#lokhust heavy destroyer
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This has been a reminder of how much fun I had painting Necrons, and now that the red is on, let’s see if I can coherently blend this in the whole army
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Flayed Ones are transfem & Destroyer Cults are transmasc. I will not be taking further questions on this matter except to compliment my brilliance and masterful insight
everywhere i go everyone compliments me on the particle cannons i attached to my body. they say things like "those look effective against armored targets, and also very precise" and then i blush cutely and obliterate a scrap car
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in my mind i know im not going slowly for these necrons bcuz painting 10 figures in like 3 or 4 days is pretty fast compared to my past rate of a figure a day or two but. it still feels like these necron warriors are taking way too long.
#lunar modules#all i have left to do is touch up mistakes and apply washes#but then i gotta do#10 immortals#5 deathmarks#3 tomb blades#canotpek death walker or whaatever its called#orikan#szeras#and a lokhust heavy destroyer#and a plasmocyte#and scarabs tho theyre not in the army anymore#so#a lot to go..
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Found all my old Necron minis from high school and finally moved them to Sydney.
Lokhust Heavy Destroyer:
Technomancer with Canoptek Scarab swarms:
Royal Warden and Overlord with glaive:
Canoptek Reanimator:
Chronomancer (kitbash):
Assorted warriors:
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Had my first ever crusade game. While I lost one squad of lokhust heavy destroyers really early, my Skorpekhs Heroically intervened to kill the Rhino with dev wounds and free up my lord, and then butchered the marines and sorcerer that consolidated into them after my screen of ophydians was cut down.
My other lokhust heavy squad came into the open to fire at the Maulerfiend, but unfortunately missed a shot and failed a wound, and the daemon engine made two fnp saves.
My lokhust lord’s squad avenged their heavy brethren by wiping out the chosen squad, causing the now unguarded lord to go after them while the master of executions went the other way to hunt down my Hexmark in his back lines. Meanwhile, my skorpekhs made a charge into the havocs, losing a model to Overwatch fire, but getting it back with undying legions, before shredding them.
While the chaos lord was very strong in combat, it was unable to wipe the whole squad, and my lokhust lord landed the final hit on the enemy warlord. Back in his deployment zone, his master of executions beheaded my Hexmark that had been annoying him with fire, and his Maulerfiend (I did not know they were so fast) charged into my lokhust heavies leaving me with one lokhust on one wound remaining.
His Hellbrute, deployed very defensively in the backlines, finally charged into my skorpekhs, leaving my lord with only one skorpekh left, before they fought back with a popped plasmacyte and put the sarcophagus down.
In my fourth turn, my flayed ones who had been holding an objective the whole time prepared to valiantly charge into the Maulerfiend, and the skorpekhs prepped for a 10inch charge into the same should it be needed. But it didn’t, my lokhust lord’s squad finished off the engine with lethal hits and then charged into the master of executions, wiping the board and achieving the annihilation cult’s objective of purging the flesh, with four pieces of Blackstone to sweeten the pot.
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Aaaaand, Yahtzee!
2 Lokhust Destroyers and 1 Lokhust Heavy Destroyer / Annihilator and Heavy Annihilator.
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I made this aberration of kitbashing in a attempt of proxy a Lokhust Heavy Destroyer
Thoughts???
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Work in progress. Figured I’d do all my assembled Destroyers at once since they’ll all use the same color scheme. Well, almost all of them. The Lokhust Heavy Destroyer is in subassemblies and will probably need gold, and I’m not doing that yet.
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Trazyn the Infinite, Overlord of Solemnace, Chief Archaeovist of the Nihilakh Dynasty, et cetera et cetera, awoke suspended mid-air, upside down, and, by his immediate reckoning, quite far from Solemnace, Nihilakh space, or anywhere he was supposed to be at all.
Being an archaeologist of tremendous prestige, skill, and unchecked authority, he was no stranger to trespassing. What disturbed him was that his progressively deeper scans of his own memory engrams produced no useful information on where he was or how he got here. His most recent timestamped memories ended abruptly mid-sentence - he had been aboard the *Aeonlight*, a heavy cruiser he occasionally commissioned to ferry larger acquisitions, discussing how to organize the cargo with his chief curator, Sannet. The conversation had been light, just filling the dusty silence as the overlord and his cryptek had walked among the newly-obtained relics.
The two had been alone among the jumbled mess of statuary taken from Nefrka-wy, a deserted fringeworld of some unnoteworthy Sautekh vassal dynasty. The planet had been overrun by first T'au, then Tyranids, and finally Orks, which all combined had made the excavation a rather rushed affair. Artifacts had been practically thrown into the *Aeonlight* as fast as the translocation arrays could take them, which generated a disorganized heap of history that the Nihilakh crew now had to sort through. With Nefrka-wy now safely burning far off in their rear auspices, Trazyn had come down to the cargo hold to begin untangling his new, delicious little puzzle.
In hindsight, perhaps he had been a bit too enamoured with it all. His engram reads, after five separate denoising passes, finally returned something useful. In the very last frame of his vision, just above and to the left of his curator's shoulderplate, there floated an orange-tinged sigil of carefully-inscribed cryptomantic power.
A cryptek's hex.
Trazyn cursed.
Two options presented themselves. Either one of his own crypteks aboard had decided to go AWOL (unlikely - he considered himself a visionary for how generously he paid his scholars specifically to avoid potential treachery), or they had picked up a hostile stowaway at some point (unfortunately far more likely, given the hectic getaway, but the thought of him being captured due to completely avoidable carelessness was too embarrassing for Trazyn to seriously consider it). In place of thinking about either discomfort, he decided to focus on freeing himself instead.
It turned out to be an extremely sufficient distraction, as whoever had designed his prison must have been an intensely clever sort. It was akin to a repulsor field, like those which kept the Lokhust subtype of Destroyers aloft. But, instead of directing the repulsion along one axis, this field was omnidirectional, creating a zone of perfect zero gravity at the center of which Trazyn was now uselessly writhing in an undignified attempt to leave the area. Try as he might, and oh did he try, his center of mass remained stubbornly in one spot.
He cursed again. Of all the fields of study to neglect, he had never expected zero-G movement mechanics to be the end of him.
"Having fun over there?"
Trazyn froze. Dead gods above and below, he knew that voice.
Slowly (for that was as fast as he could move at the moment), Trazyn rotated to get a look at his captor.
Orikan the Diviner stood at the shimmering edge of the repulsor field with pure, unrestrained glee flickering through his nodal array. He was leaning on a support pillar with crossed arms and a casual grace that made Trazyn want to strangle him, lack of lungs be damned.
*Focus.* Trazyn's goal was to escape intact, not get in another fistfight with his rival. He took in his surroundings - not that there was much to take in. The chamber was a large, smooth blackstone cube with hardly a seam visible. Four support pillars stood, one at each corner surrounding Trazyn in the room's center, too far apart for him to have any chance of grabbing one and pulling himself through space. Orikan's tail twitched, and Trazyn considered how helpful having such a long, prehensile appendage would be in his current situation. Then, he noticed that the tip of the elongated vertebral column was tinged with indigo light. It whipped through the air on an unceasing circuit, tracing the classic calligraphic lines of cryptek hexwork into the air.
Purple. Dimensionalism. Trazyn was familiar enough with his own crypteks' work in the subject. Orikan was manually maintaining the repulsor field, or at least actively controlling it. And that meant Trazyn now had a means of changing his fate. All he had to do was get the Diviner's control to slip.
"This is an act of war, Diviner," Trazyn hissed. "The capture of a Nihilakh Overlord -"
"- A thief, caught mid-heist," Orikan corrected him, "stealing from a Sautekh vassal. If you want to play the honor card, then by all means. I would love to watch you try to explain this one away to your peers."
Trazyn twisted awkwardly in space as he tried to keep eye contact with the cryptek. "They weren't using it anyway. The whole planet had been abandoned and taken over by organics."
"A temporary tactical withdrawal."
"For three millennia?"
"Three millennia is nothing to our kind and you know it. It is still a Necron world, and now I have an entire hoard of evidence of you plundering it. And, as it is a vassal of the Sautekh Dynasty you are, in effect, stealing from the coffers of the Stormlord himself."
"... So?"
"So, stop being so damn cavalier about it!" Orikan snapped. For all the acid in his voice, not once did his tail-tip falter in its mesmerising loop. Trazyn would have to try harder.
"Why, Orikan," he nearly crooned, "you almost sound concerned. In your own way."
The diviner paused before answering. Not for the first time, Trazyn wished that he still had access to the Timesplinter Cloak, if only so he could get a hint on when Orikan was applying his chronomancy. "Any other agent of the Sautekh would have shot you out of the sky the moment they realized your intent."
"Quite likely. So why didn't you?"
"Because I did not feel like letting you die so easily." The words were bitter, but Orikan's tone was somber, almost melancholy. "Serenade was... for lack of a better term, enjoyable, in some ways. You, of course, were an insufferable menace the entire time, but I did enjoy the times we had and made there."
"Excluding the exterminatus."
Orikan winced. "And encountering the Deceiver. But truly, I suppose I... want to do it again. Not now, of course, but sometime. This is not exactly something that can be planned, but it is certainly more likely if you remain alive until it does."
Now it was Trazyn's turn to pause.
[[]]
"You stupid, irreverant, half-witted-" Orikan stepped into the zero gravity field at last. He did so with a grace completely foreign to Trazyn, who, still having not developed far past impotent flailing, had no hope of avoiding. The diviner latched onto him with grasping talons like a feline pouncing on its prey.
Static burst from Trazyn's vocal actuators as a pulse of searing cold flashed through his flux, radiating out from the point of impact. His diagnostic readout screamed that yes, Orikan had indeed pierced his necrodermis, though the damage readouts were more appropriate to a hyperphase glaive than the tiny pinpricks he saw they were. Somehow, the diviner was magnifying the pain Trazyn experienced, or otherwise was causing some greater damage than his systems were designed to diagnose.
But he had entered the field. Time to even the footing.
Trazyn lurched his full bodyweight to the left. He still hadn't quite figured out how to move directionally in zero gravity yet, but he did know how to send the pair into a chaotic spin. Orikan squawked in surprise at being dragged along by his fingertips, and Trazyn took his split-second shock as an opportunity to reach around the other's wide frame and drag his fingers across the jewel-bright energy collection orbs embedded in the diviner's backplates.
Orikan's blurted a crackle of trash glyphs at the sudden stimulation. His head nearly slammed forward into the crook of Trazyn's neck as he shuddered involuntarily, and his fingers clenched deeper into the overlord's necrodermis. But still, the tip of his tail continued, somehow, to persist in weaving the dimensionalist hex *Bloody stars, how is he doing that?*
Trazyn's voice was low against Orikan's auditory receptors. "You said you enjoyed those days on Serenade, those stories we lived together. Who's to say we can't make a few more of our own accord, rather than waiting for adventure to find us?" A trace of longing was sneaking into his voice now too - perhaps he was letting himself get too involved again.
Orikan mumbled something into Trazyn's shoulder that was swallowed by the mechanisms within.
"Pardon? You'll have to speak up, my *dear astromancer.*"
He looked up, oculars dimmed slightly. "Bastard."
"Nevermind. You're becoming predictable, in insults at least."
"Tcheh. You think you can get me to relent in the repulsor field conduction, do you not?"
Trazyn tried to be nonchalant about his entire plan being exactly that. "Well. Are you going to stop me?"
One of Orikan's hands released its claw-grip on Trazyn's necrodermis and rose to rest on the latter's neck. A talon tip scritched along the edge of one of his spinal coolant lines, and he choked down a gasp. Orikan's own voice now dropped to a teasing murmur to match Trazyn's. "It will take more than some clumsy groping to do that." The claw traced its way up the fluid line, across Trazyn's neck servos, and along the ridge of his skull to rest at the bottom of his long chin. There, it hooked the overlord's head and lifted him to meet Orikan's cyclopic gaze. "So, if that is really how you think you can outsmart me, then get to work."
The necrodermis of Trazyn's faceplate shifted a few millimeters into a taunting smirk. "With pleasure."
His fingers dug once again into the energy collection orbs, this time a more gentle, teasing, inviting caress. Orikan's eye flickered momentarily, savoring the attention, before he began his own assault. Still keeping one finger on the other's chin, his other hand drifted down Trazyn's side to run a claw-tip along the outer ridge of his pelvic assembly.
[[]]
[Neural connection allows them to coordinate phantom sensations. In perception, they feel tactile feedback from each other's proprioceptive “bodies”, which in reality, it's a mix of pantomime thrusting and actual nodal manipulation (sending pulses of discharge into Orikan's energy receptors while also pounding/clanging into him)]
Over interstitial command, Trazyn sent a link request laden with a half dozen signifier glyphs: sweetness. Honey. Exotic spice. Intoxication. But the message practically bounced off of Orikan's communications buffer in an automatic refusal.
“Come now, Diviner,” he said, his voice layered with the same alluring depth he had tried to put into his text. “When have you ever been known for doing things in half-measures? Let me in, love.”
When the Necrontyr had marched into the furnaces of biotransference, none had emerged with any meaningful aspects of their physical sex. It was just one of the many insults of The Deceiver, and in the face of lacking lungs to breathe with or a mouth capable of opening to scream, lack of genitalia was relatively far down the list in terms of how pressing it was to ignore. Having most mortal desires stripped of them and being distracted with a five million year long war helped. But after the Great Sleep, the Necrons found themselves somewhat adrift, oddly free of both terrors to run from and triumphs to fight toward. With that listlessness came boredom, and with boredom came… experimentation.
Orikan and Trazyn had not been the first to figure it out. The first public instance had been a mild scandal on the eastern fringe, where a phaerakh and one of her retainers had been found in flagrante despite appearing to lack all necessary equipment for such. Rather than let the scandal devolve into slander, the queen had published a tutorial of sorts and advertised it as a breakthrough in the Necrons’ mastery of their own bodies - and it worked. The nobility quickly, in varying degrees of secrecy, took back their ancient tool, and the tangled political morass of the Infinite Empire once again had a convoluted layer of sexual intrigue tossed into the mix.
In brief, the proprioceptive drivers of the Necrons retained an echo of what their bodies once were shaped like. This incongruence was one of the potential wicks on which the Flayer Curse could spark, which made it generally inadvisable to entertain for an extended time. But with sufficient self-control, some Necrons had learned to acknowledge portions of those phantom bodies, and in doing so, relieve a fraction of the tension that denial had built in them. It was like leaking air from a high-pressure canister through a valve rather than letting it build until it exploded. Once they had experimented alone, a Necron could then synchronize their perception suites with another - or multiple others, one supposed - and enjoy each others’ bodies as they remembered them. It was imperfect, difficult, and required significant study to make it worth the effort. For a pair of academic obsessives like Trazyn and Orikan, mastering it had been a delightful challenge. They had spent more than a few nights on Serenade working through the eastern phaerakh's manuscript, at first apart, then, hesitantly, together.
But that had been centuries ago, now, and evidently Orikan had shut himself back up again. A pity, considering how long it had taken Trazyn to convince him the first time. The diviner, previously quite reactive, froze up at those last words, and Trazyn was momentarily worried that his entire escape plan was a bust.
“... Orikan? Have I-”
Orikan's hand slammed into Trazyn's throat at the same time as a high priority synchronization request flooded his communication array. His voice sputtered out in static from the combined shock, and his concerns about being caught in his escape were quickly replaced with what, for a semi-instinctual instant, looked like his impending death. The fear abated just a fraction when his mind reordered itself enough to read the glyph determinants on the request: Fury. Vengeance. Hunger. Dominance.
Oh, this was about to get fun.
“Never. Again. I am not letting you in anywhere, you jackal-faced spawn of a khilopode.” Orikan's face was close enough that his monocular took up nearly all of Trazyn's field of view, and though the Necrons were never particularly good at facial expression, Orikan's eye was filled with as much rage as lights and polymers could express. “You are going to let me in, and you are going to take what I give you.”
[[Orikan penetrates Trazyn. Trazyn is uncomfortable with it but goes along, finding the psychological portion incredibly arousing even if he isn't fond of bottoming. Orikan climaxes, Trazyn doesn't. Trazyn teases orikan about leaving his partner unsatisfied, which prompts Orikan to ride him until Trazyn cums. Finally, aroused again, Orikan skullfucks Trazyn, delighting in getting him to shut up for once]]
In the barest hint of preamble, Orikan pulled Trazyn's pelvis toward his until they were pressed flush against each other. The two smooth metal plates collided in a deep clang; in their shared perception suite, though, the space between them was now filled with their two half-remembered cocks being squeezed quite pleasantly between each others’ bellies.
Trazyn rocked his hips against Orikan. The two phantom members were each crowned in rings of ridges, too smooth to catch fully but just textured enough when erect to tug at each other as they passed. He took both cocks in his hand and pressed them together
[[]]
Trazyn felt the tip of Orikan’s cock slide against his entrance, and it was his turn to freeze. In his phantasory array, the contact was pleasant, with what he remembered of his canal having already sent plenty of autolubricant and aphrodisiac compounds to the area. But pseudobiology aside, he had never gotten himself accustomed to… bottoming. The euphemism made him flinch. Perhaps it was some side effect of living as nobility, or simple personal preference - was there any way to separate the two? - but he found the prospect of taking another’s seed unappealing. He knew it from experience, not guesswork. What’s more, some of that experience was with Orikan himself. The chronomancer had to know exactly what Trazyn thought of this.
Just in case he didn’t, Trazyn growled against Orikan’s neck, where his head had somehow landed in a desperate kiss. “Bastard. You’re taking too much advantage of this.”
The other Necron only smirked and thrust forward. Trazyn gasped as the tip of Orikan's cock pierced him up to the first ring of ridges. He had been tight, unprepared, tense, and Orikan’s voice caught as his dick slipped into the impossibly tight cavity.
The chronomancer leaned down to put his vocal emitter close to Trazyn's head. “Like I would ever going to give up the chance to fuck a noble into submission.”
“You could have a quarter of the Sautekh court on their knees if you teased them right. Promise them a little chronomantic nudge, and they would drool for you.” A short groan escaped him. Orikan had slipped another ring deeper, and he was teasing Trazyn open with tiny, slow, dead gods would you speed up already thrusts.
“Perhaps. But that is sycophancy.” Orikan pulled away then and gripped Trazyn by the chin, forcing two oculars to meet one. “I want the real thing. I want you craving my cock and begging me for more - because out of anyone, I know you would never say such things unless you truly mean them.”
For that, Trazyn had no rebuttal, because he knew it to be true.
[[]]
Now look at where you've gotten yourself Trazyn mused. Well, this was part of the plan, wasn’t it? Or something close to it, at least.
[[Necrontyr male vagina is a blind cavity, vestigial, occasionally closes fully
[[]]
“Brilliant,” he said, his lipless mouth pressed against the shin plating before him. “Radiant. You are hope incarnate, my dearest Orikan, a blazing pyre that lights a dim future. You are powerful of will despite everything, so much undeserved that has happened to you. I admire you. I envy you. I hope that you will let me love you.”
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Warhammer 40k Battle Report: Terror Tactics Does Something, Somehow
I started off the pregame by telling my opponent that he wouldn’t have to worry about the Night Lord’s subfaction trait. He was playing Necrons, and everything in the army is leadership 10, down to the Necron Warriors. Welp, one of us was wrong.
Lists:
Chaos Lord with Flayer and Dirty Fighter
4x Legionaries squads with Aspiring Champion (with plasma pistol, daemon blade and icon) plasma gun, melta gun, heavy chainaxe, bolt pistolsand chainsword, Mark of Slaanesh
3x Rhinos with combi bolters, combi meltas and havoc launcher
2x Venom Crawler
Chaos Spawn
2x Single Obliterators
Chaos Spartan
Secondaries: No Prisoners, Behind Enemy Lines, For the Dark Gods
and the Necrons:
Custom Dynasty: (Unyielding+ Relentlessly Expanionist)
Illiminor Czeras
2x 20 Strong Warriors
1x 10 strong Warriors
2x Transcendent C’tans
3x 3 strong Lokhust Destroyer Squads
Ghost Ark
MONOLITH
Secondaries: The Treasure of Aeons, Purge the Vermin Ancient Machineries
Mission: Secure Missing Artifacts
I went second. I t think this is the third or fourth time in a row. It worked out, but Geez-Louise-Fuck.
Four things helped me here. Yeah, I know.
One, the Transcendant C’tans both had Sky of Falling Stars. An error on my opponent's part, as the C’tan can’t take the power twice unless they’re all taken once, but ultimately not that relevant here. My army was either all single models or embarked on transports. The ability couldn’t trigger by rolling under 1, and the dual Animatter Meteor (same problem) didn’t do much.
Two, the Necrons swarmed the center with pregame move and regular move. Big play, but it put the bulk of the warriors at midboard and charge range once I disembarked.
Three, the Spartan soaked fire via Smoke Launchers. After a lot of furious shooting, it survived with two wounds where it would sit for the rest of the game. Between my Legionaries, Obliterators and Venomcrawlers, it was ignored all game. It got Blasphemous Machines off twice, and provided fire support.
Four, the Monolith started in reserve. An extra turn free of it shooting and auto-hitting garage door was a blessing in disguise.
On my turn, I swarmed the middle of the board with Legionaries and the Chaos Lord, dropped an early Obliterator via From the Night...and I just saw it’s two Command points for Daemonkin! Aaaarhg! Still was doable, but the extra command point let me lock down the board center with We Have Come For You from the Chaos Lord. Made the same error against the White Scars, I think. Now, whether the Warriors fall back is an open question, but I forced the matter.
Urgh.
Anyway.
The next real downer was a charge from the Transcendent C’tan on my left flank. It was on top of a building, and wanted to charge the Venomcrawler holding that side’s objective. Problem is, Fly gets turned off in the Charge Phase for terrain. Between model placement and terrain height, the dice roll wasn’t enough. Felt like a gotcha. It was “right” but came off snippy on my part.
I did promise that Terror Tactics would do something. My Legionaries and Chaos Lord did enough damage to both squads to make them pass on 1′s or 2′s. Both failed, two turns in a row. Combat attrition and failed morale tests accounted for about fifteen or so dead Warriors after melee. Not a huge sweep, but it helped break the back of the central Warrior phalanx.
From there, I racked up points on Behind Enemy Lines (made better when the second Obliterator came in), No Prisoners (Necrons just generate points for it) and primary. I ignored the C’tans mostly, primarily because I couldn’t kill them in one turn. Ended up with the Necrons being pretty depleted and my army ragged but still in the fight.
For next time: keep better track of my command points. Read my rules more. Mistakes like this rob the game of a lot of its fun for me, and make me feel like a cheat. I’m going over the game in my head, and I’m having real trouble tracking my command points. I’m torn on how many command points I spent. I probably shouldn’t have gotten Blasphemous Machines off twice, at least
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Taking a break from my buddy's model and painted my first of four warlocks (Painting with white is a bitch)
Also painted my last Necron Lokhust Heavy Destroyer
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Lokhust Heavy Destroyer by Adrián Rodríguez
#Magic the Gathering#MtG#WArhammer#40k#Warhammer 40k Commander Decks#Universes Beyond#Necron#Xenos#Lokhust Heavy Destroyer#Sci-Fi#Mecha#Adrián Rodríguez
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Lokhust Heavy Destroyer from Warhammer 40k - Aluminum Foil Sculpture
#lokhust heavy destroyer#destroyer#warhammer 40k#warhammer 40k fanart#40k#40k fanart#games workshop#sci fi#foil#sculpture#fanart#necrons#necron
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List I plan on using:
+++++++++++++++++++++++++++++++++++++++++++++++++
FACTION KEYWORD: Xenos - Necrons
DETACHMENT: Awakened Dynasty
TOTAL ARMY POINTS: 990pts +
WARLORD: Char2: Illuminor Szeras
ENHANCEMENT:
NUMBER OF UNITS: 10 +++++++++++++++++++++++++++++++++++++++++++++++++
CHARACTER
Char1: Overlord (85pts)
1x Resurrection orb
1x Voidscythe
Char2: Illuminor Szeras (160pts)
1x Eldritch lance
1x Impaling legs
1x Warlord
Char3: Orikan the Diviner (80pts)
1x Staff of Tomorrow
BATTLELINE
10x Immortals (140pts)
10x Immortal • 10 with Close combat weapon, Gauss blaster
10x Necron Warriors (100pts)
10x Warrior • 5 with Gauss flayer, Close combat weapon • 5 with Gauss reaper, Close combat weapon
OTHER DATASHEETS
5x Deathmarks (65pts)
5x Deathmark • 5 with Synaptic disintegrator, Close combat weapon
3x Skorpekh Destroyers (100pts)
3x Skorpekh Destroyer • 3 with Skorpekh hyperphase weapons
Lokhust Heavy Destroyers (50pts)
1x Destroyer • 1 with Gauss destructor, Close combat weapon
3x Tomb Blades (75pts)
3x Tomb Blade • 3 with Shieldvanes, Close combat weapon, Twin gauss blaster, Shadowloom
Canoptek Doomstalker (135pts)
1x Doomsday blaster
1x Doomstalker limbs
1x Twin gauss flayer
Also the reason ive been posting less is bcuz my hobby shop is having a 1000 pt beginner league for 40k so ive been spending all free time either assembling or painting
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Skopekh Destroyer / Lokhust Heavy Destroyer / Hexmark / Deathmark
by Beniamino Bradi
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PARTS 1-10 PART 11 PART 12 PART 13 PART 14 PART 15 PART 16
My Growing Warhammer Collection part 16.5: The Xenarites. Meet Enginseer Gled 1-0, Destructor Golias, Secutor Magdel-1N3, and their Necron-ified cohort.
Inspired by the Warhammer 40K: Mechanicus game, I began this venture with thinking of ways I could swap and add parts to an Enginseer to make him a Necron Xenarite, then I thought I could put Deathmark backs onto Skitarii soldiers, then my ideas got more wild from there, to the point where I looked up different kinds of Tech Priests to see what I could turn into Xenarites. Right now we've got:
Xenarite Enginseer (axe replaced with Rod of Covenant, Servo-skull replaced with Destroyer head, and added Gauss Reaper from Warriors kit)
Skitarii Vanguard (5 of which have replaced their packs with modified Deathmark back plates)
Onager Dunecrawler (Gauss Flayer in place of the Stubber, and a lil decorative bit on the front)
Xenarite Myrmidon duo: a Myrmidon Secutor Magdel-1N3 (armed with Tesla Carbines and Warscythe) and Myrmidon Destructor Golias (armed with Kataphron Flamer and Gauss Destructor), that combined use parts from the Dominus, Kataphron Servitor, Canoptek Wraith and Spyder, Lokhust Heavy Destroyer, Deathmark, Lychguard, and Tomb Blade kits.
Maybe eventually I'll make some Xenarites for other Xenos as well, like T'au or Eldar or something, might be cool. But first: a little break, and planning for future Necron Xenarites. I've got ideas for a Techsorcist and Technoarcheologist, and I'd like to do a Biologis, Artisan, and Fabricator Locum and General, and maybe more, who knows?
#warhammer 40k#warhammer 40000#warhammer#tabletop gaming#board games#miniatures#tabletop miniatures#adeptus mechanicus#xenarite#heretek#necrons#kitbash#model building
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