#little nightmare 2 theories
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elizaaarts · 7 months ago
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[AU] LITTLE NIGHTMARES: DARK FATE (PART 41)
Let the FIGHT BEGIN! WOOOOOOOHHHHH!! HAHAHAHAHHAHA I WAITED SO LONG FOR THIS MOMENT!!
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Bro, what the hell did Mono do to make everything wrong? He did something more than just escape the loop, hm? *Mysterious sounds*
📌 EXPLANATION: Okay, for those who didn't understand, Mirror Man wanted Six to remain in the mirror dimension where he could enjoy her fears and abilities (yes, he was deceiving this whole time), thus, he would become more powerful than his opponents (North Wind and The Broadcaster), in addition to being able to expand throughout the world of Nowhere.
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itstimetotheorize · 7 months ago
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The Nowhere and the Waking world
For years we have tried to make sense of the world surrounding the Little Nightmares franchise, and after years of waiting, we finally have the one thing we never knew we could have...Answers. Thanks to the release of The Sounds of Nightmares podcast, some much needed information was finally brought to light, while many more things were finally confirmed. This world was everything we had theorized it would be, and so much more, and after years of waiting, we have a name for this nightmarish world...."The Nowhere".... and just as we have always theorized, this world was no little nightmare...it was always real.
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The Nowhere itself is separate from the human world(a.k.a the waking world), but it is a world which one can travel to none the less...through dreams. After a person enters a dream state, their minds can reach the space between the two worlds, "The Threshold", a dark and endless abyss where one will float through a dark mist. The dark mist obscures one's vision until it dissipates enough to allow a person to see what is beyond the darkness, the gateway to Nowhere. Once a human crosses this gateway, they are judged by a giant red pulsing eye entity(more on this in a moment) and its many eyes circling around it, all sparkling with a hypnotic, enchanting light, their light dripping down into the abyss just as we saw it drip down into Monster Six's music box in Little Nightmares 2.
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The eye entity's eyes look on as every child is presented to them within the Threshold, and if they like what they see in the tormented child, the all seeing eye will equally be pleased enough to open up and permit the human child entry to the Nowhere. Once the human child is permitted entry into Nowhere, their physical body will disappear from the waking/human world to complete the journey, leaving the child trapped among the monstrous Residents, or even becoming part of the Nowhere itself should they open themselves up to it.
However, this gateway and the Nowhere itself, are not all as they may seem. The gateway alone is guarded by the Ferryman, a Resident of the Nowhere we have known about since the very first game, primarily from the Little nightmares issues #1 and #2 comics, whose main duty is to find human children whose tormented lives have left them vulnerable enough to his manipulation, and desperate enough to find any escape from their current lives in the human world. Once a child has been selected, the Ferryman will guide them through the threshold and through the gateway, to Nowhere. The Ferryman's existence is primarily to not only guide children to Nowhere, but to also convince the children to give into the Nowhere and remain there, through any means necessary, usually by convincing them there is something only the Nowhere can provide, such as freedom from something specific, including all illnesses within their body or being liberated from whatever it is the child feels tormented by, such as other people, their own fears, loneliness etc.
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While Children are primarily targeted and given permission to cross over into Nowhere, adults can also be granted permission, though through a more meticulous process. The Ferryman proclaims in chp. 6 of The Sounds of Nightmares, about there being another way to enter the Threshold to find the Nowhere, as for what this other way is? Well, more on this in another theory. As for obtaining permission to cross over into Nowhere, the Ferryman states an adult like Otto must pay a "toll in torments'", and considering it is the tormented children who are of the highest priority to claim for the Nowhere, I and many other theorists have theorized adults like Otto...must commit to the Ferryman's duty of sacrificing a large sum of children, as a way to please the very being which rules over the entire Nowhere...the eye entity, the giant pulsing red eye said to be the size of a moon, which can be met once a visitor crosses the gateway hidden within the Threshold.
The eye entity itself has been theorized to have existed since the very beginning, the most obvious sign of its constant presence being of course, the eye symbol with rays of its hypnotic light surrounding it, a symbol depicted on every game and the franchise as a whole.
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Thanks to the podcast, we have finally gained some understanding as to just what the all seeing eye is, it is not just an all powerful entity which rules over the Nowhere, the eye entity/all seeing eye....IS the Nowhere, and this alone was something I and many other theorists gradually realized was always revealed... as far back as the first games DLC. In the Little Nightmares DLC: The Residence, the Runaway Kid came across various things within the lady's vast library, including a giant astrolabe depicting the all seeing eye's various eyes, looking down on the ancient instrument used to locate positions in time and space, an instrument which always revealed the all seeing eye's capability in finding the worlds beyond the threshold, primarily the human world the children originated from. In terms of the eye entity being the Nowhere itself, well....what more could we have had to confirm this than the globe in the Lady's library depicting the world and its entirety as one giant eye, the very one Noone met in chp. 6.
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The eye entity has always been depicted maintaining a constant watch over everyone and everything, and while some parts of it could be encountered in the form of a fleshy mass, such as the flesh walls within the Tower and the Mall of chp. 3 of The Sounds of Nightmares, it had yet to be fully seen in the game, and now we know why...it was always hidden in a space far beyond any normal person's reach, the Threshold . The eye entity itself remains hidden within the darkness of the Threshold, along with its many eyes, eyes which can easily be mistaken for twinkling lights and constellations while in the Threshold, eyes which were also foreshadowed all throughout the world, both in the game and on the very merchandise we purchased.
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Based on what we have gathered, each eye can be an entirely new location, the very Spiral we will get to journey in Little Nightmares 3, and just as we have always theorized, each eye can take on the shape of an entirely new structure, such as the Mall in chp 3 of TSON. We have always theorized structures such as the tower and the Maw were extensions of the eye entity itself, and though they act on their own, we always theorized they were all connected, like a building with different floors as Noone put it in chp. 5. But out of everything which makes up the Nowhere/eye entity, we have always theorized the most crucial piece in its ongoing survival...is humans.
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Though there is still so much to learn about the Nowhere/eye entity, what we can be certain of is the place it currently resides, the Threshold, and though this endless dark abyss has thus far ensured the eye entity/Nowhere's safety, this abyss is still as empty and endless as Noone said it was, meaning there is nothing for the Nowhere to survive on, and much like any living being, in order to continue living and thriving...the Nowhere itself must feed.
We have always theorized the children were crucial for the eye entity/Nowhere's survival. However, although The Nowhere may prefer to consume the children for their youth and purity, it is not limited to just them, teens such as those in chp. 4 of TSON, as well as adults like Otto, can also be accepted, meaning one thing... all of humanity is more than suitable for the eye entity/Nowhere, its just a matter of how they are prepared.
What am I trying to say? Well, We have always theorized obtaining children and making them suitable enough for the eye entity's consumption, was not something it could do on its own, it required the aid of its Residents, like the Ferryman. While the eye entity/Nowhere's hypnotic light is capable of enchanting and controlling the minds of anyone who falls victim to it, it cannot affect the minds of those who have yet to fully grasp the full severity of their miserable situation. In order to be affected by the eye entity's hypnotic light, humans must grow desperate enough to seek an escape from the cruel reality around them, and who else is better suited to set things in motion than the Residents, many of whom were once children themselves before the Nowhere/eye entity finally changed them, like the sewer man in chp. 5 of TSON. Crazy thing is, we had always theorized humans knew about the existence of the Nowhere/eye entity, about monstrous Residents like the Ferryman ...sad to say, we were far more accurate than we had hoped.
In chp, 5 of The Sounds of Nightmares, Otto states the Ferryman had been documented in various cultures around the world... for centuries. Theorists and I had always theorized that humans had known about the eye entity/the Nowhere and its Residents for hundreds of years. Unfortunately, we also theorized the humans who knew of the Nowhere and the Residents existence, had played them off as nothing more than stories, myths, all of which held a warning many were quick to cast aside. No matter the warning, many humans refused to accept the possibility of their lives actually falling into danger at the hands of the monstrous beings they had always been told about, but refused to acknowledge were actually real, leaving them incapable of taking better action to learn how to defend themselves against the looming horrors from the other side and prevent further tragedy. Those who were willing to accept the existence of the Nowhere and the Residents, were cast aside as lunatics, such as Otto's old professor, his former colleagues, the parapsychologists over the centuries who obsessed over the Ferryman and the existence of the Nowhere...even the humpback girl from the little nightmares issue #1 comic....all of them, were ridiculed for their knowledge.
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We may not yet know the full extend of the stories humans build around the existence of the eye entity/Nowhere and the Residents like the Ferryman, but what is certain is a large part of the world has always been aware of these myths and stories for all those hundreds of years....question is.... how long has the Nowhere existed? For the longest time, the mystery of the eye entity's origins remained unknown, and in a way it still is. The eye entity itself appears to have originated from the dark abyss of the threshold, but we have yet to know how its existence came to be. I, and many other theorists, had theorized humanity itself could only trace the existence of the Nowhere and the Ferryman as far back as humanity had learned to take notice of their looming presence, and if what we theorized is true, then could this potentially mean the eye entity/Nowhere itself had always existed far longer than what was recorded in human history ?....honestly who's to say....
Thus far, this is the sum of what I and many other theorists have put together about the world of the Nowhere and the human/waking world. And yet...something doesn't make sense...Though the two worlds seem so very far apart, they are far closer together than they appeared to be. Otto stated the Ferryman alone was proof of the connection between the two worlds...but unlike the humans... it is the Ferryman who is ABLE to see and hear into the human/waking world, while also being UNABLE to physically cross over from the Threshold to the human world as the children are capable of doing when they journey to and from the Nowhere, but why? Well...Noone did say the Ferryman did not belong to the human world, meaning he has never been capable of physically crossing over to it...and yet...what if he was always trying to....
In chp. 6 of TSON the Ferryman reveals he could hear everything Otto was saying to him, from the Threshold. Now, what does this mean? It means throughout TSON, Otto and Noone were never alone in their sessions, the Ferryman was watching them, hearing every word, seeing every action without either Noone or Otto knowing he was there. Otto gradually realized the Ferryman was watching and listening, but wondered why he couldn't see or sense the Nowhere and the Ferryman for himself, then quickly realized there was a veil up, like a two way mirror, only it was all of humanity who was stuck on the side of the mirror where you can't see through the glass. The Ferryman was always aware of what was happening without ever being seen... then again...maybe his presence was always shown. Anytime the Ferryman was spoken of, anytime his words were repeated...something strange happened...the audio in chp. 2,3,5...it glitched, it became distorted, as if there was something else interfering with the recording... as if... someone else was trying to break through...was it the Ferryman?...maybe.... But if it truly was the Ferryman attempting to break through to the other side, which he eventually did...at least vocally anyway in chp.6, then why would he?
The Ferryman and the Nowhere/eye entity have gone on throughout the centuries, taking child after child, while remaining hidden within the darkness, looking on as all of humanity was unable to find them, their existence passed on as stories and myths, and nothing more....then again....what if this was not what they wanted... Where am I going with this? Well...parapsychologists of the human world state the stories of numerous cultures believed the Ferryman stops anyone from entering any unseen worlds, even Otto himself believed the Ferryman was determined to keep him out of the Nowhere...but if this was ever true, then....why would the Ferryman push Otto to pursue his research to find a way into Nowhere? (more here) Was the Ferryman just toying with Otto?... No, if he was, he wouldn't have given Otto the information he needed to figure out how to cross over...then again...maybe it was never about what the Ferryman wanted..maybe...it was always about what the Nowhere wanted.
In chp. 5 of The Sounds of Nightmares, Otto spoke of a weather phenomenon unique to the Counties, a swirling mist known to be followed by a downpour, a storm. But the way Otto described this "weather phenomenon", it was almost as if there really was never anything normal about it...because what if maybe...just maybe....it was never just some freak weather, so what was it?
The night the bizarre swirling mist set in, was the night Otto first used his apparatus on Noone in an attempt to see the Nowhere, and to the shock of the readers, as well as Otto himself... it worked. The night Otto tested his apparatus, was the night he caught his first glimpse of the eye entity/Nowhere within the Threshold... and all the while Otto noticed the eye entity staring back at him with its intense light growing ever more powerful, the swirling mists storm could in turn be heard outside... growing stronger and stronger.
And yet, the moment the apparatus exploded, unable to withstand the presence of the eye entity/Nowhere, something odd happens...the storm we all heard raging on outside, the very storm which grew stronger the more the apparatus worked in connecting the two worlds....dies down...but why?...maybe we always knew. While the bizarre interference within the audio of TSON could have been the Ferryman trying to break through to the other side, does this mean the bizarre swirling mist and storm within the Counties was in itself, never just some freak weather? But rather...a sign of something much bigger trying to break through?...something far more powerful than the Ferryman...something like...the Nowhere.
We have always theorized the eye entity/Nowhere was the one which commanded all the Residents of its world , as well as anyone like Noone who fell prey to its hypnotic light, meaning maybe...just maybe...it was never the Ferryman who wanted to cross over to the human world...it was the Nowhere itself... If it was, then what does this mean for the children of the game?...What does this mean for the home they all hope to return to?... I guess we'll just have to wait and see...but then again...we have always theorized The Sounds of Nightmares, was no ordinary story...it was the origin story to the start of something...catastrophic. The two worlds, the waking/human world and the world of the Nowhere, though seemingly separate from one another...may be far closer together than we might think...But hey! It's just a theory...a Little Nightmares theory.
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aurae-rori · 1 month ago
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theory: dazai is mono
proof: they both have trench coats & brown hair and they also have like something on the sides of their coats.
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also this is dazai's backstory because we don't know how he came to join the port mafia, when the cycle was broken he was a kid again instead of the thin man so he ended up in bsd or smth also similar themes of being used by adults or being scared by them + this is where "playing hero" as a kid got you -> trying to understand the meaning of life and finding it futile as a child who suffered from abuse as little nightmares is definitely a metaphor for abused children uhh yeah like for pt 2???
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0aestheticallycrying · 1 year ago
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I think a big mistake theorists make when trying to explain little nightmares, is by applying “real world” logic to it.
When we dream, something could seem totally normal in the logic of the dream but when you wake up, you think and according to “real logic” it doesn’t make any sense.
for example, irl we know that pushing two apples together would cause them to collide. this makes sense to us. however, dream logic could be if you push two apples together, they become transparent and float into your arms before becoming your brain. that makes no sense using our logic, but in the dream, it makes perfect sense logically.
we keep trying to apply this “real” logic to little nightmares, but it really doesn’t follow it at all. it is a world of nightmares that has become real, and exists. dream logic applies there, and i think that is the reason so many things are left unexplained.
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queen0fm0nsterz · 10 months ago
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I was thinking about the old LN1 character bios and remembered the line about the Twins being "born to be chefs". Assuming their not native to Nowhere, this would mean they had some violent tendencies before becoming residents, like it was their destiny.
This then made think about the end of tson ep 3 where Otto says the something like "Our world isn't the only world, let alone the predominant one".
All this made me realize that the worlds other than Nowhere may have been created by it (The Nowhere is implied to be sentient in it's own right) specifically to create concepts and injustices that could be used to warp and traumatize children, turning them into visitors and then into residents.
Thoughts?
Alright so this is a great question that I think leads to a much larger discussion about how the Nowhere operates. I would like to hear what other peeps think as well.
So, starting from the Chefs. Personally I always assumed that they are part of that group of characters who are from the Nowhere because of the way their description is worded (and also their baby pictures... this one is so cute lowkey...)
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--- But following your train of thought: considering what we know of the Nowhere, it seems to amplify certain characteristics of a person, usually the bad ones. Two kids who are a bit propense to get into fights in the waking world may very well become blood thirsty maniacs in the Nowhere.
Interestingly, the modification of traits does not only apply to personality but also the body -- and usually, the physical changes are in relation back to said traits. For example, the Teacher - someone who is known to be controlling - can extend her neck infinitely to look everywhere and have the ability to blink removed to make sure she's always watching. The Doctor, a perfectionist with tons of authority, is always looking down on people while also growing enormous to match his ego. So on and so forth, you can follow this reasoning for a large number of the Residents we meet.
I think other timelines derivating from the Nowhere is definitely a possibility, as we don't know much of how the universes work there.
The general theory of a multiverse irl is that no timeline has any specific weight or importance over others; they are all parallel no matter how different, with no timeline being "the real one". This is if we view the Nowhere under the lens of it being a separate dimension. In TSON, the Nowhere is kind of implied to be sucking the people most vulnerable to it right in, so perhaps the idea Otto has of it the predominant world stems from the fact that he can't explain his fascination with it... or from a real, genuine desire to somehow "return" to the original land, if that's where the other timelines originated from.
HOWEVER, I would like to offer an alternative perspective on this --- based on what I found out during my research on the Ladies. Yup we're going there again
Rather than the characters themselves, this time I'm going to refer to a symbolism that is very prominent in their lore: Buddhism. More specifically the references to the six planes of existance, and how those can be tied back to Little Nights in a loose way. As stated in this site:
" The six realms of rebirth are a schema in which beings are reborn according to the kind of life they lived. [...] The animal realm, in which inhabitants are driven by basic needs, is one of the three “lower” realms. The other two are the hell realm, a place of constant suffering and torment, and the realm of the hungry ghosts, grasping beings who are never satisfied. The three “higher” realms are the human realm [...] the demigod realm [...] and the god realm, where beings enjoy a life of pleasure. It’s important to note that some Buddhists view the realms as literally real, while others interpret them psychologically as metaphors for the emotional states of the human condition. "
(Click on the link to read the whole thing; I only highlighted the parts I think are relevant to this conversation :] )
What I believe specifically relates back to the Nowhere are the three lower realms, from which the place itself may be loosely inspired by because of how its inhabitants are described.
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All of these are things we see in Little Nights from various Residents, depending on the social class and place. It is important to note that while these realms are placed in different hierarchies due to quality of life, they all cohexist together without necessarily being more important than each other as they all have the same purpose in the end.
If the worlds of Little Nights operate in a similar way, then what we're looking at is not really a case of dimension hopping, but rather a passage from a plane of existance to the next. A forced one at that, at least in the case of Noone.
Now, considering Otto's assumption, the idea of the Nowhere being a predominant realm only popped up because he was trying to wrap his head around it and how Noone felt, but to tell you the truth, it is a rather baseless assumption considering he's never been there and is only experiencing it in a very limited way. However... considering how many children from different places in time and space have experienced the Nowhere, sometimes even simultaneously, I wouldn't say that it's completely wrong to assume that the place might be the "original plane of existance".
Now. Reflecting on what you said at the very end, I would like to ask a question back: do you think the Nowhere is, hypothetically, only capable of bringing out the worst in people inherently? Or is it only acting this way because humanity itself is more easily conditioned to fall victim to their bad traits?
I've been recently thinking about it because of the Maw. The writer of Little Nightmares, Mr. Mervik, has stated multiple times over the years that the place has not always been the way that it is; at the same time, he also said that it was not man made, but rather created by collective hunger/desire to be fed. These two things don't make sense together unless you assume the Maw was not originally born for the Guests and the whole cannibal business, but rather from a desire of shelter. A need to be fed. Which is not inherently a bad thing -- and it would explain why the structure itself is so largely built to house so many people, and why children still feel relatively safe in it to this day.
So I find myself thinking that perhaps, the Maw degenerated overtime because the people inside of it (cough its leaders cough) did. And if this is the case for the Maw, who's to say it's not the same for other places? The Nest, for example? The School, the Hospital... etc. But. It is also true that the creatures who inhabit the Nowhere (the Ferryman, the North Wind, the Flesh...) all seem to have their own interests and destructive amusement more at heart than anything. If these creatures are what move the large of the Nowhere (which I guess they are considering the eye symbol is all over the goddman place), then the human will can't really do much.
That being said, I am wondering currently if it could be possible for the Nowhere to bring out something good from a person in the right situation. At the same time, the hopes are incredibly slim. Nonexistent, actually, but it's nice to think about hypothetics.
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purplemninja · 9 days ago
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Did Six become a Nowhere Resident too in the end?
This is a combined revision of my post on the Tragic Story of Six and a depressing revelation on her ending.
Well, with the new LN lore that was given to us through The Sounds of Nightmares, I wanted to make a revision of these two things, as well as showing another similar interpretation of Six's ending using some lore from TSON on how the LN world works, as well as something that I believe I've missed previously.
Plus, while I vehemently don't believe the 'Six is the Lady/next Lady' theory, I believe that this theory on Six becoming a 'resident' works whether she is the Lady/next Lady or not.
I'm really, really putting my heart and soul into this theory.
~
Something that's been on my mind for quite a while is the possibility that by the end of LN1, Six too succumbed to the Nowhere's corruption and became another of the thousands of Residents of the Nowhere.
First, let's recap on how the Residents of the Nowhere function:
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So the Residents are essentially like thralls or zombies to their 'base instinct' that also serves as their identity, following it with no goal, motivation, concerns for morality or question.
I made a post previously about the observations of the Residents showing little to no regard for their own survival when following their base instinct, as well as no goal or purpose in what they do for their base instincts. I'll link it instead to not make this post too long: https://www.tumblr.com/purplemninja/763255998237589504/my-understanding-of-the-nowheres-residents?source=share
And I previously theorised here that the Thin Man isn't searching for anything in particular, but rather that searching is his Residential base instinct/ID
With that said, we can all agree that Mono became a Resident at the end of LN2, the Thin Man, but what if Six did too by the end of LN1?
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So it seems that the Nowhere's influence corrupts those in it and amplifies their worst flaws, turning them into Residents, but there is a protection against it:
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Unfortunately it's unclear what a person's 'inner child' is in LN, and when I asked people what they believed it is, the responses were unfortunately mixed, so I'll have to speculate that it's the state that a person is in denial about how truly horrible the world of the Nowhere is, and this denial allows them to resist its corruption and still have their free will to not follow an unending pointless pattern for the rest of their existence. And we see this happen to Mono:
At the beginning, Mono wears a bag on his head to deny to himself that the Nowhere hates him and wants him to fail, allowing him to retain his inner child. His bio states that he is single-minded and rarely gives up completing a task that he sets himself on, basically stubbornness, which is what the Nowhere uses and amplifies as his 'worst flaw'.
After Six gets taken by the Thin Man and he's wounded and confronted by the Thin Man, Mono mostly (but not entirely yet) stops denying that the world hates him and wants him to fail, shedding his bag, his innocence and most of his inner child with it, allowing him to gain the confidence to use his powers on the Thin Man and win. Perhaps him getting closer to fully becoming a resident is what gives him this sudden increase in power.
The reason why his inner child isn't gone fully yet is because of Six, as far as he knows, Six doesn't hate him or want to see him fail, and that is the last bit of resistance he has. That is until Six drops him (here I give my best explanation on why she did it).
With the act of Six dropping him, Mono is left to believe that actually yes, even Six hates him and wants him to fail as well, which was his breaking point (though it's unclear if Six really truly did hate him and want him to fail, I'm just saying that Mono likely thinks so after Six drops him). And with this realisation, Mono's inner child, therefore resistance to the Nowhere's corruption, is finally gone, allowing him to become the Thin Man and another Resident of the Nowhere, searching endlessly and pointlessly as his base instinct.
The world's hatred for him was the build-up, and Six seeming to be no different was the finishing blow.
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^ Who knows? And his single-mindedness making him continue doing the same thing over, and over, and over without trying another way or without giving up.
Now finally onto the part where I discuss that Six met a similar fate at the end of LN1.
So a Resident is someone who does a particular action over and over and over again with no goal, motive, concern for morality and sometimes no concern for their own survival either, like zombies. And their worst flaw becomes a feature of how they behave, such as Mono's stubbornness leading to him not trying to do something different when he (as Thin Man) goes back to the past. But a person's 'inner child' is the only thing that's stopping them from becoming that way.
So what would be the base instinct that Six would follow with no goal, motive, morality or questions? Survival itself.
Think about it, the Nowhere is a horrible place to live in, death awaits around every corner, kindness never goes unpunished and morals are non-existent. So why on earth would Six try so hard to stay alive in a place like this? Because she no longer has a choice.
Throughout the series, we see Six behave like a child at times, like kicking a ball in the school yard, drawing on the ground with her finger when idle (in LN2), playing with a music box, and hugging Nomes. Six's 'worst flaw' would no doubt be her selfish tendencies. Her inner child is still intact, but like Mono, her breaking was also a gradual process, though longer and smoother than his.
The Six that comes out of the tower is not the same Six that went in, she used to love playing music boxes, interacting with toys around her, and other kinds of childish behaviour. But in LN1, Six no longer cares about music boxes or toys, and none of her idle animations are something childish, all of those aspects of her inner child are gone. And she doesn't really do anything nice for others anymore. In VLN, she tried to save RCG despite being left behind by her a couple of minutes beforehand, in LN2, she sticks her own neck out for Mono several times (as does he for her), but in LN1, Six doesn't do anything nice for other people anymore, such as using a kid's cage to reach a lever with no regard to any of the kids in the cages (not that she can help them anyway).
However, her inner child is still clinging on, as she hugs Nomes like a child would.
But as we know, this doesn't last long. Her strange hunger forces her to choose between eating a sausage that she knows is made of human flesh, the Nome that is just a critter as far as she knows, or neither and starve to death.
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A lose-lose-lose situation that damages her inner child even further, but it's still hanging on by a thread, as she believes that she at least was able to avoid cannibalism (though those who finished the DLC know otherwise, but Six doesn't). But as we already know, this also doesn't last long, as she's soon after forced to choose between knowingly committing cannibalism by eating the Lady or not and starving to death (or give the Lady a chance to regain her strength and kill her, but with Six now at a disadvantage with being incapacitated by her hunger bouts, and the only mirror she could use now broken).
And with this act, Six realises that there's no point to trying to deny that she can remain innocent, as time and time again, the world will find a way to make her do things she doesn't want to, finally breaking her inner child and making her susceptible to the Nowhere's corruption as well. Turning her into a thrall or zombie to the instinct to survive. Surviving no matter what immoral things she may have to commit in the process, surviving despite how awful the world is, surviving with no end goal. Completing her transition into a Resident.
And she also has the powers of the Lady to help her do it, allowing her to kill a hallway full of Guests by simply walking by without lifting a finger, perhaps the world's gift to help her follow her new base instinct to survive, which is now also her identity.
Previously I theorised that Six was stranded out at sea at the end, making all the sacrifices that were made, her struggles and suffering, and the abuse she had to endure from the world all be for nothing in the end. Which Skrappo made a more in-depth post on here.
And this may still be the case for Six's ending, but now I propose, what if it doesn't matter either way? Even if she's not restricted to the Maw, she's still trapped in some way, as David Mervik hinted here:
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What if rather Six is trapped in the Nowhere entirely instead of strictly the Maw? Or what if her prison is not a physical one, but a psychological one - being a Resident. With this, I believe I really understand now what he meant when he said this.
Maybe her killing the Guests in that hallway is a victory in her eyes because it allows her to continue following her instinct and identity - survival. And we thought that Six won in the end too at first, but with this revelation, she actually didn't, but she's now too mentally warped to be able to see that.
And while I don't believe that Six is the Lady or the next Lady, this can still work for those interpretations too. After all, arguing in favour of the theory that Six becomes either the Lady or the next Lady, she didn't want to knowingly eat human flesh, which is why she ate the Nome instead of sausage, but she soon had no choice when eating the Lady, knowingly committing cannibalism. And being a resident makes her no longer have any regard for morality and amplified her selfish tendencies so that she thinks only about herself. So now that morals don't mean anything to her anymore, would she still be against a ship that kills, cooks and serves human flesh? And since survival is the base instinct she follows as a resident no matter what, wouldn't being the leader of said ship help her tremendously in her desire to survive? Again, unless the games or devs confirm it with 100% certainty, I don't believe that Six is the Lady or the next Lady, but this is how the 'Resident Six' theory can work with those theories.
And so with that, Mono and Six's endings truly aren't that different, both of them were tormented and abused by the world, making them slowly break and accept how horrible it really is and become just another couple of Residents to contribute to it - Mono (now Thin Man) obviously defeated and now endlessly searching for nothing in particular, fuelled by his amplified stubbornness to complete his task - and Six believing herself victorious in the end and now surviving with no goal or motive, fed by her amplified selfish tendencies that no longer allow her to think of others at all. Both following a base instinct which also serves as their identities, with no goal, motives, concern for morality or questions, with their worst flaws contributing to it. And both of them now trapped in one way or another.
Both have differences between them, but are also ultimately the same. Their stories are not of betrayal, but tragedy. I myself did say that Six became just another part of the Nowhere like many many other children did, as a, empty, broken husk that can only think of survival and nothing else (though I didn't say that part then) in my post on her tragic story, but I didn't truly understand the severity of it until I came up with this theory.
Will we see any reference to them in LN3? We'll have to wait and see, but ultimately, both of their tragic stories come to a tragic close.
The end.
And here's the music I find the most fitting for this (arguably more depressing) revelation of Six's ending:
youtube
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kingorange55 · 25 days ago
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Why did I make
Red→runaway kid
Tsc→six
Yellow→alone
Green→mono
Blue→low
Let's start with red I picked runaway kid because red likes animals, and i feel like he would love gnomes like runaway kid does
Next tsc, I picked six because she was powerful, and has the most screen time
There is one problem with that, that I've now realized, tsc is basically twilight sparkle from mlp, he cares a lot for his friends unlike six who had no problem with betraying mono and I'm thinking of a solution cause I don't really want to change tsc's character
Why can I just change the story up a bit? Nothing dramatic honestly I just want to make it were six dropped mono on accident due to exhaustion! Prior to this, their limbs were mangled, they had ran all the way there, and a lot earlier, was smashed by a chair? I feel like It could be probable, but to convey it more, make the cracks crack faster, stumbling six which made them let him go before barely escaping, is this to much of a change? I hope not, oh and six eating the gnome? I'm not sure if I should just make him eat the sausage or still eat the gnome and feel bad about it. If you put in the attention to read this whole thing, please tell me your opinion on this.
Next yellow, I picked alone I don't know much about this character but after seeing the little nightmares 3 trailer them and yellow seemed like a good mix for those 2 characters. I picked alone for them because of the wrench on their back and it matches them.
Next green, I picked mono but honestly the other way around, I picked green kind of randomly when it decided tsc would be six but later thinking about it, I think it makes sense? I mean I hope so, one of the things that made me keep it was the TV stuff and the new influencer videos but it's not really a good point so give me your opinion on this fella to!!
Next blue, I picked low because, much like yellow the little nightmares 3 trailer fitted then both alot and to me it was just a matter of picking who's who, I made blue low because low uses a bow, and so does blue!
also low is the one with the bird hat and alone is the one with the green jumpsuit
That's why I picked them all, please give me your opinion!! Especially on tsc
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caramsels · 4 months ago
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absolutely love your mono isnt human theory,, please go on more its so interesting.
OF COURSE!! I’m so sorry this is approaching on like. A year late, I had a rough patch of months, but I can always go on about how I think Mono was a resident from the start. So here’s more hopefully comprehensible yapping.
Last time I talked mostly about how Mono/The Thin Man’s powers related to his character arc, so this time I’ll get into what I actually think is going on with them lore wise in the Nowhere’s grand scheme. The Nowhere is a hierarchical society where the residents typically have jobs of varying importance, and I believe the Thin Man ranks at #1.
Besides the prominence of numbers we already have with these types of residents, ( and how mono literally = one, and six= yeah.) The Thin Man is clearly regarded as important even among other residents, there are TVs, his symbol, everywhere on the Maw and the Nest, with there being dedicated TV rooms in each.
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While The Ferryman is central to the gateway between worlds, The Thin Man has the most important job INSIDE of The Nowhere; spreading its influence via the transmission. The Nowhere relies on him for this. Whenever Mono goes into a trance around TVs, his body becomes glitchy and he becomes compelled to “Tune the Transmission.” this is something he can’t avoid, it’s why he exists. We see that even when him and Six are in danger, he’s still entranced by his need to tune the transmission. The transmission is seemingly the source of the world’s distortion: this is repeated in every official description of the game, with it usually being added that Mono and Six’s goal is specifically to find a way to stop this distortion at its source.
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Mono having these compulsions to control the Transmission implies that this is the Thin Man’s purpose, akin to how it’s The Lady’s job to keep The Maw running. He has to keep things running via the transmission that he sends out from his spot in the signal tower. THIS is why Mono has a larger scale power-set from the other characters we meet, he can manipulate reality and warp/unwarp buildings because he’s the successor to a line of residents who are specifically tasked with keeping this world’s reality in line.
As I mentioned in the last post, I think Mono is fully aware of the nature of his reality and what his fate is, I think he used to LIVE in the Signal Tower, even, similar to The Pretender being brought up in the Nest.
Here’s the official LN twitter’s description of the Signal tower
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This is the Nowhere directly addressing Mono. It will never stop unless YOU stop it. Are you ready to go back and do what only you have the power to do? Ready to fulfill your fate? The TV trances are the tower calling him back, he’s been there before. It’s bringing him closer and closer to his future (literally.) He doesn’t want this, but in line with the theme of the game, it’s inescapable.
(COUNTERARGUMENT ACKNOWLEDGMENT REAL QUICK: i don’t think “will you come back” is about the time loop. the emphasis of how he specifically can stop the the tower makes it feel more connected to this, plus my belief that the time loop is self imposed; we know the thin man can control his own time.)
Possibly non canon points that I think are interesting:
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Mono’s original designs had blue skin and a blue trench coat, which to me adds more credence to the idea that he was conceptualized as something innately supernatural, rather than a kid who gained power during his experience in The Nowhere like Six. Another point here is that his transition into residenthood is just.. normal aging? sans the blue skin and height.
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We’ve seen a Visitor (Six) be turned into a Resident and it isn’t pretty. The sewer Resident from TSON even implies that a majority of the residents could be transformed visitors, with their appearances are twisted and grotesque because they are not themselves anymore, they are exaggerations of their worst flaws.
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But again, Mono doesn’t have some rapid disgusting transformation into a twisted being. This is what he always was, to him it’s (mostly) just growing up.
MORE MISC STUFF
KIDS IN THE NOWHERE AREN’T MEANT TO LIVE THAT LONG!
Or at least, most of them aren’t. While I think a big reason children get chosen for The Nowhere is if they’d make a good Resident, that’s obviously not the only reason. They are also slaughtered, treated like food, prey to hunt for funsies, or flat out treated like vermin. Some are brought with specific fates in mind, but most are tempted there to die and feed The Nowhere in less important ways. I think Six is the notable exception (main character-itis) who proved the Nowhere wrong, originally being brought there just to die in the Nest. Visitors like her are not from The Nowhere, so being there for longer than they were originally supposed to takes its toll. Six is constantly depicted as unconscious on the floor in concept art and VLN and always coughing in her idles. The official LN2 website even claims that Mono needs to help her before she “fades away” and meets her horrible fate.
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This concept of visitors “fading away” from extended time in The Nowhere was further cemented to me by the Jester kid in the podcast, a character that specifically is noted to be losing parts of who he once was, fading away due to the influence of this realm. Too much time in the Nowhere has disastrous effects.. so why is Mono fine? He’s seemingly been there longer than Six or Jester, but he’s not fading away.
(side bar about Mono’s health, after getting severely injured by the train, he’s fully fine and not clutching it anymore after using his powers. The pretender, a Resident. similarly showed an ability to heal quickly when the rock crushed her.)
NARRATIVE META STUFF (my bread and butter)
LN is at its core is a series of coming of age stories with a twist. The complicated and scary aspects of growing up in a world where everything feels so much bigger than you, where the odds are all stacked against you. A point that is specifically stressed a constantly interviews with Tarsier, is that the world that is “not meant for these kids.” The kids being from the waking world and taken to The Nowhere is the overt example of this, yes, but I don’t think it rules out other kinds of kids under this context.
The theme instead is given a new layer, something hinted at by the implications of The Pretender’s character and actualized with Mono’s: What about kids are born into the system? Who weren’t slowly corrupted, but instead were always fated for this? The ones who are expected to grow up and uphold this cruelty? Is the world made for them, if it isn’t made for the “Visitors”?
LN 2’s answer: No. It sucks for them too.
As for escapism, I think it’s robbing Mono’s agency as a character to not consider his relationship with it.
He engages in escapism via his desire to avoid his fate and hide from his world. His mask is the symbol of his escapism.
The narrative treats this avoidance like something he overcomes, hence why he removes the mask and fights back, and why he’s the only protagonist who physically faces The Nowhere head on (no hat OR bangs covering his eyes in Chapter 5.)
His aversion to his fate being something he has to overcome wouldn’t be fair to him if he was just a kid who was taken here with no power over the Nowhere. He would be entirely in his right mind to be afraid of this shit and want to escape it all. But if Mono does have the power to fight back, he does have a solid grasp on what’s happening in the Signal Tower, if he did the whole time, that’s what his arc centers on: him learning to stop running, stop trying to escape, and to face it all head on.
(None of this works out for him in the end but it’s cool that he does conquer it in chapter four)
Thank you for reading this long babbly post! I hope it was at the very least understandable. I think that while Tarsier is huge on not directly answering anything, that doesn’t mean there aren’t answers you can find, and I think almost EVERYTHING about Mono’s character points to this. here’s a scrappy wip of Lady! Six to end this post and apologize for taking so long to respond :,)
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fae-sodapop · 6 months ago
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The Little Nightmares Kids #Three
Here I'll be sharing my drawings & headcanons!
Prev
Next (?)
I don't have headcanons for a few characters so I'll update eventually (& make a master post)
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The Pretender: 12 years old, White hair, Green eyes, She/her,(?)🇬🇧/🇯🇵(?), Powers: Evaporate an entity w/ her touch, ear piercing scream. She has a lot of old time radios around the nest so she can hear the transmission tower, how else do you expect her to hear her father's voice? She is another child of the thin man & the lady and an older sister to Torch (The Flashlight Girl). She is made of porcelain but can still grow. The pretender was sent to the nest as a way to keep her safe from the residents of the maw. She was also planned to take over the Maw of something were to happen to the Lady.
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Scarf: 8 years old, black hair, brown eyes, they/them, 🇷��.
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Wisp (The refugee boy): 11 years old, black hair, brown eyes, he/him, 🇫🇷.
Wish (The refugee boy's sister): 5 years old, black hair, brown eyes, she/her, 🇫🇷.
These two were born & raised in the Nowhere. They lived in a village that used charms against the North wind.
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Bright: 10 years old, brown hair, blue glowing eyes, She/her, 🇺🇲, Powers: ((unspecified? need to read the comics again))
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Light: 10 years old, brown hair, blue/brown eyes, it/it's, 🇺🇲.
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Nimble: 11 years old, blonde hair, green eyes, she/her, 🇮🇸.
Quick: 7 years old, brown hair, blue/brown eyes, he/him, 🇮🇸.
Nimble is only in the Nowhere while attempting to save Quick from being taken by a monster (Maybe the ferryman or Other). Quick is very shy & stays with his sister whenever possible. The two are in the Maw after hearing it was the safest place in the Nowhere so where else would they go?
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Rain: 11 years old, brown hair, brown eyes, she/her, 🇺🇲/🇦🇷. She's friends with the pretender
Reference images
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synthwayve · 11 months ago
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The Micolaurence text post ever.
Shoutout to the people in my replies, I blame all of you in the most positive way possible.
Poorly formatted “essay” about the connections they have that make my brain spin because yes :} new years is a time of lawlessness impulsivity: keep in mind I don’t own the actual game to confirm some things, most of this is compiled from item descriptions, cut content, reading the wiki over and over, and my own analysis. I could be totally wrong about some things + this is just my own analysis/interpretation**, have mercy upon my soul 🙏
The biggest thing about them, and the thing I simply do not shut up about if you happen to hear me talk about them, is that both Micolash and Laurence’s respective obsessions/virtues/main associated game mechanics (Insight and Blood respectively) directly influence each other. Not only do they influence each other, they also relieve the negative effects of the other stat. Why is this such a big deal to me? WELL:
Beasthood, the negative effect of taking too much blood, scales negatively depending on your Insight. The more Insight you have, the less Beasthood, and vice versa. Contrarily, Sedatives, crafted from blood(yes, Sedatives are stated to be thick ‘human’ blood and will reset your Beasthood as well, but this does not necessarily reduce it- more on this later*)
Will relieve Frenzy as their primary purpose, which is the main negative side effect of having high Insight i.e going mad.
I think this is very intentional outside of just pure game mechanics and design: there is a running theme in Bloodborne, that being that every enemy you face has succumbed to one side too heavily. BSB, the half-beast Yharnamites, Gascoigne, Amelia, Laurence, and all the other beast enemies you face have relied too much on the blood and fallen to its curse. Brainsuckers, Rom, Winter Lanterns, Micolash, and arguably other insight-heavy enemies like the Celestial Emissary are heavier on the Insight side. What makes YOU, the player, different? It is your ability to balance both.
The creatures that have gotten closest to ascension are ones that we can assume have undergone the effects of blood and insight, but still haven’t gotten there all the way. Rom is probably the biggest example, along with other Kin/Great One enemies. They are physically transformed, as the blood will do, but they are not beasts. Rather, they often have the numerous eyes that are granted with Insight.
The ending that allows the Hunter to ascend reads to me as an ending where you have successfully balanced both mediums: using Blood to tame the negative effects of Insight and vice versa. What I interpret from this in regards to Micolash and Laurence specifically is that they could have come SO CLOSE to achieving what they wanted!! If they had just worked together, and the schism hadn’t happened, perhaps Micolash would not have gone insane with steady treatments of Blood and Laurence would not have transformed with the help of his Insight being steadily raised.
Maybe it’s just me being insane but I don’t know, there’s something pretty gay to me about being in charge of/cursed by an obsession with something that only someone equally as obsessed with its opposite can cure.
I honestly think Micolash and Laurence might have even ended up in a sort of prisoner’s dilemma situation: they both think their own method is correct, and refuse to give in to the other’s perspective. In doing so, they actually end up royally screwing themselves over at the same time whereas cooperation would have led to the best outcome. Laurence, the general posterboy for the blood in general(and most other blood related things) is not someone who I imagine would be keen on giving up his faith in the substance. Especially when he’s being told this by a man who’s sanity is hung by a thread. But if only Micolash listened to HIM, his insanity would be relieved and he would go back to the mostly sensible man he might’ve been- only of course, Micolash would not see it that way. Why would he take something that is quite literally killing Laurence? I find it interesting that Sedatives are a hint of insanity(like with Edgar) yet Micolash doesn’t drop any. Perhaps he’s not the type to invest in Blood, especially if he had to watch it slowly chip away at Laurence’s health who was too stubborn to listen to him instead. You see where I’m going with this- around and around they go.
*while Sedatives are stated to be thick human blood, I have three theories about this.
1. “Derived” from Byrgenwerth implies to me that the formula has undergone some modifications. I would not be surprised if holy blood is used as a thickener.
2. I imagine most “human blood”, at the point that Sedatives are distributed more abundantly, is already tainted with holy blood. I mean, come on. This is Yharnam. Blood is the name of the game.
3. Sedatives reset Beasthood, but for you the PLAYER, your beasthood remains at more of a net neutral than your Insight which the game relies on to progress the story. I imagine that for a scholar like Micolash, who does not fulfill the role of a hunter or a soldier, beasthood would be less of a concern.
OKAY THAT ONE POINT GOT REALLY LONG I’M SORRY so I’ll rapid fire some other things about them:
-Micolash seeks to abandon his humanity in his boss form, Laurence seeks to retain it in his boss form. Micolash seeks a blessing from Kos like that which was granted to Rom, you know, the giant very not human spider. Laurence wants his memories and his head back. Neat!!
-while there seems to be clear animosity between Mensis and The Healing Church later in the timeline, I think it is often overlooked that they DID work together at some time. I can imagine The School of Mensis to be research and science heavy: looking for ways to perfect ministration technology, understand the specifics of the blood, and research what else can be made of it to further humanity. The Healing Church distributes it, covers. The School’s reputation(presumably), and uses that research to further their own ideas of ascension. Bloodborne likes to do things in threes: Willem, Laurence, and Micolash are respective leaders/founders of Byrgenwerth, The Healing Church, and The School of Mensis. Interesting note that the latter two originate from the former, who is the only still “living” character amongst the 3 as far as I can gather. He warned those morons and it meant absolutely nothing LMAO.
-There is something so satisfying to me in how Micolash is generally associated with the dark and dim: Kos- a goddess born from the watery depths, an infinite labyrinth of dust and old tomes, and dark robes of Byrgenwerth. Laurence, on the other hand, is associated with all that is bright: fire, a bright pale moon, white and blue robes of the Choir, and the candlelit cathedrals that are more wax than they are pews. Parallels! Beloved!
-fellas is it gay if we both destroy a city for our own ends. YES yes Old Yharnam specifically was destroyed by the Powder Kegs- but I have a complete crack theory that Laurence saw the Ashen Blood poisoning go down, thought “ah, that is terrible for our reputation”, and sent the then-still loyal Powder Kegs to kaboom the issue away. The Powder Kegs then begin to protect the very beasts that Laurence is trying to sweep under the rug(because panic never leads to anything good), so the Healing Church Workshop as a whole denounce them as heretics.
…but also crack theory aside I still hold him half-responsible for the fall of Yharnam as a whole. And Micolash fucking obliterated all of Yahar’gul so. Yeah. Do NOT let these 2 work together, I think they would destroy all of Yharnam if they could.
-Consider: academic rivals that end up side-by-side, foraying into the brand new promising field of human ascension with matching ambitions and stars in their eyes. That is, until a cost that neither is willing to pay(the health of the other) shows up, and they end up splitting apart in a violent schism that brings them right back to where they started. CONSIDER. For me 🥺
-The Mensis cage obscures everything BUT the eyes, the uniform of the Choir allows for mobility (even enough to fight- like with Yurie) but it blinds the user. Also: Micolash, weird crazy guy who was probably not adored, or at least not as adored as Laurence, dies surrounded by people. Laurence, the guy who put Yharnam on the freaking map, dies completely alone in a big empty room. At least, that’s how we find their bodies in the nightmare!
- “We were friends! How could you?” Is tragic to me in any interpretation
-WHY DOES MICOLASH HAVE A CALL BEYOND. That is a CHOIR SPELL TO THE CORE!! And also, iirc, shared only amongst the higher ranks. I understand him having stolen it from Laurence is the general interpretation- but I like to think that perhaps it was a gift. A show of good faith, even? 😏 to wield the very stars in one’s hands seems like a very apt gift for a guy who is obsessed with the cosmos.
-Laurence 100% stole some of Micolash’s homework on contacting Great Ones imo and the effects of insight. I don’t actually have anything to back this outside of speculation I just think it’s very funny. Endless loop of copying homework. Micolash has more insight naturally, Laurence uses this to learn of the ritual, Laurence does his ritual, Micolash copies his ritual. No credit in sight.
-Micolash has an interesting line of cut dialogue where he claims he “was the head…of this treatment church”. I don’t have the original Japanese text, but I wonder if perhaps Micolash was meant to be an NPC, still fulfilling his role as both the headmaster of Mensis AND the main scholar overlooking all scientific and arcane research on behalf of the Healing Church? If he was the head of the healing church, did an earlier version have Laurence fulfilling his theorized role as a re-incarnated hunter?
-Micolash’s ritual, which I gather(and this is where my knowledge is the most shaky so BEAR WITH ME) summoned the blood moon, seems to be a direct copy of Laurence’s ritual to summon Flora. Whereas Flora took Gehrman as a host, Mergo took either Micolash as a host, or sacrificed the rest of the school in his place. Keep in mind: The Moon rune(found at the bottom of the stairs in Micolash’s boss arena, also eerily similar to the Communion Rune that I imagine would be a big hit with Laurence) DIRECTLY states that the Great Ones are sympathetic in spirit, and answer when called upon. I don’t think Mergo nor Flora are intentionally malicious. I just think these two idiots didn’t know what they were bargaining for, or with. Fellas is it gay if we both change the sky, both sacrifice something we didn’t necessarily mean to, and both suffer in the Nightmare for our sins? Asking for a friend.
-Micolash’s first move is running away from you, Laurence’s first move is to lunge directly at you. Ah, they would have made such a horrendously destructive pairing if the divorce hadn’t happened.
-bonus note!! I have ANOTHER crack theory that the “Moon” and “Communion” Runes have some neat parallels :smear:
Moon Rune is blood red like Micolash’s blood moon, Communion is pale white like Laurence’s pale moon. Moon allows for more blood echoes, Communion for more vials. Moon focuses on the Great Ones answering when called, Communion focuses on Blood Ministration. Moon has the eye in the center surrounded by lines, almost forming another circle(perhaps, and this is a stretch, even the dias that the catalyst is meant to be at the center of?), Communion is surrounded by 3 distinct dots(Laurence, Gehrman, and…Flora? Still not certain who the 3rd dot would be). Reading runes is fun! “Beast’s Embrace” may be closer to Laurence as a character(I mean, you obtain it from him) but since Micolash has no rune to drop as a counterpart(probably because he isn’t a DLC boss), I went with striking parallels between Communion and Moon instead.
-Fellas. Final question. Is it gay if my mild interest in that which lies beyond humanity (POSSIBLY) turns into a rapid obsession/a race against time to save you from yourself and reverse the effects of this poison you so adore, only to realize you won’t hear me, you will never hear me, and it is too late for both of us to turn back? Just wondering. JUST. WONDERING. Maybe trying to stop the other’s descent got too frustrating, Micolash and Laurence both sort of strike me as stubborn pricks in their own ways. Hence the big divorce. “If you won’t see things my way then you can sit with the consequences” (said both of them, equally suffering from consequences). I can only imagine Micolash did not expect for Laurence to prove him right so soon. (It’s funny, because they’re both dead, so really neither was right.)
**(Also I just like relating my headcanons back to canon for fun, I’m not trying to say how ‘canon’ something is should influence how people make hcs. Bloodborne’s not a very romantic game in a traditional sense so this is all mostly me rambling around anyway x,D)
OKAY SORRY IM FINALLY DONE. HAPPY NEW YEARS EVERYBODY. I THINK THEY HELD HANDS MAYBE. I also think they would actually literally maul each other to death if given enough reason.
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rickety-house · 2 months ago
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the LN fandom will disown me soon
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elizaaarts · 11 months ago
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[AU] Little Nightmares: DARK FATE (PART 34).
YES! YES! YES!
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> NEXT
> PREVIOUS
YEEEAAAAHHHHH MIRROR MAN! It was already a little obvious that he would appear XD Only God knows how long I waited for this moment and how I LIED to the people who asked me if it would appear. I'M SO SORRY!
He is the villain of this saga called "The Mirrors Saga", where we will discover what exists behind the mirror. Furthermore, this saga will last around 7 or 8 parts! And a lot of interesting things will happen... hehehe... HEHEHE
...Did you notice how Mono is acting strange or is it just me? 👀
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itstimetotheorize · 3 months ago
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A peculiar location...
What a peculiar place Low and Alone are presented in this gameplay trailer, what one can see here is a broken mirror, a pile of suitcases pilled against the wall, a seat bolted to the floor to indicate its a sort of transportation vehicle... As well as a poster of the Maw on the wall.
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The biggest indication as to what this place is is the door, which is no ordinary door...its a water tight door, which is most commonly used on ships.
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However, one of the most surprising details seen in this gameplay trailer...is the deceased Guest laying outside in the desert, not too far off from the location Low and Alone were in. But what is this place?...Honestly...based on everything shown...it looks like a wrecked ship in the middle of the desert wasteland. Question now is, with the appearance of a deceased Guest...could this be thee ship from Little Nightmares which carried the Guests to the Maw?...maybe. But if it is....well...lets just say Little Nightmares 3 just got a lot more interesting.
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andreamland · 3 months ago
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I’m gonna now theorize how The Nowhere works.
Children with trauma or been abused sink in through while they’re asleep. They either keep their child innocence and be Visitors or become Residents by becoming corrupted; losing their innocence and becoming deformed and grotesque in the process. The deformities being based upon characteristics of the child. They also become hardwired to do jobs and activities instinctively like being a teacher or chef in The Nowhere’s warped idea of it. I also think depending on how evil the individual, the more grotesque they are. Since Mono and Pretender appear to resemble normal kids but otherwise have odd features. Mono having black eyes and somewhat grey skin, Pretender having a screeching yell and being able to disengage anyone she touches and is practically indestructible. Residents also have the ability to reproduce, now I think their babies would definitely be larger than normal, but they function practically like how normal kids enter The Nowhere.
(I might have gotten some of this wrong so I might need to alert an expert. @queen0fm0nsterz)
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lostrealities0 · 6 months ago
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Has anyone considered that Six might not have recognized Mono after being in the tower?
We don't know how long she was in there since time is broken and Mono wasn't wearing his bag. Yes, he was wearing the same clothes but they didn't stand out and were probably easily forgettable.
That being said, she might have found the clothes familiar, which is why she instinctively caught him at the bridge, but when she couldn't figure out who he is, she deemed him as a danger. She might also realized he's the thin man, which did not help Mono's case at all.
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queen0fm0nsterz · 1 year ago
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Small excerpt from the Ladies Lore doc
So, this is a thing I have noticed very recently. The statuettes of the Ladies all have their own shapes, right? Circle, triangle, square/diamond.
Down here, you can see that their shape matches each of the three books in the book-matching puzzle in the Residence, and that the shelves have the same symbols as the books thus matching.
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The shelves here aren't what interests' me most: what caught my attention is that the three books that match them are sealed.
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All three of them are locked. In the whole Residence, these ones (and probably the ones who continue the pattern) are the only ones to be closed with stripes like this.
An interesting thing to point out that the other shelves in this area, the ones who do not have marked books, have this symbol under them:
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(The picture is terrible quality due to my switch, but you can still see them hopefully).
These four eyes rappresenting different world forces never lined up for me, because... the Maw has at least three of them as decorations. The circle and the triangle being prominent on doors and decor.
Looking at these, now, I am wondering if rather than being rappresentative of current places, these eyes are either rappresenting different types of magic or even different eras. With the eye with dots being a "neutral" eye to be used. The triangles in the TV do look different from the ones shown here...
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... So I'm wondering if these four variations are ONLY Maw related. Because if you look in the Signal Tower... these four eyes do not appear.
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So they can't rappresent any of these places. And none of these rappresent the Maw.
I will elaborate on this more in the doc. For now: putting it out there.
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