#lord zash
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having khem join you during kotfe/kotet could've been a fucking comedy gold
#khem val#lord zash#valkorion#outlander#swtor#star wars the old republic#art#i wanted to post smth else but overestimated myself#again 😭#anyway happy bday to me
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You know what is funny? That Zash is very clearly modeled after the Emperor Palpatine. She is the "nice and supportive master" who lies in order to get what she wants and wears a disguise of youth to fool everybody around her. Thanks to than when I imagine Sith Inquisitor ever appearing randomly in movie era, I feel like they would have one look at Palpatine and be so done. This is the exact same trick they already saw in action. Valkorion trying to steal Outlander's body is also the same trick Zash already used against Sith Inquisitor (it's also why playing as Inquisitor is funnier because they have this experience).
You can very convincigly play a Sith that is tired with this BS xD
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Darth Zash Needs a Care Day
Seriously, though - i’m very glad SWTOR gave us an example of a Sith suffering the consequences for taking short cuts to additional power.
#swtor talks#swtorpadawan talks#zash#darth zash#lord zash#the dark temple#dark temple#dromund kaas#sith inquisitor#sith#the dark side
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No Khem! Dont eat her!
#SWTOR#star wars#the old republic#the shieldblade legacy#sith inquisitor#khem val#lord zash#kravos fane
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following up to this post i made over 6 years ago when i was special-interesting swtor in college...
my interpretation/analysis of thew ith empire in the above post is also like. very unsubtly present in game
Zash's dialogue, if it's hard to read:
Yes "there is only passion". but do not forget -- "through passion, I gain strength; through strength, power." Passion is the method, power is the end.
like the game is not subtle about the empire being a fascist kratocracy. it sucks to be a sith (link) because they are constantly backstabbing each other. 3/4 of the imp side plots involve some type of backstabbing (bounty hunter being immune), normally master trying to kill apprentice (after having their apprentice dispatch threats they themselves could not deal with i think @badsithnocookie had a neat post analyzing this). Sith are constantly vying against each other for power, and there are various situations in which it's totally permissible for a sith to kill other imperials (so I guess sucks to be in the empire works better :P)
and like the game is, at least in vanilla, very aware of this fact! in various instances, the characters acknowledge that each sith who currently is in charge of the player also has their own master, who will do whatever they please, including using the chains/shackles rhetoric from the sith code (first linked post).
and while the fandom rhetoric often portrays the jedi as emotionally repressed and the sith as very free, the text of swtor does not really support this. Sith are not forbidden attachments -- but attachments are a weakness, that can and will be used against you by other sith (link)
relevant bit from that post:
that some of the passion stuff seemed weak with the Sith - like they clearly only encourage certain passions, and at least familial love is not one of them, seeing how many many Sith family relationships work - Beeltzit and Lady Grathan okay with sending you to off Lord Grathan, who she only married because it was advantageous… Whatshisface in BH plotline sending you after his daughter…
and note: Beeltzit, Gratham's son, was a secret from all the other sith because Gratham knew the other sith would try to use his son against him (and that is what Baras tells the player to do). Eskella goes to kill Tremel if the player doesn't, because him surviving and fleeing is embarrassing, and then he kills her if she finds him. Raina kills her own father for trying to protect her from the Sith Academy when she thinks she has to to keep the secret that she's force sensitive. Andru's ghost tells the player to drown children at birth because he's salty he got poisoned by his daughter, though if his daughter was also his apprentice this is par for the course -- thanaton assures the player (though he's about to try to kill them anyway so he doesn't really care what hey think) that its natural to want to kill your master when it appears player has killed zash. There is so much parent/child, master/apprentice murder in sith world, and in most cases it isn't even the bug - its the system. children are either a threat to power directly or something that could be used to threaten you, parents are a threat to power or something you will not be able to surpass without murder. the sith empire is just constantly eating itself.
I’m trying to transfer my brain mood from SWTOR to English class, so I can work on my midterm, and that reminded me when I was reading 1984, our assigned book, O’Brien’s rhetoric about Oceania’s structure reminded me of how I have Lycaea and her dad interpret Sith society structure (which u know… is definitely a huge chunk of how I interpret it)
For Lycaea: link. relevant line “Peace is a lie, there is only –” “Power. Power is the only thing that matters. Passion… freedom… that’s all dressing. Until you understand that you will never be able to fight as a Sith”
For O’Brien: “Why should [the Party] want power?” “You are ruling us for our own good…” “I will tell you the answer to my question. It is this: The Party seeks power entirely for its own sake. We are not interested in the good of others; we are interested solely in power. Not wealth or luxury or long life or happiness; only power, pure power. … We know that no one ever seizes power with the intention of relinquishing it. Power is not a means; it is an end…. The object of power is power.”
anyway I can’t tell if comparing my shit to the “classics” is pretentious, but this *is* making the book more interesting for me and succeeding in getting me in the mood for my midterm so ¯\_(ツ)_/¯
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[ID: A drawing of Harkun's office, flanked by Zash on the left and (Braigwen's version of) Vowrawn to the right. At the top is the Roman number for '1,' and below the desk is the chapter name in golden Aurebesh. End ID]
chapter art for chapter one of your last serving daughter ("an excellent devil, who comes highly recommended"), @sith-shenanigans's writeup of an AU we've spent a year tossing around!
#swtor#art#zash#darth vowrawn#tsisajakqo jenûwtsâkyat#give us your strength lord your food and your water for i am your savior your last serving daughter au#braigwen art#*#nr
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Ida Deerz's music goes so hard tbh. If I don't listen to at least one of her songs, it just isn't my day. At all.
#lord praise transfem furries they always make the greatest music ever#zash's stuff#furry#ida deerz#music#please give me more furry artist recomendations 🙏#(tho no Femtanyl/Mailpup. I already listen to them lol)
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SWTOR: Sith Inquisitor OC Headcanons
Hi everyone! This is the third time I've completed the Sith Inquisitor storyline and the first time I've running the DLC KOTFE/KOTET. So, in order to save and maybe share my vision of my character in the game, I have compiled a list of headcanons :Р
Noted: i'm not a native speaker of english and all this headcannons runs only in my mind, so don't take them too seriously pls
Spoiler alert under the cut (and a few screenshots from a game too)
Sith Inqusitor OC Headcanons
Meet Ha'leth Kallig, Darth Nox, Alliance Commander and so go on. The Sith on dark side, but making a bunch of "light" choices just becouse they profitable (and she's reasonable)
Woman sith inquisitor (oh i love so much her voice ❤)
So... i imagine she's much older, than in canon. Like if all story classes starts mid Cold War between Republic and Empire, i think my version have a seat in a dark council in the mid of war (near 3670, 11 years after Sith returns Korriban) Yes, its breaks the timeline, but she is old pretty lady in my head, and i can't change this
I can't create the proper version in game (a lot because its no long flat hairstyles) so i have a few pictures
Fashion lady 💅 Usually wears a long dress with slits, mid-thigh boots, mid-shoulder gloves and a cape. Sometimes changes to something close to a "hakama" (if you've watched the Ahsoka series - Morgan Elsbeth wears something similar). Maybe someday I'll draw all of this
Had a purple sword during acolyte, serving Zash and hunting Thanaton, now she has white (cos of her "balance")
I guess she really cares about her crew, even if she is on a dark side. Alliance included
Continues to search for Force Ghosts, there is no reason why the Sith Lord would not do this after defeating Thanaton "SI to Valkorion: - I always hoped to add your spirit to my collection Valcorion: - I would say the same"
Space stand up comedian, jokes on everything, black humor and sarcastic
DiFfErentLy RaTioNal, "Hippity Hoppity, this ghost is now my property" (c) - during the original storyline
Ice cream lover, of course
Chill guy vibes sometimes
I think it was a long time since she became a member of the Dark Council and before the Eternal Empire attacked. And all this time the pyramid of ancient knowledge was under her control and I think she learned a lot about the philosophy of the Sith, ancient techniques, etc.
Yes, in my story she is the leader of the Alliance, despite the fact that other forse-user characters (Jedi Knight, Jedi Consular, Sith Warrior) in my headcanons also take part in it
I think she is definitely chaotic but rational in managing the alliance. I haven't reached the end of the story yet, but in my mind she is the perfect candidate for the Eternal Throne.
She is not human anymore. Not after the Rakata machine changed her. I think sometimes she would appeal to this in her dialogues with other characters. In my head - this is another reason why she at 60+ looks at most 30
Did I not say? At the time of the events of KOTFE she should be somewhere around 63))
Definitely likes big machines)) (i'd like to think that exposes for Darth Malgus too 🤣)
Definitely likes ancient stories, artifacts and history.
"Oh dear", "Sweetheart" and any other embarrassing appeal for literally everyone
Flirts with everything that moves (and what doesn't move, she moves and flirts with) (Ah, i can't wait to return of Malgus further on in the plot, because flirting with him is something she would definitely do in every interaction)
Return to Dromund Cass to be shot down in Empress Acina's shuttle and crash into the jungle: "Ah, at least the Sith Empire hasn't changed too much in my absence"
Well, according to canon, all four force-user characters are the most powerful force-users in the galaxy. But considering that Valkorion is sitting in the Commander's head + her additional "ghosts of the Sith Lords on the wire" make her, if not the strongest, then at least the most dangerous of them by the end of the story
As I said before - all headcanons are just part of the story in my head that i want to share cos sith inqusutor is my favorite story) I think I'll definitely post a couple more heads up about her or heads up about other SWTOR characters later (at least when I finish the story) I also plan to sketch a couple of moments, because I really want to
#SWTOR#star wars the old republic#sith inquisitor#sith inquisitor oc#headcanon#star wars#swtor headcanons#kotfe#kotet#star wars oc#sw art#star wars art#swtor oc#oc: ha'leth kallig
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Old Republic O/PCs:
Darth Nox, the Heir of Kallig, Force Walker, Master of the Dead, Great Dragon, Slayer of Zash, Successor to Tulak Hord, Lord of the Sith
#star wars#swtor#the old republic#darth nox#sith inquisitor#swtor sith inquisitor#star wars oc#sort of technically#ulla kallig#my post#my edit#star wars aesthetic#aesthetic#moodboard#purple#my ocs#my oc stuff#swtor oc#old republic oc
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Overhaul/Update version for one of my proudest works, a main cover art(?) for my little project call Robotnik AU.
Characters list:
Upper row/section (above Movie Eggman's hands), from left to right: - Sonic.exe (the utmost terrifying OC/FC from the creepy pasta thingy) - Queen Boom Boo, Merc version (OC/FC made by Dan-Habiki/@Dan_Daymaker) - King Boom Boo - Lah - Su & Uh - Shadow the Hedgehog (Team Dark) - Rouge the Bat (Team Dark) - E-123 Omega (Team Dark) - Dr. Eggman Nega - Doctor Albert W. Wily (Megaman, Archie comics) - Honey the Cat - Breezie the Hedgehog - Bocoe & Decoe + Bokkun - Dark Oak/Lucas - Dark Queen/Merlina - Erazor Dijinn - Coconuts - Scratch & Grounders - General Helmut Von Stryker - Anton Veruca (Shogakukan magazines) - Junior Robotnik - Captain Whiskers & Johnny - Opal the Jellyfish (Pirates of the Setting Dawn) - Dive the Lemming (Pirates of the Setting Dawn) - Blade the Shark (Pirates of the Setting Dawn) - Captain Shellbreaker (Pirates of the Setting Dawn) - Mr. Bristles the Yeti Crab (Pirates of the Setting Dawn) - Mephiles the Dark - Silver Sonic - Dark Enerjak (Knuckle) - Nazo (appeared in Sonic X's last teaser) - Eggette/Omelette Robotnik (famed OC/FC originally designed by Alpha Gamboa (blackbookalpha)) - Infinite the Jackal - Solaris - Black Doom - Eclipse the Darkling - Black Death - Dark Gaia (Perfect form) - Metal Sonic - Iron Queen aka Regina Ferrum - Time Eater - Mammoth Mogul - Iron King aka Jun Kun - Imperator Ix - Wendy Naugus - Bearenger the Grizzly (Witchcarters) - Carrotia the Rabbit (Witchcarters) - Falke Wulf (Witchcarters) - Walter Naugus - Fleetway's Super Sonic - Shade the Echidna - Boomer Walrus aka Anti Rotor - Patch D'Coolette aka Anti Antoine - Princess Alicia Acorn aka Anti Sally
Middle section (below Eggman's hands), from left to right: - Speedy (both Pre and Post-Super Genesis Wave versions) - Sage - T.W. Barker - Dave the Intern - Sleet & Dingo - A.D.A.M. - E.V.E. - Lyric the Last Ancient - Zor - Zash (OC/FC made by @saccharinerose) - Zeena - Zazz - Zomom - Zavok - Master Zik - Agent Stone (Sonic movies 2020/2022) - Orbot & Cubot - Wes Weasely - Snively Robotnik - Dr. Robotnik (Sonic movies 2020/2022) - Thunderbolt the Chinchilla - Predator Hawk (Destructix) - Anti-Miles - Scourge the Hedgehog - Storm the Albatross - Wave the Swallow - Jet the Hawk - Rosy the Rascal - Sleuth "Doggy" Dawg (Destructix) - Sergeant Simian (Destructix) - Fiona Fox (Destructix) - Duck "Bill" Platypus - Bark the Polar Bear - Bean the Dynamite - Drago Wolf (Destructix) - Nicolette 'Nic' the Weasel - Razorclaw - The Foreman (Grandmaster) - Hugo Brass - Diesel - Flying Frog (Destructix) - Geoffrey St. John - Hershey the Cat - Nack the Weasel/Fang the Sniper (Team Hooligan) - Fleetway's Chaos (Darkon fish form)
Lower section, from left to right: - Dr. Finitevus - Grimer Wormtongue - Dr. Fukurokov - Dimitri the Echidna - Maw the Thylacine - Mecha Sally - Mecha Sonic - Mecha knuckle - Jackal Squad, named by Nibroc-Rock as Uno, Deux, Trois, Quatre, Cinq & Sei (Shadowy figures) - Kayseri Valaedshkova (OC/FC made by dirtthefox/@Its_Dima_V) - Strike (OC/FC made by @speedofsoundsketches) - Surge the Tenrec - Kit the Fennec - Sofia the Gorgon (OC/FC made by Sofia-MMD/@GorgonSofia) - Clutch the Opossum - Kaibette the Genet (OC/FC made by @kaibette) - Rough & Tumble the Skunk - Battle Lord Kukku XV - ***Mecha Robotnik - Akhlut the Orca (both Pre and Post-Super Genesis Wave versions) - Tundra the Walrus - Mordred Hood (drawn with @adokle's style) - The Foreman/Tassel boy (Post-Super Genesis Wave) - Mimic (the Mimic Octopus) - Byte the Goat (OC/FC made by @bunniibones) - Lightning Lynx - Iblis - Phage - Conquering Storm (Post-Super Genesis Wave) - Bride of the Conquering Storm (Pre-Super Genesis Wave) - Dr. Starline - Biolizard - Sigma (Megaman, Archie comics) - Axel the Water Buffalo - Abyss the Squid - Cyani the Cobra (OC/FC made by @bunniibones) - Cipher the Owl (OC/FC made by @bunniibones) - Bleak (OC/FC made by HT-Doodles/@HtDoodles) - Clove the Pronghorn (my top fav among all the characters here) - Cassia the Pronghorn - Lien-da - Chaos - Tikal the Echidna - Pachacamac - Gae-Na - Kragok - Thrash the Devil - Warden Zobotnik & Znively (Zone Cop) - Belinda & Charlie - Nephthys the Vulture - ??? (Behind Nephthys) - Trevor Burrow the Mole (Desert Raiders) - Sonar the Fennec (Desert Raiders) - Spike the Porcupine (Desert Raiders) - Razor the Shark - Queen Angelica - Rusty Rose - Robo Tails (Brain-washed, based on Sonic Lost World's designs) - Beauregard Rabbot - Jack Rabbit - Matilda the Armadillo - Zefir (my main OC/FC) - Gamer Deer (aka 'Aleko' the Northamer Guard or the 'Gamerdeerdude' by @adokle) - Zonic (Zone Cop) - Chesah the Tarsier aka No.29 (my OC/FC) - Sandy the Caterkiller (OC/FC made by @the-hydroxian-artblog)
For the Alt version: FeReinsm on Instagram: “Overhaul/update versions for one of my proudest works, a main cover art(?) for my lil’ project - Robotnik AU. For the 2nd and 4th pics…”
#sonic#sonic the hedgehog#sonic fanart#idw sonic#archie sonic#sonic au#sonic fan character#sth#jim carrey#dr robotnik#dr eggman#eggman#egg bosses#sonic characters#sonic villains#crossover#dr starline#clove the pronghorn#cassia the pronghorn#surge the tenrec#kit the fennec#shadow the hedgehog#rouge the bat#team dark#babylon rogues#team hooligan#metal sonic#agent stone
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the mastery duel
In the Sith Empire there are several legally designated varieties of formal duel. Killing your opponent in a formal duel is not murder, provided the duel was instigated in an appropriate way. To control the level of churn caused by junior Sith attempting to duel their superiors for their positions, a senior Sith must accept the junior Sith’s challenge for the duel to be valid. However, refusing a challenge may be taken as a sign of weakness.
One of the most famous duels is the Kaggath, which was soft-banned for centuries because its nature of being power-base vs power-base rather than individual vs individual means Kaggath tend to be extremely destructive and cause significant collateral damage.
Another is the Asinyattal* – the mastery duel. Asinyattals are fought between Master and Apprentice. Specifically, they are fought between an apprentice and their Linage-Master – the highest living member of their apprenticeship family tree.
Challenges are publicly issued prior to the commencement of the duel. While a Master will offer a challenge on the grounds of it being necessary to prove the Apprentice is ready to lead the Teaching-Lineage, Apprentices must lodge an argument that the Master is leading the Teaching-Lineage is the wrong direction and that they will take it on a better course. If there are other Apprentice Sith in the Teaching-Linage – which there usually are as having Apprentices is a symbol of strength and prestige – then they can publicly refute the challenger’s argument, siding with the current Master. Should the majority of the other Apprentices refute the challenge, the Apprentice making it may decide to withdraw and offer a formal apology to their Master for doubting their leadership, which the Master may or may not accept. Conversely, the Master can accept the validity of their Apprentice’s arguments and step aside without fighting.
Non-fatal resolutions to challenges were more common in the days before the reign of Emperor Vitiate. Consensually forfeiting the position as head of the Teaching-Linage is usually seen as an admittance of weakness in the Reconstituted Empire rather than a pragmatic restructure or opportunity to retire. Settling Asinyattals by debate was more common in the Old Empire.
Darth Zash’s plot to steal the body and life of her senior Apprentice hinged heavily on the culture of the mastery duel. If the fallout of the body-theft resulted in her being condemned for her own murder Zash’s scheme would amount to nothing. To avoid this Zash legally designated Lord Kallig her heir, privately confided in some select parties she was dying and considering how best to secure her legacy beyond her death, talked a lot about the great achievements she foresaw in Kallig’s future, left a timed message proclaiming the Asinyattal to be released when she lured them into her trap – and then had Khem Val ruin everything.
This aspect of Zash’s plot ended up playing out very much to her Apprentice’s advantage. Lord Kallig was protected from criticism for “killing” Zash because the publicly available evidence was that Zash had wanted to die lightsaber in hand. Zash’s other Apprentices, Corrin and Kaal, transferred their loyalty to Kallig as their new Master because Zash’s apparent final wish had been for them to respect the result of the duel and help Lord Kallig lead the Sith into a new age. Instead of stealing her Apprentice’s life, Zash accidentally signed over a significant portion of her own.
Arguably one of the most pivotal Asinyattals was fought between Kreia and the Jedi Exile on Malachor V. While neither of the combatants were Sith, the battle had the hallmarks of a classic Asinyattal; fought between a master and apprentice who were part of an extended teaching-linage with the other students weighing in with their support in the lead up to the duel proper, the result of philosophical differences and visions of direction the extended group should take rather being a simple power play, the defeated master acknowledged the validity of her apprentice’s victory over her. While attributed little to no importance by most histories in the Republic and the Empire, the consequences should Kreia have prevailed would have reshaped the galaxy. In addition to dealing what might have been a fatal blow to the Jedi, the all-consuming deafening scream would have been transmitted from lost Sith worlds like Korriban and Malachor V itself into the Sith Empire. In such a timeline the Great Galactic War would have happened very differently, if it happened at all.
*from the root asinyât (Old Kyattam); verb. ascend, usurp.
#Meanwhile in a Galaxy Far Far Away#swtor meta#the Sith#the sith empire#Darth Zash#star wars the old republic
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Valkerie Beausoleil was born into the Beausoleil house/lineage: an old, prestigious house of Force-sensitives known for their charisma and extremely good genetics (they’re all extremely fair-skinned, blond-haired, and beautiful). Prioritizing looks over force-sensitivity when continuing the line has led to a reputation of being weak; much of their power comes from their connections, intrigue, and old money, not martial strength. Knowing this, leaders of the house have become more pedantic about keeping up appearances because they know the minute they put a toe out of line they could be challenged. Darth Angral and Lord Zash are Beausoleils as well as just about any other blond Sith.
She's the literal and figurative black sheep of the family. Literal because she's somehow got pitch black hair instead of the trademark blond hair. Figurative because she's outspoken, doesn't much care for polite intrigue and social delicacy, and very strong with the Force. All of which got her disowned, but that's okay. Even with basically half the Sith actively shunning her, she can claw her way to the top just fine by herself, and then when she outranks all of them they'll get their comeuppance.
#swtor#but what if there were more ocs#appearance wise she's a goth chick#that's the long and short of it
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Feeling a bit irky because of physical pain and I'm trying to do research on some stuff. I saw people being ableist about Neve over the past few days, basically calling her disability "ugly" and how she's "not a whole woman". So there's things upcoming about that when I get time between work and setting things up for other job stuff for the year. Today it's about SWTOR and namely, power. Power levels of the protagonist to be precise.
I occasionally browse around the internet since not all swtor update news gets forwarded to me, every now and again I run into topics that annoy me with how short sighted they are (or at times actively racist/sexist/ableist etc). I've got one post planned regarding Koth's character and one for Arcann/Vaylin. But after listening to someone complain about the Traveller from Genshin Impact's power level inconsistencies between what's displayed and what's stuck in a cutscene, it got me thinking to a post I ran into this morning.
Quote:
"I wonder if there is reason why my sith warrior just gets thrown around and gets sh*t thrown at him whilst hes supposed to be on a similar if not higher level of a sith compared to his enemies.
Going through KOTFE/KOTET for the first time and it also happens a bit during the normal campaign but i find it very odd he just keeps dodging these objects thrown at him instead of showing his superiority and blocking it with the force or something a bit more forcey then just dodging.
Im the emperors wrath, i supposedly have no equal as far as i understand it.
Its probably something to do with plotlines etc. but its a bit immersion breaking seeing my chad sith dodge sh*t instead of using the force for a change" Ignoring the 'chad' thing because it's kinda stupid, there's several flaws in the game's design vs player expectation. I haven't played SWTOR since vanilla, I joined during the 4.x period just after Anarchy in Paradise had been released. But I did START in with the vanilla story and progressed until that point and this's where the flaw in the game design comes in. The main issue that the original dev team faced was that the main protagonist grew in political (and to a extent physical) power too quickly. Sith Warrior started on a elevated pedestal to be an apprentice/Lord during the prologue and by the end of the arc in Act 3 they're filling a spot as the Emperor's Wrath which was abandoned by Scourge after he went rogue from the Empire. (Which ironically should have the Empire absolutely buzzing with the news but it's not). Sith Inquisitor starts from either a fallen family if human/sith iirc or is a slave and spends most of the prologue being lucky that their rivals for Zash's apprentice role were picked off long before the main showdown where your brawn and cunning wins over the overseer's favouritism. You go from apprentice to a ambiguous lord and then take over Darth Thanaton's seat by force. Only because it's a kill or be killed situation as you force yourself to be a battery of sorts via ghosts and genetic manipulation. Kinda sorta becoming akin to Vitiate himself but in a different way. Bounty Hunter already has somewhat of a track record, likewise the Agent. However other than optionally becoming a Mandalorian the only 'power gain' so to speak is taking out a Jedi with the help of a companion and either making the Supreme Chancellor of the Republic step down or killing him. The Agent spends most of their story as Cipher Nine until the very end of the third arc and from that point they don't receive any real tangible power. Even if you hand over the black box for freedom from Imperial Intelligence or retain it. Unless power of blackmail is counted. On the other end we have the Jedi Knight who was somewhat of a prodigy. They spent most of the acts being a Knight before being promoted to Master for taking out 'Vitiate' after already being taken over and doing evil acts for a unknown period of time. Jedi Consular is labelled Bar'senthor and a Jedi Master by the end of the first act and is a member of the council at the very end of Act 3. They're gifted and display immense force power pretty often in the cutscenes, particularly during act 1 despite being made 'weaker' as they shield other jedi masters from a force plague.
The trooper is promoted across all acts, including the prologue and makes it to the rank of Major at the start of Act 3 while the smuggler goes from to a privateer to eventually being the Voidwolf themselves. Which doesn't have any impact on things on the story going forward, even if you keep it for yourself. Just stuff regarding Nathema down the line.
The overall level of political or militaristic power gained within 3 years is unusually fast and left the devs in a awkward position going forward. The initial plan WAS to have act 4 continue all class stories separately but it was discovered to be too time consuming and costly to have a whole new line for 8 class stories who were already top of their classes and minimal room for more power gain in their respective spheres. Especially considering the higher up the chain you go the more paperwork, negotiations and being tied to a desk there is. It's not all sunshine and daisies. All 8 class stories had the player character start pretty high in their respective fields either by luck or skill. But in terms of raw power there were very few moments to showcase that within vanilla and even much later. Consular and I think Inquisitor got their little showboat moments but the devs at the time were careful to not display too much otherwise you'd run into a issue where powers in cutscenes didn't match what was being displayed in game. However that hasn't stopped the player base from superimposing their ideas of where the force using characters in particular 'should' be in their power level. So....lets take a number of caveats into account here.
With the exception of certain parts of the prologue chapters, none of the 8 class story characters were ever fighting alone. Even with the original system of companions being locked to certain classes at the time. Vette being dps, Dorne and Quinn being healer etc. There's only been, to my memory, one instance of the player character being 100% alone and that was during chapter 12 of Knights of the Fallen Empire where you have a backpack of healing resources and shields etc.
2. Even if you dismiss your companions to truly fight alone, the game assumes a certain canon in order to follow the story sequence.
3. With flashpoints, gsf, pvp maps, on rails space missions or operations you're fighting with other players on your side or npc crew members. It's still never you on your own.
4. As for choosing dodging instead of showing off power? it's more efficient and means you draw less attention than you would by showboating. A fair whack of KotFE and parts of KotET are supposed to be subterfuge and infiltration, not a full scale battle.
5. Baras and Thanaton were both old and egotistical sith that weren't in the best state of health and WELL past their prime. Vitiate's voice was being hampered by multiple distractions going on despite his threat, Syo as the First Son had to deal with his other consciousness banging at his mental door. Rakton wasn't really geared for a physical fight since he's a tactician and Jun Seros was also getting up there in age as well plus being hampered by emotions and the desire for revenge after the death of his friend at the hands of the Hunter. While Voidwolf was ultimately killed because of his own stupidity and ego. They're not really good measuring sticks to be used for power comparisons, raw or otherwise.
Following from point 5, what needs to be understood is that despite personal head canons, the player character themselves isn't exactly in peak physical condition either as time goes on. This can be from continued service and missions, lingering traumas (JK Rishi story), issues with their own body (Inquisitor story and to an extent Consular) or outside interference (majority of KotFE/ET)
In the case of the Inquisitor story, their body had become so messed up from a combination of genetic manipulation plus sucking up force spirits, that it was literally breaking down around them. The procedure on Belsavis merely stabilized them to enable to further use force walking without consequences, the new power so to speak still has to be actively channeled to be of any use.
It's my theory that whatever time they lost prior to the Mother Machine still remained until Rishi where the Inquisitor was investigating several machines that 'supposedly' extended their life span by one solar cycle each. Using Earth as a rough estimate and a rewatch of the quest, a solar cycle is (roughly) 11 years and Inquisitor gets zapped four times so that's 44 years regained on estimate since I'm not sure if the solar cycle is involving Rishi's sun or some other planet's. But it loosely means those solar cycles regained were simply just the Inquisitor regaining their original lifespan back. Possibly at the cost of some of their power since that's usually the case. Come the Knights arc and onwards the player character's kept on their toes a ton fighting tiring enemies that're all the same and don't suffer the same issues they do. Valkorion's also hollowing them out in the process of helping them (and probably kicked the other force ghosts out for a fresh start). They've got multiple wounds either from a lightsaber or from the repercussions of using force lightning at a extreme intensity that they aren't used to. There's also the fact (even though this's kept off screen) that they're behind a desk more often doing paperwork for the Alliance that they aren't able to actively train or look at expanding their abilities to the extent they normally would, had things been during the first acts. We don't know what Valkorion actually did to them during those 7 years of interference of him being a shoulder gremlin. You're getting kicked around a lot more in story cutscenes because your character is getting older and a certain level of balancing has to be in place to keep things fairly uniform between scenes of force users and tech. This might come to a end if my theory may possibly be correct and thanks to the Nul holocron, all classes open up to one another. Meaning no longer will there be a force/tech wall which may mean more opportunities for new classes depending on how long the story is able to keep going into future arcs besides Hidden Chain and Malgus.
No your character isn't uber powerful, no they aren't god tier. They just essentially got lucky over egotistical, conflicted, old and well out of their prime/element characters. A fancy title doesn't mean you're the most powerful being out there considering the in game canon says you've never fought alone without someone (or multiple people) helping you.
#swtor stuff#issues with the fandom#I saw the datamines and cut content from chapter 12 kotfe and stuff was interesting but also a big hint as to why it got delayed#Using the current class mirrors opening as evidence it's more than clear that the engine did big dummy spit meltdown#Since the original class mirror open broke a lot of things and wasn't being applied properly to new or legacy sub characters#Opening all classes to the force would've busted things more and definitely did which prompted a huge rewrite and redo of chapter 12#Which is the cause for both the delay and the abrupt weird tonal shift since the devs WERE going for something different but couldn't#As they do actively experiment on the fly with what the engine can do and what it's capable of. Though sometimes there's issues#Like with the lighting and the excessive deep wrinkles (yes it's lighting and shadow mapping issues and those are indeed a huge pain to fix#I do hope the wall comes down because it does leave interesting ideas for story flow and potentially new classes not tied to class story#But I also know it'll be controversial because there is a collection of purists out there who don't want things to be muddied#Honestly I'm cool with it so long as we get training montage period. Actually trying and experimenting with things#Rather than just keeping to combat only#As a whole power is subjective but Star Wars has always been finicky on who's more powerful than whom#when it's only rarely come down to brute force raw power#It's mainly been who's smarter or more cunning or applies their powers/abilities most efficiently. Y'know. Actual tactics.#But being top dog means you're not sitting on a cushy chair all the time or running off to battle. There's paperwork to do. A LOT#Leave processing. Payroll. Supplies. Requisitions. Negotiations with factions or groups. Internal communications. Punishments -#- possibly even childcare + nurseries. Education. Medical matters. Experimentation. Research. Evac procedures. The list is long and endless
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have you progressed far enough in the sith warrior story to find out quinn’s ‘secret’? calling it that bc i dont want to spoil anything 😭😭 if so, how does verity react??? im very intrigued by her character
HIIIII verity is on the brain today so I saved this ask just for the occasion. And dw - I'm well into SOR with her, so I'm all too familiar with the incident. Still. I'll put this below the cut for others who haven't finished the sith warrior story :)
Babygirl has been betrayed several times by those closest to her, notably her elder brother, Kanen and her lord father. She's a sith but she does have an aura of naivety given her sheltered upbringing and natural talent with the force (lack of struggle leads to overconfidence). So, she didn't think it would be Quinn - too lovestruck and happy that she finally found someone she adored and who adored her in turn.
You have to strike down Quinn in the fight anyways, and that's as far as she goes with him. She doesn't punish him for it, but she also doesn't just get up and forgive him either, I found the choices you could pick not as developed as I would've liked. He has to sleep on the couch.
Though she knows there was a power imbalance, as with all sith lords and their underlings (Jadus, Baras, Zash, etc... etc..) so she doesn't fully blame him either. Because Baras is the worst, and if Quinn defied him, he could've been killed. So she understands, she just wishes it hadn't come to such dire circumstances. Quinn doesn't feel like Verity should even let him live, and she has to be like "bby you were grossly manipulated by a sith who could snap your neck with a flick of his wrist" She's forgiving, but still hurt.
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Meeting Lord Zash.
#SWTOR#star wars#the old republic#sith inquisitor#khem val#lord zash#kravos fane#the shieldblade legacy
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been dabbling some thoughts on Mal Quinn after he became a 'stole a npc and turned them into oc' move. During his time on Balmorra, Quinn goes through abuse and harrassment by Darth Minax whom he has a child with, he took his child away to get out of Balmorra with Kritanta's help.
which got me to think about Kritanta as a father for a bit.
putting under readmore bc it's long and mentions of SA topic (based off my experience as a teen).
I think Kritanta could see a bit of himself in Mal. because they're both parents who are trying their damnest best to protect their own daughters.
though, in Kritanta's case, he felt like... he had failed in protecting the twins. Mainly because he wasn't there for them much like he has hoped but his Wrath duties took up most of his time when the girls grew older/are preteens. Then abduction happened while they were Sith acolytes.
Ania get abducted and lost her ability to use the Force physically which has fucked her up to the point she felt she lost a part of herself. Kritanta fought against restraints while trying to save Ania but was forced watch the Empress drain her Force. Ania has kept her distance and didn't dare to open up about her feelings to her parents. Kritanta wondered if she blamed him for not being strong enough to prevent that happened. She opened up to Jadis, and later Marr, about that traumatic ordeal. Ania remained with the Sith Empire and went on to join the Intelligence much to her parents' wariness.
then Thanaton got involved with his part in Jazz's abduction. He overwhelmed her with the power of the Force (severely damaged her abilities which she later regain it back with the Noetikons) then sold Jazz out to the rogue Sith Lord in a way to hurt at Vowrawn and possibly Zash. While raiding the flagship, Kritanta went into a rage and killed the Sith Lord for touching and forcing Jazz into sexual coercion. Jazz was relieved her dad came to rescue her in time before it got much worse then she substained a head injury while escaping the flagship which lead to her going to the Jedi Order with her aunt Elysia as her legal guardian.
So Kritanta helping Quinn rescue his child was him trying to make amends with his past when he failed to protect Ania and Jazz from harm way. He wasn't going to let Quinn go through that alone after he had helped him track down Baras' spy. A favour for a favour.
#nevrakis legacy headcanons#seren swtor ooc#oc: kritanta#oc: ania nevrakis#oc: jazmyn nevrakis#ch: malavai quinn
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