#looking for playtesters
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aondaneedles · 1 year ago
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Looking for playtesters!
I'm looking for playtesters to playtest tiny little Saguaro Desert. If you want to playtest, please comment or message me.
Please note that like my previous neighbourhood, Saguaro Desert requires some CC from the Stories games. For playtesting purposes, the content will be provided to you.
There is a text file in the .rar detailing what sort of feedback I'm looking for and what you can expect from the neighbourhood.
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eddeearts · 10 months ago
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Maz Games: a Chaotic and Casual TTRPG
Do you like sowing the seeds of destruction and chaos? Do you like fighting great evils? Do you enjoy hunting for untold treasures, or making legends to be told for centuries? If so, I have a game for you!
Maz Games is made to embrace the pandemonium that comes with the unreliability of dice rolls, and the uncertainty of what lies ahead. The rules are simple, loose, and made to be tested! The only hard rule is the Rule of Cool. Although, players, and even the GM can disagree on what exactly is “Cool”. These conundrums are typically solved by popular vote.
Chaos! Community! Free for Everyone! What more could you ask for? Cast Fireball and blast your way into the Discord to learn more, join games, and hang out with other ttrpg enjoyers. You only need Discord to play, no dice, very little rules and no need to memorize them.
Maz Games is a Virtual TTRPG, currently in development, but ready for playtesting and thus looking for players. Expectations for feedback are low, just come to have fun and point out any glaring issues you notice.
Discord Invite, 3/19-26/2024: https://discord.gg/vHPadusr
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sirswooshnoodles · 10 months ago
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I am looking for playtesters for my digital ttrpg, Maz Games! More info about Maz games in my pinned post. There’s a Q&A event on March 8th on the Maz Games discord server!
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bonicle · 1 year ago
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working on the trailer now... ough i can't wait to show yall what this fucking game is (most of you guys have already seen it) oh yeah speaking of, im gonna need some playtesters soon for balancing, so if you like ultrakill core games built around perfecting your score just message me :)
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ducks-n-dragons · 4 months ago
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Hi! This is our game! I'm the other person! We need testers but it's very fun so hopefully you'll like it? Some other factions:
Football player gladiators!
Good knights!
Evil Knights!
Zombie Marching Band!
Cyborg Alien Bees
The Catholic Church!
Some background on the word and setting: HFF is set on the world of Ifwinh, a cosmic jellyfish floating through the infinite ocean of space. On this jellyfish world, there is no war, only Sportball. Hundreds of years ago, petty wars waged all across Ifwinh's largest continent, but after the conclusion of the last great war, a bloody conflict that killed thousands and displaced more, it was agreed war could never again be waged. Enter Sportball. A descendant of the ancient gladitorial games of Baelnog, it's a game heavily featuring dragons, magic, the performing arts, siege artillery, and murder.
Anyway hope you enjoy! Join the discord please
Hey! Do you like table top war games?! Do you like playtesting?! Do you wish that you could murder people in football?
WELL HAVE I GOT A GAME FOR YOU
HIGH FANTASY FOOTBALL
In the world of High Fantasy Football, there is no war, there is only sportball. Join our crazy cast of different leagues! We have
Demonic cheerleaders!
Wizards who cast crazy and WACKY SPELLS
Capitalistic vampires!
Pastoral terrorists
And many more!
Join us on our discord server and start playtesting now!
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rnoonsetter · 2 months ago
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virginia again! big thanks to @podplease for pointing out that her eidolon was missing, i completely forgot it! i actually envisioned it as gold with amethyst, but that didn't go with the color palette ;-.- also fixed some minor gripes i had, and added more shading here and there.
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temporalhiccup · 3 months ago
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In an effort to ease out of burn out and try to feel real and human again I'm digging around old games and seeing what would be fun to tinker with. For most of my games they get to at least an Alpha Build/Playtestable stage, but Never Break The Chain is one of the few that didn't quite manage to get that far (though it honestly wouldn't take that much more I think!)
Never Break The Chain mechanically and emotionally is a response to The Eventide Club, which was @jdragsky's response to Apocalypse Keys.
It's clear that this game is partly a love letter to jay dragon's design and how it makes me feel, and I wrote this during a time when I was insecure about my design. I was reeling from the idea that my games were too emotional to be enjoyable, that strangers were never going to like the games I create. (Typical Capricorn, even the way I work through my shit has to be productive in some way)
Every player character is made up of two components: a Musician Playbook and a God Playbook. It's my take on the very popular idea of fallen gods feeding off divine worship as musicians. I wanted to create a really fun and emotionally intense game (inspired by how famously messy Fleetwood Mac and other bands can be, definitely The Wicked + The Divine too).
It's been three years since I took a look at this stuff and it's fun remembering the mechanical shenanigans I was up to: tightening chains, breaking them, creating halos, shattering them, etc. I'll tinker a bit with these mechanics and see what comes of it.
The more complex of the playbooks are the Musician ones. What remains of the divine is raw and simple, ever fading and barely there. In comparison, the Musician playbooks are a chance for me to explore some truly messy human stuff.
Here's the Musician playbook, The Mask, it's mostly intact from the last time I touched it years ago. I just tightened a few options here and there.
I'll spell out the inspiration for this playbook: David Bowie, specifically the maddened Bowie interviewed by Cameron Crowe in 1975.
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Bowie was famous for his different personas, and you can see some of them represented in the masks below: Ziggy Stardust, The Thin White Duke, Halloween Jack, the Goblin King, and the Minotaur.
This playbook is an exploration of what it could have been like for Bowie exploring these different personas, based on various events written about or talked about in later years, offering points of tension and intensity (deconstructed and awaiting creative input, like always) and hopefully creating explosive moments of playable drama.
I do think this playbook leans most into Bowie's contentious phase as the Thin White Duke. This was a man who was clearly breaking apart on stage, underneath the thinnest veneer of a persona that was holding itself together with a white-knuckled grip. Other personas were haunting him, discarded or never worn. Station to Station is my favorite Bowie album on most days, and his live performances of its music are almost painful to watch (while impossible to look away from).
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I think, if we ever get this to playtest, I'll probably leave this playbook mostly as is (barring some mechanical tweaks that will be applied to all playbooks maybe) and just see where things go.
The Mask
You understand better than anyone that music is a story, and that performance is a mask well worn. You have created several Masks and stories over the years, and the Masks have recreated you. But as you seek fame and fortune, will the Mask become more real than you ever could be? One day you'll wake up and there won't be anything of you left, just a blank face both empty and signifying nothing.
Your Name
(Choose 1): A completely made up name that is never questioned, an appropriately dramatic name, a single initial that no one pronounces properly, I change my name every few months, a series of letters and numbers that only makes sense to my fans, a name that is as enigmatic as it is beautiful.
Your Look
(Choose 3-4): A painfully sharp and pale business suit with splatters of paint and blood on it, shades that almost no one has ever seen me take off, hair dyed into every imaginable color, the cruelest smile, the kindest eyes, an intoxicating scent, small and delicate tattoos that tell all my secrets, the body language of a predator, an unexpected scar, something else that betrays my mortality and weakness.
Your Role in the Band:
(Choose 1-3): Lead vocalist, lead guitar, muse, song writer, fuck buddy, everybody's ex, the face of the band, I'm here to look pretty baby
Choose the Mask you currently wear, one Mask you discarded, and one Mask that threatens to consume you.
I am an alien from a dying planet and harbinger of an inescapable apocalypse, my music is wild and haunting
I am royalty from a fictional past and deride the love I desperately need, my music is rhythmic and romantic
I am a rebel leader from a dark future and I shall orchestrate a dystopia of our own making, my music is hypnotic and delirious
I am the fae king who grants ill-cast wishes and offers dark bargains, my music is ethereal and manipulative
I am a serial killer who turns willing victims into impossible art pieces, my music is violent and eerie
I am a fallen angel, on the run from divine hunters and mortal lovers and only you can save me, my music is soft and beautiful
I am a broken doll mimicking life, perfect and made to fulfill your every desire, my music is naive and inviting
I am a warrior from another time and place, only you can heal my wounds and recreate my fate, my music is loud and lustful
As The Mask I gain 2-4 tokens when I:
Hide my true feelings behind a Mask
Ask someone to wear one of my Masks, for now
Give a part of myself to a Mask
When you gain your fifth token:
The divine music swells within you and seeks release. You cannot gain new tokens until you choose one:
Go to another band member and take off your Mask, reveal something vulnerable and raw about yourself. If they reach out to touch your real face, they break a chain. If they do anything else, break one of your chains.
Reflect on the god you once where, and create a new Mask to contain that memory. Your power wanes, crack one halo.
The Mask's Chains:
A whisper that comes from my mouth but doesn't sound like me at all
An embrace that promises more than it should
A kiss that comes dangerously close to unmasking me
One of my Masks on someone else's face
A song I wrote that will weaken a single Mask
A Mask I created that takes a life of its own
A Mask someone else creates to imprison me
Someone I love wearing my true face
The Mask's Move:
When you put on one of your Masks to tell its story, describe how you embody it and how you draw others into your spell. Spend tokens and roll.
On an 8-10 You are in control of the Mask, choose one:
A part of your Mask becomes more real than real, create a new Chain that reflects this.
A part of your true self gives way to the Mask, one Halo becomes whole again.
Someone is inexplicably drawn to you, you have them wrapped around your finger, for now. Say who they are and place a chain on them. If they're a band member, they place a chain on you as well.
On an 11+ The Mask begins to consume you, and you cannot tell the difference between art and reality. Choose one:
Another band member must become a part of your story, both of you place a chain on the other. For now, you are obsessed with crafting a Mask for them to match your own.
One of your fans is convinced the Mask is your true self, you cannot outrun them. For the rest of the scene you are at your fan's mercy. Describe how their obsession for you draws out something painful and real from you. When you return in a future scene gain the chain: an obsessed and dangerous fan
On a 7- your sense of self shatters and the Mask bleeds through. Until you regain your sense of self and remember you are not your Mask, you cannot perform. The Audience will tell you what happens next.
At the start of every session:
Spend a moment with your Masks and consider who they are and what story they have to tell. Choose one:
Put down the Mask you're currently wearing and pick up another, why does this one call out to you?
Change something essential about one of your Masks, what part of you refuses to bend or break?
Create a new Mask, based on someone you're obsessed with and yearn for. What does it feel like when you pretend to be them?
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virtues-end · 5 months ago
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I might have done a thing.......
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siegecraft · 1 year ago
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The Prince of Nothing Good is the first game I've written where the fiction, and to an extent the whole text/story, is being told a particular narrator.
She is of course extremely reliable.
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keganexe · 3 months ago
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I'm working with a cool + queer comics artist, and a cool + queer indie comics publisher to make a cool + queer + kinky party game. Don't wanna post too much on it now, but I am looking for folks who might want early hands on a print and play demo of the game for feedback purposes! Especially if they have fuckable friends who they might wanna play games with.
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raetreaderarts · 11 months ago
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Hi I’m absolutely obsessed with this new goobus I made today! Fi’s name is Widget and wi is a little pop up person. Very webcore-inspired, very silly, I almost got my account banned for a day because Roblox is fatphobic, yk yk
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Love the room that wi chills in too, I was heavily inspired by Bliss, y’know like THE Windows XP wallpaper, the iconic background for so many PCs. Stg PC wallpapers are so generic nowadays, it’s like random strings of light and abstract shapes, like don’t get me wrong I love abstraction but this is like, boring abstraction if that makes sense? Corporate abstraction. What was I talking about again? Oh right yeah I love Widget <3
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bwobgames · 6 months ago
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End of round 4
Spoilers below, of course
If you saw some errors no you didnt. I did but you didn't
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eddeearts · 10 months ago
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Discord server Fresh Invite:
https://discord.gg/8CbsVkDt
Introducing Maz Games!!!
Inspired by various things such as DnD and other (tt)rpgs, video games, anime, various videos by “Magic the Noah” on youtube, and more!
“Maz Games” have a set of base game rules that are used for several individual games. This is much like how DnD has different campaigns and/or oneshots, but they all use the same base rule set.
Unlike DnD, Maz Games are light on rules, and the rules are inherently, as intended by the creator, loose and flexible. If it will make the game more fun to disregard or change a rule in one specific instance, that’s what you do! Like DnD, there is a Host/Game Master, who plans the game(s) and has the final word. Then there are players, who explore, or even explode, their way through the game. (Fireball!!!)
Most Games will have less plot, story, and character interaction style roleplay than what you might expect from DnD. in this it is a bit more like board games, or some rpg video games.
My current plan is for individual games to take no more than two hours. There may be stories that take multiple sessions, but currently I'm focusing on things that should be able to be completed in one sitting.
Maz games are intended to be at least somewhat chaotic, with the often variable rules, and rolls being made to decide the outcome and intensity of said outcome in many cases. Asking “can I do/try this?” is encouraged. The main goal of Maz Games is for everyone participating to have fun!
If this sounds interesting to you, let me know! I have a Discord Server set up for this with more details and space for critique.
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sirswooshnoodles · 10 months ago
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Fresh invite to the Maz Ganes discord server! Come learn about and play a budding virtual ttrpg!! More info in my pinned post
I’m looking for prospective players and or playtesters! It’s ok to just come to get a better idea of if you want to participate!
I welcome constructive feedback on everything, there’s a channel just for questions and suggestions.
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haridraws · 1 year ago
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Drawings from Into the Tower
Playable characters 2/4: THE SAILOR
With guest illustration by @anineillustration
Strength • story & mystery Challenging ———⟡——Survivable Quick play ————⟡— More story To play THE SAILOR, turn to page 12.
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rnoonsetter · 2 months ago
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discovered my true calling as the person to draw every version of virginia
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