#lighter bangboo
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ag40249 · 23 days ago
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lighter lorenz
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muffywaifu · 10 days ago
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drew this lil guy for a contest on hoyolab, it was actually kind of fun
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jakob-poppy-toucan · 2 months ago
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Having played the new update, I wanna do as before and talk about the Sons of Calydon's dynamic:
-The tri gun looking motherfuckers big sister who is a total badass but is also a huge dork
-The cool one and also the only guy in the group
-Rich kid who got sick of her life in the city
-Pyro from hit 2007 game Team Fortress 2, complete with childlike whimsy and severe pyromania
-An old man trapped in a teenage girls body
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oceanmoon-artblog · 12 days ago
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Happy Halloween everyone! Have some Bangboo dressing up as a bunch of familiar Stun agents. 🎃👻
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i-vrdude · 2 months ago
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Recent media from VRChat
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thesaart · 3 months ago
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Lycaon
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My headcanon for Lycaon is that he also uses mobility aids like a wheelchair and crutches and that he also has different kinds of prosthetics. The one I drew here is supposed to be way simpler and lighter than his normal ones. Also I just really love the thought that after a tough day he just sits either on his wheelchair or a comfortable sofa in his home hanging out with Rina and Corin and maybe Ellen as well and just having their little Bangboo make food for them all. I'd love to see what is under his eyepatch. My idea here is a big burn type scar that stretches quite a bit over his face.
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falling-star-cygnus · 1 month ago
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Hiiiiiiii, do you have any hc about the cunning hares interactig with other factions?? Ö (btw I do have like, 3 pages done of the comic-thing I asked permission about, would you like to see them :3? I know It's been a while since then, but I'm a slow artist tbh xD)
AHDJSBEHABWBA FUCK YES I WOULD LOVE TO SEE THEM OML [formatting’s gonna be a wee bit different bc my trusty computer will be unavailable to me until wednesday]
i’m a slow artist too dw dw, i bet these pages are amazing
As for Hare Headcanons pt.4~ it’s definitely something i’ve thought about. sooo just for u, here it is <3 <3 <3 -> Masterlist
Victoria Housekeeping:
Corin’s an Honorary Hare [post here]
Rina’s bangboos absolutely LOVE Billy, and they hover over his shoulders whenever the two team up to give him a little power boost [the android gets really tired afterwards though, bc they end up kinda subconsciously feeding off his energy in return]
Lycaon teaches Nekomata how to get more power behind her kicks
Belobog Heavy Industries:
Anton and Billy are BESTIES [like the kind you’d look at and raise an 🏳️‍🌈? eyebrow at] Grace is insanely jealous that the mechanical wonder that is Billy prefers to hang out with her coworker instead of her [but she’s happy Anton has a friend outside of work more than anything else]
Ben Bigger lets Anby and Nekomata hang and swing from his arms whenever they come by
Koleda and Nicole bond over their teams being full of reckless and eccentric dum dums [and duly ignore their own reckless dum dum habits]
PubSec:
They run.
Section 6:
It’s rare that they cross paths in the Hollows, but when it DOES happen: Miyabi is Anby and Nekomata’s favorite [they bombard her with questions and praise]
Nicole bribes Yanagi into not reporting the Hares’…. less than legal activities..
Billy carries Soukaku on his shoulders and runs her around whatever area the two factions meet in [they’re truly terrifying when they team up in battle though]
Sons of Calydon:
The Cunning Hare dames are very protective of their resident android when it comes to these guys [they’re quietly worried that Billy will leave them to rejoin his old team]
Burnice and Lighter have hoards of pictures of every little thing Billy did when he was a Son and they show them off like embarrassing grandparents at EVERY opportunity [Billy is MORTIFIED]
Caesar makes sure to let Nicole know she’s doing a great of leading the Hares
Random Play:
BESTIE SQUADDDDD
They have movie nights every few weeks when their schedules align
If you ever see a Hare out and about, chances are they dragged one of the siblings out with them
and i’ll throw this one in since she’s all by her lonesome in the Obol Squad: Soldier 11 is like that cryptid you see in the middle of the night -> no Hare knows where she’ll show up, or when, but it’s become habit to just- toss her a snack and continue on their way
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37-children-of-the-dreams · 10 days ago
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So as I'm waiting for Lighter to drop so I can get more info on his backstory and check if Billy has any part in his lore, I immediately go back to thinking about who Billy has lore within ZZZ because Billy has close ties to two factions (Cunning Hares and Sons of Calydon), is allies to both Victoria Housekeeping and Belobog, and just had a cameo in Yanagi's character demo.
Yet, that's all the people he currently is linked to, not the people he was linked to in the past.
Billy's old, like older than Eridu old as Caesar even said he was found in the Lost Tech Ruins. So does that mean Billy has ties to other people in the era pre-dating Eridu or even at the start of the Eridu era? Possibly, this brings me to a theory I've seen in older Billy Kid posts.
That theory is that Billy has lore with the Marcel Group, specifically Lady Sunbringer. The theory is plausible for a couple of reasons.
Backstory: I was reading the leaks on the Virtual Idols and saw that all of their names end in "-el". Granted it's because they have angelic imagery and many angels have names that end with "-el".
But, you know who else has a name that ends with "el"? The Marcel Group.
We can speculate that because Belobog Industry is named after Koleda and Khors' last name, Lady Sunbringer could have the last name of Marcel. So why am I bringing up the last name?
Marcel is a name of Latin origin with ties to the Roman God of War, Mars.
Lady Sunbringer is technically a 'Lady of War' because she fought and won against The Hive Lord Hollow in the Sky. Billy has been noted time and time again that he was built for combat, with even Lighter implying that Billy had to have been built for combat because his skills aren't something anyone can replicate. So there is a chance Lady Sunbringer, a Voidhunter, had made Billy, a combat android.
"But why would she make something like Billy?" Unless The Hive Lord Hollow in the Sky was just one Ethereal that didn't have an army, or she was just a full-blown powerhouse that could handle multiple armies, Lady Sunbringer would have needed something to cut through an army of Ethereals without feeling fatigued throughout a long battle. This would have led her to create a battle android because they're more durable in battle and harder to be killed by an Ethereal.
"But Billy is just one android"? Well, Billy is currently hiding his true power and skill. He's hiding the truth about himself and Lighter is currently the only person who has told the player that Billy is hiding his edge. Who's to say Billy isn't as powerful as someone in Section 6 if he was created by a Voidhunter? We don't know the full scale of what Billy can do. Billy's been surviving crazy scenarios after crazy scenarios in every story patch he's been a part of.
"But if Billy's that powerful, why did he end up in the Lost Tech Ruins?" That is something the devs are going to have to drop because I don't have an answer to that other than something really bad had to happen to Billy for him to be found there.
I hope that as ZZZ goes further in its storyline we get an agent from the Marcel Group who might know if there is a connection between Lady Sunbringer and Billy. Because, seriously, who would need to make a combat android other than the inventor of the Bangboos, which were to help guide people out of Hollow, and a Voidhunter who needed to take down her enemies.
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zzz-updates · 7 days ago
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Version 1.3 "Virtual Revenge" Update Details
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Dear Proxies,
Below is the updated content and compensation for Version 1.3 "Virtual Revenge."
>> Official Hoyolab post <<
[Update Start Time]
2024/11/06 06:00:00 (UTC+8)
It will take about five hours to complete.
[Compensation Details]
● Server Update Compensation
Compensation: Polychrome ×300
Compensation Eligibility: Proxies who reach Inter-Knot Lv. 4 before 2024/11/06 06:00 (UTC+8).
Valid to claim until the end of Version 1.3.
● Issue Fix Compensation
Compensation: Polychrome ×300
Compensation Eligibility: Proxies who reach Inter-Knot Lv. 4 before 2024/11/06 06:00 (UTC+8).
Please log in to the game and claim the compensation before 2024/12/06 23:59 (UTC+8).
The dev team will issue the compensation via in-game mail after the update has been completed. The mail will expire after 30 days, so don't forget to claim the attachments.
[How to Update]
● PC
Exit the game, restart, then select update.
● Android
After entering the game, follow the in-game pop-up instructions to complete the update.
● iOS
Go to App Store and select update.
● PS5™
Open the PS5 home screen > Highlight Zenless Zone Zero > Hold down the Options button on your controller > Check for updates.
[New Content]
1. New Characters
● S-Rank Agent Tsukishiro Yanagi (Anomaly - Electric)
Tsukishiro Yanagi is an Anomaly Agent who can rapidly Shock enemies. As well as switching stances to gain combat buffs, Yanagi can also trigger the special effect Polarity Disorder, dealing massive DMG to enemies afflicted with Anomaly.
● S-Rank Agent Lighter (Stun - Fire)
Lighter is an Agent with the ability to Stun and provide Ice and Fire attribute boosts to the squad. In battle, Lighter's Morale gradually recovers over time and as any Agent in the squad consumes energy. Once it recovers to a certain point, when Lighter performs the fifth hit of Basic Attack, he enters a Morale Burst state, enhancing the power of certain abilities and his own Impact.
2. New W-Engines
● S-Rank W-Engine: Timeweaver (Anomaly)
*The limited S-Rank W-Engine Timeweaver (Anomaly) can be unlocked by Signal Searching on the Dissonant Sonata channel.
● S-Rank W-Engine: Blazing Laurel (Stun)
*The limited S-Rank W-Engine Blazing Laurel (Stun) can be unlocked by Signal Searching on a future channel.
3. New Bangboo
● A-Rank Bangboo: Baddieboo
Can be obtained via An Outstanding Partner channel.
● A-Rank Bangboo: Knightboo
Can be obtained in "The Mystery of Arpeggio Fault" event.
4. New Story
● Special Episode: Virtual Revenge
Virtual trials in a virtual city. The crisis is real... and so are you.
Availability: Permanently available after Version 1.3 goes live.
Complete Main Story "Leisurely Lull: Unexpected New Customer" (available after completing Main Story Chapter 4).
※ You can experience this content in advance via the "Advance Screening" function.
● Lighter's Agent Story: The Unsung Champion
Here's to a victory against all odds, to the unsung champion.
Availability: Permanently available after 2024/11/27 12:00 (server time)
Complete Main Story "Leisurely Lull: Unexpected New Customer" (available after completing Main Story Chapter 4).
※ You can experience this content in advance via the "Advance Screening" function.
● Agent Trust Events
New Trust Events for Tsukishiro Yanagi and Lighter
Availability: Permanently available after Version 1.3 goes live.
How to Unlock: Obtain the corresponding Agents and complete the required Stories (Please see Workbench > Partner Archive).
5. New Area
● Sān-Z STUDIO: Available once Version 1.3 goes live.
Sān-Z STUDIO is located in Lumina Square, and is designer Yi's studio.
● Display Stand: Available once Version 1.3 goes live.
The Display Stand is located in the upstairs bedroom in Random Play. Proxies can redeem items designed by Yi at Sān-Z STUDIO and display them using the Display Stand.
● HAND Headquarters: Available once Version 1.3 goes live.
HAND Headquarters is the heart of New Eridu Hollow disaster affairs and Section 6's office space.
*Some areas will be unlocked for a limited time during Special Episode "Virtual Revenge."
● Sandwich Truck: Available for a limited time during the event "When Sandwiches Come A Knockin'."
The sandwich truck is located in Lumina Square. Magical flavors with just simple ingredients. Get Lumina Square's new eats delivered right to your door!
6. New Events
● All-New Program
Log in for a total of 7 days to earn Encrypted Master Tape ×10!
Event Duration: After Version 1.3 goes live – 2024/12/17 03:59 (server time)
Requirements: Reach Inter-Knot Lv. 8, and unlock the Event feature in the Main Story Prologue - Intermission.
● Moonlight Traces
Tsukishiro Yanagi's TV Schedule is coming soon!
Tsukishiro Yanagi, you've been chosen to be the one to save Section 6! —Huh? Me?
Event Duration: After Version 1.3 goes live – 2024/12/16 03:59 (server time)
Requirements: Reach Inter-Knot Lv. 20.
● The Mystery of Arpeggio Fault
Wandering shadows, mysteries of the past.
This is the forbidden zone where dreams of the city are shattered — the Arpeggio Fault.
Event Duration: After Version 1.3 goes live – 2024/12/17 03:59 (server time)
Requirements: Complete Qualification Assessment: Edge in Hollow Zero to participate.
* "Arpeggio Fault" will be permanently available after the event ends.
● Virtual Battlefield Mayhem
They're testing the latest VR device? An Intelligent Construct is in a coma?
Is it a conspiracy or an accident? All of this awaits an expert VR explorer!
Event Duration: 2024/11/11 10:00 (server time) – 2024/11/25 03:59 (server time)
Requirements: Reach Inter-Knot Lv. 15 and complete Agent Story "Mole in the Hole (I)."
● "En-Nah" Assistant Program
Even the best Bangboo coach can't be in two places at once.
Following up with alumni, taking commemorative photos, supervising training... I'm seriously overwhelmed!
Event Duration: 2024/11/16 10:00 (server time) – 2024/12/02 03:59 (server time)
Requirements: Complete Main Story Chapter 3 "The Midnight Pursuit."
● Data Bounty: Combat Simulation
During the event, Combat Simulation rewards will be doubled.
"There are many things that require your assistance, but you'll be well compensated~"
Event Duration: 2024/11/22 04:00 (server time) – 2024/11/27 03:59 (server time)
Requirements: Unlock Combat Simulation in Main Story Chapter 1: Cat's Lost & Found.
● "En-Nah" Into Your Lap
Log in for a total of 7 days to obtain Boopon ×10!
Event Duration: 2024/11/27 10:00 (server time) – 2024/12/17 03:59 (server time)
Requirements: Reach Inter-Knot Lv. 8, and unlock the Event feature in the Main Story Prologue - Intermission.
● The Champion
Lighter's TV Schedule is coming soon!
A champion may vanish when out of sight, but will never fall when under the bright lights.
Event Duration: 2024/11/27 12:00 (server time) – 2024/12/16 03:59 (server time)
Requirements: Reach Inter-Knot Lv. 20.
● Help Kai
Dear Investigator, Kai from the Association needs your help!
Others just ignore its cries for "ehn-na." You are the only one who can help it!
Event Duration: 2024/12/02 04:00 (server time) – 2024/12/16 03:59 (server time)
Requirements: Reach Inter-Knot Lv. 15.
● When Sandwiches Come A Knockin'
"Breaded Belief" pop-up food truck is here!
Magical flavors with just simple ingredients. Get Lumina Square's new eats delivered right to your door!
Event Duration: 2024/12/04 10:00 (server time) – 2024/12/16 03:59 (server time)
Requirements: Reach Inter-Knot Lv. 30 and unlock in Main Story Chapter 2 Interlude.
● Advanced Bounty: Routine Cleanup
During the event, Routine Cleanup rewards will be doubled.
"Battle is almost upon us! Rest assured, the Defense Force will show you who we truly are."
Event Duration: 2024/12/11 04:00 (server time) – 2024/12/16 03:59 (server time)
Requirements: Begin Main Story Chapter 2 - Intermission and unlock Routine Cleanup.
7. New Gameplay
● Arpeggio Fault
Wandering shadows, mysteries of the past.
This is the forbidden zone where dreams of the city are shattered — the Arpeggio Fault.
Availability: Permanently available after Version 1.3 goes live.
Requirements: Complete Qualification Assessment — Edge in Hollow Zero to participate.
● New Challenge at HIA: Simulated Battle Trial
A tower in virtual space, endless trials of combat, a hidden message at the top...
Stay alert and get ready for a next-gen test of survival!
Availability: Permanently available after Version 1.3 goes live.
Requirements: Reach Inter-Knot Lv. 36 and complete Main Story Chapter 3 "The Midnight Pursuit"
8. New Systems
● Adds "Ridu Weekly" to Compendium
Version 1.3 adds the "Ridu Weekly" feature. Complete tasks within the allotted time to claim corresponding points. After accumulating points, they can be used to obtain Inter-Knot Credit, Polychromes, Dennies, upgrade materials, etc.
More Details:
1. This feature will be available from the first Monday after the version update at 04:00 (server time). Once available, missions will refresh each Monday at 04:00 (server time).
2. After completing Errands, camera missions, invitation events, arcade games, etc., you can accumulate points to obtain Inter-Knot Credit, Polychromes, Dennies, upgrade materials, etc.
"Weekly Custom Schedule" will be closed once "Ridu Weekly" takes effect.
● Adds the title feature that allows Proxies to view and equip titles on the "Your Info" interface. After equipping a title, it will be displayed in your Inter-Knot friend list.
● Adds the badge feature that allows Proxies to view earned badges on the "Your Info" interface. You can show or hide your badges via Social Media Settings.
9. Other New Content
1. New Commissions
Adds the combat commission "Hector's Deathmatch" that can be accessed via Inter-Knot after completing Chapter 4.
2. New Content
● Adds dynamic backgrounds for Agents Tsukishiro Yanagi and Lighter. Obtain the corresponding Agent and increase your Trust Level to a certain amount to unlock.
● Adds encounters for Agents Piper, Lucy, Lighter, and Tsukishiro Yanagi in Hollow Zero.
● Adds new enemies: Autonomous Tactical Unit - Shielded Defender Omega, Thracian, and Grenadier Jaeger.
● Adds a "Favorite" function to the Agents, remodeling shop, and Bangboo deployment screens. Favorited Agents and Bangboo will be pinned in their respective lists.
● Adds a cross-level material crafting/dismantling function.
● Adds a crafting function to the Drive Disc Master Copies. Lower-level Master Copies can now be used to craft higher-level ones.
● Adds a series of combat tutorials to "Compendium > Tactics." Complete stages to claim rewards such as Polychromes.
● When Engagement is maxed out in "Compendium > Daily," a "Go" button is added to uncompleted tasks. Select "Go" to continue completing daily tasks.
● Changes "Compendium > Challenge" to "Compendium > Combat."
● Adds corresponding Agent functions to Routine Cleanup, Expert Challenge, and Notorious Hunt in Compendium. Proxies can view the Agents needed for certain material drops in Compendium and the corresponding challenge details interface.
● Adds shortcuts to "Simulated Battle Trial," "Arpeggio Fault," and "Investigator Training Course" in "Compendium > Combat."
● Adds a portal to rewards and the Store to Expert Challenge, Notorious Hunt, Hollow Zero, and Shiyu Defense in Compendium, and adjusts the interface's UI layout.
● Adds new achievements for A Ridu Journey, Agent Trust, Special Episode, Hollow Zero, Combat Achievements, Hollow Exploration Guide, and Zero Key including some hidden achievements.
● Adds the achievement "Hollow Descent Training." Proxies who already meet the unlock requirements will receive this achievement once the Version 1.3 update takes effect.
● Adds the new TV show "Bangboo Charging Station."
3. Shiyu Defense
"Critical Node"
After the Version 1.3 update goes live, the buff effects of Critical Node are as follows:
Phase I:
The Anomaly Buildup of Assist Attacks, EX Special Attacks, and Ultimates increases by 30% and DMG dealt increases by 20%.
When triggering Disorder, generate an extra 400 Decibels, and reduce the target's DEF by 20% for 20s. The Decibel gain effect can trigger once every 10s.
Phase II:
Agent impact increases by 20%. Upon Stunning an enemy, all squad members recover 20 Energy and have their ATK increased by 20% for 20s. This Energy gain effect can trigger once every 15s.
Upon Stunning an enemy, its Stun DMG Multiplier increases by 10% per second, up to a maximum of 60%.
*Phase II of Critical Node in Version 1.3 will come to a close on 2024/12/17 at 03:59 (server time)
[Adjustments and Optimizations]
1. Agents
● Optimizes certain aspects of the 3D model of Agent Hoshimi Miyabi.
● Optimizes the transparency of the hair of Agent Lucy's 3D model.
● Optimizes the visuals of the hair of Agent Lighter's 3D model.
2. Systems
● Optimizes stage order for Routine Cleanup, Expert Challenge, and Notorious Hunt in Compendium.
3. Gameplay
● Optimizes the unlock requirements for some stages in Old Capital Metro, Construction Ruins, and Abandoned Skyscraper in Hollow Zero. Stages will be unlocked once you reach the required Inter-Knot level.
● Clearing a high-difficulty stage in Old Capital Metro, Construction Ruins or Abandoned Skyscraper in Hollow Zero will grant you the first clearance reward from all the lower-difficulty stages in that area.
4. Mouse & Keyboard and Controller Optimizations
● Optimizes controls while using a controller for the following interfaces: Preset Config, Remodeling Shop, Deploy Bangboo, Mail, etc.
● Adds a new feature to quickly switch between mouse & keyboard and controller control schemes in the Compendium and Hollow Zero interfaces.
● Expands the scope of customizable keybinds while in keyboard & mouse mode.
5. Others
● Optimizes the animations of Belle and Wise in some circumstances.
● Optimizes 3D model visuals of some NPCs.
● Optimizes some animations for the Arcade NPC "Asha."
● Optimizes the rendering effects of characters' skin while under lighting.
● Optimizes the layout of Inter-Knot friends interface.
● Optimizes the sorting function on the Drive Disc dismantling and W-Engine recycling screens in the music store, gadget store, and storage screens, and adds function details. The "Select All" function has been replaced with "Quick Select," which can be used to bulk select based on specific sorting criteria.
● Optimizes the Track Settings screen in the music store.
● Optimizes the redirect function triggered when the number of W-Engines and Drive Discs has reached the Storage limit.
● Optimizes the display of the purchase button in New Eridu City Fund.
● Optimizes some English, Japanese, and Korean voice lines.
● Changed the Japanese voice actor for Tsukishiro Yanagi and replaced the corresponding voice lines.
● Changed the English voice actor for Agent "Soukaku," and replaced the corresponding voice lines.
[Issue Fixes]
1. Agents
● Fixes an issue where the player sometimes cannot control their Agents as normal when the Agent enters combat.
● Fixes an issue where the special effects for Agent Caesar's Radiant Aegis effect sometimes disappear during some combat scenarios.
● Fixes an issue where Agent Caesar's model sometimes does not display correctly when moving through some environments.
● Fixes an issue where, under certain circumstances, Agent Ellen's Mindscape 06 "The Feast Begins" occasionally fails to apply the DMG buff to the last hit of "Charged Scissor Strike."
● Fixes an issue where NPC interaction error sometimes occurs in some of Agent Lucy's trust events.
● Fixes an issue where, during Agent Soldier 11's 4th hit of Basic Attack: Fire Suppression, switching Agents would cause loss of part of the DMG of her 4th hit.
2. Systems
● Fixes an issue where some item images do not display correctly in the mail system.
● Fixes an issue where the "new" label sometimes does not display correctly in Phaethon's Database.
● Fixes an issue where the animations on the Partner Archive screen sometimes do not display correctly.
● Fixes an issue where switching between some interfaces sometimes disrupts normal gameplay.
● Fixes an issue where, while playing out the main story, some trial Bangboo's levels do not increase as Inter-Knot Reputation increases.
3. Gameplay
● Fixes an issue where the environment in the arcade game "Bizarre Brigade" sometimes flashes.
● Fixes an issue where, in some trust events, the playable character sometimes switches after interacting with Inky.
4. Environments
● Fixes an issue where NPC models sometimes do not display correctly in some environments.
5. Others
● Fixes an issue where, under certain circumstances, the Frostbite effect caused by Ice Anomaly is not considered an Attribute Anomaly effect.
● Fixes visual issues affecting the animations in "Outer Ring Journey - The Speeding Savior" during the main story.
● Fixes the incorrect NPC name in the mission "Replacement Bounty Hunter."
● Fixes some text that appears on character and Bangboo models.
● Fixes typos found in some in-game text.
● Adjusts, improves, and fixes the in-game text for some languages. These changes will not affect gameplay or functions.
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bunbitti · 1 month ago
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Random ahh life update (aka games n sht)
ZZZ:
I'm apparently very poor in dennies because upgrading is expensive af, but at least I have maxed out C1 Jane with signature W engine (skills aren't all leveled but basic atk and core are) and she carries so hard bruh physical anomaly character = op bc I love seeing the health bar go down drastically every time you trigger assault and I haven't taken the time to understand exactly what the other ones do
Still trying to level and finish building other characters because two-team things like Shiyu Defense are hard when you only have 1 Jane (who does well pretty much anywhere as long as she doesn't die) and nobody else is built to a similar extent because grinding takes time
I STILL DON'T HAVE LYCAON pls I only have Soukaku and it hurts when there's an ice-weakness battle (or any other such battle where you don't have enough built characters to properly take advantage of or bypass the weakness with brute force) and it goes so slowly, maybe I should've pulled for Ellen when she came out
Seth does a surprisingly large amount of damage from his EX special attack and the enhanced basic attack that shields someone else on the team, it's a shame that his on-field time is going to naturally be low compared to someone like Jane bc I like him too
I still need to build the Bangboos (aka level) bc none of them are at level 60, but at least I have a level 50 Avocaboo for heals
I'm probably skipping Caesar but might go for Burnice for another fire character because I only have Koleda built for fire, definitely getting Lighter (I literally have 4 out of the 5 existing male characters and it's only because Lycaon doesn't want to come home)
A nice team I like to have now is Koleda/Jane/Seth with maybe Officer Cui or Avocaboo; why not Qingyi? She's not as built as Koleda yet so right now Koleda stuns more quickly, though I find that just using Jane first tends to get through bosses faster than using the typical stun->dps method
Oh yeah I finally got Nekomata from standard pulls but she hasn't been built yet bc I need to finish up some existing characters first
HSR:
I have Jiaoqiu and Moze fully built now but not signature lightcone and it kind of hurts when I have to deal with multitarget and Hunt characters do the Hunt thing of single-target and I'm still catching up on building people besides the ones I like the most
Damage is pretty good with Jiaoqiu, Moze is okay but somehow I gave him an abysmally low defense stat compared to my other characters that have at least 1k defense so if he's not Departed I have to pray he doesn't die
I am also poor in HSR credits now because I'm trying to build more people
I am saving my butt off for Sunday now, I have enough currently for him and his signature lightcone and will get more jades for him by 2.7
Also why does Sunday have to be imaginary, I need people in quantum and wind lmao but it's okay I'll pull for him anyway
I might pull for Mr. Reca, who honestly looks like YJH
ROTBB:
I still love 이송백 and I miss him very much and I'm sad that we will only see him again when Chungmyung beats him up again and breaks his arm or something (insert 'oh.. that's gore of my comfort character' meme) like give my man a break (and some extra screentime bc I love him)
And because ROTBB is focused on Mount Hua, and he's in Zhongnan, it will take so fckin long to see him again
I now like dark blue because of him
ORV
DEMON KING OF SALVATION IS WEBTOON-CANON FINALLY RAHHHHHH
Shenanigans between KDJ and YJH incoming
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rubywolf0201 · 1 month ago
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Ok sorry for the rant earlier, I’ve calmed down and accepted that I would get Robin on my next 71 pulls (since the pull counter resets itself anyways) once her second rerun comes.
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OK! So I went to do 10 pulls on the Bangboo banner and guess who I got within the free pulls?
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IT’S ROCKETBOO!!
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No seriously, I inserted in another 10 pulls and I got Rocketboo within 20-30 pulls in total.
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Anywho, look at this lil guy! Burnice and Lighter (once those two are here and my luck isn’t rancid like HSR) will be having a ton of fun with them around.
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Next Bangboo on my list would be Bangvolver! Need them for my Mono Physical Team consisting of Corin, Nekomata and Piper Team.
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honkaisteinrail · 4 months ago
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".........I just saw three Bangboo in a trenchcoat try to buy a large container of lighter fluid. They fell over and dropped the fluid before running out. So I guess this mystery will never be solved."
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