotted Capes, by Paradigm Concepts, Inc.
The Golden Age of Superheroes has ended, not with a BANG, but with a BITE! The Dead overran the world and humanity's protectors are missing, dead or worst of all, Z'ed!Once dismissed as the B-List Superhero, you are now mankind's last hope for survival in this horrific world where the Super Zombies sit atop the food chain, looking hungrily down upon you. 
At its core, Rotted Capes is a roleplaying game of post-apocalyptic survival in a world overrun by zombies with a particular twist; this event has taken place in a typical superhero comic book world and the players take on the roles of superheroes struggling to protect what’s left of humanity.
If you want to crunch numbers, Rotted Capes is the game for you. You have Attributes, Skills and Powers that all add up to give you modifiers on every roll, with special abilities and moves you buy with XP at the beginning of the game. With both regular zombies and zombified super-heroes, you’ll be up against varying levels of difficulty that require teamwork, strategy, and an urge to give in to the flaws that your character carries with them in order to survive. The book itself is a bit difficult to navigate, but once you get used to the system, you’ll have freed up some brain space to figure out where (and when) is the best moment to strike.
Zafir: Tactical Roleplaying Game, by Zafir Games.
Zafir: Tactical Roleplaying Game is a fast-paced, tactical, cover-shooter, tabletop RPG that brings something new to the genre. The setting is inspired by ancient middle-eastern themes and Zoroastrian mythology, with a unique magitech twist, bringing the world into a magical analogue of the industrial revolution. Guns, magic, airships, and energy crystals all coexist in the world of Zafir. 
Set just two decades after a massive world war, the nations of Zafir are at an uneasy peace. Banditry and sky-piracy are rampant, and the need for muscle and guns is at an all time high. Will your crew help fight back the tide of outlaws, or become outlaws themselves?
Zafir requires 4 different-coloured six-sided dice for play, each dice representing stats and trackers, as well as a battle map and tokens in order to keep track of what your characters are doing. Characters are broken down into your standard categories of Class, Origin, Attributes, Equipment, Abilities and Proficiencies. Your character also has a Responsibility, which gives your character non-combat skills, and languages, which hint to the complex lore of the setting for this game. The bulk of your tactical play will take place inside Missions, although there will likely also be as many social role-play opportunities as you like in between each mission. With a large world to explore and a wealth of character options, feel free to min and max to your delight!
Gone Rogue, by QuickWit.
The world is in chains, having willfully relinquished control to the automata known as the Legardien. You are members of the Rogue, the last bastion of resistance against our metallic overlords, on your way to their shining capital of Sion. You are desperately outnumbered, outmatched and outgunned, perceived as the enemy by the sheep licking at the Legardien heel. You will enter Sion to overthrow the despotic Legardien from their seat of power and restore the reigns of humanity back to our own hands. No matter the cost. To yourself, or to mankind. The time of peaceful obedience is over, the age of the Legardien at its end. We are the Rogue.
In development since late 2019, Gone Rogue is a tabletop roleplaying game in which players take on the roles of fearless revolutionaries in a futuristic pacifist dystopia. Skilled, audacious and armed with advanced weaponry, you must enter a city unaccepting of your ideals. Your mission, to reclaim mankind’s freedom in an uncompromising battle against an army of autocratic war machines.
Gone Rogue uses a series of archetypes to determine your character’s role in the party, each with starting stats and abilities. Your character will also choose a Suit that will give you traits, upgrades and inventory items. This is a game that cares about inventory, movement, hit points, cover and more, so expect to pull out your grid maps and start crunching some numbers! However, don’t forget that there’s lore and worldbuilding involved as well - at the beginning you will need to answer some questions as a group, about what the resistance looks like, what the characters’ stake is in this fight, and what kinds of NPC’s the party has access to. This game has only a starter kit right now, but as starter kits go, it has more than enough to get you playing!
FIST, by claymorerpgs.
Now: the second half of the twentieth century. The powers that be are locked in a tense nuclear standoff, and the fate of the world hangs in the balance. Away from the watchful eye of national intelligence, a cadre of exceptional misfits is assembled. These soldiers of fortune are uniquely equipped for covert and unusual operations. In these uncertain times, the line between science and superstition has been broken, and the new arms race is only beginning. You, or your associates, may be faced with weapons, tactics, and actors unlike any you have ever seen. For a price, those exceptional misfits can help. 
When you’re all out of options, it’s time to call FIST.
FIST is a tabletop roleplaying game for one referee and two to six players. It draws heavily from Chris P. Wolf and Olivia Gulin's Offworlders and John Harper's World of Dungeons, as well as being inspired by Metal Gear Solid, The A-Team, and Doom Patrol. 
Characters take on traits that act as building blocks; each trait gives you a special skill, an item for your inventory, and a stat modification. Character advancement adds on more traits, making for highly customizable characters. FIST also has community-made supplements for additional traits, foes, and missions to give you the experience that works best for your table.  When it comes to dice mechanics, the roll instructions are fairly simple. The game is designed for theatre of the mind: the tactics come into play when it comes to how you solve your problems. Thematically, you’re looking at supernatural warfare: think about modern mercenaries going up against strange horrors beyond our mortal ken.
Beacon, by Pirate Gonzalez Games.
BEACON is a high-fantasy TTRPG inspired by LANCER, D&D 4e, and Final Fantasy.  BEACON is a tactical, highly-customizable game where you are encouraged to mix features from various classes, like the teleporting Shadow Dancer or un-killable Gravewalker.
Design the details of your setting together (your Reflection), create your character (your Beacon), and get ready to do battle against the cyclical, everchanging threat of the Scourge. Will you and your fellow beacons be able to defeat the Scourge this time, or will you find a way to break the cycle forever?
If you like LANCER and ICON, you will probably like this game. Like both of the aforementioned games, Beacon uses two different systems for narrative vs combat-style play, and also uses d20s and d6s for your character’s roles. The bulk of Beacon revolves around quests, which are the adventures your characters will embark on, each with information and preparation requirements, a number of stages, specific rewards, and downtime between each quest. Highly structured gameplay allows for a wealth of resources for GMs - and with over 400 pages of character options, combat information, NPCs and setting information, Beacon at its playtest stage is a game to be reckoned with. If you’re looking for a tactical RPG with a fantasy element, I highly recommend you check this one out.
The LUMEN System, by Spencer Campbell.
LUMEN is a rules-lite system for making and playing RPGs focused on telling the stories of powerful characters. LUMEN was first developed for the games LIGHT and NOVA, and has been converted to this genre agnostic SRD so that you can use it to make your own games with the same system. 
At its core, LUMEN is designed to tell power fantasy stories. The characters played have access to incredible powers, and use those powers relentlessly in pursuit of their objectives. It’s inspiration comes from video game genres such as looter shooters (Destiny), hero shooters (Overwatch), and dungeon crawlers (Diablo). 
LUMEN uses d6 dice pools, 3 attributes, and a series of classes that give players something unique that sets them apart. While the system relies on players determining how they will go about solving their problems, much of their problems will involve combat. Games can include status affects, health tracks, spells and similar special abilities, and more. LUMEN focuses on fast and lethal combat, so you won’t be moving around on the map, but players will use the tools they have at hand to gain the upper hand in stressful situations, invoke consequences and complications, and look cool while doing it. 
Some games that use the LUMEN system include Hedge (Wardens fighting off a Faerie Apocalypse), Blazing Hymn (Mech pilots protecting humanity from monstrous Angels), and Lords of Eternity (Superhuman beings of immense power, duelling with swords).
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cofficionado · 4 years ago
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The Dizi Tag Game
Rules: Answer the questions and then tag people you want to participate! (Also tag it #The Dizi Tag Game so we can see everyone’s lists)
I was tagged by @aslibekroglu! Teşekkürler canım!!!
1. Your first dizi & how you discovered Turkish dramas: That answer has 2 parts: I first stumbled on a scene of Kiralık Aşk of season 2 on youtube through a google search that was basically begging the algorithm to give me a romcom since I felt like I had watched everything Hollywood had to offer. It was 2016 and I couldn’t find any subtitles but I fell in love, I saw it had a huge season 1 so it took me a while to find the subtitles to watch from the beginning. By then Erkenci Kuş was being promoted, people in my country fell in love, and because of that there were subtitles from episode 1, so I feel like both of those series are my answer for that question, because when I watched the one episode of EK, I watched KA episodes during the whole week I waited for a new EK one.
2. Show(s) you’re currently watching: ooh boy, here we go: sen çal kapımı, menajerimi ara, hercai, arıza, sadakatsiz, son yaz, I was watching sol yanım but it got cancelled, I began içerde two weeks ago and I have yet to finish 50m2 cause there are like 3 episodes left.
3. Your favorite genre of dizi (romcom, mafia show, contemporary drama, historical/fantasy, etc.): it’s always romcom, it was why I got into this, why I’m studying a whole new language I probably won’t ever use in real life, and even though the path almost all of them choose to go after episode 20 something pisses me off and makes me want to drop everything, like it’s happening with sen çal at the moment, I’ll always go here.
4. The show you rewatch (parts of) the most: Kiralık Aşk, I always rewatch it, it’s my safe place.
5. Favorite Turkish actor and actress (feel free to pick multiples): are you mad? How can I choose among my children? Off... tamam, I’ll pick multiples and this is not an order of who I like the most: elçin sangu, barış arduç, çağlar ertuğrul, demet özdemir, tolga sarıtaş, hande erçel, aras bulut iynemli (the man is a legend best actor of his generation to me), çagatay ulusoy, ahsen eroğlu, too many to name but those are the ones that come to mind now, I know I’m going to regret this.
6. A show you quit before finishing: I was about to drop Erkeci Kuş when they announced the ending because I could not handle Can after the memory loss, and I did drop Afili Aşk after Kerem asked Ceyda to be his bride, they ruined a perfectly good character for nothing, in my opinion.
7. Favorite song(s) you’ve discovered in dizis:
Zeynep Bastık - Her Yerde Sen
Güliz Ayla - Olmazsan Olmaz
Elçin Sangu ve Barış Arduç (Mutluluk Zamanı) - Bu Su Hiç Durmaz
Başak Gümülcinelioğlu - Sen Çal Kapımı
Afili Aşk - Aslı Demirer
Koş Koş Koş - Menajerimi Ara
Karya Çandar - Bir Anda
Karya Çandar - Başa Sardım
Kenan Doğulu - Tencere Kapak
8. The show whose plot disappointed you the most: Aşk Laftan Anlamaz, Afili Aşk right there at the ending and now Sen Çal Kapımı.
9. A show that was cancelled too soon / ran too long: Şeref Sözü, I mean 4 episodes was just absurd, yeni hayat, I wanted a bit more of Her Yerde Sen, I feel like they left us too soon and Sol Yanim had more to tell us too / Erkenci Kuş ran too long, and to me they could have ended Afili Aşk a little bit sooner just so I didn’t have to watch ceyda and that circus at the end.
10. Favorite Character(s): ömer iplikçi, kerem yiğiter, ayşe yiğiter, hülya çamoğlu cevher, eda yıldız, serkan bolat, selin sever, sanem aydın, can’t remember the rest.
11. Your favorite romantic pairing(s): DefÖm, CanEm, AyKer, EdSer, ArHal, HülKer, DocBar, SelDem, ReyMir, SerSel, and it goes and on and on...
12. Favorite side character(s): Cey Cey (Erkenci Kuş), Melo (Sen Çal Kapımı), İbo, Vedat, Ayda and Azmiye (Her Yerde Sen), Koray (Kiralık Aşk), I’m gonna be so mad because I can’t name the others I know I’ll remember later.
13. Best kiss: I usually love the magic of the first kiss in dizis, they usually make it very special moments, so I like the first kisses in Kiralık Aşk, Sen Çal Kapımı, speaking aesthetically I think Demir and Selin’s first kiss is really beautiful, that’s in her yerde sen, and also serkan and eda’s iconic sana deli gibi aşık oldum moment made for a beautiful kiss too.
14. An underrated show more people should watch: I only have current shows one my mind so definitely menajerimi ara and I feel like people are sleeping on son yaz.
15. A show everyone loves that you aren’t interested in: muzice doktor, alev alev and doğduğun ev kaderindir, even though demet is on it, I could not get into it.
16. A show you want to recommend right now: menajerimi ara, son yaz and masumiyet.
17. The next show on your list: I am watching Teşkilat’s commercial break for the first episode as I answer this tag and I am loving it. Then there’s the second episode of maraşlı, masumlar apartmanı, yeşilçam, içerde (trying to watch it) and kuzgun.
If you guys haven’t yet been tagged, I’ll tag @mrsgreenworld @middle-eastern-queen @sweetrupturedlight and whoever wants to do it, this was a lot of fun! (please tag me!!)
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murfeelee · 5 years ago
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Video Games Pt3: Video Game Challenge
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I saw this list on Pinterest out of nowhere, and what better way to ring in the new year than with another questionnaire, about my favorite pastime! This is the spiritual successor to Part 1 and Part 2.
Day 1 - Very first video game: Pacman and/or Mortal Kombat and/or Samurai Shodown on arcade machines (way back in the day when laundromats had arcade machines and gumball machines and such in them--good times, good times U_U); Tetris on computers; and a buttload of PS1 titles (again: back in the good ole days when consoles came with promo demo discs--I had Frogger, Need for Speed, Medieval, and a bunch of others).
Day 2 - Your favorite character: Here’s my Top 10 Males post and Top 10 Females post.
Day 3 - A game that is underrated: I will preach the greatness of PS1′s Legend of Dragoon till my dying day. It was doomed to dwell in Final Fantasy 7′s shadow, which came out earlier that same year, and it’s a real shame, cuz LoD was E V E R Y T H I N G.
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My favorite aspects of the game are:
Its lore and worldbuilding. On top of the fact that the premise of the game is could be an anime series in its own right, you just get SO EXCITED to visit each new location, and uncover more about the world’s history, and see the different architecture, technologies, cultures and different races (I LOVE the Winglies, of course). It’s actually a gorgeous game for its time.
The combat -- I STILL have some of the Addition patterns memorized to this very day! They get progressively harder as you level up, but once you get used to the timing you feel so dang good. Die, More and More!
The soundtrack and cutscenes. The NOSTALGIA? O_O Bruh. The story is just really good, and was the very first video game to make me cry when certain...events...happened. Play the game and find out for yourself!
Day 4 - Your guilty pleasure game: The Sims, Dragon Age...any and all EA games. Effing ashamed of myself every time I give that nest of corporate demons at Electronic Farts money. “Surprise mechanics” my arse. 
Day 5 - Game character you feel you are most like (or wish you were): Has Jar Jar Binks been in a video game yet? Then that’s me. XD But I wish I was most like Lara Croft, as explained in my Top 10 Females post.
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Day 6 - Most annoying character: For females it’s Lightning from Final Fantasy 13, and for males it’s Vaan, from Final Fantasy 12. I don’t mind as much when supporting characters are effing annoying (Vanille, Hope, etc), but when it’s the MAIN protagonist?! WHY, Square Enix? WHY.
Lightning was just a negative nancy debbie downer. I wish they had swapped Serah and Lightning, I seriously do. I just couldn’t stand her dry and soulless personality. She wasn’t being edgy or bada** or cool or sexy or FANG or anything; she was just a bitter jaded unhappy wench.
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And with Vaan I just effing hate that dude. Why was he even there? They tried so hard to make this pushy entitled kid relevant, but I was like no, the story could’ve easily been told without him, and I wish it had been; he’s a effing idiot.
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Day 7 - Favorite game couple: Yuna and Tidus from FFX (hardest I ever cried playing a video game -- THE FEELS I TELL YOU).
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Day 8 - Best soundtrack: I used to think it was Skyrim, but nope, it’s Witcher 1, 2 and 3. Just listen to ALL of the songs CDPR ever produced for the entire franchise, including all the unreleased tracks, and enjoy the eargasm.
Day 9 - Saddest game scene: Hellblade: Senua’s Sacrifice had me legit depressed for a good week. Get your tissues and holy water ready; it’s seriously effed up. The entire game is the saddest I ever played, jfc.
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Day 10 - Best gameplay: Witcher 3, duh. Main quests, side quests, combat, dialogue, plot, graphics, worldbuilding, creatures, bosses, soundtrack, characters, Gwent, NEED I GO ON.
Day 11 - Gaming system of choice: Playstation for life. But the Nintendo Switch is effing brilliant, ngl; once they put Skyrim & The Witcher on it I was like SOLD.
Day 12 - A game everyone should play: At least ONE Final Fantasy game. There’s 15+, and Dissidia and Kingdom Hearts. It’s not just a game, it’s an experience.
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As much as I rag on FF13 and FF15, they’re still admittedly LEAGUES better than a lot of other crap out there. I just happen to feel that Square Enix is out of its frikkin mind lately, and tbh I’ve been rapidly losing my hype for the FF7 Remake. I was never much of a FF7 fan to begin with, aside from being a rabid Sephiroth fangirl and watching Advent Children a billion times. But Square’s gotta be drunk as a skunk if they think I’m paying all that money for god knows how many of these effing “episodes” they’re gonna piecemeal us to dangit death with. HAYUL no. I’d rather not get too attached.
Day 13 - A game you’ve played more than five times:
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Day 14 - Current (or most recent) gaming wallpaper: Huh?
Day 15 - What game are you playing right now: Speak of the devil, I’m replaying God of War for the zillionth time already.
Day 16 - Game with the best cut scenes: In terms of graphics and story impact IMO might be Red Dead Redemption 2. That game was frikkin gorgeous, and the story was SO DANG GOOD. Braithwaite Manor!? O_O
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Day 17 - Favorite antagonist: For females it’s either Edea from FF8, or Yunalesca from FFX. For dudes it’s Sephiroth, from FF7. That man needs some serious counseling.
Day 18 - Favorite protagonist: Yuna from FFX for the ladies, and TW3′s Geralt of Rivia for the dudes. 
Day 19 - A game world you would like to live in: The more Middle Eastern-inspired scifi/steampunki-medievalesque world of Ivalice from FF12, or the medieval French/Swiss Toussaint from The Witcher 3: Blood and Wine.
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Day 20 - Favorite genre: RPGs and JRPGs, and pretty much action-adventure games with swords and sorcery.
Day 21 - Game with the best story: Red Dead Redemption, which is a good thing and a bad thing. A lot of the time I felt I was watching a movie, rather than playing a game. But it was still an Oscar worthy movie. XD
Day 22 - A game sequel which disappointed you: Technically it hasn’t come out yet, but from what we’ve seen of the Nioh 2 beta release, omfg what’s going on? U_U Now, don’t get me wrong! Nioh 2 looks AMAZING. But....that’s cuz it looks exactly like Nioh 1, just with new yokai gameplay thrown in. o_O Uh...is this a DLC expansion pack or what? Cuz it sure ain't lookin like a full-fledged sequel! :P Dare I call it an asset flip. Come on, don’t do this; do MORE. Unless this is actually an expansion you’ll sell for half the price. ;)
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Day 23 - Game you think had the best graphics or art style: For graphics it’s RDR2, but for most unique art style it’s always been Okami for me. <3
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Day 24 - Favorite classic game: Spyro the Dragon. Their reboot for PS4 was AMAZING.
Day 25 - A game you plan on playing: Cyberpunk 2077. I’m so bummed, knowing the game’s been delayed to September 2020 instead of April, but oh well. As long as CDPR gives us that master-class level of Polish we all know and love from The Witcher 3, then take as much time as you need, I guess. At least they’re not like effing EA or Bethesda. XD
Day 26 - Best voice acting: BOY. Freaking iconic, Kratos. :P
Day 27 - Most epic scene ever: Ciri beating the absolute tastebuds outta Caranthir in TW3, not once but twice. Most OP Witcher EVER, girl; WERK.
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Day 28 - Favorite game developer: Though I effing hate them, I’m still a Square Enix fangirl at heart. It’s just saddening to see this weird turn they’ve been making recently, with garbage like the Quiet Man, and especially with Final Fantasy, my favorite game series of all time. U_U I’m not looking forward to the FF7 Remake anymore, tbh. I just hope FF16 is more of a return to form.
Day 29 - A game you thought you wouldn't like, but ended up loving: Skyrim. I was never a big fan of Elder Scrolls games, and when Skyrim came out I was very meh at first. But then the mods started coming out for it and I was like wow. O_O
Day 30 - Your Favorite game of all time: Legend of Dragoon on PS1, Final Fantasy X on PS2, Skyrim on PS3/PC, The Witcher 3 on PS4, and The Sims on PC.
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Thanks for reading!
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imaginativecrime · 5 years ago
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7 reasons The Witcher series is a mess (or damn I need to vent)
Unpopular opinion time! For the record, I’ve read the books, played the games, hell, I’ve binged the Polish movie and series (because my love for Michal Zebrowski and Zbigniew Zamachowski is undying, sue me), and I was super hyped. Then I spent the entire series yelling at the TV, so I made a handy numbered list of the reasons why I personally consider it mediocre at best.
Because I’m fucking disappointed and I’ll never not be bitter about it. Fact.
Be warned, there are all sorts of spoilers below.
Let’s look at some of the issues that affected the show as a whole:
1) Adaptation is hard work - but you have to do it right
Adapting a story from one medium to another is difficult, you inevitably have to change things to make it suitable to the new form of expression and also, everybody wants their adaptation to be unique, to emphasize points they think are important, to reflect on the current times, you name it. But changes in an adaptation should make sense and lend themselves to the storytelling.
Many changes in the series were arbitrary, nonsensical and contributed absolutely nothing. One such example is the Battle of Sodden Hill, a terribly executed “siege” with not enough extras to fill a classroom instead of a battle of 100 000 people. Writing out Redania, Aedirn and the Brotherhood of Sorcerers from the conflict doesn’t seem to have a point to it, while the delayed arrival of the armies of Temeria and Kaedwen is both unexplained, unlikely and underwhelming, not to mention that it completely undermines the Nilfgaardian threat as a whole. This, of course, is just the tip of the iceberg of all the things that are wrong with Sodden Hill in the series. 
Or take Foltest and his affair with Adda. It is perfectly clear in the books that after seven years of wizards, witchers and all manner of frauds coming and going while Foltest is obsessed with breaking the curse instead of killing his daughter, even the very last blind and deaf peasant knows about his shenanigans. It’s only logical, too. The story is relayed to Geralt in no uncertain terms at the very beginning. Now in the show the whole episode is too short to set up a murder mystery that requires Geralt’s incredible detective skills (uhuh) to unravel. What is worse is that you cannot make a big reveal of something that your audience actually has previous knowledge about. So why even bother to have Foltest deny it and have Geralt beat it out of Ostrit? 
Which brings us to point two:
2) We all know which way to Temeria, don’t we?
Even if you have popular source material, you cannot expect everyone to know it. An adaptation has to consider people who are just getting their first introduction to the sandbox. When your lore is as rich as that of the Witcher, you need time and careful effort to set up your world. The show made a total shit job of this one. As in the above example, sometimes the show ignores that we, as an audience, know things. 
Another example is Vilgefortz. We know him, his plans, abilities and allegiances, we have very specific expectations of his character. Besides completely failing these expectations (and doing a very unconvincing early reveal of his true colors), the show goes as far as taking Vilgefortz’s iconic sentence (You mistake stars reflected in a pond for the night sky.) and putting it in Fringilla’s mouth. Like did they actually think we wouldn’t notice? Or not be pissed?
At other times the show expects us to fill in its glaring blanks exactly by knowing our lore and characters. One obvious, overarching example of this is the issue of the separate timelines, that sometimes left even fans a little confused. Also, fun fact: one of my friends (who has no idea about anything in the Witcher’s world) for instance needed some time to realize Pavetta wasn’t, in fact, a grown-up Ciri, and he remains to this day very confused about Blaviken.
Basically, we are on a swing here, which is actually made even worse by another thing: bad pacing.
3) Hold your Roach for a moment
The first season wants to cram too much into its limited time and it has a severe negative impact on worldbuilding and character development. By bringing in all three timelines from the beginning, the show has to juggle time allotted to each. 
To be frank, Ciri’s timeline at this point consists of a lot of running and screaming, which in itself hardly merits all the time we spend with her. It could have been utilized in part to provide us with a view of the war from ‘below’, to show that beyond the high politics and heroic battles there are burned villages, dead peasants, people who lost everything, cripples, deserters, ruined fields, and so on. Instead, we get one refugee camp of neat tents, actual beds, food and complaints about Calanthe (though not of dead husbands, lost homes or winter). Though I guess it should come as no surprise that the shock value of paint being made from a woman’s reproductory organs (that never happened in the books) is more important than actual large scale human suffering.
Now giving Yennefer an extended back story is great. But by that level of extension once again time is being consumed that is taking other opportunities away. Opportunities like giving Geralt himself a bit more background, clarifying points for fresh faces in the audience, giving characters more time for meaningful interaction. Because there is not enough time to let the story breathe and progress naturally, episodes are often rushed, choppy, and shallow. 
4) Reverse worldbuilding, aka welcome to nowhere 
Another serious issue with worldbuilding is what I suspect to be a deliberate departure from the game visuals and aesthetic. One of the things I adore most about the games is that it built heavily on Eastern European history and folk tradition. Nothing compares to the feeling when you ride into a village and you feel right at home because things are inherently familiar, or you go out into the woods and hear the exact bird song you are used to.
Netflix is very careful not to even offer a whiff of this particular identity to its show, but it doesn’t seem to have a clear artistic vision beyond that. Thus while landscapes are nice enough, other settings such as cities, taverns, ballrooms and the like are horribly bland in that “this is how we imagine the middle ages in Hollywood” way and look exactly what they are: sets. While one is not likely to quickly forget the red rooftops of Novigrad or the wild beauty of the Kaer Morhen pass from the games, there is nothing memorable about the locations presented in the series. (Even more bewildering is the depiction of the elite boarding school of Aretuza as a creepy dungeon with elf skulls everywhere. I cannot even begin to address this one unless it is all in caps.) 
Point being that the show lacks an actual visual identity that would distinguish it from any other dime a dozen medieval fantasy.
5) My kingdom for a decent wardrobe
Sadly enough, the bland and flavorless visuals have a terrible effect on something else: clothes and armor. While some costumes are well done, there are way too many examples of the opposite. One very obviously is Nilfgaardian armor, which looks like fossilized trash bags with sad dick helmets. The fact that armor in the show is treated as the equivalent of cardboard is doing no one any favors. Please do your homework next time. Please?
Another inexplicable departure from the books and games is the appearance of the nobility, and most jarringly, sorceresses. That dress Yennefer picks out the first time? It’s literally the drabbest, ugliest thing I’ve ever seen, and the others are not much better. When it comes to period-accurate choices, the range is just so wide: we are talking cambric, velvet, silk, cloth of gold and silver. We are talking luxurious furs, embroidery, colorful feathers, bright dyes, coats of arms and jewelry. Brooches, necklaces, bracelets, rings, hat badges, belt buckles, hairpins, you name it. People wore their wealth. Making them look like sad orphans will not make them look any more medieval.
Peasant clothes also had their decorations, though to a lesser degree than nobles, obviously. But I guess it’s too much to hope that those would get any attention when queens are dressed like they lost a bet.
6) I see your people and I raise you mine
Including people of color in the casting choices caused a lot of heated debate amongst the fans, but at least it means that the show cares about minority representation, right? Right?
The world of the Witcher has its own minorities, and what we have seen of them so far is so incredibly pathetic that I haven’t the words. For one thing, they look so terrible that elves in the Polish series actually look better, and that was so not a high bar to exceed. To make matters worse, they again seem to lack any sort of distinguishing visual identity (except for the Dryads. I’m also willing to make an exception for Chireadan, as he actually looks right and he’s a settled elf.)
Sadly, unlike the games, the series also fails to establish even the beginnings of a compelling narrative for its minorities, which definitely needs to be in place by the time Thanedd happens at the very latest. What is more, we seem to be given something called the Great Cleansing, which is plenty obscure but comes across as a Night of Broken Glass sort of thing (though that could be just me). While still salvageable at this point, this shift in narrative is cause for some concern, and so far doesn’t make much sense.
7) Your villains are not my villains
Unlike the books and games, the Witcher series sadly doesn’t seem to excel at presenting opposing sides without the need to vilify one (which again, makes me worried about what they are going to do to the Scoia’tael later). 
Nilfgaard is now an Empire of Evil (TM) that lives for killing and religious fanaticism, Fringilla is a psychopath, and Cahir... Well, Cahir is a thousand shades of wrong all on his own. Stregobor and Istredd are now assholes of a whole different caliber, and even poor Eyck of Denesle gets to enjoy his five minutes of fame as a madman frothing at the mouth instead of a paragon of knightly virtue.
This is going so well.
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adreamofsplendor · 1 month ago
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虞书欣 ❦ Yu ShuXin ❦ Esther Yu
© adreamofsplendor
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justplaggin · 1 month ago
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moonlight (2021) ep. 10 || yong ye xing he / love game in eastern fantasy (2024) promo event
"legend? what legend?" "according to legend, those who walk on this road will be together forever."
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expgg · 5 years ago
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+1000 cách đặt tên tiếng anh hay từ A – Z cho nam và nữ (nickname độc lạ)
Bạn đang đau đầu vì không biết dùng tên tiếng anh gì hay cho bản thân?
Bạn bối rối vì không biết đặt tên sao cho nhân vật trong game của mình nghe thật “ngầu”?
Bạn tìm đúng nơi rồi đấy.
Bài viết này sẽ giúp bạn tìm ra những cái tên tiếng Anh độc – lạ nhất mà rất ít người biết.
Cùng tìm hiểu ngay thôi!
Tên tiếng anh bắt đầu bằng chữ A:
Antonia
Alaska
Arrierty
AKA
Asolole
Asgard
Asgardian
Abaddon
Abyss
Abyssal
Aghony
Acne
Apolo
Atia
Alucard
Alter
Aleister
Antutu
Airi
Arthur
Art
Artisan
Ambigu
Adora
Asta
Arteri
Anuku
Asterix
Appa
Avatar
Aang
August
Aki
Amerald
Amer
Alphonse
Aloha
Abs
Anthelop
Amplop
Arsenal
Arawin
Anastasia
Area41
AraAra
Amfibi
Amakata
AleOla
Azliopeka
Ahentamaoi
Tên tiếng anh bắt đầu bằng chữ B:
Bambino
BliBli
Bungalo
Bethesda
Berau
Baphomet
Biji
Btom
Bunga
Bartholomew
Beast
BamBimBum
Bombardir
Baskom
Brutality
BrutalOnly
Brutal
Brute
Bash
BadAss
Bird
Bread
Brad
Bebop
BigMom
BigSmoke
Brascho
Bitmap
BlacKitten
Blister
Blistered Outlaw
Blitz
BloodEater
Bonzai
BoomBeachLuvr
BoomBlaster
Bootleg Taximan
Bowie
Bowler
Breadmaker
Broomspun
Buckshot
Bug Blitz
Bug Fire
BayMax
Biophemaa
Bkhobooba
Bann
Bizem
Bkharamen
Tên tiếng anh bắt đầu bằng chữ C:
inemaxxx
Cinemax
Clear
CollaterolDamage
CommandX
Catacomb
CumiCumi
CumaCuma
Creed
Commando
Congo Wire
Cupid
Concelta
Cimol
Charity
Charlotte
Crosien
Crygord
Cynna
Cywien
Cocktail
Commando
Congo Wire
Cool Iris
Cool Whip
Cosmo
Complex
Complexity
Cambodia
Cambo
Chamber
Coco
Cutter
CatTail
Cacabila
Cringe
Cop
Copy
Collision
Cartoon
Cross
Cewe
Cid
Co
Cizza
Clzane
Tên tiếng anh bắt đầu bằng chữ D:
Desi
Doom
Dark
Darker
DarkerDark
Dime
Danilla
Demon
Disgust
Disguisse
Dameeeeee
Destroy
Darling Peacock
Destroyer
D-Gray
Dragon
Drag
DumbDumb
DarkMagician
Duplicate
Day Hawk
Desert Haze
Durara
Dullahan
Damage
Desperado
Devil Blade
Devil Chick
DarkKnight
DarkWizard
DarkKnuckle
Demoniac
Demolition
Drogo
Derp
Dancing Madman
Dangle
DanimalDaze
Dark Horse
Darkside Orbit
Dexter
Diamond Gamer
Digger
Devil
Devilman
Tên tiếng anh bắt đầu bằng chữ E:
Erdha
Eldian
Escobar
Enthelope
Eagle
Eyes
Enma
Etika
Emo
Emotion
Eddy
Easd
East
Eastern
Electo
Electro
ExpectoPratonum
ElectroPatronum
Ember
Emoticon
Eren
Easy
Earl
EagleEye
Elder
ElderWood
Elder Titan
Exotic
ExoticAnimal
Evanglelion
Eckhart
Eco
Elric
Edward
Eldore
Elliot
Emerald
Emperor
Empire
Earth
Earthling
Eartshock
Earthshaker
EchoSlam
Tên tiếng anh bắt đầu bằng chữ F:
Final
Final Fantasy
Final Destination
Final Fight
Final Blow
Feed
Food
Feet
Future
FastFurious
Furious
Flower
Feler
Fear
Fury
Falcon
Family
Famicom
Feather
Father
Flux
Felix
Fowler
Fantastic
Fan
Finest
Fufu
Faramir
Faye
Fortnite
Flint
Fragment
Frost
Frostivus
FullBuster
FullMoon
Futsu
Fu
Faboulous
FapFap
Funk
Funky
FilmMaker
Tên tiếng anh bắt đầu bằng chữ G:
Genoveva
Gunawan
Gianlucci
Granado
Grenade
Gucci
Gallop
Gremio
Graoorrr
Gundam
GundamWing
Gothic
Ghost
Gaspaldo
Gundala
Gumiho
Great
GreatCombo
Ganteng
Genteng
Gule
Gecko
Gritz
Glitch
Gabon
Gabriel
GaaaasssssGaaaaassssGasssss
Gasoline
Gazelle
Gates
Genbo
General
George
Gill
Giselle
Gazette
Gleen
God
GodEater
GodKiller
Goku
Gonzales
Ghoul
Greed
Grimstroke
Guardian
Tên tiếng anh bắt đầu bằng chữ H
Halo
Hello
Hipster
Hero
Herodian
Hint
Hiro
Hiruma
Halt
HumpaHumpa
HakunaMatata
History
Hitori
Hattori
Hamtaro
Hisoka
Hayabusa
Hell
Hellman
HellYeah
Hanzel
Harry
Hurry
Hope
Highlander
Highway
HollyMolly
Hollyday
Holy
Hedonian
Haru
Hawk
HawkEye
Heat
Heavy
HeavyMachineGun
Helli
Helikopter
Helmos
Hilda
Hermes
Hex
Hexos
Tên tiếng anh bắt đầu bằng chữ I
Iguana
Indie
Indian
Inggrid
Ian
Ice
Ichigo
Icarus
Immobile
Iop
Iris
Indiana
Iberasean
Ionic
Icon
Iconic
Impale
Illuminati
Illumi
Irene
Irina
IniKita
Istri
Ivankov
Ivanov
Ivan
Impact
Iron
Ibeliwien
IronGuard
IronThrones
IronGate
IronSword
IronBow
IronMan
Izulde
Izzy
Izumi
Iraq
Ibrahimovic
Ibrahim
Ibra
Ibiraloth
Tên Nickname bắt đầu bằng chữ J
Jakiro
JetLag
JetZ
JetX
Jeraori
Jerardon
Jack
Jugemu
Jelikoth
Jendaf
Jackie
Jeff
Jinbe
JinX
Jigmar
Jelach
Jeraemwen
Jeraendra
Jimmy
Jiraiya
Joker
Juarez
Junichi
Jazzy
Jester
Jockey
Jewel
Jigsaw
Jelard
Jelaric
Jelider
Judgedreed
Judge
Jessie
jkw2
JessNoLimit
Joke
Jojo
JoeTaro
Joesuke
JokeToYou
Jaolin
Jearin
Jeraecan
Jeraretrem
Jerealia
Jeredrim
Tên Nickname bắt đầu bằng chữ K
Konami
Kimberly
Kimpetsu
Kompor
Kopiko
Kriuk
KonoDioDa
Kane
Kiwi
Kasta
KakSeto
KakSetoYaiba
KanekiKen
Kael
Kratos
Kazuki
Kirito
Kirito1
Kirito2
Kirito3
Kirito4
Kirito5
Kirito6
Kirito7
Kirito8
Kirito9
Kirito10
Kirito11
Kirito12
Kirito13
Kirito14
Kirito15
Kirito16
Kirito17
Kirito18
Kirito19
Kirito20
Kirito21
Kirito22
Kirito23
Kirito24
Kirito25
Kirito26
Kirito27
Kirito28
Kirito29
Kirito30
Kirito69
Tên Nickname bắt đầu bằng chữ L
Lolita
Limp
Lolipop
Lamb
LambChop
Lemon
Lifeless
Legolas
Leaf
Luminos
Locker
Luna
Lina
Lunar
LimBizkit
Lariant
Laser
Lee
Leon
Lita
Lalatina
Lisa
 Leo
Limbat
Limbad
Lion
Love
Lars
Lark
Lacrhymose
Larissa
Lemon
Limun
LastManStanding
LastManStand
Lumine
Laggan
Liars
LadyBlair
Lala
Laserwave
LeKleuze
Lelouch
Luppin
Lucifer
Tên Nickname bắt đầu bằng chữ M
Maria
Mama
Maman
Momonoke
Mystogan
Myst
Mulan
Merdeka
Mosee
Mop
MadBoy
MadKid
MadSon
MadMan
Mapple
Musketer
Mimpi
MainMan
ModernShoot
Milla
Milan
Mooooooo
Moon
Moonslasher
Majari
MagicMan
Magic
Moonton
Manx
Maria
MaskOfDarkness
MaskMan
MadMask
Musashi
Matsunaga
MadMax
Maximilian
MaxSpirit
Megaman
Metallica
Metallix
Mighty
Mirajane
Tên Nickname bắt đầu bằng chữ N
Natalia
Nina
Nana
Nanika
Nanobot
Nano
Number1
Number2
Number3
Number4
Number dll
Naga
Nagisa
Neil
Nightmare
Niffelheim
Nuclear
Nuke
Nike
Nova
Nuvo
Noseman
Nobunaga
North
Nurse
NoOne
None
Noele
Noah
Nitoryu
NinjaKid
Neninku
Ninku
Nightstalker
Nightscream
Nightroad
Nightsroud
NovemberRain
November
Natasha
Nippon
Nyanko
Newgate
Tên Nickname bắt đầu bằng chữ O
Omg
Omega
Onimusha
Onigiri
Oak
Octopath
Ommar
Omen
Opelia
Oliee
Odin
Oddin
Odissey
Ogawa
Ojisan
Obito
Octopus
Odion
Okita
Orphan
Orphanage
Overlord
OoalGown
Ooal
Owalt
Orphen
Organ
Orochi
Optimus
OptimusPrime
Orion
Oracle
Operator
Opium
Orange
Osaka
Oslo
Oxnard
Ossas
Olive
Oath
Otelo
Ocenia
Ozara
Tên Nickname bắt đầu bằng chữ P
Purnamasari
Population
Popuri
Palladin
Paildramon
PecoPeco
PimpMyRide
PublicEnemies
Public
Pappap
Poliklinik
Pakde
Pandora
PandoraBox
Panda
PandaMan
Password
Psikopat
Psychopat
Psikolog
Padewan
Pamali
Pirates
PiratesKing
Pascal
Puma
Paralayang
Para
PointBlank
PinPoint
Pele
Parkour
PreOrder
Puns
PunchMan
PunchKick
PunchLine
Punch
Park
ParkPark
Pumping
Perkedel
Paul
Perfect
Phantom
PhantomAssasin
Pepega
prbw1
Tên Nickname bắt đầu bằng chữ Q
Queen
Quincy
Quirk
Qastil
Qiana
Qopox
Qruz
QuadE
QuantProdigy
Quark
Quarter
Quarterstaff
Quattro
Quazzy
Qudesar
Queen
Queen Bee
Queen of My Heart
Queen Of Space
Queen of the damned
Queenie
QueenY
QuicklyDropped
Quickresponder
QuietlY
Quiet_plz
Quintin
Quintona
Quin_Ice
Quivoz
Quizzical
Qunerahr
Qungine
Qurex
Quria
Qutra
Quest
Tên Nickname bắt đầu bằng chữ R
Ress
Respond
Ressuraction
Reaper
Rain
RainDog
Rainbow
Rapunzel
Rare
Raptor
Rex
Red Buttler
Remington
Reptile
ReptileMan
Rum
Reddit
River
RoboCop
Robot
Roronoa
Rifleman
Ryuji
Ryu
Ryoko
Robocop
Ruri
Rocket
Rocketman
RollerRoll
RollerCoaster
Rocky
RipperRoo
Rosemary
Rabbit
RoboRabbit
Ryoma
Ryota
Ranma
RunningMan
RedEye
Rusty
Roshan
Rosario
Ron1e
Tên Nickname bắt đầu bằng chữ S
Sabrina
Sabertoooth
Sandstrom
Santa
Sengoku
Schneider
Schrodinger
Saturn
Saiya
Sergeant
Shadow
ShadowBringer
Swat
Shampoo
Sherlock
Scorpion
Sheila
Shiraisi
Sinaida
Silica
Shade
ShadowRaze
ShadowMoon
Sheep
Superman
Sekiro
Supraman
Sempakman
Smith
Sector41
Solo
Soloist
SilentKiller
Sabo
Sabbath
SilverFangs
SilverSword
Silver
SkyWolf
SkyBird
Skylark
Skyfall
Stingray
Tên Nickname bắt đầu bằng chữ T
Tiny
Team
Timmy
Teresla
TanBoy
Trusty
Tango
TeddyBear
Trickster
Tamago
Tarzan
Teach
TheCrocodile
TheWild
Thermal
Thunderbird
Tomahawk
TreasureDevil
Thief
Trunks
True
Tsubasa
Turbo
TurboMan
Turtle
Twinkle
TigerMan
Tarantino
Tarantula
Tigreal
Timon
Tazmania
Tuxedo
Tsunami
Tsukimoyi
Tsukikage
Turtle
Tyranno
Trixie
Trish
Touya
Targaryen
Tên Nickname bắt đầu bằng chữ U
Unicorn
Underworld
Underwood
Underlords
Unbeatable
Undertaker
Underrated
Undying
Unwanted
Unreal
Usio
Umbala
Unforgiven
Unpredictable
Unstopabble
Utah
Uganda
Uranium
Uranus
Ultraman
Ultimate
UltimatePunch
UltimateKick
UltimateSlap
Utada
Urashima
Uno
Uban
Umbi
Ultron
UltraSafe
UltraBig
Ultra
Untutu
Utara
Ursula
Utsuwa
Unholy
UndeadKnight
Ungoliant
Uzhaz
Urara
Uzumaki
Tên Nickname bắt đầu bằng chữ V
Vina
Viu
Valentine
Vanh
Vaughan
Valhein
Vicious
Vibra
Vagabond
Vainglory
Valkyrie
Valkirie
Vamp
Vanity
Velvet
Velix
Venom
Vermilion
Vespa
Vergo
Vertigo
VanDik
VanPerSie
Volt
VoodoKing
VodooQueen
Voldemort
Void
VoidSpirit
VirtualPain
VinSmoke
Violet
Vitatata
Venetta
ViaVallen
Venomancer
Viviana
VanHellsing
Vegeta
Vanessa
Vanilla
Viper
Vesper
Venato
Vixen
Vulcan
Volffied
Tên Nickname bắt đầu bằng chữ W
Willock
Witcher
Wanderer
Winchester
Warrior
WinWin
WindWind
Wind
WallE
Westeros
Willow
Wreck
Wick
WanderMan
Wasted
Walter
WalkMan
Warlord
Whisper
WhiteSwan
Wiesel
Wildfire
WildShot
WaterDagon
WaterBreath
WinterKill
Wolverine
Wordsmith
Wrecker
Wrench
Woodoo
Wonderful
WakaWaka
Wolfstone
WhiteKnight
WhiteBeard
WhiteTiger
Wesley
Wednesday
Watanabe
Winston
Windy
WildDog
Tên Nickname bắt đầu bằng chữ X
Xana
Xerross
Xenian
X-Zbit
XFactor
Xenia
Xilonder
XxXKill
xXxBlade
XXXPrince
Xuan
Xylos
Xratos
XNova
XFire
XKiller
XKill
Xmas
Xerxes
Xavier
Xaxa
XXJinxProXX
Xobokan
XobokanWarteg
Xontoloyo
Tên Nickname bắt đầu bằng chữ Y
Yodler
Yanan
Yaman
YesMan
Yippie
Yttii
Yetti
YellowFlower
YellowBlade
YellowPlant
Ygnizem
Yoyo
Yagami
Yamato
Yamamoto
Yami
YamiYami
YamiNoMi
Yankee
Yashuhiro
Yayoi
Yogurt
Yvette
YourItch
Yolaf
Yamette
YoMan
Ymir
Yuki
Yuka
Yuri
Yumanto
Yuyu
Yusuke
Yunaidi
Yukata
Yubashiri
Yukimura
Yuzuha
Yuuki
YggDrasil
Yanira
Tên Nickname bắt đầu bằng chữ Z
Zell
Zone
Zelolem
Zerome
Zill
Zuka
Zuko
Zara
Zing
Zedd
Zakucj
Zukoui
Zephis
Zanis
Zero
ZeroDeath
ZeroDead
ZeroKill
ZeroMan
Zura
Zippy
Zord
Zone
Zeus
Zuckenberg
Zoldyck
Zoltar
Zwei
Zorc
Zionna
ZeroClod
ZeroCloud
Zanders
Zealot
Zelda
Zephyr
Zeralion
ZeroCorn
Zetta
ZettaZone
Zienberg
Zwanze
The post +1000 cách đặt tên tiếng anh hay từ A – Z cho nam và nữ (nickname độc lạ) appeared first on EXP.GG Vietnam.
source https://exp.gg/vn/thu-thuat/cach-dat-ten-tieng-anh/
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moralanxietystudio · 6 years ago
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First steps after the announcement - Roadwarden Devlog
I. Introduction.
Welcome to the first entry in the series of devlogs focused on Roadwarden, an interactive fiction in which you explore and change a hostile, grim realm. It’s a fantasy game, it’s an RPG, a Visual Novel, an adventure game with occasional text parsers... It’s many things. It’s a project I love.
There’s a reason why Roadwarden isn’t restricted by any specific genre and does whatever it needs. I aim to put the quality of the game first. I want it to fulfill its goals, without forcing myself to give up on some features just because they aren’t “pure” from the perspective of a marketing label. Will I succeed? Let’s find out - this (weekly?) devlog will be a fine documentation for the future retrospections.
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While I started working on the project in January 2019, mostly reviewing and adjusting my design documents that were already almost one year old, the main game announcement occurred less than two weeks ago. The website is now up, the demo is available, the press kit has the most essential details... The game is now displayed and open to criticism. Sure, it was tested before. The graphics were reworked multiple times thanks to the criticism I gathered on-line. But now I’m playing with an open hand.
And the results are better than I’ve hoped. I received a lot of positive feedback, the people who played the demo send me encouraging words, it genuinely looks like the game has a very strong foundation - what it’s lacking, is content. I’m sure some things can be improved, built upon or are yet going to be removed, but I’m feeling very positive about the road ahead.
II. World map is getting real graphics
One of the main changes that happened right before the official demo release was the introduction of the new graphics for the in-game traveling map.
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The huge, out of proportion icons representing the “interactive” parts seem to be easy to spot and don’t blend with the neighboring areas, though it’s something I have to keep an eye on.
The main inspirations for me were the world maps from the Baldur’s Gate series, especially the one from the Shadows of Amn. When I was a kid, I really loved how the visuals allowed to settle an area in a larger context. A very similar type of maps was presented in Pillars of Eternity, and I’m grateful for it.
III. A look at the inside of the Clean Spear castle-tavern
Now that was a rough one. I’ve decided to draw the interiors of my somewhat-famous castle-tavern, but I wasn’t sure how to approach it.
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My first try was actually pretty decent. The goal was to make a nice picture within a rather short time. Cutting through the walls and the roof was a lot of fun, but I wasn’t able to add that many details into it, even if the corner in the front was removed. Also, the proportions got a bit crazy, and the second floor was pretty much outside of my reach...
So I’ve decided to make the longer route (which took me pretty much another full day) and I’m very happy about the results.
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Since I’m still an amateur, usually when I draw, I spend days making the first few sketches and learning how to make the simple shapes, and after that I make one revision after another... But not this time. I knew exactly that I wanted to make a hybrid of a simple, early medieval castle and of a cozy tavern. It went very smoothly and I had very few fixes to apply. I’m very happy with the results.
IIII. New mid-travel descriptions
A small, new feature is related to the game’s traveling system. I’m not sure if I’m satisfied with the way it looks now, but it’s very smooth and I think it adds a valuable bit of immersive descriptions. From now on, if the player moves from one area to another, they may see bits like the description shown below:
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Such small textboxes can be portrayed only when a specific set of conditions is matched. For example, if the player is in an area “Southern Crossroads” and moves to the closest area to the west, they see the description from the box - but only once. However, if they travel there from another area or they visited this place before, the box won’t appear. There’s also a different description linked to the eastern road.
These small boxes are only the very raw template. Their visuals may change, they can involve random encounters, introduce new events... This tool is going to serve me in many ways.
V. Altering descriptions with a new trick
Another small invention is the option to modify parts of the area descriptions based on the randomly set variables.
For example, when the player visits the Clear Spear tavern, a variable guardscleanspearactivity (once again: Guards-Clean-Spear-Activity) is rolled. And it currently has these options on the list:
· spread across the wall, observing the area
· practicing close combat with spears, swords and axes on the courtyard
· sitting at a table and on the stairs, gossiping with mugs of beer in their hands
· practicing archery and fixing their equipment in the courtyard
· are nowhere to be found
· sitting at a table, gambling for apples
So when the player sees a description like this one:
The Clean Spear tavern stands firm. You notice one of the guards nearby the gate, but he doesn’t show any interest in your presence. The gate is currently open, and you can see the other fighters [guardscleanspearactivity].
...the final part of this line is meant to be replaced by the variable’s value.
It should work. And add a bit of colorful illusion.
Of course, there are other parts that influence this description (especially - the time of the player’s arrival), but in general it helps me introduce minor, cute details without making a bunch of completely new descriptions.
VI. It’s over 500!
Suddenly, both the Twitter and Facebook of Roadwarden passed 500 followers / likes. And I have nothing to celebrate it with.
Oops.
I’ll try to make something cool later on, but maybe this tweet will say more than a thousand words:
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Thank you for your attention and I hope to see you next week! For now, I want to focus a bit more on writing the new dialogues.
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hissprince · 6 years ago
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Writing Ask Games
tagged by @ink-nguyen and I immediately forgot about it
I’m doing this for Coat of Scales 
1. Describe the plot in one sentence.
Elion Veris is a prince forced into exile by his Regent, and he’s not buff enough to take it back by force, so he has to figure out how to talk his way in--and out--of every possible political nightmare scenario.
2. Pick one sight, smell, sound, feel, and taste to describe the aesthetic of your novel.
a silver crown perched on swathes of black and purple velvet
the smell of a forest during a rainstorm
a grandmother singing Slavic lullabies to her grandchild, underscored by the crackle of a fire
being wrapped in a blanket and held in the arms of someone you love
turkish coffee and warm honey-bread
3. Which 3+ songs would make up a playlist for the novel?
Run Boy Run - Woodkid
Stay Frosty, Royal Milk Tea - Fall Out Boy
Two Evils - Bastille
4. What’s the time period and location in which the novel takes place.
I never stuck an exact pin in it, but I’d estimate vaguely 1600s-1700s? I don’t know man I had to make my own calendar system. as far as location goes, the main settings are Apres, Sidra, Krey, and Fille. Apres is sort of Hellenic in feeling and aesthetic, with a heavy emphasis on sea trade and travel. Sidra is very Persian with a bit of Mughal Indian influence. Krey and Fille are inspired by Eastern Europe, especially Russia and Ukraine, although Krey has a distinctly Celtic flavor to some of its customs. 
5. Is this a standalone or a part in a series?
it’s the first in the Kingsnake Trilogy which I’m probably going to have to work on for Many Years
6. Are there any former titles you’ve considered but discarded?
Coat of Scales was actually the original title, but I briefly switched it to something else before deciding I didn’t like it as much LMAO. also, the original file name was “fantasy costco” so there’s that.
7. What’s the first line of your novel?
‘Elion Veris jolted up in bed, his book falling to the floor with a loud thump.’
8. What’s a dialogue you’re particularly proud of?
I actually like a lot of my dialogue tbh so you get Several
Chapter 2:
“Now, now, you may not be particularly handsome, but there’s no need for insult—ow!” Simon yelped as Elion struck him squarely in the forehead with an apricot.
“There are plenty more,” Elion said, tossing an apricot from one hand to the other. “Choose your next words carefully. I see one that’s definitely overripe.”
Simon pursed his lips. “I love you, Elion?”
“No,” Elion deadpanned, punctuated by the distinct sound of splattering fruit and an indignant screech. “Choose more carefully next time.”
Chapter 11
Either he was lucky, or Saturn noticed his discomfort. “You weren’t here earlier, when I came back from the barracks. Where’d you run off to?”
“Janus and Tethys wanted to talk to me.” It was only half a lie. “They told me you have quite the reputation.”
Saturn groaned. “Of course they did. Look, it was years ago. I was young and I was stupid. It was a temporary thing, I’m not—like that anymore.”
“Could have fooled me.”
“You think me a whore?” Saturn said, mocking offense. “Shame on you! I’m a reformed whore!”
“Re-whore-med, then, is it?” Elion replied. Saturn threw a piece of radish at him.
“You’re not funny,” Saturn huffed, but his tightly-pursed lips said otherwise. There was a warmth in his eyes that had been missing before. Elion was almost bold enough to call it trust.
Chapter 14: (wow a sneak peek)
"You’re not going to do it, are you?” she said in Fillesian. 
“What do you mean?”
“Kill Saturn.” Phyrra’s voice was emotionless. “You’re not going to do it.”
Elion narrowed his eyes. When he responded, it was in Apresian. “Why would you think that?”
“You’re becoming fond of him.”
“I have not.” He switched to Fillesian. “He touches me constantly. I hate it.”
“But you don’t panic when he does it.”
“You don’t know that!” Elion snapped, his voice turning into a sharp hiss. “You think I can lose control every time I’m afraid? You think I can get away with that? I’m not putting myself at risk by fighting back!”
For once,  Phyrra hesitated. She dropped her gaze to the floor, breathing out slowly as her shoulders relaxed. “Oh, Elion,” she sighed. “They’ve made you into something terrible.”
9. Which line from the novel most represents it as a whole?
“He took everything from me,” Elion spat, the words like venom on his tongue. “Everything I had, and everyone I loved. He killed my mother and Mana and left Simon to bleed out like a dog in the public square, and he looked me in the eyes and laughed.” His body trembled, but his voice was steady, and he stared Jastra down with iron in his mouth. “This was never about the kingdom.”
10. Who are your character faceclaims?
I’m going to be completely honest, the only faceclaim I could find for Elion is Keira Knightley. Saturn and Phyrra are borderline impossible to pin down so I haven’t found anyone for them yet. Janus is definitely Adonis Bosso, and Tethys is a young Riz Ahmed.
11. Sort your characters into Harry Potter houses!
Elion - Slytherin
Saturn - Gryffindor
Phyrra - Ravenclaw
Tethys - Hufflepuff
Janus - Ravenclaw
Simon - Hufflepuff
12. Which character’s name do you like the most?
Elion is a personal fave but I’m a huge fan of Saturn, Janus, and Tethys bc all the Vaerion are named after the planet Saturn’s moons. look how clever I am.
13. Describe each character’s daily outfit.
Elion - white linen shirts with intricate botanical embroidery around the neck and cuffs, a vest in either dark purple or black with silver embroidery around the collar, a jacket in colors and embroidery patterns to coordinate with the vest, and either a long black and silver coat for court functions or a black cloak. tight black riding pants and tall black boots. a goth icon.
Saturn - in the summer, usually a white chiton with red embroidery on the hem, his cloak, and sandals. the rest of the year, loose dark linen pants and a light cotton shirt in various shades of red or ivory-white, plus low leather boots. he wears his leather armor if he’s needed at the barracks. he has to be forced to wear shirts.
Phyrra - while in Apres, she wears long chitons with blue floral embroidery and a ton of bracelets. she actually goes barefoot whenever possible, but she’ll wear either sandals or embroidered slippers if she has to.
Janus and Tethys - dark linen pants and various shades of cotton shirts, with dark wool cloaks and mid-length leather boots. they share literally their entire wardrobe so I count them as one fashion entity. 
14. Do any characters have distinctive birthmarks/scars?
Elion has some scarring on his lower back, and the veins in his arms have a silver tint which I’m counting as a birthmark. Saturn has a scar across his lips that he earned in a knife fight when he was 14. 
15. Which character most fits a character trope?
Simon has a very “best friend and sidekick” sort of aura, but there’s a lot more going on with him than just that
16. Which character is the best writer? Worst?
Elion is a fantastic writer, since he realized from a young age that he’d need to be good with words to keep himself at the top of the pack, but Saturn is an incredibly close second—after all, he’s a poet. Simon is The Worst without question or competition.
17. Which character is the best liar? Worst?
Elion is definitely the best, since he’s had 19 years of practice. Saturn is the worst liar; his expression always gives him away bc he feels guilty about it.
18. Which character swears the most? Least?
I think so far Elion is actually the one who swears the most by stats, but in terms of Big Swear Energy it’s probably Janus. Jastra swears the least because she’s the Empress and she has a hell of a reputation to uphold, but I don’t think Simon has sworn at all. #letSimonsayfuck
19. Which character has the best handwriting? Worst?
Tethys has gorgeous handwriting, even if he doesn’t do a whole lot of writing most of the time. the prize for worst is tied between Janus and Phyrra; Janus bc he’s a doctor and it’s become illegible over time, and Phyrra just because she does not fucking care
20. Which character is most like you? Least like you?
I’m probably most like Elion and Phyrra tbh. Elion, because I’m very politically-minded and prefer to do things in underhanded ways, and Phyrra because I take no shit and tend to be more knife than person. I’m definitely the least like Janus because he has his shit together and I do Not.
21. Which character would you most like to be?
probably the king of Krey bc he has a castle and like 8 dogs and a really cool spouse and comparatively fewer past traumas 
I tag @poetatertot @satyr-syd and any of my other writer friends who want in on this!! if you don’t it’s cool bc this deadass took me over an hour LMAO
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